Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 17:49:51 Player: Ladmageddon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (1514) 1514 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (879) 879 TOTAL SCORE: 7458 Bonus ------- Follower Combat Kills 893 Met Imprinter 300 Was Imprinted 300 Friendly Fire -614 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 28/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Autogun Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Structural Scanner Hardened Medium Armor Plating Force Field Mobile Refinery Mk. CCLXVII Improved Recalibrator > --- WEAPON ----------- Riot Gun Beamcaster Variable Charge Gun > --- INVENTORY -------- Backup Power III Disruptor Cannon Autogun Gauss Rifle Gauss Cannon Mining Claw [Rating: 72] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Mobile Refinery Mk. CCLXVII Device Mobile Refinery Mk. CCLXVII Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 6 | . . 2 . . . 2 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 50 | 7 1 7 . 3 5 4 6 6 1 1 9 Power 6 | 1 . 1 . . 1 1 . . . . 2 Engine 5 | 1 . 1 . . 1 1 . . . . 1 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 9 | 2 . 2 . . 2 . 1 2 . . . Treads 4 | . . . . . 1 . 1 2 . . . Leg 3 | 2 . . . . 1 . . . . . . Wheel 2 | . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 16 | 2 . 2 . 2 . 2 2 2 1 . 3 Device 10 | 1 . 1 . 2 . 2 . 1 . . 3 Storage 2 | 1 . . . . . . . . 1 . . Processor 1 | . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 1 2 . 1 2 1 3 2 . 1 4 Energy Gun 7 | 1 . . . . 1 . 2 1 . 1 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 3 | 1 . 1 . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 5 | . 1 1 . 1 1 . 1 . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . Parts Lost 40 | . . 7 . . . . 6 4 1 . 22 Power 4 | . . . . . . . 1 . . . 3 Propulsion 7 | . . 3 . . . . 1 . . . 3 Utility 14 | . . 2 . . . . 2 2 . . 8 Weapon 15 | . . 2 . . . . 2 2 1 . 8 Highest Loss Streak 21 | . . 5 . . . . 3 2 1 . 21 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 3 7 7 6 7 8 7 4 4 4 4 4 Power 1 | 1 1 1 2 2 1 . . . 1 1 . Propulsion . | 1 2 1 . . . . . . . . . Utility . | . 1 1 1 1 1 1 . . . . . Weapon 3 | 1 2 2 3 3 5 4 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . 1 1 . 2 1 . . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . 1 . . . . . . . . . . Weapon 2 | . . 1 . 1 . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 100 92 66 84 91 66 65 83 92 90 84 Engine 11 | . 14 11 11 11 11 7 9 13 13 13 6 Treads 7 | . . . . . 1 6 7 10 20 20 15 Leg 3 | . 28 18 . . 2 6 . . . . . Wheel 3 | . . 1 11 11 9 . . . . . . Device 21 | . 14 17 . 18 22 16 26 25 22 20 29 Storage 6 | . 14 11 11 11 11 6 1 . 3 6 4 Protection 9 | . . 10 11 11 11 6 1 8 13 13 6 Energy Gun 8 | . 3 . . . 7 6 7 13 19 17 15 Ballistic Gun 4 | . 14 9 11 11 5 . . . . . . Launcher 6 | . 10 11 11 11 8 6 6 5 . . . Peak Build Rating 72 | 7 7 12 10 20 33 47 61 59 59 56 72 Average Rating 36 | 4 7 11 10 17 24 36 47 57 56 54 63 On Entrance 29 | . 7 7 10 10 20 33 47 57 59 50 56 Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 73 | 15 16 22 18 36 40 53 53 45 60 60 73 Greatest Support 110 | 20 20 32 16 16 30 30 100 110 110 110 110 Greatest Overweight (x) 2 | . . 1 1 2 2 1 1 . . . . Average Overweight (x) . | . . . 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 5 15 15 15 Average Capacity 8 | 6 8 8 8 8 8 8 5 5 10 15 14 Most Carried 8 | 6 8 8 6 8 8 8 7 5 5 5 7 Average Carried 5 | 4 7 7 6 7 7 7 4 4 4 4 4 Final Capacity 15 | 8 8 8 8 8 8 8 5 5 15 15 5 Final Carried 8 | 5 8 6 6 8 8 5 5 4 4 5 2 Class Distribution -------------------- 55% | Mutant 30% | Scavenger-Tank 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Matter Collected 1876 | 279 11 526 . 64 157 . 428 238 114 10 49 Remotely 531 | 54 11 466 . . . . . . . . . Salvage Created 2659 | 104 14 639 . . 264 . 1285 265 . . 88 Parts 76 | 5 3 29 . . 10 . 2 20 . . 7 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 20 . . . 18 . . Prevented 1 | . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Combat Hostiles Destroyed 30 | . 3 8 . . 8 . 6 5 . . . Guns 8 | . . 1 . . 2 . 2 3 . . . AOE 22 | . 3 7 . . 6 . 4 2 . . . Classes Destroyed 16 | 2 2 7 . . 2 . 2 1 . . . Worker 6 | . . 3 . . . . . 3 . . . Builder 7 | . . 2 . . . . . 2 . . 3 Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 7 | 1 . 5 . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . Swarmer 8 | . 3 1 . . 1 . . 3 . . . Saboteur 1 | . . . . . 1 . . . . . . Grunt 4 | . . 2 . . 2 . . . . . . Brawler 2 | . . . . . 2 . . . . . . Duelist 2 | . . 1 . . 1 . . . . . . Sentry 5 | . . 4 . . 1 . . . . . . Hunter 2 | . . . . . . . . 2 . . . Compactor 6 | . . . . . . . 6 . . . . Enhanced Grunt 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 12 | 2 4 12 . . 5 . 2 5 . . 3 Combat Bots Only 5 | . 3 3 . . 5 . 2 3 . . . Max Kills in Single Turn 3 | 1 1 3 . . 2 . 2 2 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 2 . . 2 . 1 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Hostile Shots Fired 315 | . 4 48 . . 28 . 4 72 9 . 150 Missed 82 | . 1 12 . . 8 . . 15 4 . 42 Hits 233 | . 3 36 . . 20 . 4 57 5 . 108 Melee 6 | . . . . . 2 . 4 . . . . Projectile 227 | . 3 36 . . 18 . . 57 5 . 108 Critical Strikes 10 | . . 3 . . . . . 1 . . 6 Actively Blocked 1 | . . 1 . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 5251 | . 44 670 . . 543 . 421 1073 84 . 2416 Core 1508 | . 16 113 . . 102 . 186 81 . . 1010 Absorbed by Shields 10 | . . . . . . . . . . . 10 Redirected to Shielding 56 | . . 23 . . 23 . 10 . . . . Regen/Repaired (Parts) 45 | . . . . . . . 45 . . . . Core Remaining (%) 76 | 100 93 . . . 46 . . . . 68 . Volleys Fired 132 | 3 8 48 . . 15 . 27 14 . . 17 Largest 3 | 2 1 1 . . 2 . 2 3 . . 3 Hottest 206 | 70 30 30 . . 103 . 119 206 . . 200 Shots Fired 209 | 6 8 48 . . 25 . 51 40 4 . 27 Gun 110 | 6 . 5 . . 20 . 24 31 4 . 20 Cannon 7 | . . . . . . . . . . . 7 Launcher 92 | . 8 43 . . 5 . 27 9 . . . Special . | . . . . . . . . . . . . Kinetic 29 | 3 . 5 . . 10 . . . . . 11 Thermal 81 | 3 . . . . 10 . 24 29 3 . 12 Explosive 92 | . 8 43 . . 5 . 27 9 . . . Electromagnetic 7 | . . . . . . . . 2 1 . 4 Robot Hit Streak 14 | 4 1 11 . . 14 . 7 6 1 . 7 Robot Miss Streak 6 | . 1 2 . . 3 . 3 1 2 . 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 108 | 4 1 17 . . 14 . 40 13 1 . 18 Core Hits 126 | 3 5 33 . . 32 . 26 20 . . 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | 1 . . . . . . . 2 . . . Burn 3 | 1 . . . . . . . 2 . . . Melee Attacks 3 | . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7533 | 51 220 1360 . . 1208 . 3141 1048 10 . 495 Guns 1612 | 51 . 53 . . 323 . 549 295 10 . 331 Cannons 164 | . . . . . . . . . . . 164 Explosions 5725 | . 220 1301 . . 885 . 2592 727 . . . Melee . | . . . . . . . . . . . . Ramming 32 | . . 6 . . . . . 26 . . . Kinetic 444 | 14 . 53 . . 85 . . . . . 292 Thermal 1280 | 37 . . . . 238 . 549 282 . . 174 Explosive 5725 | . 220 1301 . . 885 . 2592 727 . . . Electromagnetic 52 | . . . . . . . . 13 10 . 29 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 1 11 11 11 5 Average Corruption 6 | . . . . . . 1 1 4 11 11 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . . . . . . 1 7 11 55 3 1 Message Errors 18 | . . . . . . . . 1 15 1 1 Matter Fused 21 | . . . . . . . 3 2 16 . . Heat Flow Errors 11 | . . . . . . . . 2 8 1 . Energy Discharges 8 | . . . . . . . 3 2 3 . . Parts Fused 3 | . . . . . . . . 1 2 . . Data Loss (minor) 6 | . . . . . . . 1 1 3 1 . Data Loss (major) 5 | . . . . . . 1 . . 4 . . Misfires 5 | . . . . . . . . 1 4 . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 128 | . . 42 . . . . 16 70 . . . Projectiles . | . . . . . . . . . . . . Explosions 128 | . . 42 . . . . 16 70 . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 566 | . 21 147 . . 41 . 255 102 . . . Shots 19 | . 1 6 . . 2 . 8 2 . . . Rammed 2 | . . . . . . . . 2 . . . Targets Rammed 3 | . . 1 . . . . . 2 . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 247 | 18 . 22 . . 162 . . 246 247 75 109 Average Temperature 57 | 9 . 6 . . 56 . . 68 85 41 33 Received Heat Transfer 796 | . . 177 . . 132 . . 6 . . 481 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . . . Heat Transferred 2910 | 185 . . . . 525 . 1275 629 . . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . . . . 1 . . . Low Security (%) 90 | 100 100 78 100 . . 100 100 76 . . 100 Level 1 9 | . . 21 . . . . . 23 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 394 | 5 131 394 150 . . 158 30 242 . . 35 Initial 158 | . . 29 150 . . 158 30 . . . 4 Average 57 | 1 60 122 140 . . 126 2 96 . . 2 Influence Increases 2341 | 10 154 738 . . 431 . 64 609 232 . 103 Destroy 0b10 Robot/C 1000 | . 60 160 . . 300 . . 260 160 . 60 Destroy 0b10 Robot/NC 140 | 10 5 65 . . . . . 45 . . 15 Destroy Leader 198 | . 10 66 . . 20 . . 72 30 . . Allied During Kill 242 | . . . . . 111 . . 84 42 . 5 Successful Hack 9 | . 5 4 . . . . . . . . . Disable Machine 345 | . 30 240 . . . . . 60 . . 15 Destroy Structure 407 | . 44 203 . . . . 64 88 . . 8 Influence Decreases 2341 | 10 83 423 256 130 178 165 152 367 427 40 110 Entered New Map 664 | . . 42 236 130 . 95 58 . 90 10 3 Time Decay 1349 | 10 83 311 20 . 178 70 68 227 307 30 45 Lost Part 173 | . . 70 . . . . 26 40 10 . 27 Lost Ally 155 | . . . . . . . . 100 20 . 35 Squads Dispatched 12 | . . 1 . . 1 1 . 5 . . 4 Investigation 1 | . . . . . . 1 . . . . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 8 | . . 1 . . . . . 4 . . 3 Assault 1 | . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Distress Signals 5 | . . 3 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 61 | . 4 11 . . 12 . 6 11 7 . 10 Peak Tracking Total 7 | . 3 4 . . 7 . 2 4 3 . 7 Tactical Retreats 1 | . . 1 . . . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Machines Disabled 23 | . 2 16 . . . . . 4 . . 1 Max in Single Turn 2 | . 1 2 . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Machines Accessed 4 | . 1 1 . . . 1 . . 1 . . Terminals 2 | . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 9 | . 1 4 . . . 3 . . 1 . . Successful 5 | . 1 3 . . . . . . 1 . . Failed 4 | . . 1 . . . 3 . . . . . Catastrophic 1 | . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . . 3 . . . 2 1 . 2 Terminals 5 | . 1 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 5 | . 1 3 . . . . . . 1 . . Record 1 | . . . . . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Total Allies 27 | . . . . 6 . . 18 3 . . . Largest Group 18 | . . . . 6 2 2 18 9 3 2 2 Highest-Rated Group 656 | . . . . 339 132 132 656 280 210 140 140 Highest-Rated Ally 96 | . . . . 96 96 96 96 70 70 70 70 Zionite Dispatches 1 | . . . . . . . . 1 . . . Light 1 | . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 170 | . . . . . 30 . 15 72 40 . 13 Total Damage 3676 | . . . . . 903 . 381 1534 510 . 348 Kills 31 | . . . . . 7 . . 11 10 . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Active Infowar (turns) 2694 | . . 558 . . . . . 176 1505 63 392 Structural 2136 | . . . . . . . . 176 1505 63 392 ECM 558 | . . 558 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Turns Passed 7180 | 59 216 715 53 1825 500 144 1027 622 1505 63 451 Spaces Moved 4437 | 37 136 335 47 1575 304 59 521 315 906 37 165 Core 15 | 15 . . . . . . . . . . . Treads 2034 | . . . . . 31 59 521 315 906 37 165 Legs 444 | 22 136 256 . . 30 . . . . . . Wheels 1944 | . . 79 47 1575 243 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 115 115 130 240 170 166 166 166 166 Average Speed 146 | 91 120 158 115 115 148 240 178 175 166 166 166 Slowest Speed 240 | 120 120 190 115 130 240 240 240 180 166 166 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 36 | 4 32 38 17 92 52 2 97 11 87 4 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . Scrap Searched 9 | . . . . 3 3 . . . 2 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 611 | . 58 255 . . 37 . 166 91 . . 4 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 607 | . 58 255 . . 37 . 166 91 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Total 4899 | 53 181 470 46 1585 330 63 560 346 908 39 318 Wait 224 | . 30 74 . . . . 2 . . . 118 Move 4427 | 36 135 334 46 1574 303 59 520 314 905 36 165 Hop . | . . . . . . . . . . . . Pick Up 41 | 7 5 5 . 5 2 . 4 5 1 2 5 Fast Attach 10 | 5 . . . 1 2 1 1 . . . . Attach 34 | 2 . 6 . 1 . 3 4 6 1 1 10 Detach 3 | . . . . . . . . . 1 . 2 Swap 10 | . 1 1 . 1 3 . 1 2 . . 1 Drop 11 | . 2 1 . 3 4 . 1 . . . . Fire 132 | 3 8 48 . . 15 . 27 14 . . 17 Melee 3 | . . . . . . . . 3 . . . Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 8) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Build established: Mutant 928 | -9/Materials | Lost 5 parts (3n1u1w) 962 | -9/Materials | Discovered new exit (range 16) 991 | -9/Materials | Entered Mines 1036 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1044 | -9/Mines | Entered Zion 1416 | -7/Zion | Learned location of 1 exit from Proximity Caves 1473 | -7/Zion | Given A8's code to call for help 1553 | -7/Zion | Found Prototype Device 1553 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1647 | -7/Zion | Met Imprinter 1668 | -7/Zion | Imprinted 1670 | -7/Zion | Declared Zion's savior 1971 | -7/Zion | Received a visual enhancement algorithm 1972 | -7/Zion | Ran a visual enhancement algorithm 1979 | -7/Zion | Ran a visual enhancement algorithm 2091 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2097 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2742 | -7/Zion | Discovered new exit (range 16) 2869 | -7/Zion | Entered Proximity Caves 2869 | -6/Proximity Caves | Accompanied by 2 allies 2870 | -6/Proximity Caves | Identified exit to Factory 2994 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3108 | -6/Proximity Caves | Core integrity fell below 50% 3239 | -6/Proximity Caves | Learned location of 1 exit from Factory 3369 | -6/Proximity Caves | Entered Factory 3369 | -6/Factory | Accompanied by 2 allies 3369 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3370 | -6/Factory | Identified exit to Lower Caves 3513 | -6/Factory | Sucked down chute 3513 | -6/Factory | Entered Waste 3568 | -6/Waste | 2 allies followed down the chute 3605 | -6/Waste | Spotted C-40 Crusher 3615 | -6/Waste | Destroyed C-40 Crusher 3633 | -6/Waste | Spotted C-40 Crusher 3661 | -6/Waste | Crushed by Compactor (1 part destroyed) 3664 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3667 | -6/Waste | Destroyed C-40 Crusher 3673 | -6/Waste | Spotted C-40 Crusher 3680 | -6/Waste | Spotted C-40 Crusher 3689 | -6/Waste | Destroyed C-40 Crusher 3694 | -6/Waste | Lost 3 parts (1p1u1w) 3702 | -6/Waste | Destroyed C-40 Crusher 3724 | -6/Waste | Spotted C-40 Crusher 3740 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3756 | -6/Waste | Crushed by Compactor (1 part destroyed) 3761 | -6/Waste | Destroyed C-40 Crusher 3786 | -6/Waste | Spotted C-40 Crusher 3787 | -6/Waste | Lost 3 parts (1n1u1w) 3802 | -6/Waste | Destroyed C-40 Crusher 3887 | -6/Waste | Discovered new exit (range 13) 3916 | -6/Waste | Warlord forces began an assault 4540 | -6/Waste | Entered Factory 4540 | -6/Factory | Accompanied by 9 allies 4687 | -6/Factory | Build established: Tank 4776 | -6/Factory | Lost 7 allies 4910 | -6/Factory | Crushed by falling debris 4910 | -6/Factory | System corruption reached 10% 5141 | -6/Factory | Zion Light squad teleported in 5155 | -6/Factory | Discovered exit to Lower Caves (range 5) 5162 | -6/Factory | Entered Lower Caves 5162 | -6/Lower Caves | Accompanied by 3 allies 5394 | -6/Lower Caves | Build established: Scavenger-Tank 5471 | -6/Lower Caves | Encountered a Warlord checkpoint 5862 | -6/Lower Caves | Entered a destroyed Warlord outpost 6349 | -6/Lower Caves | Learned 4 Factory zone layouts 6566 | -6/Lower Caves | Discovered new exit (range 13) 6667 | -6/Lower Caves | Entered another Lower Caves area 6667 | -6/Lower Caves | Accompanied by 2 allies 6719 | -6/Lower Caves | Discovered new exit (range 8) 6730 | -6/Lower Caves | Entered Factory 6730 | -5/Factory | Accompanied by 2 allies 6730 | -5/Factory | Evolved 2 slots: Utility x2 6731 | -5/Factory | Identified exit to Factory 7173 | -5/Factory | Core integrity fell below 50% 7179 | -5/Factory | Core integrity fell below 20% 7181 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Gauss Rifle destroyed. Mining Claw destroyed. K-01 Serf collects debris. Variable Charge Gun destroyed. K-01 Serf collects debris. Adv. Heat Sink destroyed. Beamcaster destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Disruptor Cannon destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. F=, ,AQHGMOSXTZH LEX KR4MGCQ Map ----- +----------------------------------------------------+ | """ #[ ##?????????????????????????? | | """ # ##?????????????????????????? | | # ##?????????????????????????? | | # """ ##?????????????????????????? | | ########## """ [[##?????????????????????????? | | #### """ ##?????????????????????????? | | """" #### "" ##?????????????????????????? | | """" #### "" ##?????????????????????????? | | """" #### ##?????????????????????????? | | """" #### ##?????????????????????????? | | """" #####+#######+####?????????????????????????? | | """" ##### ## # ####?????????????????????????? | | ##??# ## =# ##???????????????????????????? | | ##??# ## # ##???????????????????????????? | | ##??# ## # ########### ?????????????????? | | ##?## ## =#!########### "????????????????? | | ##?# # !!%+! % / ?????????????????? | | ########## # !! #! % ##?## ?????????????????? | | # # %!##?????????????????????? | | # % # %%=##?????????????????????? | | ???????????? ###### %""gk##?????????????????????? | | ???????????? ###### "k"!=##?????????????????????? | | ????????????????### ""%xH##?????????????????????? | | ????????????????### """x|##?????????????????????? | | ????????????????### gg%u%##?????????????????????? | | ?????????????????## *p!@##?????????????????????? | | ?????????????????#####=#####?????????????????????? | | ?????????????????##### #####?????????????????????? | | ????????????????????## ##????????????????????????? | | ????????????????????## ##????????????????????????? | | ????????????????????## ##????????????????????????? | | ?????????????????????? ##????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Oh No You Don't! Challenges ------------ None Game ------ Seed MassSalvagingMesh Manual? 0 Play Time 00:53:58 Cumulative 17.0 hours Start 2025.06.22 @ 16:56:39 End 2025.06.22 @ 17:49:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: a0f89b88-aebe-475f-a6f6-39a9a65724ac