Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 23:52:46 Player: Charango24 Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2166) 2166 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6186 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 288/290 System Corruption 24% Temperature Warm (126) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine (fused) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Target Analyzer System Shield > --- WEAPON (3) ------- Flak Gun Gauss Cannon Scythe > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Heat Sink Faulty Advanced Beam Rifle Heavy Assault Rifle Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating Skeleton Box > --- WEAPON ----------- Gauss Rifle Flak Cannon Axe > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Transport Network Coupler Hardened Medium Armor Plating System Shield Heavy Assault Rifle Minigun Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 4 | . . 2 . . . 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 70 | 7 6 12 2 . 6 9 28 Power 9 | 1 1 2 1 . . 1 3 Engine 6 | 1 . 2 1 . . . 2 Core 3 | . 1 . . . . 1 1 Reactor . | . . . . . . . . Propulsion 22 | 2 3 2 1 . 4 2 8 Treads . | . . . . . . . . Leg 17 | . 2 2 1 . 4 2 6 Wheel 5 | 2 1 . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 . 6 . . 1 3 9 Device 2 | . . 1 . . . . 1 Storage 2 | 1 . . . . . . 1 Processor 9 | . . 2 . . . 2 5 Hackware 1 | . . . . . . . 1 Protection 6 | . . 3 . . 1 1 1 Artifact . | . . . . . . . . Weapon 19 | 3 2 2 . . 1 3 8 Energy Gun 3 | 2 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 2 2 . . 1 1 4 Ballistic Cannon 2 | . . . . . . 1 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 33 | . 4 3 1 . 2 1 22 Power 6 | . 1 1 1 . . . 3 Propulsion 9 | . 2 1 . . . . 6 Utility 8 | . . 1 . . 1 . 6 Weapon 10 | . 1 . . . 1 1 7 Highest Loss Streak 15 | . 3 2 1 . 2 1 15 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 94 | . 81 98 100 100 97 99 80 Engine 6 | . 10 4 11 11 11 3 4 Core 3 | . 2 6 . . . 5 1 Leg 18 | . 3 21 22 22 21 18 17 Wheel 2 | . 21 . . . . . 1 Device 2 | . . 10 . . . . 1 Storage 9 | . 14 11 11 11 11 9 3 Processor 19 | . . 11 22 22 22 27 21 Protection 7 | . . 10 11 11 11 9 1 Ballistic Gun 18 | . 18 22 22 22 21 17 9 Ballistic Cannon 1 | . . . . . . 2 5 Slashing Weapon 2 | . . . . . . 6 3 Peak Build Rating 42 | 6 8 16 15 13 18 32 42 Average Rating 19 | 4 6 13 13 13 16 29 28 On Entrance 13 | . 6 8 15 13 13 18 32 Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 14 24 22 19 19 26 43 Greatest Support 50 | 32 32 20 20 20 30 30 50 Greatest Overweight (x) 4 | . . 1 1 . 1 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 10 | 5 8 8 8 8 8 8 10 Average Carried 6 | 2 3 6 7 7 7 7 4 Final Capacity 15 | 8 8 8 8 8 8 8 15 Final Carried 8 | 2 8 8 7 8 8 8 7 Class Distribution -------------------- 76% | Scavenger-Mutant 12% | Scavenger-Skirmisher 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1868 | 257 165 360 87 . 84 393 522 Remotely . | . . . . . . . . Salvage Created 2339 | . 272 508 167 . 97 584 711 Parts 166 | . 23 53 14 . 8 31 37 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . 7 11 6 . 2 11 13 Melee 1 | . . . . . . 1 . Guns 40 | . 7 11 6 . 2 7 7 Cannons 4 | . . . . . . 3 1 AOE 5 | . . . . . . . 5 Classes Destroyed 13 | . 3 4 . . 1 . 5 Worker 2 | . . 1 . . . 1 . Builder 2 | . . . . . . . 2 Tunneler 2 | . . 2 . . . . . Recycler 2 | . . . . . . . 2 Mechanic 1 | . . . . . . . 1 Operator 2 | . . 1 . . . 1 . Watcher 7 | . 1 2 . . . 3 1 Swarmer 12 | . 3 4 4 . . 1 . Grunt 20 | . 4 4 . . . 6 6 Brawler 1 | . . . . . . . 1 Sentry 12 | . . 3 2 . . 4 3 Hunter 2 | . . . . . 2 . . Programmer 3 | . . . . . . . 3 Best Kill Streak 8 | . 3 7 4 . 1 6 8 Combat Bots Only 6 | . 2 5 4 . 1 4 6 Max Kills in Single Turn 3 | . 1 2 1 . 1 2 3 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 577 | . 43 78 31 . 24 83 318 Missed 206 | . 14 25 16 . 8 31 112 Damage Taken 4643 | . 396 419 160 . 251 725 2692 Core 1105 | . 68 57 30 . 83 117 750 Absorbed by Shields 146 | . . 146 . . . . . Redirected to Shielding 3 | . . 3 . . . . . Core Remaining (%) 76 | 100 72 . . . 57 78 . Volleys Fired 207 | . 39 49 12 . 16 44 47 Largest 3 | . 2 2 2 . 2 3 3 Hottest 108 | . 70 46 46 . 46 74 108 Shots Fired 379 | . 74 98 24 . 24 93 66 Gun 344 | . 74 98 24 . 24 77 47 Cannon 28 | . . . . . . 16 12 Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 346 | . 53 98 24 . 24 93 54 Thermal 26 | . 21 . . . . . 5 Explosive 7 | . . . . . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 8 10 4 . 12 8 8 Robot Miss Streak 11 | . 7 5 4 . 1 11 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 9 | . 2 1 2 . . 1 3 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 238 | . 35 57 11 . 19 64 52 Core Hits 142 | . 16 27 7 . 6 32 54 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 . . . 2 . Critical Strikes 7 | . . 1 . . . 3 3 Destroy 5 | . . 1 . . . 3 1 Blast 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 14 | . . . . . . 5 9 Impact . | . . . . . . . . Slashing 14 | . . . . . . 5 9 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 3 2 Combat Hostiles 2 | . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 4644 | . 409 774 194 . 204 1391 1672 Guns 3067 | . 409 774 194 . 204 863 623 Cannons 471 | . . . . . . 220 251 Explosions 550 | . . . . . . . 550 Melee 548 | . . . . . . 308 240 Ramming 8 | . . . . . . . 8 Kinetic 3290 | . 261 774 194 . 204 1083 774 Thermal 248 | . 148 . . . . . 100 Explosive 550 | . . . . . . . 550 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 548 | . . . . . . 308 240 Piercing . | . . . . . . . . Highest Corruption 24 | . . . . . . . 24 Average Corruption 17 | . . . . . . . 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . . . 37 Message Errors 9 | . . . . . . . 9 Matter Fused 12 | . . . . . . . 12 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 5 | . . . . . . . 5 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 5 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 78 | . . . . . . 34 44 Projectiles 24 | . . . . . . . 24 Explosions 20 | . . . . . . . 20 Melee 34 | . . . . . . 34 . Knockbacks 6 | . . . . . . 4 2 Impact . | . . . . . . . . Kinetic 6 | . . . . . . 4 2 Secondary . | . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . 193 Shots 5 | . . . . . . . 5 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 225 | . 126 12 22 . . 147 225 Average Temperature 39 | . 31 5 10 . . 32 69 Received Heat Transfer 1219 | . 153 82 36 . . 261 687 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 669 | . 444 . . . . . 225 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 250 | . 250 215 166 . 40 148 224 Initial 38 | . . 22 31 . . 15 38 Average 63 | . 125 71 59 . 33 53 53 Maximum Alert Level 1 | . 1 1 . . . . 1 Low Security (%) 93 | 100 67 87 100 . 100 100 97 Level 1 6 | . 32 12 . . . . 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 2 . . . 1 2 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . 2 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 1 . . . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 15 17 5 . 2 21 18 Peak Tracking Total 5 | . 3 4 3 . 1 5 5 Tactical Retreats 5 | . 2 . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . . 1 . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . 2 . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 1 2 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 16 | . 5 5 . 2 . 2 2 Terminals 12 | . 5 5 . . . 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 28 | . 9 11 . 3 . 2 3 Successful 19 | . 6 8 . 3 . 1 1 Failed 9 | . 3 3 . . . 1 2 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 1 . . 1 Terminals 23 | . 9 11 . . . 1 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 18 | . 6 8 . 3 . 1 . Record 3 | . . 1 . 2 . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 3 | . . 3 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 4 | . 3 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . Zone Layout 3 | . 1 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 3 . . . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 5239 | 60 435 975 551 775 223 1255 965 Spaces Moved 3071 | 49 297 398 368 645 141 638 535 Core 30 | 8 . . . . . . 22 Treads . | . . . . . . . . Legs 2709 | . 52 398 368 645 141 638 467 Wheels 332 | 41 245 . . . . . 46 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 120 50 Average Speed 124 | 91 103 151 136 120 120 120 122 Slowest Speed 260 | 100 120 190 190 120 190 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 47 36 71 93 42 52 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 49 | . . . . . . 2 47 Melee . | . . . . . . . . Projectile 3 | . . . . . . 2 1 AOE 46 | . . . . . . . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4122 | 64 355 681 396 646 173 1036 771 Wait 631 | . 2 197 . . . 312 120 Move 3064 | 48 296 397 367 644 140 637 535 Hop . | . . . . . . . . Pick Up 85 | 8 10 14 6 1 5 16 25 Fast Attach . | . . . . . . . . Attach 70 | 7 6 12 2 . 6 9 28 Detach 15 | 1 2 2 1 . 3 1 5 Swap . | . . . . . . . . Drop 28 | . . 7 6 . 3 12 . Fire 207 | . 39 49 12 . 16 44 47 Melee 14 | . . . . . . 5 9 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . 3 . 1 . . . Trap 2 | . . . 2 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Lost 3 parts (1p1n1w) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Utility x2 720 | -9/Materials | Build established: Scavenger-Mutant 1289 | -9/Materials | Discovered new exit (range 16) 1469 | -9/Materials | Identified exit to Mines 1471 | -9/Materials | Entered Mines 1551 | -9/Mines | Found a hidden stash of uninstalled traps 1706 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2015 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2016 | -9/Mines | Discovered new exit (range 5) 2020 | -9/Mines | Identified exit to Exiles 2022 | -9/Mines | Entered Exiles 2052 | -9/Exiles | Met 8R-AWN 2072 | -9/Exiles | Met EX-HEX 2111 | -9/Exiles | Met EX-BIN 2138 | -9/Exiles | Aligned with FarCom system 2139 | -9/Exiles | Given EX-Vault access code 2178 | -9/Exiles | Opened EX-Vault 2208 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2254 | -9/Exiles | Found Skeleton Box 2313 | -9/Exiles | Met EX-DEC 2354 | -9/Exiles | Visited The Gauntlet 2532 | -9/Exiles | Learned location of Zion (-6) 2568 | -9/Exiles | Discovered new exit (range 12) 2580 | -9/Exiles | Identified exit to Mines 2797 | -9/Exiles | Left Exiles lab with Skeleton Box 2797 | -9/Exiles | Entered Mines 2999 | -8/Mines | Discovered new exit (range 6) 3011 | -8/Mines | Identified exit to Materials 3020 | -8/Mines | Entered Materials 3020 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3021 | -8/Materials | Identified exit to Factory 4228 | -8/Materials | Discovered exit to Factory (range 17) 4275 | -8/Materials | Entered Factory 4275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4544 | -7/Factory | System corruption reached 10% 4594 | -7/Factory | Lost 15 parts (2p3n6u4w) 4622 | -7/Factory | Core integrity fell below 50% 4635 | -7/Factory | Core integrity fell below 20% 4681 | -7/Factory | Lost 6 parts (1p2n3w) 5016 | -7/Factory | Build established: Scavenger-Skirmisher 5240 | -7/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 05164_ U-05 Engineer lays Concrete. 05165_ K-01 Serf collects debris. 05166_ U-05 Engineer lays Concrete. 05167_ K-01 Serf collects debris. 05168_ U-05 Engineer builds a Wall. 05168_ U-05 Engineer lays Concrete. 05170_ K-01 Serf collects debris. 05170_ Acquired 7 matter. 05171_ Acquired 17 matter. 05173_ Acquired Visual Processing Unit. 05174_ Acquired 4 matter. 05176_ Discarded Terrain Scan Processor. 05180_ System corrupted: Component data lost. 05197_ System corrupted: Energy discharge (-98). 05198_ Acquired Prototype Energy Gun. 05206_ Discarded Transport Network Coupler. 05218_ System corrupted: Matter fused (-9). 05238_ System corrupted: Heat flow error (+180). 05240_ Triggered Heavy Explosive Trap. 05240_ An explosion rips through the floor. 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Challenges ------------ None Game ------ Seed MassHypervelocityRay Manual? 0 Play Time 00:42:13 Cumulative 15.1 hours Start 2024.12.26 @ 19:47:25 End 2025.01.02 @ 23:52:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 10 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf40813-feeb-4b68-b8f0-5fe692c4368e