Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.30 @ 00:46:35 Player: Wobbly Rampack Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1114) 1114 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3179 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Treads Xenon Bombardment Thruster Thermal Converter Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Targeting Computer Power Shielding > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Flight Unit Thermal Converter Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Targeting Computer Processor Targeting Computer Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 2 | . . 1 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 1 1 . Parts Attached 53 | 4 8 25 13 3 Power 11 | 1 2 5 3 . Engine 8 | 1 2 5 . . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 19 | 1 2 9 7 . Treads 4 | . . 3 1 . Leg 4 | 1 . 1 2 . Wheel 3 | . 2 1 . . Hover . | . . . . . Flight 8 | . . 4 4 . Utility 6 | . 2 2 1 1 Device . | . . . . . Storage . | . . . . . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 17 | 2 2 9 2 2 Energy Gun 3 | 2 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | . . 7 1 1 Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes 2 | . . . 2 . Parts Lost 28 | . . 11 15 2 Power 7 | . . 3 4 . Propulsion 6 | . . 3 3 . Utility 4 | . . 1 3 . Weapon 11 | . . 4 5 2 Highest Loss Streak 5 | . . 4 5 2 Average Slot Usage (%) 75 | . 96 81 72 18 Engine 12 | . 14 15 9 . Core 4 | . . . 11 . Treads 5 | . . 10 4 . Leg 2 | . . . 5 . Wheel 5 | . 26 3 . . Flight 5 | . . 6 6 . Processor 12 | . 25 15 4 7 Protection 6 | . . 5 11 . Energy Cannon 1 | . . . 3 . Ballistic Gun 13 | . . 18 15 5 Ballistic Cannon 2 | . 10 2 . . Launcher 1 | . 12 . . . Special Melee Weapon 1 | . . 1 . 5 Naked Turns 29 | . . . 17 12 Heaviest Build 33 | 8 14 20 33 4 Greatest Support 40 | 10 20 40 25 3 Greatest Overweight (x) 4 | . . 2 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 3 3 3 3 4 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 Class Distribution -------------------- 59% | Mutant 26% | Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1212 | 233 9 665 289 16 Remotely . | . . . . . Salvage Created 1252 | 40 19 687 487 19 Parts 74 | 2 4 46 21 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 33 | 1 3 19 9 1 Melee 1 | . . . . 1 Guns 19 | 1 . 11 7 . Cannons 13 | . 3 8 2 . Classes Destroyed 7 | 1 1 4 1 . Worker 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 11 | . 3 7 . 1 Grunt 16 | 1 . 7 8 . Brawler 1 | . . 1 . . Sentry 4 | . . 4 . . Hunter 1 | . . . 1 . Best Kill Streak 10 | 1 3 10 3 1 Combat Bots Only 6 | 1 3 6 3 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3718 | 8 75 1664 1443 528 Core 920 | 8 8 345 188 371 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 96 93 13 . . Volleys Fired 100 | 1 7 56 33 3 Largest 4 | 2 2 3 4 1 Hottest 137 | 80 69 99 137 25 Shots Fired 208 | 2 9 119 75 3 Gun 165 | 2 . 100 60 3 Cannon 41 | . 7 19 15 . Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 184 | . 7 114 60 3 Thermal 16 | 1 . . 15 . Explosive 2 | . 2 . . . Electromagnetic 6 | 1 . 5 . . Robot Hit Streak 29 | 1 4 28 29 . Robot Miss Streak 5 | . 1 2 2 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 164 | 1 7 100 55 1 Core Hits 63 | 1 3 37 20 2 Critical Hits 2 | . . . 2 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Melee Attacks 9 | . . 7 . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . 4 . . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 2408 | 15 184 1296 874 39 Guns 1712 | 15 . 1002 666 29 Cannons 622 | . 125 294 203 . Explosions 59 | . 59 . . . Melee . | . . . . . Ramming 15 | . . . 5 10 Kinetic 2048 | . 125 1228 666 29 Thermal 203 | . . . 203 . Explosive 59 | . 59 . . . Electromagnetic 83 | 15 . 68 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . 27 2 . . Projectiles 5 | . 3 2 . . Explosions 24 | . 24 . . . Melee . | . . . . . Knockbacks 3 | . 1 2 . . Impact . | . . . . . Kinetic 3 | . 1 2 . . Secondary . | . . . . . Self-Inflicted Damage 28 | . 24 . . 4 Shots 2 | . 2 . . . Rammed 5 | . . . 1 4 Targets Rammed 5 | . . . 1 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 541 | 3 12 184 541 12 Average Temperature 142 | 2 8 58 200 7 Received Heat Transfer 1614 | 6 . 906 567 135 Effects 25 | . . . 25 . Shutdowns 7 | . . . 7 . Energy Bleed 5 | . . . 5 . Interference 7 | . . . 7 . Matter Decay 2 | . . . 2 . Damage (minor) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 370 | . . . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 339 | 20 120 339 323 84 Average Influence 179 | 5 42 246 212 55 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 45 | 100 100 19 34 100 Level 1 54 | . . 80 65 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 3 2 4 Investigation 4 | . . 2 . 2 Extermination . | . . . . . Reinforcement 5 | . . 1 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | 1 5 28 19 18 Peak Tracking Total 12 | 1 4 6 5 12 Tactical Retreats 8 | . . 3 3 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 4 | . 1 2 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 1 5 . 6 Successful 9 | . 1 4 . 4 Failed 2 | . . 1 . 1 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual 1 | . 1 . . . Terminals 8 | . 1 1 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 . 4 Record 5 | . 1 . . 4 Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 3 | . . 3 . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . 4 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 4 | . . 3 . 1 Non-combat 1 | . . 1 . . Combat 3 | . . 2 . 1 Robot Hacks Applied 5 | . . 4 . 1 parse_system 3 | . . 2 . 1 no_distress 1 | . . 1 . . check_alert 1 | . . 1 . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1485 | 92 189 606 481 117 Spaces Moved 993 | 80 193 321 258 141 Core 209 | 23 . 4 41 141 Treads 244 | . . 164 80 . Legs 171 | 57 9 . 105 . Wheels 273 | . 184 89 . . Hover . | . . . . . Flight 96 | . . 64 32 . Fastest Speed 37 | 50 80 37 50 50 Average Speed 110 | 99 81 122 142 70 Slowest Speed 380 | 120 120 220 380 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 8 43 25 20 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . 9 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 9 | . 9 . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1197 | 88 213 428 315 153 Wait . | . . . . . Move 989 | 79 192 320 257 141 Hop . | . . . . . Pick Up 26 | 4 3 14 5 . Fast Attach 19 | 4 2 4 6 3 Attach 10 | . 1 9 . . Detach . | . . . . . Swap 24 | . 5 12 7 . Drop 15 | . 3 6 6 . Fire 100 | 1 7 56 33 3 Melee 9 | . . 7 . 2 Ram 4 | . . . . 4 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 315 | -9/Materials | Build established: Mutant 461 | -9/Materials | Lost 4 parts (1p1n2w) 518 | -9/Materials | Core integrity fell below 50% 724 | -9/Materials | Core integrity fell below 20% 857 | -9/Materials | Discovered new exit (range 8) 888 | -9/Materials | Entered another Materials area 888 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1009 | -8/Materials | Build established: Gunner 1149 | -8/Materials | Lost 3 parts (1u2w) 1360 | -8/Materials | Discovered new exit (range 14) 1369 | -8/Materials | Entered Storage 1383 | -8/Storage | Lost 5 parts (2p2n1u) 1389 | -8/Storage | Central database locked down 1407 | -8/Storage | Build established: Mutant 1453 | -8/Storage | Core integrity fell below 50% 1462 | -8/Storage | Core integrity fell below 20% 1486 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Minigun destroyed. K-01 Serf collects debris. Jacked S-10 Pest... >>parse_system Reading system data... K-01 Serf collects debris. Imp. Datajack destroyed. K-01 Serf collects debris. Slammed into U-05 Engineer. Destabilizing: Core damaged (-16). K-01 Serf collects debris. Slammed into S-10 Pest. Destabilizing: System interference. Adv. Visual Processing Unit temporarily disabled. Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: Fist Fight] Destabilizing: System corrupted (+2). Acquired 16 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #??????? | | ########## #??????? | | #?????????######/#######??? | | ??????????# #??? | | ??????????# #??? | | ??????????# #??? | | ??????????# #??? | | ??????????# #??? | | ??????????##+#/##########?? | | ???????????# *%# #?? | | ???????????# # """ #?? | | ############ # """ #?? | | # """ !#?? | | / #?? | | # """ #?? | | ########### # """ #?? | | ??????????# # """ #?? | | ??????????+ # #? | | ??????????# ##/#######?? | | ??????????# #???????? | | ??????????# ^ #???????? | | ??????????# ^ #?????### | | ??????????# g####### # | | ??????????# ==/g Yg !# | | ??????????# =// # # | | ??????????# =/ # """s @# | | ??????????# # """ # | | ??????????# % # """ # | | ??????????###+## + Y # | | ???????????????# # """ # | | ???????????????# # """ # | | ???????????????# # """s # | | ???????????????# # # | | ???????????????# # # | | ???????????????# ######### | | ???????????????# ????????? | | ???????????????? ????????? | | ???????????????? ????????? | | ???????????????? ????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Fist Fight One Hack Too Far Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed RemoteSkeletonPick Manual? 0 Play Time 01:04:46 Cumulative 2.1 hours Start 2020.04.29 @ 00:36:30 End 2020.04.30 @ 00:46:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d52ce2a4-b763-41d9-b0bb-76155a33aadd