Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:41:49 Player: BoomBlip Result: Destroyed by PG-3V7KS9EQAV with Heavy Dispersion Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (58) 290 Value Destroyed (2139) 2139 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3318) 3318 TOTAL SCORE: 13307 Bonus ------- Pacifist 200 Follower Combat Kills 118 Entered DSFs 500 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 173/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Enhanced Quantum Rifle Enhanced Quantum Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Hacking Suite > --- WEAPON ----------- Particle Gun Advanced Plasma Cannon Makeshift Axe > --- INVENTORY -------- Ion Engine VSS Leg Armored Leg Large Storage Unit High-capacity Storage Unit Huge Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Armor Integrity Analyzer Relay Coupler [Sentry] Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Advanced Plasma Cannon Autogun Datajack [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Impulse Thruster Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Slots Evolved 16 | . . 2 2 2 . . 2 . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . 1 . . 1 . . . . . . . 1 1 . Utility 7 | . . 1 1 1 . . 1 . . . . 1 1 . 1 . . Weapon 3 | . . . 1 . . . . . . . . . 1 . . 1 . Parts Attached 141 | . 1 28 12 13 3 8 7 6 8 3 1 27 1 10 3 4 6 Power 21 | . . 5 2 2 . 1 1 2 1 2 . 3 . . . 1 1 Engine 13 | . . 2 2 2 . 1 1 1 . 1 . 3 . . . . . Core 4 | . . 3 . . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . 1 . 1 . . . . . 1 1 Propulsion 45 | . . 8 3 3 1 2 2 2 . . . 13 . 6 1 1 3 Treads 7 | . . . . . . . . 2 . . . 4 . . 1 . . Leg 3 | . . . . . . . . . . . . 2 . . . . 1 Wheel 29 | . . 8 3 3 1 2 2 . . . . 7 . 2 . 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . 4 . . 2 Utility 40 | . 1 10 3 4 1 3 1 2 3 . . 7 . 3 1 1 . Device 15 | . . 3 2 2 . . 1 1 2 . . 4 . . . . . Storage 5 | . . 3 . . . . . . . . . . . . 1 1 . Processor 5 | . . . . 1 . . . . 1 . . . . 3 . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 14 | . 1 4 1 1 1 3 . 1 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | . . 5 4 4 1 2 3 . 4 1 1 4 1 1 1 1 2 Energy Gun 8 | . . 1 1 1 . 1 . . 2 . . 1 . . . . 1 Energy Cannon 8 | . . 2 1 . . . 1 . . 1 . 1 1 . . 1 . Ballistic Gun 12 | . . 2 2 3 . . 1 . 1 . . 2 . 1 . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . 1 . 1 Launcher 2 | . . . . . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . . . . . . . 2 Parts Lost 55 | . . 1 . . 1 14 2 4 1 5 . 3 . 19 1 2 2 Power 7 | . . . . . . 1 . . . 2 . 1 . 2 . . 1 Propulsion 20 | . . . . . 1 6 . 1 . . . . . 8 1 2 1 Utility 14 | . . 1 . . . 3 1 1 1 1 . 2 . 4 . . . Weapon 14 | . . . . . . 4 1 2 . 2 . . . 5 . . . Highest Loss Streak 18 | . . 1 . . 1 13 2 4 1 2 . 2 . 18 1 2 1 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 . . . . . Average Slot Usage (%) 70 | . 97 90 99 100 100 61 45 73 73 72 68 83 87 72 38 42 5 Engine 4 | . 14 5 9 7 7 3 1 5 . 1 6 10 10 5 . . . Treads 2 | . . . . . . . . . 13 13 13 7 . . 3 3 . Leg 1 | . 28 2 . . . . . . . . . 2 . . . . 2 Wheel 11 | . . 22 27 30 30 11 . 12 . . . 8 26 19 . 2 . Device 8 | . . 5 9 15 15 5 . 1 9 20 20 17 10 7 . . . Storage 6 | . 14 11 9 7 7 7 6 6 6 6 6 5 5 4 2 6 . Processor 5 | . . . . 7 7 7 6 6 12 10 6 5 5 10 19 15 . Protection 10 | . 11 15 18 7 7 11 20 19 4 . . 3 10 6 . . . Energy Gun 4 | . . 1 . 3 7 6 4 . 12 7 6 5 5 . . . 1 Energy Cannon 3 | . . 4 8 7 3 . . 5 . 2 6 5 8 7 . 2 . Ballistic Gun 5 | . 28 16 18 10 7 2 1 5 . . . 4 5 7 . . . Naked Turns 60 | . . . . . . . . . . . . . . . . 21 39 Heaviest Build 138 | 11 12 98 108 109 114 114 111 119 99 111 103 136 137 138 17 65 15 Greatest Support 140 | 20 20 36 36 46 46 46 26 140 140 140 140 140 50 56 35 35 30 Greatest Overweight (x) 34 | . . 3 2 2 2 29 34 6 . . . 13 2 26 1 6 2 Average Overweight (x) 2 | . . . 2 2 2 5 20 3 . . . 1 2 1 . 3 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 5 Average Capacity 22 | 8 8 15 25 25 25 25 25 25 25 25 25 25 25 23 5 11 5 Most Carried 25 | 6 7 20 25 25 25 24 17 18 14 14 14 24 24 25 3 3 5 Average Carried 16 | 6 6 12 22 24 24 20 15 14 11 12 12 17 24 22 3 . 3 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 7 20 25 25 24 17 12 13 14 11 14 24 24 4 3 2 5 Class Distribution -------------------- 42% | Mutant 25% | Scavenger-Skirmisher 16% | Scavenger-Mutant 11% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Tank | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Matter Collected 2095 | 200 . 290 279 244 169 101 12 113 . . 112 481 . 76 . . 18 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2720 | . . 425 350 207 97 97 49 296 . . . 841 . 358 . . . Parts 129 | . . 33 23 18 6 5 4 1 . . . 30 . 9 . . . Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 3 . . . . 1 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 4 19 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 40 | . . 8 4 3 7 6 1 . . . . 8 . 3 . . . Guns 18 | . . 6 2 2 2 4 . . . . . 1 . 1 . . . Cannons 12 | . . 1 2 1 . . . . . . . 6 . 2 . . . AOE 8 | . . . . . 5 2 1 . . . . . . . . . . Classes Destroyed 12 | . . 5 3 2 . . . . . . . 1 . 1 . . . Worker 9 | . . . 2 2 . . 1 . . . . 4 . . . . . Builder 3 | . . 2 1 . . . . . . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . Swarmer 13 | . . 1 . . 6 6 . . . . . . . . . . . Grunt 12 | . . 4 2 . . . . . . . . 6 . . . . . Sentry 9 | . . 3 1 2 1 . . . . . . 2 . . . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . 1 . . 1 . . . . . . . . . . Best Kill Streak 7 | . . 3 5 2 4 3 1 . . . . 7 . 2 . . . Combat Bots Only 5 | . . 3 2 1 4 3 1 . . . . 5 . 2 . . . Max Kills in Single Turn 3 | . . 1 2 1 2 3 1 . . . . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Hostile Shots Fired 671 | . 5 40 22 78 16 131 18 5 . . 2 47 . 170 18 49 70 Missed 202 | . 2 8 4 29 4 38 9 . . . 1 13 . 49 4 22 19 Damage Taken 10154 | . 40 443 281 397 191 1437 364 227 91 1213 14 714 . 2462 277 625 1378 Core 3334 | . . 50 61 16 . 563 42 37 . 164 14 . . 817 99 285 1186 Absorbed by Shields 71 | . . . . . . . . . . . . . . 50 . . 21 Redirected to Shielding 181 | . 4 20 5 . . . . 41 9 . . . . 102 . . . Core Remaining (%) 75 | 100 100 87 88 . . 17 . . . . 69 100 . 28 92 . . Volleys Fired 162 | . . 38 20 16 8 8 4 2 . 21 . 32 1 11 . . 1 Largest 4 | . . 2 3 3 3 3 3 3 . 1 . 3 3 4 . . 1 Hottest 242 | . . 91 118 183 147 147 143 143 . 65 . 200 200 242 . . 65 Shots Fired 396 | . . 76 60 48 14 17 12 6 . 21 1 95 3 42 . . 1 Gun 261 | . . 70 40 32 10 14 6 2 . . 1 63 2 20 . . 1 Cannon 128 | . . 6 20 16 . . 6 4 . 21 . 32 1 22 . . . Launcher 7 | . . . . . 4 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 198 | . . 58 40 24 5 6 8 4 . . . 32 1 20 . . . Thermal 176 | . . 18 20 24 5 6 2 2 . 21 1 63 2 11 . . 1 Explosive 7 | . . . . . 4 3 . . . . . . . . . . . Electromagnetic 15 | . . . . . . 2 2 . . . . . . 11 . . . Robot Hit Streak 27 | . . 12 11 8 4 3 5 11 . . . 27 . 7 . . 6 Robot Miss Streak 6 | . . 4 2 3 6 4 2 . . . . 3 . 3 . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 245 | . . 52 37 26 9 11 9 6 . . . 66 . 28 . . 1 Core Hits 130 | . . 19 15 19 14 15 3 2 . . . 34 . 9 . . . Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . Critical Strikes 4 | . . 2 . . . . 1 . . . . . . 1 . . . Burn 2 | . . 2 . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . 1 . . . . . . 1 . . . Melee Attacks 11 | . . . . . . . . . 1 10 . . . . . . . Impact 11 | . . . . . . . . . 1 10 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5645 | . . 634 566 539 654 379 245 119 . . . 1772 . 694 . 8 35 Guns 2805 | . . 530 283 414 125 193 49 22 . . . 915 . 243 . . 31 Cannons 1919 | . . 104 283 125 . . 118 97 . . . 857 . 335 . . . Explosions 875 | . . . . . 529 186 78 . . . . . . 82 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 46 | . . . . . . . . . . . . . . 34 . 8 4 Kinetic 1973 | . . 412 283 252 48 77 134 69 . . . 455 . 243 . . . Thermal 2781 | . . 222 283 287 77 98 103 50 . . . 1317 . 313 . . 31 Explosive 715 | . . . . . 529 186 . . . . . . . . . . . Electromagnetic 130 | . . . . . . 18 8 . . . . . . 104 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 2 2 2 . . 2 13 13 . . 1 . . . Average Corruption 4 | . . . . 1 2 2 . . 2 8 13 . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 40 | . . . . 2 10 5 . . 2 13 7 . . 1 . . . Message Errors 8 | . . . . . 1 2 . . . 3 1 . . 1 . . . Matter Fused 12 | . . . . 1 4 . . . 1 3 3 . . . . . . Heat Flow Errors 5 | . . . . 1 2 . . . 1 1 . . . . . . . Energy Discharges 4 | . . . . . . 1 . . . 2 1 . . . . . . Data Loss (minor) 7 | . . . . . 3 1 . . . 3 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 187 | . . 1 . . 64 5 80 . . . . 18 . 19 . . . Projectiles 38 | . . 1 . . . . . . . . . 18 . 19 . . . Explosions 149 | . . . . . 64 5 80 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . . . 23 233 . . . . . . 89 . 4 2 Shots 6 | . . . . . . 1 4 . . . . . . 1 . . . Rammed 4 | . . . . . . . . . . . . . . 2 . 1 1 Targets Rammed 4 | . . . . . . . . . . . . . . 2 . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . . 93 354 246 236 72 87 63 190 89 . 30 . . . . . Average Temperature 71 | . . 30 137 78 85 29 39 34 118 55 . 11 . . . . . Received Heat Transfer 1932 | . 24 183 135 96 . 441 . . . . . 261 . 461 124 27 180 Effects 1 | . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . 1 . . . . . . . . . 1 . . . . . Parts Melted 10 | . . 2 . . . . . . . . . 8 . . . . . Heat Transferred 4942 | . . 629 481 535 175 225 87 74 . . . 2299 . 400 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Peak Influence 285 | . . 262 264 274 . . 151 15 150 . . 202 220 285 84 41 55 Initial 154 | . . . 55 119 . . 2 15 . . . 18 65 154 84 41 20 Average 84 | . . 129 151 187 . . 31 13 127 . . 77 188 211 82 38 34 Maximum Alert Level 1 | . . 1 1 1 . . . . . . . 1 1 1 . . . Low Security (%) 86 | 100 100 65 73 60 . . 100 100 100 . . 99 18 25 100 100 100 Level 1 13 | . . 34 26 39 . . . . . . . . 82 74 . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . 1 . 2 . . 1 . 1 . . 1 2 2 . . 2 Investigation 3 | . . . . 1 . . . . . . . 1 1 . . . . Extermination 2 | . . . . 1 . . 1 . . . . . . . . . . Reinforcement 5 | . . 1 . . . . . . . . . . . 2 . . 2 Assault 2 | . . . . . . . . . 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Distress Signals 3 | . . 1 1 . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 117 | . 2 14 9 5 6 16 5 1 . . . 23 . 16 4 8 8 Peak Tracking Total 13 | . 2 5 4 1 4 11 4 1 . . . 13 . 9 4 7 6 Tactical Retreats 7 | . . 1 . . . 1 . . . . . 1 . 3 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Traps Triggered 11 | . . 4 . . . . 1 . 1 . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Machines Disabled 11 | . . . . 1 . . 6 . 1 . . 1 1 1 . . . Max in Single Turn 6 | . . . . 1 . . 6 . 1 . . 1 1 1 . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Machines Accessed 18 | . 1 3 3 3 . . 1 . 1 . . 2 2 . . . 2 Terminals 14 | . 1 3 2 3 . . 1 . . . . 1 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 . . . . Total Hacks 42 | . 2 10 10 7 . . 2 . 1 . . 5 3 . . . 2 Successful 18 | . . 5 6 2 . . . . . . . 2 1 . . . 2 Failed 24 | . 2 5 4 5 . . 2 . 1 . . 3 2 . . . . Catastrophic 6 | . . 1 1 1 . . . . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 2 8 4 10 . . 2 . . . . 2 1 . . . . Terminals 34 | . 2 10 9 7 . . 2 . . . . 1 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . 2 . . . . Terminal Hacks 11 | . . 2 5 1 . . . . . . . . 1 . . . 2 Record 4 | . . 1 2 . . . . . . . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . . . . . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 3 1 1 . . . . . . . . . . . . . Terminals 5 | . . 3 1 1 . . . . . . . . . . . . . Botnet 5 | . . 3 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 3 2 2 . . 1 . 1 . . 2 2 . . . . Full Trace Events 5 | . 1 1 . 1 . . . . . . . 1 1 . . . . Feedback Events 2 | . . . . 1 . . . . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 . . . 2 . . . . Machine Destruction 4 | . . . . . . . . . 2 . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Total Allies 1 | . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 106 | . . . . . . 106 . . . . . . . . . . . Highest-Rated Ally 106 | . . . . . . 106 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . . . . . . . . . Total Damage 351 | . . . . . . 351 . . . . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Turns Passed 6003 | 3 104 518 364 355 575 432 1391 186 210 355 194 592 50 191 59 184 240 Spaces Moved 2969 | 3 83 323 230 240 476 158 130 112 120 146 119 276 42 116 40 134 221 Core 195 | . . . . . . 17 83 . . . . . . 1 . 41 53 Treads 565 | . . . . . . . . 6 120 146 119 118 . . 33 23 . Legs 246 | 3 83 49 . . . . . . . . . 1 . . . . 110 Wheels 1873 | . . 274 230 240 476 141 47 106 . . . 157 42 90 . 70 . Hover . | . . . . . . . . . . . . . . . . . . Flight 90 | . . . . . . . . . . . . . . 25 7 . 58 Fastest Speed 35 | 120 120 86 116 115 115 110 150 150 160 160 160 110 110 37 120 50 35 Average Speed 172 | 120 120 104 116 115 115 261 1054 150 160 160 160 153 110 110 140 131 87 Slowest Speed 1750 | 120 120 190 116 115 115 1500 1750 190 160 160 160 425 110 1350 145 225 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 4 | . . . . . . . . . . 4 . . . . . . . Exploration Rate (%) 24 | 2 21 29 23 6 62 33 6 71 3 33 14 11 1 91 1 6 25 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . 5 . . . . . 1 . . . . . . Spaces Dug 26 | . . . . . . . . . . 26 . . . . . . . Terrain Destroyed 164 | . . . 2 . 39 29 46 . . 26 . 9 . 13 . . . Melee 10 | . . . . . . . . . . 10 . . . . . . . Projectile 29 | . . . 2 . . . 1 . . 16 . 9 . 1 . . . AOE 125 | . . . . . 39 29 45 . . . . . . 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Low Fac Fac DSF Res Res Tes Total 3543 | 2 88 430 294 292 491 174 141 123 135 237 122 369 43 154 42 141 265 Wait 92 | . . 11 4 . . . . . . 58 . 19 . . . . . Move 2949 | 2 82 322 229 239 475 157 130 111 119 143 118 275 41 115 39 133 219 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 72 | . 3 16 13 8 2 1 . 3 6 . 3 5 . 7 . . 5 Fast Attach 48 | . 1 13 2 3 . . 2 2 3 . 1 14 1 1 2 1 2 Attach 50 | . . 1 2 3 1 8 5 3 5 3 . 3 . 8 1 3 4 Detach 6 | . . . . . . . . . . . . 1 . . . 2 3 Swap 44 | . . 14 8 7 2 . . 1 1 . . 10 . 1 . . . Drop 74 | . 2 15 16 16 3 . . . . . . 10 . 8 . 1 3 Fire 162 | . . 38 20 16 8 8 4 2 . 21 . 32 1 11 . . 1 Melee 11 | . . . . . . . . . 1 10 . . . . . . . Ram 4 | . . . . . . . . . . . . . . 2 . 1 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 2 . . . . . . 26 Rewire 2 | . . . . . . . . 1 . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 14) 108 | -10/Materials | Entered another Materials area 108 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 504 | -9/Materials | Discovered new exit (range 14) 626 | -9/Materials | Entered another Materials area 626 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 872 | -8/Materials | Build established: Scavenger-Tank 960 | -8/Materials | Discovered new exit (range 15) 990 | -8/Materials | Entered Factory 990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -7/Factory | Build established: Scavenger-Skirmisher 1340 | -7/Factory | Discovered new exit (range 4) 1345 | -7/Factory | Entered Lower Caves 1903 | -7/Lower Caves | Discovered new exit (range 14) 1920 | -7/Lower Caves | Entered another Lower Caves area 2000 | -7/Lower Caves | Encountered a Warlord checkpoint 2126 | -7/Lower Caves | Core integrity fell below 50% 2137 | -7/Lower Caves | Lost 13 parts (1p5n3u4w) 2140 | -7/Lower Caves | Core integrity fell below 20% 2169 | -7/Lower Caves | 12-ASH showed up to help 2171 | -7/Lower Caves | 12-ASH revealed a hidden path 2202 | -7/Lower Caves | Lost 3 allies 2352 | -7/Lower Caves | Entered Factory 2352 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -6/Factory | Build established: Mutant 3743 | -6/Factory | Sucked down chute 3743 | -6/Factory | Entered Waste 3743 | -6/Waste | The area was eerily silent 3854 | -6/Waste | Discovered new exit (range 11) 3900 | -6/Waste | A Compactor rumbled back to life 3901 | -6/Waste | Spotted C-40 Crusher 3913 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3916 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3919 | -6/Waste | Crushed by Compactor (1 part destroyed) 3922 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3925 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3929 | -6/Waste | Entered Factory 3950 | -6/Factory | Lost 4 parts (1n1u2w) 4094 | -6/Factory | Discovered new exit (range 19) 4139 | -6/Factory | Entered Lower Caves 4201 | -6/Lower Caves | Build established: Scavenger-Mutant 4222 | -6/Lower Caves | Crushed by falling debris 4362 | -6/Lower Caves | Crushed by falling debris 4363 | -6/Lower Caves | System corruption reached 10% 4396 | -6/Lower Caves | Crushed by falling debris 4442 | -6/Lower Caves | Crushed by falling debris 4485 | -6/Lower Caves | Discovered new exit (range 5) 4494 | -6/Lower Caves | Entered another Lower Caves area 4544 | -6/Lower Caves | Learned Factory terminal intel 4667 | -6/Lower Caves | Discovered new exit (range 14) 4688 | -6/Lower Caves | Entered Factory 4688 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4689 | -5/Factory | Loaded intel: 25 terminal locations 4845 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 5050 | -5/Factory | Build established: Scavenger-Skirmisher 5124 | -5/Factory | Spotted B-75 Beast 5187 | -5/Factory | Discovered new exit (range 18) 5280 | -5/Factory | Cargo convoy interrupted 5280 | -5/Factory | Entered another Factory area 5280 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5329 | -4/Factory | Identified exit to DSF 5330 | -4/Factory | Entered DSF 5348 | -4/DSF | Additional patrols routed to DSF 5501 | -4/DSF | Core integrity fell below 50% 5513 | -4/DSF | Discovered new exit (range 15) 5521 | -4/DSF | Entered Research 5521 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5542 | -3/Research | Lost 18 parts (2p8n4u4w) 5564 | -3/Research | Discovered new exit (range 12) 5580 | -3/Research | Entered another Research area 5580 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5743 | -2/Research | Released all parts (7) 5760 | -2/Research | Build established: Mutant 5761 | -2/Research | Discovered new exit (range 6) 5764 | -2/Research | Entered Testing 5943 | -2/Testing | Spotted PG-3V7KS9EQAV 5964 | -2/Testing | Spotted Striker 5964 | -2/Testing | Spotted Striker 5981 | -2/Testing | Spotted Alpha 7 5987 | -2/Testing | Stole the SGEMP Prototype 5991 | -2/Testing | Scanned by Researcher 5992 | -2/Testing | Core integrity fell below 50% 5999 | -2/Testing | Core integrity fell below 20% 6004 | -2/Testing | Destroyed by PG-3V7KS9EQAV with Heavy Dispersion Rifle Last Messages --------------- 05991_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05991_ Held in stasis. 05991_ C-65 Expert is analyzing... 05991_ ALERT: Encountered unknown unique technology, formulating response. 05991_ Penetrated by Slug. 05991_ Slug penetrates Machine. 05991_ Critical hit (Impale). 05994_ Penetrated by Slug. 05994_ Slug penetrates Wall. 05995_ Held in stasis. 05995_ C-65 Expert is analyzing... 05995_ Critical hit (Impale). 05997_ Penetrated by Slug. 05997_ Slug penetrates Earth. 06000_ Held in stasis. 06000_ C-65 Expert is analyzing... 06000_ Penetrated by Slug. 06000_ Slug penetrates Earth. 06002_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????# ? | | ???????????????????## ? | | ????????????????????# """ """ """ ""???? | | ??????????????????### """ """ """???????? | | ??????????????????#" """ """ """???????? | | ??????????????????#"" """ """ """???????? | | ??????????????????#"" """ """ """ | | ??????????????????#"" | | ??????????????????#"" """ """ """ """???? | | ??????????????????#"T """ """ """???????? | | ??????????????????#"" """ """ """???????? | | ??????????????????#"" """ """ """???????? | | ??????????????????#"" """ """ """ """???? | | ??????????????????#"" ? | | ??????????????????#" ? | | ??????????????????### ? | | ????????????????????# ?? | | ????????????????????# ################?? | | ????????????????????# ############?????? | | ?????########???????# # [ """?????? | | ?????#""""""#???????# + """ "????????? | | ?????#"" """#???????# # """ "????????? | | ?????#" ]] "#####?### #= """ ????????? | | ?????#""% #; ;##;## #? ????????? | | ?????#"" + K^^ g u##########???????? | | ?????#" + 7 K@ # #??????????????? | | ?????#" ## #####+######??????????????? | | ?????#""" ####?????????????????????????? | | ?????##### #????????????????????????????? | | ?????????####????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Short-term Sacrifices Challenges ------------ None Game ------ Seed ParticleSigixWeb Manual? 0 Play Time 00:57:42 Cumulative 88.4 hours Start 2024.04.04 @ 16:06:37 End 2024.04.04 @ 17:41:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 122 Adventurer 10 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90094455-0ba4-4e2a-a50d-dacc88347059