Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.13 @ 12:16:20 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (161) 805 Value Destroyed (5087) 5087 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 10654 Bonus ------- High Alert Combat Kills 394 Follower Combat Kills 167 Friendly Fire -339 Cogmind --------- Core Integrity 271/850 Matter 198/300 Energy 22/400 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Large Battery Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Reinforced Deuterium Engine Advanced Treads Advanced Treads Heavy Treads Large Matter Pod (150) Advanced Sensor Array Experimental Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Enhanced Autogun Slug Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Heavy Treads Large Battery Large Matter Pod Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Enhanced Autogun Gauss Cannon Gauss Cannon Enhanced Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 5 | . . . 1 . . . . . 2 2 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 136 | 6 14 11 9 3 2 . 12 34 22 8 5 10 Power 9 | 1 . 2 . 2 . . . 3 . . . 1 Engine 8 | 1 . 1 . 2 . . . 3 . . . 1 Core 1 | . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 4 4 1 . . . 5 15 5 . . 1 Treads 21 | . . 2 1 . . . 1 11 5 . . 1 Leg 16 | 2 4 2 . . . . 4 4 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 1 1 3 . 2 . . 1 6 6 5 5 Device 16 | . . . 1 . . . . 1 2 3 5 4 Storage 9 | 1 1 . 2 . 2 . . . 1 1 . 1 Processor 3 | . . 1 . . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 9 4 5 1 . . 7 15 11 2 . 3 Energy Gun 13 | . 1 2 1 1 . . 3 5 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 22 | 2 4 1 2 . . . 2 6 4 1 . . Ballistic Cannon 13 | . 3 1 1 . . . . 2 4 1 . 1 Launcher 7 | . . . . . . . . 2 3 . . 2 Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 3 | . 1 . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 2 4 . . . . Parts Lost 34 | . . 6 1 1 . . 4 9 . . . 13 Power 4 | . . 1 . . . . 1 1 . . . 1 Propulsion 12 | . . 1 . . . . 2 4 . . . 5 Utility 4 | . . 1 . . . . . . . . . 3 Weapon 14 | . . 3 1 1 . . 1 4 . . . 4 Highest Loss Streak 11 | . . 4 1 1 . . 2 6 . . . 11 Average Slot Usage (%) 97 | . 98 94 99 99 100 100 91 97 97 98 100 90 Engine 8 | . 14 5 11 10 11 11 8 8 7 6 6 5 Treads 25 | . . 4 33 33 33 33 15 28 29 26 26 24 Leg 5 | . 27 23 . . . . 18 6 . . . . Device 5 | . . . . . . . . 8 9 12 13 6 Storage 19 | . 27 25 21 22 22 22 18 18 15 18 13 19 Processor 6 | . . 2 11 11 11 11 9 . 4 7 13 13 Protection 2 | . . . . . . . . . 4 6 6 5 Energy Gun 3 | . 1 6 3 11 11 11 2 3 . . . . Ballistic Gun 15 | . 22 14 11 11 11 11 18 18 18 15 13 6 Ballistic Cannon 3 | . 3 2 7 . . . . 1 3 4 6 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 11 23 21 43 43 59 59 62 67 79 86 83 83 Greatest Support 96 | 20 20 40 60 60 60 60 80 92 96 96 96 96 Greatest Overweight (x) 2 | . 1 1 . . . . 2 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 10 10 16 16 18 18 18 18 18 18 18 18 Average Capacity 16 | 5 9 9 15 16 16 18 18 18 18 18 18 18 Most Carried 18 | 4 10 10 16 16 17 16 18 18 18 18 18 18 Average Carried 15 | 2 6 8 11 15 16 16 16 16 17 17 17 17 Final Capacity 18 | 6 10 8 16 16 18 18 18 18 18 18 18 18 Final Carried 18 | 4 10 7 16 16 16 16 17 18 18 18 18 15 Class Distribution -------------------- 53% | Mutant 19% | Gunner 8% | Skirmisher 7% | Commander-Gunner 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Matter Collected 4585 | 234 160 411 237 127 . . 384 1591 995 160 182 104 Remotely . | . . . . . . . . . . . . . Salvage Created 5826 | . 222 132 593 334 . . 569 1893 1543 187 162 191 Parts 314 | . 18 7 43 18 . . 31 97 76 13 6 5 Haulers Intercepted 8 | . . . 2 . . . 1 2 2 1 . . Recyclers Shooed 4 | . 1 . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 6 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Combat Hostiles Destroyed 120 | . 7 10 12 8 . . 12 32 27 2 3 7 Guns 83 | . 5 8 8 8 . . 12 24 15 2 . 1 Cannons 19 | . 2 2 4 . . . . 2 5 . 3 1 AOE 18 | . . . . . . . . 6 7 . . 5 Classes Destroyed 17 | . 3 2 3 2 . . 3 2 1 . 1 . Worker 10 | . . . . . . . . 7 3 . . . Builder 2 | . . . . . . . 1 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 8 | . . . 2 . . . 1 2 2 1 . . Recycler 9 | . . . 1 1 . . . 3 4 . . . Operator 5 | . . . . . . . 1 4 . . . . Watcher 8 | . 1 . 2 . . . 2 2 1 . . . Swarmer 30 | . 3 3 4 4 . . 4 2 8 . . 2 Grunt 56 | . 4 1 5 3 . . 6 21 11 . 2 3 Brawler 1 | . . . . . . . . . . . 1 . Duelist 2 | . . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . 1 . . . . Sentry 18 | . . . 3 . . . 1 7 6 1 . . Demolisher 2 | . . 2 . . . . . . . . . . Hunter 5 | . . . . . . . 1 1 2 . . 1 Programmer 3 | . . . . . . . . . 2 1 . . Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 8 | . 3 3 4 3 . . 6 8 5 1 3 6 Combat Bots Only 6 | . 3 3 4 2 . . 5 5 5 1 3 6 Max Kills in Single Turn 4 | . 1 1 1 2 . . 2 2 4 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . . 2 4 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Damage Taken 7877 | . 556 667 220 325 . . 769 2068 1112 174 111 1875 Core 1190 | . 104 137 10 52 . . 66 169 73 32 27 520 Absorbed by Shields 370 | . . . . . . . . . . 72 40 258 Core Remaining (%) 66 | 100 . 3 . . . 84 . 57 89 . . . Volleys Fired 464 | . 41 38 28 34 . . 52 154 80 12 8 17 Largest 3 | . 2 2 2 2 . . 3 3 3 3 3 3 Hottest 135 | . 100 100 100 79 . . 104 135 99 94 94 94 Shots Fired 1018 | . 80 58 55 68 . . 113 363 202 26 24 29 Gun 859 | . 69 49 32 68 . . 113 326 156 15 16 15 Cannon 134 | . 11 9 22 . . . . 25 42 11 8 6 Launcher 24 | . . . . . . . . 12 4 . . 8 Special 1 | . . . 1 . . . . . . . . . Kinetic 871 | . 76 39 49 34 . . 102 302 198 26 24 21 Thermal 120 | . 4 19 6 34 . . 11 46 . . . . Explosive 24 | . . . . . . . . 12 4 . . 8 Electromagnetic 3 | . . . . . . . . 3 . . . . Robot Hit Streak 39 | . 14 16 12 17 . . 18 14 39 15 17 12 Robot Miss Streak 4 | . 3 4 3 4 . . 4 4 3 1 1 2 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 7 | . . . 1 1 . . 3 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 . . . Shots Hit Robots 706 | . 51 36 38 53 . . 78 240 147 17 22 24 Core Hits 314 | . 20 18 23 15 . . 34 90 72 7 8 27 Critical Hits 8 | . . 1 2 . . . 1 . 4 . . . Critical Kills 4 | . . . 2 . . . . . 2 . . . Critical Parts Destroyed 4 | . . 1 . . . . 1 . 2 . . . Melee Attacks 8 | . 4 . . . . . 4 . . . . . Impact 8 | . 4 . . . . . 4 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14128 | . 422 474 605 840 . . 1332 4640 3415 308 394 1698 Guns 9141 | . 296 369 314 805 . . 1266 3455 2017 231 236 152 Cannons 2022 | . 126 105 291 . . . . 322 827 77 158 116 Explosions 2889 | . . . . . . . 60 856 543 . . 1430 Melee . | . . . . . . . . . . . . . Ramming 76 | . . . . 35 . . 6 7 28 . . . Kinetic 9993 | . 392 275 562 449 . . 1154 3347 2844 308 394 268 Thermal 1224 | . 30 199 43 356 . . 166 430 . . . . Explosive 2829 | . . . . . . . . 856 543 . . 1430 Electromagnetic 6 | . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 109 | . . . . . . . 29 1 45 . . 34 Projectiles 46 | . . . . . . . . 1 45 . . . Explosions 63 | . . . . . . . 29 . . . . 34 Melee . | . . . . . . . . . . . . . Knockbacks 21 | . 2 2 3 . . . . 6 6 . 1 1 Impact 1 | . . . . . . . . . 1 . . . Kinetic 19 | . 2 2 2 . . . . 6 5 . 1 1 Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 269 | . . . . . . . 81 . 46 . . 142 Shots 8 | . . . . . . . 2 . 2 . . 4 Rammed 6 | . . . . 2 . . . 1 3 . . . Targets Rammed 8 | . . . . 2 . . 1 2 3 . . . Kicked 1 | . . . . . . . 1 . . . . . Crushed 1 | . . . . . . . . 1 . . . . Highest Temperature 349 | . 210 349 36 129 . . 108 210 . . . 15 Average Temperature 61 | . 73 100 10 44 . . 43 79 . . . 7 Received Heat Transfer 2106 | . 135 60 69 126 . . 297 801 210 48 48 312 Effects 3 | . . 3 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 1 2 . . . 1 . . . . Heat Transferred 2668 | . 74 481 111 888 . . 309 805 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Peak Influence 915 | . 271 149 247 239 . . 312 683 915 502 . . Initial 448 | . . 49 7 84 . . . 62 310 448 . . Average 248 | . 120 62 142 129 . . 135 441 289 418 . . Maximum Alert Level 3 | . 1 . 1 1 . . 1 2 3 2 . . Low Security (%) 49 | 100 87 100 51 81 . 100 80 2 42 . . . Level 1 28 | . 12 . 48 18 . . 19 26 40 28 . . Level 2 20 | . . . . . . . . 71 11 71 . . Level 3 1 | . . . . . . . . . 4 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 . . . 3 7 9 1 . 1 Investigation 3 | . . . 1 . . . . . 2 . . . Extermination 5 | . . . . . . . . . 4 1 . . Reinforcement 11 | . . . . . . . 3 6 2 . . . Assault 3 | . . . . . . . . 1 1 . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Distress Signals 11 | . 1 1 . . . . 3 5 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 197 | . 16 12 15 13 . . 24 54 41 3 3 16 Peak Tracking Total 13 | . 4 2 5 4 . . 7 6 9 2 3 13 Tactical Retreats 7 | . 2 . . 2 . . . 1 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Traps Triggered 5 | . . . 1 . . . . 1 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Machines Disabled 11 | . . . 1 . . . 2 7 1 . . . Max in Single Turn 1 | . . . 1 . . . 1 1 1 . . . Garrison Access 3 | . . . . . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Machines Accessed 24 | . 9 . 1 . 2 . . 4 5 3 . . Terminals 15 | . 7 . 1 . . . . 3 3 1 . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . Total Hacks 65 | . 33 . 3 . 2 . . 8 11 8 . . Successful 34 | . 19 . 3 . 2 . . 4 3 3 . . Failed 31 | . 14 . . . . . . 4 8 5 . . Catastrophic 3 | . . . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 18 . 2 . . . . 2 5 3 . . Terminals 46 | . 28 . 3 . . . . 6 6 3 . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 4 | . 4 . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 4 4 . . Terminal Hacks 15 | . 8 . 1 . 2 . . 3 1 . . . Record 2 | . . . . . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . Zone Layout 4 | . 4 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . 1 . . Retrieve Components 3 | . 1 . . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 6 . 2 . . . . . 2 1 . . Terminals 10 | . 6 . 2 . . . . . 1 1 . . Track 6 | . 4 . 1 . . . . . 1 . . . Botnet 4 | . 2 . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 7 . 1 . . . . 1 5 2 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . . . . . 9 . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Total Allies 12 | . . . . 1 . . . 10 1 . . . Largest Group 10 | . . . . 1 . . . 10 10 . . . Highest-Rated Group 173 | . . . . 31 . . . 173 173 . . . Highest-Rated Ally 31 | . . . . 31 . . . 29 30 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 52 | . . . . 5 . . . . 47 . . . Total Damage 718 | . . . . 43 . . . . 675 . . . Kills 7 | . . . . 1 . . . . 6 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Turns Passed 9919 | 63 738 543 789 884 624 68 460 1366 2531 562 794 497 Spaces Moved 5103 | 44 393 295 419 470 389 43 134 529 1383 285 452 267 Core 4 | 4 . . . . . . . . . . . . Treads 4228 | . . 53 419 470 389 43 47 420 1383 285 452 267 Legs 871 | 40 393 242 . . . . 87 109 . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 150 150 160 162 162 162 Average Speed 156 | 113 123 139 160 160 160 160 160 158 161 162 162 162 Slowest Speed 185 | 120 150 160 160 160 160 160 180 180 183 162 162 185 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . Exploration Rate (%) 48 | 5 69 72 31 94 89 22 18 78 43 13 64 28 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 16 | . . 2 . 2 . . . . . . 9 3 Spaces Dug 49 | . 3 . 1 . . . 2 15 26 2 . . Terrain Destroyed 183 | . 3 . 1 . . . 6 73 43 3 2 52 Melee 5 | . 3 . . . . . 2 . . . . . Projectile 16 | . . . 1 . . . . 1 9 3 2 . AOE 162 | . . . . . . . 4 72 34 . . 52 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Total 6260 | 54 572 374 483 534 392 42 270 848 1528 366 496 301 Wait 388 | 1 103 26 10 17 . . 55 86 15 50 20 5 Move 5092 | 43 392 294 418 469 388 42 134 528 1382 284 451 267 Hop . | . . . . . . . . . . . . . Pick Up 77 | 4 9 1 13 4 . . 4 21 9 4 6 2 Fast Attach 49 | 6 5 5 2 2 . . 5 10 10 3 . 1 Attach 35 | . 2 4 4 1 . . 7 9 2 1 . 5 Detach 23 | . 4 1 2 . . . 6 6 2 2 . . Swap 52 | . 7 2 3 . 2 . . 15 10 4 5 4 Drop 64 | . 5 3 3 5 2 . 3 17 14 6 6 . Fire 464 | . 41 38 28 34 . . 52 154 80 12 8 17 Melee 8 | . 4 . . . . . 4 . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . . . 2 . . . 2 3 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 589 | -10/Materials | Repaired Aluminum Leg 617 | -10/Materials | Repaired Aluminum Leg 661 | -10/Materials | Crushed by falling debris 705 | -10/Materials | Discovered new exit (range 5) 779 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Entered Mines 810 | -10/Mines | Assembled infested the area 815 | -10/Mines | Assisted by a Guerilla fighting off Assembled 911 | -10/Mines | Core integrity fell below 50% 1141 | -10/Mines | Learned Materials terminal intel 1244 | -10/Mines | Core integrity fell below 20% 1282 | -10/Mines | Lost 4 parts (1p1n1u1w) 1317 | -10/Mines | Discovered new exit (range 12) 1322 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1327 | -10/Mines | Found Prototype Device 1345 | -10/Mines | Entered Materials 1345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -9/Materials | Loaded intel: 12 terminal locations 1352 | -9/Materials | Identified Exp. Sensor Array 1449 | -9/Materials | Discovered new exit (range 6) 2134 | -9/Materials | Entered Mines 2275 | -9/Mines | Discovered new exit (range 3) 2397 | -9/Mines | Escorted by a lone wolf Derelict 2417 | -9/Mines | Learned location of Storage (-8) 2428 | -9/Mines | Learned 4 Materials zone layouts 2469 | -9/Mines | Discovered new exit (range 16) 2667 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3010 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3011 | -9/Mines | Discovered new exit (range 5) 3018 | -9/Mines | Entered Exiles 3018 | -9/Exiles | Found Exiles lab abandoned 3626 | -9/Exiles | Discovered new exit (range 12) 3642 | -9/Exiles | Entered Mines 3695 | -8/Mines | Discovered new exit (range 11) 3710 | -8/Mines | Entered Materials 3710 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3711 | -8/Materials | Identified exit to Factory 3711 | -8/Materials | Identified exit to Storage 4170 | -8/Materials | Entered Storage 4200 | -8/Storage | Build established: Scavenger-Mutant 4366 | -8/Storage | Lost 6 parts (3n3w) 5309 | -8/Storage | Build established: Gunner 5467 | -8/Storage | Discovered exit to Factory (range 5) 5515 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5536 | -8/Storage | Entered Factory 5536 | -7/Factory | Accompanied by 10 allies 5536 | -7/Factory | Evolved 2 slots: Utility x2 5918 | -7/Factory | Build established: Commander-Gunner 6331 | -7/Factory | Discovered new exit (range 8) 7282 | -7/Factory | Build established: Gunner 7652 | -7/Factory | Discovered new exit (range 12) 7936 | -7/Factory | First assault squad dispatched 8044 | -7/Factory | Discovered new exit (range 4) 8067 | -7/Factory | Entered another Factory area 8067 | -6/Factory | Evolved 2 slots: Utility x2 8591 | -6/Factory | Discovered new exit (range 14) 8628 | -6/Factory | Identified exit to Lower Caves 8629 | -6/Factory | Entered Lower Caves 8705 | -6/Lower Caves | Learned 4 Factory zone layouts 8927 | -6/Lower Caves | Build established: Skirmisher 9301 | -6/Lower Caves | Learned Factory trap positions 9400 | -6/Lower Caves | Discovered new exit (range 5) 9407 | -6/Lower Caves | Identified exit to Lower Caves 9423 | -6/Lower Caves | Entered another Lower Caves area 9444 | -6/Lower Caves | Identified exit to Zion 9524 | -6/Lower Caves | Discovered new exit (range 4) 9529 | -6/Lower Caves | Identified exit to Factory 9745 | -6/Lower Caves | Build established: Mutant 9876 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9915 | -6/Lower Caves | Core integrity fell below 50% 9920 | -6/Lower Caves | Self-destructed Last Messages --------------- 09904_ Hrd. Medium Armor Plating destroyed. 09904_ Destroyed Hrd. Medium Armor Plating. 09904_ Med. Treads destroyed. 09906_ The unstable cave ceiling collapses. 09906_ Imp. Shield Generator destroyed. 09906_ Penetrated by Slug. 09906_ L-41 Fighter destroyed. 09906_ G-50 Soldier destroyed. 09908_ Destroyed Hvy. Laser. 09909_ Penetrated by Slug. 09909_ Mni. Grenade Launcher destroyed. 09910_ Adv. Heat Sink fries itself beyond repair. 09910_ Mni. Grenade Launcher destroyed. 09912_ Penetrated by Slug. 09916_ Rnf. Deuterium Engine severed. 09917_ Penetrated by Slug. 09917_ G-50 Soldier destroyed. 09919_ The unstable cave ceiling collapses. 09919_ Acquired Rnf. Deuterium Engine. 09919_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##?####???????########?######????????????????##??? | | # ## ##?????## ## #??????????????## ??? | | #####?# ?????????? ?????# ?? | | ### #??????????## #????# ?? | | ## #??????????? #????# ?? | | ## ## #??????????? #????# ?? | | ?### #### ## ####??????? #????## ??? | | ???# #??######## ##???### #????## ??? | | ??## #?# ##????# ##?# #????# ??? | | ??# ## #??### ## ###??# #??? | | ??# #### ##?# #??? | | ?## ## #??# ##?? | | ?# ## ######## ### #??# #?? | | ?## ######### #"" "?#% ##???????# ### | | ??###?????## #" "# ## #????# ## | | ??????????# #" "#@ # ##???# | | ?????????# #" "lll ##### | | ?????????# ### %i % ### | | ?????????## # % % g % #### | | ??????????## g Y # # # | | ???????????# # # ## # ## | | ???????????# # ## # #### | | ???????????## ## #?# | | ????????????## ###### #?# ## | | ?????????????# ## ###??#### < #?# | | ?????????????# ###### #????# ### ## | | ?????????????# #????## ##### ## | | ?????????????## #?????##### ### | | ??????????????# ?????????## ! #?? | | ??????????????? ??????????## ### #?? | | ??????????????? ?????????????## #?# !""" " #?? | | ???????????????????????????????## ?# """"""" #? | | ????????????????????????????????# #?# """"""" | | ????????????????????????????????###?# """ " | | ????????????????????????????????????# # | | ????????????????????????????????????# ### | | ????????????????????????????????????############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 580 Matter Stores 410 Matter Capacity 450 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredFactorySuite Manual? 0 Play Time 01:14:13 Cumulative 269.2 hours Start 2021.06.13 @ 10:45:47 End 2021.06.13 @ 12:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 354 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 02c861fe-8358-464f-a857-34f250c915c6