Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.15 @ 04:13:28 Player: Wer1in Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (944) 944 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 2099 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Aluminum Leg Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Targeting Computer Shield Generator > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Light Armor Plating Advanced Beam Cannon Heavy Assault Rifle Shotgun Shotgun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 29 | 6 5 18 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 1 5 Device 2 | . 1 1 Storage 2 | 1 . 1 Processor 2 | . . 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun 2 | . . 2 Energy Cannon 2 | . . 2 Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 91 | . 91 91 Engine 11 | . 14 10 Leg 22 | . 28 21 Device 13 | . 6 15 Storage 11 | . 14 10 Processor 8 | . . 10 Energy Gun 3 | . . 4 Energy Cannon 5 | . . 6 Ballistic Gun 13 | . 27 10 Naked Turns 6 | . . 6 Heaviest Build 26 | 12 17 26 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | 1 . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 7 | 5 6 7 Most Carried 8 | 4 6 8 Average Carried 5 | 1 4 6 Final Capacity 6 | 6 6 4 Final Carried 6 | 2 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 745 | 204 91 450 Remotely . | . . . Salvage Created 1168 | . 91 1077 Parts 75 | . 8 67 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 4 28 Guns 24 | . 4 20 Cannons 8 | . . 8 Classes Destroyed 7 | . 2 5 Worker 1 | . . 1 Recycler 1 | . . 1 Swarmer 11 | . 3 8 Grunt 12 | . 1 11 Brawler 2 | . . 2 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 7 | . 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1787 | . 145 1642 Core 450 | . 42 408 Absorbed by Shields 152 | . 44 108 Core Remaining (%) 91 | 100 83 . Volleys Fired 77 | . 13 64 Largest 2 | . 2 2 Hottest 113 | . 46 113 Shots Fired 134 | . 26 108 Gun 103 | . 26 77 Cannon 31 | . . 31 Launcher . | . . . Special . | . . . Kinetic 80 | . 26 54 Thermal 26 | . . 26 Explosive . | . . . Electromagnetic 28 | . . 28 Robot Hit Streak 13 | . 4 13 Robot Miss Streak 10 | . 10 5 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 96 | . 12 84 Core Hits 56 | . 5 51 Critical Hits 3 | . . 3 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . . 2 Melee Attacks 3 | . . 3 Impact . | . . . Slashing 3 | . . 3 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1650 | . 121 1529 Guns 1026 | . 121 905 Cannons 431 | . . 431 Explosions 83 | . . 83 Melee 90 | . . 90 Ramming 20 | . . 20 Kinetic 732 | . 121 611 Thermal 451 | . . 451 Explosive . | . . . Electromagnetic 357 | . . 357 Impact . | . . . Slashing 90 | . . 90 Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 22 | . . 22 Message Errors 7 | . . 7 Matter Fused 7 | . . 7 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 4 | . . 4 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . . 45 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 283 | . 6 283 Average Temperature 78 | . 6 80 Received Heat Transfer 466 | . 24 442 Effects 3 | . . 3 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 766 | . . 766 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 568 | . 105 568 Average Influence 190 | . 35 239 Maximum Alert Level 2 | . . 2 Low Security (%) 63 | 100 100 52 Level 1 21 | . . 28 Level 2 15 | . . 19 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 1 5 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 7 50 Peak Tracking Total 9 | . 4 9 Tactical Retreats 7 | . . 7 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 2 7 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 7 21 Successful 16 | . 3 13 Failed 12 | . 4 8 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 21 | . 6 15 Terminals 25 | . 7 18 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 1 | . . 1 Recall Reinforcements 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 2 10 Terminals 10 | . 2 8 Assimilate 3 | . . 3 Botnet 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Tunnel 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events 1 | . . 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1561 | 59 306 1196 Spaces Moved 980 | 34 204 742 Core 31 | 19 . 12 Treads . | . . . Legs 949 | 15 204 730 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 120 | 141 120 119 Slowest Speed 200 | 200 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 44 78 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1220 | 43 240 937 Wait 102 | . 9 93 Move 978 | 33 203 742 Hop . | . . . Pick Up 17 | 4 5 8 Fast Attach 14 | 4 3 7 Attach 11 | 2 . 9 Detach . | . . . Swap 4 | . 2 2 Drop 12 | . 5 7 Fire 77 | . 13 64 Melee 3 | . . 3 Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x2 507 | -9/Materials | Discovered new exit (range 11) 731 | -9/Materials | Discovered new exit (range 6) 1036 | -9/Materials | Lost 4 parts (1n1u2w) 1344 | -9/Materials | Core integrity fell below 50% 1374 | -9/Materials | Destroyed 7 combat bots 1384 | -9/Materials | Discovered new exit (range 14) 1546 | -9/Materials | Released all parts (7) 1548 | -9/Materials | Core integrity fell below 20% 1562 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01546_ Released Imp. Aluminum Leg. 01546_ Released Imp. Sensor Array. 01546_ Released Med. Storage Unit. 01546_ Released Katana. 01546_ Released Lgt. EM Pulse Cannon. 01546_ Released Ion Engine. 01546_ Acquired Imp. Aluminum Leg. 01547_ K-01 Serf collects debris. 01549_ Dropped Imp. Aluminum Leg. 01553_ K-01 Serf collects debris. 01555_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Awaiting botnet instructions. >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad 5XJG195RUZ. 01556_ S-10 Pest destroyed. 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""" ""??#!/ # ""##"T #???? | | ?????# #?######??? ????#==]# "#?"" #???? | | ?????# #############+#######![ ## ####?? ###+# | | ?????# = #######+## | | ?????# | | ?????# """ " " | | ?????# "Y" """ """ | | ?????# """ """ | | ????############## """ """ """ """ | | ????# ???????# "" "" """ """ | | ????# """ ?####### """ """ """ """ | | ????# """ # "" "" | | ????# """ # "" "" | | ????# + " " ####/###### | | ????# [ # # #? | | ????######## # """#? | | ???????????#### " " " # """#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstMiniPod Manual? 0 Play Time 00:33:58 Cumulative 29.7 hours Start 2020.07.15 @ 03:34:09 End 2020.07.15 @ 04:13:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d32c98ee-2e91-411c-9e2f-385ba71b85ff