Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 11:58:03 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (147) 735 Value Destroyed (5465) 5465 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3256) 3256 TOTAL SCORE: 15136 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 1016 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -349 Cogmind --------- Core Integrity 677/850 Matter 215/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Hovering (142) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Makeshift Terrain Scan Processor Makeshift Transmission Jammer Layered Light Armor Plating Relay Coupler [Grunt] (24) > --- WEAPON (2) ------- Phase Cannon Datajack > --- INVENTORY (20) --- Combat Airjet Advanced Particle Charger Hardened Light Armor Plating Hardened Medium Armor Plating Improved System Shield Relay Coupler [Grunt] (18) Makeshift System Restoration Module Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Proton Cannon Compact Ion Cannon Firepult Enhanced Autogun Enhanced Autogun Hypervelocity Gauss Rifle Proton Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Makeshift Terrain Scan Processor Advanced Particle Charger Makeshift Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Combat Airjet Layered Light Armor Plating Relay Coupler [Grunt] Makeshift System Restoration Module Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Plasma Cannon Firepult Enhanced Autogun Enhanced Autogun Proton Missile Launcher Proton Missile Launcher Improved Datajack Katana [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 . . . . . Utility 5 | . . . . . 3 . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 256 | 7 6 7 1 7 28 22 32 41 48 5 7 . 15 30 Power 8 | 1 1 . . . 1 . 1 1 2 . . . . 1 Engine 7 | 1 1 . . . 1 . 1 1 2 . . . . . Core 1 | . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 1 2 . 2 1 5 5 6 5 . 3 . 1 4 Treads 17 | 1 . 2 . 2 . 1 3 2 2 . 3 . 1 . Leg . | . . . . . . . . . . . . . . . Wheel 16 | 1 1 . . . 1 4 2 4 3 . . . . . Hover 4 | . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . Utility 89 | 2 2 . 1 . 7 7 13 14 16 2 4 . 6 15 Device 23 | . . . . . 2 3 4 3 1 . . . 3 7 Storage 12 | 2 2 . 1 . 1 1 2 . . 1 2 . . . Processor 2 | . . . . . . . . . 1 . . . . 1 Hackware 20 | . . . . . . 2 2 6 6 1 . . . 3 Protection 32 | . . . . . 4 1 5 5 8 . 2 . 3 4 Artifact . | . . . . . . . . . . . . . . . Weapon 122 | 2 2 5 . 5 19 10 13 20 25 3 . . 8 10 Energy Gun 22 | 1 1 1 . . 4 3 6 4 2 . . . . . Energy Cannon 29 | . . . . . . 2 3 6 9 2 . . 3 4 Ballistic Gun 20 | 1 1 3 . 4 6 1 2 . 1 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 8 | . . 1 . 1 . 2 . 2 . . . . 2 . Special Weapon 7 | . . . . . . . . . 4 1 . . 2 . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon 20 | . . . . . 9 1 . 2 4 . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 14 | . . . . . . 1 2 6 3 . . . . 2 Unidentified Prototypes 2 | . . . . . 1 . 1 . . . . . . . Parts Lost 25 | . 4 . . 3 2 1 2 3 2 . . . 2 6 Power 5 | . 1 . . . 1 . . 1 1 . . . . 1 Propulsion 4 | . 1 . . 2 . . 1 . . . . . . . Utility 5 | . . . . . . 1 . . . . . . 2 2 Weapon 11 | . 2 . . 1 1 . 1 2 1 . . . . 3 Highest Loss Streak 2 | . 2 . . 2 2 1 1 1 1 . . . 2 2 Average Slot Usage (%) 90 | . 99 100 96 84 80 80 92 99 94 91 92 92 91 88 Engine 8 | . 13 14 14 14 9 9 9 9 6 7 7 7 7 . Treads 11 | . 14 22 28 27 9 9 8 9 10 7 7 15 15 . Wheel 10 | . 13 6 . . 9 11 17 18 14 15 14 7 7 . Hover 1 | . . . . . . . . . . . . . . 26 Device 4 | . . . . . 9 5 5 6 1 7 7 7 6 10 Storage 22 | . 28 28 24 14 18 20 27 27 23 23 23 23 23 13 Processor 1 | . . . . . . . . . 4 . . . . 5 Hackware 3 | . . . . . . . . 6 9 6 7 7 5 6 Protection 5 | . . . . . 9 6 5 4 5 7 7 7 9 6 Energy Gun 2 | . 8 6 . . 1 3 3 10 . . . . . . Energy Cannon 4 | . . . . . . 4 7 4 6 14 15 15 9 1 Ballistic Gun 7 | . 18 22 28 27 11 7 5 . . . . . . . Slashing Weapon 1 | . . . . . 4 1 . . 2 . . . 2 4 Special Melee Weapon 1 | . . . . . . 1 . 2 2 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 212 | 16 72 73 87 89 130 212 171 109 118 113 113 113 116 93 Greatest Support 88 | 16 16 40 40 40 28 28 24 24 40 40 40 28 28 88 Greatest Overweight (x) 11 | 2 7 7 2 2 6 11 7 4 4 2 4 4 4 1 Average Overweight (x) 3 | . 4 4 1 2 4 5 5 3 2 2 2 4 3 . Largest Inventory Capacity 52 | 8 20 20 24 24 32 52 46 26 26 26 30 26 26 26 Average Capacity 27 | 6 19 20 20 24 32 36 36 26 26 26 26 26 26 20 Most Carried 40 | 5 20 20 24 24 31 32 40 26 26 26 26 26 26 24 Average Carried 25 | 3 15 19 18 23 24 31 35 25 25 25 25 26 25 18 Final Capacity 32 | 8 20 20 24 24 32 32 26 26 26 26 26 26 26 20 Final Carried 32 | 5 20 20 24 23 31 32 26 26 26 26 26 26 25 19 Class Distribution -------------------- 60% | Hauler-Mutant 30% | Bothacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Ninja | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Matter Collected 3832 | 251 289 153 10 175 271 567 399 450 553 134 118 . 242 220 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7293 | 155 487 189 . 306 348 1677 1203 956 924 126 107 . 354 461 Parts 341 | 12 30 12 . 20 25 69 63 35 37 4 4 . 11 19 Haulers Intercepted 6 | . 1 . . . . . 2 . 2 . . . . 1 Recyclers Shooed 5 | . 2 . . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 4 . 8 . Prevented 9 | . . . . . . . . . . . . . 9 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 111 | . 11 6 . 11 11 23 16 13 11 . 2 . 5 2 Melee 5 | . . . . . . 1 . 2 2 . . . . . Guns 59 | . 11 3 . 10 11 13 8 3 . . . . . . Cannons 26 | . . . . . . 5 6 3 8 . 2 . 1 1 AOE 14 | . . 3 . 1 . 3 1 5 1 . . . . . Classes Destroyed 15 | 3 3 1 . . 1 3 2 . 1 . . . . 1 Worker 4 | 1 . . . . . . 2 . 1 . . . . . Builder 3 | . . 1 . . . . . . 1 . . . . 1 Tunneler 5 | 4 . . . . . . . . . . . . . 1 Hauler 6 | . 1 . . . . . 2 . 2 . . . . 1 Recycler 11 | 1 2 . . . . . 3 . 3 . . . . 2 Operator 1 | . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . 1 2 . 1 . . . . . Swarmer 32 | . 6 6 . 4 6 3 3 4 . . . . . . Grunt 47 | . 5 . . 7 4 12 5 5 4 . 2 . 3 . Brawler 4 | . . . . . . 2 . 1 . . . . 1 . Duelist 4 | . . . . . . . 2 1 . . . . 1 . Sentry 14 | . . . . . 1 5 6 . 2 . . . . . Hunter 6 | . . . . . . 1 . 2 3 . . . . . Programmer 3 | . . . . . . . . . 2 . . . . 1 Packrat 1 | . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 5 3 3 . 3 5 4 3 6 3 . 2 . 4 2 Combat Bots Only 6 | . 3 3 . 3 5 4 3 6 2 . 2 . 4 1 Max Kills in Single Turn 3 | 1 1 3 . 1 1 1 2 3 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 . 1 1 3 1 . . . . . Melee 1 | . . . . . . 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Damage Taken 7966 | . 464 200 . 677 637 1156 1101 776 914 20 336 . 811 874 Core 953 | . 71 51 . 83 59 49 41 206 82 . 7 . 131 173 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 18 . . . 35 . . . . 68 . Volleys Fired 579 | 14 53 27 . 43 52 101 71 73 75 7 10 . 24 29 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 . 2 1 Hottest 250 | 60 60 70 . 40 75 94 138 130 250 145 145 . 149 90 Shots Fired 946 | 28 105 53 . 82 100 171 132 93 93 12 17 . 31 29 Gun 627 | 28 105 52 . 80 100 114 83 49 13 . . . . 3 Cannon 271 | . . . . . . 46 49 40 69 10 17 . 17 23 Launcher 25 | . . 1 . 2 . 11 . 4 . . . . 7 . Special 23 | . . . . . . . . . 11 2 . . 7 3 Kinetic 382 | 14 77 31 . 80 71 70 26 . 10 . . . . 3 Thermal 354 | 14 28 21 . . 29 44 57 49 54 10 17 . 11 20 Explosive 8 | . . 1 . 2 . 3 . 2 . . . . . . Electromagnetic 179 | . . . . . . 54 49 42 18 . . . 13 3 Robot Hit Streak 15 | 10 14 6 . 11 13 15 9 10 12 5 5 . 12 5 Robot Miss Streak 6 | 2 6 3 . 4 6 5 3 2 3 1 1 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . . . 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . Shots Hit Robots 659 | 17 60 30 . 59 66 117 92 64 83 8 12 . 22 29 Core Hits 262 | 7 23 19 . 28 26 51 30 27 24 4 4 . 8 11 Critical Hits 5 | . . . . . . 1 . . 2 . . . . 2 Critical Kills 2 | . . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . 2 . . . . 1 Melee Attacks 162 | . . . . . 26 18 8 27 27 . . . 3 53 Impact 10 | . . . . . . . . . 10 . . . . . Slashing 113 | . . . . . 26 11 . 13 10 . . . 3 50 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 1 3 3 9 9 . . . . 5 Combat Hostiles 9 | . . . . . . 3 . 5 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15705 | 185 649 496 . 583 782 3568 2017 2717 2315 158 260 . 767 1208 Guns 4875 | 185 649 363 . 432 649 1133 997 262 178 . . . . 27 Cannons 5080 | . . . . . . 1013 907 816 1242 158 260 . 281 403 Explosions 2079 | . . 133 . 151 . 556 113 465 175 . . . 486 . Melee 3652 | . . . . . 114 866 . 1174 720 . . . . 778 Ramming 19 | . . . . . 19 . . . . . . . . . Kinetic 2592 | 98 397 176 . 432 337 650 323 . 152 . . . . 27 Thermal 4418 | 87 252 187 . . 312 566 787 363 916 158 260 . 159 371 Explosive 982 | . . 133 . 151 . 271 . 291 136 . . . . . Electromagnetic 4042 | . . . . . . 1215 907 889 391 . . . 608 32 Impact 296 | . . . . . . . . . 296 . . . . . Slashing 3356 | . . . . . 114 866 . 1174 424 . . . . 778 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 2 2 2 4 4 4 4 11 . Average Corruption 2 | . . . . . 2 2 2 2 1 4 4 4 7 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 145 | . . . . . 14 26 16 21 12 16 14 4 22 . Message Errors 38 | . . . . . 4 11 4 8 . 5 . 2 4 . Matter Fused 17 | . . . . . . . . . 3 5 5 1 3 . Heat Flow Errors 17 | . . . . . 3 4 2 2 2 . 2 . 2 . Energy Discharges 22 | . . . . . 1 5 3 4 1 4 1 . 3 . Data Loss (minor) 27 | . . . . . 2 5 2 4 3 2 5 1 3 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 . Targeting Errors 18 | . . . . . 2 1 5 3 3 . . . 4 . Weapon Failures 3 | . . . . . 2 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 811 | . . . . . 44 112 15 359 146 . 6 . 13 116 Projectiles 80 | . . . . . . 15 15 . 17 . 6 . 8 19 Explosions 103 | . . . . . . 11 . 6 81 . . . 5 . Melee 628 | . . . . . 44 86 . 353 48 . . . . 97 Knockbacks 3 | . . . . . . . . . 3 . . . . . Impact 2 | . . . . . . . . . 2 . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . . . . 10 . 41 75 24 203 . . . 35 . Shots 12 | . . . . 1 . 2 2 1 2 . . . 4 . Rammed 2 | . . . . . 2 . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 454 | 20 54 45 . 25 236 261 454 273 416 . 310 . 212 350 Average Temperature 58 | 20 26 15 . 9 39 45 82 53 50 . 115 . 77 99 Received Heat Transfer 2019 | . 96 . . 267 171 405 324 135 165 12 162 . 243 39 Effects 3 | . . . . . . 1 1 . . . . . . 1 Energy Bleed 2 | . . . . . . 1 . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 3 2 3 . . . . 4 . Combat Hostiles 6 | . . . . . . 1 1 . . . . . 4 . Parts Fried 23 | . . . . . . 5 6 8 1 . . . 3 . Impact Corruptions 4 | . . . . . . . . . 4 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 10 | . 1 . . . . 1 1 1 2 . . . 1 3 Heat Transferred 7435 | 200 575 555 . . 592 989 1321 581 1271 261 409 . 274 407 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 2 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Peak Influence 1204 | 30 179 114 . 120 205 925 798 1204 655 . . . . 256 Average Influence 342 | 11 65 72 . 57 72 492 509 865 329 . . . . 113 Maximum Alert Level 4 | . . . . . 1 3 3 4 2 . . . . 1 Low Security (%) 44 | 100 100 100 . 100 97 25 . . 6 . . . . 92 Level 1 20 | . . . . . 2 25 5 . 75 . . . . 7 Level 2 21 | . . . . . . 19 91 28 17 . . . . . Level 3 13 | . . . . . . 30 2 68 . . . . . . Level 4 . | . . . . . . . . 2 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . 1 7 . 4 . 6 . . . . 8 Investigation 12 | . 1 . . 1 3 . 1 . 1 . . . . 5 Extermination 5 | . . . . . . . . . 4 . . . . 1 Reinforcement 5 | . . . . . . . 2 . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . 4 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Distress Signals 9 | . . . . . 1 3 3 . . . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . . . 3 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 214 | . 15 7 . 12 21 42 32 26 21 1 3 . 12 22 Peak Tracking Total 8 | . 4 3 . 4 6 7 7 8 3 1 3 . 7 5 Tactical Retreats 19 | . . . . . 2 9 3 2 . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Traps Triggered 17 | . . . . . 1 6 . 8 2 . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Machines Disabled 16 | . 1 . . . . 2 3 6 2 . . . 1 1 Max in Single Turn 2 | . 1 . . . . 1 1 2 2 . . . . 1 Garrison Access 2 | . . . . . . . . . 2 . . . . . Garrison Relay 5 | . . . . . . 2 . 3 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Machines Accessed 45 | . 6 1 2 1 4 . 5 . 11 1 . 4 . 10 Terminals 21 | . 5 . . . 1 . 2 . 5 . . . . 8 Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 . 1 . . . . 1 Garrison Access 5 | . . . . . 1 . 1 . 2 . . . . 1 Total Hacks 142 | . 23 1 5 1 16 . 19 . 26 1 . 26 . 24 Successful 98 | . 13 1 5 1 11 . 15 . 15 1 . 26 . 10 Failed 44 | . 10 . . . 5 . 4 . 11 . . . . 14 Catastrophic 2 | . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 14 . 1 . 6 . 3 . 4 . . . . 6 Terminals 62 | . 20 . . . 4 . 6 . 12 . . . . 20 Fabricators 9 | . . . . . . . . . 9 . . . . . Repair Stations 7 | . . . . . . . 7 . . . . . . . Recycling Units 7 | . 3 . . . 4 . . . . . . . . . Scanalyzers 13 | . . . . . 6 . 4 . 1 . . . . 2 Garrison Access 10 | . . . . . 2 . 2 . 4 . . . . 2 Terminal Hacks 56 | . 7 1 5 1 2 . 3 . 4 1 . 26 . 6 Record 15 | . . . 4 . . . . . . . . 11 . . Part Schematic 6 | . . . . . . . . . . . . 6 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . Robot Analysis 4 | . 1 . . . 1 . . . . . . . . 2 Prototype ID Bank 5 | . 2 . . . . . . . . . . 3 . . Open Door 3 | . . 1 . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . . . 1 . 2 . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . 1 Zone Layout 4 | . 2 . . . 1 . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 5 . . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer 10 | . . . . . 5 . 4 . . . . . . 1 Insert Component 5 | . . . . . 2 . 2 . . . . . . 1 Analyze 5 | . . . . . 3 . 2 . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 3 . . . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . Coupler Status 2 | . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 13 | . 5 . . . 2 . 1 . 3 . . . . 2 Terminals 6 | . 4 . . . . . . . 1 . . . . 1 Track 3 | . 3 . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . Operators 2 | . . . . . . . . . 1 . . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . 1 Restock 1 | . . . . . . . . . 1 . . . . . Eject 3 | . . . . . 1 . 1 . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . . . 3 . 4 . 10 . . . . 9 Full Trace Events 5 | . . . . . 1 . . . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . 2 . . . . 6 . . Parts Built 3 | . . . . . . . . . 3 . . . . . Matter 336 | . . . . . . . . . 336 . . . . . Time 168 | . . . . . . . . . 168 . . . . . Total Part Build Rating 13 | . . . . . . . . . 13 . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . Time 90 | . . . . . . . 90 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . 1 . . . 7 . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . 2 . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . Robots Hacked 35 | . . . . . . 6 4 8 13 1 . . 1 2 Non-combat 7 | . . . . . . . . . 7 . . . . . Combat 28 | . . . . . . 6 4 8 6 1 . . 1 2 Robot Hacks Applied 37 | . . . . . . 6 4 8 14 1 . . 2 2 no_distress 1 | . . . . . . . . . 1 . . . . . drop_inventory 5 | . . . . . . . . . 5 . . . . . purge_threat 1 | . . . . . . . . . 1 . . . . . spike_heat 5 | . . . . . . 2 1 . 1 . . . 1 . reboot_system 4 | . . . . . . 1 . 2 1 . . . . . overwrite_iff 5 | . . . . . . 1 . 1 1 . . . 1 1 streamctrl_high 1 | . . . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . . formatsys_high 14 | . . . . . . 2 3 4 3 1 . . . 1 Relay Couplers Released 37 | . . . . . 4 9 4 14 2 . . . . 4 Ejected 12 | . . . . . 4 . 4 . . . . . . 4 Machine Destruction 25 | . . . . . . 9 . 14 2 . . . . . Attached 19 | . . . . . . 2 2 6 5 1 . . . 3 Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Total Allies 24 | . . . . . . 3 3 6 5 1 . . 4 2 Largest Group 4 | . . . . . . 3 2 2 3 2 2 . 3 4 Highest-Rated Group 166 | . . . . . . 61 32 31 62 52 52 . 143 166 Highest-Rated Ally 94 | . . . . . . 29 21 21 32 32 32 . 94 87 Total Orders 25 | . . . . . . 1 . 9 8 5 1 . . 1 STAY 6 | . . . . . . 1 . 5 . . . . . . GOTO 11 | . . . . . . . . 2 4 3 1 . . 1 FOLLOW 8 | . . . . . . . . 2 4 2 . . . . Ally Attacks 158 | . . . . . . 9 50 21 37 . 2 . 19 20 Total Damage 3338 | . . . . . . 128 709 575 742 . 68 . 688 428 Kills 36 | . . . . . . 1 9 7 7 . . . 6 6 Allies Corrupted 2 | . . . . . . . . 1 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 1 . . . 1 . . . . . . . . 2 Derelict Logs Recovered 7 | . . . . 2 . . . . . 3 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Turns Passed 15141 | 105 755 637 620 1082 1304 1965 1579 1551 2455 581 521 110 745 1131 Spaces Moved 8852 | 49 401 329 327 465 510 932 801 815 1688 474 413 79 402 1167 Core 11 | 11 . . . . . . . . . . . . . . Treads 1213 | . . 154 327 465 120 139 5 3 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 6461 | 38 401 175 . . 390 793 796 812 1688 474 413 79 402 . Hover 1167 | . . . . . . . . . . . . . . 1167 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 150 160 200 140 140 130 120 115 115 115 140 130 68 Average Speed 133 | 98 138 164 182 200 172 168 145 127 119 115 115 140 136 69 Slowest Speed 280 | 150 150 180 200 200 280 280 240 240 130 115 140 140 140 138 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 62 50 70 88 36 82 53 75 28 69 62 68 52 39 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . 1 . 1 . 1 . . . . . . 1 . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 14 | . . . . 2 . . . . . 3 8 . 1 . Spaces Dug 62 | . . . . . 23 . . . 3 . . . 3 33 Terrain Destroyed 274 | . . 9 . 19 23 26 14 78 60 . 3 . 3 39 Melee 56 | . . . . . 23 . . . . . . . 3 30 Projectile 23 | . . . . . . . 1 . 10 . 3 . . 9 AOE 195 | . . 9 . 19 . 26 13 78 50 . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Total 11086 | 74 501 382 353 555 795 1154 1081 1212 2011 498 440 78 558 1394 Wait 858 | . 23 3 . 28 163 33 129 168 114 8 3 . 113 73 Move 8838 | 48 400 328 326 464 509 931 800 814 1687 473 412 78 401 1167 Hop . | . . . . . . . . . . . . . . . Pick Up 174 | 5 18 6 21 6 11 20 20 24 24 2 1 . . 16 Fast Attach 42 | 7 . 1 1 . 2 2 7 . 13 . 4 . 3 2 Attach 81 | . 4 . . 3 7 7 9 11 14 1 1 . 1 23 Detach 13 | . . . . . 3 . . . 1 . . . . 9 Swap 133 | . 2 6 . 4 19 13 16 30 21 4 2 . 11 5 Drop 151 | . 1 9 5 7 1 20 21 23 35 3 7 . 2 17 Fire 579 | 14 53 27 . 43 52 101 71 73 75 7 10 . 24 29 Melee 162 | . . . . . 26 18 8 27 27 . . . 3 53 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . Escape Stasis 50 | . . . . . . 8 . 42 . . . . . . Rewire 3 | . . 2 . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 451 | -10/Materials | Build established: Hauler-Mutant 670 | -10/Materials | Discovered new exit (range 6) 827 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Discovered new exit (range 10) 861 | -10/Materials | Entered Mines 1044 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1085 | -10/Mines | Assembled infested the area 1306 | -10/Mines | Discovered new exit (range 5) 1417 | -10/Mines | Discovered new exit (range 4) 1498 | -10/Mines | Entered Exiles 1554 | -10/Exiles | Met 8R-AWN 1581 | -10/Exiles | Met EX-HEX 1628 | -10/Exiles | Met EX-BIN 1651 | -10/Exiles | Aligned with FarCom system 1653 | -10/Exiles | Given EX-Vault access code 1694 | -10/Exiles | Opened EX-Vault 1712 | -10/Exiles | Found Firepult 1750 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1810 | -10/Exiles | Learned location of Zion (-6) 1812 | -10/Exiles | Met EX-DEC 2100 | -10/Exiles | Discovered new exit (range 10) 2118 | -10/Exiles | Left Exiles lab with Firepult 2118 | -10/Exiles | Entered Mines 2128 | -9/Mines | Core integrity fell below 50% 2176 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2733 | -9/Mines | Learned 4 Materials zone layouts 2926 | -9/Mines | Met a Derelict shopkeep closing up shop 3159 | -9/Mines | Discovered new exit (range 5) 3175 | -9/Mines | Core integrity fell below 20% 3200 | -9/Mines | Entered Materials 3200 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3238 | -8/Materials | Garrison activated, responded to threat 3924 | -8/Materials | Garrison activated, responded to threat 4417 | -8/Materials | Identified exit to Garrison 4504 | -8/Materials | Entered Garrison 5010 | -8/Garrison | Triggered checkpoint 5040 | -8/Garrison | Triggered checkpoint 5049 | -8/Garrison | Triggered checkpoint 5163 | -8/Garrison | Discovered new exit (range 10) 5353 | -8/Garrison | Discovered new exit (range 15) 5490 | -8/Garrison | Discovered new exit (range 11) 5518 | -8/Garrison | Installed Relay Interface Framework 5568 | -8/Garrison | Triggered checkpoint 5636 | -8/Garrison | Garrison Relay disabled 5888 | -8/Garrison | Triggered checkpoint 5966 | -8/Garrison | Build established: Bothacker-Mutant 6070 | -8/Garrison | Triggered checkpoint 6105 | -8/Garrison | Garrison Relay disabled 6166 | -8/Garrison | Triggered checkpoint 6469 | -8/Garrison | Entered Materials 6469 | -8/Materials | Accompanied by 1 ally 6774 | -8/Materials | Build established: Hauler-Mutant 7435 | -8/Materials | Repaired Arm. Wheel 7469 | -8/Materials | Repaired Arm. Wheel 7496 | -8/Materials | Repaired Lgt. Treads 7505 | -8/Materials | Discovered new exit (range 16) 7933 | -8/Materials | Garrison activated, responded to threat 8031 | -8/Materials | Identified exit to Garrison 8048 | -8/Materials | Entered Garrison 8048 | -8/Garrison | Accompanied by 1 ally 8110 | -8/Garrison | Triggered checkpoint 8152 | -8/Garrison | Garrison Relay disabled 8304 | -8/Garrison | Triggered checkpoint 8309 | -8/Garrison | Core integrity fell below 50% 8471 | -8/Garrison | Build established: Bothacker-Mutant 8491 | -8/Garrison | Triggered checkpoint 8570 | -8/Garrison | Triggered checkpoint 8587 | -8/Garrison | Discovered new exit (range 10) 8609 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8673 | -8/Garrison | Garrison Relay disabled 8726 | -8/Garrison | Triggered checkpoint 8818 | -8/Garrison | Discovered new exit (range 13) 9120 | -8/Garrison | Triggered checkpoint 9443 | -8/Garrison | Garrison Relay disabled 9556 | -8/Garrison | Phase Generator disabled 9599 | -8/Garrison | Entered Factory 9599 | -7/Factory | Accompanied by 2 allies 9599 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10268 | -7/Factory | Identified exit to Lower Caves 10929 | -7/Factory | Fabricated Cmb. Airjet (x2) 11034 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 11278 | -7/Factory | P-60 Hacker assimilated allied Defender 3c 11906 | -7/Factory | Build established: Hauler-Mutant 12054 | -7/Factory | Entered Lower Caves 12054 | -7/Lower Caves | Accompanied by 1 ally 12064 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12082 | -7/Lower Caves | Learned Factory stockpile data 12092 | -7/Lower Caves | Learned Factory trap positions 12093 | -7/Lower Caves | Learned Factory terminal intel 12119 | -7/Lower Caves | Encountered a Warlord checkpoint 12532 | -7/Lower Caves | Discovered new exit (range 9) 12635 | -7/Lower Caves | Entered another Lower Caves area 12635 | -7/Lower Caves | Accompanied by 2 allies 12768 | -7/Lower Caves | Learned location of 1 exit from Factory 13093 | -7/Lower Caves | Discovered new exit (range 8) 13156 | -7/Lower Caves | Entered Data Miner 13156 | -7/Data Miner | Discovered new exit (range 6) 13183 | -7/Data Miner | Met Data Miner 13207 | -7/Data Miner | Learned location of Section 7 (-2) 13207 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13232 | -7/Data Miner | Received God Mode back door access code from Data Miner 13266 | -7/Data Miner | Entered Proximity Caves 13377 | -6/Proximity Caves | Spotted B-75 Beast 13379 | -6/Proximity Caves | Escorted by Enhanced Grunt 13782 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13802 | -6/Proximity Caves | System corruption reached 10% 13988 | -6/Proximity Caves | Discovered new exit (range 13) 14011 | -6/Proximity Caves | Entered Factory 14011 | -6/Factory | Accompanied by 3 allies 14011 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14012 | -6/Factory | Identified exit to Lower Caves 14013 | -6/Factory | Identified exit to Factory 14014 | -6/Factory | Loaded intel: 85 trap records 14016 | -6/Factory | Loaded intel: 20 terminal locations 14889 | -6/Factory | Build established: Hauler-Ninja 14908 | -6/Factory | Incoming investigation squad redirected 15142 | -6/Factory | Self-destructed Last Messages --------------- 478VL7XWU7: Hammer VPVK53I4ZU: Imp. Integration Mediator 9E9MJOVLR9: Titanium Leg GE2L9965NF: Recoil Stabilizer RL3IFYZD1O: Lgt. Fission Core MM525A4SSI: Cryofiber Web NO5T36V0VP: Deuterium Engine 00J2VV8T09: Arm. Huge Wheel KS09M230W1: Com. Matter Pod Downloaded coordinate data. 15039_ K-01 Serf cleans the Subcomponent Replicator. 15055_ Dropped Lgt. Treads. 15056_ Acquired Hrd. Light Armor Plating. 15057_ K-01 Serf cleans the Construction Platform. 15086_ Slug penetrates Wall. 15094_ Drone signal jammed. 15094_ Drone destroyed. 15104_ Slug penetrates Wall. 15130_ W-25 Informer distress signal jammed. 15137_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?#??#???? ???????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???#?????????????? ??????????????????? | | ?????????????????#????G??????????????????????????? | | ???????????? ?????????""???? ??? ????????????????? | | ?????????? ?????? ??#?????? ????????????????????? | | ?????????? ???????????????? ????????????????????? | | ?????#?????????#?? ???? ???????? ???????????????? | | ??????????? ???????#?????####? ??? ??????????????? | | ?????????? #?? ?? ???????#????????? ?????????? | | ????????????????? ??? ? "?? ?#??###??#???????????? | | ????????? ?# ??" "?"?????? ?#??????##?#??##?????? | | ??????#??? ?#?"""?""??# ?????? ? ? ?? ????????? | | ????????? ? ""??????#???? ??? ?? ""????????????? | | ????????? ??#? ?? ? ? ???"???? ? ???""? ??#?????? | | ??????? ?# ?? ?????? ???# ?? ?""?? ?????????? | | ?????????? ???? ???? ????? ???"??? ? ???????? | | ???????? ?#?#??????#? ? ?#?????"??"?? ???????? | | ?????? ??? ??#??##?#??# ???^? ?"""" ??#??????? | | ???# ???????##?####?? ??? ?# ?? ? ???#??????? | | ? ?#? ? ? ?????????########## #??#?????#???????? | | ? ??# ? ? ?? ? ? ## @ ##????##????#????? | | ?##? ? ?? ? ????# ##########????##??? ??#???? | | #???# ??? ? ??? ???# #??##??# ???#?#? ???? + ??? | | ?? ??? ? ??+ ? ## #####?#? ???##?#???? ?#???? | | ? ? ? # ?? ?## ########?? ?????"?? ????#?? | | ?? ?"?""? ? ?? ## # # ?????""? ???##?? | | ??? ??"?F"? ?###?#??## # !! # #??? ?? ?#???? | | ? ???"""?""? #??###??# # !! #??? #???#?????#???? | | ???? ??? ?######## # !! #? ?? ? ??? ###?#?? | | ? ? ? ? g+ # ?###??? ??? ]??? | | ?? ??##?+########### # # ??##?? ?#??? ?? | | ? ?# ?? ??# # ##"#######????????? ??????? | | ? +?? # + h hh n ? ?? ??? | | ??#??#? ?# # ###########?#???#? ???????? | | ###?#??? ? # # #######?##??????????#??##?? | | #####? ? # # ##?#??#?#????##?#????#????? | | ?##?#?? ?? ?# # #?#?#?#?##??###??#????????? | | ###?#?####### //] # #?#?#??#?##??#??#?????????? | | ##?###?###### //! # #?##?###??#?#???#?#??##???? | | ?#?##?#?#?#?# /]! # ###?#?#???###?##??##?#????? | | ?####?##?#### # #??##?#??##??#????????????? | | ?#?##?##### # # ? ###?###?#??#????#?????? | | ###########"" # ? ###??####?##??#???????? | | %= # + ???#??##?#?###?##???????? | | = # # ? ?#? ??? ?#?##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Jamming Range 14 Armor Coverage 450 Evasion (%) 51 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Exp. Transmission Jammer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Hrd. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilProtonBay Manual? 0 Play Time 01:55:33 Cumulative 400.7 hours Start 2020.07.11 @ 10:00:17 End 2020.07.11 @ 11:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 85 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac9576f4-9771-46e6-b988-11efca1c0de4