Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 16:17:53 Player: xack Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (287) 1435 Value Destroyed (16447) 16447 Prototype IDs (27) 540 Alien Tech Used (4) 800 Bonus (12682) 12682 TOTAL SCORE: 39504 Bonus ------- High Alert Combat Kills 2527 Follower Combat Kills 2455 Entered Garrisons 1200 Used RIF Installer 3500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 17/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Improved Remote Force Field Phase Redirector Fusion Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Improved Weapon Cycler Experimental ECM Suite Improved Phase Shifter Centrium Light Armor Plating Medium Insulated Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Force Rifle Enhanced Force Rifle Phase Gun Enhanced Quantum Rifle Lance > --- INVENTORY -------- Reinforced Antimatter Reactor Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Myomer Leg Advanced Cooling System Advanced Coolant Injector Matter Compressor Advanced Cloaking Device Improved Propulsion Shielding Layered Medium Armor Plating Heavy Machine Gun KE Penetrator Rocket Array Fusion Bomb Launcher Improved Plasma Cutter Sigix Corpse [Rating: 178] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved Surge Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Medium Armor Plating Weapon KE Penetrator Energy Gun Enhanced Force Rifle Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Slots Evolved 16 | . . 2 . . . 4 . . . 2 . 2 . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . . . 1 . . . 1 . . . . Utility 8 | . . . . . . 3 . . . 1 . 1 . 1 . 1 1 . Weapon 3 | . . 1 . . . . . . . . . 1 . . . . 1 . Parts Attached 283 | 7 3 13 9 8 3 33 16 4 8 15 21 11 18 1 10 10 37 56 Power 20 | 1 . 1 1 . . 2 1 . . 1 1 1 . . 1 1 2 7 Engine 5 | 1 . 1 1 . . 1 . . . 1 . . . . . . . . Core 5 | . . . . . . 1 . . . . 1 1 . . 1 1 . . Reactor 10 | . . . . . . . 1 . . . . . . . . . 2 7 Propulsion 63 | 2 . 3 2 3 1 12 2 . 1 3 9 3 2 1 . 2 7 10 Treads 27 | . . 3 2 3 1 3 . . . . 3 3 1 1 . 2 1 4 Leg 35 | 2 . . . . . 9 2 . 1 3 6 . . . . . 6 6 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . Utility 117 | 2 1 2 3 2 . 11 8 1 6 5 8 6 10 . 8 2 16 26 Device 41 | 1 . . 2 . . 4 1 1 . 3 2 3 2 . 1 1 6 14 Storage 6 | 1 1 1 . 1 . . . . . . . 1 . . . . . 1 Processor 9 | . . . 1 . . 1 . . . . . 1 . . . . . 6 Hackware 31 | . . . . . . 3 3 . 5 1 2 1 7 . 5 . 3 1 Protection 30 | . . 1 . 1 . 3 4 . 1 1 4 . 1 . 2 1 7 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 2 7 3 3 2 8 5 3 1 6 3 1 6 . 1 5 12 13 Energy Gun 29 | . 2 5 2 1 . 3 . 1 . 2 1 . . . . 2 3 7 Energy Cannon 6 | . . . . . . 2 1 . . 1 . . . . . . 1 1 Ballistic Gun 24 | 2 . 1 . 1 1 . 3 1 . 2 2 1 5 . . 1 4 . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . 1 1 Launcher 5 | . . . 1 . . 2 . . . . . . . . . . 1 1 Special Weapon 9 | . . 1 . . . 1 . . 1 . . . 1 . 1 2 2 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . . 1 . . . 1 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 . . 4 . 1 . 4 1 . . . . 1 . 8 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Parts Lost 110 | . . 4 1 3 1 13 4 . 1 15 3 . 3 . 1 3 23 35 Power 9 | . . . . . . . . . . 2 . . . . . 1 2 4 Propulsion 27 | . . . . . 1 5 2 . 1 3 1 . . . . 1 6 7 Utility 43 | . . 1 1 . . 6 1 . . 7 1 . 2 . 1 . 10 13 Weapon 31 | . . 3 . 3 . 2 1 . . 3 1 . 1 . . 1 5 11 Highest Loss Streak 17 | . . 3 1 1 1 5 2 . 1 12 3 . 1 . 1 1 14 17 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . 1 Average Backups 17 | 4 8 13 14 17 19 19 19 20 19 19 15 18 18 19 19 19 18 15 Power 1 | . 1 1 1 1 2 3 1 1 1 . . 1 1 1 1 . . . Propulsion 1 | 3 3 2 2 1 1 . 2 2 1 . 2 2 2 2 . . 1 3 Utility 9 | . 1 4 6 9 12 11 9 10 10 9 5 7 9 11 13 11 10 7 Weapon 4 | . 2 4 4 3 3 3 5 6 7 8 7 6 4 3 3 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . 3 2 5 8 1 7 6 1 4 4 8 6 8 . . . 5 9 Power 12 | . . . 2 . . 4 2 . . . . 1 3 . . . . . Propulsion 10 | . 1 . . 1 . . 1 . . . 2 1 . . . . 3 1 Utility 42 | . 2 . 2 7 . 3 1 1 3 2 4 3 4 . . . 2 8 Weapon 13 | . . 2 1 . 1 . 2 . 1 2 2 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 100 97 100 94 99 100 99 97 96 90 87 77 87 90 90 79 Engine 3 | . 14 11 11 11 11 4 3 . . 2 . . . . . . . . Core 2 | . . . . . . 2 . . . . 6 5 5 5 5 9 6 . Reactor 1 | . . . . . . . 3 7 7 3 . . . . . . 1 7 Treads 14 | . . 31 33 33 33 21 . . . . 3 12 16 14 20 19 16 3 Leg 11 | . 28 . . . . 4 29 30 29 32 26 8 . . . . 5 13 Device 12 | . 14 9 4 7 9 11 13 15 10 11 5 10 14 15 15 19 15 12 Storage 6 | . 14 11 11 11 11 7 7 7 7 6 6 5 5 5 5 4 4 4 Processor 3 | . . . 3 . . . 7 7 7 6 6 5 5 5 4 . . 5 Hackware 5 | . . . . . . 6 . . 9 5 6 10 7 5 9 13 11 7 Protection 5 | . . 1 3 3 1 8 7 7 1 6 11 5 5 5 5 4 7 8 Energy Gun 7 | . 5 27 29 20 6 6 . . . 7 5 5 . . . 4 8 7 Ballistic Gun 10 | . 22 4 . 2 15 7 15 22 17 8 6 11 17 20 12 10 6 2 Special Weapon 1 | . . . 2 . . 1 . . 4 . 2 4 4 . 3 3 1 . Slashing Weapon 1 | . . . . 7 7 4 1 . . 2 2 . . . . . . . Peak Build Rating 178 | 7 8 16 19 22 21 51 69 68 67 80 68 97 102 109 115 134 156 178 Average Rating 75 | 5 7 13 17 19 19 34 60 66 63 71 62 90 96 108 111 129 138 150 On Entrance 59 | . 7 8 14 19 21 18 51 68 64 63 30 67 93 102 109 115 132 156 Naked Turns 11 | . . . . . . . . . . . . . . . . . . 11 Heaviest Build 139 | 11 17 42 42 63 63 78 98 79 75 98 86 94 98 96 97 118 139 130 Greatest Support 230 | 20 20 63 63 63 63 83 93 93 93 113 85 177 177 225 225 204 193 230 Greatest Overweight (x) 43 | . . . . . . 3 1 . 1 1 1 1 3 . . . 1 43 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 8 13 14 17 19 19 19 19 19 19 17 19 19 19 19 19 18 18 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 10 13 14 20 19 20 20 20 20 17 20 20 20 20 20 20 20 5 Class Distribution -------------------- 16% | Bothacker-Tank 15% | Scavenger-Mutant 13% | Scavenger-Tank 13% | Bothacker-Gunner 8% | Gunner 7% | Mutant 7% | Botlord-Gunner 4% | Scavenger-Gunner 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Tank | -5/Factory Bothacker-Tank | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Tank | -3/Research Bothacker-Tank | -2/Research Scavenger-Tank | -2/Quarantine Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Matter Collected 9517 | 267 180 322 162 184 178 631 897 112 521 796 643 244 1189 84 369 527 936 1275 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13936 | 14 210 796 848 606 286 770 790 168 542 1073 1090 277 1346 58 299 524 2868 1371 Parts 681 | 6 14 45 38 54 13 33 40 9 35 46 27 9 59 7 19 39 121 67 Haulers Intercepted 9 | . 1 2 3 . . 1 . . . . . . . . . . 2 . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Combat Hostiles Destroyed 223 | . 4 14 11 17 5 14 24 2 18 15 6 2 23 2 6 5 33 22 Melee 10 | . . . . 6 . 2 . . . . . . . . . . . 2 Guns 148 | . 4 11 7 10 5 8 10 2 13 9 4 2 20 2 4 5 18 14 Cannons 6 | . . . . . . . 3 . . . . . . . . . 1 2 AOE 56 | . . 2 4 1 . 4 11 . 5 6 2 . 3 . 2 . 12 4 Classes Destroyed 20 | 1 5 6 . . 2 . . . 1 4 . . . . . . . 1 Worker 9 | . . 1 1 . . . . . . 2 . . . . . 2 2 1 Builder 6 | . . . . . . . . . . 1 . . . . . 1 3 1 Tunneler 8 | 1 . . . . 1 . . 1 . . . 1 . 1 . 1 2 . Hauler 9 | . 1 2 3 . . 1 . . . . . . . . . . 2 . Recycler 11 | . . 1 3 . . 2 . . . 3 . . . . . . 1 1 Mechanic 3 | . . 1 . . . . . . . . . . . . . . 2 . Operator 4 | . 1 1 . . . . . . . . . . . . . 1 1 . Watcher 8 | . 1 1 . . . . 1 1 . 1 . 1 . . . 1 1 . Swarmer 60 | . 2 4 3 11 . 6 9 . 7 1 . . 4 2 4 . 1 6 Cutter 7 | . . . . . . . . . 2 . . . 5 . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . Grunt 61 | . 2 6 4 . . 6 10 . 3 6 3 . 5 . . . 11 5 Brawler 8 | . . 1 . . . . 1 . 2 1 . 1 . . 1 . 1 . Duelist 4 | . . 1 1 . . . . . 1 . 1 . . . . . . . Sentry 33 | . . 2 3 6 1 1 4 1 . . 2 1 6 . 1 1 4 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . Hunter 19 | . . . . . 1 . 1 . . 2 . 1 1 . . . 10 3 Programmer 31 | . . . . . 3 2 . 1 3 2 . . 3 . 1 4 5 7 Behemoth 3 | . . . . . . . . . . 1 . . 1 . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 1 3 8 9 3 5 4 11 2 4 9 2 1 5 2 2 3 14 10 Combat Bots Only 11 | . 2 5 6 3 4 3 11 1 4 7 2 1 5 2 2 2 10 8 Max Kills in Single Turn 4 | 1 1 2 3 2 1 2 4 1 2 3 2 1 2 2 2 2 2 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . 1 1 Exploded 3 | . . 1 2 1 . 1 3 . 2 3 2 . 2 . 2 . 2 1 Melee 1 | . . . . 1 . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Hostile Shots Fired 2299 | . 26 113 32 71 40 168 242 22 60 303 63 10 139 1 43 53 330 583 Missed 720 | . 5 37 11 24 14 47 92 11 20 110 28 3 39 1 18 22 72 166 Deflected 4 | . . . . . . . . . . . . . . . . . . 4 Hits 1579 | . 21 76 21 47 26 121 150 11 40 193 35 7 100 . 25 31 258 417 Melee 15 | . . . . . . . . . 2 . 1 . 10 . 2 . . . Projectile 1564 | . 21 76 21 47 26 121 150 11 38 193 34 7 90 . 23 31 258 417 AOE 2 | . . . . . . . . . 2 . . . . . . . . . Critical Strikes 53 | . 1 1 . 2 1 3 1 . 1 2 1 . 4 . 7 2 12 15 Part Disruptions 6 | . . . . . . 1 . 1 . . . . . . . 1 . 3 Damage Taken 26420 | . 246 829 250 510 307 1909 1688 104 621 2195 673 144 1562 . 547 745 5151 8939 Core 2362 | . 33 80 40 62 54 150 195 5 39 163 30 . 75 . 33 . 362 1041 Absorbed by Shields 1277 | . . . . . . . . . 89 . 64 . 451 . 88 . 585 . Reduced by Siege Mode 53 | . . . . . . . . . . . . . . . . . 30 23 Redirected to Shielding 109 | . . . . . . . . . . . . . . . . . . 109 Ignored by Resistances 909 | . . . . . . . 34 . . 601 27 . . . . . . 247 Regen/Repaired (Parts) 125 | . . . . . . . . . . 125 . . . . . . . . Core Remaining (%) 79 | 100 86 . . . 41 . . . 44 . 77 . 92 . 97 100 . . Volleys Fired 731 | 9 43 44 26 23 12 46 65 6 40 47 41 15 79 4 26 40 99 66 Largest 5 | 2 2 3 3 3 2 3 3 3 3 3 3 3 4 4 3 4 5 5 Hottest 390 | 40 40 135 135 135 68 144 184 91 91 173 141 140 140 129 96 195 390 345 Shots Fired 1709 | 18 74 117 69 56 23 93 121 17 80 117 68 39 205 16 52 92 298 154 Gun 1460 | 18 74 114 66 56 23 79 68 17 70 112 50 36 186 16 44 85 229 117 Cannon 122 | . . . . . . 10 30 . . . . . . . . . 52 30 Launcher 50 | . . . 2 . . 2 11 . 4 3 4 . 2 . 1 . 14 7 Special 77 | . . 3 1 . . 2 12 . 6 2 14 3 17 . 7 7 3 . Kinetic 904 | 18 62 25 1 8 22 47 68 17 70 57 29 24 180 16 44 63 99 54 Thermal 432 | . . 14 1 . . 27 15 . . 39 21 12 6 . . 22 182 93 Explosive 48 | . . . . . . 2 11 . 4 3 4 . 2 . 1 . 14 7 Electromagnetic 252 | . 12 78 67 48 1 15 15 . . 16 . . . . . . . . Robot Hit Streak 42 | 3 6 12 9 13 3 7 13 6 10 19 9 8 42 20 14 7 16 12 Robot Miss Streak 8 | 5 4 6 3 3 3 6 5 3 2 2 3 3 3 5 5 8 7 3 Penetration Max 1 | . . . . . . . . . 1 1 . . 1 1 1 1 1 1 Secondary Targets 26 | . 2 5 . 2 . 3 1 . 1 . . 1 3 . 1 1 3 3 Max Gunslinging Chain 2 | . 1 2 . 1 . 1 1 . 1 . . 1 1 . 1 1 1 1 Shots Hit Robots 1122 | 8 34 76 53 54 35 61 71 7 48 79 70 24 140 5 33 52 168 104 Core Hits 609 | 2 20 34 36 28 9 35 65 5 30 43 33 9 54 4 15 21 115 51 Critical Kills 19 | . . . . . . . . . . 1 . 1 8 . . 1 5 3 Critical Parts Destroyed 27 | 1 . . . . . . . . 3 5 . 2 3 . 1 1 9 2 Critical Strikes 62 | 1 . . . 2 . 1 1 . 3 6 5 4 13 . 2 2 15 7 Burn 4 | . . . . . . . . . . . 2 1 1 . . . . . Destroy 49 | 1 . . . . . . . . 3 6 . 3 12 . 2 2 15 5 Blast 1 | . . . . . . . 1 . . . . . . . . . . . Sever 6 | . . . . 2 . 1 . . . . 3 . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 144 | . . . . 35 23 20 . . . 8 27 . . . . . . 31 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . 35 . 18 . . . 8 27 . . . . . . . Piercing 31 | . . . . . . . . . . . . . . . . . . 31 Sneak Attacks 25 | . . . . . 23 1 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 34572 | 75 294 1161 1094 1161 227 1380 3017 174 1499 2945 3267 401 3078 240 1046 1510 7391 4612 Guns 20268 | 75 275 973 788 490 227 804 932 174 1041 1897 707 401 2866 240 910 1495 3702 2271 Cannons 1927 | . . . . . . 75 471 . . . . . . . . . 735 646 Explosions 8937 | . . 184 306 79 . 238 1614 . 458 1048 749 . 212 . 136 . 2954 959 Melee 3340 | . . . . 592 . 263 . . . . 1811 . . . . . . 674 Ramming 100 | . 19 4 . . . . . . . . . . . . . 15 . 62 Kinetic 12278 | 75 275 101 . 77 226 351 817 174 1041 867 321 245 2801 240 910 1156 1393 1208 Thermal 8089 | . . 207 120 79 . 525 320 . . 1139 386 156 65 . . 339 3044 1709 Explosive 7919 | . . . . . . 118 1614 . 458 719 749 . 212 . 136 . 2954 959 Electromagnetic 2846 | . . 849 974 413 1 123 266 . . 220 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2666 | . . . . 592 . 263 . . . . 1811 . . . . . . . Piercing 674 | . . . . . . . . . . . . . . . . . . 674 Highest Corruption 24 | . . . . 1 4 3 3 3 6 . . . 4 . 5 5 9 24 Average Corruption 4 | . . . . 1 2 2 3 3 5 . . . 1 . 5 4 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 187 | . . . . 5 17 10 23 4 25 . . . 12 . 2 12 27 50 Message Errors 48 | . . . . . 3 3 5 . 8 . . . 6 . 1 6 9 7 Matter Fused 34 | . . . . 2 6 2 1 1 5 . . . 2 . . 1 5 9 Heat Flow Errors 20 | . . . . . 3 . 5 . . . . . . . 1 2 5 4 Energy Discharges 18 | . . . . 1 . . 5 . 6 . . . . . . 1 3 2 Parts Rejected 3 | . . . . 1 . . 1 . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 25 | . . . . . 3 . 4 . 4 . . . 2 . . 2 1 9 Data Loss (major) 11 | . . . . 1 1 3 . . . . . . . . . . . 6 Misfires 10 | . . . . . . 1 1 2 . . . . 1 . . . 2 3 Alerts 4 | . . . . . . . . . 1 . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . 1 1 1 . 1 . . . . . . . 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . 12 9 32 . 15 36 . . 53 9 . . . . 11 173 155 Projectiles 52 | . . . . . . . 15 . . . . . . . . . 14 23 Explosions 311 | . . 12 9 10 . . 21 . . 53 . . . . . . 159 47 Melee 142 | . . . . 22 . 15 . . . . 9 . . . . 11 . 85 Knockbacks 8 | . . . . . . . . . . . . . . . . 1 . 7 Impact 2 | . . . . . . . . . . . . . . . . 1 . 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 861 | . . . 13 24 . 128 134 . 100 64 79 . 40 . . . 93 186 Shots 25 | . . . 2 1 . 2 5 . 3 2 4 . 1 . . . 1 4 Rammed 10 | . . 1 . . . . . . . . . . . . . 1 . 8 Targets Rammed 16 | . 3 1 . . . . . . . . . . . . . 1 . 11 Kicked 5 | . 3 . . . . . . . . . . . . . . . . 2 Crushed 1 | . . . . . . . . . . . . . . . . . . 1 Highest Temperature 444 | . 27 343 178 233 274 444 250 3 . 219 41 . . 12 428 432 376 240 Average Temperature 102 | . 14 114 71 80 116 106 76 3 . 52 14 . . 9 210 163 114 82 Received Heat Transfer 2779 | . 126 390 66 81 9 339 504 24 72 408 50 9 137 . 129 45 327 63 Effects 20 | . . 2 . . . 6 . . . . . . . . 3 7 2 . Shutdowns 8 | . . 1 . . . 1 . . . . . . . . 1 4 1 . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 2 1 Total Turns 41 | . . . . . . . . . . . . . . . . . 37 4 Longest Duration 24 | . . . . . . . . . . . . . . . . . 24 4 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . 2 Total Turns 23 | . . . . . . . . . . . . . . . . . . 23 Longest Duration 13 | . . . . . . . . . . . . . . . . . . 13 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Parts Fried 11 | . . 4 3 2 . 2 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . Parts Melted 24 | . . . . . . . . . . 2 . 1 1 . . . 17 3 Heat Transferred 11459 | . . 350 250 50 . 551 270 . . 1471 1025 450 123 . . 518 4107 2294 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 5 3 2 . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Maximum Alert Level 4 | . . 1 1 3 2 2 4 2 4 3 4 2 4 3 4 3 3 2 Low Security (%) 25 | 100 100 93 88 3 65 50 9 . . . . . . . . . 7 45 Level 1 17 | . . 6 11 25 2 26 18 . 2 . . . 6 . . . 63 53 Level 2 29 | . . . . 55 31 23 20 100 23 69 36 100 20 . 22 71 24 1 Level 3 20 | . . . . 15 . . 37 . 66 30 57 . 44 100 23 28 4 . Level 4 7 | . . . . . . . 14 . 7 . 5 . 28 . 54 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1465 | 5 60 219 230 834 515 628 1178 650 1108 810 1142 623 1465 884 1309 733 879 420 Initial 768 | . . 11 83 144 375 628 93 618 382 581 485 599 308 768 597 713 345 301 Average 506 | . 15 40 68 512 194 258 675 591 779 594 785 538 941 809 1003 667 386 249 Influence Increases 12086 | 5 174 400 403 720 431 1181 1205 89 796 625 807 188 1287 166 842 286 1505 976 Destroy 0b10 Robot/C 5760 | . 80 280 220 340 140 360 620 40 420 360 280 100 720 80 420 200 660 440 Destroy 0b10 Robot/NC 345 | 5 15 35 35 5 10 25 5 10 . 35 30 10 5 5 . 30 70 15 Destroy Leader 804 | . 14 56 76 10 . 74 40 22 40 92 10 22 40 10 30 32 156 80 Allied During Kill 608 | . . . . . 15 12 54 . 36 17 41 44 95 57 213 24 . . Successful Hack 237 | . 5 5 16 14 26 17 . . 21 8 21 . 14 . 14 . 43 33 Select Force Hacks 300 | . 60 . . . 240 . . . . . . . . . . . . . Disable Machine 375 | . . 15 45 . . 30 . 15 . 75 . . . . . . 90 105 Anti-Garrison Action 1700 | . . . . 250 . . 400 . 200 . 400 . 350 . 100 . . . Destroy Structure 1132 | . . 9 11 71 . 33 41 2 19 38 25 12 33 14 65 . 471 288 Advance Influence 600 | . . . . . . 600 . . . . . . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 210 | . . . . 30 . 15 45 . 60 . . . 30 . . . 15 15 Influence Decreases 11877 | 5 146 230 379 108 1197 1116 160 720 235 1039 359 889 263 777 427 940 1583 1304 Entered New Map 4902 | . . 17 115 78 459 40 40 560 165 527 209 543 133 697 257 556 270 236 Time Decay 3720 | 5 146 173 254 . 428 506 . 160 . 302 . 326 . 60 . 254 538 568 Lost Part 1100 | . . 40 10 30 10 130 40 . 10 150 30 . 30 . 10 30 230 350 Lost Ally 880 | . . . . . . 140 80 . 60 60 120 20 100 20 160 100 20 . Purge Threat 1275 | . . . . . 300 300 . . . . . . . . . . 525 150 Squads Dispatched 38 | . 3 . 2 . . 4 . . . 10 . . . . . 3 5 11 Investigation 8 | . 3 . . . . . . . . 2 . . . . . . 2 1 Extermination 12 | . . . . . . 3 . . . 1 . . . . . 1 3 4 Reinforcement 10 | . . . 1 . . 1 . . . 4 . . . . . 1 . 3 Assault 2 | . . . . . . . . . . 1 . . . . . 1 . . Garrison 6 | . . . 1 . . . . . . 2 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Distress Signals 9 | . 1 2 1 . . 1 1 . . . . . . . . 1 1 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . 3 9 . Distress Signals 11 | . . . . . . . . . . . . . . . . 3 8 . Times Spotted 415 | . 14 25 14 19 6 39 37 3 23 25 24 7 43 4 26 21 40 45 Peak Tracking Total 9 | . 5 9 5 5 2 7 9 2 6 7 8 3 5 4 9 6 7 9 Tactical Retreats 13 | . . . . 1 . 1 3 . 2 . . . 2 . . . 1 3 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Traps Triggered 11 | . 1 . . 2 . . 3 . 2 . . . 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Machines Disabled 49 | . . 1 3 3 . 2 5 1 4 5 3 . 6 . 2 . 6 8 Max in Single Turn 3 | . . 1 1 1 . 2 1 1 1 3 1 . 1 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Relay 22 | . . . . 3 . . 5 . 4 . 3 . 5 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . 2 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Machines Accessed 67 | . 3 5 3 4 14 7 2 1 3 3 3 1 2 1 2 1 9 3 Terminals 46 | . 1 5 2 4 6 5 2 . 3 1 3 . 2 . 2 1 7 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . 1 . . . . . . 1 . Recycling Units 10 | . 2 . . . 8 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 1 Total Hacks 150 | . 4 12 8 7 36 17 6 1 9 7 4 1 5 1 5 1 18 8 Successful 66 | . 3 6 5 2 20 7 . 1 2 4 2 1 1 1 1 . 6 4 Failed 84 | . 1 6 3 5 16 10 6 . 7 3 2 . 4 . 4 1 12 4 Catastrophic 17 | . . 1 1 3 3 2 . . . . 1 . . . 1 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 72 | . 4 11 3 . 34 10 . . . 5 . . . . . 1 2 2 Terminals 123 | . 2 12 7 7 27 13 6 . 9 3 4 . 5 . 5 1 16 6 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 3 . . . 3 . . . . . . 1 . Recycling Units 11 | . 2 . . . 9 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 2 Terminal Hacks 29 | . . 2 2 2 8 3 . . 2 1 2 . 1 . 1 . 3 2 Part Schematic 4 | . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . . 1 . . . . . . 1 . Emergency Access Points 3 | . . . . 1 . . . . 1 . 1 . . . . . . . Unreport Threat 6 | . . . . . 2 2 . . . . . . . . . . 1 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . Unlock Access 6 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 29 | . 3 4 2 . 12 2 . . . 2 . . . . . . 2 2 Terminals 18 | . 1 4 2 . 4 2 . . . 1 . . . . . . 2 2 Botnet 18 | . 1 4 2 . 4 2 . . . 1 . . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units 10 | . 2 . . . 8 . . . . . . . . . . . . . Tunnel 10 | . 2 . . . 8 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 1 3 2 3 6 6 2 . 3 3 1 1 2 . 2 1 8 3 Full Trace Events 12 | . . . . 2 4 . 1 . . 1 1 . . . . . 2 1 Feedback Events 3 | . . . . . 2 . . . . . . . . . . . . 1 Corruption 3 | . . . . . 2 . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Used RIF Installer 7 | . . . . 1 . . 2 . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . 1 . . . Robots Hacked 61 | . . . . . 1 4 5 . 5 2 9 2 14 . 10 7 2 . Non-combat 2 | . . . . . 1 . . . . . . . . . . . 1 . Combat 59 | . . . . . . 4 5 . 5 2 9 2 14 . 10 7 1 . Autooverrided 8 | . . . . . . . . . . . . 1 3 . 2 2 . . Autoassimilated 2 | . . . . . . . . . . . . . . . 1 . 1 . Robot Hacks Applied 54 | . . . . . 1 4 5 . 5 2 10 1 11 . 7 5 3 . parse_system 3 | . . . . . 1 . . . . . . . . . 2 . . . purge_threat 3 | . . . . . . . . . . . . . . . . . 3 . scatter_targeting 2 | . . . . . . . . . . . 1 . . . . 1 . . amplify_resonance 8 | . . . . . . 1 2 . . 1 1 . 1 . 2 . . . disable_weapons 3 | . . . . . . . . . 1 . 2 . . . . . . . overwrite_iff 15 | . . . . . . 1 1 . . . 3 . 6 . 3 1 . . formatsys_high 20 | . . . . . . 2 2 . 4 1 3 1 4 . . 3 . . Relay Couplers Released 95 | . . . . 12 . . 22 . 16 . 10 . 25 . 10 . . . Machine Destruction 95 | . . . . 12 . . 22 . 16 . 10 . 25 . 10 . . . Attached 28 | . . . . . . 3 3 . 5 1 2 1 7 . 5 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 7 . 3 . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Total Allies 64 | . . . . . 7 3 6 . 5 1 10 2 15 . 8 6 1 . Largest Group 7 | . . . . . 7 7 5 . 3 3 3 4 4 4 5 3 1 . Highest-Rated Group 389 | . . . . . 78 78 127 . 71 112 204 253 276 276 389 167 58 . Highest-Rated Ally 99 | . . . . . 21 32 32 . 39 41 95 95 99 99 99 64 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 393 | . . . . . 5 74 41 . 23 10 35 23 76 8 63 35 . . Total Damage 11044 | . . . . . 59 1394 954 . 379 231 1121 606 2730 124 2273 1173 . . Kills 83 | . . . . . 2 20 7 . 3 3 8 3 15 2 15 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Active Infowar (turns) 9551 | 7 530 637 383 636 926 1062 . 115 377 398 . 103 1406 . 1 552 1080 1338 Optics 626 | . . . . . . . . . . . . . . . . . . 626 Sensors 86 | . . . . . . . . . . . . . . . . . . 86 Seismic 6455 | 7 530 637 216 636 926 1062 . 115 377 398 . 103 1406 . . . 42 . T.N.C. 167 | . . . 167 . . . . . . . . . . . . . . . Machine Analysis 613 | . . . . . . . . . . . . . . . . . . 613 Cloaking 590 | . . . . . . . . . . . . . . . . . . 590 Jamming 1633 | . . . . . . . . . . . . . . . 1 552 1080 . ECM 350 | . . . . . . 1 . . . . . . . . . . . 349 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Turns Passed 16845 | 124 530 734 540 923 1051 1360 1396 330 878 665 1045 738 1669 137 923 553 1533 1716 Spaces Moved 8614 | 68 333 340 252 442 594 548 821 241 592 328 535 406 823 75 511 252 661 792 Core 27 | 5 . . . . . . . . . . . . . . . . . 22 Treads 4824 | . . 334 252 442 594 439 . . . . . 299 823 75 511 252 470 333 Legs 3763 | 63 333 6 . . . 109 821 241 592 328 535 107 . . . . 191 437 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 127 122 122 120 120 120 120 160 160 160 161 114 50 Average Speed 150 | 114 120 159 160 160 160 191 134 122 121 123 146 159 163 160 164 164 148 149 Slowest Speed 2200 | 120 120 160 160 160 160 400 200 122 190 195 193 190 410 160 165 165 190 2200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 5 50 37 33 45 95 22 75 7 87 12 91 13 85 2 70 11 15 53 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 10 | . 2 . . . 8 . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . 1 . . . . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 91 | . . 3 . 3 . 7 6 . 21 7 1 . 5 . . . 23 15 Terrain Destroyed 535 | . . 9 11 6 . 31 15 . 24 34 57 4 15 6 6 1 193 123 Melee 28 | . . . . 3 . 7 . . . 7 1 . . . . . . 10 Projectile 95 | . . 3 . . . . 4 . 3 2 4 4 10 6 6 1 35 17 AOE 412 | . . 6 11 3 . 24 11 . 21 25 52 . 5 . . . 158 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Qua Total 10985 | 96 403 438 332 564 658 738 1006 264 682 483 693 477 1008 84 562 345 1004 1148 Wait 502 | 6 10 20 26 16 20 22 33 5 17 41 20 9 42 . 1 21 138 55 Move 8603 | 67 333 340 252 441 593 548 820 240 591 328 534 406 822 75 510 251 660 792 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 239 | 7 6 13 7 19 2 24 18 2 8 14 24 13 21 2 5 10 25 19 Fast Attach 75 | 7 1 1 . 1 . 7 1 1 1 3 4 2 2 . 1 2 11 30 Attach 107 | . . 5 1 3 1 14 7 . 1 8 10 5 5 1 4 5 20 17 Detach 15 | . . . . . . 1 1 . . . . 1 . . . . 3 9 Swap 283 | . 3 8 12 13 4 36 31 6 14 21 16 10 19 1 10 8 17 54 Drop 206 | . 5 7 8 13 2 19 13 4 7 13 17 16 15 1 5 5 13 43 Fire 731 | 9 43 44 26 23 12 46 65 6 40 47 41 15 79 4 26 40 99 66 Melee 144 | . . . . 35 23 20 . . . 8 27 . . . . . . 31 Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . 2 . . . . . . . . . . . . . . . . 2 Crush 9 | . . . . . . . . . . . . . . . . 1 . 8 Escape Stasis 18 | . . . . . . . 15 . 3 . . . . . . . . . Rewire 9 | . . . . . 1 1 2 . . . . . 3 . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . . . . . . . . . . . . . . 18 22 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 892 | -9/Materials | Identified exit to Mines 892 | -9/Materials | Identified exit to Storage 964 | -9/Materials | Build established: Gunner 1335 | -9/Materials | Lost 3 parts (1u2w) 1389 | -9/Materials | Entered Storage 1836 | -9/Storage | Garrison activated, responded to threat 1929 | -9/Storage | Identified exit to Garrison 1929 | -9/Storage | Entered Garrison 1985 | -9/Garrison | Triggered checkpoint 2005 | -9/Garrison | Garrison Relay disabled 2115 | -9/Garrison | Triggered checkpoint 2409 | -9/Garrison | Installed Relay Interface Framework 2585 | -9/Garrison | Discovered new exit (range 75) 2585 | -9/Garrison | Discovered new exit (range 37) 2585 | -9/Garrison | Discovered new exit (range 39) 2597 | -9/Garrison | Build established: Scavenger-Mutant 2731 | -9/Garrison | Garrison Relay disabled 2788 | -9/Garrison | Garrison Relay disabled 2852 | -9/Garrison | Entered Recycling 3158 | -9/Recycling | Scanned before Scraplab entrance 3503 | -9/Recycling | Core integrity fell below 50% 3871 | -9/Recycling | Build established: Commander-Mutant 3886 | -9/Recycling | Discovered new exit (range 6) 3903 | -9/Recycling | Entered Factory 3903 | -7/Factory | Accompanied by 7 allies 3903 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3988 | -7/Factory | Identified exit to DSF 3995 | -7/Factory | Assembled infested ambush trap array 4082 | -7/Factory | Lost 6 allies 4277 | -7/Factory | Discovered new exit (range 15) 4616 | -7/Factory | Build established: Scavenger-Gunner 4782 | -7/Factory | Found Prototype Launcher 4782 | -7/Factory | Identified Rocket Array 4806 | -7/Factory | Discovered new exit (range 4) 5008 | -7/Factory | Lost 5 parts (3n2u) 5263 | -7/Factory | Identified exit to Garrison 5263 | -7/Factory | Entered Garrison 5519 | -7/Garrison | Triggered checkpoint 5581 | -7/Garrison | Garrison Relay disabled 5647 | -7/Garrison | Triggered checkpoint 5658 | -7/Garrison | Triggered checkpoint 5716 | -7/Garrison | Destroyed 11 combat bots 5866 | -7/Garrison | Discovered new exit (range 8) 5907 | -7/Garrison | Triggered checkpoint 5936 | -7/Garrison | Garrison Relay disabled 6084 | -7/Garrison | Garrison Relay disabled 6161 | -7/Garrison | Triggered checkpoint 6218 | -7/Garrison | Discovered new exit (range 15) 6231 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6243 | -7/Garrison | Build established: Bothacker-Gunner 6251 | -7/Garrison | Triggered checkpoint 6279 | -7/Garrison | Garrison Relay disabled 6425 | -7/Garrison | Triggered checkpoint 6461 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6537 | -7/Garrison | Discovered new exit (range 14) 6567 | -7/Garrison | Triggered checkpoint 6573 | -7/Garrison | Garrison Relay disabled 6659 | -7/Garrison | Entered Factory 6984 | -7/Factory | Identified exit to Garrison 6989 | -7/Factory | Entered Garrison 7018 | -7/Garrison | Core integrity fell below 50% 7054 | -7/Garrison | Garrison Relay disabled 7285 | -7/Garrison | Triggered checkpoint 7336 | -7/Garrison | Discovered new exit (range 2) 7439 | -7/Garrison | Triggered checkpoint 7500 | -7/Garrison | Discovered new exit (range 9) 7520 | -7/Garrison | Expanded RIF knowledge: Hotswap 7580 | -7/Garrison | Lost 3 allies 7599 | -7/Garrison | Rescued a captive Derelict 7607 | -7/Garrison | Garrison Relay disabled 7707 | -7/Garrison | Triggered checkpoint 7765 | -7/Garrison | Triggered checkpoint 7785 | -7/Garrison | Garrison Relay disabled 7842 | -7/Garrison | Discovered new exit (range 9) 7867 | -7/Garrison | Entered Factory 7867 | -6/Factory | Accompanied by 2 allies 7867 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8217 | -6/Factory | First assault squad dispatched 8257 | -6/Factory | Spotted B-75 Beast 8268 | -6/Factory | Destroyed B-75 Beast 8289 | -6/Factory | Lost 3 allies 8339 | -6/Factory | Destroyed 7 combat bots 8457 | -6/Factory | Identified exit to Lower Caves 8457 | -6/Factory | Identified exit to Extension 8532 | -6/Factory | Identified exit to Garrison 8532 | -6/Factory | Entered Garrison 8558 | -6/Garrison | Lost 12 parts (1p3n5u3w) 8562 | -6/Garrison | Garrison Relay disabled 8716 | -6/Garrison | Rescued a captive Derelict 8716 | -6/Garrison | Rescued a captive Derelict 8763 | -6/Garrison | Warlord forces raided the area 8801 | -6/Garrison | Triggered checkpoint 8811 | -6/Garrison | Spotted B-75 Beast 8850 | -6/Garrison | Triggered checkpoint 8856 | -6/Garrison | Lost 5 allies 8869 | -6/Garrison | Lost 3 parts (1n1u1w) 8977 | -6/Garrison | Discovered new exit (range 9) 9004 | -6/Garrison | Triggered checkpoint 9249 | -6/Garrison | Discovered new exit (range 11) 9278 | -6/Garrison | Triggered checkpoint 9323 | -6/Garrison | Garrison Relay disabled 9332 | -6/Garrison | Found embedded Infiltrators 9502 | -6/Garrison | Garrison Relay disabled 9517 | -6/Garrison | Triggered checkpoint 9541 | -6/Garrison | Expanded RIF knowledge: Autooverride 9558 | -6/Garrison | Discovered new exit (range 2) 9577 | -6/Garrison | Entered Factory 9577 | -5/Factory | Accompanied by 3 allies 9577 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10069 | -5/Factory | Build established: Scavenger-Tank 10310 | -5/Factory | Identified exit to Garrison 10315 | -5/Factory | Entered Garrison 10315 | -5/Garrison | Accompanied by 3 allies 10361 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 10415 | -5/Garrison | Triggered checkpoint 10452 | -5/Garrison | Garrison Relay disabled 10534 | -5/Garrison | Spotted B-75 Beast 10552 | -5/Garrison | Destroyed B-75 Beast 10562 | -5/Garrison | Garrison Relay disabled 10653 | -5/Garrison | Triggered checkpoint 10653 | -5/Garrison | Triggered checkpoint 10692 | -5/Garrison | Triggered checkpoint 10711 | -5/Garrison | Triggered checkpoint 10746 | -5/Garrison | Build established: Bothacker-Tank 10803 | -5/Garrison | Triggered checkpoint 10870 | -5/Garrison | Discovered new exit (range 15) 10879 | -5/Garrison | Lost 3 allies 10934 | -5/Garrison | Found Relay Coupler [Proto] 11010 | -5/Garrison | Garrison Relay disabled 11207 | -5/Garrison | Discovered new exit (range 8) 11253 | -5/Garrison | Triggered checkpoint 11286 | -5/Garrison | Garrison Relay disabled 11316 | -5/Garrison | Spotted B-75 Beast 11536 | -5/Garrison | Garrison Relay disabled 11549 | -5/Garrison | Triggered checkpoint 11637 | -5/Garrison | Discovered new exit (range 9) 11900 | -5/Garrison | Rewired Striker 11901 | -5/Garrison | Rewired Striker 11984 | -5/Garrison | Entered Factory 11984 | -4/Factory | Accompanied by 4 allies 11984 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12103 | -4/Factory | Build established: Botlord-Gunner 12121 | -4/Factory | Identified exit to Garrison 12121 | -4/Factory | Entered Garrison 12121 | -4/Garrison | Accompanied by 3 allies 12222 | -4/Garrison | Found embedded Infiltrators 12299 | -4/Garrison | Triggered checkpoint 12303 | -4/Garrison | Triggered checkpoint 12325 | -4/Garrison | Triggered checkpoint 12341 | -4/Garrison | Triggered checkpoint 12445 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 12491 | -4/Garrison | Discovered new exit (range 5) 12523 | -4/Garrison | Triggered checkpoint 12596 | -4/Garrison | Garrison Relay disabled 12763 | -4/Garrison | Garrison Relay disabled 12799 | -4/Garrison | Discovered new exit (range 13) 12989 | -4/Garrison | Triggered checkpoint 13002 | -4/Garrison | Discovered new exit (range 10) 13044 | -4/Garrison | Entered Research 13044 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13057 | -3/Research | Lost 6 allies 13294 | -3/Research | First assault squad dispatched 13300 | -3/Research | Build established: Botlord-Tank 13363 | -3/Research | Found Fusion Bomb Launcher 13495 | -3/Research | Discovered new exit (range 12) 13560 | -3/Research | Lost 5 allies 13597 | -3/Research | Entered another Research area 13597 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13840 | -2/Research | Build established: Bothacker-Tank 14481 | -2/Research | Identified exit to Quarantine 14593 | -2/Research | Spotted B-90 Cyclops 14613 | -2/Research | Destroyed B-90 Cyclops 14800 | -2/Research | Destroyed 10 combat bots 14809 | -2/Research | Lost 14 parts (2p4n5u3w) 15035 | -2/Research | Build established: Scavenger-Tank 15130 | -2/Research | Entered Quarantine 15323 | -2/Quarantine | Found Alien Artifact 15323 | -2/Quarantine | Identified Core Reset Matrix 15323 | -2/Quarantine | Used Core Reset Matrix 15327 | -2/Quarantine | Detected hypermatrix surge 15327 | -2/Quarantine | Sensed 13 artifacts in vicinity 15546 | -2/Quarantine | Found Sigix Corpse 15681 | -2/Quarantine | Spotted Alpha 7 15731 | -2/Quarantine | Garrison activated, responded to threat 15768 | -2/Quarantine | Destroyed Alpha 7 15777 | -2/Quarantine | Found Prototype Processor 15777 | -2/Quarantine | Identified Exp. Targeting Computer 15795 | -2/Quarantine | Found Prototype Device 15795 | -2/Quarantine | Identified Exp. ECM Suite 15869 | -2/Quarantine | Found Sigix Terminator 16005 | -2/Quarantine | System corruption reached 10% 16068 | -2/Quarantine | Destroyed 8 combat bots 16122 | -2/Quarantine | Lost 17 parts (2p1n7u7w) 16139 | -2/Quarantine | Found Transdimensional Reconstructor 16139 | -2/Quarantine | Warped through subspace 16520 | -2/Quarantine | Found Core Cannon 16575 | -2/Quarantine | Found Phase Redirector 16744 | -2/Quarantine | Core integrity fell below 50% 16808 | -2/Quarantine | Lost 9 parts (1p4n1u3w) 16833 | -2/Quarantine | Core integrity fell below 20% 16835 | -2/Quarantine | Released all parts (8) 16846 | -2/Quarantine | Core destroyed Last Messages --------------- 16834_ Slug penetrates Wall. 16835_ Released Hcp. Storage Unit. 16835_ Released Imp. System Shield. 16835_ Released Exp. Optical Array. 16835_ Released Machine Analyzer. 16835_ Released Adv. Signal Interpreter. 16835_ Released Hds. Centrium Leg. 16835_ Released Gravity Flail. 16836_ Penetrated by Slug. 16836_ Slug penetrates R-10 Processor. 16836_ R-10 Processor destroyed. 16836_ K-01 Serf collects debris. 16839_ Penetrated by Slug. 16839_ Slug penetrates Wall. 16843_ Connecting with Garrison Access... Feedback: System corruption (+1%). 16843_ ALERT: Suspicious activity at Garrison Access Q001. Dispatching Investigation squad. 16846_ Slammed into P-80 Master. 16846_ Destabilizing: Core damaged (-58). Map ----- +----------------------------------------------------+ | ? #????????????????????????????????????? | | ? #????????????????????????????????????? | | ? #????????????????????????????????????? | | ####+### #????????????????????????????????????? | | # #????????????????????????????????????? | | "" """ # #????????????????????????????????????? | | "" """ # #??????????????????????? ??????????? | | R """ # ########???????????????? ????????? | | "" # #! #??????????????? ????????? | | "" """ # # * #??????????????# ????????? | | """ # # #???????##????## #????????? | | """ # # """ !#???????#"##?? # #????????? | | # # """ ##########"#?? # #????????? | | ######## # """ ##" &##"" ##?# # #????????? | | ???????# # ##" ##"" #?? # #????????? | | ???????# #!"" 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""" #/[= # # """#?# #?###????? | | #? ?#%$!|# # "#?# #????????? | | #?###########?#%$= # # ####?# #????????? | | ##########????#[! # # #????# ########?? | | #????# # # #????# # T"!!#?? | | "" ###### ############????# # ""!#?? | | "" + # #?????# # !""#?? | | """ ###### ## # # ##?????# # "#?? | | " "" #????# ##########??????# + ""#?? | | """" #????######???????????????# !=# ""!#?? | | #?????????????????????????# !%# ""!!#?? | | #?????????????????????????# *########?? | | ##########?????????????????????????# ????????? | | ???????????????????????????????????# ????????? | | ???????????????????????????????????# ????????? | | ???????????????????????????????????# ????????? | | ???????????????????????????????????####+#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 57 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Corruption Containment 12 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 68 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Core Cannon Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed GunThiefGun Manual? 0 Play Time 05:05:18 Cumulative 172.5 hours Start 2025.08.03 @ 14:49:35 End 2025.08.08 @ 16:17:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0880dc4d-8309-4cc7-bb49-d6ce88a003ca