Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 11:43:28 Player: Fazzonamite Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (3844) 3844 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2075) 2075 TOTAL SCORE: 10234 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 563 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Utility Shielding Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (22) Relay Coupler [Hunter] (19) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Improved Cooling System Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (33) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Microactuators Improved Utility Shielding Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Remote Datajack Katana > --- INVENTORY -------- VTOL Module Improved Cooling System Improved Utility Shielding Relay Coupler [Specialist] Plasma Cutter [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 3 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 112 | 6 8 5 . 2 18 9 46 13 5 Power 8 | 1 1 1 . . 1 . 3 1 . Engine 5 | 1 1 1 . . 1 . . 1 . Core 3 | . . . . . . . 3 . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 . . . 3 1 8 3 . Treads 4 | . . . . . 2 . 2 . . Leg 3 | . . . . . . . 3 . . Wheel 6 | 2 2 . . . 1 1 . . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . . 3 3 . Utility 45 | 1 3 1 . 2 10 6 15 4 3 Device 19 | 1 2 1 . 2 1 3 8 1 . Storage 1 | . 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware 7 | . . . . . . . 2 3 2 Protection 18 | . . . . . 9 3 5 . 1 Artifact . | . . . . . . . . . . Weapon 40 | 2 2 3 . . 4 2 20 5 2 Energy Gun 4 | 1 1 1 . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 1 1 2 . . 2 1 8 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . 2 . 2 . . Special Weapon 13 | . . . . . . 1 7 3 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 2 . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 29 | . 2 . . . . 2 13 . 12 Power 3 | . 1 . . . . . 1 . 1 Propulsion 10 | . 1 . . . . 1 5 . 3 Utility 9 | . . . . . . 1 4 . 4 Weapon 7 | . . . . . . . 3 . 4 Highest Loss Streak 12 | . 2 . . . . 2 6 . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 96 98 94 95 54 Engine 8 | . 13 14 14 14 9 9 2 5 1 Core 1 | . . . . . . . 5 1 . Treads 4 | . . . . . 8 9 7 . . Leg 1 | . . . . . . . 4 . . Wheel 16 | . 27 28 28 28 18 16 7 . . Flight 2 | . . . . . . . 4 23 11 Device 13 | . 14 14 14 14 14 10 12 22 8 Storage 9 | . 13 14 14 14 9 9 7 . . Hackware 2 | . . . . . . . 3 18 22 Protection 12 | . . . . . 18 25 20 7 4 Energy Gun 3 | . 14 1 . . . . 5 . . Ballistic Gun 15 | . 14 26 28 28 17 17 7 . . Peak Build Rating 45 | 6 9 22 23 23 33 34 36 42 45 Average Rating 24 | 4 8 16 22 16 28 32 27 38 27 On Entrance 20 | . 6 8 22 23 16 32 33 27 39 Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 10 30 32 32 35 56 56 52 15 15 Greatest Support 60 | 32 32 26 26 26 35 22 60 24 19 Greatest Overweight (x) 4 | . 1 1 1 1 2 4 4 . . Average Overweight (x) . | . . 1 1 1 1 2 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 5 14 15 15 15 15 15 12 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 5 5 Average Carried 13 | 3 12 14 14 14 14 14 12 4 4 Final Capacity 15 | 5 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 15 15 15 15 15 14 5 5 4 Class Distribution -------------------- 69% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Commander-Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Matter Collected 2440 | 256 181 85 . 62 364 430 872 145 45 Remotely . | . . . . . . . . . . Salvage Created 2643 | 35 377 89 . 119 396 552 942 . 133 Parts 176 | 6 37 4 . 3 28 26 58 . 14 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 5 | . . . . 1 . 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Combat Hostiles Destroyed 68 | . 13 2 . 1 10 12 27 . 3 Melee 3 | . . . . . . . . . 3 Guns 60 | . 13 2 . 1 6 12 26 . . AOE 5 | . . . . . 4 . 1 . . Classes Destroyed 12 | 1 5 . . 1 2 1 2 . . Worker 2 | . . . . . . 2 . . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | . 1 . . 1 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 22 | . 9 . . . 3 2 8 . . Grunt 24 | . 4 2 . . 3 5 10 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 2 | . . . . . . . 2 . . Sentry 12 | . . . . . 4 5 3 . . Programmer 6 | . . . . . . . 3 . 3 Best Kill Streak 10 | 1 5 2 . 2 5 6 10 . 3 Combat Bots Only 10 | . 4 2 . 1 4 4 10 . 3 Max Kills in Single Turn 5 | 1 1 1 . 1 5 2 2 . 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 4 | . . . . . 4 . 1 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Hostile Shots Fired 513 | . 49 1 . 1 28 83 182 14 155 Missed 148 | . 9 . . . 10 26 36 8 59 Damage Taken 5021 | . 366 16 . 11 268 841 2264 66 1189 Core 1293 | . 83 16 . . 59 70 358 10 697 Absorbed by Shields 227 | . . . . . . . . . 227 Redirected to Shielding 223 | . . . . . . 25 103 2 93 Core Remaining (%) 57 | 100 . . . 60 . . 11 . . Volleys Fired 214 | 3 37 3 . 7 21 51 84 8 . Largest 2 | 2 2 2 . 2 2 2 2 1 . Hottest 90 | 70 70 50 . 50 69 50 90 5 . Shots Fired 396 | 6 74 6 . 9 42 97 154 8 . Gun 374 | 6 74 6 . 9 40 97 142 . . Cannon . | . . . . . . . . . . Launcher 6 | . . . . . 2 . 4 . . Special 16 | . . . . . . . 8 8 . Kinetic 287 | 3 37 6 . 9 40 97 95 . . Thermal 90 | 3 37 . . . . . 50 . . Explosive 6 | . . . . . 2 . 4 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 34 | 2 7 4 . 3 12 13 32 34 . Robot Miss Streak 6 | 1 4 2 . 2 2 5 6 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 1 . . . . 3 5 . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . Shots Hit Robots 294 | 4 46 4 . 6 31 68 125 6 4 Core Hits 142 | 2 22 3 . 3 24 28 57 . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . 4 . . Burn 5 | . 1 . . . . . 4 . . Melee Attacks 32 | . . . . . . . 26 . 6 Impact . | . . . . . . . . . . Slashing 22 | . . . . . . . 16 . 6 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 10 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5367 | 53 603 78 . 113 1086 1259 2042 . 133 Guns 4618 | 53 603 77 . 113 567 1259 1946 . . Cannons . | . . . . . . . . . . Explosions 615 | . . . . . 519 . 96 . . Melee 133 | . . . . . . . . . 133 Ramming 1 | . . 1 . . . . . . . Kinetic 3720 | 28 264 77 . 113 567 1259 1412 . . Thermal 898 | 25 339 . . . . . 534 . . Explosive 615 | . . . . . 519 . 96 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 133 | . . . . . . . . . 133 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 2 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . 10 . 1 Message Errors 2 | . . . . . . . 2 . . Matter Fused 3 | . . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 258 | 18 201 19 . 20 53 171 258 . 1 Average Temperature 42 | 9 52 9 . 8 12 56 34 . 1 Received Heat Transfer 1848 | . 90 9 . 6 153 360 720 12 498 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 2 . . . . . 3 . . Heat Transferred 2507 | 74 1073 . . . . . 1360 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Peak Influence 1278 | 10 442 165 . 63 440 362 1278 773 599 Initial 670 | . 6 100 . . 24 50 235 670 541 Average 376 | 3 218 91 . 12 209 146 769 727 552 Maximum Alert Level 4 | . 2 . . . 2 1 4 3 2 Low Security (%) 38 | 100 33 100 . 100 38 76 . . . Level 1 25 | . 63 . . . 58 23 6 . . Level 2 15 | . 3 . . . 3 . 36 30 100 Level 3 15 | . . . . . . . 38 69 . Level 4 5 | . . . . . . . 18 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 . . . 2 3 . . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . . . Assault 1 | . . . . . 1 . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Distress Signals 9 | . 1 . . . 3 5 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 18 2 . 1 18 16 38 10 16 Peak Tracking Total 10 | . 5 2 . 1 6 7 10 4 9 Tactical Retreats 11 | . 2 1 . . 2 1 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Traps Triggered 10 | . 1 . . . . . 3 1 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts 57 | . . . . . . . . 57 . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . . . . . 4 . . 1 . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Machines Disabled 8 | . . . . . . 1 6 . 1 Max in Single Turn 1 | . . . . . . 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Garrison Relay 7 | . . . . . . . 6 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled 8 | . . . . . . 1 6 . 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Machines Accessed 28 | . 4 2 1 . 10 4 4 3 . Terminals 23 | . 4 . . . 10 3 4 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 68 | . 14 2 1 . 30 7 9 5 . Successful 33 | . 7 2 1 . 17 3 2 1 . Failed 35 | . 7 . . . 13 4 7 4 . Catastrophic 6 | . . . . . 3 . 3 . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 10 . 1 . 15 2 . 4 . Terminals 63 | . 14 . . . 30 6 9 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 22 | . 3 2 1 . 13 1 2 . . Robot Analysis 7 | . 1 . . . 6 . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . Open Door 4 | . . 2 . . . 1 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . Garrison Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 9 | . 4 . . . 4 1 . . . Terminals 9 | . 4 . . . 4 1 . . . Assimilate 1 | . . . . . 1 . . . . Botnet 8 | . 4 . . . 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 3 . . . 10 3 3 2 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 5 | . . . . . . . . 5 . Non-combat 1 | . . . . . . . . 1 . Combat 4 | . . . . . . . . 4 . Robot Hacks Applied 5 | . . . . . . . . 5 . spike_heat 1 | . . . . . . . . 1 . formatsys_high 4 | . . . . . . . . 4 . Relay Couplers Released 28 | . . . . . 2 . 22 . 4 Machine Destruction 28 | . . . . . 2 . 22 . 4 Attached 6 | . . . . . . . 1 3 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 1 . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Total Allies 19 | . . 2 . 3 1 . 8 5 . Largest Group 6 | . . 2 2 3 4 . 4 6 3 Highest-Rated Group 122 | . . 49 49 40 50 . 81 122 77 Highest-Rated Ally 32 | . . 31 31 16 16 . 31 32 32 Total Orders 6 | . . . . . . 3 3 . . ROAM 3 | . . . . . . . 3 . . EXPLORE 3 | . . . . . . 3 . . . Ally Attacks 147 | . . . . 4 53 . 57 26 7 Total Damage 1566 | . . . . 24 428 . 534 454 126 Kills 19 | . . . . 1 7 . 6 5 . Allies Corrupted 2 | . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . 1 . . Field Lobotomies 4 | . . . . . . . 4 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Robot Analysis Total 7 | . 1 . . . 6 . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches 8 | . . . . . . 4 4 . . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Turns Passed 5325 | 69 480 608 243 338 1356 349 1495 275 112 Spaces Moved 3791 | 44 305 519 211 291 875 100 893 445 108 Core 63 | 5 . . . . . . . . 58 Treads 210 | . . . . . 157 . 53 . . Legs . | . . . . . . . . . . Wheels 2621 | 39 305 519 211 291 718 100 438 . . Hover . | . . . . . . . . . . Flight 897 | . . . . . . . 402 445 50 Fastest Speed 30 | 50 100 105 105 105 90 100 34 30 32 Average Speed 97 | 94 101 105 105 105 129 116 91 33 42 Slowest Speed 330 | 100 105 105 105 105 240 150 330 34 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 53 87 60 88 81 28 94 14 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 86 | . . . . . 16 . 70 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 86 | . . . . . 16 . 70 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Total 4980 | 65 407 584 233 316 1067 228 1352 569 159 Wait 550 | 3 26 36 21 11 123 55 231 33 11 Move 3780 | 43 304 518 210 290 874 100 892 445 104 Hop 2 | . . . . . . . . . 2 Pick Up 82 | 10 21 9 1 3 12 1 18 5 2 Fast Attach 23 | 1 1 1 . . 3 4 9 2 2 Attach 37 | 5 4 . . . 4 2 17 2 3 Detach 2 | . . . . . 2 . . . . Swap 52 | . 3 4 . 2 11 3 20 9 . Drop 77 | . 11 12 1 3 17 4 21 8 . Fire 214 | 3 37 3 . 7 21 51 84 8 . Melee 32 | . . . . . . . 26 . 6 Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 42 | . . . . . . . 16 . 26 Rewire . | . . . . . . . . . . Trap 57 | . . . . . . . . 57 . Miscellaneous 29 | . . . . . . 8 18 . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 550 | -10/Materials | Entered Mines 587 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 635 | -10/Mines | Discovered new exit (range 6) 905 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 907 | -10/Mines | Found Prototype Device 907 | -10/Mines | Identified Exp. Sensor Array 942 | -10/Mines | Learned location of Storage (-8) 1044 | -10/Mines | Found the Drone Emporium 1047 | -10/Mines | Learned Materials emergency access door positions 1049 | -10/Mines | Found Prototype Device 1100 | -10/Mines | Learned Materials emergency access door positions 1122 | -10/Mines | Discovered new exit (range 3) 1150 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1150 | -10/Mines | Discovered new exit (range 5) 1158 | -10/Mines | Entered Exiles 1158 | -10/Exiles | Accompanied by 2 allies 1184 | -10/Exiles | Met 8R-AWN 1188 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1202 | -10/Exiles | Met EX-HEX 1234 | -10/Exiles | Met EX-BIN 1247 | -10/Exiles | Aligned with FarCom system 1248 | -10/Exiles | Given EX-Vault access code 1274 | -10/Exiles | Opened EX-Vault 1280 | -10/Exiles | Found Field Lobotomy Kit 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1318 | -10/Exiles | Exiles lab attacked by MAIN.C 1366 | -10/Exiles | Discovered new exit (range 14) 1401 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1401 | -10/Exiles | Entered Mines 1409 | -9/Mines | Identified Thief Drone Bay 1516 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1585 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1594 | -9/Mines | Learned location of Zion (-6) 1720 | -9/Mines | Discovered new exit (range 6) 1739 | -9/Mines | Entered Materials 1739 | -8/Materials | Accompanied by 3 allies 1739 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1740 | -8/Materials | Identified exit to Storage 2003 | -8/Materials | Discovered new exit (range 16) 2588 | -8/Materials | Discovered new exit (range 15) 2849 | -8/Materials | Met 7R-MNS 3095 | -8/Materials | Entered Storage 3268 | -8/Storage | Garrison activated, responded to threat 3280 | -8/Storage | Lost 3 allies 3444 | -8/Storage | Identified exit to Garrison 3444 | -8/Storage | Entered Garrison 3486 | -8/Garrison | Triggered checkpoint 3487 | -8/Garrison | Triggered checkpoint 3571 | -8/Garrison | Destroyed 10 combat bots 3584 | -8/Garrison | Triggered checkpoint 3654 | -8/Garrison | Triggered checkpoint 3738 | -8/Garrison | Garrison Relay disabled 3805 | -8/Garrison | Discovered new exit (range 12) 3861 | -8/Garrison | Build established: Scavenger-Mutant 3870 | -8/Garrison | Triggered checkpoint 3879 | -8/Garrison | Triggered checkpoint 3900 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 3929 | -8/Garrison | Lost 3 parts (1p1u1w) 3955 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 3985 | -8/Garrison | Assimilated L-31 Rogue with FLK Orb 3988 | -8/Garrison | Assimilated G-47 Trooper with FLK Orb 4020 | -8/Garrison | Discovered new exit (range 10) 4054 | -8/Garrison | Triggered checkpoint 4180 | -8/Garrison | Rescued a captive Derelict 4196 | -8/Garrison | Garrison Relay disabled 4350 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Garrison Relay disabled 4520 | -8/Garrison | Discovered new exit (range 12) 4542 | -8/Garrison | Triggered checkpoint 4548 | -8/Garrison | Core integrity fell below 50% 4584 | -8/Garrison | Core integrity fell below 20% 4629 | -8/Garrison | Lost 6 parts (3n1u2w) 4657 | -8/Garrison | Garrison Relay disabled 4667 | -8/Garrison | Garrison Relay disabled 4828 | -8/Garrison | Garrison Relay disabled 4836 | -8/Garrison | Installed Relay Interface Framework 4939 | -8/Garrison | Entered Factory 4939 | -7/Factory | Accompanied by 3 allies 4939 | -7/Factory | Evolved 2 slots: Utility x2 5105 | -7/Factory | Lost 4 allies 5185 | -7/Factory | Identified exit to Garrison 5214 | -7/Factory | Entered Garrison 5214 | -7/Garrison | Accompanied by 3 allies 5220 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4b 5242 | -7/Garrison | Triggered checkpoint 5262 | -7/Garrison | Garrison Relay disabled 5289 | -7/Garrison | Core integrity fell below 50% 5316 | -7/Garrison | Lost 12 parts (1p3n4u4w) 5318 | -7/Garrison | Core integrity fell below 20% 5322 | -7/Garrison | Triggered checkpoint 5326 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05281_ Field strength at 85. 05282_ Field strength at 60. 05283_ Field strength at 45. 05283_ Xenon Bombardment Thruster destroyed. 05284_ Field strength at 23. 05285_ Field strength at 11. 05285_ Adv. Weight Redist. System destroyed. 05285_ Stasis field depleted. 05286_ Guardian 4b misfires. 05306_ Penetrated by Slug. 05309_ Slug penetrates Wall. 05311_ Critical hit (Burn: +37). 05312_ Slug penetrates Wall. 05315_ Triggered Stasis Trap. 05315_ A bubble of rippling energy engulfs the area. 05315_ Field strength at 94. 05316_ Critical hit (Burn: +26). 05322_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????###################### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# ################### | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ??????????????????#?????????# #?????????????????? | | ??????????????????# ????????# #?????????????????? | | ??????????????????# ???C???# #?????????????????? | | ?????????????????## ##""""## ##????????????????? | | ??????????????#### #????????????????? | | ??????????????? #????????????????? | | ??????????????? #????????????????? | | ????????????????## ## ##h #????????????????? | | ?????????????????# ## ## #????????????????? | | ????????????????s" "g???????????????? | | ????????????????s" "????????????????? | | ????????????????s" "g???????????????? | | ????????????????s" "????????????????? | | ?????????????????# ## ## #????????????????? | | ?????????????????# ??#g^@ ## #????????????????? | | ?????????????????# gg ???????????????? | | ?????????????????# g ??????????????? | | ?????????????????# g ####?????????????? | | ?????????????????# ## ######????????????????? | | ?????????????????# ??# #?????????????????????? | | ?????????????????# ???######?????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Resistance: EM 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 75 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageTargetMount Manual? 0 Play Time 02:07:28 Cumulative 156.6 hours Start 2025.01.04 @ 09:30:13 End 2025.01.04 @ 11:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d10fcb0-1ca5-466f-8389-b4d9c777e77b