Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 17:36:20 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (1158) 1158 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 5843 Bonus ------- Follower Combat Kills 190 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Cloaking Device Improved Heavy Armor Plating Longsword +1 Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Force Booster Improved Light Armor Plating > --- WEAPON ----------- Force Rifle Force Rifle Spear > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Force Rifle Plasma Cannon Heavy Machine Gun Heavy Machine Gun Makeshift Sword Longsword +1 [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 2 1 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 67 | 7 1 . . 1 8 21 10 . 19 Power 12 | 1 . . . . 2 4 . . 5 Engine 9 | 1 . . . . 2 4 . . 2 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . . . 2 4 5 . 4 Treads . | . . . . . . . . . . Leg 17 | 2 . . . . 2 4 5 . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 1 . . . 4 5 2 . 5 Device 10 | 1 . . . . 2 4 . . 3 Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . . 2 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 19 | 2 . . . 1 . 8 3 . 5 Energy Gun 8 | 1 . . . 1 . 3 2 . 1 Energy Cannon 5 | . . . . . . 1 1 . 3 Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 . 2 Parts Lost 18 | . . . . . . . 1 3 14 Power 1 | . . . . . . . . . 1 Propulsion 8 | . . . . . . . 1 1 6 Utility 3 | . . . . . . . . . 3 Weapon 6 | . . . . . . . . 2 4 Highest Loss Streak 9 | . . . . . . . 1 3 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 12 | 3 9 12 13 15 13 14 14 15 9 Power 1 | . 1 1 1 1 1 1 1 1 1 Propulsion 4 | 1 3 6 6 6 4 4 3 4 . Utility 3 | . 2 2 2 3 4 6 4 4 3 Weapon 3 | . 2 3 4 4 3 2 5 6 3 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 2 . 1 2 1 9 5 . 11 Power 5 | . . . . . 1 1 . . 3 Propulsion 8 | . 2 . . . . 5 1 . . Utility 6 | . . . . . . 1 . . 5 Weapon 12 | . . . 1 2 . 2 4 . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 88 88 99 79 60 Engine 9 | . 14 14 14 14 9 7 6 3 4 Leg 26 | . 28 28 28 28 35 30 25 21 15 Device 12 | . 14 14 14 14 9 7 19 14 7 Storage 9 | . 14 14 14 14 9 7 6 6 5 Processor 4 | . . . . . . 4 13 13 10 Protection 3 | . . . . . 7 7 6 3 2 Energy Gun 11 | . 14 14 14 20 18 10 4 7 1 Energy Cannon 2 | . . . . . . 1 4 . 7 Ballistic Gun 4 | . 14 14 14 7 . . . . 1 Slashing Weapon 2 | . . . . . . 7 4 . . Piercing Weapon 1 | . . . . . . . 6 6 1 Peak Build Rating 65 | 7 8 8 10 10 22 51 65 65 58 Average Rating 28 | 5 7 8 9 10 17 37 60 52 40 On Entrance 20 | . 7 8 8 10 10 19 51 65 30 Naked Turns 77 | . . . . . . . . . 77 Heaviest Build 60 | 15 30 30 30 30 41 56 58 53 60 Greatest Support 65 | 20 20 20 20 20 40 60 65 65 65 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 13 Most Carried 15 | 6 12 12 15 15 14 15 15 15 14 Average Carried 13 | 3 9 12 13 14 13 14 14 15 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 12 12 15 15 14 15 15 15 5 Class Distribution -------------------- 80% | Mutant 14% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 881 | 285 . . . 19 100 180 145 . 152 Remotely . | . . . . . . . . . . Salvage Created 1449 | 111 . . . 60 . 483 572 . 223 Parts 74 | 8 . . . 2 . 23 28 . 13 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 24 | . . . . 2 . 9 8 . 5 Melee 7 | . . . . . . 4 3 . . Guns 12 | . . . . 2 . 5 5 . . Cannons 5 | . . . . . . . . . 5 Classes Destroyed 9 | 2 . . . 1 . 2 3 . 1 Worker 1 | . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . Operator 2 | . . . . . . . 1 . 1 Swarmer 6 | . . . . . . 3 . . 3 Grunt 13 | . . . . 2 . 5 6 . . Sentry 2 | . . . . . . 1 1 . . Programmer 2 | . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 4 | 2 . . . 1 . 3 4 . 4 Combat Bots Only 4 | . . . . 1 . 3 3 . 4 Max Kills in Single Turn 1 | 1 . . . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 327 | . . . . 16 9 63 74 4 161 Missed 103 | . . . . 5 4 23 24 1 46 Hits 224 | . . . . 11 5 40 50 3 115 Melee 6 | . . . . . . . . 3 3 Projectile 218 | . . . . 11 5 40 50 . 112 Critical Strikes 12 | . . . . . 1 . 2 2 7 Damage Taken 4481 | . . . . 139 74 598 711 162 2797 Core 962 | . . . . 38 30 40 125 . 729 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 84 94 94 . . . Volleys Fired 96 | 5 . . . 5 7 14 17 . 48 Largest 2 | 2 . . . 2 2 2 2 . 2 Hottest 180 | 70 . . . 90 90 119 160 . 180 Shots Fired 165 | 10 . . . 10 14 29 33 . 69 Gun 110 | 10 . . . 10 14 29 32 . 15 Cannon 55 | . . . . . . . 1 . 54 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 15 | 5 . . . 3 . . . . 7 Thermal 150 | 5 . . . 7 14 29 33 . 62 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | 3 . . . 3 7 5 5 . 9 Robot Miss Streak 3 | 1 . . . 1 3 2 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 131 | 5 . . . 7 10 31 34 . 44 Core Hits 57 | 4 . . . 4 3 18 19 . 9 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 6 | 1 . . . . . 3 1 . 1 Burn 1 | 1 . . . . . . . . . Destroy 1 | . . . . . . . . . 1 Smash 1 | . . . . . . 1 . . . Sever 2 | . . . . . . 2 . . . Impale 1 | . . . . . . . 1 . . Melee Attacks 38 | . . . . . . 17 19 . 2 Impact 1 | . . . . . . 1 . . . Slashing 22 | . . . . . . 16 4 . 2 Piercing 15 | . . . . . . . 15 . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . Damage Inflicted 3444 | 64 . . . 85 118 682 933 . 1562 Guns 1279 | 64 . . . 85 118 242 504 . 266 Cannons 1295 | . . . . . . . 33 . 1262 Explosions . | . . . . . . . . . . Melee 860 | . . . . . . 440 396 . 24 Ramming 10 | . . . . . . . . . 10 Kinetic 188 | 25 . . . 25 . . . . 138 Thermal 2386 | 39 . . . 60 118 242 537 . 1390 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 36 | . . . . . . 36 . . . Slashing 501 | . . . . . . 404 73 . 24 Piercing 323 | . . . . . . . 323 . . Highest Corruption 11 | . . . . . . 1 1 7 11 Average Corruption 6 | . . . . . . 1 1 6 8 Corruption Purged 1 | . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . . 2 . 2 25 Message Errors 5 | . . . . . . 1 . . 4 Matter Fused 12 | . . . . . . . . 1 11 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 1 2 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 2 | . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots 4 | . . . . . . . . . 4 Overflow Damage 12 | . . . . . . 12 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 12 | . . . . . . 12 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . 5 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 444 | 18 . . . 30 195 30 120 . 444 Average Temperature 78 | 9 . . . 16 84 8 46 . 129 Received Heat Transfer 1431 | . . . . 75 63 132 237 . 924 Effects 4 | . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | 1 . . . . . . . . 2 Heat Transferred 3732 | 185 . . . 161 310 619 827 . 1630 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 115 | 10 . . . 58 36 115 93 23 81 Initial 23 | . . . . . . 7 . 23 . Average 17 | 1 . . . 8 8 32 24 7 18 Influence Increases 955 | 15 . . . 149 77 262 235 . 217 Destroy 0b10 Robot/C 600 | . . . . 100 60 180 160 . 100 Destroy 0b10 Robot/NC 35 | 15 . . . . . 5 10 . 5 Destroy Leader 120 | . . . . 10 10 40 30 . 30 Allied During Kill 16 | . . . . 9 7 . . . . Successful Hack 22 | . . . . . . 22 . . . Disable Machine 30 | . . . . . . . 15 . 15 Destroy Structure 12 | . . . . . . . 5 . 7 Lose Combat Pursuer 120 | . . . . 30 . 15 15 . 60 Influence Decreases 919 | 15 . . . 149 60 279 167 68 181 Entered New Map 55 | . . . . . . 10 . 45 . Time Decay 808 | 15 . . . 129 40 269 157 20 178 Lost Part 16 | . . . . . . . 10 3 3 Lost Ally 40 | . . . . 20 20 . . . . Squads Dispatched 15 | . . . . . 2 4 3 . 6 Investigation 6 | . . . . . 1 2 1 . 2 Extermination 4 | . . . . . . 2 1 . 1 Reinforcement 4 | . . . . . . . 1 . 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 58 | . 2 . . 9 2 14 11 5 15 Peak Tracking Total 5 | . 1 . . 3 1 4 3 5 5 Tactical Retreats 5 | . . . . 1 . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 6 | . . . . . . . 3 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 2 | . . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 9 | . . . 1 . 1 4 1 . 2 Terminals 2 | . . . . . . 1 . . 1 Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . Total Hacks 19 | . . . 1 . 4 8 2 . 4 Successful 4 | . . . 1 . . 3 . . . Failed 15 | . . . . . 4 5 2 . 4 Catastrophic 7 | . . . . . 1 1 1 . 4 Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 1 . . 2 2 . 2 Terminals 4 | . . . . . . 2 . . 2 Fabricators 3 | . . . . . . 3 . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . 3 . . 2 Garrison Access 4 | . . . . . 4 . . . . Terminal Hacks 1 | . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . . 1 3 1 . 2 Full Trace Events 5 | . . . . . 1 2 . . 2 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 6 | . . . 2 3 . 1 . . . Largest Group 3 | . . . 2 3 3 1 . . . Highest-Rated Group 40 | . . . 29 40 40 26 . . . Highest-Rated Ally 26 | . . . 21 21 16 26 . . . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . 9 27 1 . . . Total Damage 452 | . . . . 172 280 . . . . Kills 6 | . . . . 3 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 3653 | 68 246 35 824 897 258 69 688 102 466 Sensors 460 | . . . . . 126 . . . 334 Terrain 1085 | . . . . . 94 69 688 102 132 Seismic 2111 | 68 246 35 824 897 41 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 4891 | 143 246 35 824 897 258 936 689 102 761 Spaces Moved 2732 | 91 123 19 405 432 125 590 378 84 485 Core 151 | 5 . . . . . . . . 146 Treads . | . . . . . . . . . . Legs 2581 | 86 123 19 405 432 125 590 378 84 339 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 120 120 50 Average Speed 147 | 116 186 190 190 190 134 129 120 120 116 Slowest Speed 260 | 120 190 190 190 190 190 190 120 120 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 6 31 10 88 86 16 17 15 77 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 5 | . . . . . . . 5 . . Terrain Destroyed 11 | . . . . . . . 5 . 6 Melee 5 | . . . . . . . 5 . . Projectile 6 | . . . . . . . . . 6 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 3416 | 115 141 18 460 500 202 726 563 84 607 Wait 318 | 7 7 . . 57 57 44 119 . 27 Move 2724 | 90 122 18 404 431 124 589 378 83 485 Hop . | . . . . . . . . . . Pick Up 57 | 6 8 . 4 2 1 14 11 . 11 Fast Attach 21 | 7 . . . . 2 3 . 1 8 Attach 25 | . . . . . 4 7 3 . 11 Detach 7 | . . . . . 2 4 . . 1 Swap 31 | . 1 . . 2 2 14 8 . 4 Drop 50 | . 3 . 1 3 3 20 12 . 8 Fire 96 | 5 . . . 5 7 14 17 . 48 Melee 34 | . . . . . . 17 15 . 2 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 51 | . . . 51 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 390 | -10/Materials | Entered Mines 415 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 417 | -10/Mines | Discovered new exit (range 5) 425 | -10/Mines | Entered Exiles 425 | -10/Exiles | Found Exiles lab destroyed 632 | -10/Exiles | Opened EX-Vault 639 | -10/Exiles | Found Longsword +1 1231 | -10/Exiles | Discovered new exit (range 10) 1249 | -10/Exiles | Entered Mines 1249 | -9/Mines | Accompanied by 2 allies 1279 | -9/Mines | Excavation squad dispatched 1279 | -9/Mines | A large section of the Mines collapsed 1435 | -9/Mines | Learned location of Zion (-6) 1529 | -9/Mines | Excavation squad dispatched 1779 | -9/Mines | Excavation squad dispatched 1805 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1975 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2029 | -9/Mines | Excavation squad dispatched 2117 | -9/Mines | Discovered new exit (range 12) 2146 | -9/Mines | Entered Materials 2146 | -8/Materials | Accompanied by 3 allies 2146 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2344 | -8/Materials | Garrison activated, responded to threat 2380 | -8/Materials | Discovered new exit (range 5) 2404 | -8/Materials | Entered Factory 2404 | -7/Factory | Accompanied by 1 ally 2404 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3306 | -7/Factory | Discovered new exit (range 15) 3340 | -7/Factory | Entered another Factory area 3340 | -6/Factory | Evolved 2 slots: Utility x2 3362 | -6/Factory | Build established: Gladiator 4029 | -6/Factory | Sucked down chute 4029 | -6/Factory | Entered Waste 4039 | -6/Waste | Spotted C-40 Crusher 4044 | -6/Waste | EMP discharged 4050 | -6/Waste | Spotted C-40 Crusher 4057 | -6/Waste | Spotted C-40 Crusher 4078 | -6/Waste | Spotted C-40 Crusher 4083 | -6/Waste | Spotted C-40 Crusher 4087 | -6/Waste | Spotted C-40 Crusher 4088 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4096 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4099 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4113 | -6/Waste | Discovered new exit (range 16) 4130 | -6/Waste | Lost 3 parts (1n2w) 4131 | -6/Waste | Entered Factory 4247 | -6/Factory | Spotted B-75 Beast 4329 | -6/Factory | Core integrity fell below 50% 4335 | -6/Factory | Lost 9 parts (1p4n3u1w) 4386 | -6/Factory | Destroyed B-75 Beast 4394 | -6/Factory | Build established: Mutant 4698 | -6/Factory | System corruption reached 10% 4804 | -6/Factory | Core integrity fell below 20% 4815 | -6/Factory | Released all parts (8) 4834 | -6/Factory | Lost 4 parts (2n2w) 4892 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04823_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04825_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 04825_ Critical hit (Burn: +37). 04825_ R-10 Processor collects Lrn. Missile Launcher. 04828_ Triggered Blade Trap. 04828_ Massive razor-sharp blades shoot up from within the floor. 04831_ System corrupted: Matter fused (-8). 04838_ Slammed into T-07 Excavator. 04847_ System corrupted: Component data lost. 04849_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04852_ Connecting with Terminal... 04852_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 04864_ JQ 4WUY71WKYQZESSZ>IZ6//S%L CH 04873_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 04890_ Penetrated by Slug. 04890_ TF Node disabled. 04890_ Imp. Sensor Array tumbles out of TF Node. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???###??????????????????????? | | ???# ??????????????????????? | | ???#h#??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????#########???????? | | ???# #??????# #???????? | | ???# #??????# " " " #???????? | | ?### ###????# " " " #???????? | | ?# g ###### " " " #???????? | | ?# g g # " " " #???????? | | ?# + " " " #???????? | | ?# ! # " " " #???????? | | ?# @ #### # " " " #???????? | | ?###/###??# # " " " #???????? | | ??? ????# # " " " #???????? | | ??? ????# # #???????? | | ?? ! ???# #########???????? | | ?? ???# #???????????????? | | ? ??# #???????????????? | | ? """ ??# #???????????????? | | # """ ?# #########???????? | | # """ / ?# # #???????? | | ##?######## # "#???????? | | ??????????# + ""#???????? | | ??????????### ""#???????? | | ????????????# ""#???????? | | ????????????# ! ""#???????? | | ????????????# T"#???????? | | ????????????# ""#???????? | | ????????????# ""#???????? | | ????????????# ""#???????? | | ????????????# ""#???????? | | ????????????# "#???????? | | ????????????#! #???????? | | ????????????# """ #???????? | | ????????????# """"" #???????? | | ????????????# """"" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 6 Force Boost 20 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaTacticalRegenerator Manual? 0 Play Time 00:29:31 Cumulative 186.2 hours Start 2025.07.23 @ 17:12:35 End 2025.07.23 @ 17:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d4d23b8e-d608-4ea5-8d35-aaac83eb6d9c