Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 03:09:42 Player: Somberlain Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (398) 1990 Value Destroyed (16396) 16396 Prototype IDs (74) 1480 Alien Tech Used (1) 200 Bonus (11775) 11775 TOTAL SCORE: 42541 Bonus ------- High Alert Combat Kills 2136 Follower Combat Kills 2820 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -481 Cogmind --------- Core Integrity 1088/1600 Matter 300/300 Energy 9/100 System Corruption 22% Temperature Cool (2) Movement Walking (260) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Centrium Leg > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Trap Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Force Field Experimental Hacking Suite > --- WEAPON (6) ------- Plasma Lance Enhanced Force Lance > --- INVENTORY (20) --- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg Experimental Cooling System Stasis Canceller Advanced Force Field Improved Corruption Screen Advanced Recalibrator Transdimensional Reconstructor Tactical Quantum Warhead Improved Remote Datajack Advanced Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Trap Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Force Booster Advanced Force Field Experimental Hacking Suite > --- WEAPON ----------- Tactical Quantum Warhead Plasma Lance Plasma Lance Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Biometal Leg Biometal Leg Centrium Leg Heavy Shield Leg Experimental Cooling System Stasis Canceller Advanced Force Field Improved Corruption Screen Advanced Recalibrator Transdimensional Reconstructor Improved Remote Datajack Advanced Remote Datajack Plasma Cutter [Rating: 200] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Utility Advanced Melee Analysis Suite Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Launcher Scatter Rocket Array Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Slots Evolved 18 | . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Utility 9 | . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . 2 . 1 1 Weapon 4 | . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Attached 259 | 6 5 17 . 1 1 9 5 10 6 1 . 2 11 . 30 . 2 . 26 8 2 5 11 3 2 3 4 18 38 14 19 Power 39 | 1 3 3 . . . . . 1 . . . . 1 . 4 . . . 4 . . 1 . . . 2 . 2 7 3 7 Engine 12 | 1 2 3 . . . . . 1 . . . . . . 2 . . . 3 . . . . . . . . . . . . Core 6 | . 1 . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . 1 . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 7 3 7 Propulsion 78 | 2 . 8 . . . 3 . 2 3 1 . 2 . . 13 . . . 9 3 . 3 4 . 2 . 2 4 9 3 5 Treads 10 | 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 68 | . . . . . . 3 . 2 3 1 . 2 . . 13 . . . 9 3 . 3 4 . 2 . 2 4 9 3 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 1 2 . . 1 5 . 4 2 . . . 8 . 5 . 2 . 6 4 1 1 7 3 . 1 1 7 9 7 7 Device 34 | . . 1 . . . 2 . 1 . . . . 4 . 1 . . . 2 1 1 1 2 2 . . 1 3 8 2 2 Storage 5 | 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Processor 30 | . . . . . . 1 . 1 2 . . . 4 . 1 . 2 . 2 3 . . 3 1 . . . 3 1 2 4 Hackware 8 | . . . . . . . . . . . . . . . 2 . . . 1 . . . 2 . . . . . . 2 1 Protection 8 | . . 1 . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 4 . 1 . 1 5 3 1 . . . 2 . 8 . . . 7 1 1 . . . . . 1 5 13 1 . Energy Gun 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Slashing Weapon 29 | . . 3 . 1 . . 2 2 1 . . . 2 . 8 . . . 7 1 1 . . . . . . . 1 . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 2 . . . 2 2 1 . . . . 1 . 1 . . . 4 . . 1 . . . 3 . 6 6 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Parts Lost 90 | . . . . . . 3 . 2 3 1 . 2 2 2 10 . . . 10 4 5 . 2 . 1 . 8 3 11 2 19 Power 14 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . 2 . 2 1 6 Propulsion 27 | . . . . . . 1 . 1 2 1 . 2 1 . 5 . . . 3 1 1 . . . 1 . 3 1 2 . 2 Utility 27 | . . . . . . 1 . 1 1 . . . . 1 3 . . . 1 2 1 . 1 . . . . 1 6 . 8 Weapon 22 | . . . . . . 1 . . . . . . . 1 1 . . . 5 1 3 . 1 . . . 3 1 1 1 3 Highest Loss Streak 11 | . . . . . . 1 . 1 2 1 . 2 1 2 4 . . . 6 1 5 . 1 . 1 . 6 1 2 2 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Average Backups 16 | . 4 9 10 10 9 11 13 14 14 15 15 15 14 15 16 20 20 20 18 16 14 17 18 19 19 20 19 19 19 18 18 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 3 3 3 2 . 1 2 1 2 2 1 1 . . . 1 Propulsion 2 | . . . 1 1 1 1 . . . . . . . . 2 3 3 3 2 4 3 4 5 4 4 4 4 3 4 5 4 Utility 5 | . 1 2 2 2 1 1 6 6 4 5 5 5 4 5 5 4 4 4 5 3 5 6 7 10 10 11 11 10 10 8 7 Weapon 3 | . . 3 4 4 4 4 4 5 7 7 7 7 7 7 5 8 8 8 5 4 1 1 1 1 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . . . . . 1 . 2 1 . . . 3 . 6 . . . 3 3 1 . 1 1 . . . 5 2 1 13 Power 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 2 . 4 Utility 21 | . . . . . . . . 2 1 . . . 2 . 2 . . . 3 2 . . . . . . . 4 . . 5 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Tool/Special 6 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 3 Average Slot Usage (%) 92 | . 85 95 100 100 100 80 89 87 99 99 100 99 93 84 96 100 99 100 80 90 84 90 97 94 93 94 76 90 95 97 92 Engine 4 | . 14 10 11 11 11 9 9 7 7 7 7 7 . . 2 6 6 6 6 5 5 2 . . . . . 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 1 2 8 11 11 Treads 4 | . 28 31 33 33 33 16 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . . 9 27 25 29 29 30 29 22 20 25 26 26 26 16 22 19 23 26 26 25 26 22 22 22 21 19 Device 5 | . . 1 . . . 4 8 5 7 7 7 7 2 17 8 . . . 1 3 5 7 10 5 5 4 5 8 11 8 9 Storage 6 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 5 4 5 5 5 5 5 5 5 4 4 4 4 Processor 15 | . . . . . . . 9 7 11 7 7 7 18 13 15 20 28 33 23 17 17 17 10 21 21 21 19 24 20 17 19 Hackware 2 | . . . . . . . . . . . . . . . 4 13 4 . . 3 . . 9 5 5 5 5 3 . 7 7 Protection 2 | . . 8 11 11 11 3 . 2 2 7 7 7 10 . 1 . . . . . . . . . . . . . 2 3 1 Ballistic Gun 1 | . 24 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 9 1 . . Slashing Weapon 19 | . . 25 33 33 33 26 26 28 30 30 30 30 26 21 25 26 26 26 22 28 27 29 24 21 21 21 8 4 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 18 19 Peak Build Rating 200 | 6 8 22 22 27 27 35 38 45 48 50 50 52 60 60 79 77 81 81 95 94 88 92 119 115 113 112 108 143 176 192 200 Average Rating 86 | 4 6 18 22 24 24 27 35 39 45 48 50 50 57 54 66 77 79 81 81 83 76 86 115 112 111 108 89 116 158 187 187 On Entrance 69 | . 6 8 22 22 27 24 34 36 45 48 50 50 51 60 45 77 77 81 81 88 88 80 92 114 112 109 108 82 143 167 191 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 12 18 27 27 28 28 41 36 45 45 45 45 45 50 40 66 64 64 64 86 76 82 79 87 79 79 79 72 115 138 143 144 Greatest Support 150 | 40 40 63 63 63 63 63 40 50 60 65 65 70 65 50 76 76 76 76 76 76 76 86 128 128 128 118 118 131 150 150 150 Greatest Overweight (x) 2 | . . . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 9 10 10 10 10 14 15 15 15 15 15 15 15 15 17 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 7 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 4 9 10 10 9 11 13 14 14 15 15 15 14 15 16 20 20 20 18 17 15 18 18 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 7 10 10 10 9 12 14 15 15 15 15 15 15 15 20 20 20 20 20 18 16 19 20 19 20 20 20 20 20 19 20 Class Distribution -------------------- 43% | Gladiator 16% | Mutant 14% | Scavenger-Gladiator 13% | Hacker-Gladiator 4% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Extension Commander-Gladiator | -5/Cetus Commander-Gladiator | -5/Archives Hacker-Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Gladiator | -3/Armory Hacker-Gladiator | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Matter Collected 6644 | 233 174 277 . . 20 115 90 115 80 15 . 25 135 . 609 . 67 41 640 797 205 73 420 105 28 89 175 543 776 157 640 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20424 | . 280 1086 . . 175 937 588 386 316 497 . 163 408 . 2265 . . 159 2386 2303 55 39 841 43 137 320 190 1199 2230 882 2539 Parts 937 | . 15 61 . . 10 49 24 16 18 13 . 4 18 . 99 . . 10 109 63 1 3 48 1 6 5 9 28 126 51 150 Haulers Intercepted 30 | . . 5 . . . 2 5 1 . . . . . . 5 . . . 1 . . . 1 . . . . 8 . 1 1 Recyclers Shooed 5 | . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 13 12 . 8 . . . . . 15 . . . . . 1 4 5 7 . . . . Prevented 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Combat Hostiles Destroyed 262 | . 8 15 . . . 13 1 4 6 5 . 4 2 . 31 . . 2 35 27 1 . 13 . 2 . 5 3 35 9 41 Melee 177 | . . 7 . . . 13 1 4 6 5 . 4 2 . 18 . . 2 21 18 . . 7 . 2 . 2 . 27 8 30 Guns 18 | . 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . AOE 62 | . . . . . . . . . . . . . . . 13 . . . 14 9 1 . 6 . . . 3 . 5 . 11 Classes Destroyed 21 | . 3 4 . . 1 1 . 1 2 1 . 1 . . 1 . . 1 1 1 . . 1 . . . . 1 1 . . Worker 40 | . 1 4 . . 5 6 3 2 . . . . . . 2 . . . 7 1 . . 3 . . . . 2 . 2 2 Builder 7 | . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 2 . . 1 Tunneler 10 | . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . 3 . . . . 1 . 2 . Hauler 30 | . . 5 . . . 2 5 1 . . . . . . 5 . . . 1 . . . 1 . . . . 8 . 1 1 Recycler 28 | . . 2 . . 1 1 2 1 . . . . 2 . 3 . . . 4 7 . . . . . . . 1 . . 4 Minesweeper 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . 1 . . . . . . . . 1 . . . . 2 1 . . . . . . . 2 . 1 Swarmer 54 | . 3 3 . . . 3 . . . . . . . . 8 . . . 4 . . . 4 . . . 1 1 10 . 17 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 88 | . 5 5 . . . 6 1 3 2 4 . 2 . . 12 . . . 15 12 . . 5 . 2 . 1 . 4 2 7 Brawler 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 Duelist 5 | . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . . Sentry 34 | . . 7 . . . 4 . . . . . . 1 . 5 . . . 4 5 . . . . . . 1 . 5 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 9 | . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . 2 . . . 2 Programmer 57 | . . . . . . . . 1 2 . . . 1 . 4 . . 2 11 . . . 3 . . . . 1 13 5 14 Behemoth 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 5 6 . . 1 6 3 3 2 4 . 2 2 . 8 . . 1 5 8 2 1 9 1 2 . 3 3 5 7 9 Combat Bots Only 9 | . 5 6 . . . 4 1 2 2 4 . 2 1 . 5 . . 1 4 6 1 . 5 . 2 . 3 1 4 7 9 Max Kills in Single Turn 6 | . 1 1 . . 1 1 1 1 1 1 . 1 1 . 4 . . 1 3 6 1 1 4 1 1 . 1 1 2 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . 4 . . . 3 5 1 . 2 . . . 1 . 2 . 6 Melee 2 | . . 1 . . . 1 1 1 1 1 . 1 1 . 1 . . 1 1 2 . . 1 . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Hostile Shots Fired 1773 | . 31 107 . . . 37 4 27 38 20 . 27 34 1 191 . . 37 158 93 28 . 57 6 15 . 83 5 407 70 297 Missed 606 | . 7 23 . . . 8 1 9 15 6 . 13 16 . 88 . . 17 52 33 10 . 16 3 1 . 25 2 150 13 98 Deflected 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Hits 1167 | . 24 84 . . . 29 3 18 23 14 . 14 18 1 103 . . 20 106 60 18 . 41 3 14 . 58 3 257 57 199 Melee 17 | . . . . . . . . 2 1 . . . . 1 . . . . . 2 . . . . . . . . 2 . 9 Projectile 1150 | . 24 84 . . . 29 3 16 22 14 . 14 18 . 103 . . 20 106 58 18 . 41 3 14 . 58 3 255 57 190 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Critical Strikes 71 | . 1 8 . . . 3 1 . 1 2 . 2 . . 3 . . 1 3 2 3 . 3 . 2 . 2 . 16 5 13 Part Disruptions 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 1 . Damage Taken 21765 | . 261 1103 . . . 400 48 306 409 240 . 274 159 45 1696 . . 339 2064 1288 421 . 870 18 287 . 1104 155 5332 1344 3602 Core 2952 | . 11 192 . . . 14 16 61 . 16 . . 6 . 197 . . 46 457 264 62 . 105 . 48 . 187 . 592 166 512 Absorbed by Shields 2144 | . . . . . . 20 . . . . . . . . . . . . . 235 121 . . . . . . 96 551 . 1121 Regen/Repaired (Parts) 325 | . . 104 . . . . 19 . . . . . . . . . 36 . . . . . . . . . . 166 . . . Core Remaining (%) 72 | 100 95 . . . 52 . 94 . . . . 89 . . . . . 70 . . . 21 . . . . 70 . 54 88 68 Volleys Fired 112 | . 24 24 . . . . . . . . . . . . 4 . . . 15 5 4 . 5 . . . 5 13 8 . 5 Largest 3 | . 2 3 . . . . . . . . . . . . 1 . . . 2 2 2 . 1 . . . 2 3 1 . 1 Hottest 100 | . 70 85 . . . . . . . . . . . . 50 . . . 88 95 88 . 50 . . . 80 100 80 . 20 Shots Fired 189 | . 48 50 . . . . . . . . . . . . 4 . . . 16 8 6 . 5 . . . 10 28 9 . 5 Gun 131 | . 48 50 . . . . . . . . . . . . . . . . . . . . . . . . 5 28 . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 57 | . . . . . . . . . . . . . . . 4 . . . 16 8 6 . 5 . . . 5 . 8 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 118 | . 39 46 . . . . . . . . . . . . . . . . . . . . . . . . 5 28 . . . Thermal 10 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive 49 | . . . . . . . . . . . . . . . 4 . . . 16 8 6 . 5 . . . 5 . . . 5 Electromagnetic 12 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 21 | . 6 12 . . . . . . . . . . . . 2 . . . 6 21 8 . 6 . . . 8 8 4 . 1 Robot Miss Streak 8 | . 3 3 . . . . . . . . . . . . 8 . . . 1 4 1 . 4 . . . 5 3 6 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 947 | . 26 85 1 . 9 43 24 24 24 22 . 10 12 . 118 . . 10 95 87 6 2 30 3 9 8 19 46 116 34 84 Core Hits 705 | . 15 34 . . 3 17 8 8 9 8 . 6 3 . 68 . . 5 80 129 44 1 70 1 4 3 26 17 64 19 63 Critical Kills 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 1 . Critical Strikes 126 | . 2 3 . . . 1 3 3 4 . . 2 2 . 24 . . 1 15 9 . . 2 . 1 . 1 7 22 5 19 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Smash 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 1 . Sever 73 | . . 3 . . . 1 3 3 4 . . 2 2 . 24 . . 1 15 9 . . 2 . 1 . 1 2 . . . Impale 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 19 Melee Attacks 1237 | . . 59 1 . 11 52 40 36 36 35 . 11 18 . 151 . 1 18 157 110 . 3 51 7 11 10 11 28 186 59 135 Impact 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 49 5 . Slashing 850 | . . 59 1 . 11 52 40 36 36 35 . 11 18 . 151 . 1 18 157 110 . 3 51 7 11 10 11 19 2 . . Piercing 324 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 54 135 Sneak Attacks 152 | . . 14 1 . 9 13 12 5 . . . . 2 . 16 . . 4 10 17 . 2 7 3 . . . 16 2 6 13 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . 2 . 2 Follow-up Attacks 258 | . . 12 . . . 3 4 5 8 3 . 1 1 . 34 . . . 28 32 . . 9 1 3 2 2 5 49 17 39 Martial Strikes 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Damage Inflicted 59727 | . 297 2478 67 . 876 2506 1598 1130 981 1295 . 487 726 . 7408 . . 614 6475 7094 1019 197 3192 252 404 724 1119 2545 6750 2412 7081 Guns 1338 | . 290 383 . . . . . . . . . . . . . . . . . . . . . . . . 80 585 . . . Cannons 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . Explosions 12954 | . . . . . . . . . . . . . . . 1746 . . . 2268 3078 1019 . 1702 . . . 592 . 713 . 1836 Melee 45241 | . . 2095 67 . 876 2506 1598 1130 981 1295 . 487 726 . 5662 . . 614 4170 4016 . 197 1490 252 404 724 447 1960 5887 2412 5245 Ramming 152 | . 7 . . . . . . . . . . . . . . . . . 37 . . . . . . . . . 108 . . Kinetic 1232 | . 240 327 . . . . . . . . . . . . . . . . . . . . . . . . 80 585 . . . Thermal 1211 | . 50 . . . . . . . . . . . . . 667 . . . 413 . . . . . . . . . 81 . . Explosive 11161 | . . . . . . . . . . . . . . . 1079 . . . 1855 3078 1019 . 1702 . . . 592 . . . 1836 Electromagnetic 730 | . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . 674 . . Impact 2531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 845 1407 279 . Slashing 30935 | . . 2095 67 . 876 2506 1598 1130 981 1295 . 487 726 . 5662 . . 614 4170 4016 . 197 1490 252 404 724 447 1115 83 . . Piercing 11775 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4397 2133 5245 Highest Corruption 38 | . . . . . . . 1 . . . . . 1 9 13 13 13 . 9 11 11 11 5 5 5 5 5 . 38 2 22 Average Corruption 8 | . . . . . . . 1 . . . . . 1 7 10 13 13 . 5 9 11 11 4 5 5 5 5 . 19 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 316 | . . . . . . . 2 . . . . . . 4 62 . 6 . 42 41 17 5 5 9 11 4 11 . 70 2 25 Message Errors 69 | . . . . . . . 1 . . . . . . 1 12 . 4 . 10 8 4 1 1 1 1 1 4 . 11 1 8 Matter Fused 89 | . . . . . . . . . . . . . . 1 21 . 1 . 12 12 2 2 2 3 2 1 1 . 21 . 8 Heat Flow Errors 36 | . . . . . . . . . . . . . . 1 8 . . . 4 3 2 . . 2 2 1 2 . 7 . 4 Energy Discharges 39 | . . . . . . . . . . . . . . 1 5 . 1 . 5 4 4 1 1 3 3 . 1 . 9 . 1 Parts Rejected 7 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 3 . . Parts Fused 6 | . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . 1 . 1 Data Loss (minor) 43 | . . . . . . . . . . . . . . . 7 . . . 6 8 4 1 . . 3 . 2 . 9 1 2 Data Loss (major) 16 | . . . . . . . . . . . . . . . 3 . . . 4 2 . . 1 . . . 1 . 4 . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5741 | . . 71 27 . 295 455 221 101 15 272 . 29 53 . 417 . . 126 403 348 7 41 372 108 16 217 . 415 783 319 630 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 346 | . . . . . . . . . . . . . . . 79 . . . 109 14 7 . 31 . . . . . . . 106 Melee 5395 | . . 71 27 . 295 455 221 101 15 272 . 29 53 . 338 . . 126 294 334 . 41 341 108 16 217 . 415 783 319 524 Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 . Impact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | . . . . . . . . . . . . . . . 47 . . . 93 111 58 . 108 . . . 18 . . . 102 Shots 19 | . . . . . . . . . . . . . . . 1 . . . 2 6 3 . 4 . . . 1 . . . 2 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 54 257 . . . 2 . . . 8 . 9 . 103 274 . . . 168 165 186 . 17 245 273 93 182 . 224 8 265 Average Temperature 79 | . 18 50 . . . 2 . . . 8 . 5 . 62 102 . . . 73 85 84 . 12 106 123 48 95 . 78 8 108 Received Heat Transfer 3388 | . 96 537 . . . 221 45 135 36 144 . 133 36 . 411 . . 9 333 215 57 . 27 . 69 . 45 . 536 135 168 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Total Turns 247 | . . . . . . . . . . . . . . . . . . . 247 . . . . . . . . . . . . Longest Duration 57 | . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Parts Fried 20 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 2 . Impact Corruptions 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 18 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 1 . . . . . . . 2 . 2 . . . . . . . . . . . Heat Transferred 1109 | . 222 . . . . . . . . . . . . . 400 . . . 350 . . . . . . . . . 137 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Maximum Alert Level 4 | . . . . . . . 2 1 . . . . 2 . 3 . . . 3 3 2 1 4 . . . . . 2 1 3 Low Security (%) 54 | 100 100 100 100 . 100 100 59 84 . . . . 6 100 24 . . . 58 . . . 37 . . . . 100 54 . 60 Level 1 15 | . . . . . . . 26 15 . . . . 72 . 43 . . . 7 . . 100 1 . . . . . 8 100 . Level 2 16 | . . . . . . . 14 . . . . . 21 . 5 . . . 10 71 100 . 1 . . . . . 37 . 15 Level 3 12 | . . . . . . . . . . . . . . . 26 . . . 23 28 . . 44 . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1149 | . 114 141 13 . 5 144 525 227 . . . . 450 70 764 . . . 1017 939 638 393 1149 . . . . 33 661 346 1010 Initial 522 | . . 44 13 . . . 42 227 . . . . 450 70 7 . . . . 496 522 245 119 . . . . . 4 346 187 Average 282 | . 23 61 1 . . 64 213 139 . . . . 317 46 360 . . . 280 636 562 353 681 . . . . 6 252 283 345 Influence Increases 13516 | . 240 542 . . 35 429 949 340 175 137 . 60 583 . 1351 . . 270 1554 1245 404 208 1448 5 101 15 110 195 1345 304 1471 Destroy 0b10 Robot/C 6380 | . 160 300 . . . 260 300 160 120 100 . 40 40 . 620 . . 140 700 680 160 80 520 . 80 . 100 60 760 180 820 Destroy 0b10 Robot/NC 750 | . 5 60 . . 35 50 75 25 . 15 . 10 10 . 70 . . 10 70 75 10 5 55 5 . 15 . 70 10 25 45 Destroy Leader 1338 | . 30 110 . . . 66 94 32 40 20 . 10 20 . 160 . . 40 152 96 . . 82 . 10 . 10 46 164 42 114 Allied During Kill 1166 | . . . . . . . 294 29 . 2 . . . . . . . 65 . 206 111 85 349 . 11 . . . 14 . . Successful Hack 240 | . . 27 . . . 8 30 27 . . . . . . 70 . . . 5 14 . . 24 . . . . . 20 . 15 Select Force Hacks 150 | . 30 30 . . . 30 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . . . . . . . 60 30 . . . . 45 . 150 . . . 225 15 15 30 120 . . . . 15 120 . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 1362 | . . . . . . . 6 7 . . . . 3 . 131 . . . 312 144 108 8 148 . . . . 4 62 27 402 Advance Influence 450 | . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 630 | . 15 15 . . . 15 15 30 15 . . . 15 . 150 . . 15 90 15 . . . . . . . . 180 30 30 Influence Decreases 12572 | . 134 612 36 . 35 328 549 748 268 137 . 58 384 191 602 282 477 270 541 1325 723 479 734 582 322 274 110 186 693 653 839 Entered New Map 4057 | . . 62 23 . . . 59 274 35 . . . 2 131 3 282 477 . . 517 411 369 224 392 92 259 . . 5 315 125 Time Decay 6439 | . 134 446 13 . 35 298 324 294 203 127 . 58 262 40 499 . . 243 445 458 222 70 440 190 160 15 80 166 451 318 448 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . Lost Part 813 | . . . . . . 30 . 20 30 10 . . 20 20 100 . . . 96 40 50 . 20 . 10 . 30 20 107 20 190 Lost Ally 707 | . . . . . . . 40 160 . . . . . . . . . 27 . 160 40 40 50 . 60 . . . 130 . . Purge Threat 456 | . . 104 . . . . 126 . . . . . . . . . . . . 150 . . . . . . . . . . 76 Squads Dispatched 69 | . 2 2 . . . 1 3 1 . . . . 2 . 16 . . . 9 5 . . 6 . . . . 3 11 2 6 Investigation 9 | . 1 1 . . . 1 3 . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . Extermination 26 | . . . . . . . . 1 . . . . 1 . 4 . . . 5 . . . 2 . . . . . 6 2 5 Reinforcement 19 | . 1 1 . . . . . . . . . . . . 4 . . . 3 3 . . 1 . . . . 2 4 . . Assault 8 | . . . . . . . . . . . . . . . 2 . . . . 2 . . 2 . . . . . 1 . 1 Garrison 7 | . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Distress Signals 24 | . . 3 . . . 1 1 1 . . . . 1 . 2 . . . 4 2 2 . 1 . . . . 3 . 2 1 Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . . 69 . . 4 . . . . 2 31 . . Distress Signals 104 | . . . . . . . . . . . . . . . . . . . . 69 . . 4 . . . . . 31 . . Times Spotted 449 | . 12 30 . . . 17 13 7 7 5 . 7 3 6 59 . . 9 41 40 10 4 22 2 2 . 7 14 71 12 49 Peak Tracking Total 22 | . 3 6 . . . 4 4 5 3 4 . 4 2 6 7 . . 3 7 7 5 1 4 2 2 . 3 3 22 5 7 Tactical Retreats 36 | . 1 1 . . . 1 1 2 1 . . . 1 . 9 . . 1 2 1 . . . . . . 2 . 9 1 3 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Traps Triggered 7 | . 1 . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . 2 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Disabled 59 | . . . . . . . 4 2 . . . . 3 . 10 . . . 15 1 1 2 9 . . . . 1 8 . 3 Max in Single Turn 9 | . . . . . . . 1 1 . . . . 1 . 6 . . . 9 1 1 . 2 . . . . 1 2 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Accessed 96 | . 3 6 . 1 . 4 12 3 . . 3 . 8 . 18 . . . 7 5 . . 5 . 2 4 . 1 5 . 9 Terminals 47 | . 2 4 . . . 2 9 3 . . . . 3 . 6 . . . 2 5 . . 3 . . . . . 3 . 5 Fabricators 4 | . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . Repair Stations 10 | . . 1 . . . . 1 . . . . . 1 . 2 . . . 1 . . . 1 . . . . 1 1 . 1 Recycling Units 16 | . 1 1 . . . 1 2 . . . . . 3 . 5 . . . 1 . . . . . . . . . 1 . 1 Scanalyzers 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . . . . . . 2 Total Hacks 231 | . 6 13 . 1 . 6 32 10 . . 20 . 16 . 30 . . . 18 10 . . 17 . 4 17 . 4 12 . 15 Successful 109 | . 2 8 . 1 . 3 11 4 . . 20 . 3 . 12 . . . 5 2 . . 7 . 4 17 . 3 3 . 4 Failed 121 | . 4 5 . . . 2 21 6 . . . . 13 . 18 . . . 13 8 . . 10 . . . . 1 9 . 11 Catastrophic 36 | . 1 1 . . . 2 5 2 . . . . 3 . 5 . . . 3 5 . . 4 . . . . . 3 . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 4 7 . 1 . 5 16 10 . . . . 3 . 7 . . . 6 5 2 . 11 . . . . . 9 . 4 Terminals 115 | . 5 7 . . . 3 27 10 . . . . 6 . 9 . . . 5 10 . . 14 . . . . . 9 . 10 Fabricators 12 | . . . . . . . . . . . . . 3 . 2 . . . 7 . . . . . . . . . . . . Repair Stations 24 | . . 5 . . . . 2 . . . . . 2 . 5 . . . 1 . . . 2 . . . . 4 2 . 1 Recycling Units 22 | . 1 1 . . . 1 3 . . . . . 5 . 7 . . . 2 . . . . . . . . . 1 . 1 Scanalyzers 4 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . . . . . 5 . . . 3 . . . 1 . . . . . . . 3 Terminal Hacks 61 | . 1 2 . 1 . 1 7 3 . . 20 . . . 1 . . . . 2 . . 1 . 4 17 . . . . 1 Record 11 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 5 . . . . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . . . . . 3 2 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . . . 1 . . . 3 . . . . . . . . 1 . . . . . 4 . . . . . Open Door 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 1 . 1 . . . 3 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 11 | . . 4 . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . 3 . . . Scan Component 6 | . . 2 . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Repair 4 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . . . . . . . . . . . . . 2 . 4 . . . 1 . . . . . . . . . . . 1 Retrieve Components 8 | . . . . . . . . . . . . . 2 . 4 . . . 1 . . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Unauthorized Hacks 20 | . 1 2 . . . 1 2 1 . . . . . . 4 . . . . . . . 4 . . . . . 3 . 2 Terminals 15 | . . 1 . . . . . 1 . . . . . . 4 . . . . . . . 4 . . . . . 3 . 2 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Botnet 12 | . . 1 . . . . . 1 . . . . . . 4 . . . . . . . 2 . . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 2 5 . . . 2 9 3 . . . . 6 . 13 . . . 6 5 . . 4 . . . . 1 4 . 8 Full Trace Events 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 10 . . . . . 13 . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Time 191 | . . 64 . . . . 38 . . . . . . . . . . . . . . . . . . . . 89 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . . . . . . . . . . . . . 5 . 23 . . . 10 . . . . . . . . . . . 8 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . 1 . . . . . . . . . 7 . . . . . . . . 6 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Total Allies 45 | . . . . . . . 10 . . 1 . . . . . . 5 . . 13 5 . 1 . 3 . . . 7 . . Largest Group 10 | . . . . . . . 10 8 . 1 . . . . . . 5 5 . 7 8 7 4 . 3 . . . 4 . . Highest-Rated Group 709 | . . . . . . . 173 141 . 15 . . . . . . 133 133 . 269 709 673 379 . 87 . . . 178 . . Highest-Rated Ally 159 | . . . . . . . 29 29 . 15 . . . . . . 34 34 . 159 159 159 96 . 29 . . . 56 . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 481 | . . . . . . . 127 54 . 2 . . . . . . . 37 . 95 57 33 51 . 6 . . . 19 . . Total Damage 11236 | . . . . . . . 1384 695 . 33 . . . . . . . 716 . 2036 2099 931 2482 . 216 . . . 644 . . Kills 67 | . . . . . . . 18 4 . . . . . . . . . 5 . 9 8 4 14 . 2 . . . 3 . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Active Infowar (turns) 13452 | . . . . . . . . 190 646 685 90 576 13 . . . 872 693 2217 1152 476 147 1090 397 327 241 409 924 1614 . 693 Sensors 3464 | . . . . . . . . 190 646 685 90 576 1 . . . . . . . . . . 393 327 238 318 . . . . Traps 582 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 582 Decoding 9975 | . . . . . . . . . . . . . . . . . 872 693 2217 1152 476 147 1090 397 327 241 409 924 1030 . . T.N.C. 506 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 6 . . Jamming 4366 | . . . . . . . . . . . . . . . . . . . 477 752 11 . 1085 2 . . . 432 1607 . . ECM 215 | . . . . . . . . . . . . . 12 . . . . . 1 . . . . . . . 91 . . . 111 Robot Analysis Total 10 | . 1 . . . . . 3 2 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . . . . . . . 1 2 . . . . . . 2 2 . . . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 312 | . . . . . . . . . . . . . . . . . . . 188 30 5 4 33 . . . . 25 27 . . Traps 14 | . . . . . . . . . . . . . . . . . . . . 8 . . 3 . . . . . 3 . . Emergency Access 23 | . . . . . . . . . . . . . . . . . . . 7 2 . . 7 . . . . 2 5 . . Items 222 | . . . . . . . . . . . . . . . . . . . 163 12 . 1 19 . . . . 16 11 . . Machines 23 | . . . . . . . . . . . . . . . . . . . 8 5 4 1 2 . . . . 2 1 . . Patrols 18 | . . . . . . . . . . . . . . . . . . . 7 2 . . . . . . . 2 7 . . Guards 7 | . . . . . . . . . . . . . . . . . . . 2 1 . . 2 . . . . 2 . . . Exits 5 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Turns Passed 23372 | 77 440 1374 176 335 426 753 759 653 648 685 90 576 560 82 1942 7 1277 693 2217 1152 476 147 1090 397 327 241 409 924 2082 714 1643 Spaces Moved 14194 | 45 219 626 109 209 254 397 444 437 462 463 74 237 394 68 1258 4 974 514 1167 659 169 89 750 309 232 180 281 534 1203 430 1003 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1694 | 42 219 626 109 209 254 235 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12497 | . . . . . . 162 444 437 462 463 74 237 394 68 1258 4 974 514 1167 659 169 89 750 309 232 180 281 534 1203 430 1003 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 120 120 120 122 122 120 120 120 120 120 120 120 110 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 127 | 152 160 160 160 160 160 150 120 120 120 122 122 121 120 120 120 120 120 120 135 120 158 120 120 120 120 120 120 120 122 120 120 Slowest Speed 260 | 160 160 160 160 160 160 190 120 190 122 123 122 123 120 120 190 120 120 120 220 120 190 120 120 120 120 120 120 120 190 120 260 Overloaded Moves 47 | . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 45 38 37 61 76 37 62 12 56 67 68 42 16 66 44 4 85 74 31 71 67 79 20 39 48 61 52 14 52 13 20 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 13 | . 1 1 . . . 1 2 . 1 1 1 . . . . . . 1 . . . . . 1 . 3 . . . . . Known Exits Taken 12 | . . 1 . . . 1 . 1 . . . . . . 1 . . 1 . . . 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 17 | 1 1 . 1 1 1 . 1 . 1 1 1 1 . . . 1 1 . 1 1 1 . . . . . 1 . 1 . . Scrap Searched 14 | . . . . . 1 . . . 6 . . . . . . . 1 1 . . . . . 1 1 . 3 . . . . Spaces Dug 163 | . . . . . . . 4 6 10 5 . . 3 . 22 . . 4 38 1 . . 11 3 . . . 2 32 9 13 Terrain Destroyed 950 | . . . . . . . 4 6 10 5 . . 3 . 133 . . 4 164 160 90 . 55 3 . . 91 2 32 9 179 Melee 163 | . . . . . . . 4 6 10 5 . . 3 . 22 . . 4 38 1 . . 11 3 . . . 2 32 9 13 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 786 | . . . . . . . . . . . . . . . 111 . . . 125 159 90 . 44 . . . 91 . . . 166 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Arm Res Acc Total 17911 | 50 261 886 109 210 264 509 616 529 525 555 73 515 464 68 1582 6 1080 566 1612 889 351 124 870 324 267 193 318 752 1583 553 1207 Wait 1882 | . 8 151 . . . 34 116 35 23 59 . 265 18 1 120 3 102 37 233 62 158 26 31 5 25 . 11 134 94 62 69 Move 14163 | 44 218 625 108 208 253 396 443 436 461 462 73 236 394 67 1257 3 973 513 1166 658 168 88 749 308 231 179 280 533 1202 429 1002 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 140 | . 2 6 . . . 10 . 8 2 . . . 9 . 24 . . . 14 15 3 2 13 . 1 1 . 8 13 4 5 Fast Attach 120 | 6 2 7 . 1 . 7 3 5 3 1 . 2 4 . 7 . 2 . 12 8 . 1 2 . 1 1 5 11 18 3 8 Attach 85 | . . . . . . 2 . 2 1 . . . 4 . 11 . . . 19 4 4 1 6 . . 1 1 5 11 4 9 Detach 57 | . 2 1 . . . 5 2 1 1 . . . 2 . 2 . 2 . 18 5 . . 2 . . . 2 3 4 1 4 Swap 191 | . 4 12 . . 1 3 6 5 4 1 . 1 8 . 25 . . . 15 13 5 3 13 4 1 4 3 10 33 9 8 Drop 156 | . . 14 . 1 1 10 2 7 3 1 . 1 8 . 22 . . . 15 2 1 1 12 1 . 1 1 13 30 4 5 Fire 112 | . 24 24 . . . . . . . . . . . . 4 . . . 15 5 4 . 5 . . . 5 13 8 . 5 Melee 859 | . . 45 1 . 9 42 31 30 27 25 . 10 17 . 110 . 1 15 104 63 . 2 37 6 8 6 9 22 126 37 76 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 100 | . . . . . . . . . . 6 . . . . . . . 1 . 54 . . . . . . . . 39 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . 8 . . . . . . . . . . . . . 8 . . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 3) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 954 | -9/Materials | Repaired Katana 981 | -9/Materials | Repaired Lgt. Treads 1147 | -9/Materials | Discovered new exit (range 16) 1582 | -9/Materials | Identified exit to Mines 1892 | -9/Materials | Entered Mines 1927 | -9/Mines | Met a Derelict bent on vengeance 2004 | -9/Mines | Discovered new exit (range 9) 2060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2061 | -9/Mines | Discovered new exit (range 5) 2068 | -9/Mines | Entered Exiles 2107 | -9/Exiles | Met 8R-AWN 2136 | -9/Exiles | Met EX-HEX 2179 | -9/Exiles | Met EX-BIN 2201 | -9/Exiles | Aligned with FarCom system 2203 | -9/Exiles | Given EX-Vault access code 2241 | -9/Exiles | Opened EX-Vault 2255 | -9/Exiles | Found Longsword +1 2285 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2330 | -9/Exiles | Met EX-DEC 2387 | -9/Exiles | Discovered new exit (range 12) 2403 | -9/Exiles | Left Exiles lab with Longsword +1 2403 | -9/Exiles | Entered Mines 2806 | -8/Mines | Discovered new exit (range 14) 2829 | -8/Mines | Entered Materials 2829 | -8/Materials | Evolved 2 slots: Utility x2 3016 | -8/Materials | Central database locked down 3022 | -8/Materials | Discovered new exit (range 12) 3205 | -8/Materials | Identified exit to Storage 3582 | -8/Materials | Entered Storage 3614 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3694 | -8/Storage | Found Prototype Launcher 3694 | -8/Storage | Identified Scatter Rocket Array 3808 | -8/Storage | Repaired Reaction Control System 3924 | -8/Storage | Build established: Commander-Mutant 4106 | -8/Storage | Discovered new exit (range 13) 4341 | -8/Storage | Entered Factory 4341 | -7/Factory | Accompanied by 8 allies 4341 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4482 | -7/Factory | Lost 3 allies 4554 | -7/Factory | Found Prototype Launcher 4554 | -7/Factory | Identified Rocket Array 4561 | -7/Factory | Identified exit to Lower Caves 4712 | -7/Factory | Lost 5 allies 4994 | -7/Factory | Entered Lower Caves 4998 | -7/Lower Caves | Learned location of Zion (-6) 5311 | -7/Lower Caves | Spotted B-75 Beast 5367 | -7/Lower Caves | Destroyed B-75 Beast 5596 | -7/Lower Caves | Discovered new exit (range 14) 5642 | -7/Lower Caves | Entered another Lower Caves area 5821 | -7/Lower Caves | Build established: Gladiator 5837 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5878 | -7/Lower Caves | Learned Factory security intel 6113 | -7/Lower Caves | Encountered a Warlord checkpoint 6307 | -7/Lower Caves | Build established: Scavenger-Gladiator 6318 | -7/Lower Caves | Discovered new exit (range 5) 6327 | -7/Lower Caves | Entered Data Miner 6327 | -7/Data Miner | Discovered new exit (range 6) 6351 | -7/Data Miner | Met Data Miner 6371 | -7/Data Miner | Learned location of Section 7 (-2) 6371 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6388 | -7/Data Miner | Received God Mode back door access code from Data Miner 6417 | -7/Data Miner | Entered Proximity Caves 6555 | -6/Proximity Caves | Spotter reported a threat 6669 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6703 | -6/Proximity Caves | Spotter reported a threat 6704 | -6/Proximity Caves | Spotter reported a threat 6986 | -6/Proximity Caves | Discovered new exit (range 7) 6993 | -6/Proximity Caves | Entered Factory 6993 | -6/Factory | Evolved 2 slots: Utility x2 7343 | -6/Factory | Search patrols dispatched 7349 | -6/Factory | Discovered new exit (range 11) 7376 | -6/Factory | Identified exit to Factory 7553 | -6/Factory | Sucked down chute 7553 | -6/Factory | Entered Waste 7564 | -6/Waste | Spotted C-40 Crusher 7564 | -6/Waste | Spotted C-40 Crusher 7568 | -6/Waste | EMP discharged 7574 | -6/Waste | Spotted C-40 Crusher 7576 | -6/Waste | Spotted C-40 Crusher 7589 | -6/Waste | Spotted C-40 Crusher 7605 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7605 | -6/Waste | Spotted C-40 Crusher 7616 | -6/Waste | Discovered new exit (range 16) 7635 | -6/Waste | Entered Factory 7689 | -6/Factory | Garrison activated, responded to threat 7826 | -6/Factory | Build established: Gladiator 8181 | -6/Factory | Discovered exit to Factory (range 11) 8200 | -6/Factory | Garrison activated, responded to threat 8242 | -6/Factory | Lost 4 parts (2n1u1w) 8391 | -6/Factory | Garrison activated, responded to threat 8556 | -6/Factory | Garrison activated, responded to threat 8571 | -6/Factory | System corruption reached 10% 8615 | -6/Factory | Lost 3 parts (1p2n) 8706 | -6/Factory | Discovered exit to Factory (range 15) 9385 | -6/Factory | First assault squad dispatched 9435 | -6/Factory | Identified exit to Lower Caves 9577 | -6/Factory | Entered Lower Caves 9578 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9584 | -6/Lower Caves | Entered Zion 9658 | -6/Zion | Build established: Hacker-Gladiator 9742 | -6/Zion | System corruption cleaned by Quarantine Array 9864 | -6/Zion | Gained Derelict followers 10026 | -6/Zion | Learned 8 Factory zone layouts 10052 | -6/Zion | Given the Hacking Drone Bay 10158 | -6/Zion | Learned Factory trap positions 10298 | -6/Zion | Build established: Gladiator 10307 | -6/Zion | Discovered new exit (range 9) 10557 | -6/Zion | Rebuked by Imprinter 10861 | -6/Zion | Entered Proximity Caves 10861 | -5/Proximity Caves | Accompanied by 5 allies 10973 | -5/Proximity Caves | Learned location of 1 exit from Factory 11142 | -5/Proximity Caves | Spotted B-75 Beast 11158 | -5/Proximity Caves | Allies destroyed B-75 Beast 11286 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11514 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11554 | -5/Proximity Caves | Entered Factory 11554 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11555 | -5/Factory | Identified exit to Upper Caves 11556 | -5/Factory | Identified exit to Factory 11557 | -5/Factory | Loaded intel: 83 trap records 11963 | -5/Factory | Lost 6 parts (3n1u2w) 13275 | -5/Factory | Fabricated Adv. Transmission Jammer? 13754 | -5/Factory | Discovered new exit (range 15) 13771 | -5/Factory | Entered Extension 13841 | -5/Extension | Rescued a captive Derelict 14088 | -5/Extension | Core integrity fell below 50% 14173 | -5/Extension | Spotted B-75 Beast 14179 | -5/Extension | Spotted B-75 Beast 14201 | -5/Extension | Destroyed B-75 Beast 14207 | -5/Extension | Destroyed B-75 Beast 14232 | -5/Extension | Lost 7 allies 14371 | -5/Extension | First assault squad dispatched 14547 | -5/Extension | Rescued a captive Derelict 14553 | -5/Extension | Rescued a captive Derelict 14671 | -5/Extension | Rescued A7 14750 | -5/Extension | System corruption reached 10% 14796 | -5/Extension | Rescued a captive Derelict 14799 | -5/Extension | Rescued a captive Derelict 14896 | -5/Extension | Discovered exit to Factory (range 10) 14897 | -5/Extension | Discovered new exit (range 6) 14923 | -5/Extension | Entered Cetus 14923 | -5/Cetus | Accompanied by 5 allies (A7) 14928 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14948 | -5/Cetus | Spotted Cetus Guard 14949 | -5/Cetus | Spotted Cetus Guard 14952 | -5/Cetus | Spotted Cetus Guard 14952 | -5/Cetus | Spotted Cetus Guard 14964 | -5/Cetus | Destroyed Cetus Guard 14965 | -5/Cetus | Allies destroyed Cetus Guard 14968 | -5/Cetus | Allies destroyed Cetus Guard 14968 | -5/Cetus | Allies destroyed Cetus Guard 14999 | -5/Cetus | Lost 5 parts (1n1u3w) 15043 | -5/Cetus | Started Cetus Manufacturing Module 15068 | -5/Cetus | Manufactured an Enhanced Grunt 15084 | -5/Cetus | Escorted A7 to Cetus Mainframe 15093 | -5/Cetus | Manufactured an Enhanced Grunt 15118 | -5/Cetus | Manufactured an Enhanced Grunt 15143 | -5/Cetus | Manufactured an Enhanced Grunt 15168 | -5/Cetus | Manufactured an Enhanced Grunt 15218 | -5/Cetus | Discovered new exit (range 15) 15274 | -5/Cetus | Spotted Cetus Guard 15274 | -5/Cetus | Spotted Cetus Guard 15291 | -5/Cetus | Spotted Cetus Guard 15297 | -5/Cetus | Spotted Cetus Guard 15301 | -5/Cetus | Allies destroyed Cetus Guard 15303 | -5/Cetus | Allies destroyed Cetus Guard 15303 | -5/Cetus | Allies destroyed Cetus Guard 15332 | -5/Cetus | Met Revision 17 15399 | -5/Cetus | Entered Archives 15399 | -5/Archives | Accompanied by 7 allies (A7) 15404 | -5/Archives | Received a hacking code to weaken MAIN.C 15464 | -5/Archives | Identified exit to Hub_04(d) 15473 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 15490 | -5/Archives | Build established: Commander-Gladiator 15546 | -5/Archives | Entered Factory 15546 | -4/Factory | Accompanied by 4 allies 15546 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15884 | -4/Factory | Build established: Hacker-Gladiator 16127 | -4/Factory | Lost 3 allies 16267 | -4/Factory | Identified exit to Upper Caves 16636 | -4/Factory | Entered Upper Caves 16678 | -4/Upper Caves | Learned location of Armory (-3) 16777 | -4/Upper Caves | Learned Research trap positions 16792 | -4/Upper Caves | Build established: Gladiator 17002 | -4/Upper Caves | Discovered new exit (range 16) 17032 | -4/Upper Caves | Identified exit to Upper Caves 17033 | -4/Upper Caves | Entered another Upper Caves area 17073 | -4/Upper Caves | Encountered a Warlord checkpoint 17078 | -4/Upper Caves | Learned 8 Research zone layouts 17144 | -4/Upper Caves | Entered an active Warlord outpost 17153 | -4/Upper Caves | Learned Armory security intel 17153 | -4/Upper Caves | Learned Extension garrison access intel 17153 | -4/Upper Caves | A Commander dispatched an escort 17191 | -4/Upper Caves | Learned Research trap positions 17319 | -4/Upper Caves | Lost 3 allies 17347 | -4/Upper Caves | Discovered new exit (range 11) 17359 | -4/Upper Caves | Identified exit to Zhirov 17360 | -4/Upper Caves | Entered Zhirov 17360 | -4/Zhirov | Discovered new exit (range 3) 17382 | -4/Zhirov | Met Zhirov 17413 | -4/Zhirov | Learned location of Testing (-3) 17425 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17452 | -4/Zhirov | Found Alien Artifact 17452 | -4/Zhirov | Identified Integrated Reactor 17452 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17472 | -4/Zhirov | Found Alien Artifact 17600 | -4/Zhirov | Identified exit to Proximity Caves 17601 | -4/Zhirov | Entered Proximity Caves 17617 | -3/Proximity Caves | Build established: Scavenger-Gladiator 17693 | -3/Proximity Caves | Spotted B-86 Titan 17763 | -3/Proximity Caves | Lost 6 parts (1p2n3w) 17795 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17992 | -3/Proximity Caves | Discovered new exit (range 10) 18003 | -3/Proximity Caves | Build established: Scavenger-Mutant 18010 | -3/Proximity Caves | Entered Research 18010 | -3/Research | Evolved 2 slots: Utility x2 18012 | -3/Research | Loaded intel: 74 trap records 18066 | -3/Research | Watched by a mysterious "MATRIX" hacker 18155 | -3/Research | Repaired Enh. Flexi-carbon Leg 18210 | -3/Research | Revision forces began assault on 0b10 18240 | -3/Research | Found Prototype Device 18240 | -3/Research | Identified Exp. Thermal Defense Suite 18341 | -3/Research | Identified exit to Armory 18371 | -3/Research | Met up with Revision 17++ 18710 | -3/Research | Research terminal network offline 18750 | -3/Research | Found Exp. Signal Interpreter 18827 | -3/Research | Spotted Striker 18873 | -3/Research | Found Prototype Protection 18873 | -3/Research | Identified Centrium Heavy Armor Plating 18934 | -3/Research | Entered Armory 18962 | -3/Armory | Build established: Scavenger-Gladiator 19116 | -3/Armory | Found Unknown Launcher 19116 | -3/Armory | Identified Gamma Bomb Array 19640 | -3/Armory | Build established: Gladiator 19726 | -3/Armory | System corruption reached 10% 19745 | -3/Armory | Lost 3 allies 20291 | -3/Armory | Found Prototype Hackware 20312 | -3/Armory | Found Prototype Launcher 20315 | -3/Armory | Found Prototype Hackware 20363 | -3/Armory | Identified Tactical Quantum Warhead 20557 | -3/Armory | Discovered new exit (range 5) 20707 | -3/Armory | System corruption reached 30% 20900 | -3/Armory | Found Adv. Force Booster 20904 | -3/Armory | Found Adv. Force Booster 20907 | -3/Armory | Found Adv. Force Booster 20934 | -3/Armory | First assault squad dispatched 20949 | -3/Armory | Incoming assault squad redirected 21016 | -3/Armory | Entered Research 21016 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21017 | -2/Research | Loaded intel: 81 trap records 21017 | -2/Research | Identified Exp. Hacking Suite (x2) 21027 | -2/Research | Found Unknown Protection 21027 | -2/Research | Identified Adv. Powered Armor 21298 | -2/Research | Build established: Hacker-Gladiator 21469 | -2/Research | Destroyed 7 combat bots 21654 | -2/Research | Discovered new exit (range 13) 21728 | -2/Research | Identified exit to Access 21730 | -2/Research | Entered Access 21730 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22747 | -1/Access | Destroyed 9 combat bots 22807 | -1/Access | Lost 11 parts (3p2n6u) 23009 | -1/Access | Destroyed 9 combat bots 23088 | -1/Access | Build established: Scavenger-Gladiator 23230 | -1/Access | First assault squad dispatched 23253 | -1/Access | Incoming assault squad redirected 23284 | -1/Access | System corruption reached 10% 23288 | -1/Access | Discovered new exit (range 3) 23373 | *** | Escaped! Last Messages --------------- 23347_ #H:TEZ6YWLFUI,5M/4ZT:4CUF&YZRSO|VHJP F 23354_ M-36 Artificer fits Unknown Power Core on G-73 Enforcer. 23354_ Mic. Antimatter Reactor destroyed. 23356_ Centrium Leg severed. 23356_ Plasma Lance follow-up attack on L-61 Swordsman. 23356_ L-61 Swordsman suffers critical hit (Impale). 23359_ Centrium Leg severed. 23360_ Plasma Lance follow-up attack on L-61 Swordsman. 23363_ Centrium Leg severed. 23365_ Lgt. Quantum Reactor destroyed. 23365_ Adv. Target Analyzer destroyed. 23365_ Plasma Lance destroyed. 23367_ Imp. Thunder Leg severed. 23367_ Destroyed Lgt. Antimatter Reactor. 23372_ Plasma Lance destroyed. 23372_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????? ???????# #???????# #????????????? | | ?????? ####### ######### #????????????? | | ???? " #????????????? | | ??# !]] ####### !###### #????????????? | | ??# !]] #??????# #????# #????????????? | | ??? ]]] ##########+####???# ????????????? | | +## # #???# ##+#####????????? | | # #???# # #????????? | | # #???# # #????????? | | # #???# # #????????? | | " # ##### # #????????? | | """ # + + #????????? | | """ # ####### = #????????? | | " !# #?????########????????? | | =!+ #?????????????????????? | | !* !%# #?????????????????????? | | !%= %*# #?????????????????????? | | ###+#######= ###############?????????????????????? | | ?????? ## #???????????????????????????????????? | | ???? ## #######"##########??????????????????? | | ??" ## """ """" "??????????????????? | | """" ## """ """ b ?? "????BB????????????? | | """" ## " """""" "????BB????????????? | | """"" ## ! g%|!=" "??????????????????? | | ?""" ##=== "g!=!"%"??????????????????? | | ?" ##=%== "!@=="!"??????????????????? | | ?? [ ?#== " " |l%!"??????????????????? | | ?? ?#*! " """"""*"????BB????????????? | | ? ?# " ??? ["????BB????????????? | | ? ?# " ?? "??????????????????? | | ?########?# #######"##########??????????????????? | | ??????????# #???????????????????????????????????? | | ##????????# #?#########?????????????????????????? | | # ??????# %# #?????????????????????????? | | # ????# # #?????????????????????????? | | # ??/ + " #?????????????????????????? | | # # # """ #?????????????????????????? | | # " / # """ #?????????????????????????? | | # """ # + " +?????????????????????????? | | ???""" # # #?????????????????????????? | | ? " ?# #?? #?????????????????????????? | | ??#######?# #??########?????????????????????????? | | ??????????# #???????????????????????????????????? | | ########### #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ####+#########???????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ????????????????????????????????????????? | | "" ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 75 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 600 Core Shielding 40 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 85 Melee Accuracy 24 Launcher Accuracy 60 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Force Boost 40 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Phase Shifter | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Adv. Transmission Jammer | x2 | -5/Factory Repaired ---------- Katana | 74% | -9/Materials Lgt. Treads | 35% | -9/Materials Reaction Control System | 36% | -8/Storage Enh. Flexi-carbon Leg | 7% | -3/Research Studied --------- Katana | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ColdHeavyReplicator Manual? 0 Play Time 02:37:12 Cumulative 353.1 hours Start 2026.10.26 @ 23:14:03 End 2026.10.27 @ 03:09:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08da8e4d-46d7-4cb5-b13e-16e1c3b64fb6