Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 02:42:40 // Halloween2020/ForbiddenLore Player: Mogwok Wargfriend Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (224) 1120 Value Destroyed (8975) 8975 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1555) 1555 TOTAL SCORE: 16310 Bonus ------- High Alert Combat Kills 1520 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/1150 Matter 139/300 Energy 440/600 System Corruption 20% Temperature Hot (281) Movement Core (900) Ox17 Location -4/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (10) ----- Large Storage Unit Improved Energy Well Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Heavy Wave Gun Heavy Wave Gun Light Antimatter Cannon > --- INVENTORY (15) --- Antimatter Reactor Improved Heat Sink Tesla Rifle Plasma Sword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Improved Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Coil Gun Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Cold Fusion Reactor Cold Fusion Reactor Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Energy Well Advanced Thermal Shield Coil Gun KE Penetrator Light Antimatter Cannon Plasma Sword [Rating: 110] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 Utility 8 | . . 2 1 2 1 2 . Weapon 1 | . . . . . . . 1 Parts Attached 225 | 6 14 27 16 17 25 6 114 Power 23 | 1 1 4 1 1 6 . 9 Engine 13 | 1 1 4 1 1 2 . 3 Core 4 | . . . . . 3 . 1 Reactor 6 | . . . . . 1 . 5 Propulsion 55 | 2 4 5 4 4 5 1 30 Treads 3 | . . . 1 1 . . 1 Leg 26 | 2 . . . . 2 . 22 Wheel 24 | . 4 5 3 3 3 1 5 Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 85 | 1 4 8 7 9 14 3 39 Device 42 | . 2 4 2 1 9 2 22 Storage 15 | 1 2 3 1 1 1 1 5 Processor 12 | . . . . 2 2 . 8 Hackware 2 | . . . . . . . 2 Protection 14 | . . 1 4 5 2 . 2 Artifact . | . . . . . . . . Weapon 62 | 2 5 10 4 3 . 2 36 Energy Gun 35 | . 5 8 3 1 . . 18 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 15 | 2 . 2 1 . . . 10 Ballistic Cannon 10 | . . . . 2 . 1 7 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 2 . . 2 2 5 Parts Lost 92 | . . 9 7 6 6 . 64 Power 8 | . . 2 1 . . . 5 Propulsion 29 | . . 1 2 3 2 . 21 Utility 30 | . . 2 2 2 4 . 20 Weapon 25 | . . 4 2 1 . . 18 Highest Loss Streak 16 | . . 2 3 3 2 . 16 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 91 | . 99 97 96 87 84 82 89 Engine 6 | . 14 10 9 7 2 . . Reactor 1 | . . . . . 2 5 4 Leg 5 | . 8 . . . 7 1 14 Wheel 13 | . 19 21 18 16 8 11 2 Device 13 | . 13 20 11 6 16 15 10 Storage 15 | . 14 22 18 15 13 16 13 Processor 10 | . . . . 7 17 17 23 Protection 6 | . . 1 15 22 4 5 2 Energy Gun 8 | . 21 18 10 1 . . 6 Ballistic Gun 2 | . 6 2 7 1 . . 2 Ballistic Cannon 3 | . . . . 5 6 4 4 Naked Turns . | . . . . . . . . Heaviest Build 79 | 13 33 41 57 79 72 71 76 Greatest Support 91 | 20 24 24 30 38 38 56 91 Greatest Overweight (x) 14 | 4 5 2 2 3 2 1 14 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 15 Average Carried 13 | 3 9 14 13 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 13 14 15 12 14 14 4 Class Distribution -------------------- 68% | Mutant 17% | Scavenger-Gunner 9% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 5656 | 252 188 349 334 1070 492 308 2663 Remotely . | . . . . . . . . Salvage Created 9762 | . 448 1448 851 1290 371 241 5113 Parts 454 | . 30 82 47 56 13 10 216 Haulers Intercepted 4 | . . . . 2 . . 2 Recyclers Shooed 13 | . . 3 . 4 1 . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 166 | . 11 31 17 20 10 5 72 Guns 102 | . 11 29 16 4 . . 42 Cannons 50 | . . . . 16 10 5 19 AOE 1 | . . . . . . . 1 Classes Destroyed 15 | . 4 5 3 3 . . . Worker 11 | . 1 2 1 3 1 . 3 Builder 13 | . . . 1 3 . . 9 Hauler 4 | . . . . 2 . . 2 Recycler 16 | . . 3 . 5 1 . 7 Mechanic 4 | . . 1 . 1 . . 2 Operator 2 | . . . 1 . . . 1 Watcher 9 | . 2 4 . 1 1 . 1 Swarmer 32 | . 3 10 2 . 3 . 14 Grunt 68 | . 8 10 8 14 3 3 22 Brawler 3 | . . 1 . . . . 2 Duelist 2 | . . 1 . . . . 1 Sentry 24 | . . 9 6 2 1 . 6 Hunter 13 | . . . 1 . . . 12 Programmer 22 | . . . . 3 3 2 14 Heavy 2 | . . . . 1 . . 1 Best Kill Streak 13 | . 3 6 4 13 3 2 8 Combat Bots Only 8 | . 3 5 4 8 3 2 7 Max Kills in Single Turn 6 | . 2 2 2 6 1 1 4 Gunslinging 1 | . 1 1 . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1283 | . 42 164 131 144 72 15 715 Missed 375 | . 12 50 40 44 16 4 209 Damage Taken 16478 | . 381 1602 1246 1874 1103 216 10056 Core 1924 | . 110 329 193 72 43 18 1159 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 44 | . . 21 23 . . . . Ignored by Resistances 152 | . . . . . . . 152 Regen/Repaired (Parts) 394 | . 69 101 . . 224 . . Core Remaining (%) 74 | 100 56 17 64 89 94 98 . Volleys Fired 653 | . 41 136 75 95 48 11 247 Largest 3 | . 2 2 2 2 1 1 3 Hottest 236 | . 115 130 112 93 60 60 236 Shots Fired 1333 | . 82 253 150 119 49 11 669 Gun 1003 | . 82 253 150 47 . . 471 Cannon 330 | . . . . 72 49 11 198 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 642 | . 20 53 54 96 49 11 359 Thermal 604 | . 62 200 96 23 . . 223 Explosive . | . . . . . . . . Electromagnetic 87 | . . . . . . . 87 Robot Hit Streak 33 | . 12 14 16 17 9 4 33 Robot Miss Streak 5 | . 5 4 4 4 2 1 3 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 15 | . 1 7 1 . . . 6 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 938 | . 55 172 101 85 32 6 487 Core Hits 376 | . 24 61 37 38 11 5 200 Critical Kills 5 | . . . . . . . 5 Critical Parts Destroyed 10 | . . 1 . . . . 9 Critical Strikes 91 | . 1 11 7 12 5 . 55 Burn 37 | . 1 10 7 1 . . 18 Destroy 15 | . . 1 . . . . 14 Blast 34 | . . . . 11 5 . 18 Corrupt 5 | . . . . . . . 5 Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing 2 | . . . . . . 2 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 25287 | . 695 2390 1617 4247 1842 366 14130 Guns 14032 | . 695 2326 1617 565 . . 8829 Cannons 9782 | . . . . 2916 1841 366 4659 Explosions 1425 | . . 17 . 766 . . 642 Melee . | . . . . . . . . Ramming 48 | . . 47 . . 1 . . Kinetic 14717 | . 167 440 652 3256 1841 366 7995 Thermal 8857 | . 528 1886 965 991 . . 4487 Explosive 399 | . . . . . . . 399 Electromagnetic 1266 | . . 17 . . . . 1249 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . 1 . . 7 5 . 20 Average Corruption 6 | . 1 . . 3 3 . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 183 | . . . . 31 43 . 109 Message Errors 41 | . . . . 8 7 . 26 Matter Fused 42 | . . . . 8 10 . 24 Heat Flow Errors 22 | . . . . 4 7 . 11 Energy Discharges 19 | . . . . 6 5 . 8 Parts Rejected 5 | . . . . . . . 5 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 16 | . . . . 3 3 . 10 Data Loss (major) 5 | . . . . . 3 . 2 Misfires 7 | . . . . 1 3 . 3 Alerts 7 | . . . . 1 2 . 4 Misdirections 1 | . . . . . . . 1 Weapon Failures 16 | . . . . . 2 . 14 Overload Shots . | . . . . . . . . Overflow Damage 815 | . . . . 321 273 . 221 Projectiles 618 | . . . . 273 273 . 72 Explosions 197 | . . . . 48 . . 149 Melee . | . . . . . . . . Knockbacks 81 | . . . . 26 17 1 37 Impact . | . . . . . . . . Kinetic 76 | . . . . 21 17 1 37 Secondary 5 | . . . . 5 . . . Self-Inflicted Damage 211 | . . 69 . . . . 142 Shots 3 | . . 1 . . . . 2 Rammed 2 | . . 1 . . 1 . . Targets Rammed 2 | . . 1 . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 275 | . 36 21 96 275 235 . 269 Average Temperature 50 | . 9 6 29 52 100 . 60 Received Heat Transfer 3468 | . 177 420 603 633 219 45 1371 Effects 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . . . . . 7 Combat Hostiles 6 | . . . . . . . 6 Parts Fried 10 | . . . . 1 . . 9 Impact Corruptions 1 | . . . . 1 . . . Robots Melted 7 | . . 2 1 . . . 4 Combat Hostiles 7 | . . 2 1 . . . 4 Parts Melted 52 | . 6 15 8 2 . . 21 Heat Transferred 19380 | . 1517 5772 2923 1042 . . 8126 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 1304 | . 239 509 487 436 284 142 1304 Initial 221 | . . 55 214 221 213 . 69 Average 219 | . 73 213 258 183 67 32 454 Maximum Alert Level 4 | . 1 2 2 2 1 . 4 Low Security (%) 59 | 100 92 62 3 52 80 100 43 Level 1 24 | . 7 20 91 43 19 . 6 Level 2 9 | . . 16 4 3 . . 24 Level 3 3 | . . . . . . . 16 Level 4 1 | . . . . . . . 8 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 50 | . 2 2 9 6 6 2 23 Investigation 8 | . 1 . 2 . 2 1 2 Extermination 13 | . . . . 2 4 1 6 Reinforcement 12 | . 1 2 1 2 . . 6 Assault 5 | . . . . . . . 5 Garrison 12 | . . . 6 2 . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . 1 . . 3 Haulers Reinforced 3 | . . . . . . . 3 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 14 | . 2 2 2 1 . . 7 Communications Jammed 19 | . . . . . . . 19 Distress Signals 9 | . . . . . . . 9 Times Spotted 252 | . 16 50 30 31 14 6 105 Peak Tracking Total 8 | . 4 5 5 5 3 3 8 Tactical Retreats 13 | . . 1 1 1 . 1 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 16 | . 3 . 2 1 7 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 32 | . . 3 4 12 3 . 10 Max in Single Turn 11 | . . 1 2 11 1 . 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 48 | . 8 11 2 6 10 3 8 Terminals 28 | . 6 8 1 3 5 1 4 Fabricators 3 | . . . . 1 1 . 1 Repair Stations 6 | . 1 2 . 1 1 . 1 Recycling Units 5 | . 1 . . . 3 . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access 5 | . . . 1 1 . 2 1 Total Hacks 143 | . 30 45 3 10 32 8 15 Successful 69 | . 18 25 2 1 19 1 3 Failed 73 | . 11 20 1 9 13 7 12 Catastrophic 14 | . 2 2 . 2 3 1 4 Database Lockouts 1 | . 1 . . . . . . Manual 88 | . 19 31 3 5 19 5 6 Terminals 90 | . 24 28 2 3 20 4 9 Fabricators 5 | . . . . 2 1 . 2 Repair Stations 20 | . 5 8 . 2 4 . 1 Recycling Units 9 | . 1 . . . 7 . 1 Scanalyzers 9 | . . 9 . . . . . Garrison Access 10 | . . . 1 3 . 4 2 Terminal Hacks 23 | . 9 5 . . 6 . 3 Record 4 | . 1 . . . 1 . 2 Robot Analysis 9 | . 3 5 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . . . . . 2 . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 11 | . 4 4 . . 3 . . Scan Component 6 | . 2 2 . . 2 . . Repair 5 | . 2 2 . . 1 . . Recycling Unit Hacks 4 | . . . . . 4 . . Process 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 2 | . . . . . 2 . . Scanalyzer 8 | . . 8 . . . . . Insert Component 4 | . . 4 . . . . . Analyze 4 | . . 4 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 21 | . 5 8 2 . 5 1 . Terminals 19 | . 5 8 1 . 4 1 . Assimilate 2 | . . 1 1 . . . . Botnet 14 | . 4 6 . . 3 1 . Operators 3 | . 1 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Intercept 1 | . . . 1 . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 44 | . 8 9 1 5 10 3 8 Full Trace Events 5 | . 1 . . . 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 2 2 . . 1 . . Time 177 | . 58 58 . . 61 . . Parts Recycled . | . . . . . . . . Recycled Matter 6 | . . . . . 6 . . Retrieved Matter 6 | . . . . . 6 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . Part Schematics Acquired 4 | . . 4 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 . 3 . . . Highest-Rated Group 93 | . . 10 . 93 . . . Highest-Rated Ally 31 | . . 10 . 31 . . . Total Orders 2 | . . 2 . . . . . STAY 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks 21 | . . . . 21 . . . Total Damage 310 | . . . . 310 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 8 | . 3 4 . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 13593 | 78 1413 2752 1125 2275 2047 764 3139 Spaces Moved 8574 | 55 1016 1639 764 1522 1330 604 1644 Core 24 | 17 2 . . . . . 5 Treads 2 | . . . . . . . 2 Legs 1487 | 38 238 . . . . . 1211 Wheels 7061 | . 776 1639 764 1522 1330 604 426 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 95 95 105 105 90 Average Speed 110 | 115 104 105 106 111 112 111 118 Slowest Speed 750 | 250 300 120 120 130 130 115 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 42 | 4 97 92 39 37 31 14 22 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . 1 1 6 2 Terrain Destroyed 272 | . . . 35 36 16 7 178 Melee 2 | . . . . . . 2 . Projectile 120 | . . . 1 23 16 5 75 AOE 150 | . . . 34 13 . . 103 Terrain Rammed 3 | . . 3 . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled 1 | . . 1 . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 11478 | 66 1289 2411 926 1961 1826 678 2321 Wait 1718 | . 189 565 48 292 343 43 238 Move 8567 | 54 1015 1638 763 1521 1329 603 1644 Hop . | . . . . . . . . Pick Up 118 | 6 14 19 14 16 20 4 25 Fast Attach 102 | 6 6 8 2 3 8 5 64 Attach 91 | . 1 14 10 10 13 . 43 Detach 39 | . 3 3 . 4 8 1 20 Swap 32 | . 7 5 4 4 4 1 7 Drop 119 | . 13 19 10 16 20 8 33 Fire 653 | . 41 136 75 95 48 11 247 Melee 2 | . . . . . . 2 . Ram 5 | . . 4 . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . 32 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 5) 589 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Discovered new exit (range 12) 808 | -10/Materials | Central database locked down 1068 | -10/Materials | Discovered new exit (range 12) 1219 | -10/Materials | Identified exit to Mines 1219 | -10/Materials | Discovered new exit (range 5) 1386 | -10/Materials | Repaired Arm. Wheel 1414 | -10/Materials | Repaired Med. Laser 1492 | -10/Materials | Entered another Materials area 1492 | -9/Materials | Evolved 2 slots: Utility x2 1573 | -9/Materials | Repaired Arm. Wheel 1694 | -9/Materials | Repaired Med. Laser 2067 | -9/Materials | Discovered new exit (range 11) 2535 | -9/Materials | Discovered new exit (range 13) 3453 | -9/Materials | Discovered new exit (range 9) 3735 | -9/Materials | Core integrity fell below 50% 3990 | -9/Materials | Core integrity fell below 20% 4244 | -9/Materials | Entered another Materials area 4244 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4643 | -8/Materials | Garrison activated, responded to threat 4672 | -8/Materials | Lost 3 parts (1p1u1w) 4838 | -8/Materials | Found Powered Armor 4858 | -8/Materials | Found Powered Armor 4997 | -8/Materials | Garrison activated, responded to threat 5029 | -8/Materials | Build established: Scavenger-Mutant 5274 | -8/Materials | Discovered new exit (range 15) 5369 | -8/Materials | Entered Factory 5369 | -7/Factory | Evolved 2 slots: Utility x2 6228 | -7/Factory | Build established: Mutant 6363 | -7/Factory | Allied Derelicts emerged from ambush trap array 6555 | -7/Factory | Cargo convoy interrupted 7481 | -7/Factory | Discovered new exit (range 15) 7541 | -7/Factory | Garrison activated, responded to threat 7561 | -7/Factory | Crushed by falling debris 7588 | -7/Factory | Destroyed 8 combat bots 7593 | -7/Factory | Lost 3 parts (1n1u1w) 7644 | -7/Factory | Entered another Factory area 7644 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7756 | -6/Factory | Repaired Broken Arm. Huge Wheel 8965 | -6/Factory | Identified exit to Lower Caves 9632 | -6/Factory | Discovered new exit (range 13) 9643 | -6/Factory | Discovered new exit (range 16) 9646 | -6/Factory | Identified exit to Factory 9691 | -6/Factory | Entered another Factory area 9691 | -5/Factory | Evolved 2 slots: Utility x2 9807 | -5/Factory | Discovered new exit (range 15) 9838 | -5/Factory | Identified exit to Factory 10455 | -5/Factory | Entered another Factory area 10455 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10858 | -4/Factory | Build established: Gunner 10869 | -4/Factory | Garrison activated, responded to threat 10963 | -4/Factory | Lost 7 parts (1n5u1w) 11013 | -4/Factory | Garrison activated, responded to threat 11348 | -4/Factory | Build established: Scavenger-Gunner 11522 | -4/Factory | Spotted B-86 Titan 11861 | -4/Factory | System corruption reached 10% 11936 | -4/Factory | Lost 3 parts (1u2w) 12016 | -4/Factory | Spotted B-86 Titan 12110 | -4/Factory | Found Prototype Device 12110 | -4/Factory | Identified Exp. ECM Suite 12455 | -4/Factory | First assault squad dispatched 12470 | -4/Factory | Lost 5 parts (1p2n1u1w) 13076 | -4/Factory | Core integrity fell below 50% 13142 | -4/Factory | Destroyed 7 combat bots 13144 | -4/Factory | Lost 6 parts (2n2u2w) 13347 | -4/Factory | Destroyed 7 combat bots 13413 | -4/Factory | Lost 16 parts (3p8n4u1w) 13465 | -4/Factory | Core integrity fell below 20% 13594 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13581_ Destroyed Wheel. 13581_ M-36 Artificer knocked back. 13581_ C-30 ARC bursts open, deploying its payload. 13581_ G-73 Enforcer unfolds itself. 13581_ G-67 Veteran unfolds itself. 13581_ I-47 Archangel unfolds itself. 13584_ G-73 Enforcer knocked back. 13584_ Critical hit (Burn: +50). 13585_ U-05 Engineer builds a Wall. 13586_ System corrupted: Hvy. Wave Gun failed to cycle. 13588_ Flexi-carbon Leg destroyed. 13591_ Adv. Heat Sink destroyed. 13592_ 4DPGQ=R25GO|AU8MY/F= U8TCLCAYAP2=1DM 13592_ L-61 Swordsman Flexi-carbon Leg blasted off. 13592_ L-61 Swordsman knocked back. 13593_ U-05 Engineer builds a Wall. 13594_ Adv. Heat Sink destroyed. 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"T" #???????????????????? | | ??????????????? ^ #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #######?????????????? | | ??????????????????# % +?????????????? | | ????????????????########### #?????????????? | | ????????????????# [*[u=[!# #?????????????? | | ????????????????# ]]u!gg*# +?????????????? | | ???????????????## =!/!!=l@# *#####?????????????? | | ???????????????## /[==g%*i# ! ##????????????????? | | ????????????????#####+#;### =#?????????????????? | | ??????????????????#[=*%!#[#! #?##########??????? | | ????????????????# #[!u=%###% ! #?# #??????? | | ?????????????????##]%![ %%%=[ [#?# """" #??????? | | ????????????????# # ! ### =%#?#*"""" #??????? | | ???????????????# # | [#%# [ # #% " #??????? | | ??????????????# #?###%!#### =[[%+%= "" #??????? | | ??????????????##????#%###?# ######%*]! #??????? | | ????????????????????#%=? ?# #??###==""" #??????? | | ????????????????????# ? ?# #????#[%""" #??????? | | ????????????????????# ? ?# #????# "" #??????? | | ???????????????????? ? ?# #????# """ #??????? | | ??????????" ??? #???#+#? ?#+###### #??????? | | ???#?????"" "?? #??? ?# ## #% % ] #??????? | | ???# ???"" """ #???" ?# ## # #??????? | | ????? ? #???" ?# ##! """ #/ """ #??????? | | ?????? #????"?# ## """ # """ #??????? | | ###???? "" "" #??????# ## """ # R" #??????? | | #?????? ""T"" #??????# ## # """ #??????? | | #??????? """ #??????# ####/#### #??????? | | #??????? % ##?????# ## #######+###??????? | | #????###+############# ## ????? | | ##???## % [[*%| % %% ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 21 Energy Capacity 900 Matter Stores 600 Matter Capacity 850 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1250 Resistance: TH 30 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 9 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hvy. Assault Cannon | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronTimingCoupler Manual? 0 Play Time 01:45:52 Cumulative 141.8 hours Start 2024.04.03 @ 00:53:29 End 2024.04.04 @ 02:42:40 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36484f0e-3c7e-4747-ba05-64abf7962393