Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 15:04:33 Player: Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (2484) 2484 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-1202) -1202 TOTAL SCORE: 4817 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 143 Friendly Fire -1405 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag System > --- UTILITY (5) ------ Improved Terrain Scanner Makeshift Propulsion Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Makeshift Leg Makeshift Leg YI-UF0's Bottomless Matter Pit (464) Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink YI-UF0's Bottomless Matter Pit Improved Signal Interpreter Hardened Heavy Armor Plating Medium Reactive Plating Hardlight Generator System Shield Advanced Beam Rifle Flak Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Insulated Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 128 | 7 9 8 9 2 28 60 5 Power 13 | 1 2 3 1 . 1 4 1 Engine 13 | 1 2 3 1 . 1 4 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 42 | 2 4 2 4 . 8 20 2 Treads 7 | . . . 3 . 4 . . Leg 33 | 2 4 2 1 . 4 20 . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 35 | 2 2 . 2 1 10 16 2 Device 17 | 1 1 . 1 1 3 10 . Storage 9 | 1 1 . 1 . 4 2 . Processor 5 | . . . . . 2 3 . Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . 1 1 1 Artifact . | . . . . . . . . Weapon 38 | 2 1 3 2 1 9 20 . Energy Gun 9 | 2 1 2 . . 3 1 . Energy Cannon 8 | . . 1 2 . 4 1 . Ballistic Gun 11 | . . . . . 1 10 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . . . 7 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 1 . Parts Lost 28 | . 1 1 . 1 6 18 1 Power 1 | . . . . . . 1 . Propulsion 11 | . . 1 . . 1 8 1 Utility 9 | . 1 . . 1 3 4 . Weapon 7 | . . . . . 2 5 . Highest Loss Streak 8 | . 1 1 . 1 2 8 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 96 100 98 99 92 19 Engine 9 | . 14 14 11 11 9 6 . Treads 11 | . . . 29 33 31 . . Leg 19 | . 28 24 3 . 4 34 . Device 14 | . 11 14 22 20 14 13 7 Storage 9 | . 14 14 11 11 9 6 . Processor 6 | . . . . . 7 14 . Protection 1 | . . . . . 4 . 1 Energy Gun 8 | . 28 20 9 . 1 3 . Energy Cannon 6 | . . 7 12 19 13 . . Ballistic Gun 2 | . . . . . 1 8 . Peak Build Rating 53 | 9 9 13 23 26 40 53 20 Average Rating 27 | 5 7 9 17 23 32 47 10 On Entrance 14 | . 9 7 9 23 26 40 5 Naked Turns 65 | . . . . . . 65 . Heaviest Build 66 | 15 15 21 38 38 61 66 2 Greatest Support 90 | 20 20 25 66 66 88 90 9 Greatest Overweight (x) 2 | . . 2 . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 5 Average Capacity 14 | 7 8 8 12 15 19 19 5 Most Carried 20 | 4 8 8 11 15 20 20 5 Average Carried 13 | 2 6 7 7 10 17 17 4 Final Capacity 20 | 8 8 8 15 15 20 5 5 Final Carried 20 | 4 8 8 11 15 20 5 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 2861 | 181 174 70 100 59 915 1114 248 Remotely . | . . . . . . . . Salvage Created 3326 | 63 649 277 341 273 904 819 . Parts 170 | 6 38 13 12 11 39 51 . Haulers Intercepted 7 | . 1 . 1 . 3 2 . Recyclers Shooed 11 | . 1 1 4 2 2 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 62 | . 14 6 2 4 14 22 . Guns 27 | . 14 5 . . . 8 . Cannons 16 | . . 1 . 4 11 . . AOE 14 | . . . . . . 14 . Classes Destroyed 15 | 1 5 . 2 . 6 1 . Worker 5 | . . . 1 . 2 2 . Builder 1 | . . . . . 1 . . Tunneler 4 | 4 . . . . . . . Hauler 7 | . 1 . 1 . 3 2 . Recycler 7 | . 3 . 2 1 . 1 . Carrier 1 | . . . 1 . . . . Operator 2 | . . . . . 2 . . Watcher 4 | . 1 . . . 1 2 . Swarmer 25 | . 9 2 . 4 3 7 . Grunt 26 | . 5 4 2 . 6 9 . Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 1 1 . Sentry 5 | . . . . . 2 3 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Thug 1 | . . 1 . . . . . Best Kill Streak 6 | 4 4 2 6 3 4 5 . Combat Bots Only 4 | . 3 2 2 3 3 4 . Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 577 | . 76 44 7 36 91 306 17 Missed 176 | . 21 9 2 8 29 99 8 Damage Taken 5526 | . 479 442 64 227 882 3296 136 Core 936 | . 70 72 . 23 64 643 64 Absorbed by Shields 188 | . . . . . . 188 . Redirected to Shielding 40 | . . . . . . 32 8 Regen/Repaired (Parts) 334 | . . . . . . 334 . Core Remaining (%) 81 | 100 . 43 . 94 88 . . Volleys Fired 286 | 7 61 36 26 14 78 64 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 136 | 100 100 125 136 136 136 100 . Shots Fired 531 | 14 117 72 51 28 132 117 . Gun 312 | 14 117 68 14 . . 99 . Cannon 202 | . . 4 37 28 132 1 . Launcher 17 | . . . . . . 17 . Special . | . . . . . . . . Kinetic 55 | . . . . . . 55 . Thermal 459 | 14 117 72 51 28 132 45 . Explosive 17 | . . . . . . 17 . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 3 21 7 13 2 14 28 . Robot Miss Streak 8 | 3 8 5 7 8 6 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 323 | 7 67 40 33 11 79 86 . Core Hits 150 | 4 29 13 6 6 31 61 . Critical Kills 5 | . . . 1 . 3 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | 1 3 2 1 . 3 3 . Burn 8 | 1 3 2 . . . 2 . Meltdown 4 | . . . 1 . 3 . . Destroy 1 | . . . . . . 1 . Melee Attacks 9 | . . . . 7 . 2 . Impact . | . . . . . . . . Slashing 9 | . . . . 7 . 2 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8171 | 98 821 492 677 550 1638 3895 . Guns 2980 | 98 814 451 108 . . 1509 . Cannons 2491 | . . 35 567 224 1638 27 . Explosions 2359 | . . . . . . 2359 . Melee 326 | . . . . 326 . . . Ramming 15 | . 7 6 2 . . . . Kinetic 784 | . . . . . . 784 . Thermal 4768 | 98 814 486 675 224 1638 833 . Explosive 2278 | . . . . . . 2278 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 326 | . . . . 326 . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 1 . . . 3 3 Average Corruption 1 | . 1 1 . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . 3 . . . 17 1 Message Errors 5 | . . 1 . . . 4 . Matter Fused 7 | . . . . . . 7 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 4 | . . 1 . . . 2 1 Data Loss (minor) 2 | . . 1 . . . 1 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 36 | . . . 8 . 19 9 . Projectiles 27 | . . . 8 . 19 . . Explosions 9 | . . . . . . 9 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 20 | . . . . . . 20 . Shots 1 | . . . . . . 1 . Rammed 2 | . . . 1 . 1 . . Targets Rammed 6 | . 3 1 1 . 1 . . Kicked 4 | . 3 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 486 | 117 385 386 234 379 486 217 . Average Temperature 130 | 49 110 157 62 201 162 76 . Received Heat Transfer 1541 | . 90 270 21 . 468 665 27 Effects 18 | . 5 1 . 3 9 . . Shutdowns 5 | . 1 1 . 1 2 . . Energy Bleed 2 | . 1 . . 1 . . . Interference 3 | . 3 . . . . . . Matter Decay 2 | . . . . 1 1 . . Damage (minor) 2 | . . . . . 2 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . 3 . 3 . . Combat Hostiles 5 | . . . 2 . 3 . . Parts Melted 13 | 1 3 1 2 . 6 . . Heat Transferred 10394 | 370 2438 1377 1332 407 3034 1436 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 591 | 20 287 281 327 136 281 591 . Initial 111 | . 13 111 31 49 52 18 . Average 227 | 7 214 181 143 117 172 348 . Maximum Alert Level 2 | . 1 1 1 . 1 2 . Low Security (%) 47 | 100 28 41 86 100 68 18 . Level 1 38 | . 71 58 13 . 31 38 . Level 2 13 | . . . . . . 42 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 1 . . 5 6 . Investigation 4 | . 1 . . . 2 1 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . . . 3 2 . Assault 2 | . . 1 . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 4 | . 2 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 23 8 14 4 20 42 13 Peak Tracking Total 10 | . 5 3 5 4 4 10 7 Tactical Retreats 10 | . 2 1 . . . 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 6 | . 2 . . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 21 | . . 1 2 . . 18 . Max in Single Turn 8 | . . 1 1 . . 8 . Garrison Access 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 17 | . 4 . 1 . 5 7 . Terminals 11 | . 4 . 1 . 4 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . . . . 3 . Total Hacks 48 | . 14 . 2 . 20 12 . Successful 24 | . 5 . . . 14 5 . Failed 24 | . 9 . 2 . 6 7 . Catastrophic 4 | . . . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 31 | . 14 . 2 . 12 3 . Terminals 35 | . 14 . 2 . 16 3 . Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 9 | . 2 . . . 6 1 . Prototype ID Bank 2 | . 1 . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . Alert Level 2 | . . . . . 2 . . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . 2 . Seal Access 2 | . . . . . . 2 . Unauthorized Hacks 7 | . 3 . . . 4 . . Terminals 7 | . 3 . . . 4 . . Botnet 7 | . 3 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . 1 . 5 3 . Full Trace Events 3 | . . . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . 15 . . . . Total Damage 233 | . . . 233 . . . . Kills 6 | . . . 6 . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 5269 | 132 765 542 406 340 1206 1652 226 Spaces Moved 3406 | 82 447 282 214 187 587 1169 438 Core 485 | 3 . . . . . 147 335 Treads 890 | . . . 188 187 515 . . Legs 1928 | 79 447 282 26 . 72 1022 . Wheels . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight 100 | . . . . . . . 100 Fastest Speed 40 | 50 120 120 120 145 145 50 40 Average Speed 117 | 117 120 145 141 145 151 110 47 Slowest Speed 260 | 120 120 260 145 145 185 190 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 61 64 21 38 42 33 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 1 . . 3 Spaces Dug 12 | . . . . 3 . 9 . Terrain Destroyed 217 | . . . . 3 . 214 . Melee 5 | . . . . 3 . 2 . Projectile . | . . . . . . . . AOE 212 | . . . . . . 212 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 4119 | 100 559 344 264 217 780 1399 456 Wait 110 | . 22 9 4 1 23 45 6 Move 3400 | 81 446 281 214 186 586 1168 438 Hop . | . . . . . . . . Pick Up 101 | 5 9 3 6 6 34 35 3 Fast Attach 30 | 6 2 1 1 . 4 12 4 Attach 31 | 1 . 1 2 1 9 16 1 Detach 7 | . . . 1 . 2 3 1 Swap 68 | . 7 6 6 1 16 32 . Drop 72 | . 9 6 4 1 27 22 3 Fire 286 | 7 61 36 26 14 78 64 . Melee 9 | . . . . 7 . 2 . Ram . | . . . . . . . . Kick 4 | . 3 1 . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 691 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Discovered new exit (range 3) 898 | -10/Materials | Entered Mines 930 | -10/Mines | Met a Derelict bent on vengeance 958 | -10/Mines | Core integrity fell below 50% 1220 | -10/Mines | Discovered new exit (range 6) 1420 | -10/Mines | Discovered new exit (range 7) 1421 | -10/Mines | Met a Derelict testing a Signal Generator 1440 | -10/Mines | Entered Materials 1440 | -9/Materials | Accompanied by 1 ally 1440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1760 | -9/Materials | Discovered new exit (range 7) 1846 | -9/Materials | Entered Mines 1852 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1910 | -9/Mines | Discovered new exit (range 8) 1926 | -9/Mines | Discovered new exit (range 15) 2028 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2082 | -9/Mines | Assembled infested the area 2148 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2159 | -9/Mines | Murdered YI-UF0 2173 | -9/Mines | Found Prototype Storage 2186 | -9/Mines | Entered Materials 2186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2187 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 3141 | -8/Materials | Discovered new exit (range 15) 3392 | -8/Materials | Entered Factory 3392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4174 | -7/Factory | Repaired Hcp. Storage Unit 4263 | -7/Factory | Discovered new exit (range 13) 4306 | -7/Factory | Identified exit to Factory 4592 | -7/Factory | First assault squad dispatched 4620 | -7/Factory | Build established: Scavenger-Mutant 4728 | -7/Factory | Discovered exit to Factory (range 6) 4806 | -7/Factory | Identified exit to Storage 4806 | -7/Factory | Identified exit to Lower Caves 4879 | -7/Factory | Lost 8 parts (1p3n2u2w) 4894 | -7/Factory | Core integrity fell below 50% 4967 | -7/Factory | Core integrity fell below 20% 4968 | -7/Factory | Released all parts (6) 4997 | -7/Factory | Lost 5 parts (3n1u1w) 5044 | -7/Factory | Entered Lower Caves 5054 | -7/Lower Caves | Build established: Mutant 5207 | -7/Lower Caves | Found DCF Scrap (13 items) 5270 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05207_ Found Mak. Shrapnel Gun. 05207_ Found 158 Matter. A note is attached: "With love, from the DCF." 05208_ Acquired 158 matter. 05208_ Acquired Mak. Leg. 05210_ Dropped Mak. Leg. 05210_ Acquired Mak. Leg. 05212_ Acquired Gravmag System. 05214_ Acquired Deuterium Engine. 05216_ Dropped Hardlight Generator. 05216_ Dropped Hvy. Ion Cannon. 05219_ Searching scrap... 05219_ Found Coolant Injector. 05219_ Found Mak. Laser. 05219_ Found 60 Matter. 05220_ Acquired 60 matter. 05222_ Acquired Mak. Leg. 05224_ Acquired Mak. Propulsion Shielding. 05252_ System corrupted: Energy discharge (-23). 05256_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# # ! #???? | | ??????????????????????????????????## ######???? | | ???????????????????????????????????## ##???????# | | ????????????????????????????## ?????## ##???##?? | | ???????????????????????????## ????## #??# ##? | | ???????????????????????????# #### ### ## | | ????????????????????? # | | ????????????????????? ### ### | | ????????????????????????### ??# ### | | ??????????????????????????## ## ???# #?## | | ???????????????????????????#???# ???# ##??? | | ??????????????????????????????# ????## #??? | | ????????????????????????????? ????# #?## | | ???????????????????????????? ????# #?# | | ??????????????????????????? ?????# ## ### | | ?????????????????????????? ?????#### ## | | ?????????????????????????## # #????????## | | ??????????????????????????#### #?????????# # | | ????????????????????????????## #?????????# # | | ???????????????????????####### #????####?# # | | ????????????????????##?? ??#?# #??# | | ????????????????????" ?# g#??### #??##### | | ?????????????????????X # gg#?? #??#???## | | ??????????????????????# # g #?# #??##### | | ??????????????????????# ## #??# | | ??????????????????????## @ #??# | | ??????????????????????# #??# | | ??????????????????????## #???## ## | | ???????????????????????# ## ##?#?## ## | | ???????????????????????# ## #####???## # | | ???????????????????????# ### ######??# | | ???????????????????????####?# #### | | ?????????????????????????#### ## | | ?????????????????????????# s ## | | ????????????????????????# s ## ##? | | ????????????????????????# #####?? | | ????????????????????????## ## ##???? | | ?????????????????????????## ### ##### ##?## | | ??????????????????????????# ## #??## ### | | ??????????????????????????## ?# ???# | | ???????????????????????????## #### ##??# | | ????????????????????????????# #??###???# | | ???????????????????????????## #???????# # | | ????????????????????????????# #???????### ## | | ????????????????????????????## ??????????# ###? | | ?????????????????????????????###??????????## ##??? | | ?????????????????????????????????#???????#?###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityImpulseArmor Manual? 0 Play Time 00:39:45 Cumulative 127.7 hours Start 2024.10.15 @ 14:18:09 End 2024.10.15 @ 15:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbeab740-08ea-4908-b55a-66168af0aaa5