Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 07:30:29 Player: tqt Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (579) 579 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 3797 Bonus ------- Pacifist 200 High Alert Combat Kills 13 Follower Combat Kills 315 Cogmind --------- Core Integrity 561/700 Matter 280/300 Energy 7/100 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Advanced Weight Redist. System Transmission Jammer System Shield System Backup Module > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Integration Mediator Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Transmission Jammer System Shield System Backup Module > --- WEAPON ----------- Light Assault Rifle Improved Datajack > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg VTOL Module Integration Mediator [Rating: 34] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 55 | 4 . 20 15 11 5 Power 6 | 1 . 2 2 1 . Engine 3 | 1 . 1 1 . . Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 22 | . . 8 5 6 3 Treads . | . . . . . . Leg 6 | . . 3 . . 3 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 14 | . . 3 5 6 . Utility 11 | 1 . 6 2 2 . Device 4 | . . 1 1 2 . Storage 1 | 1 . . . . . Processor 3 | . . 3 . . . Hackware 1 | . . . 1 . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 16 | 2 . 4 6 2 2 Energy Gun 3 | . . 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 2 3 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . 3 1 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 29 | . . 10 7 3 9 Power 5 | . . 1 2 . 2 Propulsion 12 | . . 2 4 2 4 Utility 4 | . . 3 . . 1 Weapon 8 | . . 4 1 1 2 Highest Loss Streak 9 | . . 7 7 3 9 Average Slot Usage (%) 85 | . 57 85 97 89 85 Engine 4 | . 14 7 8 . . Core 7 | . . 1 8 12 11 Leg 6 | . . 18 . . 3 Wheel 1 | . . 5 . . . Flight 18 | . . 4 36 27 23 Device 10 | . . 6 1 18 23 Storage 9 | . 14 11 9 7 7 Processor 2 | . . 3 8 . . Hackware 4 | . . . 8 7 7 Protection 1 | . . 4 . . . Energy Gun 1 | . . 2 4 . . Ballistic Gun 13 | . 28 19 11 6 2 Special Melee Weapon 2 | . . . 1 5 4 Naked Turns . | . . . . . . Heaviest Build 24 | 9 9 19 16 22 24 Greatest Support 60 | 3 3 30 22 31 60 Greatest Overweight (x) 2 | 2 2 2 1 2 . Average Overweight (x) . | 1 2 . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 5 6 6 6 6 4 Average Carried 4 | 4 5 5 4 4 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 5 6 6 1 4 1 Class Distribution -------------------- 40% | Mutant 20% | Sprinter 19% | Scavenger-Mutant 10% | Scavenger-Sprinter 8% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 787 | 221 . 303 39 224 . Remotely . | . . . . . . Salvage Created 830 | . . 764 39 27 . Parts 59 | . . 49 6 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 19 | . . 17 1 1 . Guns 16 | . . 14 1 1 . AOE 3 | . . 3 . . . Classes Destroyed 7 | . . 7 . . . Builder 3 | . . 2 1 . . Recycler 2 | . . 2 . . . Watcher 2 | . . 1 1 . . Swarmer 10 | . . 8 1 1 . Grunt 5 | . . 5 . . . Duelist 2 | . . 2 . . . Sentry 2 | . . 2 . . . Best Kill Streak 17 | . . 17 2 1 . Combat Bots Only 12 | . . 12 1 1 . Max Kills in Single Turn 2 | . . 2 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2786 | . 12 1286 651 150 687 Core 518 | . 12 246 121 8 131 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 95 38 78 . . Volleys Fired 83 | . . 58 10 10 5 Largest 2 | . . 2 2 1 2 Hottest 125 | . . 60 60 20 125 Shots Fired 151 | . . 114 20 10 7 Gun 149 | . . 114 20 10 5 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 132 | . . 99 18 10 5 Thermal 13 | . . 9 2 . 2 Explosive . | . . . . . . Electromagnetic 6 | . . 6 . . . Robot Hit Streak 15 | . . 15 4 6 2 Robot Miss Streak 4 | . . 4 4 4 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 5 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 95 | . . 73 10 7 5 Core Hits 53 | . . 42 6 4 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 6 | . . . 3 3 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 3 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1502 | . . 1070 305 58 69 Guns 954 | . . 763 74 58 59 Cannons . | . . . . . . Explosions 538 | . . 307 231 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 841 | . . 660 64 58 59 Thermal 381 | . . 361 10 . 10 Explosive 231 | . . . 231 . . Electromagnetic 49 | . . 49 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 1 1 Corruption Purged 2 | . . . . 2 . Effects 2 | . . . . 1 1 Message Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 44 | . . . 44 . . Projectiles . | . . . . . . Explosions 44 | . . . 44 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 236 | . . 139 97 . . Shots 3 | . . 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 122 | . . 30 49 12 122 Average Temperature 13 | . . 5 11 5 61 Received Heat Transfer 396 | . 6 240 27 39 84 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 530 | . . 425 25 . 80 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 905 | . . 262 260 905 . Average Influence 216 | . . 119 192 392 . Maximum Alert Level 3 | . . 1 1 3 . Low Security (%) 63 | 100 100 79 60 36 . Level 1 20 | . . 20 39 22 . Level 2 8 | . . . . 22 . Level 3 7 | . . . . 18 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 2 4 4 . Investigation 2 | . . . . 2 . Extermination 1 | . . . . 1 . Reinforcement 6 | . . 2 4 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . . 1 3 1 . Communications Jammed 2 | . . . . 2 . Distress Signals 2 | . . . . 2 . Times Spotted 91 | . 1 27 40 17 6 Peak Tracking Total 26 | . 1 9 26 6 5 Tactical Retreats 7 | . . 2 2 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 7 | . 1 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 4 | . . 1 1 2 . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 10 | . 1 3 1 5 . Terminals 6 | . 1 3 . 2 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 34 | . 3 6 2 23 . Successful 26 | . 3 2 2 19 . Failed 8 | . . 4 . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 3 6 . 6 . Fabricators 2 | . . . . 2 . Repair Stations 12 | . . . 2 10 . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 2 . 4 . Record 3 | . . . . 3 . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 1 1 . . . Dispatch Records 1 | . . 1 . . . Registered Components 1 | . . . . 1 . Fabricator Hacks 2 | . . . . 2 . Build 2 | . . . . 2 . Repair Station Hacks 11 | . . . 2 9 . Scan Component 6 | . . . 1 5 . Repair 5 | . . . 1 4 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 2 1 4 . Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 4 | . . . . 4 . Matter 504 | . . . . 504 . Time 134 | . . . . 134 . Total Robot Build Rating 16 | . . . . 16 . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 1 4 . Time 142 | . . . 26 116 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 1 . Non-combat 2 | . . . 1 1 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . 1 1 . parse_system 1 | . . . 1 . . find_chute 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 128 | . . . . 128 . Highest-Rated Ally 32 | . . . . 32 . Total Orders 2 | . . . . 2 . GOTO 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 25 | . . . . 25 . Total Damage 1263 | . . . . 1263 . Kills 13 | . . . . 13 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1832 | 110 163 594 207 690 68 Spaces Moved 2230 | 83 109 463 407 1047 121 Core 193 | 83 109 1 . . . Treads . | . . . . . . Legs 187 | . . 183 . . 4 Wheels 79 | . . 79 . . . Hover . | . . . . . . Flight 1771 | . . 200 407 1047 117 Fastest Speed 31 | 50 150 34 31 31 31 Average Speed 51 | 121 150 79 31 33 34 Slowest Speed 200 | 150 150 200 117 200 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . . 8 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 30 47 45 22 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 38 | . . 23 15 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 38 | . . 23 15 . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2758 | 91 109 589 461 1370 138 Wait 334 | . . 26 19 283 6 Move 2205 | 82 108 462 390 1042 121 Hop 10 | . . . 8 2 . Pick Up 42 | 5 1 14 8 14 . Fast Attach 20 | 4 . 9 2 3 2 Attach 34 | . . 10 13 8 3 Detach 4 | . . 1 2 1 . Swap 1 | . . 1 . . . Drop 19 | . . 8 6 4 1 Fire 83 | . . 58 10 10 5 Melee 6 | . . . 3 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 10) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 433 | -9/Materials | Lost 3 parts (1n1u1w) 725 | -9/Materials | Core integrity fell below 50% 764 | -9/Materials | Lost 7 parts (1p1n2u3w) 769 | -9/Materials | Destroyed 12 combat bots 854 | -9/Materials | Discovered new exit (range 15) 868 | -9/Materials | Entered another Materials area 868 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 948 | -8/Materials | Repaired Lgt. Assault Rifle 1069 | -8/Materials | Discovered new exit (range 8) 1075 | -8/Materials | Entered Factory 1075 | -7/Factory | Evolved 2 slots: Utility x2 1081 | -7/Factory | Repaired Flight Unit 1081 | -7/Factory | Repaired Flight Unit 1097 | -7/Factory | Lost 7 parts (2p4n1w) 1119 | -7/Factory | Repaired Cesium-ion Thruster 1163 | -7/Factory | Repaired Flight Unit 1375 | -7/Factory | Fabricated Y-54 Guardian (x2) 1445 | -7/Factory | Fabricated Y-54 Guardian (x2) 1481 | -7/Factory | Local fabrication network quarantined 1516 | -7/Factory | Discovered new exit (range 4) 1704 | -7/Factory | Garrison activated, responded to threat 1764 | -7/Factory | Lost 3 parts (2n1w) 1765 | -7/Factory | Entered Lower Caves 1773 | -7/Lower Caves | Encountered a Warlord checkpoint 1790 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1833 | -7/Lower Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 01772_ System corrupted: Component data lost. 01773_ 9A-86X(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 01790_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01802_ 9A-86X(M) destroyed. 01802_ Dropped Imp. Datajack. 01803_ Acquired Flamer. 01803_ Cesium-ion Thruster destroyed. 01805_ Acquired Battle Rifle. 01813_ Critical hit. 01813_ VTOL Module destroyed. 01817_ Flamer destroyed. 01818_ Nuclear Core destroyed. 01820_ VTOL Module destroyed. 01820_ Battle Rifle destroyed. 01822_ Nuclear Core destroyed. 01830_ Sml. Storage Unit destroyed. 01832_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#########?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# /= @ #?????????????????????? | | ???????????????????# %* ##????????????????????? | | ???????????????????# ssg ##???????????????????? | | ???????????????????# s ###???#######???????? | | ???????????????????# Y #??## ##??????? | | ???????????????############ #### #??????? | | ?????????????### #### #??????? | | ?????? ##?????? | | ?????? ### #### #?????? | | ?????????#### ????## ####### ## ######??? | | ????????? ???????###???## #### #??? | | ??????? ????????## #?# #??? | | ????????## ??? ###### #?# ### #??? | | ?????????#??????????# #?# #?# #??? | | ????????????????????# % #?# #?# #??? | | ????????????????????#### ## ### #### ##?? | | ???????????????????????# ??## #?##### #?? | | ??????????????????????# ????## ##?## #?? | | ??????????????????????#??????## ##??# ##?? | | ??????????????????????????????# #???# ##??? | | ?????????????????????????????? ##??## #???? | | ?????????????????????????????? ##???# ##???? | | ?????????????????????????????? ##????# #????? | | ??????????????????????????????#??????# #???? | | ?????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 8 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hunted My Command Is Your Wish Challenges ------------ None Game ------ Seed ChipNovaNanosword Manual? 0 Play Time 00:44:25 Cumulative 5.6 hours Start 2019.12.24 @ 23:11:02 End 2019.12.25 @ 07:30:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb50673e-3e4e-43d5-ae4d-90ca250c37fb