Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 16:39:25 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (219) 1095 Value Destroyed (7095) 7095 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 14782 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 365 Met Data Miner 300 Friendly Fire -244 Cogmind --------- Core Integrity 1150/1150 Matter 286/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Medium Armor Plating Reactive Plating Improved Thermal Shield > --- WEAPON (4) ------- Flak Gun Flak Gun KE Penetrator Phasing Sabre > --- INVENTORY (28) --- Light Angular Momentum Engine Light Fission Core Improved Treads Improved Treads Improved Medium Treads High-capacity Matter Pod (200) Long-range Sensor Array Improved Medium Armor Plating Layered Light Armor Plating Reactive Plating Medium Reflective Plating Insulated Plating Improved Thermal Shield Long-range Tractor Beam Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Enhanced Autogun Gauss Rifle Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun KE Penetrator Advanced EMP Blaster Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Medium Armor Plating Reactive Plating Improved Thermal Shield > --- WEAPON ----------- Flak Gun Flak Gun KE Penetrator Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Improved Treads Improved Medium Treads High-capacity Matter Pod Long-range Sensor Array Improved Medium Armor Plating Layered Light Armor Plating Reactive Plating Medium Reflective Plating Insulated Plating Improved Thermal Shield Long-range Tractor Beam Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Gauss Rifle Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun KE Penetrator Advanced EMP Blaster Precision Grenade Launcher [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 8 | . . 1 1 . . . . . . 2 . 2 2 Weapon 2 | . . 1 1 . . . . . . . . . . Parts Attached 211 | 6 10 34 18 19 34 5 6 . 9 24 33 13 . Power 13 | 1 1 3 . 1 3 . . . 1 1 2 . . Engine 13 | 1 1 3 . 1 3 . . . 1 1 2 . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 54 | 2 1 8 4 5 6 . 1 . . 6 19 2 . Treads 42 | 2 1 5 4 5 6 . . . . . 17 2 . Leg 10 | . . 3 . . . . . . . 5 2 . . Wheel 1 | . . . . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . Utility 51 | 1 4 7 9 . 6 3 4 . 2 3 6 6 . Device 8 | . . 1 . . . 1 2 . 1 . 1 2 . Storage 10 | 1 4 1 4 . . . . . . . . . . Processor 2 | . . . . . 1 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 31 | . . 5 5 . 5 2 2 . 1 2 5 4 . Artifact . | . . . . . . . . . . . . . . Weapon 93 | 2 4 16 5 13 19 2 1 . 6 14 6 5 . Energy Gun 6 | 2 . . . 2 2 . . . . . . . . Energy Cannon 7 | . . . . 1 2 . . . 1 2 1 . . Ballistic Gun 63 | . 3 14 4 9 10 2 . . 2 10 5 4 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 15 | . 1 2 1 1 4 . 1 . 3 2 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 2 . . . . 1 . . . Parts Lost 23 | . . 13 1 . 2 2 . . 1 2 1 1 . Power 2 | . . 2 . . . . . . . . . . . Propulsion 10 | . . 3 . . 1 2 . . 1 2 1 . . Utility 4 | . . 3 1 . . . . . . . . . . Weapon 7 | . . 5 . . 1 . . . . . . 1 . Highest Loss Streak 12 | . . 12 1 . 1 2 . . 1 2 1 1 . Average Slot Usage (%) 94 | . 99 98 99 98 99 92 86 92 85 86 93 94 . Engine 7 | . 14 10 9 9 6 7 7 7 7 6 5 5 . Treads 17 | . 28 16 18 17 29 22 15 15 15 . 19 23 . Leg 3 | . . 5 . . . . . . . 17 5 . . Device 1 | . . 2 . . . . 3 . . . . 6 . Storage 22 | . 27 22 24 27 23 23 23 23 23 20 20 17 . Processor 1 | . . . . . . . . . . 5 6 5 . Protection 6 | . . 8 11 9 6 6 3 7 6 6 6 9 . Ballistic Gun 27 | . 23 32 36 34 28 28 26 23 26 25 25 22 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 155 | 10 58 68 126 129 129 123 126 126 132 143 144 155 . Greatest Support 118 | 40 40 40 40 40 80 80 40 10 40 79 118 113 . Greatest Overweight (x) 44 | . 1 5 3 6 1 3 12 12 12 44 2 1 . Average Overweight (x) 1 | . . 1 2 3 1 1 5 12 4 1 1 1 . Largest Inventory Capacity 28 | 6 18 18 28 28 28 28 28 28 28 28 28 28 . Average Capacity 25 | 5 13 18 23 28 28 28 28 28 28 28 28 28 . Most Carried 28 | 4 16 18 28 28 28 28 28 28 28 28 28 28 . Average Carried 24 | 2 12 16 23 27 27 27 27 28 28 27 27 27 . Final Capacity 28 | 6 18 18 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 16 18 28 28 26 28 28 28 28 28 28 28 28 Class Distribution -------------------- 35% | Hauler-Tank 20% | Scavenger-Gunner 11% | Tank 9% | Mutant 7% | Scavenger-Tank 5% | Hauler-Gunner 4% | Hauler-Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Matter Collected 7051 | 257 305 1009 739 623 854 238 165 . 297 915 1049 600 . Remotely . | . . . . . . . . . . . . . . Salvage Created 9793 | 85 456 1283 967 1058 1475 228 101 . 75 1468 1739 858 . Parts 499 | 1 28 94 51 54 76 8 5 . 10 78 60 34 . Haulers Intercepted 17 | . 1 4 5 4 1 . . . . 2 . . . Recyclers Shooed 7 | . 1 4 . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 4 . . 7 . . . . Prevented 4 | . . . . . . . 3 . 1 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Combat Hostiles Destroyed 163 | . 14 27 19 18 25 3 3 . 7 18 19 10 . Melee 1 | . . . . . . . . . . . . 1 . Guns 125 | . 14 23 17 17 16 3 1 . . 7 18 9 . Cannons 4 | . . . . . 2 . . . . 2 . . . AOE 27 | . . 4 2 . 6 . 2 . 7 6 . . . Classes Destroyed 15 | 1 3 7 1 1 1 . . . . . 1 . . Worker 8 | . . 2 1 1 . . . . . 4 . . . Builder 6 | . . 1 1 . 1 . . . . 3 . . . Tunneler 2 | . . 1 . . . . . . . 1 . . . Hauler 17 | . 1 4 5 4 1 . . . . 2 . . . Recycler 14 | 1 1 1 . 1 2 . . . . 3 4 1 . Operator 3 | . . 1 . . . . . . . 1 1 . . Watcher 3 | . . 1 . . 1 . . . . . 1 . . Swarmer 44 | . 9 6 7 4 3 . 3 . 7 4 1 . . Grunt 65 | . 5 12 10 6 12 . . . . 3 12 5 . Brawler 3 | . . . 1 1 . . . . . . 1 . . Duelist 5 | . . 1 . . 2 . . . . 1 1 . . Sentry 24 | . . 8 1 6 3 1 . . . . 1 4 . Hunter 9 | . . . . 1 2 . . . . 5 . 1 . Programmer 10 | . . . . . 3 2 . . . 5 . . . Behemoth 1 | . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . . . . . 1 1 . Savage 1 | . . . . . . . . . . . 1 . . Best Kill Streak 12 | 1 5 12 5 7 5 2 3 . 4 10 5 4 . Combat Bots Only 11 | . 4 11 5 7 4 1 3 . 4 5 4 4 . Max Kills in Single Turn 3 | 1 1 2 2 2 2 1 1 . 2 3 2 1 . Gunslinging 1 | . . 1 1 1 . . . . . . 1 . . Exploded 2 | . . 2 1 . 2 . 1 . 2 2 . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Damage Taken 9832 | . 472 1856 660 418 1529 220 189 . 119 1566 1682 1121 . Core 922 | . 103 235 88 58 160 20 18 . 15 90 60 75 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 58 41 . 73 . . . . 69 . 82 92 . Volleys Fired 454 | 7 46 94 39 41 59 9 8 . 14 59 50 28 . Largest 4 | 2 2 3 4 4 4 4 3 . 1 4 4 4 . Hottest 153 | 80 60 69 94 94 97 94 71 . 69 153 112 117 . Shots Fired 1374 | 14 91 266 150 153 187 36 14 . 15 168 169 111 . Gun 1305 | 14 90 261 148 152 175 36 9 . 1 146 162 111 . Cannon 36 | . . . . 1 6 . . . 9 13 7 . . Launcher 33 | . 1 5 2 . 6 . 5 . 5 9 . . . Special . | . . . . . . . . . . . . . . Kinetic 1270 | . 87 261 148 144 165 36 9 . 1 146 162 111 . Thermal 8 | 7 . . . 1 . . . . . . . . . Explosive 19 | . 1 5 2 . 2 . . . 5 4 . . . Electromagnetic 77 | 7 3 . . 8 20 . 5 . 9 18 7 . . Robot Hit Streak 29 | 3 9 21 14 18 23 10 4 . 6 7 29 16 . Robot Miss Streak 9 | 2 4 5 3 4 3 1 3 . 2 5 4 9 . Penetration Max 1 | . . . . . 1 . . . . 1 1 1 . Secondary Targets 28 | . 1 9 6 3 2 . . . . . 7 . . Max Gunslinging Chain 2 | . 1 2 2 1 1 . . . . . 1 . . Shots Hit Robots 915 | 8 54 178 88 103 137 24 6 . 10 86 130 91 . Core Hits 442 | 2 25 70 43 43 61 10 5 . 9 56 67 51 . Critical Hits 25 | . . 2 2 . 1 . . . . 9 10 1 . Critical Kills 11 | . . 1 2 . . . . . . 6 2 . . Critical Parts Destroyed 12 | . . . . . 1 . . . . 3 7 1 . Melee Attacks 2 | . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18592 | 84 682 2625 1631 1654 2635 372 230 . 776 3052 3384 1467 . Guns 14180 | 84 663 2075 1356 1596 1848 372 104 . 14 1505 3208 1355 . Cannons 841 | . . . . . 172 . . . 161 369 139 . . Explosions 3208 | . . 482 230 . 615 . 126 . 601 1087 . 67 . Melee 45 | . . . . . . . . . . . . 45 . Ramming 318 | . 19 68 45 58 . . . . . 91 37 . . Kinetic 13888 | . 640 2075 1356 1493 1766 372 104 . 14 1505 3208 1355 . Thermal 219 | 42 . . . . 31 . . . . 79 . 67 . Explosive 2150 | . . 482 230 . 252 . . . 601 585 . . . Electromagnetic 1972 | 42 23 . . 103 586 . 126 . 161 792 139 . . Impact . | . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . 45 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 . . 5 8 9 9 9 9 16 . . Average Corruption 7 | . . 1 . . 3 7 8 9 9 6 15 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 249 | . . 4 . . 28 22 22 2 28 49 94 . . Message Errors 44 | . . 2 . . 8 7 6 1 3 10 7 . . Matter Fused 52 | . . . . . 7 6 9 1 9 9 11 . . Heat Flow Errors 27 | . . . . . 3 1 2 . 6 8 7 . . Energy Discharges 21 | . . . . . 3 1 3 . 3 3 8 . . Parts Rejected 3 | . . . . . 1 . . . . . 2 . . Data Loss (minor) 27 | . . 1 . . 2 1 1 . 5 7 10 . . Data Loss (major) 5 | . . . . . . 1 . . 1 3 . . . Misfires 3 | . . . . . . . . . 1 . 2 . . Alerts 2 | . . . . . . . . . . . 2 . . Misdirections 3 | . . . . . . . . . . . 3 . . Targeting Errors 52 | . . 1 . . 4 5 1 . . 5 36 . . Weapon Failures 10 | . . . . . . . . . . 4 6 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 95 | . . 14 . . 18 . 4 . 25 33 1 . . Projectiles 4 | . . . . . . . . . 4 . . . . Explosions 73 | . . 14 . . 18 . 4 . 21 16 . . . Melee 18 | . . . . . . . . . . 17 1 . . Knockbacks 1 | . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . 7 . . 87 . 20 . . 41 . 111 . Shots 5 | . . . . . 2 . 1 . . 1 . 1 . Rammed 17 | . 5 5 2 1 . . . . . 1 3 . . Targets Rammed 21 | . 5 6 3 2 . . . . . 2 3 . . Kicked 2 | . . 1 . . . . . . . 1 . . . Crushed 2 | . . . 1 1 . . . . . . . . . Highest Temperature 339 | 54 . 286 176 223 158 169 261 . 230 339 318 24 . Average Temperature 62 | 17 . 66 50 53 39 42 114 . 71 76 87 7 . Received Heat Transfer 2505 | . 132 681 324 135 315 60 . . 27 36 468 327 . Effects 1 | . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 1 . . . . 3 . . . Combat Hostiles 5 | . . . . 1 1 . . . . 3 . . . Parts Fried 15 | . . . . . 4 . . . . 9 2 . . Impact Corruptions 2 | . . . . . . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 400 | 100 . . . . 50 . . . . 200 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Peak Influence 569 | 5 248 317 346 420 569 . . . . 221 322 317 . Initial 104 | . 3 . 60 44 2 . . . . 70 69 71 104 Average 166 | . 105 117 211 189 290 . . . . 88 186 177 . Maximum Alert Level 2 | . 1 1 1 2 2 . . . . 1 1 1 . Low Security (%) 66 | 100 86 77 42 58 21 . . . . 98 58 75 . Level 1 30 | . 13 22 57 32 61 . . . . 1 41 24 . Level 2 3 | . . . . 9 16 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 3 1 . 9 . . . . 4 2 4 . Investigation 4 | . 1 . 1 . 1 . . . . . . 1 . Extermination 6 | . . . . . 2 . . . . 3 . 1 . Reinforcement 13 | . 2 3 . . 3 . . . . 1 2 2 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Distress Signals 16 | . 3 6 . 2 1 . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 243 | . 28 51 21 24 29 3 3 . 8 27 34 15 . Peak Tracking Total 13 | . 5 13 4 6 4 1 3 . 4 6 4 5 . Tactical Retreats 17 | . . 3 2 2 . . . . 2 2 4 2 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Traps Triggered 7 | . . . 1 . 2 . . . . . 3 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Machines Disabled 16 | . . 1 1 1 6 . . . . 1 4 2 . Max in Single Turn 4 | . . 1 1 1 4 . . . . 1 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Machines Accessed 36 | . 8 4 3 6 2 . 1 3 . 2 4 3 . Terminals 22 | . 6 3 3 3 . . . . . 2 4 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . . . . 2 . Recycling Units 4 | . 2 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Total Hacks 103 | . 22 11 12 20 3 . 1 17 . 7 4 6 . Successful 61 | . 10 6 6 14 1 . 1 17 . 1 1 4 . Failed 41 | . 11 5 6 6 2 . . . . 6 3 2 . Catastrophic 8 | . 2 1 1 1 . . . . . 1 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 44 | . 9 9 8 7 3 . . . . 3 4 1 . Terminals 60 | . 20 9 12 7 . . . . . 7 4 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 14 | . . . . 9 . . . . . . . 5 . Recycling Units 8 | . 2 2 . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . Terminal Hacks 39 | . 6 4 4 5 . . 1 17 . 1 1 . . Record 3 | . . . 1 . . . . 2 . . . . . Part Schematic 7 | . . . . 1 . . . 6 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . 3 . . . . . Open Door 3 | . . . . 1 . . 1 . . 1 . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . Unreport Threat 7 | . 1 2 1 2 . . . . . . 1 . . Recall Reinforcements 2 | . 1 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . 7 . . . . . . . 4 . Scan Component 6 | . . . . 4 . . . . . . . 2 . Repair 5 | . . . . 3 . . . . . . . 2 . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 1 2 1 1 . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 1 . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . Mask 3 | . 1 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 6 4 2 6 1 . . . . 2 3 3 . Full Trace Events 3 | . 2 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 . . . 6 . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . . . . . 1 . Time 181 | . . . . 115 . . . . . . . 66 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . . 10 . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . 8 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Total Allies 9 | . . . . . . . . . 1 . 8 . . Largest Group 5 | . . . . . . . . . 1 1 5 1 . Highest-Rated Group 138 | . . . . . . . . . 94 94 138 31 . Highest-Rated Ally 94 | . . . . . . . . . 94 94 37 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . 17 2 72 1 . Total Damage 1733 | . . . . . . . . . 560 50 1103 20 . Kills 13 | . . . . . . . . . 3 . 10 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Turns Passed 12075 | 91 978 1442 885 887 1538 541 797 156 723 1842 1298 897 . Spaces Moved 5228 | 39 469 588 347 281 707 264 374 79 309 856 526 389 . Core 10 | 4 . . . . . . . . . 6 . . . Treads 3931 | 35 469 468 347 281 707 264 264 . 269 28 410 389 . Legs 1058 | . . 120 . . . . . . . 822 116 . . Wheels 229 | . . . . . . . 110 79 40 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 220 180 180 200 200 190 150 150 180 . Average Speed 187 | 148 169 181 201 221 180 189 203 200 217 184 173 180 . Slowest Speed 2250 | 160 180 270 220 280 180 220 220 200 220 2250 180 180 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 72 52 37 44 24 52 62 68 57 25 56 11 . Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . . . . . . Spaces Dug 9 | . 9 . . . . . . . . . . . . Terrain Destroyed 203 | . 9 24 12 . 52 1 . . 41 24 3 37 . Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . . 1 . . . 1 3 4 . AOE 194 | . 9 24 12 . 52 . . . 41 23 . 33 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Total 6594 | 55 556 789 455 460 841 282 398 78 344 1011 810 515 . Wait 301 | . 9 10 9 101 20 . 3 . 12 30 38 69 . Move 5215 | 38 468 587 346 280 706 263 373 78 308 855 525 388 . Hop . | . . . . . . . . . . . . . . Pick Up 131 | 4 13 32 22 5 9 3 3 . . 18 15 7 . Fast Attach 35 | 6 1 5 1 4 2 . 1 . . 4 10 1 . Attach 39 | . . 13 3 1 5 1 . . . 5 7 4 . Detach . | . . . . . . . . . . . . . . Swap 137 | . 9 16 14 14 27 4 5 . 9 15 16 8 . Drop 142 | . 5 26 18 12 11 2 5 . 1 23 33 6 . Fire 454 | 7 46 94 39 41 59 9 8 . 14 59 50 28 . Melee 2 | . . . . . . . . . . . . 2 . Ram . | . . . . . . . . . . . . . . Kick 5 | . . 3 . . . . . . . 2 . . . Crush 16 | . 5 3 3 2 . . . . . . 3 . . Escape Stasis 4 | . . . . . 2 . . . . . . 2 . Rewire 113 | . . . . . . . . . . . 113 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 407 | -10/Materials | Central database locked down 568 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Identified exit to Mines 952 | -10/Materials | Discovered new exit (range 15) 1070 | -10/Materials | Entered another Materials area 1070 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1289 | -9/Materials | Identified exit to Mines 1372 | -9/Materials | Build established: Tank 1456 | -9/Materials | Destroyed 11 combat bots 1481 | -9/Materials | Lost 12 parts (2p3n3u4w) 1914 | -9/Materials | Core integrity fell below 50% 2211 | -9/Materials | Discovered new exit (range 16) 2512 | -9/Materials | Entered another Materials area 2512 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3075 | -8/Materials | Build established: Hauler-Tank 3301 | -8/Materials | Discovered new exit (range 15) 3397 | -8/Materials | Entered Storage 3522 | -8/Storage | Repaired Minigun 3876 | -8/Storage | Destroyed 7 combat bots 4001 | -8/Storage | Discovered new exit (range 12) 4093 | -8/Storage | Repaired Lgt. Treads 4146 | -8/Storage | Repaired Imp. Assault Rifle 4284 | -8/Storage | Entered Factory 4284 | -7/Factory | Evolved 2 slots: Propulsion x2 4344 | -7/Factory | Discovered new exit (range 15) 5820 | -7/Factory | Identified exit to Lower Caves 5822 | -7/Factory | Entered Lower Caves 6094 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6342 | -7/Lower Caves | Discovered new exit (range 11) 6363 | -7/Lower Caves | Entered another Lower Caves area 6418 | -7/Lower Caves | Learned Factory emergency access door positions 6449 | -7/Lower Caves | Discovered new exit (range 11) 6633 | -7/Lower Caves | Build established: Hauler-Skirmisher 7076 | -7/Lower Caves | Build established: Hauler-Tank 7154 | -7/Lower Caves | Discovered new exit (range 3) 7160 | -7/Lower Caves | Entered Data Miner 7160 | -7/Data Miner | Discovered new exit (range 6) 7198 | -7/Data Miner | Met Data Miner 7234 | -7/Data Miner | Learned location of Section 7 (-2) 7234 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7264 | -7/Data Miner | Received God Mode back door access code from Data Miner 7316 | -7/Data Miner | Entered Proximity Caves 7390 | -6/Proximity Caves | Escorted by Enhanced Grunt 7421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7448 | -6/Proximity Caves | Learned Factory terminal intel 7680 | -6/Proximity Caves | Learned Factory garrison access intel 7696 | -6/Proximity Caves | Build established: Hauler-Mutant 8026 | -6/Proximity Caves | Discovered new exit (range 6) 8039 | -6/Proximity Caves | Entered Factory 8039 | -6/Factory | Accompanied by 1 ally 8039 | -6/Factory | Evolved 2 slots: Utility x2 8041 | -6/Factory | Loaded intel: 22 terminal locations 8042 | -6/Factory | Loaded intel: 4 garrison access locations 8343 | -6/Factory | Build established: Hauler-Gunner 8713 | -6/Factory | Discovered new exit (range 6) 9256 | -6/Factory | Build established: Scavenger-Gunner 9881 | -6/Factory | Entered Extension 9901 | -6/Extension | System corruption reached 10% 9911 | -6/Extension | Disrupted transfer network 10034 | -6/Extension | Energy Cycler disabled 10035 | -6/Extension | Rescued a captive Derelict 10037 | -6/Extension | Rescued a captive Derelict 10048 | -6/Extension | Rescued a captive Derelict 10055 | -6/Extension | Rescued a captive Derelict 10949 | -6/Extension | Spotted B-75 Beast 10960 | -6/Extension | Destroyed B-75 Beast 11009 | -6/Extension | Discovered new exit (range 14) 11139 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11179 | -6/Extension | Entered Factory 11179 | -5/Factory | Accompanied by 1 ally 11179 | -5/Factory | Evolved 2 slots: Utility x2 11487 | -5/Factory | Build established: Scavenger-Tank 11790 | -5/Factory | Repaired Imp. EM Pulse Cannon 11944 | -5/Factory | Discovered new exit (range 16) 11994 | -5/Factory | Incoming investigation squad redirected 12076 | -5/Factory | Entered another Factory area 12076 | -4/Factory | Evolved 2 slots: Utility x2 12076 | -4/Factory | Self-destructed Last Messages --------------- 11994_ ALERT: Higher priority target reported, redirecting investigation. 11994_ Slug penetrates Repair Station. 11994_ Slug penetrates Wall. 12000_ Slug penetrates Repair Station. 12000_ Repair Station disabled. 12003_ Penetrated by Slug. 12005_ H-66 Slayer destroyed. 12008_ Acquired 10 matter. 12013_ ALERT: Rogue bot located, Programmers report to Factory Zone 2W. 12013_ Acquired Unknown Ballistic Gun. 12014_ Acquired 20 matter. 12018_ Acquired Lgt. Fission Core. 12034_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12035_ Slug penetrates O-16 Technician. 12035_ Destroyed Hover Unit. 12047_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????????????????? +?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????######## #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# @ ????????? | | ??????????????????????+ ????????? | | ??????????????????????# ????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?????????? | | ??????????????????????############### ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 40 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeArmorBlade Manual? 0 Play Time 00:58:03 Cumulative 568.2 hours Start 2020.09.15 @ 15:05:29 End 2020.09.15 @ 16:39:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 906 Rogue 906 Adventurer 0 Explorer 0 Win Type - Total 53 Types 34/1/7/8/3/0/0/0/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3e19950-2dbd-4850-94ab-488f7a1a6318