Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 11:51:41 Player: Elxavo Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1307) 1307 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 3859 Bonus ------- Follower Combat Kills 242 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON (2) ------- Autogun Rocket Launcher > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Seismic Detector 0b10 Decoder Chip [Generic] Mining Laser Ripper Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Armored Treads 0b10 Decoder Chip [Generic] Mining Laser Ripper Ripper [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 7 5 6 4 . 12 Power 5 | 1 1 . 1 . 2 Engine 5 | 1 1 . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 3 2 . 4 Treads 4 | . . . . . 4 Leg 7 | 2 . 3 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 3 . . 2 Device 4 | 1 . 2 . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 10 | 2 3 . 1 . 4 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 . 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 2 1 . 13 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . . 3 Utility 4 | . . 1 1 . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 9 | . . 2 1 . 9 To Critical Strikes . | . . . . . . Average Backups 12 | 5 12 14 14 13 9 Power 1 | . 1 2 1 1 . Propulsion 2 | 3 2 2 2 2 1 Utility 3 | . 4 4 3 3 2 Weapon 5 | . 4 5 6 7 4 Tool/Special . | . . . . . . Unused Backups 14 | 2 3 2 1 1 5 Power 2 | . . . 1 . 1 Propulsion 6 | 2 2 2 . . . Utility 1 | . . . . . 1 Weapon 5 | . 1 . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 99 99 100 87 Engine 10 | . 14 11 11 11 8 Treads 5 | . . . . . 17 Leg 25 | . 28 32 33 33 11 Device 11 | . 14 18 10 11 8 Storage 11 | . 14 11 11 11 11 Processor 2 | . . . . . 7 Protection 6 | . . 3 11 11 3 Ballistic Gun 18 | . 23 22 22 22 10 Launcher 2 | . . . . . 6 Peak Build Rating 23 | 9 10 13 13 14 23 Average Rating 13 | 6 9 11 12 13 16 On Entrance 9 | . 9 10 12 13 14 Naked Turns . | . . . . . . Heaviest Build 38 | 11 28 35 38 38 38 Greatest Support 60 | 20 20 30 30 30 60 Greatest Overweight (x) 2 | 1 1 1 1 1 2 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 12 | 5 12 14 14 13 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 13 15 7 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1197 | 292 105 333 143 4 320 Remotely . | . . . . . . Salvage Created 1317 | 138 105 593 126 . 355 Parts 84 | 9 14 41 8 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . . 18 Prevented 7 | . . . . . 7 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 6 11 3 . 13 Guns 21 | . 6 11 3 . 1 AOE 12 | . . . . . 12 Classes Destroyed 10 | 2 2 3 1 . 2 Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . . . 1 Watcher 4 | . 1 3 . . . Swarmer 10 | . 6 . . . 4 Grunt 15 | . . 8 2 . 5 Brawler 2 | . . . . . 2 Duelist 2 | . . . 1 . 1 Sentry 4 | . . 3 . . 1 Best Kill Streak 9 | 1 3 5 2 . 9 Combat Bots Only 8 | . 3 4 2 . 8 Max Kills in Single Turn 4 | 1 2 1 1 . 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 230 | . 26 46 13 . 145 Missed 80 | . 7 16 4 . 53 Hits 150 | . 19 30 9 . 92 Melee 11 | . . . 5 . 6 Projectile 139 | . 19 30 4 . 86 Critical Strikes 2 | . . 1 . . 1 Damage Taken 2601 | . 192 380 204 . 1825 Core 436 | . 24 49 . . 363 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 129 | 11 22 43 13 1 39 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 40 40 40 87 Shots Fired 225 | 22 40 86 26 2 49 Gun 200 | 22 36 86 26 2 28 Cannon 7 | . . . . . 7 Launcher 14 | . . . . . 14 Special 4 | . 4 . . . . Kinetic 206 | 22 36 86 26 2 34 Thermal 4 | . 4 . . . . Explosive 14 | . . . . . 14 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 20 | 9 3 11 7 . 20 Robot Miss Streak 6 | 3 4 3 1 . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 142 | 13 15 58 19 . 37 Core Hits 91 | 7 8 26 8 . 42 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 1 | 1 . . . . . Destroy 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3068 | 97 194 758 247 . 1772 Guns 1442 | 97 194 758 247 . 146 Cannons 169 | . . . . . 169 Explosions 1457 | . . . . . 1457 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1599 | 97 194 758 247 . 303 Thermal . | . . . . . . Explosive 1457 | . . . . . 1457 Electromagnetic 12 | . . . . . 12 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . . . 26 Projectiles . | . . . . . . Explosions 26 | . . . . . 26 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 156 | . . . . . 156 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 21 | . 20 17 . 2 21 Average Temperature 7 | . 10 7 . 1 5 Received Heat Transfer 516 | . . 207 24 . 285 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 151 | 5 93 151 56 . . Initial 33 | . . 16 33 . . Average 28 | . 14 82 10 . . Influence Increases 1072 | 15 202 306 106 . 443 Destroy 0b10 Robot/C 780 | . 120 220 80 . 360 Destroy 0b10 Robot/NC 50 | 15 5 20 . . 10 Destroy Leader 158 | . 22 66 20 . 50 Allied During Kill 29 | . . . 6 . 23 Successful Hack 4 | . 4 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 6 | . 6 . . . . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 1072 | 15 163 259 192 . 443 Entered New Map 76 | . . 23 53 . . Time Decay 880 | 15 163 216 129 . 357 Lost Part 90 | . . 20 10 . 60 Lost Ally 26 | . . . . . 26 Squads Dispatched 4 | . . 3 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 7 | . 1 4 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 11 27 4 . 24 Peak Tracking Total 9 | . 4 6 2 . 9 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 8 2 . . . Terminals 8 | . 7 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 17 8 . . . Successful 6 | . 4 2 . . . Failed 19 | . 13 6 . . . Catastrophic 4 | . 3 1 . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 21 | . 16 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 1 . . . Record 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 8 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 3 Highest-Rated Group 153 | . . . 45 153 116 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 32 | . . . 9 . 23 Total Damage 659 | . . . 144 . 515 Kills 7 | . . . 1 . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 6609 | 46 1085 596 671 2551 1660 Terrain 5264 | 46 1085 385 387 2551 810 Seismic 1729 | . . 595 284 . 850 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7265 | 151 1085 596 681 2551 2201 Spaces Moved 3651 | 88 496 262 279 1340 1186 Core 6 | 6 . . . . . Treads 782 | . . . . . 782 Legs 2863 | 82 496 262 279 1340 404 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 Average Speed 179 | 115 186 141 190 190 176 Slowest Speed 260 | 120 190 190 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 79 22 48 87 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 1 3 Spaces Dug 6 | . 3 . . . 3 Terrain Destroyed 74 | . 4 . . . 70 Melee . | . . . . . . Projectile 4 | . 4 . . . . AOE 70 | . . . . . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4125 | 117 609 403 407 1344 1245 Wait 255 | . 69 82 104 . . Move 3646 | 87 495 261 278 1339 1186 Hop . | . . . . . . Pick Up 36 | 10 11 7 2 3 3 Fast Attach 12 | 7 . 1 . . 4 Attach 13 | . . 3 1 . 9 Detach . | . . . . . . Swap 13 | . 6 2 4 . 1 Drop 21 | 2 6 4 5 1 3 Fire 129 | 11 22 43 13 1 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 3) 579 | -10/Materials | Discovered new exit (range 14) 603 | -10/Materials | Discovered new exit (range 12) 922 | -10/Materials | Discovered new exit (range 13) 922 | -10/Materials | Discovered new exit (range 5) 1171 | -10/Materials | Discovered new exit (range 14) 1237 | -10/Materials | Entered another Materials area 1237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -9/Materials | Discovered new exit (range 15) 1833 | -9/Materials | Entered Mines 1891 | -9/Mines | Build established: Scavenger-Mutant 1897 | -9/Mines | Assembled infested the area 2186 | -9/Mines | Discovered new exit (range 5) 2365 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2411 | -9/Mines | Discovered new exit (range 12) 2511 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2514 | -9/Mines | Entered Zion 2514 | -7/Zion | Accompanied by 1 ally 2564 | -7/Zion | Led the pair of lost Derelicts to a safe place 3235 | -7/Zion | Met Imprinter 3268 | -7/Zion | Imprinted 3270 | -7/Zion | Declared Zion's savior 3486 | -7/Zion | Learned Factory garrison access intel 3642 | -7/Zion | Learned location of 1 exit from Factory 5050 | -7/Zion | Discovered new exit (range 9) 5065 | -7/Zion | Entered Proximity Caves 5065 | -6/Proximity Caves | Accompanied by 3 allies 5066 | -6/Proximity Caves | Identified exit to Factory 5156 | -6/Proximity Caves | Spotter reported a threat 5238 | -6/Proximity Caves | Learned 4 Factory zone layouts 5719 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5855 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5876 | -6/Proximity Caves | Core integrity fell below 50% 5915 | -6/Proximity Caves | Core integrity fell below 20% 5954 | -6/Proximity Caves | Lost 9 parts (2p2n1u4w) 5961 | -6/Proximity Caves | Destroyed 8 combat bots 6166 | -6/Proximity Caves | Build established: Mutant 7264 | -6/Proximity Caves | Spotted B-75 Beast 7266 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05963_ The unstable cave ceiling collapses. 05969_ Acquired 7 matter. 05976_ The unstable cave ceiling collapses. 05984_ Acquired 21 matter. 05986_ The unstable cave ceiling collapses. 06343_ Dropped Arm. Treads. 06343_ Dropped Seismic Detector. 06408_ Acquired Imp. Deuterium Engine. 06413_ Acquired Arm. Treads. 06415_ Acquired 20 matter. 06417_ Acquired 10 matter. 06470_ Acquired Lgt. Nuclear Core. 06575_ S-27 Virus destroyed. 06582_ Lgt. Nuclear Core fries itself beyond repair. 06584_ The unstable cave ceiling collapses. 06584_ Acquired 11 matter. 06587_ Acquired Autogun. 06589_ Acquired 10 matter. 07130_ Acquired Seismic Detector. 07165_ Acquired 25 matter. 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Terrain Scanner | -7/Zion | Archive Greatsword | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Flak Gun | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelTowerWheel Manual? 0 Play Time 01:21:18 Cumulative 37.1 hours Start 2025.06.21 @ 09:21:11 End 2025.06.21 @ 11:51:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 19f98137-90aa-4c1f-b610-0514795f5ba4