Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 20:44:29 Player: tartine Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (3803) 3803 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 10176 Bonus ------- High Alert Combat Kills 308 Entered DSFs 500 Cogmind --------- Core Integrity 1052/1150 Matter 157/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (2) --- Centrium Wheel > --- UTILITY (14) ----- Advanced ECM Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Lightning Gun Phase Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Wheel Wheel Structural Scanner Utility Shielding Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon Gauss Rifle Grenade Launcher Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 12 | . . 2 2 2 . 2 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 113 | 7 6 18 11 41 12 10 . 1 7 Power 14 | 1 1 1 1 4 4 1 . . 1 Engine 6 | 1 1 1 . 1 2 . . . . Core 8 | . . . 1 3 2 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 3 1 3 1 6 4 1 . 1 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 19 | 3 1 3 1 6 4 . . . 1 Hover . | . . . . . . . . . . Flight 2 | . . . . . . 1 . 1 . Utility 38 | 1 4 3 1 20 2 5 . . 2 Device 21 | . 1 1 1 11 1 4 . . 2 Storage 4 | 1 2 . . . 1 . . . . Processor 6 | . . 1 . 4 . 1 . . . Hackware 1 | . 1 . . . . . . . . Protection 6 | . . 1 . 5 . . . . . Artifact . | . . . . . . . . . . Weapon 40 | 2 . 11 8 11 2 3 . . 3 Energy Gun 10 | 2 . 2 . 3 . 2 . . 1 Energy Cannon 7 | . . 1 2 3 . . . . 1 Ballistic Gun 3 | . . . 1 1 1 . . . . Ballistic Cannon 11 | . . 4 3 4 . . . . . Launcher 5 | . . 2 2 . . 1 . . . Special Weapon 2 | . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . 2 . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 7 | . . . . . . . . 7 . Parts Lost 48 | . 1 7 3 16 16 4 . 1 . Power 6 | . . 1 . 2 3 . . . . Propulsion 15 | . 1 3 2 3 4 1 . 1 . Utility 18 | . . 1 1 8 6 2 . . . Weapon 9 | . . 2 . 3 3 1 . . . Highest Loss Streak 10 | . 1 2 3 3 10 4 . 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 94 92 76 85 72 26 5 2 10 Engine 3 | . 13 9 2 2 . . . . . Core 3 | . . . 6 3 6 . . . 2 Wheel 13 | . 28 21 11 8 12 . . . 2 Device 12 | . 3 4 10 17 14 8 . . 2 Storage 7 | . 13 11 9 6 4 . . . . Processor 11 | . . 11 9 15 15 12 5 2 . Hackware 3 | . 5 11 9 1 . . . . . Protection 5 | . . 1 . 11 2 . . . . Energy Gun 4 | . 28 5 . 1 . 1 . . . Energy Cannon 5 | . . 6 8 4 6 . . . . Ballistic Gun 1 | . . . . 3 1 . . . . Ballistic Cannon 4 | . . 6 7 3 5 . . . . Naked Turns 81 | . . . . . . . . 18 63 Heaviest Build 49 | 12 18 24 30 49 49 11 . . 13 Greatest Support 28 | 26 20 20 20 28 28 6 3 3 16 Greatest Overweight (x) 12 | . . 1 2 12 10 3 . . . Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 9 5 5 5 5 5 Most Carried 10 | 3 10 9 10 10 5 5 4 5 5 Average Carried 7 | 1 8 8 9 9 4 3 4 4 3 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 Final Carried 10 | 3 9 8 10 5 2 4 4 5 2 Class Distribution -------------------- 46% | Scavenger-Mutant 35% | Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Matter Collected 3007 | 270 60 393 232 1646 399 . . 7 . Remotely . | . . . . . . . . . . Salvage Created 4213 | 176 352 514 393 2078 700 . . . . Parts 263 | 14 28 36 10 129 46 . . . . Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 9 | . . 3 . 4 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Combat Hostiles Destroyed 73 | . 10 15 7 31 10 . . . . Melee 1 | . . . . . 1 . . . . Guns 20 | . 10 6 . 4 . . . . . Cannons 46 | . . 6 5 26 9 . . . . AOE 5 | . . 3 1 1 . . . . . Classes Destroyed 13 | 2 6 1 . 4 . . . . . Worker 8 | . 1 . 2 4 1 . . . . Builder 21 | . 2 2 . 12 5 . . . . Tunneler 6 | 4 . . . 2 . . . . . Hauler 2 | . . . . 2 . . . . . Recycler 11 | 1 . 1 1 6 2 . . . . Operator 3 | . 1 1 . 1 . . . . . Watcher 9 | . 2 3 1 3 . . . . . Swarmer 16 | . 6 4 . 6 . . . . . Grunt 35 | . 4 8 6 11 6 . . . . Brawler 3 | . . . . 3 . . . . . Sentry 8 | . . 3 1 2 2 . . . . Hunter 3 | . . . . 3 . . . . . Programmer 8 | . . . . 6 2 . . . . Best Kill Streak 8 | 5 3 5 8 7 5 . . . . Combat Bots Only 5 | . 3 4 5 4 3 . . . . Max Kills in Single Turn 4 | 1 1 2 3 4 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 1 1 . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Hostile Shots Fired 669 | . 51 71 38 212 208 48 1 24 16 Missed 206 | . 15 17 7 62 61 27 1 9 7 Damage Taken 6366 | . 373 728 473 2285 1426 310 . 624 147 Core 1863 | . 95 168 136 272 385 146 . 563 98 Absorbed by Shields 91 | . . . . . 91 . . . . Regen/Repaired (Parts) 55 | . 39 . . . 16 . . . . Core Remaining (%) 60 | 100 62 58 75 . 6 82 . 43 . Volleys Fired 442 | 12 62 95 46 180 47 . . . . Largest 2 | 2 2 2 2 2 2 . . . . Hottest 130 | 80 80 124 119 130 117 . . . . Shots Fired 772 | 24 124 171 59 320 74 . . . . Gun 309 | 24 124 55 . 101 5 . . . . Cannon 445 | . . 102 55 219 69 . . . . Launcher 12 | . . 8 4 . . . . . . Special 6 | . . 6 . . . . . . . Kinetic 348 | . . 73 25 208 42 . . . . Thermal 351 | 24 124 90 30 83 . . . . . Explosive 12 | . . 8 4 . . . . . . Electromagnetic 61 | . . . . 29 32 . . . . Robot Hit Streak 25 | 6 8 10 5 25 10 . . . . Robot Miss Streak 7 | 2 4 7 7 5 3 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 395 | 15 61 67 25 170 56 . . . 1 Core Hits 203 | 6 24 28 36 85 23 . . . 1 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . Critical Strikes 24 | . . 4 1 11 7 . . . 1 Burn 1 | . . 1 . . . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 3 | . . . . 2 1 . . . . Blast 14 | . . 3 . 9 2 . . . . Corrupt 1 | . . . . . 1 . . . . Sever 4 | . . . . . 3 . . . 1 Melee Attacks 7 | . . . . . 4 . . . 3 Impact . | . . . . . . . . . . Slashing 7 | . . . . . 4 . . . 3 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9786 | 164 774 1477 1141 4655 1533 1 . . 41 Guns 2430 | 164 702 439 . 1044 81 . . . . Cannons 5641 | . . 683 547 3178 1233 . . . . Explosions 1454 | . 72 355 594 433 . . . . . Melee 242 | . . . . . 201 . . . 41 Ramming 19 | . . . . . 18 1 . . . Kinetic 4097 | . . 540 297 2530 730 . . . . Thermal 3447 | 164 774 789 290 1430 . . . . . Explosive 860 | . . 148 554 158 . . . . . Electromagnetic 1121 | . . . . 537 584 . . . . Impact . | . . . . . . . . . . Slashing 242 | . . . . . 201 . . . 41 Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . 11 13 . . 7 1 Average Corruption 7 | . . . . 3 12 . . 7 1 Corruption Purged 5 | . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 107 | . . . . 34 71 . . 1 1 Message Errors 27 | . . . . 6 20 . . 1 . Matter Fused 16 | . . . . 6 10 . . . . Heat Flow Errors 9 | . . . . 5 4 . . . . Energy Discharges 15 | . . . . 2 12 . . . 1 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 15 | . . . . 8 7 . . . . Data Loss (major) 7 | . . . . 1 6 . . . . Misfires 5 | . . . . 2 3 . . . . Alerts 2 | . . . . 1 1 . . . . Misdirections 3 | . . . . 1 2 . . . . Weapon Failures 6 | . . . . 2 4 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 288 | . 32 88 14 44 110 . . . . Projectiles 132 | . . . . 22 110 . . . . Explosions 156 | . 32 88 14 22 . . . . . Melee . | . . . . . . . . . . Knockbacks 26 | . . 3 5 12 6 . . . . Impact . | . . . . . . . . . . Kinetic 26 | . . 3 5 12 6 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 177 | . . 67 . 76 34 . . . . Shots 5 | . . 2 . 2 1 . . . . Rammed 6 | . . . . . 5 1 . . . Targets Rammed 6 | . . . . . 5 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 358 | 90 292 232 358 309 352 . . . . Average Temperature 79 | 38 70 68 132 67 104 . . . . Received Heat Transfer 1608 | . 126 225 225 471 561 . . . . Effects 4 | . . . 2 . 2 . . . . Interference 4 | . . . 2 . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 14 | 2 6 1 3 2 . . . . . Heat Transferred 6346 | 375 1625 1658 420 2268 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Peak Influence 727 | 25 357 454 479 727 609 227 125 91 102 Initial 330 | . 16 109 178 57 330 53 110 91 42 Average 272 | 8 147 344 216 315 316 81 113 86 71 Maximum Alert Level 3 | . 1 2 2 3 2 1 . . . Low Security (%) 29 | 100 61 6 43 19 16 97 100 100 100 Level 1 53 | . 38 72 52 66 43 2 . . . Level 2 15 | . . 21 4 12 40 . . . . Level 3 . | . . . . 2 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 1 2 4 9 6 3 . 1 2 Investigation 6 | . . 1 1 1 1 1 . . 1 Extermination 9 | . . . . 5 3 1 . . . Reinforcement 11 | . 1 1 2 2 2 1 . 1 1 Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . 1 2 1 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Distress Signals 5 | . 1 1 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 23 24 15 42 21 17 1 5 8 Peak Tracking Total 11 | . 4 4 4 5 7 11 1 5 6 Tactical Retreats 18 | . 2 6 . 3 1 5 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Traps Triggered 7 | . . 2 . 2 2 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Machines Disabled 38 | . 4 8 5 15 6 . . . . Max in Single Turn 4 | . 2 4 2 3 3 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Machines Accessed 20 | . 4 2 2 4 4 2 1 . 1 Terminals 18 | . 3 2 2 4 3 2 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 7 4 7 5 12 5 1 . 3 Successful 26 | . 5 3 3 3 6 3 1 . 2 Failed 18 | . 2 1 4 2 6 2 . . 1 Catastrophic 4 | . 2 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 4 1 3 2 1 . . . . Terminals 37 | . 5 4 7 5 7 5 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations 7 | . 2 . . . 5 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 1 2 2 2 2 3 1 . 2 Record 6 | . . . . 1 1 2 . . 2 Open DSF 2 | . . . . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 4 | . 1 1 . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . Scan Component 3 | . 1 . . . 2 . . . . Repair 3 | . 1 . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 2 1 1 1 . . . . . Terminals 5 | . 2 1 1 1 . . . . . Assimilate 1 | . 1 . . . . . . . . Operators 4 | . 1 1 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 2 2 3 4 2 . . 1 Full Trace Events 4 | . . . 1 . 1 1 . . 1 Feedback Events 2 | . . . . . 1 . . . 1 Corruption 2 | . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . Time 102 | . 26 . . . 76 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Turns Passed 9558 | 87 1040 1128 1359 3703 1776 284 15 37 129 Spaces Moved 4105 | 44 773 612 363 1355 289 401 29 69 170 Core 511 | 2 . . . 1 63 225 29 69 122 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3418 | 42 773 612 363 1354 226 . . . 48 Hover . | . . . . . . . . . . Flight 176 | . . . . . . 176 . . . Fastest Speed 40 | 50 80 80 95 95 50 40 50 50 50 Average Speed 91 | 85 80 91 100 107 105 63 50 50 61 Slowest Speed 650 | 100 80 95 110 650 550 200 50 50 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . . 7 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 80 43 22 31 45 18 2 76 5 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 12 | . . . 7 5 . . . . . Terrain Destroyed 523 | . 63 152 102 179 27 . . . . Melee . | . . . . . . . . . . Projectile 57 | . . 5 14 28 10 . . . . AOE 465 | . 63 147 88 150 17 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Total 9090 | 66 1070 992 1296 3280 1673 425 28 70 190 Wait 4318 | . 217 257 865 1660 1303 9 . . 7 Move 4083 | 43 772 611 362 1354 288 387 28 68 170 Hop 6 | . . . . . . 6 . . . Pick Up 47 | 3 9 3 7 17 3 4 . 1 . Fast Attach 59 | 6 4 6 . 27 6 7 . 1 2 Attach 30 | . 2 5 4 7 4 3 . . 5 Detach 9 | . . 2 1 1 . 3 . . 2 Swap 24 | 1 . 7 7 7 2 . . . . Drop 47 | 1 4 2 4 27 3 5 . . 1 Fire 442 | 12 62 95 46 180 47 . . . . Melee 7 | . . . . . 4 . . . 3 Ram 6 | . . . . . 5 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 4 | . . 4 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 970 | -10/Materials | Repaired Ion Engine 1105 | -10/Materials | Discovered new exit (range 16) 1128 | -10/Materials | Entered another Materials area 1128 | -9/Materials | Evolved 2 slots: Utility x2 1435 | -9/Materials | Build established: Scavenger-Mutant 2007 | -9/Materials | Discovered new exit (range 13) 2242 | -9/Materials | Discovered new exit (range 15) 2255 | -9/Materials | Identified exit to Materials 2256 | -9/Materials | Entered another Materials area 2256 | -8/Materials | Evolved 2 slots: Utility x2 2633 | -8/Materials | Lost 3 parts (2n1u) 2690 | -8/Materials | Garrison activated, responded to threat 2899 | -8/Materials | Build established: Mutant 3611 | -8/Materials | Discovered new exit (range 5) 3614 | -8/Materials | Identified exit to Factory 3615 | -8/Materials | Entered Factory 3615 | -7/Factory | Evolved 2 slots: Utility x2 4084 | -7/Factory | Build established: Scavenger-Mutant 4318 | -7/Factory | Lost 3 parts (1n1u1w) 5234 | -7/Factory | Build established: Scavenger-Skirmisher 7110 | -7/Factory | System corruption reached 10% 7144 | -7/Factory | Lost 3 parts (1p1u1w) 7215 | -7/Factory | First assault squad dispatched 7296 | -7/Factory | Discovered new exit (range 9) 7300 | -7/Factory | Build established: Mutant 7318 | -7/Factory | Entered Storage 7472 | -7/Storage | Lost 4 parts (1p1n2u) 7606 | -7/Storage | Repaired Imp. Sensor Array 7815 | -7/Storage | Build established: Scavenger-Mutant 8609 | -7/Storage | Core integrity fell below 50% 9069 | -7/Storage | Core integrity fell below 20% 9085 | -7/Storage | Discovered new exit (range 20) 9094 | -7/Storage | Entered Factory 9094 | -6/Factory | Evolved 2 slots: Utility x2 9123 | -6/Factory | Lost 10 parts (2p2n4u2w) 9340 | -6/Factory | Build established: Mutant 9371 | -6/Factory | Discovered new exit (range 15) 9378 | -6/Factory | Entered another Factory area 9378 | -5/Factory | Evolved 2 slots: Utility x2 9393 | -5/Factory | Identified exit to DSF 9393 | -5/Factory | Entered DSF 9396 | -5/DSF | Lost 4 parts (1n2u1w) 9409 | -5/DSF | Additional patrols routed to DSF 9423 | -5/DSF | Core integrity fell below 50% 9423 | -5/DSF | Discovered new exit (range 14) 9430 | -5/DSF | Entered Factory 9430 | -4/Factory | Evolved 2 slots: Utility x2 9559 | -4/Factory | Self-destructed Last Messages --------------- The fourth terrestrial planet orbiting the inner edge of Tau Ceti's habitable zone. Project [Seraph] was deployed here in 2211 in response to the [Sigix] threat. Feedback: System corruption (+1%). 09463_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 09463_ Slug penetrates Wall. 09494_ Acquired Centrium Wheel. 09513_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09518_ O-32 Director Adv. Datajack severed. 09521_ O-32 Director uses terminal to summon reinforcements. 09521_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 09521_ O-32 Director locks terminal. 09535_ Penetrated by Slug. 09548_ System corrupted: Energy discharge (-56). 09558_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# #???? | | ???????????# #???? | | ???????????# #???? | | ???????????# #???? | | ???????????# """""" ##### | | ???????????# """""" + | | ???????????# """""" ##### | | ???????????# """""" #???? | | ???????????# #???? | | ???????????# #???? | | ???######################?### | | ???# """ #?????????# | | ???# ""T"" """ #?????????# | | ???# "" "" """ ########### | | ???# """ # # | | ???# = ] # # " | | ???########+##### # " | | ????????# / #?# # " | | ????????# ### #+# | | ????????# + """ + | | ????????# ### """"" # | | ????????# #?# """"" # | | ????????### ###?########### | | ??????????# #????????????? | | ########### #??????????? | | # @ ## #????????? | | # ## #??????? #?#+# | | # !!! ## ##???? ?????? | | # !!! # ### #????????? | | # !!! h #????????? | | # # ### #????????? | | # #####????##????????? | | # #??????????????????? | | # #??????????????????? | | ##########??????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 1050 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed HardcellLayeredLattice Manual? 0 Play Time 01:13:58 Cumulative 28.7 hours Start 2024.04.27 @ 19:29:08 End 2024.04.27 @ 20:44:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9a285cd-9ed9-43f9-a35c-6fec09928406