Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 22:21:23 Player: Calasmeer Result: Destroyed by LE-2RB(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (355) 355 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 895 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Utility Shielding > --- WEAPON (2) ------- Light Cannon Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Large Storage Unit Subdweller Beam Cannon Subdweller Machine Gun Light Cannon Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Utility Shielding > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Large Storage Unit Small Laser Subdweller Beam Cannon Light Cannon Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Utility Shielding Storage Small Storage Unit Protection Utility Shielding Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 12 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 91 100 Engine 13 | . 13 14 Wheel 27 | . 27 28 Storage 14 | . 14 14 Protection 9 | . 8 14 Energy Gun 15 | . 19 1 Ballistic Cannon 4 | . 1 14 Launcher 7 | . 6 12 Peak Build Rating 9 | 6 8 9 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 22 | 13 21 22 Greatest Support 32 | 26 32 32 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 4 10 10 Average Carried 5 | 1 4 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 484 | 215 140 129 Remotely . | . . . Salvage Created 335 | . 312 23 Parts 37 | . 36 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 13 1 Guns 5 | . 5 . AOE 9 | . 8 1 Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 4 | . 4 . Subdweller 1 | . . 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 104 | . 95 9 Missed 40 | . 35 5 Damage Taken 905 | 23 577 305 Core 268 | 23 153 92 Absorbed by Shields . | . . . Core Remaining (%) 90 | 90 . . Volleys Fired 41 | 3 34 4 Largest 2 | 2 2 2 Hottest 85 | 80 85 65 Shots Fired 70 | 6 56 8 Gun 53 | 6 47 . Cannon 5 | . 1 4 Launcher 12 | . 8 4 Special . | . . . Kinetic 5 | . 1 4 Thermal 36 | 3 33 . Explosive 12 | . 8 4 Electromagnetic 17 | 3 14 . Robot Hit Streak 12 | 4 12 7 Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | 5 29 6 Core Hits 30 | . 29 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1251 | 88 957 206 Guns 437 | 68 369 . Cannons 56 | . 19 37 Explosions 758 | 20 569 169 Melee . | . . . Ramming . | . . . Kinetic 56 | . 19 37 Thermal 371 | 43 328 . Explosive 630 | . 461 169 Electromagnetic 194 | 45 149 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 96 | 23 28 45 Shots 4 | 1 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 259 | 66 180 259 Average Temperature 61 | 35 59 139 Received Heat Transfer 422 | . 114 308 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 957 | 100 857 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 345 | . 345 . Initial . | . . . Average 162 | . 170 . Maximum Alert Level 1 | . 1 . Low Security (%) 66 | 100 64 . Level 1 33 | . 35 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 25 3 Peak Tracking Total 7 | . 7 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 11 | . 11 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1303 | 53 977 273 Spaces Moved 1129 | 39 843 247 Core 9 | 9 . . Treads . | . . . Legs . | . . . Wheels 1120 | 30 843 247 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 96 | 80 96 100 Slowest Speed 100 | 90 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 94 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 72 | 2 45 25 Melee . | . . . Projectile . | . . . AOE 72 | 2 45 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1264 | 54 949 261 Wait 51 | . 48 3 Move 1127 | 38 842 247 Hop . | . . . Pick Up 19 | 7 10 2 Fast Attach 6 | . 5 1 Attach 7 | 6 . 1 Detach . | . . . Swap 8 | . 7 1 Drop 5 | . 3 2 Fire 41 | 3 34 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 402 | -10/Materials | Core integrity fell below 50% 557 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 11) 845 | -10/Materials | Discovered new exit (range 12) 1031 | -10/Materials | Entered Subcaves 1054 | -10/Subcaves | Disturbed a concealed Subdweller 1063 | -10/Subcaves | Core integrity fell below 20% 1304 | -10/Subcaves | Destroyed by LE-2RB(R) with Subdweller Machine Gun Last Messages --------------- 01099_ Searching scrap... 01099_ Found Sub. Power Source. 01099_ Found 58 Matter. 01101_ Dropped Ion Engine. 01102_ Acquired Sub. Power Source. 01103_ Acquired 2 matter. 01105_ Dropped Sml. Laser. 01106_ Acquired Sub. Machine Gun. 01108_ Subatomizers dissect the Flamer. 01157_ Triggered Piercing Trap. 01157_ Spikes shoot up from the floor. 01157_ Critical hit (Impale). 01242_ Triggered Piercing Trap. 01242_ Spikes shoot up from the floor. 01242_ Critical hit (Impale). 01247_ Triggered Shrapnel Trap. 01247_ An expanding cloud of shrapnel blasts out in all directions. 01268_ Acquired derelict log, extracted data. Data stored: Mines entrances (x2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ???????????????## ???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ??????????????## ?????????????????????????????? | | ??????????????# ???####?????????????????????? | | ???????????????# %#?# #?????????????????????? | | ???????????????# ## #?????????????????????? | | ???????????????? #?????????????????????? | | ???????????????# ?????????????????????? | | ???????????????# ## #?????????????????????? | | ???????????????## ?????##R ##????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????##?????### #????????????????????? | | ?????????????### #???## @ #???#####????????????? | | ?????????????# ???# #???# ###??????????? | | ?????????????# #### #####???# ##?????????? | | ?????????????# ##???????# #?????????? | | ?????????????## #????????# #?????????? | | ??????????????# #######??## ##????#####? | | ??????????????## # #### #?##### #? | | ???############### ### ### #?? | | ???#%## # #??## ## # #?? | | ???# "# " #???### ### ## ###?? | | ???#[ # #### ## ### ## #???? | | ???#"|# ! # # #???? | | ???##*&" ## ##??? | | ????### # ## #### ^ #??? | | ??????# ## ####?## ^ #??? | | ??????#### ###?# #??? | | ?????????## ### ## ^ ##??? | | ?????????## ## ### ####### #???? | | ?????????# ## ## ### ##???? | | ?????????## ## #### ##?###????? | | ??????????##### ##??### ##?????????? | | ??????????????## # #???## #??????????? | | ???????????????# ##???# #?###??????? | | ???????????????# ####?## ### ###????? | | ??????????????## ### # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakEfficiencyHammer Manual? 0 Play Time 00:18:05 Cumulative 2.4 hours Start 2024.08.10 @ 21:57:31 End 2024.08.10 @ 22:21:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 736a3b7d-fbdc-4618-ba8d-6d82084132e7