Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 17:51:33 Player: dorusv Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2421) 2421 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (879) 879 TOTAL SCORE: 7650 Bonus ------- Follower Combat Kills 579 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 100/100 System Corruption 28% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Airjet Airjet Airjet Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Light Armor Plating EM Disruption Field Hacking Suite > --- WEAPON ----------- Gatling Laser Particle Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Advanced Treads Aluminum Leg Gravmag System Improved Light Armor Plating Improved Light Armor Plating Particle Cannon Flak Gun [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . Utility 3 | . . . 1 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 89 | 7 4 2 3 . 2 . 21 23 . 27 Power 16 | 1 1 . . . . . 5 6 . 3 Engine 6 | 1 . . . . . . 3 2 . . Core 10 | . 1 . . . . . 2 4 . 3 Reactor . | . . . . . . . . . . . Propulsion 27 | 2 1 . . . 2 . 10 5 . 7 Treads 3 | . . . . . . . 3 . . . Leg 10 | . . . . . . . 6 3 . 1 Wheel 8 | 2 1 . . . 2 . 1 . . 2 Hover 6 | . . . . . . . . 2 . 4 Flight . | . . . . . . . . . . . Utility 22 | 2 1 . 1 . . . 1 7 . 10 Device 10 | 1 . . . . . . . 2 . 7 Storage 3 | 1 1 . . . . . 1 . . . Processor 3 | . . . 1 . . . . . . 2 Hackware 1 | . . . . . . . . 1 . . Protection 5 | . . . . . . . . 4 . 1 Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 2 2 . . . 5 5 . 7 Energy Gun 6 | 1 . 1 . . . . 1 2 . 1 Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 7 | 1 . . 1 . . . 3 1 . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 6 | . 1 . . . . . 1 . . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Corrupted Parts 3 | . 1 . . . . . . . . 2 System Corruption 15 | . 1 . . . . . . . . 14 Parts Lost 62 | . 1 2 2 . . . 18 20 4 15 Power 11 | . . . . . . . 5 5 . 1 Propulsion 20 | . 1 . . . . . 8 6 1 4 Utility 11 | . . . . . . . . 4 1 6 Weapon 20 | . . 2 2 . . . 5 5 2 4 Highest Loss Streak 9 | . 1 1 2 . . . 6 9 4 8 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 6 | 3 8 9 8 9 7 6 8 7 4 1 Power . | . 1 2 2 2 2 2 1 . 1 . Propulsion 2 | 1 6 6 6 6 4 3 . 3 1 . Utility 1 | . . . . . . . 3 2 2 . Weapon 1 | . 1 1 . 1 1 1 3 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . 1 . 1 . . 3 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 3 Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 98 98 100 100 100 93 93 59 60 Engine 6 | . 8 . . . . . 14 7 . . Core 6 | . 5 14 11 11 11 11 2 5 11 6 Treads 1 | . . . . . . . 3 3 . . Leg 9 | . . . . . . . 15 15 . 6 Wheel 7 | . 27 28 22 22 22 22 3 . . 5 Hover 1 | . . . . . . . . 1 9 3 Device 12 | . 14 14 11 11 11 11 9 12 5 16 Storage 7 | . 14 14 11 11 11 11 9 7 2 . Processor 6 | . . . 10 11 11 11 9 4 . 6 Protection 4 | . . . . . . . . 10 13 . Energy Gun 3 | . 11 8 5 . . . 1 5 5 . Energy Cannon 1 | . . . . . . . . 3 5 . Ballistic Gun 10 | . 14 14 10 11 11 11 16 11 4 1 Ballistic Cannon 1 | . . . 5 11 11 11 . . . . Launcher 2 | . 2 2 . . . . 2 . . 9 Impact Weapon 3 | . . 2 11 11 11 11 4 . . 1 Peak Build Rating 39 | 7 10 10 13 13 14 14 27 39 39 39 Average Rating 23 | 5 7 9 12 13 13 14 22 32 25 26 On Entrance 12 | . 7 10 9 13 13 14 14 21 39 1 Naked Turns 72 | . . . . . . . . . 36 36 Heaviest Build 59 | 14 20 20 23 23 23 23 42 59 59 37 Greatest Support 62 | 26 26 26 26 26 26 20 62 62 18 30 Greatest Overweight (x) 6 | 1 1 . . . 1 1 3 6 3 5 Average Overweight (x) . | . . . . . . 1 . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 5 Average Capacity 11 | 7 9 10 10 10 10 10 14 15 8 5 Most Carried 14 | 8 10 10 9 9 10 9 14 13 4 5 Average Carried 7 | 3 8 9 8 9 9 9 10 7 4 1 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 5 5 Final Carried 10 | 8 10 9 9 9 9 9 8 4 4 5 Class Distribution -------------------- 27% | Scavenger-Mutant 27% | Scavenger-Tank 26% | Mutant 11% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1861 | 243 144 58 54 . . . 594 594 . 174 Remotely . | . . . . . . . . . . . Salvage Created 2474 | 52 226 136 253 . . . 645 972 . 190 Parts 126 | 10 10 10 15 . . . 19 51 . 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 11 | 1 1 2 . . . . . 5 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 59 | . 5 6 5 . . . 16 21 . 6 Melee 2 | . . . . . . . . . . 2 Guns 40 | . 2 5 2 . . . 14 15 . 2 Cannons 8 | . . . 2 . . . . 6 . . AOE 8 | . 3 1 . . . . 2 . . 2 Classes Destroyed 9 | 1 2 1 1 . . . . 4 . . Worker 2 | . . . . . . . . 2 . . Builder 3 | . . . 2 . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 4 | . 1 . 1 . . . . 2 . . Swarmer 18 | . . 4 3 . . . . 7 . 4 Grunt 34 | . 5 2 2 . . . 16 8 . 1 Sentry 1 | . . . . . . . . 1 . . Hunter 1 | . . . . . . . . 1 . . Programmer 5 | . . . . . . . . 4 . 1 Best Kill Streak 6 | 2 4 3 5 . . . 5 6 . 2 Combat Bots Only 5 | . 3 3 5 . . . 5 4 . 2 Max Kills in Single Turn 2 | 1 2 2 1 . . . 1 2 . 2 Gunslinging 1 | . . 1 . . . . . 1 . . Exploded 2 | . 2 1 . . . . 1 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 609 | . 14 22 31 . . . 138 261 3 140 Missed 161 | . 2 7 9 . . . 32 81 . 30 Hits 448 | . 12 15 22 . . . 106 180 3 110 Melee 5 | . . . . . . . . . 3 2 Projectile 443 | . 12 15 22 . . . 106 180 . 108 AOE 4 | . . . . . . . 4 . . . Critical Strikes 16 | . . . . . . . 7 4 2 3 Damage Taken 6515 | . 223 225 237 . . . 1746 2277 150 1657 Core 1137 | . 25 97 59 . . . 254 327 58 317 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 105 | . . . . . . . . 97 . 8 Core Remaining (%) 72 | 100 . 51 . . . 85 53 . . . Volleys Fired 217 | 4 10 19 8 . . . 72 61 1 42 Largest 3 | 2 2 2 2 . . . 3 3 3 1 Hottest 173 | 60 60 60 60 . . . 113 173 146 50 Shots Fired 420 | 8 20 28 12 . . . 152 156 3 41 Gun 363 | 8 17 26 7 . . . 145 119 2 39 Cannon 44 | . . . 5 . . . 1 37 1 . Launcher 13 | . 3 2 . . . . 6 . . 2 Special . | . . . . . . . . . . . Kinetic 290 | 4 10 19 9 . . . 142 76 1 29 Thermal 85 | . . . . . . . 4 80 1 . Explosive 11 | . 3 2 . . . . 6 . . . Electromagnetic 34 | 4 7 7 3 . . . . . 1 12 Robot Hit Streak 17 | 4 5 7 4 . . . 17 11 3 6 Robot Miss Streak 6 | 1 2 5 2 . . . 3 6 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 2 1 . . . . 3 . . Max Gunslinging Chain 2 | . . 1 1 . . . . 2 . . Shots Hit Robots 298 | 5 14 18 13 . . . 110 101 2 35 Core Hits 166 | 3 9 10 4 . . . 51 68 1 20 Critical Kills 3 | . . . . . . . 1 1 . 1 Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . Critical Strikes 9 | 1 . . 2 . . . 3 2 . 1 Burn 1 | . . . . . . . . 1 . . Destroy 4 | . . . . . . . 3 1 . . Corrupt 2 | 1 . . 1 . . . . . . . Smash 2 | . . . 1 . . . . . . 1 Melee Attacks 18 | . . . 6 . . . 3 . . 9 Impact 18 | . . . 6 . . . 3 . . 9 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . 4 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6008 | 62 456 245 380 . . . 1998 2066 56 745 Guns 3650 | 62 119 144 31 . . . 1386 1522 35 351 Cannons 623 | . . . 83 . . . 21 498 21 . Explosions 1004 | . 337 80 . . . . 471 . . 116 Melee 574 | . . . 266 . . . 119 . . 189 Ramming 157 | . . 21 . . . . 1 46 . 89 Kinetic 2955 | 8 51 112 92 . . . 1389 954 34 315 Thermal 1179 | . . . . . . . 92 1066 21 . Explosive 814 | . 337 80 . . . . 397 . . . Electromagnetic 329 | 54 68 32 22 . . . . . 1 152 Impact 574 | . . . 266 . . . 119 . . 189 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . 1 1 . . . . . 4 4 28 Average Corruption 6 | . 1 1 . . . . . 2 4 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . 1 2 . . . . . 22 3 40 Message Errors 23 | . . . . . . . . 7 3 13 Matter Fused 13 | . 1 1 . . . . . 3 . 8 Heat Flow Errors 10 | . . . . . . . . 3 . 7 Energy Discharges 6 | . . . . . . . . 4 . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 2 . 5 Data Loss (major) 2 | . . . . . . . . . . 2 Alerts 4 | . . 1 . . . . . 3 . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 243 | . . 3 137 . . . 84 . . 19 Projectiles 3 | . . . 3 . . . . . . . Explosions 69 | . . 3 . . . . 66 . . . Melee 171 | . . . 134 . . . 18 . . 19 Knockbacks 4 | . . . 1 . . . 3 . . . Impact 3 | . . . 1 . . . 2 . . . Kinetic 1 | . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 301 | . 74 90 . . . . 101 . . 36 Shots 8 | . 3 2 . . . . 3 . . . Rammed 23 | . . 2 . . . . . 3 . 18 Targets Rammed 37 | . . 2 . . . . 2 12 . 21 Kicked 14 | . . . . . . . 2 9 . 3 Crushed . | . . . . . . . . . . . Highest Temperature 614 | 40 82 60 36 . . . 234 614 117 265 Average Temperature 129 | 20 40 18 12 . . . 47 198 60 77 Received Heat Transfer 1920 | . 84 39 87 . . . 837 588 . 285 Effects 33 | . . . . . . . . 33 . . Shutdowns 7 | . . . . . . . . 7 . . Energy Bleed 5 | . . . . . . . . 5 . . Interference 6 | . . . . . . . . 6 . . Matter Decay 2 | . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . 3 . . Damage (major) 7 | . . . . . . . . 7 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 11 | . . . 8 . . . 2 . . 1 Impact Corruptions 7 | . . . 5 . . . 1 . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 2406 | . . . . . . . 137 2232 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . . . 1 1 . . Low Security (%) 87 | 100 100 100 100 100 . 100 82 75 100 100 Level 1 12 | . . . . . . . 17 24 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 270 | 10 89 96 85 21 . . 264 270 82 50 Initial 100 | . . 30 27 21 . . . 100 82 . Average 70 | 1 17 56 37 4 . . 110 110 39 3 Influence Increases 2328 | 10 139 171 155 . . . 779 904 . 170 Destroy 0b10 Robot/C 1500 | . 100 120 100 . . . 440 620 . 120 Destroy 0b10 Robot/NC 55 | 10 5 . 15 . . . 5 20 . . Destroy Leader 320 | . 20 20 10 . . . 100 150 . 20 Allied During Kill 73 | . . . . . . . 47 26 . . Successful Hack 46 | . . . . . . . 22 24 . . Disable Machine 120 | . . . 15 . . . 75 30 . . Destroy Structure 94 | . 14 16 . . . . 60 4 . . Partial Spotted 30 | . . 15 15 . . . . . . . Lose Combat Pursuer 90 | . . . . . . . 30 30 . 30 Influence Decreases 2328 | 10 60 179 171 55 . . 559 887 237 170 Entered New Map 402 | . . 49 44 34 . . . 120 155 . Time Decay 1382 | 10 50 110 107 21 . . 379 567 42 96 Lost Part 544 | . 10 20 20 . . . 180 200 40 74 Squads Dispatched 21 | . 1 . . . . . 8 8 . 4 Investigation 12 | . 1 . . . . . 4 5 . 2 Extermination 5 | . . . . . . . . 3 . 2 Reinforcement 1 | . . . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . . 1 3 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 7 6 12 . . . 28 37 6 11 Peak Tracking Total 9 | . 4 3 9 . . . 5 7 6 4 Tactical Retreats 6 | . . . . . . . 2 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . . . 1 . . . 5 2 . . Max in Single Turn 2 | . . . 1 . . . 2 1 . . Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 19 | . 1 . . . 3 . 6 7 . 2 Terminals 14 | . 1 . . . . . 5 6 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 68 | . 3 . . . 18 . 25 17 . 5 Successful 31 | . 1 . . . 18 . 6 6 . . Failed 37 | . 2 . . . . . 19 11 . 5 Catastrophic 13 | . 2 . . . . . 5 3 . 3 Database Lockouts . | . . . . . . . . . . . Manual 11 | . 2 . . . 1 . 8 . . . Terminals 44 | . 3 . . . . . 20 16 . 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . . . 5 1 . . Terminal Hacks 29 | . 1 . . . 18 . 5 5 . . Record 17 | . . . . . 17 . . . . . Open DSF 2 | . . . . . . . . 2 . . Branch Access Points 2 | . . . . . . . 1 1 . . Emergency Access Points 2 | . . . . . . . 1 1 . . Locate Traps 2 | . . . . . . . 1 1 . . Dispatch Records 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . . 6 6 . 2 Full Trace Events 13 | . 1 . . . . . 5 5 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 43 | . . . . . . . 18 25 . . Total Damage 2274 | . . . . . . . 934 1340 . . Kills 16 | . . . . . . . 6 10 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . 2 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 4303 | 60 201 231 291 130 336 250 1189 1615 . . Seismic 4303 | 60 201 231 291 130 336 250 1189 1615 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 6063 | 133 209 231 291 130 336 250 1189 2148 135 1011 Spaces Moved 3713 | 123 146 199 268 145 356 264 525 893 128 666 Core 212 | 24 . . . . . . . . 73 115 Treads 220 | . . . . . . . 96 124 . . Legs 1231 | . . . . . . . 315 676 . 240 Wheels 1813 | 99 146 199 268 145 356 264 114 . . 222 Hover 237 | . . . . . . . . 93 55 89 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 95 80 155 50 50 Average Speed 135 | 84 90 90 90 90 91 95 174 204 103 121 Slowest Speed 420 | 100 115 90 90 90 95 95 330 420 236 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 2 1 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 17 24 25 20 43 40 29 16 68 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 111 | . 15 25 . . . . 71 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 111 | . 15 25 . . . . 71 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 4342 | 141 203 226 294 144 365 263 681 1091 128 806 Wait 195 | . 36 4 7 . . . 43 81 . 24 Move 3698 | 122 145 198 267 144 355 263 520 891 127 666 Hop 3 | . . . . . . . 2 1 . . Pick Up 43 | 8 2 1 2 . 3 . 8 9 . 10 Fast Attach 50 | 7 4 . 2 . . . 10 8 . 19 Attach 48 | . 2 2 2 . . . 11 19 . 12 Detach 11 | . 2 . . . . . 2 5 . 2 Swap 10 | . 1 . . . 2 . 4 3 . . Drop 10 | . 1 . . . 3 . 4 1 . 1 Fire 217 | 4 10 19 8 . . . 72 61 1 42 Melee 18 | . . . 6 . . . 3 . . 9 Ram 20 | . . 2 . . . . . . . 18 Kick 14 | . . . . . . . 2 9 . 3 Crush 3 | . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 4) 326 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 421 | -10/Mines | Learned 4 Materials zone layouts 491 | -10/Mines | Discovered new exit (range 10) 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 575 | -9/Materials | Identified exit to Mines 575 | -9/Materials | Identified exit to Materials 865 | -9/Materials | Entered Mines 985 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 986 | -9/Mines | Discovered new exit (range 5) 990 | -9/Mines | Identified exit to Exiles 995 | -9/Mines | Entered Exiles 1019 | -9/Exiles | Build established: Scavenger-Mutant 1027 | -9/Exiles | Met 8R-AWN 1050 | -9/Exiles | Met EX-HEX 1087 | -9/Exiles | Met EX-BIN 1102 | -9/Exiles | Aligned with FarCom system 1103 | -9/Exiles | Given EX-Vault access code 1130 | -9/Exiles | Opened EX-Vault 1191 | -9/Exiles | Found Deploy-a-Sentry 1199 | -9/Exiles | Found Deploy-a-Sentry 1202 | -9/Exiles | Found Deploy-a-Sentry 1220 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1311 | -9/Exiles | Discovered new exit (range 15) 1328 | -9/Exiles | Identified exit to Mines 1331 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1331 | -9/Exiles | Entered Mines 1557 | -8/Mines | Discovered exit to Materials (range 10) 1581 | -8/Mines | Entered Materials 1581 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1829 | -8/Materials | Lost 3 parts (1p2n) 1993 | -8/Materials | Garrison activated, responded to threat 2033 | -8/Materials | DAS Turret deployed 2238 | -8/Materials | Lost 3 parts (2n1w) 2512 | -8/Materials | Discovered new exit (range 16) 2554 | -8/Materials | DAS Turret deployed 2582 | -8/Materials | Lost 6 parts (1p2n3w) 2768 | -8/Materials | Identified exit to Factory 2770 | -8/Materials | Entered Factory 2770 | -7/Factory | Evolved 2 slots: Utility x2 2869 | -7/Factory | Build established: Scavenger-Skirmisher 2947 | -7/Factory | DAS Turret deployed 3337 | -7/Factory | Build established: Scavenger-Tank 4172 | -7/Factory | Identified exit to Lower Caves 4503 | -7/Factory | Lost 9 parts (1p4n2u2w) 4918 | -7/Factory | Sucked down chute 4918 | -7/Factory | Entered Waste 4937 | -7/Waste | Spotted C-40 Crusher 4947 | -7/Waste | Spotted C-40 Crusher 4966 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4967 | -7/Waste | Core integrity fell below 50% 4992 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5012 | -7/Waste | Spotted C-40 Crusher 5017 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5017 | -7/Waste | Released all parts (4) 5020 | -7/Waste | Spotted C-40 Crusher 5021 | -7/Waste | Spotted C-40 Crusher 5031 | -7/Waste | Spotted C-40 Crusher 5046 | -7/Waste | Discovered new exit (range 13) 5048 | -7/Waste | Lost 4 parts (1n1u2w) 5053 | -7/Waste | Entered Factory 5407 | -7/Factory | Build established: Scavenger-Gunner 5502 | -7/Factory | System corruption reached 10% 5532 | -7/Factory | Lost 8 parts (1p1n3u3w) 5783 | -7/Factory | Released all parts (7) 5787 | -7/Factory | Core integrity fell below 20% 5812 | -7/Factory | Lost 4 parts (2n1u1w) 6061 | -7/Factory | Released all parts (5) 6064 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06014_ System corrupted: Airjet fused. 06045_ System corrupted: Hvy. EM Shotgun rejected. 06051_ Slammed into P-60 Hacker. 06051_ Destabilizing: System corrupted (+1). 06052_ Slammed into P-60 Hacker. 06057_ P-60 Hacker IFF system glitched. 06057_ Slammed into P-60 Hacker. 06057_ Destabilizing: Core damaged (-35). 06059_ Slammed into P-60 Hacker. 06061_ Airjet destroyed. 06061_ Released Airjet. 06061_ Released Mic. Nuclear Core. 06061_ Released Airjet. 06061_ Released Med. Reactive Plating. 06061_ Released Proton Missile Launcher. 06061_ Slammed into Y-54 Guardian. 06063_ Slammed into R-06 Scavenger. 06063_ Destabilizing: Core damaged (-14). 06063_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????# """" # #????????????# # #??? | | ??????# """" # #????????????#! # #??? | | ??????# """" # #????????????##########/#### #??? | | ####### """" # #?????????????# # #??? | | ## """" # #?????????????# / # #??? | | """ ## """" # #?????????????# =**# #??? | | """ ## # #????########## !! # #??? | | """ ## # #????# # # #??? | | ## # #????# """ # + #??? | | ## # #????# """ # # #??? | | ## # #????# """ # # #??? | | ## # #????# # # #??? | | +#########/### ##???# """ # # #??? | | #???# """ # # #??? | | #???# """ # # #??? | | %#???# ############## #??? | | +############ #???#####+####????????????# #??? | | #??????# ####### #?????????????# #?## | | #???#### ############### ### | | #???# " | | #???# ##################### | | #???# #########+## #???????????????????## | | #???# ??????? ### ###????????????????????? | | #???#?????? ??# #??????????????????????? | | #????????? !! #?#r#??????????????????????? | | #???????# "" ! #?#@#??????????????????????? | | ######???????# "" #?#]#??????????????????????? | | ???????????????"? """ #?#Y#??????????????????????? | | ????????????????" """ #?#p#??????????????????????? | | ????????????????" """ #?#r#??????????????????????? | | ??????????????? ? ?# #??????????????????????? | | ???????????????###?######+####???????????????????? | | ???????????????????# [ #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Particle Charging 22 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Hey, That's Mine! Challenges ------------ None Game ------ Seed RemoteChipMaul Manual? 0 Play Time 00:45:52 Cumulative 15.1 hours Start 2025.06.23 @ 15:02:51 End 2025.06.23 @ 17:51:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 47 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea7c63af-6a83-4b9a-8f5f-65af4dfc66e4