Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.30 @ 11:15:12

Player: Perseus

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (386)     1930
Value Destroyed (17130)    17130
Prototype IDs (115)        2300
Alien Tech Used (3)        600
Bonus (12977)              12977
              TOTAL SCORE: 45837

 Bonus
-------
High Alert Combat Kills    1899
Follower Combat Kills      2556
Entered Garrisons          600
Used RIF Installer         1000
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       1442
Met Warlord at Research    2000
Win                        3000
Friendly Fire              -1720

 Cogmind 
---------
Core Integrity             1389/1600
Matter                     280/300
Energy                     433/440
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (105) Ox1
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (2) --------
               Quantum Reactor
         Light Quantum Reactor
>              --- PROPULSION (5) ---
               Wheel
       Compact Wheel
       Compact Wheel
       Armored Huge Wheel
>              --- UTILITY (13) -----
      Advanced Heat Sink
      Advanced Heat Sink
      Advanced Heat Sink
        Medium Storage Unit
        Medium Storage Unit
         Large Storage Unit
         Large Storage Unit
               Gravity Neutralizing Apparatus
      Advanced Terrain Scan Processor
  Experimental Targeting Computer
      Advanced Armor Integrity Analyzer
      Advanced System Shield
>              --- WEAPON (5) -------
               Gamma Rifle
               Gamma Rifle
               Nova Cannon
               Coil Gun
               Helical Railgun
>              --- INVENTORY (24) ---
               Vortex Chain Reactor
       Compact Wheel
    Long-range Terrain Scanner
      Improved Cloaking Device
      Improved Utility Shielding
  Experimental Thermal Shield
               EM Disruption Field
      Improved Force Field
               System Purifier
               Sensor Drone Bay (18/20)
               Chronowheel
               Phase Gun
      Enhanced Quantum Rifle
      Enhanced Quantum Rifle
               Nova Cannon
         Heavy Machine Gun
               KE Penetrator
               Railgun
               Multirail
               Vortex Catalyst Activator
               Point Singularity Launcher
      Advanced Remote Datajack

 Peak State 
------------
>              --- POWER ------------
         Light Antimatter Reactor
               Quantum Reactor
>              --- PROPULSION -------
               Wheel
       Compact Wheel
       Armored Huge Wheel
>              --- UTILITY ----------
      Advanced Cooling System
        Medium Storage Unit
        Medium Storage Unit
         Large Storage Unit
         Large Storage Unit
               Gravity Neutralizing Apparatus
    Long-range Terrain Scanner
      Advanced Terrain Scan Processor
  Experimental Targeting Computer
      Advanced Armor Integrity Analyzer
      Advanced Phase Shifter
      Improved Cloaking Device
               Sensor Drone Bay
>              --- WEAPON -----------
               Quantum Rifle
      Enhanced Quantum Rifle
               Coil Gun
               Helical Railgun
               Helical Railgun
>              --- INVENTORY --------
               Vortex Chain Reactor
      Advanced Heat Sink
      Improved Utility Shielding
  Experimental Thermal Shield
      Advanced System Shield
               Relay Coupler [NC]
               System Purifier
               Chronowheel
               Dimensional Node Initializer
               Transdimensional Reconstructor
               Plasma Rifle
      Enhanced Quantum Rifle
               Nova Cannon
         Heavy Machine Gun
               Railgun
               Scatter Rocket Array
               Vortex Catalyst Activator
               Point Singularity Launcher
      Advanced Remote Datajack
[Rating: 144]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   Long-range Sensor Array
  Storage                  Large Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Advanced Hacking Suite
  Protection               Experimental Propulsion Shielding
Weapon                     Gauss Rifle
  Energy Gun               Precision Shock Rifle
  Energy Cannon            Long-range Proton Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Precision Grenade Launcher
  Special Weapon           Improved Remote Datajack
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Gar Res Acc 
Slots Evolved              18   | .   .   .   .   .   4   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  11   | .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   1   2   
  Weapon                   3    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             848  | 7   14  2   3   10  46  .   21  27  8   5   25  18  37  49  1   37  39  34  21  6   11  32  48  52  22  22  70  47  8   40  38  48  
  Power                    53   | 1   2   .   .   1   2   .   3   .   .   .   2   .   .   3   .   1   3   4   .   2   .   1   4   1   2   2   9   3   .   3   .   4   
    Engine                 19   | 1   2   .   .   1   2   .   2   .   .   .   2   .   .   3   .   1   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   1   4   1   2   2   9   3   .   3   .   4   
  Propulsion               71   | 2   2   .   .   1   11  .   7   .   .   1   .   5   .   1   .   3   6   1   2   .   .   3   2   .   3   1   11  2   2   .   2   3   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  71   | 2   2   .   .   1   11  .   7   .   .   1   .   5   .   1   .   3   6   1   2   .   .   3   2   .   3   1   11  2   2   .   2   3   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  413  | 2   3   .   1   2   12  .   4   17  5   2   15  5   20  26  .   22  17  16  8   2   7   18  27  38  5   14  25  27  6   23  19  25  
    Device                 309  | 1   .   .   .   1   3   .   1   9   4   2   9   3   15  21  .   19  10  13  6   1   6   15  24  37  4   14  15  21  3   17  16  19  
    Storage                24   | 1   2   .   1   .   4   .   1   .   .   .   .   1   .   .   .   .   2   .   1   .   .   2   .   1   .   .   4   .   2   .   1   1   
    Processor              14   | .   .   .   .   .   1   .   1   .   .   .   .   1   1   1   .   .   1   .   .   .   .   .   .   .   1   .   4   1   .   .   2   .   
    Hackware               17   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   1   6   .   2   
    Protection             49   | .   1   .   .   1   3   .   1   8   1   .   6   .   4   4   .   3   4   3   1   1   1   1   3   .   .   .   .   .   .   .   .   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   311  | 2   7   2   2   6   21  .   7   10  3   2   8   8   17  19  1   11  13  13  11  2   4   10  15  13  12  5   25  15  .   14  17  16  
    Energy Gun             88   | 2   2   .   .   1   8   .   1   2   2   1   1   3   4   3   .   5   5   .   2   .   1   4   4   5   5   3   7   5   .   2   7   3   
    Energy Cannon          76   | .   2   1   .   .   8   .   2   2   .   .   4   2   3   4   1   2   3   5   3   1   2   2   4   3   2   1   9   .   .   3   2   5   
    Ballistic Gun          100  | .   1   1   1   3   2   .   3   2   1   .   2   3   8   8   .   2   4   8   4   1   1   3   7   4   4   1   4   6   .   6   6   4   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   
    Launcher               17   | .   2   .   .   1   3   .   1   2   .   .   1   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   
    Special Weapon         23   | .   .   .   .   .   .   .   .   .   .   1   .   .   2   2   .   1   .   .   2   .   .   1   .   1   1   .   3   3   .   3   1   2   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  28   | .   .   .   .   1   5   .   1   .   .   1   .   2   .   2   .   .   1   .   .   3   .   .   .   .   4   .   3   .   .   .   4   1   
Parts Lost                 116  | .   2   .   .   1   10  .   3   2   .   .   1   .   .   8   .   7   4   2   .   .   .   4   5   1   7   12  23  12  .   4   5   3   
  Power                    11   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   2   4   .   .   .   1   1   
  Propulsion               37   | .   1   .   .   1   4   .   2   1   .   .   .   .   .   4   .   1   2   1   .   .   .   .   .   .   5   2   6   3   .   3   .   1   
  Utility                  16   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   1   .   3   2   4   .   1   1   .   
  Weapon                   52   | .   .   .   .   .   5   .   1   1   .   .   1   .   .   3   .   5   1   1   .   .   .   3   4   .   2   5   11  5   .   .   3   1   
  Highest Loss Streak      10   | .   2   .   .   1   5   .   1   2   .   .   1   .   .   5   .   5   4   2   .   .   .   2   3   1   6   10  6   4   .   1   2   1   
Average Slot Usage (%)     92   | .   96  100 100 100 93  100 95  93  92  98  99  99  100 88  80  85  92  93  100 99  100 98  99  99  97  70  68  87  90  88  85  93  
  Engine                   3    | .   14  14  14  14  8   9   4   7   7   7   7   6   6   6   6   5   6   4   5   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   5   5   5   5   5   3   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   5   6   10  10  7   6   9   9   9   7   7   
  Wheel                    19   | .   27  28  28  28  22  27  26  24  23  29  30  26  26  14  6   12  16  17  23  23  23  25  25  26  23  2   6   12  14  13  8   14  
  Device                   11   | .   6   .   .   .   9   9   7   13  14  15  14  11  11  12  13  11  14  10  7   2   10  10  10  11  9   12  7   11  13  11  13  17  
  Storage                  15   | .   14  14  14  14  13  18  15  15  15  15  15  13  13  13  13  13  11  17  17  21  17  15  15  16  21  18  16  19  18  19  17  16  
  Processor                10   | .   .   .   .   .   .   .   6   7   7   7   7   13  13  13  13  13  11  11  11  11  11  10  10  10  10  10  13  10  14  14  12  12  
  Protection               1    | .   5   14  14  13  11  9   7   1   .   .   .   1   1   .   .   1   1   .   2   3   .   4   4   2   .   .   .   .   .   .   .   2   
  Energy Gun               5    | .   8   .   .   .   11  9   7   2   6   5   5   2   5   4   .   8   9   .   .   5   9   6   4   3   5   6   4   7   4   8   7   7   
  Energy Cannon            3    | .   9   3   .   .   7   9   6   4   .   .   3   6   6   6   8   3   2   6   4   1   2   2   5   3   .   .   2   .   .   .   .   .   
  Ballistic Gun            11   | .   7   17  21  26  7   9   7   11  7   7   12  15  13  13  13  12  10  14  16  13  10  10  10  11  10  10  4   8   14  9   13  10  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             132  | 12  19  19  25  38  52  48  60  62  70  70  70  67  65  71  64  82  82  96  96  98  93  96  115 121 123 118 112 116 103 112 124 132 
  Greatest Support         83   | 26  26  26  26  26  48  42  58  58  48  64  64  64  64  64  16  42  51  52  58  58  58  83  74  68  74  16  50  46  46  46  66  82  
  Greatest Overweight (x)  32   | .   .   .   .   2   2   1   1   1   1   1   1   1   1   4   3   4   3   2   1   1   1   1   1   1   11  31  32  11  3   11  12  1   
  Average Overweight (x)   1    | .   .   .   .   .   1   1   .   .   1   1   .   .   .   1   3   1   1   1   1   1   1   1   1   1   1   8   5   3   2   4   6   1   
Largest Inventory Capacity 26   | 6   8   8   10  10  14  14  16  16  16  16  16  16  16  16  16  16  22  22  26  26  22  22  22  26  26  26  26  24  24  24  24  24  
  Average Capacity         19   | 5   6   8   8   10  12  14  14  16  16  16  16  16  16  16  16  16  16  22  22  25  22  22  22  22  26  24  23  24  23  24  24  24  
  Most Carried             26   | 5   8   8   9   10  14  14  16  16  16  16  16  16  16  16  16  16  22  22  23  26  22  22  22  26  26  26  24  24  24  24  24  24  
  Average Carried          19   | 3   6   7   8   9   11  14  14  15  15  16  15  15  15  15  16  14  16  21  22  23  22  21  20  22  25  22  21  23  22  23  22  22  
  Final Capacity           26   | 6   8   8   10  10  14  14  16  16  16  16  16  16  16  16  16  16  22  22  26  22  22  22  22  26  26  26  24  24  24  24  24  24  
  Final Carried            26   | 5   8   8   9   10  14  14  16  16  16  16  16  16  16  16  16  16  22  22  23  22  22  22  22  26  26  26  21  24  24  24  23  24  

 Class Distribution 
--------------------
 41% | Scavenger-Mutant
 19% | Scavenger-Skirmisher
 14% | Mutant
  8% | Skirmisher
  4% | Hauler-Skirmisher
  3% | Scavenger-Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
               Mutant | -9/Mines
           Skirmisher | -8/Materials
           Skirmisher | -8/Garrison
           Skirmisher | -7/Factory
           Skirmisher | -7/Lower Caves
           Skirmisher | -7/Lower Caves
               Mutant | -7/Zion
               Mutant | -6/Proximity Caves
 Scavenger-Skirmisher | -6/Factory
     Scavenger-Mutant | -6/Lower Caves
               Mutant | -6/Lower Caves
     Scavenger-Mutant | -6/Data Miner
      Derelict-Mutant | -5/Proximity Caves
 Scavenger-Skirmisher | -5/Factory
     Scavenger-Mutant | -5/Upper Caves
     Scavenger-Mutant | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
     Scavenger-Mutant | -4/Proximity Caves
 Scavenger-Skirmisher | -4/Factory
     Scavenger-Mutant | -4/Upper Caves
     Scavenger-Mutant | -4/Upper Caves
     Scavenger-Mutant | -4/Warlord
    Hauler-Skirmisher | -3/Proximity Caves
     Scavenger-Mutant | -3/Research
     Scavenger-Mutant | -3/Garrison
 Scavenger-Skirmisher | -3/Research
     Scavenger-Mutant | -3/Garrison
 Commander-Skirmisher | -2/Research
     Scavenger-Gunner | -1/Access

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -1   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Res  Acc  
Matter Collected           16748 | 270  166  .    47   221  716  .    347  500  231  49   535  343  577  804  .    774  778  736  530  315  217  667  1040 1149 496  422  1115 879  292  981  501  1050 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            23892 | 173  542  .    .    211  2291 .    763  405  95   .    512  924  613  2108 .    577  1761 998  696  533  88   1081 1568 1206 459  744  2095 730  57   683  716  1263 
  Parts                    929   | 18   28   .    .    14   137  .    39   23   4    .    12   27   18   41   .    14   82   35   20   16   2    41   51   44   12   26   87   33   6    32   21   46   
Haulers Intercepted        12    | .    1    .    .    .    6    .    2    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           24    | .    .    .    .    1    3    .    .    .    .    .    .    4    .    .    .    .    6    .    .    .    .    3    .    .    .    .    6    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      307   | .    .    .    .    .    .    .    .    15   6    .    7    .    6    26   .    18   .    18   12   13   2    .    40   20   102  22   .    .    .    .    .    .    
  Prevented                143   | .    .    .    .    .    .    .    .    5    .    .    13   .    13   10   .    5    .    16   5    .    .    .    31   29   16   .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Gar Res Acc 
Combat Hostiles Destroyed  267  | .   11  .   .   5   33  .   9   11  1   .   11  1   4   16  .   8   14  19  6   .   1   7   19  16  9   9   22  10  .   9   4   12  
  Guns                     172  | .   6   .   .   3   15  .   5   7   1   .   4   1   .   10  .   6   12  9   3   .   1   6   12  12  5   9   10  10  .   9   4   12  
  Cannons                  54   | .   2   .   .   .   9   .   4   1   .   .   1   .   4   3   .   1   2   6   1   .   .   1   4   3   4   .   8   .   .   .   .   .   
  AOE                      26   | .   3   .   .   2   9   .   .   3   .   .   4   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Classes Destroyed          25   | 2   6   .   .   .   7   .   1   .   1   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   2   .   1   .   .   .   1   1   
  Worker                   20   | .   1   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   9   .   1   .   .   1   
  Builder                  8    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   
  Tunneler                 15   | 5   .   .   .   .   3   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   
  Hauler                   12   | .   1   .   .   .   6   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycler                 26   | 1   1   .   .   1   3   .   1   .   .   .   .   6   .   .   .   .   3   .   .   .   .   3   .   .   .   .   4   .   .   .   2   1   
  Minesweeper              6    | .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 7    | .   1   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Watcher                  21   | .   3   .   .   .   5   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   .   2   .   .   .   .   3   .   .   .   1   1   
  Swarmer                  52   | .   3   .   .   2   3   .   2   4   .   .   4   .   .   7   .   .   3   8   1   .   .   .   .   5   .   3   5   1   .   1   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Grunt                    118  | .   8   .   .   4   16  .   1   3   .   .   4   .   1   8   .   5   6   11  4   .   .   2   13  4   5   5   4   4   .   5   .   5   
  Brawler                  6    | .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Duelist                  5    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   33   | .   .   .   .   .   8   .   4   1   .   .   1   1   .   .   .   2   2   .   .   .   .   3   2   .   .   .   3   2   .   .   1   3   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hunter                   18   | .   .   .   .   .   1   .   .   2   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   3   1   .   .   2   .   4   .   1   
  Programmer               27   | .   .   .   .   .   .   .   2   1   1   .   .   .   .   .   .   1   2   .   .   .   1   2   2   2   .   1   9   .   .   .   1   2   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Executioner              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Decomposer               14   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   1   .   .   5   .   1   .   2   1   .   .   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Samaritan                8    | .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | 6   6   .   .   3   8   .   3   3   1   .   4   3   3   4   .   3   12  8   3   .   1   7   3   5   6   5   7   2   1   3   2   4   
  Combat Bots Only         8    | .   5   .   .   3   8   .   2   3   1   .   4   1   2   4   .   3   4   5   3   .   1   4   3   5   6   5   7   2   .   3   1   3   
Max Kills in Single Turn   3    | 1   3   .   .   2   3   .   1   2   1   .   2   2   1   2   .   1   2   2   1   .   1   2   1   1   1   1   3   1   1   2   1   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Exploded                 3    | .   3   .   .   2   2   .   .   2   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Warlord (-2/Research)

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Res  Acc  
Damage Taken               19571 | 28   404  152  .    207  1533 .    724  604  44   .    222  62   317  1219 .    869  867  483  169  .    104  736  918  494  852  1363 3253 1410 48   632  885  972  
  Core                     2834  | .    110  44   .    49   289  .    73   175  .    .    35   17   34   195  .    115  162  76   56   .    .    89   115  66   58   176  611  149  .    23   .    117  
  Absorbed by Shields      1062  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    458  321  252  .    31   .    .    .    .    
Core Remaining (%)         63    | 100  .    .    .    18   .    47   .    .    .    .    59   .    .    .    .    57   .    .    .    .    70   .    .    .    .    56   .    .    .    39   100  86   
Volleys Fired              1925  | 14   45   5    .    21   118  .    42   57   26   1    46   20   128  141  2    77   69   127  82   49   31   47   119  148  39   37   144  89   9    100  26   66   
  Largest                  5     | 1    2    2    .    2    3    .    3    3    3    1    3    4    4    4    1    4    4    4    4    1    4    4    4    4    4    4    4    4    4    4    5    5    
  Hottest                  331   | 40   106  76   .    40   189  .    155  155  96   30   120  145  201  254  30   227  252  190  225  33   225  225  239  224  249  222  269  262  170  253  294  331  
Shots Fired                3684  | 14   78   10   .    40   327  .    121  102  35   1    78   61   157  219  2    131  233  166  109  49   40   139  230  225  110  98   297  170  18   155  94   175  
  Gun                      2799  | 14   54   9    .    38   218  .    90   57   18   .    59   50   117  124  .    101  209  103  70   46   34   118  185  163  92   96   210  145  18   135  88   138  
  Cannon                   774   | .    22   1    .    .    100  .    31   38   17   .    17   11   36   87   .    28   24   63   36   .    6    20   45   62   7    2    79   2    .    4    4    32   
  Launcher                 26    | .    2    .    .    2    9    .    .    7    .    .    2    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  85    | .    .    .    .    .    .    .    .    .    .    1    .    .    4    5    2    1    .    .    3    3    .    1    .    .    11   .    8    23   .    16   2    5    
  Kinetic                  1782  | .    16   9    .    38   104  .    45   61   26   .    35   48   41   65   .    89   100  90   66   46   28   75   127  130  54   60   127  68   9    84   60   81   
  Thermal                  960   | .    21   .    .    .    144  .    45   8    .    .    5    5    36   78   .    25   63   15   7    .    11   30   40   35   38   36   98   61   9    55   32   63   
  Explosive                26    | .    2    .    .    2    9    .    .    7    .    .    2    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          814   | 14   39   1    .    .    70   .    31   26   9    .    36   8    76   68   .    15   70   61   33   .    1    33   63   60   .    .    56   18   .    .    .    26   
  Entropic                 17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    2    8    .    .    .    .    .    
  Robot Hit Streak         32    | 3    11   4    .    8    15   .    11   10   11   2    7    21   31   15   1    8    17   8    24   22   27   15   13   12   32   14   9    15   4    22   7    16   
  Robot Miss Streak        8     | 2    5    2    .    2    5    .    5    2    5    .    3    2    3    8    1    3    5    6    3    1    1    4    5    4    2    3    4    4    2    2    6    3    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    .    1    .    2    1    1    1    1    1    .    .    1    .    1    
  Secondary Targets        22    | .    .    .    .    .    3    .    1    .    .    .    .    .    .    1    .    .    4    3    .    .    .    1    2    .    1    1    1    .    .    1    .    3    
    Max Gunslinging Chain  1     | .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    1    1    .    .    .    1    1    .    1    1    1    .    .    1    .    1    
Shots Hit Robots           2043  | 9    44   5    3    27   180  .    71   48   14   1    40   46   79   111  1    79   124  61   60   46   10   89   132  102  80   65   167  91   10   103  47   98   
  Core Hits                833   | 6    23   1    .    13   100  .    27   19   6    .    13   21   28   49   .    24   63   30   23   31   2    34   46   38   23   27   70   33   5    20   16   42   
  Critical Hits            105   | .    .    .    .    .    .    .    .    .    .    .    .    1    1    4    .    7    5    9    10   13   .    1    14   15   3    .    10   3    1    5    3    .    
  Critical Kills           32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    2    2    1    2    .    1    5    3    1    .    4    2    .    4    2    .    
  Critical Parts Destroyed 60    | .    .    .    .    .    .    .    .    .    .    .    .    1    1    3    .    4    3    7    9    3    .    .    6    11   2    .    6    1    1    1    1    .    
Melee Attacks              4     | .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            4     | .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           47297 | 174  870  48   .    463  4423 .    1405 1139 263  .    875  958  1169 3134 .    1332 3186 1694 1434 321  249  2562 2700 1762 2590 1661 5512 1701 304  1427 1377 2564 
  Guns                     32163 | 153  326  48   .    272  1926 .    980  598  162  .    410  681  917  1618 .    728  2703 546  527  321  211  1908 1990 954  1804 1661 3346 1701 304  1427 1377 2564 
  Cannons                  10933 | .    338  .    .    .    1395 .    379  160  101  .    89   277  140  663  .    447  362  969  876  .    38   597  710  771  786  .    1835 .    .    .    .    .    
  Explosions               4201  | 21   206  .    .    191  1102 .    46   381  .    .    376  .    112  853  .    157  121  179  31   .    .    57   .    37   .    .    331  .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  17013 | .    95   48   .    272  563  .    401  371  181  .    187  637  149  597  .    600  1192 420  478  321  90   1218 1160 542  1123 968  1847 690  146  675  798  1244 
  Thermal                  13476 | 21   153  .    .    .    1773 .    625  108  .    .    83   81   252  540  .    328  867  216  49   .    121  647  413  396  681  693  2426 823  158  752  579  691  
  Explosive                2495  | .    162  .    .    191  1003 .    .    381  .    .    293  .    .    308  .    157  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          13198 | 153  460  .    .    .    1084 .    379  279  82   .    312  240  768  1689 .    247  1127 1058 907  .    38   697  1127 824  .    .    910  188  .    .    .    629  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1115  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    786  .    329  .    .    .    .    .    
Highest Corruption         8     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    4    2    .    .    1    4    2    2    .    1    8    1    .    .    4    1    
  Average Corruption       2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    2    1    .    .    1    2    1    1    .    1    3    1    .    .    3    1    
  Corruption Purged        34    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    3    2    .    .    1    2    2    2    .    1    12   1    .    .    4    1    
  Effects                  60    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    10   3    .    .    .    8    .    2    .    .    33   .    .    .    2    1    
    Message Errors         6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    2    .    .    .    1    1    
    Matter Fused           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    
    Heat Flow Errors       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    5    .    .    .    .    .    
    Energy Discharges      7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    4    .    .    .    .    .    
    Data Loss (minor)      11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    1    .    1    .    .    5    .    .    .    .    .    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Targeting Errors       19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    4    .    .    .    .    10   .    .    .    .    .    
    Weapon Failures        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            879   | .    .    .    .    16   112  .    6    13   11   .    38   .    .    271  .    4    45   21   78   .    .    58   .    107  39   .    60   .    .    .    .    .    
  Projectiles              471   | .    .    .    .    .    62   .    6    1    11   .    .    .    .    62   .    .    7    14   78   .    .    31   .    100  39   .    60   .    .    .    .    .    
  Explosions               408   | .    .    .    .    16   50   .    .    12   .    .    38   .    .    209  .    4    38   7    .    .    .    27   .    7    .    .    .    .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      323   | 29   76   .    .    33   71   .    6    53   .    .    .    .    .    30   .    .    .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    .    
  Shots                    10    | 1    2    .    .    1    2    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        590   | 20   312  36   .    9    426  .    216  162  18   .    24   110  240  278  .    320  393  210  288  10   297  373  292  226  445  210  590  298  84   257  130  129  
  Average Temperature      83    | 19   96   20   .    7    89   .    78   37   13   .    9    36   89   94   .    112  96   46   59   6    94   88   91   55   117  89   149  46   32   70   51   25   
  Received Heat Transfer   3407  | .    132  80   .    90   648  .    150  48   .    .    63   18   .    267  .    267  117  9    63   .    .    96   321  .    163  281  219  120  .    57   108  90   
  Effects                  19    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    4    .    11   .    .    .    .    .    
    Shutdowns              6     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    .    .    .    .    
    Interference           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Damage (minor)         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
    Damage (major)         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           27    | .    .    .    .    .    .    .    1    .    .    .    2    .    3    2    .    1    .    4    5    .    .    .    4    3    .    .    2    .    .    .    .    .    
  Combat Hostiles          15    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    1    .    4    2    .    .    .    3    1    .    .    2    .    .    .    .    .    
  Parts Fried              89    | .    3    .    .    .    3    .    5    .    4    .    3    .    15   5    .    2    9    6    7    .    .    1    14   4    2    .    3    1    .    .    2    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             43    | .    .    .    .    .    4    .    2    .    .    .    5    .    .    .    .    1    1    .    .    .    3    .    6    5    2    1    4    3    .    2    3    1    
  Heat Transferred         20199 | 50   433  .    .    .    3568 .    1184 222  .    .    50   111  335  681  .    446  1390 224  74   .    148  938  580  800  960  1073 2333 1590 350  1192 675  792  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      20    | 1    2    .    .    .    2    .    1    .    .    .    1    .    3    3    .    .    1    2    1    .    .    1    .    1    .    .    1    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -1   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Res  Acc  
Peak Influence             1202 | 30   382  143  .    167  761  453  395  .    .    .    .    116  .    .    .    .    707  .    .    .    .    367  .    .    .    .    690  883  779  1202 730  730  
  Initial                  675  | .    19   128  .    .    22   453  237  .    .    .    .    42   .    .    .    .    426  .    .    .    .    .    .    .    .    .    18   394  496  584  675  212  
  Average                  481  | 11   220  138  .    55   401  453  282  .    .    .    .    64   .    .    .    .    507  .    .    .    .    139  .    .    .    .    222  677  702  952  546  402  
Maximum Alert Level        4    | .    1    .    .    .    3    2    1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    2    3    3    4    3    3    
  Low Security (%)         23   | 100  39   100  .    100  23   .    5    .    .    .    .    100  .    .    .    .    .    .    .    .    .    61   .    .    .    .    64   .    .    .    .    1    
  Level 1                  15   | .    60   .    .    .    12   .    94   .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   .    .    .    .    1    3    .    .    22   51   
  Level 2                  36   | .    .    .    .    .    53   100  .    .    .    .    .    .    .    .    .    .    99   .    .    .    .    .    .    .    .    .    33   58   29   11   49   42   
  Level 3                  19   | .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   70   49   28   3    
  Level 4                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          61   | .    5    .    .    .    11   .    5    .    .    .    .    2    .    .    .    .    7    .    .    .    .    4    .    .    .    .    12   .    2    .    3    10   
  Investigation            12   | .    4    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    3    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    
  Extermination            11   | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    5    .    1    .    .    1    
  Reinforcement            21   | .    1    .    .    .    6    .    2    .    .    .    .    1    .    .    .    .    2    .    .    .    .    2    .    .    .    .    2    .    .    .    2    3    
  Assault                  10   | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    1    .    .    4    
  Garrison                 7    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    2    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Gar Res Acc 
Distress Signals           20   | .   .   .   .   1   3   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   1   1   .   4   1   .   .   6   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              490  | .   22  10  .   6   51  .   14  14  1   .   14  3   5   22  .   7   27  26  11  .   1   18  19  27  30  9   48  27  7   25  12  34  
  Peak Tracking Total      14   | .   6   14  .   3   6   .   2   4   1   .   4   1   2   6   .   5   4   5   5   .   1   7   7   9   12  5   7   4   4   8   9   10  
  Tactical Retreats        151  | .   2   1   .   .   1   .   1   .   1   .   3   .   4   7   .   25  1   40  12  .   .   1   19  24  1   .   .   2   .   4   1   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Gar Res Acc 
Traps Triggered            19   | .   2   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   4   .   5   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             11   | .   .   .   .   .   6   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   37   | .   .   .   .   .   .   .   .   .   .   .   8   .   9   .   .   3   .   .   .   .   .   .   5   11  1   .   .   .   .   .   .   .   
Traps Extracted            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   
  Installed                63   | .   .   .   .   .   .   .   .   .   .   .   10  .   13  .   .   6   .   .   .   .   .   .   13  20  1   .   .   .   .   .   .   .   
  Triggered                57   | .   .   .   .   .   .   .   .   .   .   .   8   .   12  1   .   5   .   .   .   .   .   .   6   11  14  .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -1  
----------                 Run  | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Gar Res Acc 
Machines Disabled          42   | .   2   .   .   .   3   .   2   3   1   .   3   .   1   .   .   1   3   4   2   .   .   2   1   2   .   2   .   4   .   3   .   3   
  Max in Single Turn       4    | .   1   .   .   .   1   .   1   1   1   .   1   .   1   .   .   1   2   4   1   .   .   1   1   1   .   1   .   1   .   1   .   1   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   
  Garrison Relay           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -1  
---------                  Run  | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Gar Res Acc 
Machines Accessed          112  | .   7   .   1   2   12  .   11  1   2   1   1   9   1   1   4   .   9   1   1   6   .   7   .   .   7   1   13  .   4   .   1   9   
  Terminals                51   | .   5   .   .   1   8   .   7   1   .   .   .   4   .   .   .   .   5   1   .   .   .   3   .   .   .   1   7   .   1   .   1   6   
  Fabricators              8    | .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Recycling Units          11   | .   2   .   .   .   2   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   1   .   .   3   
Total Hacks                283  | .   17  .   1   4   43  .   24  2   2   5   1   19  1   1   24  .   26  3   1   18  .   16  .   .   16  1   31  .   9   .   6   12  
  Successful               188  | .   11  .   1   2   27  .   15  2   2   5   1   11  1   1   24  .   13  3   1   18  .   6   .   .   16  1   11  .   7   .   2   7   
  Failed                   95   | .   6   .   .   2   16  .   9   .   .   .   .   8   .   .   .   .   13  .   .   .   .   10  .   .   .   .   20  .   2   .   4   5   
    Catastrophic           20   | .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   6   .   .   .   .   3   .   .   .   .   1   .   1   .   2   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   111  | .   13  .   1   4   31  .   12  2   1   1   .   10  .   .   .   .   8   .   .   .   .   7   .   .   1   .   9   .   3   .   6   2   
  Terminals                118  | .   15  .   .   3   25  .   16  2   .   .   .   8   .   .   .   .   10  3   .   .   .   5   .   .   .   1   14  .   1   .   6   9   
  Fabricators              23   | .   .   .   .   .   .   .   3   .   .   .   .   7   .   .   .   .   6   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   
  Repair Stations          11   | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   
  Recycling Units          26   | .   2   .   .   .   8   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   .   2   .   .   .   
  Scanalyzers              15   | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   9   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Garrison Access          19   | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   6   .   2   .   .   3   
Terminal Hacks             112  | .   4   .   1   1   10  .   7   2   2   5   1   4   1   1   24  .   1   3   1   18  .   2   .   .   16  1   3   .   .   .   2   2   
  Record                   39   | .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   11  .   .   3   .   6   .   .   .   .   15  1   .   .   .   .   .   .   
  Part Schematic           17   | .   .   .   .   .   1   .   1   .   .   5   .   2   .   .   4   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           10   | .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   
  Prototype ID Bank        17   | .   1   .   .   .   5   .   2   .   .   .   .   1   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   
  Open Door                8    | .   .   .   .   1   .   .   .   .   2   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Branch Access Points     3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Locate Traps             5    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Reprogram Traps          2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   
  Load Schematic           7    | .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Repair Station Hacks       9    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   
  Scan Component           5    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   
  Repair                   4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 11   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Insert Component         7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Analyze                  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      9    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   1   .   .   3   
  Unlock Access            3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Seal Access              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   3   
Unauthorized Hacks         38   | .   7   .   .   1   12  .   5   .   .   .   .   4   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   2   .   .   2   
  Terminals                21   | .   5   .   .   1   5   .   3   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   
    Assimilate             4    | .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Botnet                 12   | .   2   .   .   .   2   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
    Disrupt                3    | .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          16   | .   2   .   .   .   6   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   
    Monitor                3    | .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 4    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Recyclers              5    | .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
    Mask                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         76   | .   5   .   .   1   10  .   11  1   .   .   .   9   .   .   .   .   8   1   .   .   .   7   .   .   .   .   13  .   3   .   1   6   
  Full Trace Events        8    | .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Matter                 318  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   318 .   .   .   .   .   
    Time                   84   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   84  .   .   .   .   .   
  Total Robot Build Rating 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   
Part Schematics Acquired   20   | .   .   .   .   .   1   .   2   .   .   5   .   2   .   .   4   .   2   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 168  | .   .   .   .   .   .   .   .   .   .   .   .   168 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   84   | .   .   .   .   .   .   .   .   .   .   .   .   84  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Time                     110  | .   .   .   .   .   58  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   52  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -1  
------------               Run  | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Gar Res Acc 
Used RIF Installer         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robots Hacked              42   | .   .   .   3   1   .   .   .   .   .   1   .   .   .   1   1   1   .   .   3   3   .   1   .   .   2   .   .   11  .   11  1   2   
  Non-combat               6    | .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Combat                   35   | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   3   3   .   .   .   .   2   .   .   11  .   11  1   .   
Robot Hacks Applied        45   | .   .   .   3   1   .   .   .   .   .   1   .   .   .   1   1   1   .   .   3   3   .   1   .   .   2   .   .   11  .   12  1   4   
  parse_system             17   | .   .   .   3   1   .   .   .   .   .   1   .   .   .   1   1   1   .   .   3   3   .   .   .   .   2   .   .   .   .   .   1   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  purge_threat             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  block_reporting          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  wipe_record              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  reboot_system            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  overwrite_iff            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  formatsys_low            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  formatsys_high           19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   8   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Relay Couplers Released    18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   6   .   .   
  Machine Destruction      18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   6   .   .   
  Attached                 11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   5   .   1   
Robots Rewired             15   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   .   3   .   .   .   2   2   4   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -1   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Res  Acc  
Total Allies               51    | .    .    .    .    3    4    .    1    .    .    .    .    .    2    1    .    2    .    .    3    .    .    .    2    2    4    .    4    11   .    10   .    2    
  Largest Group            11    | .    .    .    .    3    4    .    1    1    1    1    1    1    3    2    2    3    3    .    3    3    3    3    2    4    7    .    2    11   11   11   10   2    
  Highest-Rated Group      604   | .    .    .    .    40   58   .    26   26   26   26   26   26   165  85   85   169  169  .    93   93   93   93   77   154  324  .    188  534  534  604  557  266  
  Highest-Rated Ally       222   | .    .    .    .    16   16   .    26   26   26   26   26   26   81   58   58   94   94   .    31   31   31   31   47   47   98   .    94   64   64   64   64   222  
Total Orders               348   | .    .    .    .    1    18   .    11   18   19   15   9    15   28   55   1    18   1    .    7    3    11   9    9    6    30   .    .    22   5    18   17   2    
  STAY                     202   | .    .    .    .    .    9    .    6    14   13   6    6    8    20   27   1    13   .    .    5    2    9    5    6    4    19   .    .    14   2    11   2    .    
  ROAM                     5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    
  FOLLOW                   101   | .    .    .    .    .    9    .    5    4    4    2    1    5    8    17   .    4    .    .    2    1    2    3    3    2    11   .    .    6    3    7    2    .    
  DROP                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  PICKUP                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  COLLECT                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  11    | .    .    .    .    .    .    .    .    .    .    2    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    1    
  RETURN                   22    | .    .    .    .    1    .    .    .    .    2    5    1    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    8    1    
Ally Attacks               314   | .    .    .    .    5    25   .    .    .    .    .    .    .    .    .    .    7    4    .    12   .    5    43   .    .    22   .    43   7    40   30   39   32   
  Total Damage             11128 | .    .    .    .    83   322  .    .    .    .    .    .    .    .    .    .    316  120  .    169  .    77   715  .    .    805  .    1499 269  1051 1295 656  3751 
  Kills                    70    | .    .    .    .    3    3    .    .    .    .    .    .    .    .    .    .    3    2    .    4    .    .    5    .    .    5    .    13   2    8    3    1    18   
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -1  
-------                    Run  | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Gar Res Acc 
Robot Analysis Total       10   | .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   
Derelict Logs Recovered    25   | .   .   .   .   2   .   .   .   3   1   1   3   .   3   1   .   3   .   2   1   .   1   .   1   3   .   .   .   .   .   .   .   .   
Drone Launches             69   | .   .   .   .   1   .   .   .   .   2   40  2   2   .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   2   .   .   14  .   
  Drone Recoveries         63   | .   .   .   .   1   .   .   .   .   2   40  2   .   .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   2   .   .   9   1   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -1   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Res  Acc  
Turns Passed               86998 | 87   682  40   441  727  2065 274  1162 2342 2093 1141 5144 733  6449 6220 118  4715 1030 7272 4372 386  2246 861  5876 9127 1265 6789 3067 5005 323  2730 1029 1187 
Spaces Moved               52709 | 51   575  25   478  642  1344 108  924  1931 1753 873  2922 550  4855 3048 86   3397 611  4165 2605 233  1437 572  4492 6412 1022 1555 1113 2132 189  1331 555  723  
  Core                     298   | 10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    212  76   .    .    .    .    .    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   52411 | 41   575  25   478  642  1344 108  924  1931 1753 873  2922 550  4855 3048 86   3397 611  4165 2605 233  1437 572  4492 6412 1022 1343 1037 2132 189  1331 555  723  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   90   90   90   90   90   103  90   95   110  110  100  100  100  100  130  103  90   100  100  105  105  102  102  102  102  160  90   105  95   105  103  103  
  Average Speed            115   | 82   90   90   90   90   102  103  100  107  110  110  100  100  100  119  130  114  98   105  100  105  105  104  102  102  105  330  206  123  110  132  150  104  
  Slowest Speed            1650  | 90   100  90   90   100  120  103  105  110  110  110  110  110  110  140  130  140  120  106  105  105  105  106  106  102  190  1600 1650 190  120  190  200  105  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       65    | 4    82   8    70   99   95   23   22   97   93   84   99   20   99   93   70   96   21   95   96   61   97   16   98   100  86   88   31   87   3    68   31   22   
  Regions Visited          32
    Branch Regions         19
  Pre-discovered Areas     15    | .    2    .    .    2    .    .    .    .    .    1    .    .    .    .    1    1    .    1    .    3    .    .    1    2    1    .    .    .    .    .    .    .    
  Known Exits Taken        24    | .    .    .    .    .    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    1    .    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             36    | .    .    .    .    2    .    .    .    4    4    2    2    .    6    3    .    3    .    1    1    .    3    .    3    1    .    1    .    .    .    .    .    .    
Spaces Dug                 189   | .    .    .    .    .    1    .    .    4    2    .    5    2    14   36   .    8    11   9    6    .    17   1    16   14   .    .    5    1    .    6    4    27   
Terrain Destroyed          751   | 2    27   .    .    21   87   .    2    54   3    .    23   3    34   85   .    22   35   39   8    .    17   24   33   41   33   22   43   14   2    21   19   37   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               421   | .    .    .    .    .    1    .    .    4    3    .    5    3    17   46   .    15   13   15   8    .    17   21   33   37   33   22   35   14   2    21   19   37   
  AOE                      330   | 2    27   .    .    21   86   .    2    50   .    .    18   .    17   39   .    7    22   24   .    .    .    3    .    4    .    .    8    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -1   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Gar  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Gar  Res  Gar  Res  Acc  
Total                      76029 | 81   665  32   484  751  1809 270  1088 2104 1885 1051 5079 699  6268 5424 91   4111 884  6871 4255 327  2134 738  5617 8804 1147 3150 1638 4385 287  2175 689  1036 
  Wait                     19371 | .    6    .    .    65   233  147  62   83   93   171  2030 88   1183 2155 3    531  129  2514 1499 26   656  60   828  2092 31   1529 218  2028 70   639  41   161  
  Move                     52677 | 50   574  24   477  641  1343 107  923  1930 1752 872  2921 549  4854 3047 85   3396 610  4164 2604 232  1436 571  4491 6411 1021 1554 1113 2131 188  1330 554  722  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  484   | 10   13   1    1    7    32   .    18   3    2    .    24   10   23   14   .    19   19   16   2    6    .    15   51   38   15   3    55   31   9    11   14   22   
  Fast Attach              87    | 2    1    .    .    1    15   .    5    2    1    3    .    2    2    6    .    1    7    .    3    1    .    3    2    2    3    .    9    2    6    2    5    1    
  Attach                   192   | 5    2    1    .    2    13   .    6    1    .    .    1    5    1    5    .    8    6    5    .    2    .    4    7    5    9    11   46   15   .    6    11   15   
  Detach                   23    | .    .    .    .    .    2    .    1    .    .    .    .    .    .    1    .    1    1    .    .    .    .    .    .    .    3    1    10   1    .    .    1    1    
  Swap                     573   | .    11   1    3    7    18   .    10   24   7    2    24   11   34   38   1    28   26   29   18   4    11   25   39   45   10   11   15   30   2    32   22   35   
  Drop                     437   | .    13   .    .    6    35   .    21   4    4    2    23   14   30   16   .    13   17   16   5    7    .    13   49   36   15   4    28   22   3    13   15   13   
  Fire                     1925  | 14   45   5    .    21   118  .    42   57   26   1    46   20   128  141  2    77   69   127  82   49   31   47   119  148  39   37   144  89   9    100  26   66   
  Melee                    4     | .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            85    | .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   .    40   .    .    
  Rewire                   108   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    31   .    .    42   .    .    .    18   7    .    .    .    7    .    2    .    .    
  Trap                     63    | .    .    .    .    .    .    .    .    .    .    .    10   .    13   .    .    6    .    .    .    .    .    .    13   20   1    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 5 exits: Fac x3 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm)
-4/Upper Caves (discovered 2 exits: *Upp / *War)
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research
-3/Garrison (discovered 3 exits: *Res x3)
-3/Research
-3/Garrison (discovered 2 exits: *Res x2)
-2/Research
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Discovered new exit (range 16)
    88 | -11/Scrapyard      | Entered Materials
   309 | -10/Materials      | Build established: Mutant
   338 | -10/Materials      | Discovered new exit (range 15)
   468 | -10/Materials      | Discovered new exit (range 3)
   563 | -10/Materials      | Discovered new exit (range 9)
   770 | -10/Materials      | Entered Mines
   779 | -10/Mines          | Assembled infested the area
   789 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
   789 | -10/Mines          | Discovered new exit (range 5)
   808 | -10/Mines          | Core integrity fell below 50%
   810 | -10/Mines          | Entered Exiles
   832 | -10/Exiles         | Met 8R-AWN
   853 | -10/Exiles         | Met EX-HEX
   900 | -10/Exiles         | Met EX-DEC
   933 | -10/Exiles         | Met EX-BIN
  1026 | -10/Exiles         | Discovered new exit (range 14)
  1137 | -10/Exiles         | Aligned with FarCom system
  1138 | -10/Exiles         | Given EX-Vault access code
  1159 | -10/Exiles         | Opened EX-Vault
  1167 | -10/Exiles         | Found Chronowheel
  1187 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  1251 | -10/Exiles         | Left Exiles lab with Chronowheel
  1251 | -10/Exiles         | Entered Mines
  1265 | -9/Mines           | Met a Derelict bent on vengeance
  1482 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  1682 | -9/Mines           | Found the Drone Emporium
  1686 | -9/Mines           | Found Prototype Device
  1687 | -9/Mines           | Identified Sensor Drone Bay
  1712 | -9/Mines           | Discovered new exit (range 13)
  1895 | -9/Mines           | Core integrity fell below 20%
  1928 | -9/Mines           | Discovered new exit (range 11)
  1978 | -9/Mines           | Entered Materials
  1978 | -8/Materials       | Accompanied by 2 allies
  1978 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  2197 | -8/Materials       | Repaired Lrg. Storage Unit
  2230 | -8/Materials       | Repaired Lgt. EM Pulse Cannon
  2370 | -8/Materials       | Lost 5 parts (1p1n3w)
  2656 | -8/Materials       | Discovered new exit (range 5)
  2816 | -8/Materials       | Discovered new exit (range 3)
  2819 | -8/Materials       | Identified exit to Factory
  2873 | -8/Materials       | Identified exit to Garrison
  3021 | -8/Materials       | Garrison activated, responded to threat
  3399 | -8/Materials       | Build established: Skirmisher
  3578 | -8/Materials       | First assault squad dispatched
  3591 | -8/Materials       | Discovered exit to Factory (range 13)
  3673 | -8/Materials       | Destroyed 8 combat bots
  3697 | -8/Materials       | Core integrity fell below 50%
  4043 | -8/Materials       | Entered Garrison
  4260 | -8/Garrison        | Triggered checkpoint
  4305 | -8/Garrison        | Discovered exit to Factory (range 11)
  4317 | -8/Garrison        | Entered Factory
  4317 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  4754 | -7/Factory         | Identified exit to Lower Caves
  4892 | -7/Factory         | Discovered new exit (range 4)
  4895 | -7/Factory         | Identified exit to Factory
  5479 | -7/Factory         | Entered Lower Caves
  5479 | -7/Lower Caves     | Accompanied by 1 ally
  5525 | -7/Lower Caves     | Encountered a Warlord checkpoint
  5864 | -7/Lower Caves     | Learned location of 2 exits from Factory
  5951 | -7/Lower Caves     | Learned 8 Factory zone layouts
  6146 | -7/Lower Caves     | Discovered new exit (range 14)
  6352 | -7/Lower Caves     | Identified exit to Lower Caves
  6420 | -7/Lower Caves     | Learned location of 1 exit from Lower Caves
  6420 | -7/Lower Caves     | Spotted B-75 Beast
  6690 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  7082 | -7/Lower Caves     | Build established: Mutant
  7085 | -7/Lower Caves     | Attracted the attention of an 0b10 base
  7124 | -7/Lower Caves     | Learned location of 2 exits from Upper Caves
  7821 | -7/Lower Caves     | Entered another Lower Caves area
  7821 | -7/Lower Caves     | Accompanied by 1 ally
  8245 | -7/Lower Caves     | Build established: Skirmisher
  8258 | -7/Lower Caves     | Learned location of 2 exits from Factory
  9328 | -7/Lower Caves     | Discovered new exit (range 13)
  9543 | -7/Lower Caves     | Build established: Mutant
  9571 | -7/Lower Caves     | Identified exit to Zion
  9774 | -7/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
  9780 | -7/Lower Caves     | Found Prototype Special Weapon
  9914 | -7/Lower Caves     | Entered Zion
  9914 | -7/Zion            | Accompanied by 1 ally
  9960 | -7/Zion            | Discovered new exit (range 33)
 10096 | -7/Zion            | Learned Factory stockpile data
 10111 | -7/Zion            | Learned location of Data Miner (-6)
 10124 | -7/Zion            | Learned Factory emergency access door positions
 10224 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 10238 | -7/Zion            | Given the Hacking Drone Bay
 10256 | -7/Zion            | Found Prototype Device
 10256 | -7/Zion            | Identified Hacking Drone Bay
 10362 | -7/Zion            | Received a visual enhancement algorithm
 10449 | -7/Zion            | Given A8's code to call for help
 10646 | -7/Zion            | Rebuked by Imprinter
 11048 | -7/Zion            | Identified exit to Proximity Caves
 11055 | -7/Zion            | Entered Proximity Caves
 11055 | -6/Proximity Caves | Accompanied by 1 ally
 11161 | -6/Proximity Caves | Found Alien Artifact
 11314 | -6/Proximity Caves | Learned Factory stockpile data
 11324 | -6/Proximity Caves | Learned 12 Factory zone layouts
 11975 | -6/Proximity Caves | Learned location of 1 exit from Factory
 12951 | -6/Proximity Caves | Build established: Skirmisher
 13169 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14238 | -6/Proximity Caves | Discovered exit to Factory (range 12)
 14349 | -6/Proximity Caves | Build established: Mutant
 16036 | -6/Proximity Caves | Build established: Skirmisher
 16199 | -6/Proximity Caves | Spotted B-75 Beast
 16199 | -6/Proximity Caves | Entered Factory
 16199 | -6/Factory         | Accompanied by 1 ally
 16199 | -6/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 16200 | -6/Factory         | Identified exit to Factory
 16200 | -6/Factory         | Identified exit to Lower Caves
 16342 | -6/Factory         | Fabricated Lrn. Terrain Scanner (x1)
 16603 | -6/Factory         | Build established: Scavenger-Skirmisher
 16932 | -6/Factory         | Entered Lower Caves
 16932 | -6/Lower Caves     | Accompanied by 1 ally
 16999 | -6/Lower Caves     | Learned location of 1 exit from Factory
 17831 | -6/Lower Caves     | Learned Factory terminal intel
 17837 | -6/Lower Caves     | Spotted B-75 Beast
 18311 | -6/Lower Caves     | Build established: Scavenger-Mutant
 18741 | -6/Lower Caves     | Discovered new exit (range 11)
 18774 | -6/Lower Caves     | Identified exit to Lower Caves
 18890 | -6/Lower Caves     | Build established: Scavenger-Skirmisher
 19279 | -6/Lower Caves     | Build established: Scavenger-Mutant
 22778 | -6/Lower Caves     | Rewired B-75 Beast
 23243 | -6/Lower Caves     | Build established: Scavenger-Gunner
 23381 | -6/Lower Caves     | Entered another Lower Caves area
 23381 | -6/Lower Caves     | Accompanied by 2 allies
 23462 | -6/Lower Caves     | Discovered exit to Factory (range 24)
 23666 | -6/Lower Caves     | Build established: Scavenger-Mutant
 24981 | -6/Lower Caves     | Discovered new exit (range 24)
 25143 | -6/Lower Caves     | Ambushed by wild Derelicts
 25359 | -6/Lower Caves     | Lost 3 parts (1n1u1w)
 25887 | -6/Lower Caves     | Build established: Scavenger-Skirmisher
 26221 | -6/Lower Caves     | Identified exit to Data Miner
 26287 | -6/Lower Caves     | Lost 5 parts (3n2w)
 26819 | -6/Lower Caves     | Build established: Mutant
 27404 | -6/Lower Caves     | Build established: Skirmisher
 27708 | -6/Lower Caves     | Build established: Mutant
 29601 | -6/Lower Caves     | Entered Data Miner
 29601 | -6/Data Miner      | Accompanied by 2 allies
 29601 | -6/Data Miner      | Discovered new exit (range 6)
 29618 | -6/Data Miner      | Identified exit to Proximity Caves
 29635 | -6/Data Miner      | Met Data Miner
 29667 | -6/Data Miner      | Learned location of Section 7 (-2)
 29667 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 29690 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 29719 | -6/Data Miner      | Entered Proximity Caves
 29719 | -5/Proximity Caves | Accompanied by 2 allies
 29721 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 29818 | -5/Proximity Caves | Lost 5 parts (1p4w)
 29923 | -5/Proximity Caves | Learned Factory emergency access door positions
 30019 | -5/Proximity Caves | Build established: Skirmisher
 30080 | -5/Proximity Caves | Escorted by Enhanced Grunt
 30316 | -5/Proximity Caves | Learned location of 1 exit from Factory
 30473 | -5/Proximity Caves | Build established: Derelict-Mutant
 30901 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 31152 | -5/Proximity Caves | Discovered exit to Factory (range 14)
 31426 | -5/Proximity Caves | Build established: Derelict-Skirmisher
 32356 | -5/Proximity Caves | Build established: Derelict-Mutant
 33299 | -5/Proximity Caves | Build established: Mutant
 34434 | -5/Proximity Caves | Entered Factory
 34434 | -5/Factory         | Accompanied by 3 allies
 34434 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 34435 | -5/Factory         | Identified exit to Extension
 34436 | -5/Factory         | Identified exit to Factory
 34439 | -5/Factory         | Loaded intel: 22 terminal locations
 34453 | -5/Factory         | Found Exp. Signal Interpreter
 34848 | -5/Factory         | Incoming investigation squad redirected
 34855 | -5/Factory         | Lost 4 parts (1p2n1w)
 34990 | -5/Factory         | Identified Dimensional Node Initializer
 34990 | -5/Factory         | Identified Molecular Deconstructor
 35030 | -5/Factory         | Build established: Scavenger-Skirmisher
 35242 | -5/Factory         | Identified exit to Upper Caves
 35278 | -5/Factory         | Discovered exit to Factory (range 24)
 35334 | -5/Factory         | First assault squad dispatched
 35355 | -5/Factory         | Incoming assault squad redirected
 35359 | -5/Factory         | Incoming investigation squad redirected
 35400 | -5/Factory         | Found Prototype Launcher
 35400 | -5/Factory         | Identified Scatter Rocket Array
 35464 | -5/Factory         | Entered Upper Caves
 35465 | -5/Upper Caves     | Identified exit to Upper Caves
 35501 | -5/Upper Caves     | Learned location of Armory (-4)
 35766 | -5/Upper Caves     | Learned Factory stockpile data
 38337 | -5/Upper Caves     | Build established: Scavenger-Mutant
 41626 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 41898 | -5/Upper Caves     | Learned Armory garrison access intel
 41898 | -5/Upper Caves     | Learned Research terminal intel
 41898 | -5/Upper Caves     | Learned Armory stockpile data
 42553 | -5/Upper Caves     | Build established: Scavenger-Gunner
 42736 | -5/Upper Caves     | Entered another Upper Caves area
 42737 | -5/Upper Caves     | Identified exit to Zhirov
 42775 | -5/Upper Caves     | Discovered exit to Factory (range 13)
 43209 | -5/Upper Caves     | Encountered a Warlord checkpoint
 43393 | -5/Upper Caves     | Build established: Scavenger-Mutant
 43632 | -5/Upper Caves     | Learned 4 Factory zone layouts
 44966 | -5/Upper Caves     | Build established: Scavenger-Skirmisher
 45270 | -5/Upper Caves     | Build established: Scavenger-Mutant
 47108 | -5/Upper Caves     | Entered Zhirov
 47108 | -5/Zhirov          | Accompanied by 3 allies
 47108 | -5/Zhirov          | Discovered new exit (range 3)
 47121 | -5/Zhirov          | Identified exit to Proximity Caves
 47152 | -5/Zhirov          | Met Zhirov
 47175 | -5/Zhirov          | Learned location of Quarantine (-3)
 47175 | -5/Zhirov          | Learned location of Testing (-2)
 47175 | -5/Zhirov          | Learned location of Command (-1)
 47193 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 47216 | -5/Zhirov          | Found Alien Artifact
 47217 | -5/Zhirov          | Identified Integrated Reactor
 47217 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 47434 | -5/Zhirov          | Found Alien Artifact
 47494 | -5/Zhirov          | Entered Proximity Caves
 47494 | -4/Proximity Caves | Accompanied by 3 allies
 47972 | -4/Proximity Caves | Learned Research garrison access intel
 48282 | -4/Proximity Caves | Discovered exit to Factory (range 6)
 48517 | -4/Proximity Caves | Build established: Scavenger-Skirmisher
 49398 | -4/Proximity Caves | Build established: Scavenger-Mutant
 49740 | -4/Proximity Caves | Entered Factory
 49740 | -4/Factory         | Accompanied by 3 allies
 49740 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 49741 | -4/Factory         | Identified exit to Research
 50028 | -4/Factory         | Build established: Scavenger-Skirmisher
 50149 | -4/Factory         | Identified exit to Upper Caves
 50149 | -4/Factory         | Identified exit to Armory
 50360 | -4/Factory         | Discovered exit to Research (range 13)
 50601 | -4/Factory         | Entered Upper Caves
 50601 | -4/Upper Caves     | Accompanied by 1 ally
 50708 | -4/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
 50717 | -4/Upper Caves     | Identified exit to Warlord
 51392 | -4/Upper Caves     | Encountered a Warlord checkpoint
 51404 | -4/Upper Caves     | Discovered new exit (range 9)
 51673 | -4/Upper Caves     | Build established: Scavenger-Mutant
 52755 | -4/Upper Caves     | Lost 3 parts (3w)
 52969 | -4/Upper Caves     | Build established: Scavenger-Skirmisher
 54032 | -4/Upper Caves     | Build established: Scavenger-Mutant
 54645 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 56410 | -4/Upper Caves     | Identified exit to Upper Caves
 56477 | -4/Upper Caves     | Entered another Upper Caves area
 56477 | -4/Upper Caves     | Accompanied by 2 allies
 56536 | -4/Upper Caves     | Learned Research garrison access intel
 56643 | -4/Upper Caves     | Discovered exit to Research (range 23)
 57380 | -4/Upper Caves     | Encountered a Warlord checkpoint
 58136 | -4/Upper Caves     | Build established: Scavenger-Skirmisher
 58543 | -4/Upper Caves     | Build established: Scavenger-Mutant
 58960 | -4/Upper Caves     | Build established: Scavenger-Skirmisher
 59580 | -4/Upper Caves     | Build established: Scavenger-Mutant
 60824 | -4/Upper Caves     | Discovered exit to Warlord (range 7)
 62116 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 65604 | -4/Upper Caves     | Entered Warlord
 65604 | -4/Warlord         | Accompanied by 4 allies
 65633 | -4/Warlord         | Discovered new exit (range 9)
 65641 | -4/Warlord         | Identified exit to Proximity Caves
 65901 | -4/Warlord         | Learned Testing trap positions
 65901 | -4/Warlord         | Learned Armory emergency access door positions
 65903 | -4/Warlord         | Learned Armory terminal intel
 65903 | -4/Warlord         | Learned Factory terminal intel
 66116 | -4/Warlord         | Warlord's base attacked by MAIN.C
 66195 | -4/Warlord         | Met Warlord
 66207 | -4/Warlord         | Opened Warlord's prototype stash
 66211 | -4/Warlord         | Found Prototype Device
 66211 | -4/Warlord         | Identified System Purifier
 66219 | -4/Warlord         | Found Exp. Targeting Computer
 66228 | -4/Warlord         | Found System Mapper
 66235 | -4/Warlord         | Found Prototype Reactor
 66466 | -4/Warlord         | Warlord forces counterattacked
 66471 | -4/Warlord         | Found Prototype Energy Gun
 66472 | -4/Warlord         | Identified Vortex Shotgun
 66478 | -4/Warlord         | Found Prototype Energy Cannon
 66479 | -4/Warlord         | Identified Vortex Driver
 66482 | -4/Warlord         | Found Prototype Launcher
 66488 | -4/Warlord         | Found Vortex Driver
 66591 | -4/Warlord         | Spotted Striker
 66637 | -4/Warlord         | Spotted Executioner
 66646 | -4/Warlord         | Spotted Executioner
 66648 | -4/Warlord         | Destroyed Executioner
 66716 | -4/Warlord         | Spotted Striker
 66721 | -4/Warlord         | Rewired Striker
 66724 | -4/Warlord         | Spotted Striker
 66750 | -4/Warlord         | Destroyed Striker
 66791 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 66794 | -4/Warlord         | Lost 6 parts (4n2w)
 66822 | -4/Warlord         | Spotted Striker
 66869 | -4/Warlord         | Entered Proximity Caves
 67166 | -3/Proximity Caves | Build established: Scavenger-Skirmisher
 67584 | -3/Proximity Caves | Build established: Scavenger-Mutant
 68059 | -3/Proximity Caves | Build established: Scavenger-Skirmisher
 69154 | -3/Proximity Caves | Build established: Scavenger-Mutant
 70700 | -3/Proximity Caves | Lost 10 parts (2p1n2u5w)
 71006 | -3/Proximity Caves | Build established: Hauler-Skirmisher
 73658 | -3/Proximity Caves | Entered Research
 73658 | -3/Research        | Evolved 2 slots: Utility x2
 73659 | -3/Research        | Loaded intel: 21 terminal locations
 73660 | -3/Research        | Loaded intel: 4 garrison access locations
 74022 | -3/Research        | Identified Transdimensional Reconstructor
 74022 | -3/Research        | Identified Vortex Catalyst Activator
 74485 | -3/Research        | Lost 3 parts (1u2w)
 74736 | -3/Research        | Build established: Hauler-Mutant
 75344 | -3/Research        | Lost 5 parts (1n4w)
 75398 | -3/Research        | Lost 3 parts (2p1w)
 75456 | -3/Research        | Enhanced Grunt warped into view, answering call for help
 75462 | -3/Research        | Enhanced Grunt warped into view, answering call for help
 75663 | -3/Research        | Garrison activated, responded to threat
 75908 | -3/Research        | First assault squad dispatched
 75930 | -3/Research        | Incoming assault squad redirected
 75993 | -3/Research        | Build established: Scavenger-Mutant
 76041 | -3/Research        | Fabricated P-70 Sage?
 76061 | -3/Research        | Found Exp. Thermal Shield
 76371 | -3/Research        | Lost 6 parts (4n1u1w)
 76413 | -3/Research        | Destroyed 7 combat bots
 76625 | -3/Research        | Build established: Scavenger-Skirmisher
 76656 | -3/Research        | Identified exit to Garrison
 76725 | -3/Research        | Entered Garrison
 76731 | -3/Garrison        | Installed Relay Interface Framework
 76880 | -3/Garrison        | Triggered checkpoint
 77169 | -3/Garrison        | Garrison Relay disabled
 77481 | -3/Garrison        | Build established: Scavenger-Mutant
 77783 | -3/Garrison        | Triggered checkpoint
 78714 | -3/Garrison        | Discovered new exit (range 13)
 78805 | -3/Garrison        | Triggered checkpoint
 78834 | -3/Garrison        | Garrison Relay disabled
 78847 | -3/Garrison        | Lost 4 parts (2n2w)
 79153 | -3/Garrison        | Build established: Scavenger-Skirmisher
 79390 | -3/Garrison        | Triggered checkpoint
 79486 | -3/Garrison        | Identified exit to Research
 79731 | -3/Garrison        | Core integrity fell below 50%
 79795 | -3/Garrison        | Lost 3 parts (1u2w)
 80088 | -3/Garrison        | Build established: Scavenger-Gunner
 80433 | -3/Garrison        | Discovered exit to Research (range 10)
 80479 | -3/Garrison        | Garrison Relay disabled
 80514 | -3/Garrison        | Triggered checkpoint
 80760 | -3/Garrison        | Build established: Scavenger-Mutant
 80912 | -3/Garrison        | Triggered checkpoint
 81392 | -3/Garrison        | Discovered exit to Research (range 14)
 81730 | -3/Garrison        | Entered Research
 81730 | -3/Research        | Accompanied by 11 allies
 81731 | -3/Research        | Loaded intel: 4 garrison access locations
 81917 | -3/Research        | Identified exit to Garrison
 81957 | -3/Research        | Repaired Lrg. Storage Unit
 82009 | -3/Research        | Repaired Med. Storage Unit
 82011 | -3/Research        | First assault squad dispatched
 82053 | -3/Research        | Entered Garrison
 82053 | -3/Garrison        | Accompanied by 7 allies
 82059 | -3/Garrison        | Expanded RIF knowledge: Signal Jamming
 82144 | -3/Garrison        | Build established: Scavenger-Skirmisher
 82288 | -3/Garrison        | Triggered checkpoint
 82430 | -3/Garrison        | Garrison Relay disabled
 82751 | -3/Garrison        | Build established: Scavenger-Mutant
 83178 | -3/Garrison        | Spotted B-86 Titan
 83232 | -3/Garrison        | Allies destroyed B-86 Titan
 83354 | -3/Garrison        | Triggered checkpoint
 83362 | -3/Garrison        | Discovered new exit (range 22)
 83402 | -3/Garrison        | Triggered checkpoint
 83445 | -3/Garrison        | Garrison Relay disabled
 83579 | -3/Garrison        | Triggered checkpoint
 83857 | -3/Garrison        | Discovered new exit (range 10)
 83958 | -3/Garrison        | Triggered checkpoint
 84267 | -3/Garrison        | Build established: Commander-Gunner
 84783 | -3/Garrison        | Entered Research
 84783 | -2/Research        | Accompanied by 10 allies
 84783 | -2/Research        | Warlord forces began assault on 0b10
 84783 | -2/Research        | Evolved 2 slots: Utility x1, Weapon x1
 84893 | -2/Research        | Research machine network offline
 85038 | -2/Research        | Borebot progress halted
 85138 | -2/Research        | Borebot progress halted
 85140 | -2/Research        | Build established: Commander-Skirmisher
 85233 | -2/Research        | Borebot progress halted
 85321 | -2/Research        | Met up with Warlord
 85546 | -2/Research        | Spotted Striker
 85552 | -2/Research        | Destroyed Warlord
 85554 | -2/Research        | Warlord destroyed during the assault
 85565 | -2/Research        | Destroyed Executioner
 85577 | -2/Research        | Found Prototype Device
 85577 | -2/Research        | Identified Adv. Kinecellerator
 85584 | -2/Research        | Found Exp. Targeting Computer
 85624 | -2/Research        | Found Prototype Launcher
 85633 | -2/Research        | Identified Point Singularity Launcher
 85756 | -2/Research        | Discovered new exit (range 21)
 85812 | -2/Research        | Identified exit to Access
 85812 | -2/Research        | Entered Access
 85812 | -1/Access          | Accompanied by 1 ally
 85812 | -1/Access          | Evolved 2 slots: Utility x2
 86181 | -1/Access          | Discovered new exit (range 6)
 86189 | -1/Access          | Found Dimensional Node Initializer
 86191 | -1/Access          | Initialized slip node
 86212 | -1/Access          | Spotted B-99 Colossus
 86213 | -1/Access          | Spotted B-99 Colossus
 86214 | -1/Access          | Befriended a Behemoth using the annoying Tinkerer's hack
 86225 | -1/Access          | Destroyed B-99 Colossus
 86233 | -1/Access          | Garrison activated, responded to threat
 86289 | -1/Access          | Found Prototype Device
 86290 | -1/Access          | Identified EM Disruption Field
 86312 | -1/Access          | Build established: Scavenger-Gunner
 86562 | -1/Access          | First assault squad dispatched
 86583 | -1/Access          | Incoming assault squad redirected
 86833 | -1/Access          | Incoming assault squad redirected
 86902 | -1/Access          | Incoming assault squad redirected
 86969 | -1/Access          | Found Prototype Ballistic Gun
 86997 | -1/Access          | Warped through subspace to slip node
 86999 | ***                | Escaped!

 Last Messages 
---------------
86953_ U-05 Engineer builds a Wall.
86953_ G-73 Enforcer destroyed.
86953_ Slug penetrates Wall.
86953_ Slug penetrates U-05 Engineer. <x2>
86953_ U-05 Engineer destroyed.
86956_ G-73 Enforcer destroyed.
86956_ Slug penetrates Wall.
86957_ Director 10a reports 0b10 security level has risen to 3.
86959_ U-05 Engineer builds a Wall.
86965_ Acquired 84 matter.
86969_ Acquired Prototype Ballistic Gun.
86969_ K-01 Serf collects debris.
86971_ Acquired 75 matter.
86974_ K-01 Serf collects debris. <x2>
86981_ Director 10a reveals location of hidden door.
86982_ U-05 Engineer builds a Wall.
86993_ Director 10a reveals location of hidden door.
86994_ U-05 Engineer builds a Wall.
86997_ Warped through subspace, drawn to slip node.
[Achievement: Mad Max]

 Map 
-----
+----------------------------------------------------+
| #     ! %###        ## ???? ?????????????????#     |
| #      =[+ +   | !  #????????? ???##########?#     |
| #       =###""      ##? ??? ??????#        #???    |
| #      | #?#""      #########+#???#        ######+ |
| #        ###"T  =   +         #####   "    +       |
| ############""      #             +  """   #####   |
| #?       ??#""      #?######  #####   """  ##?##   |
| ##       ?##      !!#??????#  #???#    "  !#?#?#   |
| ##?      ###      !!#?#???##  #???#        #?#?#   |
| ##       #### #######?????##  #???#        ##??#   |
| ##       #?###?##????#??#?##  ##??#        #?###   |
| ##       #########????????#    ########+#######    |
| ##       ###?????#?#?#????#                     T" |
| ##       ######?###??#???##                      " |
| ##       ####?#?####??##??#    #######  #######    |
| ##       #?#????####??#???######??####  #??##?##+# |
| ##       #?????##???????????????#?##?#  #?###      |
| ##       ####?##??????????????#??#####  ##??#      |
| ##       ##?#??##????????##??????##??#  #?###   "  |
| ##       ##??####????????##?####??####  #?###  """ |
| ##       #########??########## #######  ##?##   "" |
| #?       #       "??"                   ##?##    " |
| #? ?     #       "??"                   #?##?      |
| ######+###       "??"                   ###?# ?    |
|  !% !%!          """"                   #?#?#      |
|  !!!**           " ""   "@<             ########## |
|  =!!|                   ""     k        ##      #  |
|  *=%!!           " ""                   ##      #  |
| ######+###       """"                   ##      +  |
|  ??? ?   #       "??"          """ """  ##      #  |
|    ?     #       "??"          """T"""  ##""    #  |
| ?   ??   #########??########## #######  ##"" |  #  |
| ? ???    #???????????????#??#####?#??#  ##""    #  |
|   ? ??   #???????????##????#????#?####  ##T   ! +  |
| ?  ???   #????????????????? ?  ? ##??#  ##""    ## |
|  ?? ??   #??????????????? ????  ??####  ##""    ## |
|  ??????  #???????????????????  ??#####  ##""    ## |
| ???????  #?????????? ???????? ?????#?#  ##      #? |
| ???????  +?????? ???????? ???   ?#####  ##      ## |
| ???????  #?????? ??????? ?  ??????#?##  ########## |
| ?????????#?????? ##?????+#??#??#??###    ###?##### |
| ????????????????   ??????? ????     ??   #?####### |
| ????????????????   ????? ????? w  ?   ?            |
| ????????????????  #????????##????+??#    #####?##  |
| ????????????????  #?????? ??  ? ?   ########?####  |
| ???????????????#  #?? ?????# ?    ? ##?#?########  |
| ???????????????+  +??  ?"  #    ?  ?+              |
| ???????????????#  #? ? "???#        #############  |
| ???????????????#  #?? ??"""??? ?? ??#?          #  |
| ???????????????#  #? ? ? ??#        #?          #  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           109
Energy Generation          57
Energy Capacity            580
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           22
Terrain Scan Range         24
Terrain Scan Density       410
Cloak Strength             3
Additional Mass Support    12
Armor Coverage             225
Resistance: TH             30
Resistance: EM             25
Propulsion Shielding       90
Utility Shielding          66
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                55
Targeting Accuracy         12
Target Analysis            8
Armor Integrity Analysis   66
Kinecelleration            30
Offensive Hacking          20
Defensive Hacking          14
Relay Coupler Types        39
Relay Coupler Value        1

 Item Schematics 
-----------------
     Adv. Signal Interpreter | -8/Materials  | Hacked
           Lrn. Sensor Array | -7/Factory    | Hacked
                  Com. Wheel | -7/Factory    | Scanalyzed
               Plasma Flamer | -7/Zion       | Free
                      Flamer | -7/Zion       | Free
                 Slug Cannon | -7/Zion       | Free
                 Barrage Gun | -7/Zion       | Free
                    Riot Gun | -7/Zion       | Free
        Lrn. Terrain Scanner | -6/Factory    | Hacked
 Adv. Terrain Scan Processor | -6/Factory    | Hacked
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
    Exp. Cesium-ion Thruster | -6/Data Miner | Free
    Exp. Transmission Jammer | -6/Data Miner | Free
             Remote Datajack | -5/Factory    | Scanalyzed
         Adv. Cooling System | -5/Factory    | Scanalyzed
            Imp. Arc Thrower | -5/Zhirov     | Free
          Exp. Optical Array | -5/Zhirov     | Free
              Exp. Heat Sink | -5/Zhirov     | Free
           Assault Drone Bay | -5/Zhirov     | Free

 Robot Schematics 
------------------
     I-36 Angel | -6/Data Miner | Free
      P-70 Sage | -6/Data Miner | Free
    H-66 Slayer | -6/Data Miner | Free
 X-72 Disruptor | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
     S-27 Virus | -6/Data Miner | Free

 Fabricated
------------
 Lrn. Terrain Scanner | x1 | -6/Factory  
            P-70 Sage | x2 | -3/Research 

 Alien Tech Used 
-----------------
Integrated Reactor
Dimensional Node Initializer
Transdimensional Reconstructor

 Achievements 
--------------
Mad Max

 Challenges 
------------
None

 Game 
------
Seed              CloakingBarrageSplitter
  Manual?         0
Play Time         11:54:16
  Cumulative      378.9 hours
  Start           2021.11.25 @ 13:14:41
  End             2021.11.30 @ 11:15:12
Sessions          27
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          102
  Rogue           79
  Adventurer      23
  Explorer        0
Win Type          0
  Total           14
  Types           10/0/2/1/0/0/0/1/0
Lore%             90
Gallery%          92
Achievement%      74
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4be442d0-7648-4ad2-a4ec-9dd372a5bc29