Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 22:46:48 // Halloween2020/ForbiddenLore Player: W_W Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (3548) 3548 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3672) 3672 TOTAL SCORE: 14310 Bonus ------- High Alert Combat Kills 706 Follower Combat Kills 2452 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -286 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 5/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Q-thruster > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Linear Gravjet Hypervelocity Coil Gun Heavy Gauss Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Combat Airjet Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Large Storage Unit Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Phasing Sabre > --- INVENTORY -------- Improved Medium Treads Energy Well Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Hacking Drone Bay KE Penetrator Hypervelocity Coil Gun Heavy Gauss Cannon Tiamat Missile Launcher Tiamat Missile Launcher Micro-nuke Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Treads Light Treads Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Small Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Zionite Laser-S Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Slots Evolved 14 | . . . 2 . . . 6 . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 4 . . 1 . . 1 Utility 5 | . . . . . . . 2 . . . . 2 1 Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 152 | 8 8 4 15 4 2 9 32 5 20 1 22 18 4 Power 18 | 2 1 3 1 2 . . 1 1 . 1 2 4 . Engine 11 | 2 1 3 1 2 . . 1 . . . 1 . . Core 1 | . . . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . 1 . . 1 4 . Propulsion 45 | 2 2 . 3 . . 1 19 3 6 . 4 4 1 Treads 11 | 2 2 . . . . . 7 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 28 | . . . . . . . 12 3 5 . 4 4 . Flight 6 | . . . 3 . . 1 . . 1 . . . 1 Utility 31 | 2 2 . . . . 1 5 1 5 . 11 4 . Device 11 | . . . . . . 1 1 . 3 . 5 1 . Storage 9 | 2 2 . . . . . 3 . . . 1 1 . Processor . | . . . . . . . . . . . . . . Hackware 4 | . . . . . . . . . . . 2 2 . Protection 7 | . . . . . . . 1 1 2 . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 58 | 2 3 1 11 2 2 7 7 . 9 . 5 6 3 Energy Gun 3 | . . . . . . . . . 1 . . 1 1 Energy Cannon 5 | . 2 . . . . . 1 . 1 . 1 . . Ballistic Gun 24 | 2 1 1 10 1 2 3 2 . 1 . 1 . . Ballistic Cannon 3 | . . . . . . . . . 3 . . . . Launcher 13 | . . . . 1 . 2 1 . 2 . 2 5 . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . Slashing Weapon 6 | . . . . . . 1 2 . 1 . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . 1 2 2 5 1 6 1 . Parts Lost 52 | . 2 2 . . . 8 1 2 9 . 8 13 7 Power 7 | . 1 . . . . 1 . . . . 1 4 . Propulsion 18 | . . 1 . . . 1 1 1 6 . 2 4 2 Utility 11 | . . . . . . 1 . 1 1 . 2 4 2 Weapon 16 | . 1 1 . . . 5 . . 2 . 3 1 3 Highest Loss Streak 7 | . 1 1 . . . 3 1 2 3 . 3 7 4 Average Slot Usage (%) 86 | . 95 93 93 99 100 86 85 100 94 71 65 59 23 Engine 5 | . 10 10 11 11 11 4 3 2 . . . 1 . Reactor 1 | . . . . . . . . 3 6 5 1 4 . Treads 5 | . 27 26 . . . . 5 . . . . . . Hover 10 | . . . . . . . 20 40 34 17 17 17 7 Flight 8 | . . . 19 22 22 17 7 . . . . . . Device 2 | . . . . . . 5 4 . 3 . 1 6 1 Storage 18 | . 28 28 22 22 22 16 14 20 20 17 16 10 5 Protection 1 | . . . . . . . 4 6 2 5 2 . . Energy Cannon 1 | . 6 3 . . . . 2 . . . 2 . . Ballistic Gun 17 | . 21 24 39 34 33 23 10 13 6 . . 1 . Ballistic Cannon 1 | . . . . . . . . . 7 17 6 . . Launcher 5 | . . . . 9 11 16 2 6 2 . 1 3 . Slashing Weapon 2 | . . . . . . 1 5 6 6 5 5 4 1 Naked Turns 2 | . . . . . . . . . . . . . 2 Heaviest Build 87 | 14 16 16 21 26 29 31 60 60 73 81 87 77 27 Greatest Support 92 | 40 40 40 20 12 12 12 75 70 92 58 90 90 55 Greatest Overweight (x) 6 | 1 . . 6 2 2 3 3 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 2 . . . 1 . . . Largest Inventory Capacity 16 | 6 8 8 8 8 8 8 16 16 16 16 16 14 14 Average Capacity 10 | 5 6 8 8 8 8 6 12 16 16 16 15 14 11 Most Carried 16 | 5 7 8 8 8 8 8 16 16 16 16 16 14 14 Average Carried 10 | 3 5 7 7 7 7 6 12 15 15 16 15 13 11 Final Capacity 16 | 6 8 8 8 8 8 6 16 16 16 16 14 14 4 Final Carried 16 | 5 7 8 8 8 8 5 16 16 16 16 13 14 4 Class Distribution -------------------- 39% | Mutant 36% | Gunner 8% | Scavenger-Mutant 4% | Machinist-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Tank | -5/Factory Messiah-Mutant | -5/Extension Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Matter Collected 3377 | 432 302 85 151 . 173 396 299 320 574 . 645 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3526 | 181 505 150 204 . . 564 220 219 818 . 617 48 . Parts 202 | 14 33 14 17 . . 27 19 11 38 . 23 6 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 1 . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 36 . . . . . . . Prevented 3 | . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Combat Hostiles Destroyed 67 | . 11 5 5 . . 16 4 5 10 . 10 1 . Melee 1 | . . . . . . . 1 . . . . . . Guns 33 | . 6 5 5 . . 8 2 3 4 . . . . Cannons 13 | . 5 . . . . . . . 2 . 6 . . AOE 20 | . . . . . . 8 1 2 4 . 4 1 . Classes Destroyed 14 | 3 3 . 1 . . 2 2 1 . . 2 . . Worker 5 | 2 . . . . . . 1 . 2 . . . . Builder 6 | . . . . . . . 2 . 2 . 1 1 . Tunneler 3 | 3 . . . . . . . . . . . . . Recycler 5 | 1 1 . . . . . . . 2 . 1 . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . . . . Swarmer 16 | . 3 3 2 . . 5 . 2 1 . . . . Grunt 31 | . 8 2 1 . . 5 2 3 5 . 5 . . Brawler 3 | . . . . . . 2 . . 1 . . . . Duelist 4 | . . . . . . 3 . . 1 . . . . Sentry 6 | . . . 2 . . 1 . . 1 . 2 . . Hunter 2 | . . . . . . . . . . . 1 1 . Programmer 3 | . . . . . . . 2 . 1 . . . . Z-Light 1 | . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | 4 4 3 5 . . 3 4 2 6 . 4 2 . Combat Bots Only 4 | . 3 3 4 . . 3 2 2 3 . 4 1 . Max Kills in Single Turn 6 | 1 1 1 1 . . 3 3 2 6 . 1 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . 3 1 2 2 . 1 1 . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Damage Taken 9208 | . 756 128 186 . . 1119 240 349 1454 . 1739 1045 2192 Core 2562 | . 175 . 15 . . 225 36 42 121 . 436 199 1313 Absorbed by Shields 48 | . . . . . . . . . . . . 48 . Core Remaining (%) 64 | 100 . 30 . . . 40 . . 76 . 56 82 . Volleys Fired 218 | 20 45 18 14 . . 29 14 18 29 . 26 4 1 Largest 4 | 2 2 2 4 . . 3 3 2 3 . 3 2 1 Hottest 189 | 40 80 80 83 . . 89 135 58 159 . 189 88 88 Shots Fired 477 | 40 86 33 48 . . 59 28 34 79 . 64 5 1 Gun 318 | 40 62 31 48 . . 44 22 32 35 . 1 2 1 Cannon 121 | . 24 2 . . . . 3 . 44 . 48 . . Launcher 38 | . . . . . . 15 3 2 . . 15 3 . Special . | . . . . . . . . . . . . . . Kinetic 381 | 40 62 31 48 . . 44 22 32 73 . 28 1 . Thermal 55 | . 24 2 . . . . . . 6 . 21 1 1 Explosive 38 | . . . . . . 15 3 2 . . 15 3 . Electromagnetic 3 | . . . . . . . 3 . . . . . . Robot Hit Streak 8 | 5 8 7 5 . . 8 4 5 7 . 8 1 . Robot Miss Streak 9 | 2 5 3 2 . . 8 5 9 4 . 2 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 1 . . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . Shots Hit Robots 303 | 24 54 19 28 . . 40 13 21 48 . 48 1 7 Core Hits 215 | 7 22 10 10 . . 57 14 28 31 . 30 5 1 Critical Hits 2 | . 1 . 1 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . Melee Attacks 40 | . . . . . . 1 3 2 2 2 12 5 13 Impact 1 | . . . . . . 1 . . . . . . . Slashing 38 | . . . . . . . 3 2 2 2 12 5 12 Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 5 | . . . . . . . 1 . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10912 | 308 711 220 252 . . 1759 692 644 2610 . 2943 405 368 Guns 2862 | 308 445 189 252 . . 613 255 308 492 . . . . Cannons 1981 | . 263 . . . . . 32 . 806 . 880 . . Explosions 4584 | . . . . . . 1146 248 304 1312 . 1169 405 . Melee 1440 | . . . . . . . 157 32 . . 894 . 357 Ramming 45 | . 3 31 . . . . . . . . . . 11 Kinetic 3943 | 308 445 189 252 . . 613 255 308 1180 . 393 . . Thermal 2283 | . 263 . . . . . . . 1341 . 487 192 . Explosive 3080 | . . . . . . 1146 248 304 . . 1169 213 . Electromagnetic 121 | . . . . . . . 32 . 89 . . . . Impact . | . . . . . . . . . . . . . . Slashing 1440 | . . . . . . . 157 32 . . 894 . 357 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 3 2 3 4 . Average Corruption 1 | . . . . . . . 1 1 2 2 2 1 . Corruption Purged . | . . . . . . . . . . . . . . Effects 27 | . . . . . . . 4 3 11 1 8 . . Message Errors 6 | . . . . . . . 2 . 1 . 3 . . Matter Fused 1 | . . . . . . . . . 1 . . . . Heat Flow Errors 6 | . . . . . . . . . 4 1 1 . . Energy Discharges 6 | . . . . . . . 2 1 2 . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . Targeting Errors 6 | . . . . . . . . 2 3 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 793 | . . . . . . 12 4 20 324 . 410 . 23 Projectiles 24 | . . . . . . . . . 6 . 18 . . Explosions 448 | . . . . . . 12 4 20 318 . 94 . . Melee 321 | . . . . . . . . . . . 298 . 23 Knockbacks 9 | . . . . . . . . . 7 . 2 . . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 7 . 2 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . 82 25 . . . 64 11 5 Shots 7 | . . . . . . 3 1 . . . 2 1 . Rammed 14 | . 1 12 . . . . . . . . . . 1 Targets Rammed 14 | . 1 12 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 468 | . 209 35 316 . . 80 248 194 468 126 308 14 18 Average Temperature 100 | . 76 13 89 . . 28 40 73 143 93 106 10 10 Received Heat Transfer 2316 | . 336 36 39 . . 255 78 138 390 . 543 63 438 Effects 12 | . . . 3 . . . . . 8 . 1 . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . Interference 9 | . . . 3 . . . . . 6 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . 1 . . . . . . . Heat Transferred 2353 | . 555 . . . . . . . 948 . 750 100 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Peak Influence 1526 | 30 181 112 187 72 . . 743 1311 1526 728 1031 658 611 Initial 724 | . 19 52 15 72 . . 131 504 688 724 356 453 329 Average 399 | 16 74 34 81 72 . . 354 1001 1105 724 488 460 445 Maximum Alert Level 4 | . . . . . . . 3 4 4 3 3 2 2 Low Security (%) 45 | 100 100 100 100 100 . . 47 . . . . . . Level 1 8 | . . . . . . . . . . . 42 21 50 Level 2 25 | . . . . . . . 40 14 13 . 42 78 49 Level 3 14 | . . . . . . . 11 46 32 100 14 . . Level 4 6 | . . . . . . . . 38 53 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 1 . . 1 4 . 8 . 6 2 4 Investigation 8 | . 2 . . . . . 1 . 2 . 2 . 1 Extermination 5 | . . . . . . . 2 . 1 . . 1 1 Reinforcement 12 | . 1 . 1 . . . 1 . 3 . 3 1 2 Assault 4 | . . . . . . 1 . . 2 . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 2 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Distress Signals 8 | . . . . . . . . . 4 . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 244 | . 20 5 9 . . 31 14 24 42 . 44 18 37 Peak Tracking Total 16 | . 5 2 6 . . 10 4 5 7 . 8 11 16 Tactical Retreats 20 | . 1 . . . . 3 . 4 2 . 3 4 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Traps Triggered 17 | . 3 . . 1 . . . 5 2 1 2 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Machines Disabled 37 | . . . . . . . 1 3 24 . 6 3 . Max in Single Turn 19 | . . . . . . . . 2 19 . 2 1 . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Machines Accessed 21 | . 3 . . 1 1 . 9 . 4 1 1 1 . Terminals 2 | . 2 . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 5 | . . . . . . . 1 . 1 1 1 1 . Recycling Units 8 | . 1 . . . . . 4 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Total Hacks 50 | . 9 . . 1 5 . 21 . 7 1 3 3 . Successful 23 | . 5 . . 1 5 . 10 . . . . 2 . Failed 27 | . 4 . . . . . 11 . 7 1 3 1 . Catastrophic 6 | . . . . . . . 3 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 64 | . 4 . . . . . 10 . 11 4 26 7 2 Terminals 4 | . 4 . . . . . . . . . . . . Fabricators 8 | . . . . . . . 8 . . . . . . Repair Stations 11 | . . . . . . . 2 . 2 1 3 3 . Recycling Units 17 | . 5 . . . . . 7 . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . . . . . . Terminal Hacks 6 | . . . . 1 5 . . . . . . . . Part Schematic 5 | . . . . . 5 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 2 | . . . . . . . 2 . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . . . 2 . Scan Component 2 | . . . . . . . 1 . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . 4 . . . . . 4 . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Retrieve Components 7 | . 4 . . . . . 3 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . . . 9 . 4 1 1 1 . Full Trace Events 5 | . 2 . . . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 5 . . . . . 9 . . Parts Built 4 | . . . . . . . 4 . . . . . . Matter 424 | . . . . . . . 424 . . . . . . Time 212 | . . . . . . . 212 . . . . . . Total Part Build Rating 24 | . . . . . . . 24 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . Robots Rewired 6 | . . . . . . 2 . . . . 4 . . Allies Hacked 1 | . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Total Allies 34 | . . . . . 4 2 6 . 2 5 10 3 2 Largest Group 11 | . . . . . 4 4 6 6 3 5 11 2 2 Highest-Rated Group 669 | . . . . . 151 151 297 297 240 380 669 130 206 Highest-Rated Ally 103 | . . . . . 38 38 70 70 85 85 85 103 103 Zionite Dispatches 13 | . . . . . . . 1 . 2 2 5 2 1 Heavy 5 | . . . . . . . . . 1 1 1 1 1 Light 2 | . . . . . . . 1 . . 1 . . . Recon 2 | . . . . . . . . . 1 . 1 . . Hacker 1 | . . . . . . . . . . . 1 . . Explosive Resupply 2 | . . . . . . . . . . . 1 1 . Melee Resupply 1 | . . . . . . . . . . . 1 . . Total Orders 4 | . . . . . . . . . 1 . 1 2 . DROP 1 | . . . . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . 1 . 1 . . Ally Attacks 325 | . . . . . . 48 58 104 33 . 76 3 3 Total Damage 10498 | . . . . . . 1289 1232 2194 1780 . 3524 292 187 Kills 72 | . . . . . . 11 6 15 16 . 19 2 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 3 2 1 . . . . . . . Drone Launches 4 | . . . . . . . . . 2 . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . 1 . 1 . 3 . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Turns Passed 10983 | 257 756 1020 231 313 1894 1591 1670 433 649 360 825 731 253 Spaces Moved 7902 | 117 371 585 136 282 1216 777 1191 456 810 274 772 720 195 Core 11 | 9 . . 2 . . . . . . . . . . Treads 1184 | 108 371 585 8 . . . 112 . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4135 | . . . . . . . 915 456 810 274 772 720 188 Flight 2572 | . . . 126 282 1216 777 164 . . . . . 7 Fastest Speed 38 | 50 160 160 102 102 102 102 42 42 38 128 54 53 40 Average Speed 112 | 154 160 160 110 103 153 184 100 53 51 128 80 63 76 Slowest Speed 350 | 160 160 160 350 172 172 245 242 105 128 128 146 126 110 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 7 58 98 17 70 90 86 25 66 24 7 86 26 10 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . . 2 2 . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . 1 . . 4 1 . . . . . . . Spaces Dug 27 | . . . . . . . . 13 2 2 1 5 4 Terrain Destroyed 574 | . . . . . . 108 8 92 44 2 267 49 4 Melee 13 | . . . . . . . . . 2 2 . 5 4 Projectile 20 | . . . . . . . . . 10 . 10 . . AOE 541 | . . . . . . 108 8 92 32 . 257 44 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Ext Fac Res Total 9511 | 150 454 636 191 302 1245 879 1636 606 982 281 896 980 273 Wait 869 | . 10 4 3 12 20 11 348 88 88 3 12 215 55 Move 7884 | 116 370 584 135 281 1215 776 1190 450 809 273 771 719 195 Hop . | . . . . . . . . . . . . . . Pick Up 78 | 5 10 5 8 2 3 . 22 2 14 1 3 2 1 Fast Attach 96 | 7 5 1 6 2 . 7 20 3 9 1 18 15 2 Attach 28 | . 1 1 2 1 . 1 7 2 7 . 2 2 2 Detach 14 | . . . 4 . . . 3 1 1 . 1 4 . Swap 28 | 1 2 2 7 1 2 1 5 . 4 . 2 1 . Drop 108 | 1 10 5 12 3 5 3 24 3 19 1 13 6 3 Fire 218 | 20 45 18 14 . . 29 14 18 29 . 26 4 1 Melee 40 | . . . . . . 1 3 2 2 2 12 5 13 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 13 | . 1 12 . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . 37 . . . 7 . Rewire 86 | . . . . . . 50 . . . . 36 . . Trap 4 | . . 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 258 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 727 | -10/Materials | Core integrity fell below 50% 771 | -10/Materials | Discovered new exit (range 5) 929 | -10/Materials | Discovered new exit (range 5) 1014 | -10/Materials | Entered Mines 1376 | -10/Mines | Found a hidden stash of uninstalled traps 1407 | -10/Mines | Discovered new exit (range 7) 1576 | -10/Mines | Learned location of 1 exit from Materials 1608 | -10/Mines | Discovered new exit (range 5) 2034 | -10/Mines | Entered Materials 2034 | -9/Materials | Evolved 2 slots: Weapon x2 2035 | -9/Materials | Identified exit to Mines 2265 | -9/Materials | Entered Mines 2266 | -9/Mines | Assembled infested the area 2272 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2393 | -9/Mines | Learned location of Storage (-8) 2449 | -9/Mines | Build established: Gunner 2499 | -9/Mines | Learned location of Zion (-7) 2573 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2578 | -9/Mines | Entered Zion 2680 | -7/Zion | Found CR-A16's Pointy Stick 2809 | -7/Zion | Given the Hacking Drone Bay 3088 | -7/Zion | Learned Factory scanalyzer intel 3173 | -7/Zion | Learned Factory terminal intel 3279 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3415 | -7/Zion | Imprinted 3417 | -7/Zion | Declared Zion's savior 3781 | -7/Zion | Discovered new exit (range 13) 4072 | -7/Zion | Found Prototype Device 4172 | -7/Zion | Found Prototype Device 4472 | -7/Zion | Entered Proximity Caves 4472 | -6/Proximity Caves | Accompanied by 4 allies 4509 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4652 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4777 | -6/Proximity Caves | Spotted B-75 Beast 5215 | -6/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 5235 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 6022 | -6/Proximity Caves | Learned Factory trap positions 6034 | -6/Proximity Caves | Discovered new exit (range 10) 6041 | -6/Proximity Caves | Core integrity fell below 50% 6063 | -6/Proximity Caves | Entered Factory 6063 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 6064 | -6/Factory | Loaded intel: 82 trap records 6065 | -6/Factory | Loaded intel: 20 terminal locations 6066 | -6/Factory | Loaded intel: 4 scanalyzer locations 6080 | -6/Factory | Lost 3 parts (3w) 6345 | -6/Factory | Build established: Mutant 6577 | -6/Factory | Fabricated Antigrav System (x2) 6864 | -6/Factory | Local fabrication network quarantined 6910 | -6/Factory | Fabricated Antigrav System (x2) 6972 | -6/Factory | Zion Light squad teleported in 7181 | -6/Factory | Retrieved Zion intel report: Trap Installations 7315 | -6/Factory | Build established: Machinist-Mutant 7632 | -6/Factory | Terminal network hard line cut 7718 | -6/Factory | Identified exit to Garrison 7733 | -6/Factory | Entered Garrison 7733 | -6/Garrison | Accompanied by 6 allies 7829 | -6/Garrison | Triggered checkpoint 7860 | -6/Garrison | Triggered checkpoint 7879 | -6/Garrison | Found Prototype Protection 7910 | -6/Garrison | Discovered new exit (range 13) 7917 | -6/Garrison | Attempted to install RIF, but system incompatible 7920 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7984 | -6/Garrison | Build established: Scavenger-Mutant 8018 | -6/Garrison | Discovered new exit (range 10) 8050 | -6/Garrison | Triggered checkpoint 8051 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8100 | -6/Garrison | Phase Generator disabled 8159 | -6/Garrison | Discovered new exit (range 9) 8166 | -6/Garrison | Entered Factory 8166 | -6/Factory | Accompanied by 1 ally 8222 | -6/Factory | Zion Heavy squad teleported in 8236 | -6/Factory | Zion Recon squad teleported in 8269 | -6/Factory | Found Prototype Protection 8269 | -6/Factory | Identified Zio. Weapon Casing (x2) 8463 | -6/Factory | Found Hvy. Insulated Plating 8468 | -6/Factory | Lost 3 parts (1n2w) 8516 | -6/Factory | First assault squad dispatched 8525 | -6/Factory | Found Zio. Weapon Casing 8677 | -6/Factory | Lost 3 parts (2n1u) 8755 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8808 | -6/Factory | Discovered new exit (range 7) 8815 | -6/Factory | Entered another Factory area 8815 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9101 | -5/Factory | Build established: Tank 9106 | -5/Factory | Discovered new exit (range 14) 9122 | -5/Factory | Zion Heavy squad teleported in 9148 | -5/Factory | Zion Light squad teleported in 9175 | -5/Factory | Entered Extension 9175 | -5/Extension | Accompanied by 5 allies 9314 | -5/Extension | Identified Hacking Drone Bay 9328 | -5/Extension | Zion Heavy squad teleported in 9408 | -5/Extension | Zion Recon squad teleported in 9461 | -5/Extension | Spotted B-75 Beast 9487 | -5/Extension | Allies destroyed B-75 Beast 9487 | -5/Extension | Spotted B-75 Beast 9489 | -5/Extension | Allies destroyed B-75 Beast 9500 | -5/Extension | Zion Melee Resupply teleported in 9614 | -5/Extension | Disrupted transfer network 9687 | -5/Extension | Retrieved Zion intel report: Active Garrisons 9688 | -5/Extension | Zion Hacker squad teleported in 9711 | -5/Extension | Zion Explosive Resupply teleported in 9775 | -5/Extension | First assault squad dispatched 9834 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 9887 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 9978 | -5/Extension | Discovered new exit (range 10) 9979 | -5/Extension | Lost 3 parts (3w) 9979 | -5/Extension | Discovered new exit (range 6) 10000 | -5/Extension | Entered Factory 10000 | -4/Factory | Evolved 2 slots: Utility x2 10014 | -4/Factory | Zion Explosive Resupply teleported in 10022 | -4/Factory | Found Prototype Launcher 10022 | -4/Factory | Identified Mni. Smartbomb Launcher 10098 | -4/Factory | Repaired Cmb. Airjet 10126 | -4/Factory | Spotted B-86 Titan 10201 | -4/Factory | Lost 7 parts (2p3n2u) 10303 | -4/Factory | Zion Heavy squad teleported in 10685 | -4/Factory | Lost 3 parts (1p2u) 10724 | -4/Factory | Discovered new exit (range 11) 10731 | -4/Factory | Entered Research 10731 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10756 | -3/Research | Lost 3 parts (1p1n1w) 10837 | -3/Research | Zion Heavy squad teleported in 10849 | -3/Research | Lost 4 parts (2n1u1w) 10936 | -3/Research | Build established: Mutant 10940 | -3/Research | Core integrity fell below 50% 10979 | -3/Research | Core integrity fell below 20% 10984 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10840_ K-01 Serf destroyed. 10862_ Penetrated by Slug. 10862_ Slug penetrates Door. 10877_ Acquired Greatsword. 10883_ Slug penetrates Wall. 10909_ QW-P0U(Z) destroyed. 10918_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10919_ O-24 Administrator uses terminal to summon reinforcements. 10919_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 10919_ O-24 Administrator locks terminal. 10934_ Destroyed Xenon Bombardment Thruster. 10956_ Greatsword destroyed. 10971_ Phase Gun destroyed. 10973_ Dropped Imp. Gyrokinetic Inverter. 10975_ Hacking Suite destroyed. 10976_ Dropped Lrg. Storage Unit. 10978_ Acquired Q-thruster. 10981_ ALERT: Rogue bot located, Programmers report to Research Zone 4W. 10981_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????######??############################## | | ??????????? ?# ## # ! | | ?????????????? #==] ## # | | ???????????????""" gg]] !## # | | ????????????????"" #=g! !=## # ! | | ????????????????????# g @ ]! ## # % | | ????????????????????#! lg *[!## # | | ????????????????????# Yg ## "#######/## | | ????????????????????######s#########+####???# | | ???????????????????????# ##### #????# | | ???????????????????????# T ###### [ | | ????????????????? "" [ | | ???????????????????##### ###### # | | ???????????????????????# ##### #????# # | | ???????????????????????#######???### ###????# # | | ???????????????????????????????????# #??????# # | | ???????????????????????????????????# #??????# # | | ???????????????????????????????????? #??????# # | | ?????????????#########?????????????? #??????# # | | ??#?##?###### #??????????????+#??????# # | | ??#! ! # #??????????????????????# # | | ??# #"" = #??????????????????????# # | | ??# ""G"" #"" #??????????????????????# # | | ??# " " #"T #??????????????????????# # | | ??# " " #"" #??????????????????????# # | | ???? #"" #??????????????????????# # | | ?????? # #??????????????????????# # | | ???????? #?? ????????????????????????# # | | ##########/######+#############+######+###### # | | # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 51 Energy Capacity 650 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: EM 25 Weapon Shielding 100 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Prc. Energy Filter | -5/Extension | Z-intel Exp. Signal Interpreter | -5/Extension | Z-intel Cld. Plasma Rifle | -5/Extension | Z-intel Hvy. Proton Cannon | -5/Extension | Z-intel Enh. Coil Gun | -5/Extension | Z-intel Enh. Fission Core | -5/Extension | Z-intel Biomechanical Wings | -5/Extension | Z-intel Cld. VTOL Module | -5/Extension | Z-intel Exp. Optical Array | -5/Extension | Z-intel Robot Schematics ------------------ K-01 Serf | -6/Factory | Z-intel H-66 Slayer | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel Fabricated ------------ Antigrav System | x2 | -6/Factory | Preloaded Antigrav System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticGravitonWings Manual? 0 Play Time 02:04:13 Cumulative 105.7 hours Start 2020.11.02 @ 20:22:25 End 2020.11.02 @ 22:46:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd6d1fb5-4663-4884-ac2a-acd559032a2c