Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.24 @ 20:50:45 Player: NickJ Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1773) 1773 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3348 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 430/430 System Corruption 7% Temperature Cool (6) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (12) --- Ion Engine Ion Engine Improved Treads Improved Treads Improved EM Shotgun Improved EM Shotgun Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Treads Improved Treads Sensor Array Improved EM Shotgun Improved EM Shotgun Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Flail [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 3 | . 1 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . . 1 . Parts Attached 95 | 7 8 47 33 Power 19 | 1 3 11 4 Engine 19 | 1 3 11 4 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 . 12 8 Treads 13 | . . 5 8 Leg 9 | 2 . 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 2 3 6 6 Device 6 | 1 1 2 2 Storage 4 | . 1 2 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 5 | 1 . 2 2 Artifact . | . . . . Weapon 37 | 2 2 18 15 Energy Gun 14 | 1 1 7 5 Energy Cannon 9 | . . 5 4 Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 7 | . . 3 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 96 | . 97 98 93 Engine 17 | . 11 19 18 Treads 9 | . . 7 19 Leg 11 | . 25 12 . Device 8 | . 12 10 4 Storage 10 | . 9 10 9 Processor 4 | . 10 3 2 Protection 5 | . 2 5 7 Energy Gun 12 | . 11 12 11 Energy Cannon 7 | . . 8 12 Ballistic Gun 4 | . 2 5 4 Ballistic Cannon 3 | . 9 3 . Naked Turns . | . . . . Heaviest Build 64 | 8 43 64 64 Greatest Support 46 | 20 20 43 46 Greatest Overweight (x) 5 | . 2 5 2 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 11 | 4 10 11 11 Most Carried 12 | 3 7 12 12 Average Carried 7 | 1 5 8 9 Final Capacity 12 | 4 12 12 12 Final Carried 11 | 2 6 9 11 Class Distribution -------------------- 52% | Hacker-Mutant 16% | Hacker-Skirmisher 14% | Hacker-Tank 10% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1871 | 272 109 915 575 Remotely . | . . . . Salvage Created 3175 | 42 189 2019 925 Parts 156 | 3 21 85 47 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 17 | . . 14 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 50 | 1 7 29 13 Melee 3 | . . 1 2 Guns 24 | 1 5 12 6 Cannons 18 | . 2 13 3 Classes Destroyed 8 | 1 2 4 1 Worker 2 | . . 1 1 Hauler 1 | . . . 1 Recycler 17 | . . 15 2 Watcher 9 | . 3 4 2 Swarmer 17 | . 6 11 . Grunt 19 | 1 1 10 7 Brawler 1 | . . 1 . Sentry 13 | . . 7 6 Best Kill Streak 6 | 1 3 6 5 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1906 | . 85 715 1106 Core 425 | . 21 215 189 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 161 | 2 23 95 41 Largest 3 | 2 2 3 3 Hottest 181 | 70 85 174 181 Shots Fired 383 | 4 43 251 85 Gun 240 | 4 35 142 59 Cannon 135 | . 8 109 18 Launcher 8 | . . . 8 Special . | . . . . Kinetic 126 | 2 23 77 24 Thermal 237 | 2 20 174 41 Explosive 8 | . . . 8 Electromagnetic 12 | . . . 12 Robot Hit Streak 28 | 4 17 22 28 Robot Miss Streak 3 | . 1 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 314 | 4 34 181 95 Core Hits 101 | 3 13 60 25 Critical Hits 10 | . . 7 3 Critical Kills 4 | . . 4 . Critical Parts Destroyed 4 | . . 2 2 Melee Attacks 45 | . . 8 37 Impact 45 | . . 8 37 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4866 | 40 393 2736 1697 Guns 2103 | 40 270 1142 651 Cannons 1815 | . 123 1382 310 Explosions . | . . . . Melee 948 | . . 212 736 Ramming . | . . . . Kinetic 1276 | 14 178 801 283 Thermal 2576 | 26 215 1723 612 Explosive . | . . . . Electromagnetic 66 | . . . 66 Impact 948 | . . 212 736 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 2 7 Average Corruption 2 | . . 1 4 Corruption Purged . | . . . . Effects 64 | . . 20 44 Message Errors 21 | . . 12 9 Matter Fused 5 | . . . 5 Heat Flow Errors 7 | . . 4 3 Energy Discharges 6 | . . 2 4 Data Loss (minor) 8 | . . . 8 Data Loss (major) 2 | . . . 2 Misfires 3 | . . . 3 Targeting Errors 11 | . . 2 9 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 173 | . . 68 105 Projectiles 46 | . . 46 . Explosions . | . . . . Melee 127 | . . 22 105 Knockbacks 8 | . . 7 1 Impact 1 | . . . 1 Kinetic 7 | . . 7 . Secondary . | . . . . Self-Inflicted Damage 60 | . . . 60 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 673 | 30 86 673 414 Average Temperature 151 | 18 32 171 133 Received Heat Transfer 648 | . 6 207 435 Effects 61 | . . 56 5 Shutdowns 22 | . . 19 3 Energy Bleed 4 | . . 4 . Interference 4 | . . 4 . Matter Decay 4 | . . 3 1 Short Circuit 6 | . . 5 1 Damage (minor) 5 | . . 5 . Damage (major) 13 | . . 13 . Damage (core) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 2 3 Impact Corruptions 7 | . . 3 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 14 | . . 10 4 Heat Transferred 6031 | 74 629 3996 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 221 | 20 201 221 203 Initial 14 | . 9 14 13 Average 50 | 5 54 52 48 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 94 | 100 94 94 95 Level 1 5 | . 5 5 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 6 | . . 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | 1 11 48 18 Peak Tracking Total 4 | 1 4 4 4 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 7 | . 2 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 6 | . . 3 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 32 | . 8 14 10 Terminals 22 | . 7 8 7 Fabricators . | . . . . Repair Stations 5 | . 1 2 2 Recycling Units 2 | . . 2 . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 100 | . 17 54 29 Successful 72 | . 12 42 18 Failed 28 | . 5 12 11 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 40 | . 9 20 11 Terminals 54 | . 15 22 17 Fabricators . | . . . . Repair Stations 35 | . 2 23 10 Recycling Units 6 | . . 6 . Scanalyzers 3 | . . 3 . Garrison Access 2 | . . . 2 Terminal Hacks 31 | . 10 12 9 Record 7 | . 4 2 1 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Open Door 3 | . . . 3 Branch Access Points 3 | . 1 1 1 Terminal Index 3 | . 1 1 1 Repair Station Index 1 | . . 1 . Garrison Index 1 | . 1 . . Unreport Threat 2 | . . 1 1 Disarm Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . . 1 Patrol Status 1 | . . 1 . Hauler Manifests 3 | . 2 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 33 | . 2 23 8 Scan Component 17 | . 1 12 4 Repair 15 | . 1 11 3 Refit 1 | . . . 1 Recycling Unit Hacks 4 | . . 4 . Report Inventory 2 | . . 2 . Retrieve Components 2 | . . 2 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 24 | . 8 10 6 Full Trace Events 4 | . . 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 15 | . 1 11 3 Time 449 | . 26 339 84 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 18 | . . 18 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 6501 | 103 1162 3422 1814 Spaces Moved 2887 | 83 623 1394 787 Core 25 | 25 . . . Treads 1393 | . . 606 787 Legs 1469 | 58 623 788 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 160 Average Speed 175 | 98 166 181 179 Slowest Speed 270 | 120 180 270 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 58 | 6 81 76 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 37 | . . . 37 Terrain Destroyed 59 | . . . 59 Melee . | . . . . Projectile . | . . . . AOE 59 | . . . 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 3938 | 100 707 2079 1052 Wait 589 | . 39 451 99 Move 2883 | 82 622 1393 786 Hop . | . . . . Pick Up 95 | 9 8 48 30 Fast Attach 12 | . 2 6 4 Attach 29 | 7 3 14 5 Detach 7 | . 3 3 1 Swap 55 | . 3 28 24 Drop 61 | . 4 33 24 Fire 161 | 2 23 95 41 Melee 45 | . . 8 37 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: Rec / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Identified exit to Materials 73 | -11/Scrapyard | Discovered exit to Materials (range 8) 104 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 410 | -10/Materials | Identified exit to Materials 410 | -10/Materials | Discovered exit to Materials (range 3) 439 | -10/Materials | Identified exit to Mines 964 | -10/Materials | Repaired Ion Engine 1036 | -10/Materials | Discovered exit to Materials (range 12) 1177 | -10/Materials | Discovered exit to Materials (range 16) 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1417 | -9/Materials | Repaired Aluminum Leg 1447 | -9/Materials | Repaired Lgt. Ion Engine 1480 | -9/Materials | Repaired Med. Laser 1583 | -9/Materials | Repaired Ion Engine 1741 | -9/Materials | Repaired Imp. Ion Engine 1784 | -9/Materials | Build established: Hacker-Skirmisher 2083 | -9/Materials | Repaired Adv. Beam Cannon 2331 | -9/Materials | Identified exit to Materials 2331 | -9/Materials | Discovered exit to Materials (range 15) 2511 | -9/Materials | Identified exit to Storage 2511 | -9/Materials | Discovered exit to Storage (range 10) 2748 | -9/Materials | Build established: Hacker-Mutant 3039 | -9/Materials | Repaired Imp. Ion Engine 3068 | -9/Materials | Repaired Ion Engine 3097 | -9/Materials | Repaired Hcp. Storage Unit 3222 | -9/Materials | Core integrity fell below 50% 3302 | -9/Materials | Repaired Broken Ion Engine 3339 | -9/Materials | Repaired Beam Rifle 3897 | -9/Materials | Discovered exit to Materials (range 11) 4061 | -9/Materials | Discovered exit to Materials (range 9) 4274 | -9/Materials | Identified exit to Mines 4607 | -9/Materials | Build established: Hacker-Tank 4688 | -9/Materials | Entered Storage 4866 | -9/Storage | Repaired Hcp. Storage Unit 5302 | -9/Storage | Identified exit to Recycling 5430 | -9/Storage | Crushed by falling debris 5431 | -9/Storage | Core integrity fell below 20% 5664 | -9/Storage | Repaired Flail 5693 | -9/Storage | Repaired Lgt. Treads 6033 | -9/Storage | Build established: Scavenger-Tank 6413 | -9/Storage | Identified exit to Garrison 6502 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired 20 matter. K-01 Serf collects debris. K-01 Serf cleans the Compression Vault. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON K-01 Serf cleans the Compression Vault. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Heat Sink. K-01 Serf cleans the Compression Vault. R-06 Scavenger collects Lgt. Treads. System corrupted: Component data lost. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. AS6DS#>|ZW|=TQHOLMG|P5ZCEZPG9C>BM# [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 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""" | | ?????# # #?### ### # ! """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness Hey, That's Mine! Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed ActuatorDecoderPit Manual? 0 Play Time 02:21:40 Cumulative 6.5 hours Start 2021.10.23 @ 19:47:50 End 2021.10.24 @ 20:50:45 Sessions 12 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 16 Adventurer 2 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 75x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83f2d77d-d18b-445c-bb8b-20f53f01e042