Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 18:22:58 Player: Great Strength True Martial Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (854) 854 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2789 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Seismic Detector Targeting Computer ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Wheel Aerolev Unit System Shield Missile Launcher Mining Claw [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 58 | 7 1 5 17 28 Power 7 | 2 . 1 1 3 Engine 4 | 2 . . 1 1 Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 16 | 2 . 1 6 7 Treads 3 | . . . 3 . Leg 4 | . . . . 4 Wheel 8 | 2 . 1 2 3 Hover . | . . . . . Flight 1 | . . . 1 . Utility 16 | 1 1 2 5 7 Device 9 | 1 1 1 4 2 Storage 1 | . . . . 1 Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 2 . 1 5 11 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 . 1 2 7 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . 4 5 2 17 Power 6 | . 1 1 . 4 Propulsion 7 | . 1 2 1 3 Utility 5 | . 1 . . 4 Weapon 10 | . 1 2 1 6 Highest Loss Streak 5 | . 4 5 2 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 83 | . 85 75 81 85 Engine 7 | . 10 . 8 8 Core 3 | . . 9 . 4 Treads 1 | . . . 2 1 Leg 5 | . . . . 10 Wheel 9 | . 24 20 6 4 Flight 1 | . . . 4 . Device 19 | . 23 14 25 17 Processor 7 | . . 12 11 6 Protection 5 | . . . 6 7 Ballistic Gun 17 | . 25 18 11 18 Launcher 2 | . . . 4 2 Slashing Weapon 1 | . . . . 2 Peak Build Rating 26 | 6 7 9 14 26 Average Rating 13 | 3 5 6 10 19 On Entrance 5 | . 6 3 2 14 Naked Turns 8 | . . . . 8 Heaviest Build 37 | 8 9 9 24 37 Greatest Support 33 | 20 20 26 10 33 Greatest Overweight (x) 5 | . . . 5 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 5 5 5 5 25 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 2 3 5 5 Average Carried 2 | . 1 1 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | . 2 2 3 2 Class Distribution -------------------- 75% | Mutant 14% | Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 994 | 260 34 39 167 494 Remotely . | . . . . . Salvage Created 933 | 41 115 . 227 550 Parts 58 | 3 7 . 18 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | 1 3 . 5 10 Melee 3 | . . . . 3 Guns 14 | 1 3 . 4 6 AOE 2 | . . . 1 1 Classes Destroyed 8 | 1 . . 3 4 Worker 2 | . . . 1 1 Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 2 | . . . . 2 Grunt 6 | 1 3 . 2 . Sentry 6 | . . . 3 3 Specialist 4 | . . . . 4 Hunter 1 | . . . . 1 Best Kill Streak 3 | 1 2 . 3 3 Combat Bots Only 3 | 1 2 . 3 3 Max Kills in Single Turn 2 | 1 1 . 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 235 | 6 38 16 17 158 Missed 67 | . 11 5 6 45 Damage Taken 3178 | 65 356 273 302 2182 Core 837 | 22 78 117 62 558 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 91 . 13 84 . Volleys Fired 76 | 5 20 . 14 37 Largest 3 | 2 2 . 2 3 Hottest 71 | 40 40 . 60 71 Shots Fired 154 | 10 40 . 27 77 Gun 146 | 10 40 . 22 74 Cannon . | . . . . . Launcher 7 | . . . 4 3 Special 1 | . . . 1 . Kinetic 146 | 10 40 . 22 74 Thermal 1 | . . . 1 . Explosive 7 | . . . 4 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 10 . 9 12 Robot Miss Streak 4 | 1 2 . 1 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 113 | 7 29 . 22 55 Core Hits 48 | 3 13 . 11 21 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks 22 | . . . . 22 Impact . | . . . . . Slashing 22 | . . . . 22 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1586 | 49 212 . 454 871 Guns 1103 | 49 212 . 284 558 Cannons . | . . . . . Explosions 300 | . . . 158 142 Melee 164 | . . . . 164 Ramming 7 | . . . . 7 Kinetic 1103 | 49 212 . 284 558 Thermal 12 | . . . 12 . Explosive 300 | . . . 158 142 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 164 | . . . . 164 Piercing . | . . . . . Highest Corruption 12 | . . . 3 12 Average Corruption 11 | . . . 2 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 52 | . . . 30 22 Projectiles . | . . . . . Explosions 52 | . . . 30 22 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 247 | . . . 160 87 Shots 5 | . . . 3 2 Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 173 | 12 5 . 20 173 Average Temperature 31 | 8 5 . 7 35 Received Heat Transfer 798 | 36 210 30 81 441 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 311 | 20 93 45 311 291 Initial 131 | . 13 28 17 131 Average 133 | 4 41 23 159 188 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 74 | 100 100 100 71 59 Level 1 25 | . . . 28 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 1 7 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | 1 8 7 10 30 Peak Tracking Total 11 | 1 3 5 3 11 Tactical Retreats 8 | . 1 1 1 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . 1 . . 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 3 . . 6 Successful 7 | . 2 . . 5 Failed 2 | . 1 . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Record 4 | . 2 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 307 | . . . . 307 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1356 | 71 166 165 334 620 Spaces Moved 980 | 61 124 193 256 346 Core 142 | 18 . 51 50 23 Treads . | . . . . . Legs 165 | . . . . 165 Wheels 600 | 43 124 142 133 158 Hover . | . . . . . Flight 73 | . . . 73 . Fastest Speed 40 | 50 80 50 40 50 Average Speed 96 | 71 80 80 101 111 Slowest Speed 300 | 80 80 100 300 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 25 | 6 23 48 22 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 93 | . . . 42 51 Melee 10 | . . . . 10 Projectile . | . . . . . AOE 83 | . . . 42 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1217 | 80 158 201 301 477 Wait 17 | . 11 . . 6 Move 974 | 60 123 192 253 346 Hop 1 | . . . 1 . Pick Up 43 | 7 3 4 12 17 Fast Attach 6 | . . . . 6 Attach 36 | 6 1 4 12 13 Detach 4 | . . . 2 2 Swap 16 | 1 . 1 5 9 Drop 19 | 1 . . 2 16 Fire 76 | 5 20 . 14 37 Melee 22 | . . . . 22 Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Lost 4 parts (1p1n1u1w) 238 | -10/Materials | Entered Mines 296 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 356 | -10/Mines | Core integrity fell below 50% 396 | -10/Mines | Discovered new exit (range 9) 399 | -10/Mines | Core integrity fell below 20% 403 | -10/Mines | Identified exit to Materials 403 | -10/Mines | Entered Materials 403 | -9/Materials | Evolved 2 slots: Utility x2 404 | -9/Materials | Identified exit to Mines 409 | -9/Materials | Lost 5 parts (1p2n2w) 734 | -9/Materials | Discovered new exit (range 4) 736 | -9/Materials | Identified exit to Materials 737 | -9/Materials | Entered another Materials area 737 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 973 | -8/Materials | Lost 3 parts (1p1n1w) 1151 | -8/Materials | Garrison activated, responded to threat 1214 | -8/Materials | Lost 4 parts (1u3w) 1280 | -8/Materials | Crushed by falling debris 1280 | -8/Materials | System corruption reached 10% 1333 | -8/Materials | Lost 5 parts (2p3u) 1336 | -8/Materials | Core integrity fell below 50% 1345 | -8/Materials | Core integrity fell below 20% 1349 | -8/Materials | Released all parts (2) 1357 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- consequences. K-01 Serf cleans the Terminal. Kicked O-16 Technician. Kicked K-01 Serf out of the way. Penetrated by Slug. Imp. Carbon-fiber Leg destroyed. Penetrated by Slug. K-01 Serf destroyed. Acquired 12 matter. Penetrated by Slug. Lgt. Assault Rifle destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. Imp. Ion Engine destroyed. Penetrated by Slug. Lgt. Assault Rifle destroyed. System corrupted: Heat flow error (+177). Critical hit (Burn: +37). Released Targeting Computer. Released Mining Claw. Map ----- +----------------------------------------------------+ | ??????????????##!#??????????????????????????????? | | ???????????????#=#??????????????????????????????? | | ???????????##### #?????#######??????????????????? | | ???????????# ####### #??????????????????? | | ?????? "G" # * #??????????????????? | | ?????" " " / #??????????????????? | | ????"" # = / #??????????????????? | | ??? ?# ####### #??????????????????? | | ?? ??#######?????## / ##??????????????????? | | ??? ?????????????????# #???????????????????? | | ????#+??????????######### #???????????????????? | | ????????????????# /// / #???????????????????? | | ????????????????# // # #???????????????????? | | ????????????????# // ]# #???????????????????? | | ????????????????# ?# #???????????????????? | | ????????????????# ?# #???????????????????? | | ????????????????######??# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??????????#????????? | | ?????????????????######?# ####### #???????? | | ?????????????????# ?# t #???????? | | ?????????????????+ # Y k #???????? | | ?????????????????# "" # #???????? | | ?????????????????# S"" @ ###+### #???????? | | ?????????????????# "" # #???????? #????????? | | ?????????????????# # #???????????????????? | | ?????????????????######?# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????#####???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed AlloyMetafieldBooster Manual? 0 Play Time 01:12:44 Cumulative 3.8 hours Start 2025.02.09 @ 00:05:54 End 2025.02.09 @ 18:22:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7777ac0-f2f6-4b86-9020-85ce97a947ba