Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 13:10:53 Player: C0-2MO Result: Destroyed by 4C-CVW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (513) 513 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2418 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 225/300 Energy 3/125 System Corruption 0% Temperature Cool (12) Movement Core (600) Ox11 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Improved Shield Generator > --- WEAPON (2) ------- LU-1G1's Laser Shovel Companion Sword > --- INVENTORY (15) --- Medium Storage Unit Structural Scanner Deep Structural Scanner Advanced Sensor Array Surveybot 17 Chip Seismic Detector Improved Utility Shielding A0-MCA's Component Scanner Trap Extractor (0/4) Mapping Drone Bay (3/3) Plasma Cutter CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Shield Generator > --- WEAPON ----------- LU-1G1's Laser Shovel Companion Sword > --- INVENTORY -------- Medium Storage Unit Structural Scanner Deep Structural Scanner Advanced Sensor Array Surveybot 17 Chip Seismic Detector Improved Utility Shielding A0-MCA's Component Scanner Trap Extractor Mapping Drone Bay Plasma Cutter Multitool [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon LU-1G1's Laser Shovel Slashing Weapon Greatsword Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 7 8 3 3 7 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 2 . 1 Treads . | . . . . . Leg 5 | 2 1 2 . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 3 1 1 4 Device 3 | 1 . . . 2 Storage 3 | 1 . . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 3 1 1 . Artifact . | . . . . . Weapon 8 | 2 3 . 1 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 10 | . 2 7 . 1 Power 1 | . . 1 . . Propulsion 4 | . 1 2 . 1 Utility 3 | . 1 2 . . Weapon 2 | . . 2 . . Highest Loss Streak 6 | . 2 6 . 1 To Critical Strikes 1 | . . 1 . . Average Backups 6 | 1 5 5 3 8 Power . | . . . . . Propulsion . | . 1 1 . . Utility 3 | . 1 1 1 6 Weapon 1 | . 2 1 1 . Tool/Special . | . . . . . Unused Backups 12 | . 2 1 . 9 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon 3 | . 2 . . 1 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 76 | . 99 73 57 67 Engine 9 | . 14 8 7 7 Leg 19 | . 28 24 28 8 Wheel 4 | . . . . 8 Device 3 | . 1 . . 6 Storage 11 | . 14 9 . 13 Protection 9 | . 12 9 10 7 Energy Gun 9 | . 25 19 . . Slashing Weapon 7 | . . . 10 13 Peak Build Rating 30 | 7 7 7 14 30 Average Rating 13 | 5 6 5 10 20 On Entrance 6 | . 7 7 2 14 Avg Prop Armor Cover (%) 37 | 16 . 38 38 . Naked Turns 18 | . . 4 . 14 Heaviest Build 34 | 14 17 17 10 34 Greatest Support 28 | 20 20 20 20 28 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 Average Capacity 9 | 7 8 7 5 11 Most Carried 13 | 2 8 7 4 13 Average Carried 6 | 1 5 5 3 8 Final Capacity 15 | 8 8 5 5 15 Final Carried 13 | 2 7 3 4 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 512 | 276 121 65 11 39 Remotely . | . . . . . Salvage Created 637 | 82 437 107 11 . Parts 45 | 8 23 12 2 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 18 | . 13 5 . . Guns 14 | . 12 2 . . AOE 3 | . . 3 . . Classes Destroyed 9 | 2 4 2 1 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 9 | . 9 . . . Grunt 4 | . 4 . . . Artisan 1 | . . 1 . . Subdweller 5 | . . 5 . . Best Kill Streak 3 | 2 3 3 1 . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 2 | 1 2 2 1 . Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 141 | . 70 60 . 11 Missed 29 | . 8 20 . 1 Hits 112 | . 62 40 . 10 Projectile 112 | . 62 40 . 10 Critical Strikes 3 | . 1 2 . . Damage Taken 1556 | . 582 763 . 211 Core 268 | . 61 140 . 67 Absorbed by Shields 10 | . . . . 10 Regen/Repaired (Parts) 87 | . 87 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 78 | 6 56 16 . . Largest 2 | 2 2 2 . . Hottest 100 | 70 100 100 . . Shots Fired 154 | 12 110 32 . . Gun 148 | 12 108 28 . . Cannon . | . . . . . Launcher 6 | . 2 4 . . Special . | . . . . . Kinetic 13 | 6 7 . . . Thermal 135 | 6 101 28 . . Explosive 6 | . 2 4 . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 4 9 19 . . Robot Miss Streak 5 | 2 5 2 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 102 | 7 64 28 3 . Core Hits 39 | 3 23 12 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 5 4 . . Burn 9 | . 5 4 . . Melee Attacks 8 | . . . 4 4 Impact . | . . . . . Slashing 8 | . . . 4 4 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2008 | 90 891 752 275 . Guns 1207 | 90 828 289 . . Cannons . | . . . . . Explosions 499 | . 36 463 . . Melee 274 | . . . 274 . Ramming 28 | . 27 . 1 . Kinetic 69 | 40 29 . . . Thermal 1138 | 50 799 289 . . Explosive 499 | . 36 463 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 274 | . . . 274 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 179 | . 6 12 161 . Projectiles . | . . . . . Explosions 18 | . 6 12 . . Melee 161 | . . . 161 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . . 86 . . Shots 4 | . . 4 . . Rammed . | . . . . . Targets Rammed 14 | . 11 . 3 . Kicked 14 | . 11 . 3 . Crushed . | . . . . . Highest Temperature 361 | 100 361 2 . 5 Average Temperature 114 | 57 121 2 . 3 Received Heat Transfer 441 | . 165 162 . 114 Effects 7 | . 7 . . . Energy Bleed 5 | . 5 . . . Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | . 8 1 . . Heat Transferred 3996 | 148 2701 1147 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 128 | 10 128 . 83 . Initial . | . . . . . Average 50 | 1 62 . 29 . Influence Increases 664 | 10 475 . 179 . Destroy 0b10 Robot/C 260 | . 260 . . . Destroy 0b10 Robot/NC 35 | 10 20 . 5 . Destroy Leader 58 | . 58 . . . Successful Hack 41 | . 18 . 23 . Select Force Hacks 210 | . 60 . 150 . Disable Machine 30 | . 30 . . . Destroy Structure 15 | . 14 . 1 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 664 | 10 411 64 179 . Entered New Map 32 | . . 32 . . Time Decay 602 | 10 391 22 179 . Lost Part 30 | . 20 10 . . Squads Dispatched 4 | . 4 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 26 14 . 6 Peak Tracking Total 9 | . 4 9 . 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 6 | . 2 . . 4 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 24 | . 10 . 11 3 Terminals 13 | . 7 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 80 | . 29 . 25 26 Successful 60 | . 20 . 14 26 Failed 18 | . 8 . 10 . Catastrophic . | . . . . . Database Lockouts 2 | . 1 . 1 . Manual 39 | . 18 . 21 . Terminals 41 | . 23 . 18 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 9 | . 2 . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 35 | . 7 . 2 26 Record 20 | . . . . 20 Part Schematic 1 | . . . 1 . Robot Analysis 6 | . 1 . . 5 Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . . 1 Terminal Index 1 | . 1 . . . Locate Traps 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 9 . 12 . Terminals 14 | . 7 . 7 . Botnet 4 | . 2 . 2 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . 5 . Tunnel 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 1 | . . . . 1 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 126 | 16 110 . . . Seismic 126 | 16 110 . . . Robot Analysis Total 6 | . 1 . . 5 Derelict Logs Recovered . | . . . . . Drone Launches 3 | . . . . 3 Drone Recoveries 3 | . . . . 3 Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3281 | 75 1073 155 490 1488 Spaces Moved 2401 | 45 685 129 466 1076 Core 443 | 11 . 85 228 119 Treads . | . . . . . Legs 1391 | 34 685 44 238 390 Wheels 567 | . . . . 567 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 50 50 Average Speed 102 | 102 120 74 85 102 Slowest Speed 190 | 120 190 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 93 10 77 84 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 12 | . 3 . 5 4 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . . . 4 Spaces Dug 22 | . 5 . 1 16 Terrain Destroyed 48 | . 13 19 1 15 Melee 1 | . . . 1 . Projectile . | . . . . . AOE 32 | . 13 19 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 3041 | 59 822 156 546 1458 Wait 462 | . 44 5 70 343 Move 2397 | 44 684 128 465 1076 Hop . | . . . . . Pick Up 33 | 2 11 1 1 18 Fast Attach 21 | 7 3 . 3 8 Attach 6 | . 1 4 . 1 Detach . | . . . . . Swap 7 | . 6 . . 1 Drop 15 | . 6 2 . 7 Fire 78 | 6 56 16 . . Melee 8 | . . . 4 4 Ram . | . . . . . Kick 14 | . 11 . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Build established: Mutant 468 | -10/Materials | Central database locked down 547 | -10/Materials | Discovered new exit (range 16) 593 | -10/Materials | Learned Storage stockpile data 643 | -10/Materials | Identified exit to Materials 683 | -10/Materials | Learned 4 Recycling zone layouts 733 | -10/Materials | Learned location of Mines (-9) 764 | -10/Materials | Learned Storage stockpile data 807 | -10/Materials | Learned 2 Storage zone layouts 812 | -10/Materials | Repaired Ion Engine 851 | -10/Materials | Repaired Med. Laser 1142 | -10/Materials | Discovered new exit (range 8) 1149 | -10/Materials | Entered Subcaves 1159 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1253 | -10/Subcaves | Ambushed by Subdweller buried in earth 1256 | -10/Subcaves | Core integrity fell below 50% 1256 | -10/Subcaves | Ambushed by Subdweller buried in earth 1291 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 1294 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1300 | -10/Subcaves | Discovered new exit (range 9) 1304 | -10/Subcaves | Core integrity fell below 20% 1304 | -10/Subcaves | Entered Recycling 1305 | -7/Recycling | Identified exit to Scraptown 1479 | -7/Recycling | Learned location of 1 exit from Proximity Caves 1537 | -7/Recycling | Learned Factory emergency access door positions 1585 | -7/Recycling | Learned location of 1 exit from Lower Caves 1621 | -7/Recycling | Learned location of 2 exits from Lower Caves 1657 | -7/Recycling | Learned location of 1 exit from Proximity Caves 1661 | -7/Recycling | Learned 4 Proximity Caves zone layouts 1673 | -7/Recycling | Identified exit to Factory 1697 | -7/Recycling | Learned location of 2 exits from Archives 1732 | -7/Recycling | Learned location of 1 exit from Lower Caves 1766 | -7/Recycling | Scanned before Scraplab entrance 1783 | -7/Recycling | Entered Scraplab 1794 | -7/Recycling | Entered Scraptown 1982 | -7/Scraptown | Discovered exit to Factory (range 13) 2054 | -7/Scraptown | Visited Junk Repository 2075 | -7/Scraptown | Visited Symbiants 2091 | -7/Scraptown | Visited Red Mages 2116 | -7/Scraptown | Visited Cave Peace 2136 | -7/Scraptown | Visited UFD Registry 2136 | -7/Scraptown | Registered with UFD as "Cargocircuit" 2153 | -7/Scraptown | Visited CPS Storage 2168 | -7/Scraptown | Visited Science Testing Area 2175 | -7/Scraptown | Visited Assassins FH 2376 | -7/Scraptown | Visited Observation Area 2390 | -7/Scraptown | Visited Scrap Suit Storage 2404 | -7/Scraptown | Visited A0-MCA Data Center 2410 | -7/Scraptown | Given a C+ rating by A0-MCA 2412 | -7/Scraptown | Found A0-MCA's Component Scanner 2429 | -7/Scraptown | Visited Curators Association 2529 | -7/Scraptown | Visited Supply Room 2553 | -7/Scraptown | Visited Analyses Database 2574 | -7/Scraptown | Visited Cartography Club 2582 | -7/Scraptown | Released all parts (5) 2600 | -7/Scraptown | Found Surveybot 17 Chip 2619 | -7/Scraptown | Learned location of Warlord (-5) 2619 | -7/Scraptown | Learned 8 Materials zone layouts 2619 | -7/Scraptown | Learned 12 Materials zone layouts 2619 | -7/Scraptown | Learned 16 Factory zone layouts 2619 | -7/Scraptown | Learned 4 Storage zone layouts 2619 | -7/Scraptown | Learned 8 Lower Caves zone layouts 2619 | -7/Scraptown | Learned 12 Lower Caves zone layouts 2619 | -7/Scraptown | Learned 16 Lower Caves zone layouts 2619 | -7/Scraptown | Learned 20 Lower Caves zone layouts 2619 | -7/Scraptown | Learned 8 Upper Caves zone layouts 2619 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 2619 | -7/Scraptown | Learned Factory emergency access door positions 2619 | -7/Scraptown | Learned location of 1 exit from Factory 2619 | -7/Scraptown | Learned location of 2 exits from Lower Caves 2634 | -7/Scraptown | Discovered exit to Factory (range 7) 2634 | -7/Scraptown | Found Deep Structural Scanner 2697 | -7/Scraptown | Visited LU-1G1's Boring Crew 2739 | -7/Scraptown | Visited Sword Containment 2750 | -7/Scraptown | Found Prototype Slashing Weapon 2750 | -7/Scraptown | Identified Companion Sword 2824 | -7/Scraptown | Met Optimus 2824 | -7/Scraptown | Accepted into 0bPrime 3224 | -7/Scraptown | Civil war broke out across Scraptown 3233 | -7/Scraptown | Found Prototype Special Weapon 3233 | -7/Scraptown | Identified LU-1G1's Laser Shovel 3282 | -7/Scraptown | Destroyed by 4C-CVW(j) with Overtuned Pulse Rifle Last Messages --------------- 03258_ LU-1G1's Laser Shovel disintegrates Wall. 03260_ LU-1G1's Laser Shovel disintegrates Supplies. 03264_ LU-1G1's Laser Shovel disintegrates Wall. 03265_ Acquired CPS Tube. 03266_ LU-1G1's Laser Shovel disintegrates Wall. 03267_ LU-1G1's Laser Shovel disintegrates Supplies. 03270_ LU-1G1's Laser Shovel disintegrates Wall. 03271_ LU-1G1's Laser Shovel disintegrates Earth. 03274_ LU-1G1's Laser Shovel disintegrates Wall. 03277_ 2J-NJ2(j) destroyed. 03278_ LU-1G1's Laser Shovel disintegrates Wall. 03281_ LU-1G1's Laser Shovel disintegrates Earth. 03281_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#??????#??????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?#???????????#????????????#??????????????????????? | | #??????#?????????????????????????????????????????? | | ???????##?????#???????????????#??????????????????? | | ??#??#?###?????#????????#????#?#???????????#?#???? | | ???##?#???????#?##?#???????##????????????????????? | | ???##??#??##????#?#??#####??##???"#?????#????????? | | ##?############################? 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"""# ## #### ## # #??##?####??? | | # """ # ### " """# ## # # # #######?##??# | | ###""" " # ## #X#### ####?####?#?# | | ####### ###""" # ## # #### ## #####?####?## | | # # ###""" ""# # # # ########?##?# | | # # ### " "# ####### ###############??? | | # # ### "# # ##?#######??? | | ### # # #########???? | | #### ########### ##### ## #####################?? | | #### ########### ##### ## #############?#####?##? | | """" """"""""""" """"" "" "############?#####??#? | | "## """"#######?#?#??# | | "## " "###?####?#???? | | "## X"#########????? | | "## "#######?#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- Trap Extractor | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 18% | -10/Materials Med. Laser | 45% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaTowerProjector Manual? 0 Play Time 00:27:54 Cumulative 924.5 hours Start 2026.02.16 @ 12:43:21 End 2026.02.16 @ 13:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 96 Types 45/6/17/9/8/1/1/3/1/5 Lore% 98 Gallery% 88 Achievement% 86 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f703e0-4ee9-4cfe-94d5-374688ce9970