Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.25 @ 15:17:17 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (109) 545 Value Destroyed (4119) 4119 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (4848) 4848 TOTAL SCORE: 20852 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 96 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Pursued by Intercept 1500 Friendly Fire -916 Cogmind --------- Core Integrity 1113/1300 Matter 245/300 Energy 881/1490 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Testing Parts ------- > --- POWER (3) -------- Micro Fission Core Light Particle Reactor Graviton Reactor > --- PROPULSION (5) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Light Regenerative Plating AEGIS Remote Shield System Mapper > --- WEAPON (2) ------- Vibroblade Vibroblade > --- INVENTORY (10) --- Light Antimatter Reactor Light Particle Reactor Advanced Heat Sink Advanced Sensor Array Improved System Backup Module Dimensional Node Initializer Mini Smartbomb Launcher Vibroblade Vibroblade Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Graviton Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Heavy Armor Plating Advanced Force Field AEGIS Remote Shield System Mapper > --- WEAPON ----------- Vibroblade Vibroblade > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Advanced Heat Sink Advanced Sensor Array Improved System Backup Module Dimensional Node Initializer Null Cannon Mini Smartbomb Launcher Vibroblade Vibroblade [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Vibroblade Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Flail Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . 1 . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . . . . Utility 9 | . . 2 . 1 . . . . 1 . . . . 2 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 172 | 7 6 15 34 22 2 1 3 2 4 4 . 3 1 19 22 9 18 Power 22 | 1 . 1 1 4 . . . . 1 2 . 1 . 1 4 1 5 Engine 4 | 1 . 1 1 . . . . . . 1 . . . . . . . Core 11 | . . . . 4 . . . . 1 1 . 1 . 1 2 . 1 Reactor 7 | . . . . . . . . . . . . . . . 2 1 4 Propulsion 45 | 2 . . 15 6 . . 2 . 1 . . . . 11 5 1 2 Treads 11 | 2 . . 9 . . . . . . . . . . . . . . Leg 5 | . . . 5 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . 5 5 1 2 Flight 16 | . . . 1 6 . . 2 . 1 . . . . 6 . . . Utility 64 | 1 2 5 8 8 2 1 1 1 2 2 . 2 1 5 9 7 7 Device 19 | . 1 1 1 2 1 1 . 1 . 1 . . 1 . 4 2 3 Storage 11 | 1 1 1 4 1 . . . . . . . . . . 2 . 1 Processor 7 | . . . . 1 . . . . . . . 1 . 2 . 3 . Hackware 5 | . . . . 2 . . . . 1 . . . . 1 . . 1 Protection 22 | . . 3 3 2 1 . 1 . 1 1 . 1 . 2 3 2 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 3 4 9 10 4 . . . 1 . . . . . 2 4 . 4 Energy Gun 8 | 3 2 2 1 . . . . . . . . . . . . . . Energy Cannon 8 | . 1 2 3 . . . . . . . . . . . . . 2 Ballistic Gun 10 | . 1 4 5 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . . . . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 3 . . . 1 . . . . . . 3 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 1 . . . . . . . . . . 3 . 3 Parts Lost 13 | . . . . . . . . . . . . . . . 6 3 4 Power 3 | . . . . . . . . . . . . . . . 3 . . Propulsion 4 | . . . . . . . . . . . . . . . 1 1 2 Utility 6 | . . . . . . . . . . . . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . 2 2 1 Average Slot Usage (%) 93 | . 93 96 99 90 92 92 92 92 92 93 93 93 93 92 92 77 89 Engine 5 | . 14 11 9 . . . . . . . 6 6 6 5 1 . . Core 5 | . . . . 14 15 15 15 15 13 12 6 6 6 5 6 4 4 Treads 10 | . 28 22 33 1 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 1 24 22 20 Flight 13 | . . . . 27 30 30 30 30 32 33 33 33 33 22 . . . Device 6 | . 8 11 1 6 6 7 7 7 6 5 6 5 6 5 11 13 10 Storage 11 | . 14 17 25 8 7 7 7 7 6 6 6 6 6 5 5 4 7 Processor 6 | . . . . 6 7 7 7 7 6 6 6 6 6 10 14 10 15 Hackware 8 | . . . . 13 15 15 15 15 19 20 20 20 20 17 6 . 1 Protection 4 | . . 11 9 . . . . . . . . . . 5 4 8 8 Energy Gun 2 | . 20 9 1 . . . . . . . . . . . . . . Energy Cannon 1 | . 3 3 5 . . . . . . . . . . . . . . Ballistic Gun 3 | . 4 8 10 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 5 7 7 7 7 6 6 6 6 6 5 9 9 8 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 10 24 48 118 118 23 22 23 22 23 24 23 23 22 31 49 68 106 Greatest Support 117 | 40 40 40 82 82 26 22 24 22 27 27 29 27 22 117 117 80 117 Greatest Overweight (x) 2 | . . 1 2 1 1 . 1 . . . . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 10 14 28 28 8 8 8 8 8 8 8 8 8 8 10 10 10 Average Capacity 11 | 5 6 12 23 9 8 8 8 8 8 8 8 8 8 8 8 10 10 Most Carried 28 | 4 6 14 28 28 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Carried 10 | 2 5 11 22 9 8 8 8 7 7 8 7 8 8 7 7 7 9 Final Capacity 28 | 6 10 14 28 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Final Carried 28 | 4 6 14 28 8 8 8 8 8 8 8 8 8 8 7 6 10 9 Class Distribution -------------------- 26% | Hacker-Sprinter 21% | Messiah-Mutant 17% | Mutant 16% | Messiah-Sprinter 10% | Hauler-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Zion Messiah-Sprinter | -5/Proximity Caves Messiah-Sprinter | -5/Factory Messiah-Mutant | -4/Factory Messiah-Mutant | -3/Research Messiah-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Matter Collected 2300 | 270 52 199 623 211 50 20 . 50 . 73 7 20 20 110 405 85 105 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5277 | 70 290 424 1554 131 114 . . . . 137 . . . 59 1027 673 798 Parts 236 | . 17 24 75 8 2 . . . . 2 . . . 5 36 28 39 Haulers Intercepted 11 | . 1 1 4 2 . . . . . . . . . . 2 1 . Recyclers Shooed 5 | . . . 1 . . . . . . . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Combat Hostiles Destroyed 73 | . 7 9 26 . . . . . . . . . . . 14 5 12 Melee 22 | . . . . . . . . . . . . . . . 6 5 11 Guns 22 | . 6 4 12 . . . . . . . . . . . . . . Cannons 9 | . 1 . 7 . . . . . . . . . . . . . 1 AOE 18 | . . 5 5 . . . . . . . . . . . 8 . . Classes Destroyed 15 | 1 3 3 2 . 1 . . . . . . . . . 3 1 1 Worker 7 | . . . 3 . . . . . . . . . . . 3 1 . Tunneler 2 | . . . . . . . . . . . . . . . 2 . . Hauler 11 | . 1 1 4 2 . . . . . . . . . . 2 1 . Recycler 4 | 1 . 1 . . . . . . . . . . . . 1 1 . Operator 3 | . . 1 1 . . . . . . . . . . 1 . . . Watcher 5 | . . . 2 1 . . . . . . . . . 1 . 1 . Swarmer 18 | . 3 3 4 . . . . . . . . . . . 8 . . Grunt 28 | . 4 4 15 . . . . . . . . . . . 1 . 4 Brawler 1 | . . 1 . . . . . . . . . . . . . . . Sentry 14 | . . 1 7 . . . . . . . . . . . 3 3 . Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . . . . . 2 . Programmer 3 | . . . . . . . . . . . . . . . . . 3 Tracker 3 | . . . . . . . . . . . . . . . 1 . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . 1 . . Protovariant G 1 | . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . 2 . . . . . . . . . . . . Best Kill Streak 9 | 1 3 3 7 1 . . . . . . . . . 1 9 3 4 Combat Bots Only 5 | . 3 3 4 . . . . . . . . . . . 5 2 4 Max Kills in Single Turn 4 | 1 2 3 3 1 1 . . . . . . . . 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . . . . . . . . . . . 4 . . Melee 1 | . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Damage Taken 5850 | . 241 135 1509 27 50 . 97 . . 20 40 . . 118 1556 677 1380 Core 723 | . 30 . 113 8 5 . 50 . . . 40 . . . 290 62 125 Absorbed by Shields 1110 | . . . . . . . . . . . . . . . . . 1110 Core Remaining (%) 90 | 100 88 100 79 . . . . 91 . . . . 95 100 74 . . Volleys Fired 148 | 4 28 20 86 . . . . . . . . . . . 6 . 4 Largest 2 | 2 2 2 2 . . . . . . . . . . . 1 . 1 Hottest 130 | 80 100 90 126 . . . . . . . . . . . 80 . 130 Shots Fired 282 | 8 56 39 169 . . . . . . . . . . . 6 . 4 Gun 200 | 8 52 38 102 . . . . . . . . . . . . . . Cannon 72 | . 4 . 64 . . . . . . . . . . . . . 4 Launcher 10 | . . 1 3 . . . . . . . . . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 112 | . 7 17 88 . . . . . . . . . . . . . . Thermal 34 | 4 21 5 . . . . . . . . . . . . . . 4 Explosive 10 | . . 1 3 . . . . . . . . . . . 6 . . Electromagnetic 126 | 4 28 16 78 . . . . . . . . . . . . . . Robot Hit Streak 16 | 4 12 7 16 . . . . . . . . . . . 4 . 3 Robot Miss Streak 5 | 2 5 2 3 . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 338 | 5 36 27 121 7 4 . 1 . . 5 . . . 6 58 21 47 Core Hits 155 | 2 15 20 55 3 2 . . . . 3 . . . 2 26 10 17 Critical Hits 16 | . . . 1 . . . . . . . . . . . 3 4 8 Critical Kills 6 | . . . . . . . . . . . . . . . . 4 2 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . 2 . 6 Melee Attacks 333 | . . . . 51 5 . 1 1 21 5 31 . 4 34 82 33 65 Impact 4 | . . . . 4 . . . . . . . . . . . . . Slashing 329 | . . . . 47 5 . 1 1 21 5 31 . 4 34 82 33 65 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . 3 4 . 1 . . . . . . 1 15 5 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 20 | . . . . . . . . . . . . . . . 6 5 9 Damage Inflicted 15846 | 52 495 495 2788 446 375 . 94 . . 617 . . . 396 5623 1680 2785 Guns 1858 | 46 374 290 1148 . . . . . . . . . . . . . . Cannons 1544 | . 36 . 1188 . . . . . . . . . . . . . 320 Explosions 1763 | . 74 205 437 . . . . . . . . . . . 1047 . . Melee 10649 | . . . . 446 375 . 94 . . 617 . . . 396 4576 1680 2465 Ramming 32 | 6 11 . 15 . . . . . . . . . . . . . . Kinetic 1102 | . 56 117 929 . . . . . . . . . . . . . . Thermal 958 | 33 234 98 273 . . . . . . . . . . . . . 320 Explosive 1347 | . . 136 164 . . . . . . . . . . . 1047 . . Electromagnetic 1758 | 13 194 144 1407 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 10649 | . . . . 446 375 . 94 . . 617 . . . 396 4576 1680 2465 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 . . 1 1 1 1 1 . . . . . . 4 . 2 Average Corruption 2 | . 2 . . 1 1 1 1 1 . . . . . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 11 | . 1 . . . . 1 . . . . . . . . 8 . 1 Message Errors 3 | . . . . . . 1 . . . . . . . . 2 . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 3 | . 1 . . . . . . . . . . . . . 2 . . Energy Discharges 3 | . . . . . . . . . . . . . . . 3 . . Targeting Errors 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2063 | . 9 . 5 89 111 . . . . 233 . . . 143 1014 253 206 Projectiles 5 | . . . 5 . . . . . . . . . . . . . . Explosions 45 | . 9 . . . . . . . . . . . . . 36 . . Melee 2013 | . . . . 89 111 . . . . 233 . . . 143 978 253 206 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . 31 . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . Rammed 6 | 1 2 . 3 . . . . . . . . . . . . . . Targets Rammed 7 | 1 2 . 4 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 230 | 54 147 24 207 . 92 . 64 . 9 19 4 3 . 6 230 . 178 Average Temperature 44 | 25 44 12 51 . 49 . 36 . 4 4 2 2 . 3 107 . 94 Received Heat Transfer 1266 | . 117 72 612 . 12 . 12 . . 9 . . . 18 159 36 219 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . Parts Fried 11 | . 1 1 9 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . . . . . . . . 2 1 1 Heat Transferred 1098 | 75 449 174 250 . . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 2 4 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Peak Influence 641 | 5 172 214 641 261 . . . . 74 . . . . 492 638 460 517 Average Influence 245 | . 61 96 413 163 . . . . 35 . . . . 209 366 351 362 Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . . 2 2 2 2 Low Security (%) 44 | 100 100 85 13 61 . . . . 100 . . . . 46 8 . . Level 1 30 | . . 14 24 38 . . . . . . . . . 30 47 79 64 Level 2 25 | . . . 62 . . . . . . . . . . 23 43 20 35 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 2 4 3 . . . . 2 . 1 . . 2 4 1 7 Investigation 8 | . 1 . . 2 . . . . 2 . . . . . . 1 2 Extermination 3 | . . . . . . . . . . . . . . 1 1 . 1 Reinforcement 8 | . 1 2 2 1 . . . . . . . . . . 1 . 1 Assault 3 | . . . 2 . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . 1 2 . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Distress Signals 15 | . 3 2 5 . . . . . . . . . . . 4 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 171 | . 12 13 44 11 3 2 4 . 2 9 10 . . 8 24 7 22 Peak Tracking Total 11 | . 3 5 5 4 3 3 4 . 1 11 6 . . 3 8 3 8 Tactical Retreats 18 | . 1 . 1 3 2 1 . . 1 2 2 . . . 3 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Traps Triggered 7 | . 1 . . 1 . . . . 1 . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Machines Disabled 9 | . . 1 3 . . . . 1 . . . . . . 1 . 3 Max in Single Turn 1 | . . 1 1 . . . . 1 . . . . . . 1 . 1 Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Machines Accessed 45 | . 3 1 6 17 . . 3 . 9 1 . . . 3 1 . 1 Terminals 28 | . 2 . 6 12 . . . . 8 . . . . . . . . Fabricators 4 | . . . . 2 . . . . 1 . . . . 1 . . . Repair Stations 4 | . 1 . . . . . . . . . . . . 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . . . . . 1 . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . Total Hacks 159 | . 10 4 16 47 . . 24 . 36 1 . . . 12 5 . 4 Successful 114 | . 6 3 5 35 . . 24 . 23 1 . . . 10 4 . 3 Failed 43 | . 3 1 11 12 . . . . 12 . . . . 2 1 . 1 Catastrophic 2 | . . . 1 . . . . . 1 . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . Manual 123 | . 5 . 12 25 . . . . 26 . . . . 21 28 . 6 Terminals 83 | . 8 . 16 32 . . . . 27 . . . . . . . . Fabricators 19 | . . . . 6 . . . . 9 . . . . 4 . . . Repair Stations 15 | . 2 . . . . . . . . . . . . 4 5 . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 4 . 6 . . . . . . . . . 4 . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . . . Terminal Hacks 47 | . 3 . 4 9 . . 24 . 6 1 . . . . . . . Record 6 | . . . . . . . 6 . . . . . . . . . . Part Schematic 14 | . 1 . 1 3 . . 8 . 1 . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . . . 3 . . . . . . . . Fabricator Hacks 10 | . . . . 4 . . . . 4 . . . . 2 . . . Load Schematic 5 | . . . . 2 . . . . 2 . . . . 1 . . . Build 5 | . . . . 2 . . . . 2 . . . . 1 . . . Repair Station Hacks 13 | . 2 . . . . . . . . . . . . 4 4 . 3 Scan Component 7 | . 1 . . . . . . . . . . . . 2 2 . 2 Repair 6 | . 1 . . . . . . . . . . . . 2 2 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 3 . 6 . . . . . . . . . 4 . . . Insert Component 6 | . . 1 . 3 . . . . . . . . . 2 . . . Analyze 7 | . . 2 . 3 . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 29 | . 1 . 1 14 . . . . 13 . . . . . . . . Terminals 26 | . 1 . 1 13 . . . . 11 . . . . . . . . Track 5 | . . . . 2 . . . . 3 . . . . . . . . Assimilate 4 | . . . . 3 . . . . 1 . . . . . . . . Botnet 15 | . 1 . . 8 . . . . 6 . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . 1 . . . . 2 . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . Siphon 2 | . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . 5 14 . . . . 7 . . . . 3 1 . 1 Full Trace Events 3 | . . . . 1 . . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 1 1 6 . . 8 . 1 . . . . 13 . . . Parts Built 5 | . . . . 2 . . . . 2 . . . . 1 . . . Matter 1027 | . . . . 315 . . . . 427 . . . . 285 . . . Time 445 | . . . . 218 . . . . 151 . . . . 76 . . . Total Part Build Rating 23 | . . . . 8 . . . . 10 . . . . 5 . . . Parts Repaired 6 | . 1 . . . . . . . . . . . . 2 2 . 1 Time 375 | . 26 . . . . . . . . . . . . 159 112 . 78 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . 3 . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . 1 . 3 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Total Allies 15 | . . . . 2 . . . . 1 . . 4 . 5 3 . . Largest Group 4 | . . . . 2 . . . . . . . 4 4 4 3 . . Highest-Rated Group 288 | . . . . 36 . . . . . . . 150 150 112 288 . . Highest-Rated Ally 96 | . . . . 26 . . . . . . . 39 39 31 96 . . Zionite Dispatches 4 | . . . . . . . . . . . . . . 3 1 . . Light 1 | . . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . 1 . . . Total Orders 3 | . . . . . . . . . . . . . . 3 . . . DROP 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . Ally Attacks 9 | . . . . . . . . . . . . . . 5 4 . . Total Damage 234 | . . . . . . . . . . . . . . 102 132 . . Kills 3 | . . . . . . . . . . . . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Robot Analysis Total 116 | . 1 . . . . . 115 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . 1 . 2 1 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . 2 6 . 1 Main Access 1 | . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . 1 . 1 Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Turns Passed 7128 | 108 547 628 1216 601 96 156 35 101 299 163 227 522 204 862 636 287 440 Spaces Moved 7731 | 53 257 310 487 1333 284 449 111 331 456 371 504 954 244 566 482 281 258 Core 4 | 4 . . . . . . . . . . . . . . . . . Treads 1091 | 49 257 310 457 18 . . . . . . . . . . . . . Legs 30 | . . . 30 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1105 | . . . . . . . . . . . . . . 84 482 281 258 Flight 5501 | . . . . 1315 284 449 111 331 456 371 504 954 244 482 . . . Fastest Speed 14 | 50 160 160 150 26 20 26 23 26 23 23 20 23 26 14 52 48 50 Average Speed 50 | 151 160 166 176 29 25 26 25 26 23 23 22 25 26 30 56 50 61 Slowest Speed 190 | 160 160 180 190 183 93 26 93 26 23 23 23 93 26 100 106 114 138 Overloaded Moves 58 | . . . . . 32 . 23 . . . 2 . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . 2 . . 4 . 1 1 . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 35 29 68 40 53 73 78 56 12 60 69 88 47 39 15 8 35 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 39 | . . . . . . 1 28 . . . . 2 . . 8 . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . 1 1 . 2 . 2 11 5 . . . . . Spaces Dug 147 | . . . 3 40 1 . . . 21 . 30 . 4 28 7 3 10 Terrain Destroyed 244 | . 2 8 28 40 1 . . . 21 . 30 . 4 28 68 3 11 Melee 144 | . . . . 40 1 . . . 21 . 30 . 4 28 7 3 10 Projectile 1 | . . . . . . . . . . . . . . . . . 1 AOE 99 | . 2 8 28 . . . . . . . . . . . 61 . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Tes Total 10245 | 69 338 391 681 1478 298 487 110 343 629 441 583 1231 379 1222 727 382 456 Wait 1671 | 1 35 9 30 37 8 38 . 7 122 59 47 275 131 566 135 63 108 Move 7698 | 53 256 309 486 1328 283 448 103 330 453 368 503 953 243 563 481 280 258 Hop 8 | . . . . 2 . . 3 . 1 1 . . . 1 . . . Pick Up 83 | 4 5 21 19 6 . . . 1 5 1 1 . . 8 5 2 5 Fast Attach 63 | 6 3 4 8 4 . . . 1 1 1 . . . 10 8 9 8 Attach 36 | . 1 3 4 13 . . . . 2 . . . . 5 4 . 4 Detach 6 | . . 1 . 1 . . . . 1 . . . . . 1 1 1 Swap 73 | 1 2 8 22 5 2 1 3 1 1 3 . 3 1 4 10 . 6 Drop 121 | . 6 16 22 31 . . . 2 4 3 1 . . 15 8 2 11 Fire 148 | 4 28 20 86 . . . . . . . . . . . 6 . 4 Melee 298 | . . . . 51 5 . 1 1 21 5 31 . 4 34 69 25 51 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . 2 . 4 . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . 18 . . . . 14 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / [*Upp x2]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Central database locked down 411 | -10/Materials | Discovered new exit (range 12) 642 | -10/Materials | Repaired Lrg. Storage Unit 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Utility x2 1088 | -9/Materials | Discovered new exit (range 9) 1284 | -9/Materials | Entered another Materials area 1284 | -8/Materials | Evolved 2 slots: Propulsion x2 1483 | -8/Materials | Build established: Scavenger-Mutant 2065 | -8/Materials | Build established: Hauler-Mutant 2260 | -8/Materials | Discovered new exit (range 5) 2444 | -8/Materials | Discovered new exit (range 15) 2484 | -8/Materials | First assault squad dispatched 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2770 | -7/Factory | Identified exit to Storage 2770 | -7/Factory | Identified exit to Lower Caves 2857 | -7/Factory | Fabricated Lrn. Sensor Array? 2863 | -7/Factory | Build established: Hacker-Sprinter 3051 | -7/Factory | Fabricated Cld. VTOL Module (x1) 3101 | -7/Factory | Entered Lower Caves 3167 | -7/Lower Caves | Encountered a Warlord checkpoint 3194 | -7/Lower Caves | Discovered new exit (range 7) 3195 | -7/Lower Caves | Identified exit to Lower Caves 3197 | -7/Lower Caves | Entered another Lower Caves area 3289 | -7/Lower Caves | Encountered a Warlord checkpoint 3351 | -7/Lower Caves | Discovered new exit (range 10) 3353 | -7/Lower Caves | Identified exit to Data Miner 3353 | -7/Lower Caves | Entered Data Miner 3356 | -7/Data Miner | Discovered new exit (range 6) 3361 | -7/Data Miner | Met Data Miner 3368 | -7/Data Miner | Learned location of Section 7 (-2) 3368 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3372 | -7/Data Miner | Received God Mode back door access code from Data Miner 3380 | -7/Data Miner | Interfaced with the Data Conduit 3388 | -7/Data Miner | Identified exit to Proximity Caves 3388 | -7/Data Miner | Entered Proximity Caves 3396 | -6/Proximity Caves | Found Alien Artifact 3479 | -6/Proximity Caves | Discovered new exit (range 13) 3489 | -6/Proximity Caves | Identified exit to Factory 3489 | -6/Proximity Caves | Entered Factory 3489 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3490 | -6/Factory | Identified exit to Lower Caves 3491 | -6/Factory | Loaded intel: 274 machine locations 3544 | -6/Factory | Identified exit to Extension 3582 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 3665 | -6/Factory | Fabricated Cld. VTOL Module? 3713 | -6/Factory | Central database locked down 3788 | -6/Factory | Entered Lower Caves 3886 | -6/Lower Caves | Encountered a Warlord checkpoint 3902 | -6/Lower Caves | Discovered new exit (range 10) 3912 | -6/Lower Caves | Identified exit to Lower Caves 3918 | -6/Lower Caves | Learned Factory terminal intel 3918 | -6/Lower Caves | Learned Factory terminal intel 3951 | -6/Lower Caves | Entered another Lower Caves area 3952 | -6/Lower Caves | Discovered new exit (range 10) 3954 | -6/Lower Caves | Identified exit to Factory 4161 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4175 | -6/Lower Caves | Discovered new exit (range 4) 4176 | -6/Lower Caves | Identified exit to Zion 4178 | -6/Lower Caves | Entered Zion 4187 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4198 | -6/Zion | Discovered new exit (range 15) 4230 | -6/Zion | Learned location of 2 exits from Factory 4437 | -6/Zion | Imprinted 4439 | -6/Zion | Declared Zion's savior 4500 | -6/Zion | Identified exit to Proximity Caves 4700 | -6/Zion | Entered Proximity Caves 4700 | -5/Proximity Caves | Accompanied by 4 allies 4740 | -5/Proximity Caves | Build established: Messiah-Sprinter 4872 | -5/Proximity Caves | Discovered exit to Factory (range 14) 4904 | -5/Proximity Caves | Entered Factory 4904 | -5/Factory | Evolved 2 slots: Utility x2 4905 | -5/Factory | Identified exit to Factory 4906 | -5/Factory | Loaded intel: 267 machine locations 4907 | -5/Factory | Loaded intel: 20 terminal locations 4929 | -5/Factory | Zion Hover Resupply teleported in 4942 | -5/Factory | Identified Dimensional Node Initializer 4988 | -5/Factory | Zion Recon squad teleported in 5040 | -5/Factory | Discovered new exit (range 63) 5098 | -5/Factory | Fabricated Lgt. Regenerative Plating? 5301 | -5/Factory | Local fabrication network quarantined 5492 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5493 | -5/Factory | Zion Fire squad teleported in 5594 | -5/Factory | Repaired Mni. Smartbomb Launcher 5666 | -5/Factory | Repaired Cld. VTOL Module 5690 | -5/Factory | Retrieved Zion intel report: Component Schematics 5723 | -5/Factory | Intercept squad dispatched 5764 | -5/Factory | Discovered new exit (range 55) 5766 | -5/Factory | Spotted Tracker 5766 | -5/Factory | Entered another Factory area 5766 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5767 | -4/Factory | Loaded intel: 285 machine locations 5768 | -4/Factory | Loaded intel: 20 terminal locations 5830 | -4/Factory | Found Vibroblade 5834 | -4/Factory | Found Vibroblade 5835 | -4/Factory | Found Vibroblade 5837 | -4/Factory | Found Vibroblade 5855 | -4/Factory | Retrieved Zion intel report: Trap Installations 5856 | -4/Factory | Zion Light squad teleported in 5877 | -4/Factory | Retrieved Zion intel report: Guard Positions 5883 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5890 | -4/Factory | Found Prototype Protection 5890 | -4/Factory | Identified Zio. Weapon Casing 5939 | -4/Factory | Build established: Messiah-Mutant 5941 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 5976 | -4/Factory | Spotted B-86 Titan 5979 | -4/Factory | Intercept squad dispatched 5994 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5998 | -4/Factory | Spotted Tracker 6015 | -4/Factory | Spotted Combat Programmer 6019 | -4/Factory | Destroyed Tracker 6083 | -4/Factory | Destroyed Combat Programmer 6245 | -4/Factory | Repaired Cmb. Gravmag System 6303 | -4/Factory | Repaired Cmb. Gravmag System 6370 | -4/Factory | Retrieved Zion intel report: Main Access 6370 | -4/Factory | Identified exit to Research 6402 | -4/Factory | Entered Research 6402 | -3/Research | Evolved 2 slots: Utility x2 6403 | -3/Research | Loaded intel: 86 machine locations 6648 | -3/Research | Discovered new exit (range 6) 6651 | -3/Research | Identified exit to Testing 6689 | -3/Research | Entered Testing 6690 | -3/Testing | Loaded intel: 78 machine locations 6775 | -3/Testing | Repaired Broken Cmb. Gravmag System 6925 | -3/Testing | Found Prototype Energy Cannon 6925 | -3/Testing | Identified Null Cannon 6960 | -3/Testing | Found Prototype Hackware 6960 | -3/Testing | Identified System Mapper 7037 | -3/Testing | Spotted PG-7K58XMG3PS 7043 | -3/Testing | Spotted PH-RIO4XQ7QI5 7069 | -3/Testing | Found Prototype Device 7069 | -3/Testing | Identified AEGIS Remote Shield 7085 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 7097 | -3/Testing | Intercept squad dispatched 7102 | -3/Testing | Spotted Tracker 7103 | -3/Testing | Spotted Tracker 7107 | -3/Testing | Destroyed Tracker 7117 | -3/Testing | Destroyed Tracker 7122 | -3/Testing | Spotted Combat Programmer 7124 | -3/Testing | Destroyed PG-7K58XMG3PS 7129 | -3/Testing | Self-destructed Last Messages --------------- 07106_ Cmb. Gravmag System temporarily disabled. 07107_ Tracker destroyed. 07113_ Tracker suffers critical hit. 07113_ Destroyed Exp. Phase Shifter. 07115_ Tracker suffers critical hit. 07115_ Destroyed Prototype Ballistic Gun. 07117_ Tracker destroyed. 07119_ Dropped Null Cannon. 07121_ Destroyed Adv. Particle Charger. 07121_ Vibroblade follow-up attack on PG-7K58XMG3PS. 07122_ Penetrated by EMDS Slug. 07124_ Vibroblade follow-up attack on PG-7K58XMG3PS. 07124_ PG-7K58XMG3PS suffers critical hit. 07124_ PG-7K58XMG3PS destroyed. 07124_ U-05 Engineer lays Concrete. 07124_ Penetrated by EMDS Slug. 07125_ U-05 Engineer lays Concrete. 07126_ System corrupted: Vibroblade targeting data glitched. 07126_ EMDS Slug penetrates Wall. 07127_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????"""??????"""?"""???????????????????????????? | | ??????"""??????"""T"""???????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"""?????"""????????????????????????????????? | | ??????"""????????"???????????????????????????????? | | ??????"""????????"???????????????????????????????? | | ?????????????????"???????????????????????????????? | | ??????"""??????"??"??????????????????????????????? | | ??????"""?????"""?"??????????????????????????????? | | ??????"""????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"""????????????????????????????????????????? | | ??????"""?????"""????????????????????????????????? | | ??????"""?????"""????????????????????????????????? | | ??????????????"""????????????????????????????????? | | ??????"""????????????????????????????????????????? | | ??????"""?????"""????????????????????????????????? | | ??????"""?????"""????????????????????????????????? | | ??????????????"""?????##?????????????????????????? | | ??????"""?????????????#;######???????????????????? | | ??????"""??????????#### #???????????????????? | | ??????"""??????????? # = ! #???????????????????? | | ????????????????????? +=w #???????????????????? | | ??????"""?????????????#u[ #???????????????????? | | ??????"""?????????????#!p!! #???????????????????? | | ??????""" ????????????#!u@][]#???????????????????? | | ?????? ???????????##g#####???????????????????? | | ??????""" ????????????#g#???????????????????????? | | ? """ ???????????# #???????????????????????? | | # """ ############ #???????????????????????? | | # #???????????????????????? | | """ #######???????????????????????? | | """ #############?????????????????? | | """ ""# #????????????????? | | ""# """S""" #????????????????? | | """ T"# """ """ ##???????????????? | | """ ""# ""#??????????????? | | """ [[ ""# ""#??????????????? | | "! [[ # """ ""#??????????????? | | """ %" / """ T#??????????????? | | """ " # """ ""#??????????????? | | """ ######## !!! ""#??????????????? | | # # !!! ""#??????????????? | | """ # # !!! ###??????????????? | | """ # # #????????????????? | | """ # ### #""T""###????????????????? | | + """ ##?###"""""#??????????????????? | | # """ #????#######??????????????????? | | ####+### # """ #?????????????????????????????? | | ## " #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 60 Energy Capacity 1490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1350 Core Shielding 20 Phase Shifting 10 Evasion (%) 67 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Scythe | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Cld. Gravmag System | -5/Factory | Scanalyzed Imp. Actuator Array | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Hvy. Missile Launcher | -5/Factory | Z-intel Flak Gun | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Salvage Targeting Computer | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Adv. System Shield | -5/Factory | Z-intel Targeting Computer | -5/Factory | Z-intel Weight Redist. System | -5/Factory | Z-intel Adv. Reclamation Unit | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneTiamatCharger Manual? 0 Play Time 01:17:03 Cumulative 493.7 hours Start 2020.04.25 @ 11:50:56 End 2020.04.25 @ 15:17:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 824 Rogue 824 Adventurer 0 Explorer 0 Win Type - Total 42 Types 28/1/5/6/2/0/0 Lore% 93 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff2463c-ff02-4c0e-b908-f4b9222f39ff