Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 17:37:14 Player: jazzy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1323) 1323 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3703 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Deuterium Engine Compact Matter Pod (150) Armor Integrity Analyzer Propulsion Shielding Medium Armor Plating Reactive Plating Reflective Plating Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Core Analyzer > --- WEAPON ----------- Beam Rifle Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cooled Ion Engine Compact Matter Pod Armor Integrity Analyzer Propulsion Shielding Medium Armor Plating Reactive Plating Reflective Plating Shield Generator [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Propulsion Shielding Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 34 | 7 3 1 11 . 12 Power 4 | 1 . . 2 . 1 Engine 4 | 1 . . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 6 . 4 Treads . | . . . . . . Leg 12 | 2 . . 6 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 2 . 1 . 2 Device 2 | 1 . . 1 . . Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 11 | 2 1 1 2 . 5 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 2 . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 19 | . . . 2 . 17 Power 2 | . . . 1 . 1 Propulsion 8 | . . . . . 8 Utility 2 | . . . 1 . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 9 | . . . 1 . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 9 | 2 5 8 9 13 10 Power 1 | . 1 1 1 3 2 Propulsion 2 | . 2 3 2 2 . Utility 4 | . 1 2 4 7 6 Weapon 1 | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 16 | . . . 2 . 14 Power 3 | . . . . . 3 Propulsion . | . . . . . . Utility 12 | . . . 1 . 11 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 99 98 100 88 Engine 11 | . 14 14 11 11 8 Leg 36 | . 28 28 43 44 32 Device 5 | . 6 . 1 11 7 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 8 Protection 6 | . 7 14 9 . . Energy Gun 1 | . 3 . . . 5 Ballistic Gun 12 | . 14 14 11 11 13 Launcher 9 | . 10 13 11 11 2 Peak Build Rating 32 | 7 7 9 26 27 32 Average Rating 16 | 4 7 8 15 26 27 On Entrance 12 | . 7 7 9 26 27 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 14 30 31 36 36 37 Greatest Support 56 | 20 20 20 49 49 56 Greatest Overweight (x) 6 | 2 1 1 . . 6 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 4 7 10 13 15 14 Average Carried 9 | 2 5 8 9 14 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 7 9 12 15 9 Class Distribution -------------------- 92% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1270 | 245 136 39 484 53 313 Remotely 187 | 136 51 . . . . Salvage Created 1457 | 72 217 77 671 85 335 Parts 120 | 4 13 9 58 12 24 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 46 | . 8 6 18 5 9 Guns 22 | . 2 2 9 . 9 AOE 24 | . 6 4 9 5 . Classes Destroyed 11 | 1 3 . 6 . 1 Builder 3 | . . . 3 . . Hauler 2 | . . . 2 . . Recycler 3 | 1 1 1 . . . Operator 1 | . . . 1 . . Watcher 5 | . 2 . 2 . 1 Swarmer 23 | . 6 6 4 3 4 Grunt 16 | . 2 . 9 2 3 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 4 | . . . 3 . 1 Specialist 1 | . . . . . 1 Best Kill Streak 9 | 1 9 4 6 3 3 Combat Bots Only 6 | . 6 3 4 3 3 Max Kills in Single Turn 3 | 1 2 3 2 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 259 | . 35 17 34 3 170 Missed 77 | . 14 3 10 . 50 Hits 182 | . 21 14 24 3 120 Projectile 182 | . 21 14 24 3 120 AOE 2 | . . . . . 2 Critical Strikes 10 | . . . 1 . 9 Damage Taken 3260 | . 197 141 440 30 2452 Core 708 | . 34 61 40 7 566 Absorbed by Shields . | . . . . . . Redirected to Shielding 79 | . 13 15 51 . . Regen/Repaired (Parts) 85 | . . . 85 . . Core Remaining (%) 83 | 100 . 62 . 88 . Volleys Fired 120 | 3 21 9 33 3 51 Largest 3 | 1 2 2 2 2 3 Hottest 139 | 50 70 50 56 56 139 Shots Fired 235 | 3 33 12 55 6 126 Gun 198 | 3 27 9 33 3 123 Cannon . | . . . . . . Launcher 37 | . 6 3 22 3 3 Special . | . . . . . . Kinetic 148 | . 21 9 33 3 82 Thermal 50 | 3 6 . . . 41 Explosive 37 | . 6 3 22 3 3 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 1 8 2 11 12 8 Robot Miss Streak 6 | 1 6 3 5 2 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 125 | 2 15 7 35 2 64 Core Hits 106 | 2 19 8 37 10 30 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3681 | 25 644 368 1466 331 847 Guns 1289 | 25 119 38 345 17 745 Cannons . | . . . . . . Explosions 2352 | . 525 320 1115 290 102 Melee . | . . . . . . Ramming 40 | . . 10 6 24 . Kinetic 950 | . 83 38 345 17 467 Thermal 339 | 25 36 . . . 278 Explosive 2352 | . 525 320 1115 290 102 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 13 | . . . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 1 | . . . . . 1 Matter Fused 6 | . . . . . 6 Energy Discharges 5 | . . . . . 5 Data Loss (major) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 108 | . 69 8 31 . . Projectiles . | . . . . . . Explosions 108 | . 69 8 31 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 151 | . 14 38 99 . . Shots 5 | . 1 1 3 . . Rammed . | . . . . . . Targets Rammed 5 | . . 1 1 3 . Kicked 5 | . . 1 1 3 . Crushed . | . . . . . . Highest Temperature 296 | 10 76 10 33 5 296 Average Temperature 58 | 7 21 7 10 3 84 Received Heat Transfer 1002 | . 30 . 126 9 837 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 888 | 74 111 . . . 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 2 . . Low Security (%) 92 | 100 100 100 70 100 100 Level 1 7 | . . . 28 . . Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 400 | 5 178 158 400 146 173 Initial 146 | . . 40 . 146 . Average 73 | . 45 67 150 48 42 Influence Increases 1631 | 5 252 182 701 134 357 Destroy 0b10 Robot/C 920 | . 160 120 360 100 180 Destroy 0b10 Robot/NC 70 | 5 15 5 40 . 5 Destroy Leader 204 | . 34 20 88 20 42 Successful Hack 31 | . . 14 15 . 2 Disable Machine 45 | . 15 . 30 . . Destroy Structure 256 | . 28 23 168 14 23 Lose Combat Pursuer 105 | . . . . . 105 Influence Decreases 1557 | 5 146 288 325 510 283 Entered New Map 296 | . . 66 . 230 . Time Decay 1092 | 5 146 222 305 280 134 Lost Part 169 | . . . 20 . 149 Squads Dispatched 9 | . 2 . 2 1 4 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 8 | . 2 . 1 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 2 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 16 6 22 4 25 Peak Tracking Total 9 | . 5 3 4 3 9 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . 2 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . . 1 3 . 1 Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 21 | . . 6 13 . 2 Successful 12 | . . 3 7 . 2 Failed 8 | . . 2 6 . . Catastrophic 2 | . . 1 1 . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 6 | . . 6 . . . Fabricators . | . . . . . . Repair Stations 8 | . . . 6 . 2 Recycling Units . | . . . . . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Record 2 | . . 2 . . . Investigation Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 4 . 2 Scan Component 3 | . . . 2 . 1 Repair 3 | . . . 2 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 3 . . Full Trace Events 3 | . . 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 160 | . . . 52 . 108 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1299 | . . . 100 748 451 Sensors 1299 | . . . 100 748 451 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3644 | 127 781 510 932 748 546 Spaces Moved 2132 | 70 383 251 620 565 243 Core 18 | 16 . . . . 2 Treads . | . . . . . . Legs 2114 | 54 383 251 620 565 241 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 143 | 146 184 190 120 120 140 Slowest Speed 350 | 190 190 190 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 42 | 5 48 54 41 85 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 258 | . 27 23 159 22 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 258 | . 27 23 159 22 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2537 | 91 429 274 764 628 351 Wait 177 | 3 12 9 73 55 25 Move 2127 | 69 382 250 619 564 243 Hop . | . . . . . . Pick Up 52 | 9 8 3 17 3 12 Fast Attach . | . . . . . . Attach 36 | 7 3 1 12 . 13 Detach 1 | . . . 1 . . Swap . | . . . . . . Drop 19 | . 3 1 8 . 7 Fire 120 | 3 21 9 33 3 51 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 1 1 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 486 | -10/Materials | Discovered new exit (range 9) 681 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Entered Mines 972 | -10/Mines | Learned Materials stockpile data 1008 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1012 | -10/Mines | Found Prototype Device 1178 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1183 | -10/Mines | Discovered new exit (range 9) 1271 | -10/Mines | Discovered new exit (range 6) 1356 | -10/Mines | Central database locked down 1419 | -10/Mines | Entered Materials 1419 | -9/Materials | Evolved 2 slots: Propulsion x2 1484 | -9/Materials | Repaired Aluminum Leg 1512 | -9/Materials | Repaired Propulsion Shielding 1726 | -9/Materials | Identified Exp. Sensor Array 1750 | -9/Materials | Discovered new exit (range 10) 2301 | -9/Materials | Discovered new exit (range 10) 2351 | -9/Materials | Entered Mines 2426 | -9/Mines | Discovered new exit (range 8) 2430 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2691 | -9/Mines | Learned location of Zion (-7) 3099 | -9/Mines | Entered Materials 3099 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3347 | -8/Materials | Crushed by falling debris 3347 | -8/Materials | System corruption reached 10% 3378 | -8/Materials | Lost 4 parts (2n1u1w) 3597 | -8/Materials | Discovered new exit (range 5) 3625 | -8/Materials | Core integrity fell below 50% 3634 | -8/Materials | Core integrity fell below 20% 3645 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03617_ System corrupted: Energy discharge (-81). 03617_ System corrupted: Pulse Rifle failed to cycle. 03624_ Critical hit (Burn: +37). 03625_ Aluminum Leg destroyed. 03625_ Critical hit (Burn: +37). 03629_ System corrupted: Pulse Rifle failed to cycle. 03631_ Carbon-fiber Leg destroyed. 03631_ Imp. Aluminum Leg destroyed. 03631_ Pulse Rifle destroyed. 03632_ Lgt. Assault Rifle destroyed. 03632_ Critical hit (Burn: +37). 03634_ System corrupted: Matter fused (-6). 03634_ Cld. Ion Engine destroyed. 03636_ Acquired 1 matter. 03636_ Imp. Carbon-fiber Leg destroyed. 03638_ Slug penetrates Y-45 Defender. 03639_ Electrolysis Chamber disabled. 03641_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # ## #??????????# #?????? | | ########### #??????????# #?????? | | ???? ????# #?????????? ?????? | | ???# ""??# #?????????? ?????? | | ???# """ # #??????????? ??????? | | ???# """ + #????????????????????? | | ???# # #????????????????????? | | ???# ??# #????????????????????? | | ???######## #????????????????????? | | ???# # #????????????????????? | | ???# """ + #????????????????????? | | ???# """ # #????????????????????? | | ???# """ # #????????????????????? | | ???# # #????????????????????? | | ???# # #????????????????????? | | ???######## #????????????????????? | | ??????????#=#????????????????????? | | ??????????# #????????????????????? | | ???########!#????????????????????? | | ???# """*#????????????????????? | | ???# "R"=#????????????????????? | | ???# "*"=#######+### ?????? | | ???# = %;= g l% ?????? | | ???# ! *g%*H! o ?????? | | ???# """ % =;g Y ?????? | | ???# "" @% ; % ####### ?????? | | ???# "" % ; #????????????????? | | ???# % ; < #????????????????? | | ???########## #????????????????? | | ??????????????###????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 36% | -9/Materials Propulsion Shielding | 44% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Remodeling Safety First System Compromised Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed AccelerationNovaSaw Manual? 0 Play Time 00:40:40 Cumulative 3.9 hours Start 2026.04.17 @ 16:56:34 End 2026.04.17 @ 17:37:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f501e2c-e29e-4321-8c0c-5d2d2825b4cb