Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.24 @ 14:35:12 // Winter2022/Polymind Player: Terminus Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (265) 1325 Value Destroyed (9737) 9737 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (15916) 15916 TOTAL SCORE: 35028 Bonus ------- Polymind Skill 13710 High Alert Combat Kills 1943 Follower Combat Kills 101 Met Zhirov 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 49/50 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Advanced Energy Well Gravity Neutralizer Improved Phase Shifter Improved Core Shielding Improved Weapon Shielding Light Regenerative Plating Remote Force Field Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- (None) [Rating: 139] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Surge Thruster Utility Heat Sink Device Heat Sink Storage Experimental Energy Well Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon NK-0LA's Tesla Doomcannon Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 47 | . . . 3 . . . 1 9 . 6 . . . . . 1 8 . . 5 2 12 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . Propulsion 10 | . . . . . . . . 2 . 2 . . . . . . . . . . 2 4 . Utility 18 | . . . 2 . . . 1 4 . . . . . . . 1 6 . . 3 . 1 . Weapon 16 | . . . 1 . . . . 3 . 4 . . . . . . 1 . . 2 . 5 . Highest Loss Streak 8 | . . . 1 . . . 1 5 . 4 . . . . . 1 8 . . 4 2 7 . To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 100 100 95 100 78 75 71 78 100 89 88 88 88 93 93 90 79 100 100 92 31 91 33 Engine 6 | . 2 10 12 12 1 . . 6 12 5 . . . . . . . . . . . . . Core 2 | . 17 2 . . 5 6 6 2 . 5 11 11 4 . . . . 6 . . . 9 . Reactor 1 | . . . . . . . . . . . . . 4 6 6 6 4 4 10 10 6 . . Treads 14 | . . 22 25 25 3 . . 12 25 11 . . . . . . . . . . . 16 . Leg 4 | . 35 4 . . 10 12 12 2 . . . . 3 12 12 12 11 8 20 20 12 . . Hover 1 | . . . . . . . . . . 11 22 22 11 . . . . 12 . . . 2 . Device 25 | . 20 24 23 25 25 25 25 24 25 23 22 22 28 43 43 43 39 25 30 25 6 23 22 Storage 1 | . 2 . . . . . . . . . . . 4 12 12 12 11 . . . . . . Processor 2 | . . . . . 5 6 6 2 . 5 11 11 4 . . . . 10 10 10 6 3 11 Protection 9 | . . 10 10 12 12 12 8 8 12 5 . . 7 12 12 9 4 4 10 9 . 8 . Energy Gun 8 | . 17 12 12 12 1 . . 6 12 8 11 11 10 . . . . 12 . . . 10 . Energy Cannon 1 | . . . . . . . . . . . . . 1 6 6 6 3 8 20 18 . . . Ballistic Gun 8 | . . 10 10 12 12 12 12 9 12 5 . . . . . . . . . . . 8 . Naked Turns 116 | . 1 1 3 . . . . 13 . 3 . . 3 . . . 1 . . . 50 41 . Heaviest Build 82 | 9 9 18 18 18 82 82 82 64 23 23 14 14 63 49 49 49 45 60 60 60 14 33 2 Greatest Support 72 | 32 32 40 40 40 72 72 72 72 40 40 18 18 64 60 60 60 60 60 60 60 60 46 3 Greatest Overweight (x) 3 | . . . . . 1 1 1 3 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 1 1 1 1 1 1 1 1 5 5 5 5 1 1 1 5 5 1 1 1 5 5 Average Capacity 1 | 1 1 . . 1 1 1 1 . 1 3 5 5 2 1 1 1 1 3 1 1 . 1 5 Most Carried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . . . Final Capacity 5 | 4 1 1 1 1 1 1 1 1 1 5 5 5 1 1 1 1 5 1 1 1 . 5 5 Final Carried . | . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 57% | Sentry 17% | Grunt 9% | Specialist 7% | Programmer 4% | Svarog Dominant Class ---------------- Grunt | -10/Materials Sentry | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Grunt | -9/Exiles Grunt | -8/Mines Grunt | -8/Materials Sentry | -7/Factory Sentry | -7/Lower Caves Programmer | -6/Factory Programmer | -6/Lower Caves Programmer | -6/Lower Caves Programmer | -6/Zion Specialist | -5/Proximity Caves Specialist | -5/Factory Specialist | -5/Upper Caves Specialist | -5/Upper Caves Programmer | -5/Zhirov Svarog | -4/Proximity Caves Svarog | -4/Factory Svarog | -4/Waste Sentry | -4/Factory Programmer | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Matter Collected 2390 | . . 48 271 . 12 264 781 881 . . . . . . . . . . . . . 133 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10116 | . 346 134 1142 . . 674 2063 1797 . 80 . 42 326 473 989 84 573 75 33 682 . 603 . Parts 655 | . 11 9 123 . . 35 138 126 . 6 . 1 23 48 45 7 14 5 5 27 . 32 . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . 9 4 21 . 2 6 5 5 . . . . Prevented 31 | . . . . . . . . . . . . 1 . 19 . 5 6 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Combat Hostiles Destroyed 205 | . 8 5 42 . . 11 39 32 . 1 . 1 3 17 16 4 7 1 3 7 . 8 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 138 | . 8 5 42 . . 8 39 30 . 1 . 1 . . . . . . . . . 4 . Cannons 32 | . . . . . . . . . . . . . 2 11 5 4 2 1 3 4 . . . AOE 29 | . . . . . . 3 . 2 . . . . . 5 10 . 4 . . 3 . 2 . Classes Destroyed 23 | . 1 3 7 . . 1 2 4 . . . . 3 . . . . . . . . 2 . Worker 20 | . . 2 1 . . 2 5 4 . 1 . . . . 4 . . . . 1 . . . Builder 10 | . . . 1 . . 2 3 1 . 1 . . . . 1 . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recycler 5 | . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . Carrier 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Mechanic 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Watcher 11 | . . . 4 . . . 4 3 . . . . . . . . . . . . . . . Swarmer 56 | . . . 13 . . 2 12 2 . 1 . 1 . 14 6 4 . . 1 . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 82 | . 8 2 19 . . 9 14 16 . . . . . . 6 . 2 . 2 3 . 1 . Brawler 6 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 25 | . . . 8 . . . 10 3 . . . . . . 1 . 1 . . 1 . 1 . Hunter 9 | . . . . . . . 1 3 . . . . . . 2 . . . . 3 . . . Programmer 14 | . . . . . . . . 3 . . . . . 2 1 . 2 1 . . . 5 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite 6 | . . 1 . . . . . . . . . . 5 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | . 3 2 5 . . 6 14 9 . 3 . 1 5 5 14 4 4 1 2 3 . 3 . Combat Bots Only 10 | . 3 2 4 . . 3 9 7 . 1 . 1 2 5 10 4 4 1 2 3 . 2 . Max Kills in Single Turn 7 | . 1 1 2 . . 3 3 3 . 1 . 1 1 2 7 2 1 1 1 2 . 3 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . 2 . . . . . 2 4 . 1 . . 2 . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Damage Taken 11906 | . 394 130 1565 . 1 26 485 2424 . 615 . 129 48 417 268 44 1227 101 786 942 75 2017 212 Core 3019 | . 142 15 371 . . . . 576 . 154 . 38 . 64 50 . 251 19 172 85 75 795 212 Absorbed by Shields 34 | . . . . . . . . . . . . . 34 . . . . . . . . . . Core Remaining (%) 54 | 100 . 37 . . . 7 100 . 17 . . . . 69 . . . . 50 . . . . Volleys Fired 582 | . 56 14 106 . 1 22 75 143 . 8 . 12 16 36 21 4 15 2 19 14 . 18 . Largest 4 | . 1 2 2 . 2 2 2 2 . 2 . 1 4 1 1 1 1 2 2 2 . 2 . Hottest 226 | . 65 79 79 . 60 60 60 108 . 100 . 50 220 110 110 110 110 226 226 226 . 125 . Shots Fired 883 | . 56 28 202 . 2 44 150 176 . 11 . 12 19 36 21 4 15 4 38 27 . 38 . Gun 723 | . 56 28 202 . 2 44 150 176 . 11 . 12 4 . . . . . . . . 38 . Cannon 160 | . . . . . . . . . . . . . 15 36 21 4 15 4 38 27 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 463 | . . 14 96 . 2 44 150 143 . . . . . . . . . . . . . 14 . Thermal 293 | . 56 14 106 . . . . 33 . . . . . . . . . 4 38 27 . 15 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 127 | . . . . . . . . . . 11 . 12 19 36 21 4 15 . . . . 9 . Robot Hit Streak 25 | . 11 13 25 . 5 11 16 10 . 11 . 5 6 7 7 3 8 11 14 11 . 8 . Robot Miss Streak 8 | . 1 5 4 . . 3 3 6 . 4 . 2 5 6 8 5 5 . 1 3 . 4 . Penetration Max 2 | . . . . . . 2 2 2 . . . . . . . . . . . . . 1 . Secondary Targets 10 | . . . 5 . . 1 3 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 617 | . 46 14 137 . 2 27 103 137 . 6 . 8 19 34 15 3 13 3 9 16 . 25 . Core Hits 440 | . 12 13 65 . . 24 66 124 . 7 . 2 11 29 29 4 16 1 4 17 . 16 . Critical Kills 70 | . . . . . . 7 40 23 . . . . . . . . . . . . . . . Critical Parts Destroyed 85 | . . . . . 1 15 43 26 . . . . . . . . . . . . . . . Critical Strikes 171 | . 1 1 8 . 1 22 86 50 . . . . . 1 . 1 . . . . . . . Burn 10 | . 1 1 8 . . . . . . . . . . . . . . . . . . . . Destroy 159 | . . . . . 1 22 86 50 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20927 | . 723 268 2201 . 40 1248 2611 3386 . 94 . 123 792 1509 2845 156 1131 199 343 1489 . 1769 . Guns 10631 | . 719 267 2201 . 40 744 2608 3093 . 94 . 123 38 . . . . . . . . 704 . Cannons 4523 | . . . . . . . . . . . . . 629 986 1011 156 548 199 343 651 . . . Explosions 5599 | . . . . . . 497 . 268 . . . . 125 523 1820 . 534 . . 819 . 1013 . Melee 51 | . . . . . . . . . . . . . . . . . . . . . . 51 . Ramming 123 | . 4 1 . . . 7 3 25 . . . . . . 14 . 49 . . 19 . 1 . Kinetic 7190 | . . 118 923 . 40 744 2608 2421 . . . . . . . . . . . . . 336 . Thermal 8484 | . 719 149 1278 . . 497 . 940 . . . . 125 523 938 . 408 199 343 1444 . 921 . Explosive 1255 | . . . . . . . . . . . . . . . 882 . . . . . . 373 . Electromagnetic 3824 | . . . . . . . . . . 94 . 123 667 986 1011 156 674 . . 26 . 87 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . . . . . . . . 51 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 1 1 1 1 . . . . . . . 13 20 20 Average Corruption 9 | . . . . . . . . . . 1 1 1 1 . . . . . . . 7 15 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . Effects 66 | . . . . . . . . . . 2 1 5 . . . . . . . . 1 55 2 Message Errors 21 | . . . . . . . . . . . . 3 . . . . . . . . . 18 . Matter Fused 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . Heat Flow Errors 12 | . . . . . . . . . . 1 . 1 . . . . . . . . . 9 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 7 | . . . . . . . . . . 1 1 1 . . . . . . . . . 4 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 733 | . . . . . . 1 . . . . . . 43 72 216 21 27 27 . 100 . 226 . Projectiles 95 | . . . . . . . . . . . . . 3 . 14 21 21 27 . 9 . . . Explosions 638 | . . . . . . 1 . . . . . . 40 72 202 . 6 . . 91 . 226 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 515 | . . . . . . . . . . . . . . 15 . . 15 . . 215 . 270 . Shots 10 | . . . . . . . . . . . . . . 1 . . 1 . . 3 . 5 . Rammed 6 | . . 1 1 . . . . 3 . . . . . . . . . . . . . 1 . Targets Rammed 34 | . 4 1 1 . . 1 1 7 . . . . . . 1 . 16 . . 1 . 1 . Kicked 28 | . 4 . . . . 1 1 4 . . . . . . 1 . 16 . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 37 22 90 . . . . 267 . 202 . 104 . . . . . . 10 17 . 214 146 Average Temperature 42 | . 12 15 20 . . . . 81 . 56 . 39 . . . . . . 10 3 . 57 92 Received Heat Transfer 2563 | . 219 45 462 . 9 63 216 762 . 108 . . 18 24 63 . 198 . 142 102 . 123 9 Effects 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . 2 1 1 . 1 . . . . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . 1 1 1 . 1 . . . . 1 . Parts Fried 21 | . . . . . . . . . . . . 1 5 3 7 1 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 7 . 6 . . . . . . . . . . . . . . . 1 . . 1 . Heat Transferred 11687 | . 1813 444 3663 . . 700 . 1298 . . . . 150 500 700 . 250 111 333 992 . 733 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . . . . . . . . 3 6 7 . 5 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Peak Influence 1379 | . 287 158 637 243 . 640 1018 1379 . 506 . . . . 881 . . . . 616 142 430 142 Initial 486 | . . 111 19 243 . . 215 459 . 486 . . . . 119 . . . . 18 142 85 142 Average 435 | . 118 60 331 243 . 361 708 1047 . 398 . . . . 522 . . . . 267 134 223 142 Maximum Alert Level 4 | . 1 . 2 1 . 2 3 4 . 2 . . . . 3 . . . . 2 . 2 . Low Security (%) 31 | 100 79 100 36 . . 28 . . . . . . . . 31 . . . . 54 100 36 100 Level 1 18 | . 20 . 16 100 . 28 19 . . 46 . . . . . . . . . . . 51 . Level 2 32 | . . . 47 . . 43 15 16 . 53 . . . . 26 . . . . 44 . 11 . Level 3 8 | . . . . . . . 64 23 . . . . . . 41 . . . . . . . . Level 4 8 | . . . . . . . . 59 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 . 4 . . 2 11 19 . 1 . . . . 3 . 1 . 1 2 . 6 . Investigation 16 | . 2 . 3 . . . 3 4 . . . . . . 1 . . . . 1 . 2 . Extermination 7 | . . . . . . . . 4 . 1 . . . . . . . . . . . 2 . Reinforcement 11 | . 1 . . . . 2 3 1 . . . . . . 2 . . . . 1 . 1 . Assault 13 | . . . 1 . . . 2 7 . . . . . . . . 1 . 1 . . 1 . Garrison 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Distress Signals 11 | . 1 . 1 . . . 3 3 . . . . . . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . 14 11 59 . 1 16 55 60 . 13 . 6 15 15 23 4 21 2 16 12 6 35 3 Peak Tracking Total 11 | . 4 2 7 . . 4 7 9 . 5 . 3 3 4 9 4 11 1 10 5 6 7 1 Tactical Retreats 28 | . 1 . 3 . . 1 6 5 . 1 . 1 . . 4 . 2 . 1 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Traps Triggered 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 2 . . . . . 2 1 . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Disabled 80 | . . 1 . . . 14 5 22 . . . . 1 . 11 . . 1 . 14 . 11 . Max in Single Turn 20 | . . 1 . . . 10 1 20 . . . . 1 . 5 . . 1 . 6 . 6 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Accessed 42 | . 3 . 10 1 1 . 7 1 1 1 . . . . . . 1 4 . 3 . 8 1 Terminals 33 | . 3 . 8 . . . 7 1 1 1 . . . . . . . . . 3 . 8 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 131 | . 13 . 36 1 4 . 19 3 3 3 . . . . . . 1 17 . 8 . 22 1 Successful 83 | . 6 . 25 1 4 . 11 1 3 3 . . . . . . 1 17 . 2 . 9 . Failed 48 | . 7 . 11 . . . 8 2 . . . . . . . . . . . 6 . 13 1 Catastrophic 7 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 12 . 29 . . . 18 . . 3 . . . . . . . . . 5 . 14 1 Terminals 99 | . 13 . 27 . . . 19 3 3 3 . . . . . . . . . 8 . 22 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 3 . 7 1 4 . 7 1 3 3 . . . . . . 1 17 . 1 . 4 . Record 12 | . . . . . 4 . . . 3 . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 . 1 . Terminal Index 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 3 . 11 . . . 4 . . . . . . . . . . . . 1 . 5 . Terminals 22 | . 3 . 9 . . . 4 . . . . . . . . . . . . 1 . 5 . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 3 . 5 . . . 4 . . . . . . . . . . . . 1 . 5 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 9 . . . 7 1 1 1 . . . . . . . . . 3 . 8 1 Full Trace Events 8 | . 2 . 1 . . . . 1 1 . . . . . . . . . . 1 . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . 13 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . 1 1 3 . . . . 2 . 2 . . . . . . 1 . . . . 5 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 14 | . 1 1 3 . . . . 2 . 2 . . . . . . 1 . . . . 4 . Robot Hacks Applied 23 | . 1 1 3 . . . . 4 . 4 . . . . . . 1 . . . . 9 . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . find_shortcuts 14 | . 1 1 3 . . . . 2 . 2 . . . . . . 1 . . . . 4 . find_garrison 8 | . . . . . . . . 2 . 2 . . . . . . . . . . . 4 . Relay Couplers Released 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . Machine Destruction 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Total Allies 11 | . . 2 1 3 . . . . 1 . . . 1 . 3 . . . . . . . . Largest Group 3 | . . 2 1 3 3 2 . . 1 . . . 1 . 3 . . . . . . . . Highest-Rated Group 106 | . . 52 10 40 40 32 . . 106 . . . 21 . 93 . . . . . . . . Highest-Rated Ally 106 | . . 31 10 16 16 16 . . 106 . . . 21 . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . 36 . . 3 23 . . . 7 . 11 11 . 32 . . . . . . . . Total Damage 1217 | . . 382 . . 35 202 . . . 90 . 61 88 . 359 . . . . . . . . Kills 16 | . . 5 . . 1 6 . . . . . 2 1 . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Robot Analysis Total 15 | 1 3 1 . . . . . 1 . 1 . . . . . . 1 4 . . . 3 . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 1 2 1 2 . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Turns Passed 19756 | 13 328 984 7378 337 418 695 1001 2423 77 742 93 380 916 624 228 360 377 89 422 402 146 1299 24 Spaces Moved 9000 | 22 151 509 1002 207 224 318 522 650 48 557 139 294 1264 543 175 351 323 118 347 322 147 724 43 Core 292 | 17 1 2 3 . . . . 14 . 3 . . 6 . . . 1 1 . . 55 146 43 Treads 2146 | . . 424 999 207 33 . . 154 48 210 . . . . . . . . . . . 71 . Legs 4057 | . 114 83 . . 191 318 522 482 . . . . 184 543 175 351 309 24 347 322 92 . . Wheels 134 | 5 36 . . . . . . . . . . . . . . . . . . . . 93 . Hover 2274 | . . . . . . . . . . 344 139 294 1074 . . . 13 93 . . . 317 . Flight 97 | . . . . . . . . . . . . . . . . . . . . . . 97 . Fastest Speed 24 | 50 50 50 50 160 160 190 120 50 160 50 56 56 50 100 100 100 50 50 100 100 50 24 50 Average Speed 112 | 61 114 153 159 160 185 190 144 169 160 95 56 56 62 100 100 100 98 64 100 100 81 64 50 Slowest Speed 240 | 100 120 160 160 160 190 190 190 240 160 160 56 56 100 100 100 100 100 100 100 100 100 160 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 36 92 69 53 60 70 58 18 13 18 31 50 87 71 8 58 52 58 61 13 74 30 7 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 9 | . . . 1 . 1 . . . . . . . 1 1 . . . 3 2 . . . . Known Exits Taken 9 | . . . . 1 . . . 1 . 1 1 1 . . 1 1 . . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 . 1 . . . 1 1 . . 1 1 . . . . . Scrap Searched 14 | . . . . . . 1 . . . . 2 2 3 1 . 2 2 . 1 . . . . Spaces Dug 18 | . . . . . . . . . . . . . . . . . . . 16 2 . . . Terrain Destroyed 450 | . . . . . . 103 26 28 . . . . . 26 48 . 27 . 29 121 . 42 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 86 | . . . . . . 19 24 6 . . . . . . . . . . 29 8 . . . AOE 360 | . . . . . . 84 . 20 . . . . . 26 48 . 27 . . 113 . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Total 17689 | 21 249 686 6578 213 225 381 676 1836 48 718 151 408 1374 588 207 356 364 126 384 376 172 1507 45 Wait 7944 | . 39 163 5470 7 1 41 79 1037 1 111 11 13 93 10 11 2 8 6 19 39 26 755 2 Move 8978 | 21 150 508 1001 206 223 317 521 649 47 556 138 293 1263 542 174 350 322 117 346 322 146 723 43 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . . . . Fire 582 | . 56 14 106 . 1 22 75 143 . 8 . 12 16 36 21 4 15 2 19 14 . 18 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 28 | . 4 . . . . 1 1 4 . . . . . . 1 . 16 . . 1 . . . Crush 5 | . . 1 1 . . . . 3 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 145 | . . . . . . . . . . 43 2 90 . . . . 3 . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Fac) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 14) 211 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Core integrity fell below 50% 333 | -10/Materials | Discovered new exit (range 8) 342 | -10/Materials | Entered Mines 411 | -10/Mines | Discovered new exit (range 9) 439 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 512 | -10/Mines | Assembled infested the area 937 | -10/Mines | Discovered new exit (range 10) 1151 | -10/Mines | Learned Materials trap positions 1326 | -10/Mines | Entered Materials 1327 | -9/Materials | Loaded intel: 17 trap records 2742 | -9/Materials | Discovered new exit (range 8) 2852 | -9/Materials | Discovered new exit (range 13) 3401 | -9/Materials | Discovered new exit (range 4) 4175 | -9/Materials | Discovered new exit (range 16) 4526 | -9/Materials | Search patrols dispatched 4926 | -9/Materials | Search patrols dispatched 5056 | -9/Materials | Core integrity fell below 50% 6126 | -9/Materials | First assault squad dispatched 6495 | -9/Materials | Discovered new exit (range 15) 6618 | -9/Materials | Core integrity fell below 20% 8704 | -9/Materials | Entered Mines 8873 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8880 | -9/Mines | Identified exit to Exiles 8892 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9024 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9041 | -9/Mines | Entered Exiles 9041 | -9/Exiles | Accompanied by 3 allies 9080 | -9/Exiles | Met 8R-AWN 9094 | -9/Exiles | Took control of 8R-AWN (ally) 9116 | -9/Exiles | Met EX-HEX 9187 | -9/Exiles | Met EX-DEC 9219 | -9/Exiles | Learned location of Zion (-6) 9348 | -9/Exiles | Met EX-BIN 9443 | -9/Exiles | Discovered new exit (range 10) 9459 | -9/Exiles | Entered Mines 9459 | -8/Mines | Accompanied by 2 allies 10129 | -8/Mines | Discovered new exit (range 13) 10154 | -8/Mines | Entered Materials 10613 | -8/Materials | Destroyed 9 combat bots 10954 | -8/Materials | First assault squad dispatched 11056 | -8/Materials | Discovered new exit (range 13) 11155 | -8/Materials | Entered Factory 11473 | -7/Factory | Identified exit to Lower Caves 11955 | -7/Factory | First assault squad dispatched 12098 | -7/Factory | Destroyed 7 combat bots 12391 | -7/Factory | Core integrity fell below 50% 12521 | -7/Factory | Core integrity fell below 20% 12533 | -7/Factory | Lost 5 parts (1n2u2w) 13578 | -7/Factory | Entered Lower Caves 13637 | -7/Lower Caves | Identified exit to Lower Caves 13637 | -7/Lower Caves | Learned location of 2 exits from Lower Caves 13649 | -7/Lower Caves | 12-ASH showed up to help 13651 | -7/Lower Caves | 12-ASH revealed a hidden path 13655 | -7/Lower Caves | Entered Factory 13656 | -6/Factory | Identified exit to Lower Caves 14325 | -6/Factory | Lost 4 parts (2n2w) 14397 | -6/Factory | Entered Lower Caves 14398 | -6/Lower Caves | Identified exit to Lower Caves 14490 | -6/Lower Caves | Entered another Lower Caves area 14491 | -6/Lower Caves | Identified exit to Zion 14714 | -6/Lower Caves | Learned location of 1 exit from Factory 14832 | -6/Lower Caves | Encountered a Warlord checkpoint 14865 | -6/Lower Caves | Learned location of 1 exit from Factory 14870 | -6/Lower Caves | Entered Zion 14870 | -6/Zion | Accompanied by 1 ally 14884 | -6/Zion | Given the Hacking Drone Bay 14893 | -6/Zion | Learned Factory emergency access door positions 14947 | -6/Zion | System corruption cleaned by Quarantine Array 14958 | -6/Zion | Identified exit to Deep Caves 15005 | -6/Zion | Visited the Megawrench Repair Shop 15137 | -6/Zion | Learned location of Armory (-4) 15221 | -6/Zion | Took control of A8 (ally) 15457 | -6/Zion | Discovered new exit (range 11) 15465 | -6/Zion | Attacked by Zionites 15528 | -6/Zion | NK-0LA came to Zion's defense 15530 | -6/Zion | Took control of NK-0LA 15600 | -6/Zion | Spotted CA-1MV(B) 15608 | -6/Zion | Destroyed CA-1MV(B) 15610 | -6/Zion | Spotted R7-PO7(B) 15786 | -6/Zion | Entered Proximity Caves 16161 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 16353 | -5/Proximity Caves | Spotted B-75 Beast 16364 | -5/Proximity Caves | Destroyed B-75 Beast 16395 | -5/Proximity Caves | Discovered new exit (range 13) 16410 | -5/Proximity Caves | Entered Factory 16411 | -5/Factory | Identified exit to Upper Caves 16411 | -5/Factory | Identified exit to Extension 16412 | -5/Factory | Identified exit to Factory 16596 | -5/Factory | Destroyed 10 combat bots 16638 | -5/Factory | Entered Upper Caves 16639 | -5/Upper Caves | Identified exit to Upper Caves 16642 | -5/Upper Caves | Learned 4 Factory zone layouts 16998 | -5/Upper Caves | Entered another Upper Caves area 17140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17261 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17359 | -5/Upper Caves | Discovered new exit (range 10) 17375 | -5/Upper Caves | Entered Zhirov 17375 | -5/Zhirov | Discovered new exit (range 3) 17384 | -5/Zhirov | Lost 8 parts (1p6u1w) 17386 | -5/Zhirov | Met Zhirov 17396 | -5/Zhirov | Learned location of Quarantine (-3) 17396 | -5/Zhirov | Learned location of Testing (-2) 17396 | -5/Zhirov | Learned location of Command (-1) 17401 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17409 | -5/Zhirov | Found Alien Artifact 17429 | -5/Zhirov | Took control of Svarog (ally) 17464 | -5/Zhirov | Entered Proximity Caves 17799 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17858 | -4/Proximity Caves | Discovered exit to Factory (range 7) 17886 | -4/Proximity Caves | Entered Factory 17887 | -4/Factory | Identified exit to Research 17935 | -4/Factory | Spotted B-86 Titan 18135 | -4/Factory | Identified exit to Upper Caves 18135 | -4/Factory | Identified exit to Armory 18288 | -4/Factory | Sucked down chute 18288 | -4/Factory | Entered Waste 18295 | -4/Waste | Lost 4 parts (2u2w) 18303 | -4/Waste | EMP discharged 18308 | -4/Waste | Spotted C-40 Crusher 18309 | -4/Waste | Spotted C-40 Crusher 18334 | -4/Waste | Spotted C-40 Crusher 18336 | -4/Waste | Spotted C-40 Crusher 18336 | -4/Waste | Spotted C-40 Crusher 18371 | -4/Waste | Spotted C-40 Crusher 18378 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18384 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18398 | -4/Waste | Discovered new exit (range 10) 18403 | -4/Waste | EMP discharged 18403 | -4/Waste | System corruption reached 10% 18434 | -4/Waste | Entered Factory 18613 | -4/Factory | Lost 7 parts (1p2n1u3w) 18674 | -4/Factory | Core integrity fell below 50% 19659 | -4/Factory | Lost 3 parts (1p1n1w) 19733 | -4/Factory | Entered Armory 19734 | -4/Armory | Core integrity fell below 20% 19757 | -4/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19705_ 2PNQ2>CA4JQ,ZSJ|UCGJ&S 19710_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 19722_ Triggered Blade Trap. 19722_ Massive razor-sharp blades shoot up from within the floor. 19722_ Imp. Remote Datajack severed. 19727_ Penetrated by Slug. 19727_ Hpw. Shock Rifle destroyed. 19730_ Slug penetrates Wall. 19731_ Antigrav System destroyed. 19731_ Slug penetrates Machine. LOCATION=ARMORY GOAL=ESCAPE 19745_ System corrupted: Heat flow error (+200). 19747_ Connecting with Terminal... 19753_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????? # #???? | | ???????????????????????############ #???? | | ???????????????????????????? # #???? | | ?????????????????????????# """" # #???? | | ?????????????????????????# + #???? | | ?????????????????????????# # #???? | | ?????????????????????????# """" # #???? | | ????????????????????????????? ?# #???? | | ??????????????????????????? ?# #???? | | ?????????????????????????? ??# #???? | | ?????????????????????????# ??# #???? | | ?????????????????????????######???# ###?? | | ??????????????????????????????????# T#?? | | ??????????????????????????????????# ""#?? | | ??????????????????????????????????# ###?? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ?????????????????????????????????## ##??? | | ?????????????##################### #??? | | ?????????? % H #??? | | ?????????? #??? | | ??????????????##########+#########% #??? | | ??????????????????# #?##+###??? | | ??????????????????# #?????????? | | ??????????????????# p ! #?????????? | | ??????????????????# ; """????? | | ??????????????????# # """????? | | ??????????????????# !! #????"????? | | ??????????????????# ! #?????????? | | ??????????????????#g #?????????? | | ??????????????????+ """"""" #?????????? | | ?????????????????## g""""""" #?????????? | | ??????????????????# """"""" #?????????? | | ??????????????????# ?? #?????????? | | ??????????????????##?????????###?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 81 Energy Capacity 2440 Matter Stores 250 Matter Capacity 250 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 90 Resistance: EX 90 Resistance: EM 100 Resistance: I 25 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Mass Driver | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive E-15 Imp | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Robots Controlled 20 | 1 1 1 3 . 1 . . 2 . 2 . . 2 . . . 1 1 . . . 5 . Combat Hostiles 15 | . 1 1 3 . . . . 2 . 2 . . 1 . . . 1 . . . . 4 . Allies 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Classes Controlled 9 | 1 1 1 . . . . . . . 1 . . 2 . . . . 1 . . . 2 . Average Host Suspicion 64 | . 89 67 57 45 87 99 89 72 5 72 3 51 . 99 74 37 62 39 57 84 18 79 42 Unsuspicious Activity 7723 | 2 . 70 5219 . . . . 939 . 400 . . 381 . . . . . . . . 712 . Returns to Shadow 12 | . . . 9 . . . . 2 . . . . . . . . . . . . . 1 . Fuzzy Dispatches 7 | . . . 1 . . . . 4 . . . . . . . . . . . . . 2 . Protomatter Created 2344 | . 18 149 278 7 14 111 255 388 . 31 . 74 363 267 143 16 30 . 85 59 . 56 . Used 1632 | 5 30 23 69 . 300 . . 102 . 80 . . 443 . . . 53 320 . . . 207 . Decayed 530 | . . 73 . 7 . 13 15 132 . 6 . 61 55 49 48 16 55 . . . . . . Highest Spend 320 | 5 30 23 23 . 300 . . 51 . 40 . . 293 . . . 53 320 . . . 74 . Top 5 Hosts by Kills: 8R-AWN (-9/Exiles: 73) NK-0LA (-6/Zion: 47) Y-45 Defender (-9/Materials: 17) Y-45 Defender (-10/Mines: 16) Svarog (-5/Zhirov: 11) Game ------ Seed SniperUltimateCompressor Manual? 0 Play Time 01:28:34 Cumulative 1645.0 hours Start 2022.12.23 @ 23:51:26 End 2022.12.24 @ 14:35:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 581 Rogue 581 Adventurer 0 Explorer 0 Win Type - Total 122 Types 26/13/51/7/1/2/20/1/1 Lore% 98 Gallery% 97 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25267800-bea1-4a89-8932-9c0ada81d35e