Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 21:45:55 Player: Lazz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (114) 570 Value Destroyed (5286) 5286 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4959) 4959 TOTAL SCORE: 19695 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 2660 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -151 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 34/100 System Corruption 34% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Composite Leg II Centrium Leg Experimental Sensor Array Quantum Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Zionite Composite Leg II Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Experimental ECM Suite > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Makeshift Leg Zionite Composite Leg II Centrium Leg Advanced Heat Sink Advanced Cooling System Experimental Sensor Array Advanced Force Field Z-Drone Bay Quantum Rifle Nova Cannon Nova Cannon Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 178] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Compact Ion Cannon Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 6 | . . 1 . . 1 . . . . . . . . . . 2 1 . . 1 Utility 9 | . . . . 2 1 . . . . 2 1 . . . . . 1 . 1 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 138 | 7 8 2 1 9 6 5 5 5 2 15 8 8 3 2 4 4 3 9 15 17 Power 22 | 1 2 . . 1 2 . 1 1 . 4 3 2 . . 1 . . 1 1 2 Engine 8 | 1 2 . . . 1 . . . . 3 1 . . . . . . . . . Core 8 | . . . . 1 1 . 1 . . 1 1 2 . . . . . . 1 . Reactor 6 | . . . . . . . . 1 . . 1 . . . 1 . . 1 . 2 Propulsion 38 | 2 2 1 . 1 . 2 2 1 2 3 . . 2 1 1 4 1 6 1 6 Treads 8 | 2 2 1 . 1 . 1 1 . . . . . . . . . . . . . Leg 26 | . . . . . . . 1 1 2 3 . . 2 1 1 4 1 6 1 3 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 44 | 2 1 . 1 2 2 3 . . . 6 2 4 1 1 1 . 2 2 8 6 Device 31 | 1 . . 1 . 1 1 . . . 3 1 3 1 1 1 . 2 2 7 6 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . 2 1 2 . . . 2 . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . 1 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 1 . 5 2 . 2 3 . 2 3 2 . . 1 . . . 5 3 Energy Gun 13 | 2 3 1 . . . . . 2 . 1 1 1 . . . . . . 2 . Energy Cannon 9 | . . . . 1 . . . . . 1 1 1 . . 1 . . . 3 1 Ballistic Gun 7 | . . . . 3 2 . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . . . . 2 1 . . . . 1 . . 2 1 Parts Lost 60 | . 1 . . . 1 4 7 . . 2 . 6 1 . 1 . . 5 3 29 Power 9 | . 1 . . . . 1 1 . . 1 . . 1 . . . . . . 4 Propulsion 19 | . . . . . . 2 4 . . . . . . . . . . 1 . 12 Utility 20 | . . . . . 1 . . . . 1 . 4 . . 1 . . 2 3 8 Weapon 12 | . . . . . . 1 2 . . . . 2 . . . . . 2 . 5 Highest Loss Streak 29 | . 1 . . . 1 4 3 . . 1 . 4 1 . 1 . . 5 1 29 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 7 13 13 14 12 14 12 14 15 14 14 14 14 14 14 12 11 11 12 14 Power . | . . 2 2 2 1 2 1 1 1 . . . . 1 1 1 1 1 . 1 Propulsion 1 | . 1 2 2 1 . . . . . 1 1 1 . 1 2 1 2 2 3 2 Utility 6 | . 2 3 3 3 4 6 8 8 9 6 5 4 7 7 6 6 4 4 5 5 Weapon 5 | . 3 6 6 6 6 5 3 5 5 5 8 7 6 5 4 4 4 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . . 3 . . . 3 1 6 . 2 . 2 . . . . . 4 Power 3 | . . . . 2 . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . . . . . Utility 6 | . . . . . . . . 1 1 1 . . . 1 . . . . . 2 Weapon 11 | . . . . 1 . . . 2 . 4 . 1 . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 94 100 96 98 83 67 91 96 92 87 87 91 94 94 88 87 92 99 94 Engine 1 | . 13 11 11 6 1 . . . . 2 . . . . . . . . . . Core 4 | . . . . 2 5 1 1 . . . 9 10 10 11 9 5 4 4 4 . Reactor 3 | . . . . . . . . 6 7 3 1 . . . 1 5 4 4 8 10 Treads 6 | . 28 33 33 27 30 19 2 7 3 . . . . . . . . . . . Leg 14 | . . . . . . . 1 14 22 19 11 11 14 17 17 24 28 29 30 30 Device 12 | . 14 11 11 9 6 1 . . . 12 6 18 23 23 23 16 14 19 23 21 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 3 Processor 20 | . . . . 14 22 28 30 30 30 23 23 17 17 17 17 15 14 14 14 15 Energy Gun 4 | . 28 27 33 5 . . . 8 15 11 3 . . . . . . . 6 . Energy Cannon 9 | . . . . 5 . . 5 7 7 7 12 16 17 17 14 12 14 11 6 10 Ballistic Gun 4 | . . . . 15 21 23 14 3 . . . . . . . . . . . . Peak Build Rating 178 | 7 12 14 20 26 33 37 40 52 59 78 91 96 97 96 96 105 122 125 164 178 Average Rating 75 | 5 8 13 14 23 30 30 32 50 55 67 88 90 91 90 93 99 118 122 154 166 On Entrance 63 | . 7 12 14 15 24 30 37 37 52 59 78 90 91 90 96 96 100 122 121 159 Avg Prop Armor Cover (%) 10 | . . . . . . 22 13 9 8 . . . . . . . . . . 11 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 127 | 13 34 37 37 40 38 35 34 47 47 56 63 75 92 92 92 82 93 100 127 123 Greatest Support 221 | 40 40 60 60 60 80 80 48 40 80 80 72 72 76 76 76 129 157 184 193 221 Greatest Overweight (x) 11 | . . . . . . 1 11 1 1 . . 1 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . 4 . . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 14 13 14 15 15 Average Carried 13 | 1 7 13 13 13 12 14 12 14 14 14 14 14 14 14 14 12 10 11 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 15 13 14 15 15 15 13 15 15 15 15 15 15 15 14 14 10 13 15 4 Class Distribution -------------------- 40% | Gunner 33% | Scavenger-Skirmisher 11% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Messiah-Tank | -3/DSF Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Matter Collected 2743 | 270 78 . 42 200 153 328 321 50 20 187 118 140 48 56 141 50 . 125 205 211 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5904 | 136 335 . . 318 163 192 590 . 92 520 747 269 207 106 765 82 . 155 500 727 Parts 244 | 8 19 . . 25 6 6 21 . 5 26 23 8 8 1 20 3 . 2 24 39 Haulers Intercepted 5 | . 1 . . . 1 . . . . 2 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . 3 20 . 16 . . 14 6 . 23 . . . . . Prevented 10 | . . . . . . . 1 . 3 . . . . . 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Combat Hostiles Destroyed 88 | . 6 . . 10 3 4 12 . 2 4 9 4 3 1 14 1 . 3 5 7 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 38 | . 6 . . 9 3 4 10 . 1 1 2 . . . . . . . 2 . Cannons 31 | . . . . . . . 2 . 1 2 5 3 3 1 4 1 . 3 3 3 AOE 9 | . . . . 1 . . . . . . . . . . 8 . . . . . Classes Destroyed 17 | 2 3 . . 5 1 . . . . . 2 . . . 2 . . 2 . . Worker 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 Builder 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 Tunneler 6 | 3 . . . . . . . . . . . . . . . 1 . . 2 . Hauler 5 | . 1 . . . 1 . . . . 2 1 . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . 1 . . . . . . . . 1 Watcher 5 | . 1 . . . . . . . . 1 . . . . . . . . 1 2 Swarmer 10 | . . . . 3 . . 4 . 1 . 1 . . . 1 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . Grunt 39 | . 6 . . 5 2 4 8 . . . 4 1 . 1 7 . . . 1 . Brawler 3 | . . . . . . . . . . . 1 . . . 2 . . . . . Duelist 2 | . . . . . . . . . . . 1 1 . . . . . . . . Sentry 10 | . . . . 1 . . . . 1 1 1 1 1 1 1 . . . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . 2 1 . Hunter 9 | . . . . 1 . . . . . 2 1 1 2 . . 1 . . . 1 Programmer 11 | . . . . . 1 . . . . 1 . . . . 2 . . . 1 6 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 3 3 . . 10 3 3 4 . 1 2 2 3 2 1 7 2 . 2 3 3 Combat Bots Only 8 | . 3 . . 8 2 3 4 . 1 1 2 3 2 1 7 1 . 2 2 3 Max Kills in Single Turn 3 | 1 1 . . 2 1 1 1 . 1 1 1 1 1 2 3 1 . 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Hostile Shots Fired 1128 | . 44 . . 90 14 24 71 . 24 67 24 75 27 8 41 8 . 168 30 413 Missed 359 | . 12 . . 25 6 5 13 . 10 29 8 22 5 1 20 3 . 66 10 124 Hits 769 | . 32 . . 65 8 19 58 . 14 38 16 53 22 7 21 5 . 102 20 289 Melee 6 | . . . . . . . . . . . . 1 . . . . . 5 . . Projectile 763 | . 32 . . 65 8 19 58 . 14 38 16 52 22 7 21 5 . 97 20 289 AOE 12 | . . . . . 1 . . . . . . . . . 1 . . 10 . . Critical Strikes 26 | . . . . 2 . 1 2 . . . . 4 . . . 1 . 4 1 11 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . 1 1 4 Damage Taken 14158 | . 398 . . 799 211 305 929 . 269 763 374 1087 255 145 289 107 . 1435 360 6432 Core 2529 | . 68 . . 134 . 51 156 . 29 75 37 125 19 16 26 24 . 135 17 1617 Absorbed by Shields 1544 | . . . . . . . . . . . . . 152 118 274 26 . 531 373 70 Ignored by Resistances 79 | . . . . . . . . . . . . . . . 79 . . . . . Regen/Repaired (Parts) 783 | . . . . . . . . 617 . . . . . 166 . . . . . . Core Remaining (%) 86 | 100 72 . 100 75 . . . . 66 91 . . . . 77 97 . 89 98 . Volleys Fired 312 | 11 34 . . 25 13 11 28 . 4 32 22 19 9 14 20 5 . 15 16 34 Largest 3 | 2 2 . . 3 3 3 3 . 3 3 3 3 3 3 3 3 . 3 3 3 Hottest 339 | 80 112 . . 125 75 75 125 . 236 240 255 278 278 278 278 278 . 278 339 339 Shots Fired 812 | 22 68 . . 46 35 33 80 . 11 92 65 51 27 35 54 13 . 43 48 89 Gun 362 | 22 68 . . 38 33 33 74 . 8 57 15 . . . . . . . 14 . Cannon 440 | . . . . 6 2 . 6 . 3 35 48 51 27 35 50 13 . 43 34 87 Launcher 10 | . . . . 2 . . . . . . 2 . . . 4 . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 178 | . . . . 38 33 33 74 . . . . . . . . . . . . . Thermal 610 | 22 68 . . 6 2 . 6 . 11 92 49 51 27 35 50 13 . 43 48 87 Explosive 10 | . . . . 2 . . . . . . 2 . . . 4 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Phasic 14 | . . . . . . . . . . . 14 . . . . . . . . . Robot Hit Streak 17 | 2 9 . . 17 15 8 14 . 9 9 10 11 9 11 10 3 . 8 16 10 Robot Miss Streak 6 | 3 3 . . 3 3 2 4 . 3 3 4 2 3 5 3 6 . 3 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . 2 . 2 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 513 | 10 48 . . 33 21 23 62 . 9 57 39 34 14 25 35 6 . 23 29 45 Core Hits 247 | 5 15 . . 23 10 14 29 . 6 20 19 11 6 9 31 4 . 9 19 17 Critical Kills 7 | . . . . . . . . . . . 2 . . . 1 . . . . 4 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . . 1 . . 2 2 . . . 1 . . . . 5 Burn 2 | . . . . . . . . . . 2 . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . 2 . . . 1 . . . . 4 Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 22 | . . . . . . . 4 . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . . . . . . . . 18 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 15521 | 108 527 . . 815 419 435 1361 . 221 1552 1175 1044 417 877 2099 230 . 897 1008 2336 Guns 5024 | 108 527 . . 735 419 435 1012 . 171 936 384 . . . . . . . 297 . Cannons 8838 | . . . . 50 . . 100 . 50 616 791 1044 417 877 1037 230 . 897 711 2018 Explosions 1198 | . . . . 30 . . . . . . . . . . 1062 . . . . 106 Melee 439 | . . . . . . . 249 . . . . . . . . . . . . 190 Ramming 22 | . . . . . . . . . . . . . . . . . . . . 22 Kinetic 2601 | . . . . 735 419 435 1012 . . . . . . . . . . . . . Thermal 10898 | 108 527 . . 50 . . 100 . 221 1552 812 1044 417 877 1037 230 . 897 1008 2018 Explosive 1198 | . . . . 30 . . . . . . . . . . 1062 . . . . 106 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 249 | . . . . . . . 249 . . . . . . . . . . . . . Piercing 190 | . . . . . . . . . . . . . . . . . . . . 190 Phasic 363 | . . . . . . . . . . . 363 . . . . . . . . . Highest Corruption 33 | . . . . . . . . . . 2 . 5 5 5 . . . 3 5 33 Average Corruption 4 | . . . . . . . . . . 1 . 5 5 5 . . . 3 4 3 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . . . . 2 . 22 19 2 . . . 1 . 13 Message Errors 16 | . . . . . . . . . . 1 . 6 5 . . . . . . 4 Matter Fused 15 | . . . . . . . . . . 1 . 5 4 2 . . . . . 3 Heat Flow Errors 11 | . . . . . . . . . . . . 7 3 . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . 2 . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . . . . . . 1 3 . . . . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . . . . . Misfires 4 | . . . . . . . . . . . . 1 2 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 305 | . . . . . . . 100 . . 12 . 7 . 49 6 . . . 70 61 Projectiles 205 | . . . . . . . . . . 12 . 7 . 49 6 . . . 70 61 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 100 | . . . . . . . 100 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . . . . . . . . . . . 66 . . . . 16 Shots 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 484 | 90 310 . . 78 40 61 260 . 318 312 484 256 . 83 . 28 . 196 199 198 Average Temperature 102 | 34 104 . . 24 12 22 81 . 120 98 180 100 . 83 . 28 . 116 96 97 Received Heat Transfer 2012 | . 222 . . 297 27 189 423 . 39 60 81 252 21 . 64 . . 221 8 108 Effects 4 | . . . . . . . . . . . 3 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . 1 2 1 . . 2 . . . . 4 Combat Hostiles 9 | . . . . . . . . . . 1 2 1 . . 2 . . . . 3 Parts Melted 35 | . 2 . . . . . . . 1 1 5 2 2 2 . 2 . . 1 17 Heat Transferred 14526 | 250 1211 . . 74 . . 148 . 397 2442 1055 1434 583 1003 1319 316 . 1251 1341 1702 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Maximum Alert Level 4 | . . . . 1 . . . . . 2 4 . . . . 1 . . . . Low Security (%) 81 | 100 100 100 100 87 100 . . . . 51 . . . . . 90 100 100 100 100 Level 1 6 | . . . . 12 . . . . . 30 3 . . . . 9 . . . . Level 2 4 | . . . . . . . . . . 17 22 . . . . . . . . . Level 3 4 | . . . . . . . . . . . 48 . . . . . . . . . Level 4 2 | . . . . . . . . . . . 25 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1330 | 10 75 . . 237 114 . . . . 672 1330 . . . . 205 96 131 65 108 Initial 326 | . . . . . 103 . . . . 98 326 . . . . 123 96 72 33 28 Average 142 | . 29 . . 65 44 . . . . 228 873 . . . . 151 96 91 12 24 Influence Increases 5510 | 20 169 . . 311 107 90 290 . 252 958 1315 236 70 280 467 122 . 109 196 518 Destroy 0b10 Robot/C 3080 | . 120 . . 200 60 80 240 . 160 440 540 180 60 200 380 60 . 80 100 180 Destroy 0b10 Robot/NC 175 | 20 10 . . 10 5 . 5 . . 30 30 . . . 5 5 . . 15 40 Destroy Leader 542 | . 24 . . 50 12 10 30 . 20 128 102 10 10 . 30 20 . 10 42 44 Allied During Kill 769 | . . . . . . . . . 72 249 251 16 . 80 37 29 . 15 . 20 Successful Hack 30 | . . . . . 14 . . . . . 16 . . . . . . . . . Disable Machine 255 | . . . . . 15 . . . . 75 135 . . . . . . . 15 15 Destroy Structure 479 | . . . . 21 1 . . . . 36 226 . . . . 8 . 4 24 159 Lose Combat Pursuer 180 | . 15 . . 30 . . 15 . . . 15 30 . . 15 . . . . 60 Influence Decreases 5510 | 20 169 . . 82 317 109 290 . 96 448 736 992 425 175 509 134 89 144 210 565 Entered New Map 1694 | . . . . . 126 8 . . . 58 340 462 93 134 239 74 89 24 28 19 Time Decay 2875 | 20 159 . . 82 181 81 220 . 96 320 246 410 302 21 210 40 . . 162 325 Lost Part 461 | . 10 . . . 10 20 70 . . 20 . 60 10 . . . . 50 20 191 Lost Ally 480 | . . . . . . . . . . 50 150 60 20 20 60 20 . 70 . 30 Squads Dispatched 29 | . 1 . . 2 . . . . . 7 9 . . . 1 . . 2 3 4 Investigation 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Extermination 9 | . . . . . . . . . . 2 1 . . . . . . . 2 4 Reinforcement 11 | . 1 . . 1 . . . . . 4 2 . . . . . . 2 1 . Assault 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Garrison 5 | . . . . . . . . . . . 5 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Distress Signals 10 | . . . . 2 1 . . . . 3 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 9 . . 21 4 4 14 . 8 23 18 9 3 29 15 3 . 34 8 38 Peak Tracking Total 18 | . 4 . . 8 2 3 4 . 4 3 8 5 2 15 7 3 . 18 2 13 Tactical Retreats 14 | . 1 . . 2 . . 1 . . . 1 1 . . 1 . . 2 . 5 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . . . . . . . . 14 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Traps Triggered 5 | . . . . . . . . . . 3 . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Machines Disabled 17 | . . . . . 1 . . . . 5 9 . . . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Machines Accessed 11 | . . . 1 2 1 . . . . 2 1 2 . . . . 1 . . 1 Terminals 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . 1 . . . . 1 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 20 | . . . 1 6 2 . . . . 4 2 2 . . . . 2 . . 1 Successful 8 | . . . 1 1 1 . . . . 1 1 2 . . . . 1 . . . Failed 11 | . . . . 4 1 . . . . 3 1 . . . . . 1 . . 1 Catastrophic 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . Manual 42 | . . . . . 1 . . . . 20 . . . . . 2 . . 6 13 Terminals 5 | . . . . 3 . . . . . . . . . . . . 2 . . . Fabricators 7 | . . . . . 2 . . . . 3 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 3 . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 4 | . . . 1 . . . . . . . . 2 . . . . 1 . . . Open Door 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 . . . . 1 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 2 1 . . . . 2 1 . . . . . 1 . . . Full Trace Events 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . 4 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 13 . 10 . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 2 . 5 2 . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Total Allies 27 | . . . . . . . . 4 . 6 3 2 . 5 2 2 . . 1 2 Largest Group 7 | . . . . . . . . 4 4 7 7 2 1 5 3 5 4 4 1 1 Highest-Rated Group 362 | . . . . . . . . 162 162 362 346 79 49 257 153 347 240 240 29 269 Highest-Rated Ally 269 | . . . . . . . . 42 42 85 85 49 49 64 64 103 103 103 29 269 Zionite Dispatches 10 | . . . . . . . . . . 4 . . . . . 1 . . 2 3 Heavy 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Demo 1 | . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . . . . . . 1 . . . 2 . . . . 4 2 STAY 2 | . . . . . . . . . . . . . . 1 . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . DROP 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 2 1 Ally Attacks 276 | . . . . . . . . . 15 47 68 37 1 51 27 4 . 14 . 12 Total Damage 12206 | . . . . . . . . . 397 2555 3252 460 20 2000 952 299 . 759 . 1512 Kills 79 | . . . . . . . . . 6 20 22 5 . 9 5 2 . 5 . 5 Allies Corrupted 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . 3 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Active Infowar (turns) 14069 | 92 473 14 354 416 498 791 1176 1814 659 926 526 989 666 1827 587 84 10 146 634 1387 Optics 12642 | . . . . 307 498 791 1176 1814 659 541 526 989 666 1827 587 84 10 146 634 1387 Sensors 1846 | . . . . . . . . . . . . . . . . . . . 610 1236 Terrain 4702 | . . . . . 445 . . . . . . 562 548 1685 227 . . . . 1235 Seismic 2334 | 92 473 14 354 416 2 161 . . . 822 . . . . . . . . . . Jamming 747 | . . . . . . . . . . . . . . . . . 9 146 592 . ECM 591 | . . . . . . . . . . . . . . . . . . . 1 590 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . 1 . . 3 . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . 5 . . 2 . . . 2 4 Drone Recoveries 6 | . . . . . . . . . . . . 4 . . . . . . 1 1 Zionite Intel Received 4 | . . . . . . . . . . 3 . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Turns Passed 14176 | 168 473 14 358 416 498 791 1176 1814 659 936 526 989 666 1827 587 84 10 146 634 1404 Spaces Moved 6375 | 78 215 8 181 199 177 413 323 947 345 571 309 576 231 633 252 46 6 66 289 510 Core 146 | 2 . . . . . . 135 . . . . . . . . . . . . 9 Treads 1201 | 76 215 8 181 199 177 341 4 . . . . . . . . . . . . . Legs 4908 | . . . . . . . 145 947 345 571 309 576 231 633 252 46 6 66 289 492 Wheels 111 | . . . . . . 72 39 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 115 120 123 110 110 110 110 186 186 120 118 108 114 50 Average Speed 159 | 157 160 160 160 160 160 152 334 189 155 115 110 127 143 186 186 124 118 114 114 110 Slowest Speed 600 | 160 160 160 160 160 160 160 600 190 190 125 110 180 186 186 186 127 118 118 114 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 32 3 38 29 6 66 51 89 51 23 13 64 37 76 49 2 . 83 9 23 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 2 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 . . . . . 1 . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 19 | . . . . . . 3 . 4 4 . . 4 1 . 3 . . . . . Spaces Dug 23 | . . . . 4 . . . . . . . 1 2 . . . . . . 16 Terrain Destroyed 158 | . . . . 23 . . . . . . 3 8 9 . 49 4 . 1 7 54 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Projectile 79 | . . . . 4 . . . . . . 3 8 9 . 7 4 . 1 7 36 AOE 78 | . . . . 19 . . . . . . . . . . 42 . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res DSF Res Acc Total 9722 | 98 274 9 250 255 368 555 370 970 457 794 445 786 546 1255 326 60 9 101 554 1240 Wait 2615 | . 11 . 66 2 151 122 5 4 102 136 98 160 299 572 28 4 . 4 207 644 Move 6355 | 77 214 7 180 198 176 412 322 946 344 570 308 575 230 632 251 45 5 65 288 510 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 78 | 3 6 . . 7 8 3 1 8 2 12 3 4 2 2 2 1 . 3 10 1 Fast Attach 63 | 7 1 . 2 5 3 2 2 2 2 8 3 3 1 . 1 1 . 5 9 6 Attach 50 | . . 2 . 1 2 2 3 1 . 5 2 4 2 . 1 2 4 2 6 11 Detach 7 | . . . 1 3 . . . . . . . . . . . . . . 2 1 Swap 69 | . 7 . . 4 6 2 1 2 . 5 4 5 2 3 6 2 . 4 6 10 Drop 90 | . 1 . 1 10 9 1 . 7 3 23 5 5 1 4 4 . . 3 10 3 Fire 312 | 11 34 . . 25 13 11 28 . 4 32 22 19 9 14 20 5 . 15 16 34 Melee 20 | . . . . . . . 4 . . . . . . . . . . . . 16 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . . . . . . . . . Rewire 56 | . . . . . . . 4 . . . . 11 . 28 13 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Arm) -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 644 | -9/Materials | Discovered new exit (range 7) 656 | -9/Materials | Entered Mines 769 | -9/Mines | Discovered new exit (range 11) 791 | -9/Mines | Found the Drone Emporium 799 | -9/Mines | Found Prototype Device 799 | -9/Mines | Identified Thief Drone Bay 937 | -9/Mines | Build established: Gunner 1014 | -9/Mines | Entered Materials 1014 | -8/Materials | Evolved 2 slots: Utility x2 1185 | -8/Materials | Central database locked down 1333 | -8/Materials | Destroyed 8 combat bots 1394 | -8/Materials | Discovered new exit (range 20) 1430 | -8/Materials | Entered Factory 1430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1762 | -7/Factory | Build established: Skirmisher 1789 | -7/Factory | Fabricated Adv. Cryofiber Web (x2) 1854 | -7/Factory | Discovered new exit (range 11) 1928 | -7/Factory | Entered Lower Caves 2140 | -7/Lower Caves | Lost 4 parts (1p2n1w) 2184 | -7/Lower Caves | Build established: Gunner 2688 | -7/Lower Caves | Discovered new exit (range 7) 2719 | -7/Lower Caves | Entered another Lower Caves area 2720 | -7/Lower Caves | Encountered a Warlord checkpoint 2730 | -7/Lower Caves | Discovered new exit (range 19) 2854 | -7/Lower Caves | Lost 3 parts (2n1w) 3750 | -7/Lower Caves | Identified exit to Zion 3895 | -7/Lower Caves | Entered Zion 3933 | -7/Zion | Learned location of Warlord (-5) 3967 | -7/Zion | Build established: Mutant 4178 | -7/Zion | Learned Factory repair station intel 4387 | -7/Zion | Learned location of Storage (-7) 4533 | -7/Zion | Found CR-A16's Pointy Stick 4795 | -7/Zion | Visited the Megawrench Repair Shop 4832 | -7/Zion | Build established: Gunner 5025 | -7/Zion | Megawrench repaired 10 parts 5194 | -7/Zion | Met Imprinter 5224 | -7/Zion | Imprinted 5226 | -7/Zion | Declared Zion's savior 5532 | -7/Zion | Discovered new exit (range 14) 5709 | -7/Zion | Entered Proximity Caves 5709 | -6/Proximity Caves | Accompanied by 4 allies 6127 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6294 | -6/Proximity Caves | Discovered new exit (range 9) 6368 | -6/Proximity Caves | Entered Factory 6368 | -6/Factory | Accompanied by 4 allies 6368 | -6/Factory | Evolved 2 slots: Utility x2 6369 | -6/Factory | Loaded intel: 6 repair station locations 6642 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6643 | -6/Factory | Zion Heavy squad teleported in 6662 | -6/Factory | Zion Thermal Resupply teleported in 6743 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6805 | -6/Factory | Found Prototype Processor 6805 | -6/Factory | Identified Exp. Targeting Computer 7177 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7178 | -6/Factory | Zion Kinetic Resupply teleported in 7191 | -6/Factory | Zion Demo squad teleported in 7249 | -6/Factory | Discovered new exit (range 8) 7304 | -6/Factory | Entered another Factory area 7304 | -5/Factory | Accompanied by 7 allies 7304 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7305 | -5/Factory | Identified exit to Upper Caves 7433 | -5/Factory | Garrison activated, responded to threat 7529 | -5/Factory | Fabricated L-41 Fighter (x3) 7604 | -5/Factory | First assault squad dispatched 7686 | -5/Factory | Garrison activated, responded to threat 7830 | -5/Factory | Entered Upper Caves 7830 | -5/Upper Caves | Accompanied by 1 ally 7833 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7900 | -5/Upper Caves | Learned Factory garrison access intel 7902 | -5/Upper Caves | Lost 4 parts (2u2w) 7929 | -5/Upper Caves | Learned Factory stockpile data 8728 | -5/Upper Caves | Discovered new exit (range 13) 8812 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8819 | -5/Upper Caves | Entered another Upper Caves area 8819 | -5/Upper Caves | Accompanied by 1 ally 9141 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9191 | -5/Upper Caves | Discovered new exit (range 8) 9485 | -5/Upper Caves | Entered Warlord 9551 | -5/Warlord | System corruption cleaned by Quarantine Array 10504 | -5/Warlord | Rebuked by Warlord 10512 | -5/Warlord | Warlord's base attacked by MAIN.C 10862 | -5/Warlord | Warlord forces counterattacked 11161 | -5/Warlord | Spotted B-86 Titan 11175 | -5/Warlord | Spotted Striker 11178 | -5/Warlord | Allies destroyed B-86 Titan 11184 | -5/Warlord | Spotted Striker 11187 | -5/Warlord | Warlord base infiltrated, sounded retreat 11191 | -5/Warlord | Allies destroyed Striker 11208 | -5/Warlord | Spotted B-75 Beast 11236 | -5/Warlord | Lost 5 allies 11270 | -5/Warlord | Discovered new exit (range 18) 11312 | -5/Warlord | Spotted Striker 11312 | -5/Warlord | Spotted Executioner 11312 | -5/Warlord | Spotted Striker 11312 | -5/Warlord | Entered Proximity Caves 11312 | -4/Proximity Caves | Accompanied by 3 allies 11455 | -4/Proximity Caves | P-70 Sage assimilated allied Disruptor 6a 11473 | -4/Proximity Caves | P-70 Sage assimilated allied YV-UN2(c) 11682 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11726 | -4/Proximity Caves | Destroyed 7 combat bots 11848 | -4/Proximity Caves | Discovered new exit (range 5) 11899 | -4/Proximity Caves | Entered Factory 11899 | -4/Factory | Accompanied by 3 allies 11899 | -4/Factory | Evolved 2 slots: Propulsion x2 11900 | -4/Factory | Identified exit to Armory 11901 | -4/Factory | Discovered new exit (range 19) 11902 | -4/Factory | Loaded intel: 4 garrison access locations 11913 | -4/Factory | Zion Heavy squad teleported in 11942 | -4/Factory | Discovered new exit (range 12) 11983 | -4/Factory | Entered Research 11983 | -3/Research | Accompanied by 4 allies 11983 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11993 | -3/Research | Identified exit to DSF 11993 | -3/Research | Entered DSF 11993 | -3/DSF | Accompanied by 4 allies 12003 | -3/DSF | Assembled infested the area 12008 | -3/DSF | Additional patrols routed to DSF 12117 | -3/DSF | Discovered new exit (range 17) 12122 | -3/DSF | Lost 3 allies 12139 | -3/DSF | Entered Research 12139 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12146 | -2/Research | Lost 5 parts (1n2u2w) 12160 | -2/Research | Found Prototype Device 12160 | -2/Research | Identified Exp. Sensor Array 12163 | -2/Research | Found Exp. Sensor Array 12190 | -2/Research | Zion Recon squad teleported in 12301 | -2/Research | Found Exp. Sensor Array 12575 | -2/Research | Zion Infowar Resupply teleported in 12604 | -2/Research | Found Prototype Device 12604 | -2/Research | Identified Exp. ECM Suite 12711 | -2/Research | Discovered new exit (range 11) 12770 | -2/Research | Identified exit to Access 12773 | -2/Research | Entered Access 12773 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12901 | -1/Access | Spotted B-99 Colossus 13473 | -1/Access | Zion Recon squad teleported in 13567 | -1/Access | Zion Experimental squad teleported in 13790 | -1/Access | Spotted B-99 Colossus 14077 | -1/Access | System corruption reached 10% 14100 | -1/Access | Retrieved Zion intel report: Component Stockpiles 14101 | -1/Access | Zion Kinetic Resupply teleported in 14136 | -1/Access | Lost 4 allies 14155 | -1/Access | Core integrity fell below 50% 14160 | -1/Access | Released all parts (7) 14168 | -1/Access | System corruption reached 30% 14173 | -1/Access | Core integrity fell below 20% 14177 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14164_ Acquired Imp. Antigrav System. 14164_ Imp. Antigrav System destroyed. 14165_ Slug penetrates Wall. 14166_ Acquired Imp. Antigrav System. 14170_ P-80 Master resets P-80 Master, system corruption cleaned. 14171_ U-05 Engineer builds a Wall. 14172_ Imp. Antigrav System destroyed. 14172_ P-80 Master suffers critical hit (Burn). 14172_ P-80 Master destroyed. 14175_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14175_ Slammed into G-73 Enforcer. 14175_ Imp. Antigrav System broken. 14175_ Destabilizing: Short circuit. 14175_ Broken Imp. Antigrav System destroyed. 14176_ Slammed into G-73 Enforcer. 14177_ Penetrated by Slug. 14177_ Slug penetrates G-73 Enforcer. 14177_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ??????????????????????????????????!??????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????######### | | ???????????????????????????? ?????????? # ]]] | | ???????????????? ???????? ?????????? # ]]] | | ?????????????? ???????? ?????????? # ]]] | | ?????????????? ??????? ????????? # | | ??????????????# ??????? ????? ?? # | | ??????????????# ??????? ????? ?"" # | | ??????????????# ??????? ???? """ # | | ??????????????# ??????? ?? R" # | | ??????????????# ?????? #? """ ######+ | | ??????????????# ??????# #? "" #????# | | ??????????????# ??????# #???? #????# | | ??????????????# ??????# #??????? ###?## | | ??????????????? ??????# #+#??#+#?### #### | | ???????????????? #####?# # #??# #?# | | ?????????????????? #?# # #??# #?# | | ???????????????????# #?# # #??# #?# | | ???????????????????# #?# # #### #?# | | ???????????????????# #?# !][ ## ### | | ???????????????##### ###= %[! # | | ???????# w! ][[ / % | | ???????????????########*!/### = # ! # | | ??????????????????######/####= ###### # | | ??????????????????# !%g@/[###+###????# #! | | ??????????????????# h ggpp=#??????????# # | | ??????????????????# !]g! #??????????# # | | ??????????????????# !|pp #??????????# #### | | ??????????????????# ![! #??????????# #??? | | ??????????????????# * #??????????########??? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????!???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????=??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 53 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 250 Resistance: TH 30 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Chainsword | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Heavy Laser | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive O-24 Administrator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel Fabricated ------------ Adv. Cryofiber Web | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisAlertBeamcaster Manual? 0 Play Time 01:44:00 Cumulative 267.2 hours Start 2026.08.17 @ 18:25:18 End 2026.08.17 @ 21:45:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf7e4366-e323-420f-98b5-c201c242e862