Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 15:31:04 Player: Zera Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1564) 1564 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4474 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 100/100 System Corruption 8% Temperature Warning (367) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Weapon Cycler EM Disruption Field > --- WEAPON ----------- Arc Projector Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Airjet Advanced Visual Processing Unit Particle Cannon Rocket Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . 1 1 Weapon 1 | . . . 1 . . Parts Attached 63 | 6 4 9 14 12 18 Power 13 | 2 1 1 3 1 5 Engine 11 | 2 1 . 3 1 4 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 23 | 2 . 3 4 9 5 Treads 6 | . . . . 6 . Leg 8 | 2 . 3 1 . 2 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 8 | . . . 3 3 2 Utility 13 | . 3 1 1 2 6 Device 9 | . 2 1 1 1 4 Storage 1 | . 1 . . . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 . 4 6 . 2 Energy Gun 8 | 2 . 3 2 . 1 Energy Cannon 4 | . . . 3 . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 1 . 1 4 18 Power 7 | . 1 . . 1 5 Propulsion 6 | . . . 1 1 4 Utility 6 | . . . . 2 4 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . 1 . 1 3 8 To Critical Strikes . | . . . . . . Average Backups 4 | 2 3 4 4 4 4 Power 1 | 1 1 1 . 1 . Propulsion . | 1 . 1 . . . Utility . | . . . . . . Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 3 | . . . 1 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 86 100 98 90 83 Engine 13 | . 13 9 14 17 11 Core 3 | . . 4 7 . 1 Treads 3 | . . . . 17 . Leg 8 | . 28 28 4 . 2 Flight 11 | . . . 16 6 18 Device 15 | . 10 14 14 16 16 Storage 4 | . 5 14 7 . . Processor 3 | . . . . 6 8 Energy Gun 11 | . 28 26 12 . 5 Energy Cannon 12 | . . . 13 24 14 Launcher 2 | . . 1 6 2 . Peak Build Rating 41 | 5 7 13 20 25 41 Average Rating 19 | 1 6 9 16 21 32 On Entrance 10 | . 5 7 13 19 16 Avg Prop Armor Cover (%) 5 | . . . . 7 2 Naked Turns 1 | . . . . . 1 Heaviest Build 32 | 8 13 17 30 31 32 Greatest Support 62 | 20 20 20 20 62 24 Greatest Overweight (x) 5 | . . . 5 4 4 Average Overweight (x) . | . . . 2 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 1 Class Distribution -------------------- 21% | Scavenger-Gunner 20% | Gunner 19% | Scavenger-Tank 17% | Mutant 10% | Scavenger-Mutant 9% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scientist-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1293 | 186 163 253 234 111 346 Remotely . | . . . . . . Salvage Created 1708 | . 173 529 296 374 336 Parts 141 | . 12 29 47 29 24 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 47 | . 6 6 16 11 8 Guns 16 | . 6 5 5 . . Cannons 11 | . . . 1 6 4 AOE 20 | . . 1 10 5 4 Classes Destroyed 14 | . 2 3 2 5 2 Worker 4 | . . . 3 . 1 Builder 4 | . . 1 2 1 . Tunneler 4 | . . 1 2 . 1 Hauler 1 | . . . . 1 . Recycler 4 | . . 3 . . 1 Mechanic 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 19 | . 3 . 13 3 . Cutter 3 | . . . . . 3 Grunt 15 | . 3 6 . 3 3 Sentry 6 | . . . 3 3 . Specialist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 11 | . 4 4 11 5 8 Combat Bots Only 7 | . 4 2 7 3 6 Max Kills in Single Turn 5 | . 2 1 5 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 301 | . 31 27 55 62 126 Missed 84 | . 11 5 21 20 27 Hits 217 | . 20 22 34 42 99 Melee 5 | . . . . . 5 Projectile 212 | . 20 22 34 42 94 Critical Strikes 4 | . 1 . . 1 2 Damage Taken 3375 | . 198 315 395 653 1814 Core 931 | . 41 42 52 83 713 Absorbed by Shields 136 | . . . 20 116 . Regen/Repaired (Parts) 16 | . . . . . 16 Core Remaining (%) 84 | 100 . 66 87 84 . Volleys Fired 133 | . 22 25 18 37 31 Largest 3 | . 2 2 3 3 3 Hottest 204 | . 90 105 169 204 198 Shots Fired 254 | . 44 50 42 57 61 Gun 124 | . 44 48 22 . 10 Cannon 93 | . . . 6 38 49 Launcher 37 | . . 2 14 19 2 Special . | . . . . . . Kinetic . | . . . . . . Thermal 207 | . 44 48 28 38 49 Explosive 37 | . . 2 14 19 2 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 15 | . 6 15 3 14 6 Robot Miss Streak 4 | . 4 3 3 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 157 | . 28 37 17 38 37 Core Hits 99 | . 10 19 26 24 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 4 | . . 4 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4343 | . 339 484 1281 1082 1157 Guns 981 | . 339 452 136 . 54 Cannons 1266 | . . . 81 494 691 Explosions 2094 | . . 32 1064 588 410 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic . | . . . . . . Thermal 2444 | . 339 452 331 494 828 Explosive 1843 | . . 32 950 588 273 Electromagnetic 54 | . . . . . 54 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 216 | . . . 127 . 89 Projectiles . | . . . . . . Explosions 216 | . . . 127 . 89 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 300 | . . . 73 27 200 Shots 7 | . . . 2 1 4 Rammed . | . . . . . . Targets Rammed 5 | . . . . 1 4 Kicked 4 | . . . . . 4 Crushed 1 | . . . . 1 . Highest Temperature 451 | . 270 60 231 450 451 Average Temperature 150 | . 123 19 83 227 199 Received Heat Transfer 889 | . 66 180 54 202 387 Effects 16 | . 1 . . 9 6 Shutdowns 7 | . . . . 5 2 Energy Bleed 1 | . . . . . 1 Interference 3 | . 1 . . 2 . Short Circuit 4 | . . . . 1 3 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 4 1 1 . Heat Transferred 5060 | . 905 1449 521 888 1297 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 74 | 100 100 100 33 85 95 Level 1 25 | . . . 66 14 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 307 | . 105 98 307 264 207 Initial 107 | . . 18 29 93 107 Average 112 | . 49 31 199 116 70 Influence Increases 1748 | . 157 193 548 413 437 Destroy 0b10 Robot/C 940 | . 120 120 320 220 160 Destroy 0b10 Robot/NC 95 | . . 25 35 20 15 Destroy Leader 224 | . 20 30 70 74 30 Successful Hack 81 | . 2 . 5 10 64 Disable Machine 120 | . . . 15 30 75 Destroy Structure 213 | . . 18 103 59 33 Lose Combat Pursuer 75 | . 15 . . . 60 Influence Decreases 1640 | . 110 162 404 399 565 Entered New Map 336 | . . 29 49 129 129 Time Decay 1074 | . 100 133 345 230 266 Lost Part 230 | . 10 . 10 40 170 Squads Dispatched 10 | . 1 . 1 2 6 Investigation 5 | . 1 . . 1 3 Extermination . | . . . . . . Reinforcement 5 | . . . 1 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 8 6 15 13 17 Peak Tracking Total 6 | . 3 2 5 3 6 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . 1 2 5 Max in Single Turn 3 | . . . 1 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 13 | . 1 . 2 4 6 Terminals 8 | . 1 . 2 2 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 1 1 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 44 | . 5 . 4 15 20 Successful 32 | . 3 . 3 15 11 Failed 11 | . 2 . 1 . 8 Catastrophic 3 | . . . 1 . 2 Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 23 | . 5 . 4 4 10 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 9 | . . . . 4 5 Scanalyzers 10 | . . . . 7 3 Garrison Access . | . . . . . . Terminal Hacks 16 | . 3 . 3 4 6 Record 11 | . 3 . 1 2 5 Prototype ID Bank 2 | . . . 1 1 . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 6 | . . . . 4 2 Recycle Component 1 | . . . . 1 . Process 2 | . . . . 1 1 Report Inventory 3 | . . . . 2 1 Scanalyzer 8 | . . . . 7 1 Retrieve Study 8 | . . . . 7 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 2 3 5 Full Trace Events 5 | . . . . 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . . . 7 1 Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled 1 | . . . . 1 . Recycled Matter 62 | . . . . 38 24 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 862 | . . . . 343 519 Optics 862 | . . . . 343 519 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2506 | 52 249 304 804 487 610 Spaces Moved 1370 | 55 145 177 278 204 511 Core 52 | 52 . . . . . Treads 151 | . . . . 151 . Legs 453 | 3 145 177 78 . 50 Wheels . | . . . . . . Hover . | . . . . . . Flight 714 | . . . 200 53 461 Fastest Speed 26 | 50 120 120 190 109 26 Average Speed 144 | 53 120 120 257 179 93 Slowest Speed 440 | 120 120 120 440 355 355 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 3 17 30 30 25 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 276 | . . 27 119 96 34 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 275 | . . 27 119 96 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1675 | 75 175 224 336 276 589 Wait 9 | 9 . . . . . Move 1366 | 55 144 176 277 203 511 Hop . | . . . . . . Pick Up 42 | 5 4 3 11 8 11 Fast Attach 15 | 2 2 . 3 5 3 Attach 29 | 3 1 1 7 5 12 Detach 2 | . . . . 2 . Swap 32 | 1 1 8 7 4 11 Drop 42 | . 1 11 13 11 6 Fire 133 | . 22 25 18 37 31 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . . 4 Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 550 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 580 | -10/Mines | Discovered new exit (range 13) 606 | -10/Mines | Entered Materials 606 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 790 | -9/Materials | Destroyed 7 combat bots 915 | -9/Materials | Build established: Scavenger-Gunner 1014 | -9/Materials | Discovered new exit (range 10) 1095 | -9/Materials | Discovered new exit (range 9) 1323 | -9/Materials | Discovered new exit (range 3) 1410 | -9/Materials | Entered another Materials area 1410 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -8/Materials | Build established: Scavenger-Tank 1805 | -8/Materials | Discovered new exit (range 16) 1897 | -8/Materials | Entered Factory 1897 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1922 | -7/Factory | Lost 3 parts (1p1n1u) 1938 | -7/Factory | Identified exit to DSF 2033 | -7/Factory | Central database locked down 2108 | -7/Factory | Repaired Cesium-ion Thruster+ 2189 | -7/Factory | Build established: Gunner 2459 | -7/Factory | Core integrity fell below 50% 2487 | -7/Factory | Lost 7 parts (2p2u3w) 2495 | -7/Factory | Core integrity fell below 20% 2506 | -7/Factory | Crushed by falling debris 2507 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Ion Engine destroyed. Kicked G-47 Trooper. [Achievement: For Emergencies Only] Slug penetrates Wall. U-05 Engineer lays Concrete. Kicked G-47 Trooper. U-05 Engineer lays Concrete. Kicked G-47 Trooper. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Adv. Visual Processing Unit destroyed. System corrupted by crushing effect (+5). Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+3). U-05 Engineer lays Concrete. Slug penetrates Wall. Kicked G-47 Trooper. Aluminum Leg destroyed. G-47 Trooper heat damages Aluminum Leg. 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""" | | ?????????????????????????????????????# [ | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????########## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 455 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 64 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 36% | -7/Factory Studied --------- Assault Rifle | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Item+ Let's See Who's Tougher Librarian Novice Programmer One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Party Time Remodeling Resistances Are Futile Spot Them First Sprinter There's More Where That Came From Unlikely Earthworm Challenges ------------ None Game ------ Seed LatentThrowingRecalibrator Manual? 0 Play Time 00:40:07 Cumulative 2.2 hours Start 2026.08.17 @ 14:28:59 End 2026.08.17 @ 15:31:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60a78973-315a-4d7d-850a-eed84b8d9560