Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.03 @ 12:34:54 // Winter2021/Sauler Player: Nalzok Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (493) 493 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1773 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Heavy Ion Engine Aluminum Leg Aluminum Leg Huge Storage Unit Improved Medium Laser Minigun Minigun Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine High-capacity Storage Unit Improved Medium Laser Minigun Minigun Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Minigun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 20 | . 6 9 5 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | . . 1 2 Treads . | . . . . Leg 1 | . . 1 . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 6 | . 2 3 1 Device 2 | . . 2 . Storage 1 | . . . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | . 4 4 2 Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 5 | . 3 2 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 2 . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 95 | . 98 98 89 Engine 10 | . 14 11 8 Leg 21 | . 28 22 17 Device 15 | . . 20 19 Storage 11 | . 14 11 11 Processor 8 | . 1 11 11 Protection 2 | . 11 . . Energy Gun 10 | . 4 7 17 Ballistic Gun 10 | . 23 14 . Naked Turns . | . . . . Heaviest Build 56 | 11 21 21 56 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 13 | . 1 . 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 11 | 8 8 8 15 Most Carried 10 | 5 8 8 10 Average Carried 7 | 5 7 7 8 Final Capacity 20 | 8 8 8 20 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 624 | 197 207 202 18 Remotely . | . . . . Salvage Created 872 | . 303 247 322 Parts 50 | . 13 18 19 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 12 | . 3 4 5 Guns 10 | . 3 4 3 AOE 2 | . . . 2 Classes Destroyed 9 | . 4 2 3 Builder 2 | . . . 2 Tunneler 1 | . 1 . . Hauler 1 | . . 1 . Recycler 6 | . 2 . 4 Watcher 2 | . 1 1 . Swarmer 3 | . . . 3 Grunt 5 | . 3 2 . Sentry 2 | . . 2 . Demolisher 2 | . . . 2 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1267 | . 100 166 1001 Core 401 | . . 35 366 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 58 | . 19 15 24 Largest 2 | . 2 2 2 Hottest 112 | . 46 112 112 Shots Fired 107 | . 38 30 39 Gun 98 | . 38 30 30 Cannon . | . . . . Launcher 9 | . . . 9 Special . | . . . . Kinetic 64 | . 38 26 . Thermal 34 | . . 4 30 Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 6 8 Robot Miss Streak 6 | . 5 6 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 67 | . 27 15 25 Core Hits 45 | . 14 8 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1262 | . 411 271 580 Guns 1004 | . 411 271 322 Cannons . | . . . . Explosions 258 | . . . 258 Melee . | . . . . Ramming . | . . . . Kinetic 665 | . 411 254 . Thermal 339 | . . 17 322 Explosive 258 | . . . 258 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . . . 51 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 16 | . 16 . . Average Temperature 7 | . 7 . . Received Heat Transfer 123 | . 54 69 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 888 | . . 37 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 198 | . 107 198 129 Initial 44 | . . 44 39 Average 95 | . 48 109 112 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 5 11 7 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . . 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . . 19 . Successful 13 | . . 13 . Failed 6 | . . 6 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 7 | . . 7 . Terminals 8 | . . 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Unreport Threat 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . 11 . Insert Component 5 | . . 5 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1059 | 1 266 390 402 Spaces Moved 543 | 1 114 256 172 Core 6 | . . . 6 Treads . | . . . . Legs 520 | 1 114 256 149 Wheels 17 | . . . 17 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 151 | 120 159 120 193 Slowest Speed 700 | 120 190 120 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 2 21 28 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 39 | . . . 39 Melee . | . . . . Projectile . | . . . . AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 689 | 2 160 321 206 Wait 31 | . 9 22 . Move 540 | . 113 255 172 Hop . | . . . . Pick Up 14 | . 5 7 2 Fast Attach 13 | . 6 5 2 Attach 2 | . . . 2 Detach 3 | . 2 . 1 Swap 5 | . . 4 1 Drop 23 | 2 6 13 2 Fire 58 | . 19 15 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 10) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 562 | -9/Materials | Discovered new exit (range 17) 658 | -9/Materials | Entered Mines 754 | -9/Mines | Learned location of Storage (-8) 769 | -9/Mines | Learned location of Recycling (-8) 891 | -9/Mines | Discovered new exit (range 10) 903 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 966 | -9/Mines | Assembled infested the area 971 | -9/Mines | Assisted by a Guerilla fighting off Assembled 989 | -9/Mines | Core integrity fell below 50% 995 | -9/Mines | Core integrity fell below 20% 1021 | -9/Mines | Lost 7 parts (1p2n1u3w) 1060 | -9/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01014_ The unstable cave ceiling collapses. 01014_ U-05 Engineer lays Concrete. 01020_ The unstable cave ceiling collapses. 01021_ K-01 Serf collects debris. 01022_ The unstable cave ceiling collapses. 01025_ U-05 Engineer lays Concrete. 01025_ K-01 Serf collects debris. 01026_ U-05 Engineer lays Concrete. 01028_ K-01 Serf collects debris. 01028_ R-06 Scavenger collects Lgt. Ion Engine. 01029_ U-05 Engineer lays Concrete. 01029_ Acquired 8 matter. 01031_ R-06 Scavenger collects Terrain Scan Processor. 01034_ U-05 Engineer lays Concrete. 01035_ The unstable cave ceiling collapses. 01035_ U-05 Engineer lays Concrete. 01042_ The unstable cave ceiling collapses. 01043_ Acquired Wheel. 01044_ The unstable cave ceiling collapses. 01058_ as-04703 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ## ##?? | | ???????????????????????????????????????# # #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# ##?? | | ??????????????????????????????????????## ###??? | | ??????????????????????????????????????# ##????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????## #?????? | | ???????????????????????????????????????## ####### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# ##### # | | ????????????????????????????????????????# #???# # | | ????????????????????????#?????????????? # #???# # | | ???????????????????????? ##?????????? ##?# | | ???????????????????????? ????????? #?### | | ?????????????????? ?????a a????????? #???? | | ?????????????????? ?????# #?????????? #???# | | ?????????????????# ?????# #?????????# #???# | | ????????????????## ?????# #?????????## ##???# | | ???????????????## ????## ##?????????# #???## | | ???????????????? ???? #????????## ##???# | | ?????????????????# ##### #????????#] #???## | | ????????????????### # #????????# #???# | | ?????????##????## # ???####### ]#???# | | ?????????# ?#### ##@#????# #### #???## | | ?????????# # # #????# ### #????## | | ?????????? # # !###?????# ####### | | ?????????????## # # ############ | | ?????????????# # # ## ! !%* % | | ?????????????# ## %= = ] ##### | | ?????????????# # # ######### ##???? | | ?????????????# ####?????????#### ######????? | | ?????????????# ## %!# # #??????????# #?????????? | | ?????????????# ## #??????????# #?????????? | | ?????????????# ############## #?????????? | | ?????????????# # ### #?????????? | | ?????????????# ##?# #############?????????? | | ????????????# ##??# #?????????????????????? | | ????????????# ##### ####???????????????##?? | | ????????????# #??????????? ??? | | ???????????## #??????? ????? | | ??????????## ########### #### """ "??????? | | ??????????# < ##??????????# """ "??????? | | ??????????# ##???????????###### """ "??????? | | ??????????## ##?????????????????????? ????? | | ???????????## #???????????????????????????""" ???? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveTiamatFlail Manual? 0 Play Time 00:13:23 Cumulative 332.7 hours Start 2022.01.02 @ 23:03:17 End 2022.01.03 @ 12:34:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 471 Rogue 470 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 94b5ec6f-a55a-4dc9-8103-2ae55860d0f6