Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 19:23:40 Player: sentrybuster Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (239) 1195 Value Destroyed (8935) 8935 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1063) 1063 TOTAL SCORE: 18233 Bonus ------- High Alert Combat Kills 756 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Light Particle Reactor Matter Compressor (250) Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Treads Medium Treads Armored Heavy Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Battery Improved Target Analyzer Advanced Target Analyzer Matter Filter Advanced System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Quantum Rifle Matter Neutralizer KE Penetrator > --- INVENTORY -------- Matter Compressor Gamma Rifle Long-range Proton Cannon Heavy Neutron Cannon [Rating: 115] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Impact Weapon Shock Maul Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . 1 1 Utility 7 | . . . 1 . . . 1 1 2 1 . . . 1 Weapon 3 | . . . . . . . 1 1 . . . . 1 . Parts Attached 192 | 6 9 . 17 4 . 6 32 20 9 41 2 4 15 27 Power 18 | 1 . . 3 . . 1 3 2 2 2 . . 1 3 Engine 10 | 1 . . 3 . . 1 2 2 . 1 . . . . Core 2 | . . . . . . . 1 . . . . . 1 . Reactor 6 | . . . . . . . . . 2 1 . . . 3 Propulsion 35 | 2 2 . 3 . . 2 7 5 1 5 . . 2 6 Treads 22 | . 1 . 3 . . . 1 5 1 5 . . 2 4 Leg 11 | 2 1 . . . . 2 6 . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 48 | 1 3 . 1 . . . 9 8 3 11 . . 4 8 Device 17 | . . . 1 . . . 4 2 . 4 . . 2 4 Storage 5 | 1 1 . . . . . 2 . . . . . . 1 Processor 8 | . . . . . . . . 3 . 2 . . 1 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 17 | . 2 . . . . . 3 3 3 5 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 91 | 2 4 . 10 4 . 3 13 5 3 23 2 4 8 10 Energy Gun 22 | 1 . . 1 2 . . 3 3 1 3 . . 2 6 Energy Cannon 20 | . . . 1 . . . 1 . 1 5 1 3 4 4 Ballistic Gun 11 | 1 . . 4 . . 1 2 . . 1 . . 2 . Ballistic Cannon 19 | . 3 . 2 . . . 3 . 1 9 . 1 . . Launcher 16 | . 1 . 2 1 . 2 4 2 . 3 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . . . 2 2 1 4 . . . 1 Parts Lost 73 | . . . 1 . . 2 12 1 . 14 7 9 4 23 Power 6 | . . . . . . 1 2 . . 2 . 1 . . Propulsion 19 | . . . 1 . . 1 5 . . 3 2 . . 7 Utility 23 | . . . . . . . 3 1 . 6 2 3 1 7 Weapon 25 | . . . . . . . 2 . . 3 3 5 3 9 Highest Loss Streak 9 | . . . 1 . . 2 9 1 . 7 5 9 4 6 Average Slot Usage (%) 80 | . 94 100 99 100 100 99 97 99 94 83 61 23 28 69 Engine 5 | . 14 14 11 11 11 11 8 7 . . 5 . . . Reactor 1 | . . . . . . . . . 5 4 . . . 2 Treads 10 | . . . 26 33 33 25 2 22 20 11 . . 3 10 Leg 4 | . 28 28 6 . . 7 23 . . . . . . . Device 9 | . . . 10 11 11 11 12 7 6 12 11 . 3 17 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 5 . 2 Processor 7 | . . . . . . . . 6 6 6 17 11 7 7 Protection 8 | . 8 14 11 11 11 11 13 15 21 16 . . 1 . Energy Gun 9 | . . . . 18 22 17 8 19 14 7 4 . 2 10 Energy Cannon 3 | . . . 1 . . . 2 7 4 3 2 4 4 4 Ballistic Gun 1 | . . . 11 . . 3 6 . . . . . 4 1 Ballistic Cannon 6 | . 27 28 7 . . . 4 2 5 6 10 . . . Naked Turns 8 | . . . . . . . . . . . . . . 8 Heaviest Build 101 | 10 26 26 36 33 32 33 66 69 87 101 82 42 42 63 Greatest Support 140 | 20 20 20 69 69 69 69 46 84 84 140 53 3 46 139 Greatest Overweight (x) 23 | 1 1 1 1 . . 2 4 3 1 2 23 13 4 3 Average Overweight (x) 1 | . . 1 . . . 1 1 . . . 17 13 1 . Largest Inventory Capacity 12 | 6 10 10 10 10 10 10 12 12 12 12 12 12 12 4 Average Capacity 10 | 5 9 10 10 10 10 10 11 12 12 12 12 12 4 4 Most Carried 12 | 4 10 10 10 10 10 10 12 12 12 12 12 10 5 4 Average Carried 9 | 2 7 9 9 9 9 9 10 11 11 11 11 6 3 3 Final Capacity 12 | 6 10 10 10 10 10 10 12 12 12 12 12 12 4 4 Final Carried 12 | 4 9 10 10 10 10 10 12 12 12 12 11 6 3 3 Class Distribution -------------------- 30% | Mutant 28% | Tank 15% | Gunner 12% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 5725 | 187 682 . 614 103 . 75 924 338 213 1086 529 117 236 621 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10320 | . 563 . 1104 41 . 258 1762 1555 671 2095 539 103 256 1373 Parts 513 | . 28 . 66 3 . 4 101 84 32 98 17 4 15 61 Haulers Intercepted 14 | . 2 . 3 . . . 3 3 2 1 . . . . Recyclers Shooed 12 | . . . . . . . 2 1 2 2 . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 18 5 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 163 | . 9 . 22 2 . 4 34 17 5 34 12 4 4 16 Melee 1 | . . . . . . . . . . . . . 1 . Guns 62 | . . . 14 1 . 1 11 10 3 11 3 . 3 5 Cannons 67 | . 8 . 5 . . . 9 5 2 14 9 4 . 11 AOE 31 | . 1 . 3 1 . 2 14 2 . 8 . . . . Classes Destroyed 18 | . 6 . 4 . . . 1 4 . . 2 . . 1 Worker 16 | . . . 1 . . . 5 6 . 3 . . . 1 Builder 13 | . 1 . . . . . 2 3 3 3 . . 1 . Tunneler 3 | . . . . . . . 2 . . 1 . . . . Hauler 14 | . 2 . 3 . . . 3 3 2 1 . . . . Recycler 14 | . 4 . 1 . . . 1 2 1 2 . . . 3 Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . Watcher 12 | . 2 . 2 . . . 3 3 . 2 . . . . Swarmer 26 | . 4 . 4 2 . . 8 . . . 5 3 . . Grunt 56 | . 5 . 13 . . 3 16 2 2 9 6 . . . Brawler 5 | . . . 1 . . 1 1 . . 1 1 . . . Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 29 | . . . 4 . . . 9 6 . 6 . 1 1 2 Hunter 11 | . . . . . . . . 3 1 7 . . . . Programmer 34 | . . . . . . . . 5 2 11 . . 3 13 Behemoth 1 | . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 4 . 5 2 . 2 10 3 6 11 5 3 3 4 Combat Bots Only 7 | . 3 . 5 2 . 2 7 3 2 5 5 3 2 3 Max Kills in Single Turn 4 | . 1 . 2 2 . 2 4 2 3 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 1 . 2 4 1 . 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Damage Taken 15801 | . 516 . 731 125 . 201 1558 951 248 3642 1208 1166 916 4539 Core 3287 | . 152 . 137 41 . . 164 68 . 278 202 472 465 1308 Absorbed by Shields 138 | . . . . . . . 102 . . . . . . 36 Reduced by Siege Mode 74 | . . . . . . . . . . . . . . 74 Core Remaining (%) 64 | 100 . 39 . . . 55 70 90 100 . . 4 59 . Volleys Fired 563 | . 52 . 72 3 . 15 82 64 21 78 32 25 23 96 Largest 5 | . 2 . 2 2 . 2 3 4 4 4 4 1 3 5 Hottest 382 | . 70 . 107 90 . 90 173 259 268 304 304 98 224 382 Shots Fired 1435 | . 104 . 143 5 . 27 208 246 75 239 101 26 37 224 Gun 749 | . . . 90 4 . 22 122 159 36 94 34 . 26 162 Cannon 642 | . 103 . 50 . . . 65 87 39 134 65 26 11 62 Launcher 44 | . 1 . 3 1 . 5 21 . . 11 2 . . . Special . | . . . . . . . . . . . . . . . Kinetic 562 | . 103 . 129 . . 3 95 23 21 98 41 5 19 25 Thermal 635 | . . . 10 . . . 57 169 36 119 58 21 15 150 Explosive 16 | . . . . 1 . . 2 . . 11 2 . . . Electromagnetic 222 | . 1 . 4 4 . 24 54 54 18 11 . . 3 49 Robot Hit Streak 43 | . 6 . 23 8 . 11 13 14 13 16 15 4 32 43 Robot Miss Streak 9 | . 4 . 3 2 . 3 9 4 3 5 7 4 4 5 Penetration Max 1 | . . . . . . . . . 1 1 . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 906 | . 51 . 99 4 . 23 135 149 35 162 62 12 32 142 Core Hits 520 | . 19 . 44 5 . 12 101 75 20 125 51 5 16 47 Critical Hits 42 | . 1 . 3 1 . . 1 8 1 9 3 4 2 9 Critical Kills 18 | . 1 . 1 . . . . 4 . 5 1 2 . 4 Critical Parts Destroyed 21 | . . . 2 1 . . 1 4 1 4 2 1 1 4 Melee Attacks 1 | . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25477 | . 973 . 1972 130 . 609 3812 3356 1060 5878 1749 543 1043 4352 Guns 11213 | . . . 1046 47 . 292 1306 2076 478 1918 691 . 635 2724 Cannons 9382 | . 961 . 563 . . . 865 929 442 2287 819 543 369 1604 Explosions 4756 | . 12 . 359 83 . 313 1631 334 131 1654 239 . . . Melee . | . . . . . . . . . . . . . . . Ramming 126 | . . . 4 . . 4 10 17 9 19 . . 39 24 Kinetic 7003 | . 961 . 1442 . . 26 980 289 239 1699 541 142 429 255 Thermal 13224 | . . . 340 . . 178 1618 2438 624 2566 969 401 488 3602 Explosive 2031 | . . . . 83 . . 198 . 22 1489 239 . . . Electromagnetic 3093 | . 12 . 186 47 . 401 1006 612 166 105 . . 87 471 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 26 | . 1 1 . . . . . 3 1 11 11 12 5 26 Average Corruption 8 | . 1 1 . . . . . 1 1 5 11 11 2 13 Corruption Purged . | . . . . . . . . . . . . . . . Effects 353 | . 2 . . . . . . 3 . 46 174 37 4 87 Message Errors 63 | . 1 . . . . . . 1 . 4 45 5 . 7 Matter Fused 63 | . . . . . . . . . . 7 33 8 2 13 Heat Flow Errors 39 | . . . . . . . . . . 7 23 1 2 6 Energy Discharges 53 | . . . . . . . . 2 . 1 32 7 . 11 Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 Data Loss (minor) 28 | . 1 . . . . . . . . 5 14 2 . 6 Data Loss (major) 16 | . . . . . . . . . . 3 7 2 . 4 Misfires 11 | . . . . . . . . . . 3 6 2 . . Alerts 3 | . . . . . . . . . . . 2 1 . . Misdirections 13 | . . . . . . . . . . 1 2 3 . 7 Targeting Errors 50 | . . . . . . . . . . 11 10 5 . 24 Weapon Failures 12 | . . . . . . . . . . 3 . 1 . 8 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 453 | . 6 . 13 . . 63 47 . . 177 48 37 15 47 Projectiles 170 | . 6 . 13 . . . 18 . . 25 9 37 15 47 Explosions 283 | . . . . . . 63 29 . . 152 39 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 56 | . 17 . 4 . . . 7 3 3 16 6 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 54 | . 17 . 4 . . . 7 2 2 16 6 . . . Secondary 2 | . . . . . . . . 1 1 . . . . . Self-Inflicted Damage 909 | . . . 52 . . 101 149 79 67 399 37 . 14 11 Shots 25 | . . . 4 . . 4 6 2 1 7 1 . . . Rammed 27 | . . . 1 . . 1 1 2 1 3 . . 14 4 Targets Rammed 28 | . . . 1 . . 1 2 2 1 3 . . 14 4 Kicked 1 | . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 545 | . 169 . 192 24 . 135 290 312 240 545 286 187 165 233 Average Temperature 78 | . 34 . 56 9 . 39 69 95 90 133 86 64 63 43 Received Heat Transfer 2353 | . 192 . 261 12 . 36 632 102 36 345 315 90 135 197 Effects 7 | . . . . . . . 3 . 1 3 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . . Interference 2 | . . . . . . . 2 . . . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . Siege Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 52 | . . . . . . . . . . . . . . 52 Longest Duration 45 | . . . . . . . . . . . . . . 45 Robots Corrupted 2 | . . . . . . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 7 | . . . . . . . 3 1 . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 34 | . . . 1 . . . 2 10 1 6 . . 1 13 Heat Transferred 16790 | . . . 609 . . 150 2158 3937 945 3123 1422 323 421 3702 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . 5 . . 2 9 4 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 1052 | . 166 43 517 231 . 170 603 440 244 1052 . . 119 180 Initial 215 | . . 43 16 150 . . . 200 215 90 . . . 62 Average 206 | . 79 43 201 171 . 87 318 245 131 330 . . 25 88 Maximum Alert Level 3 | . . . 2 1 . . 2 2 1 3 . . . . Low Security (%) 57 | 100 100 100 56 35 . 100 26 39 65 35 . . 100 100 Level 1 30 | . . . 30 64 . . 33 53 34 37 . . . . Level 2 10 | . . . 13 . . . 40 6 . 13 . . . . Level 3 2 | . . . . . . . . . . 13 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 2 . . . 4 6 3 13 . . 1 5 Investigation 3 | . . . . . . . 2 1 . . . . . . Extermination 14 | . . . . . . . . 5 1 4 . . 1 3 Reinforcement 12 | . 1 . 2 . . . . . 2 5 . . . 2 Assault 2 | . . . . . . . 1 . . 1 . . . . Garrison 4 | . . . . . . . 1 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 2 3 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 18 | . 2 . 3 . . . 8 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 257 | . 25 . 37 4 . 10 49 24 5 47 15 5 5 31 Peak Tracking Total 7 | . 4 . 7 4 . 3 7 3 2 5 5 5 2 6 Tactical Retreats 20 | . 4 . 2 . . 3 2 . . 3 3 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 7 | . 1 . . . . . . . 1 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 36 | . 3 . 1 . . 1 6 8 4 12 . . . 1 Max in Single Turn 6 | . 1 . 1 . . 1 2 6 2 2 . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 38 | . 7 . 1 . 1 . 8 7 5 6 1 . . 2 Terminals 23 | . 6 . 1 . . . 5 5 2 3 . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . Recycling Units 8 | . 1 . . . . . 2 2 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 94 | . 21 . 2 . 1 . 28 13 11 13 1 . . 4 Successful 54 | . 12 . 2 . 1 . 18 6 8 5 1 . . 1 Failed 40 | . 9 . . . . . 10 7 3 8 . . . 3 Catastrophic 6 | . . . . . . . 2 1 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 61 | . 16 . 1 . 1 . 18 9 5 8 . . . 3 Terminals 71 | . 20 . 2 . . . 20 11 6 9 . . . 3 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 7 | . . . . . . . 5 . 2 . . . . . Recycling Units 10 | . 1 . . . . . 3 2 . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . . . . 1 Terminal Hacks 21 | . 7 . 1 . 1 . 9 1 1 . 1 . . . Open Door 1 | . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 4 | . 2 . 1 . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Zone Layout 7 | . 3 . . . . . 3 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . 4 . 2 . . . . . Scan Component 3 | . . . . . . . 2 . 1 . . . . . Repair 3 | . . . . . . . 2 . 1 . . . . . Recycling Unit Hacks 7 | . 1 . . . . . 2 2 . 2 . . . . Retrieve Components 7 | . 1 . . . . . 2 2 . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 17 | . 4 . 1 . . . 3 3 3 3 . . . . Terminals 17 | . 4 . 1 . . . 3 3 3 3 . . . . Track 2 | . 2 . . . . . . . . . . . . . Botnet 14 | . 2 . 1 . . . 3 3 2 3 . . . . Operators 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 1 . . . 8 5 3 6 . . . 1 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Matter 256 | . . . . . . . . . 256 . . . . . Time 64 | . . . . . . . . . 64 . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . Parts Repaired 3 | . . . . . . . 2 . 1 . . . . . Time 115 | . . . . . . . 77 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 40 | . 9 . . . . . 10 17 . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . 9 . 7 . . . . . . . . Total Damage 156 | . . . . 87 . 69 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 20065 | 64 1052 82 961 538 399 431 2055 3102 1169 2365 4865 641 667 1674 Spaces Moved 7546 | 45 559 52 383 325 249 218 821 1552 531 1066 508 84 262 891 Core 794 | 5 . . . . . . . . . . 409 84 141 155 Treads 4846 | . . . 383 325 249 82 6 1494 531 1066 99 . 121 490 Legs 1660 | 40 559 52 . . . 136 815 58 . . . . . . Wheels 239 | . . . . . . . . . . . . . . 239 Hover 7 | . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 160 160 160 160 150 160 160 160 180 700 50 50 Average Speed 218 | 114 148 150 165 160 160 172 162 162 171 170 930 700 200 135 Slowest Speed 1200 | 120 150 150 180 160 160 180 240 210 180 200 1200 700 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 89 14 33 68 61 63 62 37 17 25 85 17 5 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 5 | . . . . 2 . 1 . . . . 2 . . . Spaces Dug 28 | . . . . . . . . . 4 1 5 . . 18 Terrain Destroyed 605 | . . . 16 12 . 15 90 35 56 257 51 10 4 59 Melee . | . . . . . . . . . . . . . . . Projectile 106 | . . . 2 . . . . . 17 20 25 10 4 28 AOE 499 | . . . 14 12 . 15 90 35 39 237 26 . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total 9963 | 54 677 56 572 336 250 244 1376 1974 744 1443 579 117 370 1171 Wait 1388 | . 39 4 71 2 . 2 395 291 164 212 28 1 44 135 Move 7532 | 44 558 51 382 324 248 217 820 1551 530 1065 507 83 261 891 Hop . | . . . . . . . . . . . . . . . Pick Up 94 | 4 7 1 11 1 1 1 17 14 7 17 5 1 4 3 Fast Attach 118 | 6 5 . 9 . . 2 19 14 8 19 . . 13 23 Attach 39 | . 2 . 3 . . 1 6 1 . 15 1 4 2 4 Detach 33 | . 5 . 1 . . 1 8 4 . 5 . . 3 6 Swap 35 | . 2 . 5 4 . 3 7 5 1 7 1 . . . Drop 131 | . 7 . 17 1 1 1 20 28 12 22 5 2 6 9 Fire 563 | . 52 . 72 3 . 15 82 64 21 78 32 25 23 96 Melee 1 | . . . . 1 . . . . . . . . . . Ram 17 | . . . . . . . . . . . . . 13 4 Kick 3 | . . . . . . 1 2 . . . . . . . Crush 8 | . . . 1 . . . . 2 1 3 . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Core integrity fell below 50% 952 | -10/Materials | Discovered new exit (range 7) 1082 | -10/Materials | Discovered new exit (range 9) 1117 | -10/Materials | Entered Mines 1167 | -10/Mines | Discovered new exit (range 5) 1175 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1199 | -10/Mines | Entered Materials 1199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -9/Materials | Discovered new exit (range 10) 2160 | -9/Materials | Entered Mines 2161 | -9/Mines | Assembled infested the area 2165 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2422 | -9/Mines | Learned 2 Materials zone layouts 2554 | -9/Mines | Discovered new exit (range 11) 2580 | -9/Mines | Discovered new exit (range 10) 2692 | -9/Mines | Discovered new exit (range 5) 2698 | -9/Mines | Entered Exiles 2698 | -9/Exiles | Accompanied by 3 allies 2737 | -9/Exiles | Met 8R-AWN 2764 | -9/Exiles | Met EX-HEX 2812 | -9/Exiles | Met EX-BIN 2834 | -9/Exiles | Aligned with FarCom system 2836 | -9/Exiles | Given EX-Vault access code 2873 | -9/Exiles | Opened EX-Vault 2889 | -9/Exiles | Found Superbattery 2921 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2972 | -9/Exiles | Met EX-DEC 3082 | -9/Exiles | Discovered new exit (range 10) 3097 | -9/Exiles | Left Exiles lab with Superbattery 3097 | -9/Exiles | Entered Mines 3097 | -8/Mines | Accompanied by 3 allies 3404 | -8/Mines | Build established: Skirmisher 3493 | -8/Mines | Discovered new exit (range 13) 3528 | -8/Mines | Entered Materials 3528 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3627 | -8/Materials | Repaired Imp. EM Shotgun 3664 | -8/Materials | Repaired Sensor Array 3862 | -8/Materials | Destroyed 7 combat bots 3961 | -8/Materials | Discovered new exit (range 15) 4363 | -8/Materials | Build established: Tank 4978 | -8/Materials | Lost 9 parts (2p3n2u2w) 5050 | -8/Materials | Garrison activated, responded to threat 5384 | -8/Materials | Discovered new exit (range 16) 5528 | -8/Materials | First assault squad dispatched 5583 | -8/Materials | Entered Factory 5583 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6116 | -7/Factory | Discovered new exit (range 5) 7875 | -7/Factory | Discovered new exit (range 5) 7899 | -7/Factory | Identified exit to Factory 8090 | -7/Factory | Build established: Skirmisher 8685 | -7/Factory | Entered another Factory area 8685 | -6/Factory | Evolved 2 slots: Utility x2 9012 | -6/Factory | Discovered new exit (range 22) 9217 | -6/Factory | Repaired Imp. Weapon Shielding 9409 | -6/Factory | Build established: Tank 9545 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 9572 | -6/Factory | Discovered new exit (range 18) 9854 | -6/Factory | Entered another Factory area 9854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10006 | -5/Factory | Found Prototype Slashing Weapon 10006 | -5/Factory | Identified Vibroblade 10820 | -5/Factory | Garrison activated, responded to threat 11618 | -5/Factory | Garrison activated, responded to threat 11676 | -5/Factory | Lost 7 parts (1n4u2w) 11805 | -5/Factory | Garrison activated, responded to threat 11954 | -5/Factory | First assault squad dispatched 12061 | -5/Factory | System corruption reached 10% 12146 | -5/Factory | Discovered new exit (range 9) 12219 | -5/Factory | Entered Upper Caves 12319 | -5/Upper Caves | Learned 8 Factory zone layouts 12477 | -5/Upper Caves | Lost 5 parts (2n2u1w) 12737 | -5/Upper Caves | Build established: Gunner 16046 | -5/Upper Caves | Build established: Mutant 17014 | -5/Upper Caves | Discovered new exit (range 8) 17084 | -5/Upper Caves | Entered another Upper Caves area 17086 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17090 | -5/Upper Caves | Core integrity fell below 50% 17114 | -5/Upper Caves | Core integrity fell below 20% 17151 | -5/Upper Caves | Lost 9 parts (1p3u5w) 17291 | -5/Upper Caves | Learned 8 Factory zone layouts 17676 | -5/Upper Caves | Discovered new exit (range 8) 17725 | -5/Upper Caves | Entered Factory 17725 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17726 | -4/Factory | Identified exit to Research 17726 | -4/Factory | Identified exit to Upper Caves 18001 | -4/Factory | Discovered exit to Research (range 21) 18155 | -4/Factory | Lost 4 parts (1u3w) 18392 | -4/Factory | Entered Research 18392 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19100 | -3/Research | Build established: Scavenger-Gunner 19524 | -3/Research | System corruption reached 10% 19649 | -3/Research | Build established: Scavenger-Mutant 19725 | -3/Research | Spotted B-86 Titan 19735 | -3/Research | Destroyed B-86 Titan 19785 | -3/Research | Lost 3 parts (1u2w) 19863 | -3/Research | Lost 6 parts (2n4u) 19976 | -3/Research | Core integrity fell below 50% 20000 | -3/Research | Lost 5 parts (1n1u3w) 20058 | -3/Research | Released all parts (3) 20059 | -3/Research | Core integrity fell below 20% 20066 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 20046_ Slug penetrates Wall. 20052_ System corrupted: Energy discharge (-35). 20057_ Penetrated by Slug. 20058_ Slug penetrates Wall. 20058_ Penetrated by Slug. 20058_ Released Adv. System Shield. 20058_ Released Adv. Target Analyzer. 20058_ Released Imp. Target Analyzer. 20058_ Slug penetrates Wall. 20060_ Penetrated by Slug. 20062_ Slammed into H-77 Assassin. 20063_ Slug penetrates Wall. 20063_ Slammed into H-77 Assassin. 20063_ Slug penetrates H-77 Assassin. 20063_ Penetrated by Slug. 20063_ Slug penetrates Wall. 20063_ Penetrated by Slug. 20063_ K-01 Serf destroyed. 20066_ Slug penetrates Wall. 20066_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????######+##+##### #?? ?????????????????? | | ????# # %*%*+ =! #?? ?????????????????? | | ????# # =[#%%= #? """"?????????????????? | | ????# # |![# !%/#? """""????????????????? | | ????# = # *%=# """""" #????????????? | | ????# # " " # =%# #????????????? | | ????# # "R" # =+ * #????????????? | | ????# # """ # # #????????????? | | ????# # # # #????????????? | | ????# # # #? "T" #????????????? | | ????# ########## #? #????????????? | | ????# #?# #?? #????????????? | | ????# #?# #??###########????????????? | | ????# #?# #?????????????????????????? | | ????# #?# #???????#?????????????????? | | ??########## #?# #?????? #????????????????? | | ?# ??# #?# #?????? #????????????????? | | ?# # #?# %|#????? #????????????????? | | ?# + #?# = #?????" #????????????????? | | ?# # #?# #???? " #????????????????? | | ?# ""T""??# #?# #???? #????????????????? | | ????"""????# #?# #??? ?????????????????? | | ???????????# #?#=% #??? ??????????????????? | | ???????????# #?# #?? ????????????????????? | | ???????????# ### w###;####??????????????????? | | ???????????# uh @ #??????????????????? | | ?????????Y?# u #??????????????????? | | ???????????# h h #??????????????????? | | ???????????# % #???????????? | | ???????????########+###### #???????????? | | ???????????????# %h #? u #???????????? | | ???????????????# #? T #???????????? | | ???????????????# #? u#???????????? | | ???????????????# #? = ???????????? | | ???????????????# #? ???????????? | | ???????????????# #? ????????????? | | ???????????????# #? ###+###????????????? | | ???????????????# #?? #??????????????????? | | ???????????????# #?? #??????????????????? | | ???????????????##########?? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 25 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionUtilityPerforator Manual? 0 Play Time 02:09:47 Cumulative 138.3 hours Start 2021.03.08 @ 17:33:25 End 2021.03.13 @ 19:23:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 236 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de2b0878-2ad2-491e-a4e3-0110eab748b6