Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 23:20:57 Player: Cwaftwer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (595) 595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 3350 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 589 Met Imprinter 300 Was Imprinted 300 Friendly Fire -206 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weight Redist. System Makeshift Salvage Targeting Computer Improved Light Armor Plating Authchip [R/Combat] > --- WEAPON (2) ------- Heavy Battle Rifle > --- INVENTORY (5) ---- Improved Utility Shielding Hardened Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Makeshift Salvage Targeting Computer Core Shielding Authchip [R/Combat] > --- WEAPON ----------- Improved Light Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Utility Shielding Hardened Light Armor Plating Heavy Battle Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Core Shielding Device Weight Redist. System Processor Makeshift Salvage Targeting Computer Hackware Authchip [R/Combat] Protection Core Shielding Weapon Improved Light Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 23 | 3 . 10 3 5 2 Power 3 | . . 2 1 . . Engine 3 | . . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . 4 1 3 1 Device 3 | 1 . 2 . . . Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 5 | . . 2 1 1 1 Artifact . | . . . . . . Weapon 10 | 2 . 4 1 2 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 . 1 1 Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . . 7 . 1 3 Power 3 | . . 2 . . 1 Propulsion . | . . . . . . Utility 4 | . . 3 . . 1 Weapon 4 | . . 2 . 1 1 Highest Loss Streak 3 | . . 3 . 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 58 | . 28 49 46 63 63 Engine 8 | . . 5 11 11 8 Device 10 | . 14 8 11 11 11 Processor 5 | . . . . 7 11 Hackware 5 | . . . . 7 11 Protection 12 | . . 18 13 11 11 Ballistic Gun 4 | . 14 5 . 1 11 Ballistic Cannon 7 | . . 10 11 9 . Special Weapon 2 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 16 | 3 3 10 8 16 9 Greatest Support 9 | 3 3 9 9 9 9 Greatest Overweight (x) 3 | . . 3 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 4 4 5 5 Average Carried 3 | . 2 1 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 2 4 2 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1058 | 266 30 317 20 129 296 Remotely . | . . . . . . Salvage Created 677 | 47 38 494 . . 98 Parts 55 | 9 4 37 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . . . . 21 Prevented 14 | . . . . . 14 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 3 18 . . 1 Guns 9 | . 3 5 . . 1 Cannons 13 | . . 13 . . . Classes Destroyed 7 | 1 1 4 . . 1 Tunneler 3 | 3 . . . . . Watcher 1 | . . 1 . . . Swarmer 11 | . 3 7 . . 1 Grunt 8 | . . 8 . . . Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Mutant 1 | . . . . . 1 Best Kill Streak 4 | 3 3 4 . . 1 Combat Bots Only 4 | . 3 4 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 152 | . 15 88 . 2 47 Missed 40 | . 4 15 . 1 20 Damage Taken 1474 | . 81 767 . 87 539 Core 464 | . 51 208 . 16 189 Absorbed by Shields . | . . . . . . Redirected to Shielding 76 | . . 44 . 4 28 Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 181 | 9 11 67 . 62 32 Largest 2 | 2 1 2 . 1 1 Hottest 78 | 40 20 78 . 39 33 Shots Fired 218 | 18 11 95 . 62 32 Gun 104 | 18 11 43 . . 32 Cannon 114 | . . 52 . 62 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 218 | 18 11 95 . 62 32 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 3 2 11 . 1 4 Robot Miss Streak 6 | 3 2 4 . 2 6 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 91 | 10 5 59 . 1 16 Core Hits 40 | 4 3 25 . 1 7 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . 2 . . 1 Destroy 1 | . . . . . 1 Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1674 | 118 79 937 . 14 526 Guns 969 | 118 79 246 . . 526 Cannons 705 | . . 691 . 14 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1674 | 118 79 937 . 14 526 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 . Average Corruption 3 | . . 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles 1 | . . 1 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 8 | . . 6 . 5 8 Average Temperature 3 | . . 3 . 5 4 Received Heat Transfer 279 | . . 168 . 18 93 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 586 | 15 94 586 199 . . Initial 199 | . 9 39 199 . . Average 291 | 3 51 376 199 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 38 | 100 100 14 100 . . Level 1 24 | . . 34 . . . Level 2 37 | . . 51 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 4 34 . 1 23 Peak Tracking Total 13 | . 4 9 . 1 13 Tactical Retreats 8 | . 1 7 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . . 3 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 14 | . . 14 . . . Successful 11 | . . 11 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 5 . . . Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 2 | . . 2 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 2 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 7 Highest-Rated Group 242 | . . . . 242 242 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 62 | . . . . 8 54 Total Damage 1951 | . . . . 118 1833 Kills 17 | . . . . 1 16 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2172 | 66 88 522 43 1032 421 Spaces Moved 2356 | 66 117 419 71 1146 537 Core 2356 | 66 117 419 71 1146 537 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 60 | 50 50 67 50 66 50 Slowest Speed 200 | 50 50 200 50 100 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 27 41 26 90 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 2 . . 1 Melee . | . . . . . . Projectile 3 | . . 2 . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2889 | 82 134 568 78 1368 659 Wait 280 | . 5 64 . 124 87 Move 2351 | 65 116 418 70 1145 537 Hop . | . . . . . . Pick Up 34 | 4 2 7 3 17 1 Fast Attach . | . . . . . . Attach 22 | 3 . 9 3 5 2 Detach 5 | 1 . 1 2 1 . Swap 1 | . . 1 . . . Drop 15 | . . 1 . 14 . Fire 181 | 9 11 67 . 62 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 10) 155 | -10/Materials | Entered another Materials area 155 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Lost 3 parts (1p1u1w) 305 | -9/Materials | Build established: Mutant 594 | -9/Materials | Core integrity fell below 50% 658 | -9/Materials | Discovered new exit (range 8) 677 | -9/Materials | Entered Mines 715 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 720 | -9/Mines | Entered Zion 759 | -7/Zion | System corruption cleaned by Quarantine Array 778 | -7/Zion | Identified exit to Deep Caves 1048 | -7/Zion | Gained Derelict followers 1082 | -7/Zion | Found Prototype Energy Gun 1106 | -7/Zion | Learned location of 1 exit from Lower Caves 1116 | -7/Zion | Found Prototype Special Weapon 1117 | -7/Zion | Identified RU-N14's Throwing Claymores 1119 | -7/Zion | Found RU-N14's Throwing Claymores 1323 | -7/Zion | Learned Factory non-interactive machine intel 1335 | -7/Zion | Received a hallucinogenic algorithm 1446 | -7/Zion | Imprinted 1448 | -7/Zion | Declared Zion's savior 1640 | -7/Zion | Discovered new exit (range 15) 1752 | -7/Zion | Entered Proximity Caves 1752 | -6/Proximity Caves | Accompanied by 7 allies 1851 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2118 | -6/Proximity Caves | Core integrity fell below 20% 2148 | -6/Proximity Caves | Lost 3 allies 2154 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2173 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- malfunctions. Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. Lgt. Angular Momentum Engine fries itself beyond repair. Chain reaction triggered in Lgt. Antimatter Reactor. 61-GI0(M) destroyed. G-67 Veteran destroyed. Corrupted Adv. Heat Sink fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Penetrated by Slug. Core Shielding destroyed. Slug penetrates Y-64 Sentinel. Penetrated by Slug. Coil Gun destroyed. S-27 Virus knocked back. BO-2NE(M) destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????###????????????????? | | ? # #???????????????????????# ????????????????? | | ? #??????????????????????# ????????????????? | | ?? #????????##???????????# #????????????????? | | ??? ????????# ??????????# #????????????????? | | ???# #???????# ?????????# #?????????? 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Light Cannon | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Gatling Laser | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Coil Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive W-25 Informer | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingSigixProtection Manual? 0 Play Time 00:30:47 Cumulative 20.8 hours Start 2024.04.19 @ 22:48:00 End 2024.04.19 @ 23:20:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e30dfec3-cbd5-411b-87f8-dd2f9c2a41f8