Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.10 @ 10:33:32 Player: Corruption W0 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (318) 1590 Value Destroyed (10480) 10480 Prototype IDs (60) 1200 Alien Tech Used (13) 2600 Bonus (17917) 17917 TOTAL SCORE: 44887 Bonus ------- High Alert Combat Kills 1428 Follower Combat Kills 1099 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Destroyed Z-Imprinter 1000 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met MAIN.C 5000 Win 3000 Friendly Fire -610 Cogmind --------- Core Integrity 1129/1600 Matter 249/300 Energy 1241/1280 System Corruption 29% Temperature Cool (14) Movement Hovering (36) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Particle Reactor > --- PROPULSION (7) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- 2N-1CE's Frost Array Medium Storage Unit Experimental Energy Well Experimental Targeting Computer Advanced Transmission Jammer Experimental Powered Armor Advanced Shield Generator Deep Network Scanner Advanced System Shield Matter Drive > --- WEAPON (4) ------- Potential Cannon Sigix Broadsword > --- INVENTORY (10) --- Combat Linear Gravjet Quantum Capacitor Subatomic Replicator Compact HERF Cannon Potential Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Targeting Computer Advanced Transmission Jammer Experimental Powered Armor Improved Hardlight Generator Deep Network Scanner Advanced System Shield Improved System Restoration Module Matter Drive Core Physics Calibrator Microwarp Drive > --- WEAPON ----------- Enhanced Quantum Rifle Sigix Broadsword > --- INVENTORY -------- High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Potential Cannon [Rating: 242] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Coolant Network Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon High-powered Shotgun Energy Gun Force Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . -1 . 1 . Propulsion 5 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . . -1 . . . Utility 10 | . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . . 3 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 470 | 8 10 5 37 35 5 2 18 2 4 . 9 71 2 1 27 5 52 3 12 6 1 2 1 28 37 9 9 16 9 19 15 10 . Power 42 | 1 1 . 1 7 . . . . . . . 8 . . 5 . 6 . 2 . . . . 2 5 . . 1 . 1 . 2 . Engine 14 | 1 1 . 1 3 . . . . . . . 3 . . 3 . 2 . . . . . . . . . . . . . . . . Core 15 | . . . . . . . . . . . . 5 . . . . 4 . 2 . . . . 2 2 . . . . . . . . Reactor 13 | . . . . 4 . . . . . . . . . . 2 . . . . . . . . . 3 . . 1 . 1 . 2 . Propulsion 92 | 4 2 1 16 9 3 . 2 . . . 1 13 . . 5 2 13 1 . 1 1 . . 6 6 . 2 2 . 1 . 1 . Treads 27 | 2 2 . 15 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . 1 3 . 2 . . . 1 5 . . 4 1 . . . . . . . 2 6 . 2 2 . 1 . 1 . Flight 29 | . . . 1 . . . . . . . . 8 . . . 1 12 1 . 1 1 . . 4 . . . . . . . . . Utility 194 | 2 3 2 6 7 . 1 8 2 2 . 1 33 . . 14 2 20 1 4 2 . . . 15 13 8 7 10 5 15 10 1 . Device 112 | 1 2 . 3 3 . 1 3 2 2 . 1 25 . . 6 . 7 1 4 . . . . 10 8 7 1 7 2 11 5 . . Storage 10 | . . . 1 1 . . . . . . . 1 . . 2 . 3 . . . . . . . . . . . . . 2 . . Processor 17 | 1 . . . . . . 2 . . . . 4 . . . 1 5 . . . . . . 2 . . . . . 2 . . . Hackware 14 | . . . . 1 . . . . . . . . . . 2 . 5 . . . . . . 2 . . 3 . . 1 . . . Protection 37 | . 1 2 2 2 . . 3 . . . . 3 . . 4 1 . . . 2 . . . 1 5 1 3 3 . 1 3 . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Weapon 142 | 1 4 2 14 12 2 1 8 . 2 . 7 17 2 1 3 1 13 1 6 3 . 2 1 5 13 1 . 3 4 2 5 6 . Energy Gun 22 | . . . . 1 1 . . . . . . 4 . 1 . 1 4 . . . . . . 3 3 . . . . 1 3 . . Energy Cannon 22 | . . . . . . . . . . . . 5 . . . . . . . 2 . . . . 4 1 . 1 2 1 1 5 . Ballistic Gun 24 | 1 1 2 5 8 1 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 26 | . 2 . 5 . . . . . . . . 1 . . . . 4 . 4 . . 2 1 1 6 . . . . . . . . Launcher 28 | . . . 4 3 . . 4 . 1 . 1 5 . . 2 . 4 . 2 1 . . . . . . . . . . 1 . . Special Weapon 4 | . 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . . 3 . . . 1 . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 1 6 . . . . . . . 12 . . 7 . 5 1 . 1 . . . 2 . 3 1 3 . . 6 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Parts Lost 61 | . . . . 1 . . . . . . 2 8 . . 11 5 12 . . 1 . . 4 7 2 . 1 2 . . . 4 1 Power 13 | . . . . . . . . . . . . 3 . . 1 . 3 . . . . . 1 1 . . . 1 . . . 2 1 Propulsion 23 | . . . . . . . . . . . 1 3 . . 5 4 4 . . 1 . . 2 3 . . . . . . . . . Utility 19 | . . . . 1 . . . . . . . 1 . . 5 1 4 . . . . . 1 1 2 . 1 1 . . . 1 . Weapon 6 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . . 1 . Highest Loss Streak 5 | . . . . 1 . . . . . . 2 4 . . 5 4 3 . . 1 . . 4 3 4 . 1 1 . . . 2 1 Average Slot Usage (%) 91 | . 99 90 97 99 100 73 99 100 100 100 99 92 93 93 80 78 81 85 89 86 82 85 80 80 91 88 92 88 77 87 90 86 78 Engine 3 | . 14 14 11 2 . . . . . . . . . . 1 . 7 . . . . . . 4 . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 6 6 . . 2 11 11 11 11 11 10 5 3 . . . . . . . . Reactor 4 | . . . . 8 11 11 7 7 7 7 7 3 . . 1 6 . . . . . . . . 6 10 9 12 9 8 8 9 5 Treads 11 | . 23 25 32 33 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . 33 38 38 38 38 37 27 . . 8 11 1 . . . . . . 2 30 31 36 36 31 29 29 26 26 Flight 6 | . . . . . . . . . . . . 11 40 40 23 15 23 35 35 35 35 35 34 21 . . . . . . . . . Device 10 | . 14 5 10 5 . . 2 15 15 15 15 16 33 33 16 9 4 2 9 5 5 5 5 9 13 15 10 12 6 8 12 16 11 Storage 5 | . . . 9 11 11 11 7 7 7 7 7 4 . . 3 3 2 5 5 5 5 5 5 5 5 5 4 . . . 4 7 7 Processor 4 | . 7 . . . . . 12 7 7 7 7 10 . . . . 8 26 23 22 17 17 17 17 6 5 4 4 4 6 6 3 3 Hackware 5 | . . . . 7 11 11 5 . . . . . . . 3 13 19 . . . . . . 9 5 . 8 9 9 9 8 7 7 Protection 6 | . 5 14 10 8 11 . 7 7 7 7 7 1 . . 5 6 . . . . 5 5 4 . 7 9 7 3 4 6 5 3 3 Energy Gun 1 | . . . . . 1 . . . . . . 3 . . 5 3 6 . . . . . . 1 2 . . . . 1 1 2 . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 5 10 9 4 . 2 1 1 3 Ballistic Gun 6 | . 17 17 14 21 20 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 9 10 6 . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . . . . Launcher 2 | . . . . . . . 12 15 14 15 10 4 6 6 5 4 . . 2 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 15 13 24 32 46 45 39 56 56 56 56 56 70 42 44 44 31 32 24 35 31 30 30 30 32 97 97 95 108 78 94 103 125 107 Greatest Support 131 | 20 40 40 60 63 63 36 57 57 57 57 57 66 44 52 44 34 40 37 35 37 37 37 37 40 102 102 131 131 114 119 119 119 119 Greatest Overweight (x) 4 | . . 2 2 . 1 1 . . . . . 1 . . 4 1 1 . . . . . . 1 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 10 15 15 15 15 15 15 15 15 15 5 5 5 5 15 10 10 10 10 10 10 10 10 10 10 10 5 5 10 10 10 Average Capacity 9 | 7 5 5 9 11 15 15 15 15 15 15 15 11 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 6 5 5 8 10 10 Most Carried 15 | 6 5 5 10 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 10 10 9 9 10 10 10 10 10 10 5 5 10 10 7 Average Carried 9 | 5 4 4 8 10 14 14 13 14 14 15 14 11 5 4 4 5 6 9 9 9 9 8 9 9 9 9 9 5 4 5 7 9 7 Final Capacity 15 | 5 5 5 10 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 10 10 10 Final Carried 15 | 5 5 5 10 15 12 14 15 15 15 15 15 5 5 5 5 5 9 10 10 9 9 9 10 8 10 10 10 5 5 5 9 7 7 Class Distribution -------------------- 36% | Mutant 26% | Scavenger-Mutant 9% | Sprinter 7% | Hacker-Mutant 7% | Hacker-Sprinter 7% | Alien-Mutant 3% | Alien-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Zion Mutant | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Extension Sprinter | -5/Cetus Sprinter | -5/Archives Sprinter | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Mutant | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Gladiator | -2/Research Alien-Gladiator | -2/Testing Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Matter Collected 8093 | 310 49 157 976 975 28 . 460 131 219 . 60 1312 . 30 464 98 1118 . 137 221 . 13 29 244 586 . 115 100 . 160 65 35 1 Remotely 75 | . . . . . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . Salvage Created 12621 | 156 49 38 1098 1200 241 . 579 205 181 . 193 2009 . 13 473 42 1283 . 102 274 . . . 248 1715 . 597 207 . 503 709 506 . Parts 582 | 12 . 7 84 74 22 . 34 13 2 . 16 74 . 5 23 8 43 . 1 10 . . . 4 54 . 23 7 . 18 27 21 . Haulers Intercepted 30 | . . . 5 6 . . 1 . . . . 5 . . . . 7 . 2 . . . . . . . 1 1 . . 1 1 . Recyclers Shooed 9 | . . . 2 1 . . . . . . . 4 . . . . 1 . . . . . . 1 . . . . . . . . . Parts Field Recycled 27 | . . . . . . . . . 1 . . 9 . . 17 . . . . . . . . . . . . . . . . . . Retrieved Matter 318 | . . . . . . . . . 2 . . 92 . . 224 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 10 1 . 9 . . . . 2 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 206 | . 1 2 27 24 1 . 7 8 8 . 9 24 . . 11 5 19 . . 3 . . . . 27 . 8 1 . 3 6 12 . Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 . Guns 54 | . 1 . 13 24 1 . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . 2 9 . Cannons 49 | . . 2 5 . . . . . . . . 7 . . . . 4 . . . . . . . 22 . 8 1 . . . . . AOE 90 | . . . 9 . . . 6 8 8 . 9 15 . . 11 5 15 . . 2 . . . . . . . . . . . 2 . Classes Destroyed 23 | 2 1 2 6 . . . . . 1 . 2 5 . 1 2 . . . . . . . . . . . . . . . . 1 . Worker 21 | . . . 3 2 . . 5 . . . . 4 . . . . 3 . . . . . . 1 . . . . . . 1 2 . Builder 12 | . . 1 2 1 . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . 2 . 1 . Tunneler 8 | 4 . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hauler 30 | . . . 5 6 . . 1 . . . . 5 . . . . 7 . 2 . . . . . . . 1 1 . . 1 1 . Recycler 22 | 1 . . 3 1 . . 5 . . . . 5 . . . . 1 . . . . . . 2 . . . . . 2 2 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 9 | . . . 2 1 . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . 1 . . . . . . Swarmer 81 | . . 2 11 4 . . . 3 6 . 7 8 . . . 5 8 . . . . . . . 5 . 5 . . 2 6 9 . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Grunt 59 | . 1 . 9 12 . . 6 4 1 . 1 5 . . . . 7 . . 3 . . . . 9 . . 1 . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 29 | . . . 7 8 1 . 1 1 1 . . 2 . . . . . . . . . . . . 6 . 1 . . 1 . . . Specialist 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . . . Programmer 8 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 4 . . . . . . 1 . Zionite 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 1 2 9 5 1 . 5 5 5 . 5 7 . 5 5 5 8 . 1 3 . . . 2 7 . 5 1 . 3 3 5 . Combat Bots Only 7 | . 1 2 7 4 1 . 3 3 5 . 5 6 . . 5 5 5 . . 2 . . . . 7 . 5 1 . 1 2 5 . Max Kills in Single Turn 4 | 1 1 1 3 2 1 . 3 3 3 . 3 4 . 2 2 3 4 . 1 1 . . . 1 1 . 1 1 . 1 1 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 3 3 . 3 2 . . 2 3 3 . . 1 . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Damage Taken 18677 | . 32 65 720 907 28 . 303 114 102 . 224 2079 21 169 1349 546 1225 . 87 275 54 21 495 859 1472 . 668 1620 710 652 886 2369 625 Core 2432 | . 10 . 36 92 . . 79 46 22 . 12 344 . . 193 89 322 . . . . . 178 132 185 . 43 114 290 14 30 138 63 Absorbed by Shields 1593 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 322 807 221 Core Remaining (%) 68 | 100 . 96 . . . 68 . . . . 77 . . . . 26 . . . . . . 50 . . 72 . . 28 . 96 . 70 Volleys Fired 805 | 10 3 6 74 79 34 1 25 7 18 . 14 98 . 5 57 6 79 . 11 6 . 3 1 1 124 16 60 22 5 . 5 35 . Largest 2 | 2 2 2 2 2 2 1 2 2 2 . 2 2 . 1 1 1 2 . 1 2 . 1 1 1 1 1 1 1 1 . 1 1 . Hottest 203 | 70 100 70 79 50 56 20 60 60 60 . 60 203 . 43 80 80 111 . 60 127 . 60 60 61 120 120 120 120 100 . 90 200 . Shots Fired 1047 | 20 5 12 144 155 35 1 38 14 22 . 18 121 . 5 57 6 102 . 11 7 . 3 1 1 124 16 60 22 5 . 5 37 . Gun 489 | 20 4 4 74 152 35 . 9 . . . 2 50 . . 34 . 60 . . . . . . . 9 . . . . . 5 31 . Cannon 399 | . . 8 64 . . . . . . . . 51 . . . . 35 . 11 1 . 3 1 1 115 16 60 22 5 . . 6 . Launcher 141 | . . . 6 3 . . 26 14 9 . 16 20 . 5 23 6 7 . . 6 . . . . . . . . . . . . . Special 18 | . 1 . . . . 1 3 . 13 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 422 | 10 4 12 138 152 2 . 9 . . . 2 20 . . . . 35 . 11 . . 3 1 1 22 . . . . . . . . Thermal 450 | 10 1 . . . 33 1 3 . 13 . . 74 . . 34 . 60 . . . . . . . 79 16 60 22 5 . 5 34 . Explosive 135 | . . . 6 3 . . 26 14 9 . 16 20 . 5 23 6 7 . . . . . . . . . . . . . . . . Electromagnetic 40 | . . . . . . . . . . . . 7 . . . . . . . 7 . . . . 23 . . . . . . 3 . Robot Hit Streak 29 | 4 5 3 9 8 14 3 8 9 14 . 19 12 . 15 24 7 20 . 27 10 . 7 . . 21 . 29 5 . . 7 27 . Robot Miss Streak 8 | 1 1 1 5 8 1 . 3 1 1 . 1 7 . . 1 . 3 . 1 1 . . . . 2 . 2 . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 161 | . . . . . . . . . . . . . . . . . . . . . . . . . 102 16 7 3 . . . 33 . Shots Hit Robots 741 | 13 3 7 100 114 29 1 15 10 19 . 14 96 . 4 37 2 71 . 8 3 . 2 . 4 91 . 23 4 1 15 28 27 . Core Hits 531 | 6 2 3 57 56 13 . 33 15 17 . 20 83 . 5 30 5 73 . 4 9 . 1 . 1 38 . 14 5 . 6 13 22 . Critical Kills 12 | . . . 1 1 1 . 1 . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . 3 . Critical Parts Destroyed 12 | . 1 . 1 3 . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . 3 . Critical Strikes 34 | . 1 . 4 4 2 . 1 . 1 . . 4 . . 3 . 2 . . . . . . . 5 . 1 . . . . 6 . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . Destroy 20 | . 1 . 2 4 1 . 1 . . . . 3 . . 3 . . . . . . . . . . . . . . . . 5 . Blast 8 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 139 | . . . . . . . . . . . 1 10 . 10 . . . . 1 . . . . 10 . . . 4 9 19 47 20 8 Impact 30 | . . . . . . . . . . . . 10 . 10 . . . . . . . . . 10 . . . . . . . . . Slashing 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 19 47 20 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . . . 1 3 . . . . . . 1 . . . . 4 . . . . 1 4 7 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41226 | 179 40 136 2740 2195 423 11 1746 590 955 . 884 5718 . 530 2715 796 4968 . 493 646 . 166 . 463 3829 . 1891 368 231 1789 4080 2644 . Guns 6863 | 179 40 25 1037 2140 423 . 99 . . . 39 818 . . 528 . 447 . . . . . . . 155 . . . . . 129 804 . Cannons 11150 | . . 94 958 . . . . . . . . 1359 . . . . 1817 . 493 37 . 166 . . 3674 . 1891 368 . . . 293 . Explosions 15086 | . . . 635 . . . 1635 590 839 . 845 3141 . 501 1988 796 2704 . . 609 . . . . . . . . . . . 803 . Melee 7583 | . . . . . . . . . . . . 388 . 29 . . . . . . . . . 463 . . . . 231 1789 3951 732 . Ramming 405 | . . 17 110 55 . . . . . . . 12 . . 199 . . . . . . . . . . . . . . . . 12 . Kinetic 8239 | 89 40 119 1995 2140 14 . 99 . . . 39 549 . . . . 1817 . 493 . . 166 . . 679 . . . . . . . . Thermal 11019 | 90 . . . . 409 11 12 . 116 . . 1901 . . 528 . 1190 . . 125 . . . . 2395 . 1891 368 . . 129 1854 . Explosive 12365 | . . . 635 . . . 1635 590 839 . 845 2796 . 501 1988 796 1740 . . . . . . . . . . . . . . . . Electromagnetic 1615 | . . . . . . . . . . . . 72 . . . . 221 . . 521 . . . . 755 . . . . . . 46 . Impact 880 | . . . . . . . . . . . . 388 . 29 . . . . . . . . . 463 . . . . . . . . . Slashing 6703 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 1789 3951 732 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . . . . 1 1 1 2 2 12 12 13 13 13 13 14 1 6 1 . . . 1 1 25 29 Average Corruption 4 | . . . . . . . . . . . . 1 1 1 2 2 4 12 12 13 13 13 13 1 2 1 . . . 1 1 16 26 Corruption Purged 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . . . . . . . . Effects 99 | . . . . . . . . . . . . 7 . . 7 . 6 2 12 17 2 3 8 . 5 2 . . . . 1 16 11 Message Errors 30 | . . . . . . . . . . . . 2 . . 5 . 1 . 6 6 . . . . 3 1 . . . . 1 2 3 Matter Fused 17 | . . . . . . . . . . . . . . . . . 3 . 3 5 . 1 1 . . . . . . . . 1 3 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 . Energy Discharges 11 | . . . . . . . . . . . . 3 . . . . 1 . . 2 . . 1 . . . . . . . . 3 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . . . . 2 . . . . . . . 2 . 1 . . 2 1 . . . . . 2 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 13 | . . . . . . . . . . . . . . . . . . 1 1 1 1 1 5 . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3468 | . . . 39 . . . 84 . 42 . 16 352 . 18 155 30 251 . 7 20 . 6 . 304 270 . 34 7 46 469 958 360 . Projectiles 521 | . . . 30 . . . . . . . . 92 . . . . 23 . 7 . . 6 . . 270 . 34 7 . . . 52 . Explosions 949 | . . . 9 . . . 84 . 42 . 16 205 . 18 140 30 228 . . 20 . . . . . . . . . . . 157 . Melee 1998 | . . . . . . . . . . . . 55 . . 15 . . . . . . . . 304 . . . . 46 469 958 151 . Knockbacks 41 | . . 2 6 . . . . . . . . 12 . . . . 3 . . . . 4 . 1 13 . . . . . . . . Impact 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Kinetic 35 | . . 2 6 . . . . . . . . 9 . . . . 3 . . . . 4 . . 11 . . . . . . . . Secondary 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 740 | . . . 45 44 . . . 37 52 . 60 34 . 122 98 . 155 . 87 . . . . . . . . . . . . 6 . Shots 15 | . . . 1 1 . . . 1 2 . 2 1 . 3 . . 3 . 1 . . . . . . . . . . . . . . Rammed 51 | . . 3 24 14 . . . . . . . 2 . . 7 . . . . . . . . . . . . . . . . 1 . Targets Rammed 58 | . . 4 28 16 . . . . . . . 2 . . 7 . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | 45 20 . 13 26 120 . 11 19 10 . 19 276 . 158 190 . 247 190 226 . . . . 65 302 93 114 54 115 101 . 42 . Average Temperature 76 | 23 10 . 5 7 52 . 5 7 5 . 6 85 . 81 54 . 80 117 108 . . . . 35 104 40 60 26 56 40 . 42 . Received Heat Transfer 2317 | . 18 . 276 339 9 . 135 21 6 . 18 129 . . 324 21 192 . . 54 . . 114 177 162 . 45 109 . 30 60 48 30 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Parts Fried 13 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . 3 5 . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . 5 . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 30 | . . . . . . . . . 4 . . 6 . . . . 3 . . . . . . . 10 . 2 1 . . 2 2 . Heat Transferred 13335 | 259 . . . . 1110 37 37 . 407 . . 2266 . . 814 . 1917 . . 200 . . . . 2126 . 1554 296 . . 185 2127 . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Peak Influence 1554 | 25 74 108 581 478 348 246 1185 . . . . 1504 . . . . 1554 614 596 885 499 244 256 222 679 . 374 505 482 383 308 674 475 Initial 986 | . 16 28 1 218 293 156 986 . . . . 142 . . . . 46 554 429 291 484 199 85 112 . . . 210 227 222 105 106 335 Average 362 | 15 53 32 349 281 328 186 1007 . . . . 600 . . . . 540 571 437 654 496 211 167 127 239 . 211 367 328 246 148 353 397 Maximum Alert Level 4 | . . . 2 2 1 1 4 . . . . 4 . . . . 4 2 2 3 2 1 1 1 2 . 1 2 2 1 1 2 2 Low Security (%) 33 | 100 100 100 4 27 . 52 . . . . . 48 . . . . 32 . . . . 58 83 98 50 . 43 6 . 14 64 34 . Level 1 34 | . . . 73 47 100 47 . . . . . 1 . . . . 12 . 8 12 . 41 16 1 34 . 56 56 77 85 35 8 51 Level 2 17 | . . . 22 25 . . . . . . . 2 . . . . 20 100 91 39 100 . . . 15 . . 37 22 . . 57 48 Level 3 9 | . . . . . . . 89 . . . . 21 . . . . 24 . . 48 . . . . . . . . . . . . . Level 4 4 | . . . . . . . 10 . . . . 26 . . . . 9 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 1 . 5 7 . . 1 . . . . 13 . . . . 17 . 3 3 . . 6 3 1 . 2 2 4 1 1 3 2 Investigation 20 | . . . 2 3 . . . . . . . 2 . . . . 3 . 3 1 . . 4 2 . . . . . . . . . Extermination 10 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . . 1 . 1 . 1 1 . 1 . Reinforcement 35 | . 1 . 3 2 . . 1 . . . . 6 . . . . 9 . . 1 . . 2 1 . . 1 1 2 . 1 2 2 Assault 9 | . . . . 2 . . . . . . . 1 . . . . 3 . . 1 . . . . . . . 1 1 . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . . . . 1 . . . . 3 . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 10 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . 1 . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Distress Signals 33 | . . . 2 3 . . . . . . . 5 . . . . 4 . . 2 1 . 2 2 1 . 1 . 2 1 4 3 . Communications Jammed 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 35 8 Distress Signals 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 24 8 Times Spotted 652 | . 2 4 53 48 1 5 12 6 8 . 11 63 3 22 11 12 88 4 2 25 5 4 29 28 42 . 14 25 20 20 29 47 9 Peak Tracking Total 22 | . 1 3 8 4 1 5 3 3 5 . 5 12 4 18 5 7 21 4 1 5 5 3 22 18 8 . 10 9 13 12 9 15 5 Tactical Retreats 76 | . . 1 1 1 . . . . . . 1 7 . 2 . 1 12 . . 5 . . 1 5 5 . 3 3 5 3 6 11 3 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Traps Triggered 23 | . . . 1 2 . . . . . . . 2 . . . . 3 . . 4 . . . . 3 . 1 2 . . 1 4 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Disabled 92 | . . . 3 3 . . 5 . . . . 10 . 3 2 . 28 . 4 2 . 1 . . 10 4 1 6 4 . 5 . 1 Max in Single Turn 6 | . . . 1 1 . . 2 . . . . 4 . 1 1 . 6 . 4 2 . 1 . . 1 1 1 1 1 . 1 . 1 Garrison Access 10 | . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 1 . . . 1 . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Accessed 134 | . 3 1 4 17 . 7 10 . . 3 . 14 1 . . . 20 . 7 3 . . 5 7 11 . 2 2 2 4 7 4 . Terminals 75 | . 3 . 1 12 . 2 7 . . . . 8 . . . . 9 . 3 3 . . 4 3 5 . 1 2 2 3 4 3 . Fabricators 18 | . . . . . . . 2 . . . . 2 . . . . 4 . 2 . . . . 1 5 . 1 . . . 1 . . Repair Stations 8 | . . . 1 2 . . . . . . . 1 . . . . 2 . . . . . . 1 1 . . . . . . . . Recycling Units 13 | . . . 2 2 . 5 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . Garrison Access 10 | . . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . . . . . 1 1 1 . Total Hacks 354 | . 8 1 7 37 . 9 28 . . 21 . 35 1 . . . 56 . 20 4 . . 13 24 28 . 4 6 2 16 23 11 . Successful 211 | . 3 1 6 27 . 7 13 . . 21 . 20 1 . . . 38 . 7 1 . . 5 12 11 . 2 4 2 8 16 6 . Failed 143 | . 5 . 1 10 . 2 15 . . . . 15 . . . . 18 . 13 3 . . 8 12 17 . 2 2 . 8 7 5 . Catastrophic 22 | . 1 . . 1 . . 1 . . . . 5 . . . . 1 . 2 1 . . . 4 4 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 6 . 2 16 . 9 20 . . . . 11 . . . . 28 . 8 4 . . 10 13 8 . 4 6 . 12 11 6 . Terminals 216 | . 8 . 3 28 . 4 21 . . . . 23 . . . . 30 . 6 4 . . 12 14 11 . 2 6 2 14 18 10 . Fabricators 54 | . . . . . . . 5 . . . . 5 . . . . 18 . 7 . . . . 2 13 . 2 . . . 2 . . Repair Stations 19 | . . . 2 5 . . . . . . . 1 . . . . 3 . . . . . . 4 4 . . . . . . . . Recycling Units 13 | . . . 2 2 . 5 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . 3 . . . . . . 7 . . . . 2 . . . . . . 1 . . Garrison Access 16 | . . . . 2 . . 2 . . . . 3 . . . . 1 . . . . . 1 2 . . . . . 2 2 1 . Terminal Hacks 105 | . 3 1 2 16 . 2 5 . . 21 . 8 1 . . . 13 . 1 . . . 1 4 3 . 1 3 2 5 9 4 . Record 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . 2 . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . 2 . . Robot Schematic 8 | . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . 1 . 1 . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . Open Door 10 | . . 1 . 6 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 8 | . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . 1 . . . Terminal Index 5 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 1 . . Garrison Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Alert Level 7 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . Unreport Threat 26 | . . . . 2 . 1 2 . . . . 4 . . . . 6 . 1 . . . . 1 1 . . 1 . 1 3 3 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . . . . . 3 . . . . 9 . 3 . . . . . 5 . . . . . 2 . . Load Schematic 12 | . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . . 4 . . . . . 1 . . Build 10 | . . . . . . . . . . . . 2 . . . . 5 . 1 . . . . . 1 . . . . . 1 . . Repair Station Hacks 13 | . . . 2 4 . . . . . . . 1 . . . . 2 . . . . . . 2 2 . . . . . . . . Scan Component 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access Hacks 12 | . . . . 2 . . 1 . . . . 2 . . . . 1 . . . . . 1 2 . . . . . 1 1 1 . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . 1 1 1 . Coupler Status 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 50 | . . . 2 5 . 5 7 . . . . 5 . . . . 9 . 1 1 . . 3 2 1 . 1 1 . 2 4 1 . Terminals 29 | . . . . 3 . . 3 . . . . 3 . . . . 5 . 1 1 . . 3 2 1 . . 1 . 2 3 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Assimilate 8 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . 1 . . . . 1 1 . . Botnet 9 | . . . . 2 . . 1 . . . . 1 . . . . 1 . . 1 . . 1 1 . . . . . . 1 . . Detonate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Operators 7 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 9 | . . . . . . . 3 . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 6 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 2 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . . . 2 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 3 . 1 10 . 2 10 . . . . 12 . . . . 15 . 7 2 . . 3 5 11 . 2 2 1 3 6 2 . Full Trace Events 15 | . . . 1 1 . . . . . . . 1 . . . . 3 . 3 1 . . 3 2 . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . . . 636 . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . . 253 . . . . . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 2 . . . . . 5 . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . Parts Built 6 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . 2 . . Matter 1638 | . . . . . . . . . . . . 636 . . . . . . 384 . . . . . 384 . . . . . 234 . . Time 513 | . . . . . . . . . . . . 168 . . . . . . 102 . . . . . 204 . . . . . 39 . . Total Part Build Rating 42 | . . . . . . . . . . . . 12 . . . . . . 8 . . . . . 8 . . . . . 14 . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 150 | . . . 38 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . 2 . . . . . Ejected 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Total Allies 40 | . . . . 12 . . 1 . . . 1 1 . . . . 7 . . 6 . . 1 . 3 . . . 6 1 1 . . Largest Group 10 | . . . . 10 . . 1 1 1 1 2 2 . . . . 3 . . 5 . . 1 . 2 . . . 6 1 1 . . Highest-Rated Group 161 | . . . . 88 . . 10 8 8 8 103 34 . . . . 155 . . 161 . . 26 . 112 . . . 87 26 10 . . Highest-Rated Ally 156 | . . . . 31 . . 10 8 8 8 95 26 . . . . 54 . . 156 . . 26 . 56 . . . 15 26 10 . . Total Orders 38 | . . . . . . . 5 . 2 . 2 18 . 5 2 . 3 . . . . . . . . . . . . 1 . . . STAY 8 | . . . . . . . 1 . 1 . 1 1 . . 1 . 2 . . . . . . . . . . . . 1 . . . FOLLOW 6 | . . . . . . . 1 . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 23 | . . . . . . . 2 . . . . 15 . 5 1 . . . . . . . . . . . . . . . . . . Ally Attacks 298 | . . . . 48 . . . . . . 3 88 . 19 20 . 52 . . 37 . . . . 21 . . . 10 . . . . Total Damage 8172 | . . . . 454 . . . . . . 154 1693 . 359 221 . 2882 . . 1091 . . . . 1107 . . . 211 . . . . Kills 63 | . . . . 10 . . . . . . . 14 . 4 1 . 19 . . 10 . . . . 4 . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches 39 | . . . . . . . 2 . . . . 30 . 5 2 . . . . . . . . . . . . . . . . . . Drone Recoveries 35 | . . . . . . . 2 . . . . 26 . 6 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Turns Passed 19914 | 95 191 1124 2013 3257 472 133 753 259 496 47 363 1737 59 125 1406 137 1179 21 273 379 25 39 80 427 1017 873 325 489 326 468 490 644 192 Spaces Moved 23201 | 34 104 541 946 1354 220 175 989 408 737 80 526 2355 253 295 1853 290 2467 78 752 615 82 60 308 1128 1220 408 429 635 813 855 742 1064 385 Core 22 | . . . . . . . . . . . . . . . 21 . 1 . . . . . . . . . . . . . . . . Treads 2934 | . 80 361 921 1354 218 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 58 | 34 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 205 | . . 180 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11704 | . . . . . 2 175 989 408 737 80 526 1385 . . 687 82 237 . . . . . . . 1195 408 429 635 683 855 742 1064 385 Flight 8148 | . . . . . . . . . . . . 970 253 295 1145 208 2229 78 752 615 82 60 308 1128 25 . . . . . . . . Fastest Speed 5 | 120 120 110 110 160 142 72 58 58 58 58 58 5 20 6 14 23 20 17 20 17 17 17 17 24 28 40 33 33 37 36 36 36 36 Average Speed 53 | 120 150 143 158 160 159 72 58 58 58 58 58 40 20 19 42 34 28 19 20 19 19 18 18 26 39 40 34 33 37 36 36 36 36 Slowest Speed 250 | 120 160 160 160 160 160 142 58 58 58 58 58 125 20 20 250 121 120 20 20 20 20 20 26 91 100 40 36 37 37 37 36 136 36 Overloaded Moves 594 | . . . . . . . . . . . . 6 . 16 38 138 161 20 . 14 21 21 159 . . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hopped 156 | . . . . . . . . . . . . 15 . 1 1 . 67 . 9 18 2 2 15 26 . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Exploration Rate (%) 51 | 3 27 93 62 94 29 58 19 60 83 69 73 40 40 47 87 55 40 71 17 72 47 57 26 19 52 94 20 79 59 23 87 38 19 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 11 | . . . 2 2 . 5 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 1 . . 1 . . . 1 1 . . . 1 . . 1 . . . 1 1 . . 1 . . 1 . . . Unknown Exits Taken 18 | 1 . 1 . . . 1 . 1 1 1 . . 1 1 1 . . . . 1 1 1 . . 1 1 . 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . . . 2 2 . . . 1 1 . 3 . . . . . . . . . . . . . . . . . Spaces Dug 150 | . 1 . 18 10 . . 28 . . . . 26 . 2 11 . 6 . 2 . . . 2 5 4 . 8 8 4 . 2 13 . Terrain Destroyed 1071 | . 1 . 42 32 . . 147 44 47 . 113 164 . 5 121 65 178 . 21 1 . . 2 5 15 . 15 11 8 . 2 32 . Melee 32 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . 5 . . . 4 3 . 2 13 . Projectile 79 | . 1 . 8 . . . . . . . . 8 . . . . 13 . 4 . . . 2 . 15 . 15 7 5 . . 1 . AOE 960 | . . . 34 32 . . 147 44 47 . 113 153 . 3 121 65 165 . 17 1 . . . . . . . . . . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Total 29256 | 65 130 877 1303 2284 311 180 1128 418 776 80 567 3012 260 345 2396 319 2772 84 857 847 87 82 314 1212 1739 1119 550 882 732 966 866 1275 421 Wait 4256 | 10 7 309 175 757 33 . 74 . 16 1 10 377 4 26 431 13 192 . 77 208 7 18 16 50 299 666 45 179 4 60 39 124 29 Move 22753 | 33 103 540 945 1353 218 174 988 407 736 79 525 2326 252 292 1850 289 2342 77 734 583 77 55 280 1076 1219 407 428 634 690 854 741 1063 383 Hop 135 | . . . . . . . . . . . . 13 . 1 1 . 58 . 8 13 2 2 12 25 . . . . . . . . . Pick Up 164 | 1 . 4 17 13 9 . 14 1 1 . 4 31 . 5 8 . 10 . 2 2 . . 2 5 12 6 1 10 1 . 2 3 . Fast Attach 230 | 2 5 3 8 17 . 1 1 . . . 1 28 2 . 16 3 27 2 5 . 1 . . 12 22 9 5 11 11 19 13 6 . Attach 118 | . 1 . 7 4 . 1 7 . . . 3 26 . . 6 . 18 1 6 4 . 2 1 7 6 1 1 7 2 . 1 6 . Detach 110 | . 3 1 2 2 . 3 2 . . . 1 20 . . 2 2 21 3 6 4 . 2 1 7 11 . 1 1 2 2 6 5 . Swap 136 | 6 4 2 22 14 5 . 10 2 4 . 5 17 . 1 5 2 7 . 1 2 . . . 9 9 . 3 5 . . 1 . . Drop 299 | 3 4 8 25 29 12 . 7 1 1 . 3 54 2 5 13 4 18 1 6 2 . . 1 10 28 14 4 9 8 12 11 4 . Fire 805 | 10 3 6 74 79 34 1 25 7 18 . 14 98 . 5 57 6 79 . 11 6 . 3 1 1 124 16 60 22 5 . 5 35 . Melee 139 | . . . . . . . . . . . 1 10 . 10 . . . . 1 . . . . 10 . . . 4 9 19 47 20 8 Ram 10 | . . . . . . . . . . . . 2 . . 7 . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 48 | . . 4 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . 6 . . . . . . . 23 . . . . . . 2 . . . . 8 1 Rewire 12 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 9 . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered new exit (range 3) 287 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 330 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 803 | -10/Mines | Discovered new exit (range 13) 957 | -10/Mines | Learned Materials emergency access door positions 1072 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1326 | -10/Mines | Discovered new exit (range 12) 1411 | -10/Mines | Entered Materials 1411 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -9/Materials | Destroyed 7 combat bots 2651 | -9/Materials | Repaired Imp. Heat Sink 2741 | -9/Materials | Discovered new exit (range 7) 2903 | -9/Materials | Identified exit to Mines 2903 | -9/Materials | Identified exit to Storage 2941 | -9/Materials | Build established: Scavenger-Mutant 3424 | -9/Materials | Entered Storage 3436 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3573 | -9/Storage | Repaired Imp. Ion Engine 4655 | -9/Storage | Discovered new exit (range 16) 4777 | -9/Storage | Build established: Mutant 5650 | -9/Storage | Met a pair of Derelict thieves 6221 | -9/Storage | Repaired Cold Fusion Reactor 6412 | -9/Storage | Identified exit to Garrison 6681 | -9/Storage | Entered Garrison 6689 | -9/Garrison | Installed Relay Interface Framework 6806 | -9/Garrison | Triggered checkpoint 7121 | -9/Garrison | Discovered new exit (range 10) 7153 | -9/Garrison | Entered Recycling 7198 | -9/Recycling | Spotter reported a threat 7212 | -9/Recycling | Spotter reported a threat 7214 | -9/Recycling | Spotter reported a threat 7226 | -9/Recycling | Spotter reported a threat 7231 | -9/Recycling | Spotter reported a threat 7248 | -9/Recycling | Spotter reported a threat 7251 | -9/Recycling | Spotter reported a threat 7280 | -9/Recycling | Discovered new exit (range 6) 7286 | -9/Recycling | Entered Factory 7286 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7456 | -7/Factory | Build established: Scavenger-Mutant 7457 | -7/Factory | Identified exit to Lower Caves 7682 | -7/Factory | Identified exit to Garrison 8039 | -7/Factory | Entered Lower Caves 8039 | -7/Lower Caves | Accompanied by 1 ally 8133 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8283 | -7/Lower Caves | Discovered new exit (range 9) 8298 | -7/Lower Caves | Entered another Lower Caves area 8298 | -7/Lower Caves | Accompanied by 1 ally 8303 | -7/Lower Caves | Discovered new exit (range 9) 8443 | -7/Lower Caves | Encountered a Warlord checkpoint 8496 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8587 | -7/Lower Caves | Discovered new exit (range 9) 8646 | -7/Lower Caves | Learned location of 1 exit from Factory 8794 | -7/Lower Caves | Entered Data Miner 8794 | -7/Data Miner | Accompanied by 1 ally 8794 | -7/Data Miner | Discovered new exit (range 6) 8806 | -7/Data Miner | Met Data Miner 8817 | -7/Data Miner | Learned location of Section 7 (-3) 8817 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8825 | -7/Data Miner | Received God Mode back door access code from Data Miner 8841 | -7/Data Miner | Entered Proximity Caves 8841 | -6/Proximity Caves | Accompanied by 1 ally 8857 | -6/Proximity Caves | Escorted by Enhanced Grunt 8905 | -6/Proximity Caves | Spotted B-75 Beast 9058 | -6/Proximity Caves | Identified exit to Factory 9204 | -6/Proximity Caves | Entered Factory 9204 | -6/Factory | Accompanied by 1 ally 9204 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9205 | -6/Factory | Identified exit to Factory 9301 | -6/Factory | Discovered exit to Factory (range 4) 9493 | -6/Factory | Fabricated Combat Drone Bay (x1) 9901 | -6/Factory | Identified exit to Lower Caves 10059 | -6/Factory | Cargo convoy interrupted 10084 | -6/Factory | Incoming assault squad redirected 10170 | -6/Factory | Incoming assault squad redirected 10177 | -6/Factory | Found Prototype Launcher 10177 | -6/Factory | Identified Mni. Smartbomb Launcher 10211 | -6/Factory | Found Prototype Processor 10211 | -6/Factory | Identified Spectral Analyzer 10218 | -6/Factory | Found Mni. Smartbomb Launcher 10229 | -6/Factory | Lost 3 parts (2p1n) 10254 | -6/Factory | First assault squad dispatched 10337 | -6/Factory | Lost 4 parts (1p2n1u) 10354 | -6/Factory | Incoming investigation squad redirected 10411 | -6/Factory | Fabricated Combat Drone Bay? 10520 | -6/Factory | Found Exp. Terrain Scan Processor 10592 | -6/Factory | Build established: Sprinter 10700 | -6/Factory | Local fabrication network quarantined 10923 | -6/Factory | Garrison activated, responded to threat 10941 | -6/Factory | Entered Lower Caves 10941 | -6/Lower Caves | Accompanied by 2 allies 10982 | -6/Lower Caves | Identified exit to Lower Caves 10994 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11000 | -6/Lower Caves | Entered Zion 11000 | -6/Zion | Accompanied by 2 allies 11011 | -6/Zion | Discovered new exit (range 14) 11027 | -6/Zion | Found Relay Coupler [Programmer] 11028 | -6/Zion | Found Relay Coupler [Programmer] 11029 | -6/Zion | Found Relay Coupler [Programmer] 11030 | -6/Zion | Found Relay Coupler [Programmer] 11031 | -6/Zion | Found Relay Coupler [Programmer] 11034 | -6/Zion | System corruption cleaned by Quarantine Array 11036 | -6/Zion | RIF detected upon attempting to enter Zion 11036 | -6/Zion | Attacked by Zionites 11075 | -6/Zion | Discovered new exit (range 6) 11078 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11125 | -6/Zion | Entered Deep Caves 11324 | -6/Deep Caves | Attacked by Z-Imprinter 11365 | -6/Deep Caves | Core integrity fell below 50% 11405 | -6/Deep Caves | Lost 5 parts (1p1n3u) 11414 | -6/Deep Caves | Destroyed Z-Imprinter 11452 | -6/Deep Caves | Crushed by falling debris 11622 | -6/Deep Caves | Found Prototype Protection 11622 | -6/Deep Caves | Identified Zio. Weapon Casing 11754 | -6/Deep Caves | Z-Facility disabled 11759 | -6/Deep Caves | Build established: Mutant 11893 | -6/Deep Caves | Found Surveybot 24 Chip 11911 | -6/Deep Caves | Discovered new exit (range 12) 11994 | -6/Deep Caves | Lost 4 parts (3n1u) 12257 | -6/Deep Caves | Found Zio. Weapon Casing 12263 | -6/Deep Caves | Found Zio. Weapon Casing 12456 | -6/Deep Caves | Found Surveybot 24 Scanner 12531 | -6/Deep Caves | Entered Proximity Caves 12547 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12626 | -5/Proximity Caves | Spotted B-75 Beast 12628 | -5/Proximity Caves | Learned Factory stockpile data 12651 | -5/Proximity Caves | Lost 4 parts (4n) 12658 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12668 | -5/Proximity Caves | Entered Factory 12668 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12760 | -5/Factory | Identified exit to Upper Caves 12760 | -5/Factory | Identified exit to Extension 13011 | -5/Factory | Lost 3 parts (1p1n1u) 13099 | -5/Factory | Lost 3 parts (1p1n1u) 13143 | -5/Factory | Fabricated P-70 Sage? 13268 | -5/Factory | First assault squad dispatched 13289 | -5/Factory | Incoming assault squad redirected 13623 | -5/Factory | Found Prototype Processor 13623 | -5/Factory | Identified Exp. Targeting Computer 13625 | -5/Factory | Found Exp. Targeting Computer 13628 | -5/Factory | Found Exp. Targeting Computer 13629 | -5/Factory | Found Exp. Targeting Computer 13643 | -5/Factory | Fabricated P-70 Sage? 13673 | -5/Factory | Incoming assault squad redirected 13689 | -5/Factory | Incoming investigation squad redirected 13710 | -5/Factory | Sage 6c assimilated hostile G-50 Soldier 13731 | -5/Factory | Cargo convoy interrupted 13756 | -5/Factory | Incoming assault squad redirected 13764 | -5/Factory | Incoming assault squad redirected 13808 | -5/Factory | System corruption reached 10% 13847 | -5/Factory | Manually triggered Chute Trap 13847 | -5/Factory | Sucked down chute 13847 | -5/Factory | Entered Waste 13850 | -5/Waste | Spotted C-40 Crusher 13858 | -5/Waste | Spotted C-40 Crusher 13858 | -5/Waste | Spotted C-40 Crusher 13859 | -5/Waste | Spotted C-40 Crusher 13865 | -5/Waste | Spotted C-40 Crusher 13865 | -5/Waste | Discovered new exit (range 16) 13866 | -5/Waste | Spotted C-40 Crusher 13868 | -5/Waste | Entered Factory 13960 | -5/Factory | Discovered exit to Extension (range 20) 13966 | -5/Factory | Discovered new exit (range 10) 14040 | -5/Factory | Incoming investigation squad redirected 14100 | -5/Factory | Fabricated Coolant Network (x1) 14141 | -5/Factory | Entered Extension 14172 | -5/Extension | Incoming investigation squad redirected 14267 | -5/Extension | Rescued A7 14387 | -5/Extension | Spotted B-75 Beast 14403 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14403 | -5/Extension | Spotted B-75 Beast 14422 | -5/Extension | Rescued a captive Derelict 14425 | -5/Extension | Rescued a captive Derelict 14434 | -5/Extension | Rescued a captive Derelict 14436 | -5/Extension | Rescued a captive Derelict 14441 | -5/Extension | First assault squad dispatched 14441 | -5/Extension | Rescued a captive Derelict 14467 | -5/Extension | Incoming assault squad redirected 14514 | -5/Extension | Discovered new exit (range 10) 14515 | -5/Extension | Discovered new exit (range 6) 14520 | -5/Extension | Entered Cetus 14523 | -5/Cetus | Spotted Cetus Guard 14524 | -5/Cetus | Spotted Cetus Guard 14533 | -5/Cetus | Spotted Cetus Guard 14533 | -5/Cetus | Spotted Cetus Guard 14542 | -5/Cetus | Discovered new exit (range 16) 14545 | -5/Cetus | Entered Archives 14582 | -5/Archives | Discovered new exit (range 13) 14584 | -5/Archives | Entered Hub_04(d) 14591 | -5/Hub_04(d) | Build established: Sprinter 14594 | -5/Hub_04(d) | Spotted B-75 Beast 14598 | -5/Hub_04(d) | Identified exit to Factory 14616 | -5/Hub_04(d) | Incoming investigation squad redirected 14621 | -5/Hub_04(d) | Incoming investigation squad redirected 14640 | -5/Hub_04(d) | Incoming investigation squad redirected 14664 | -5/Hub_04(d) | Entered Factory 14664 | -4/Factory | Evolved 2 slots: Utility x2 14691 | -4/Factory | Lost 4 parts (1p2n1u) 14788 | -4/Factory | Discovered new exit (range 3) 14898 | -4/Factory | Incoming investigation squad redirected 14932 | -4/Factory | Identified exit to Upper Caves 14932 | -4/Factory | Identified exit to Armory 14986 | -4/Factory | Found Quantum Capacitor 15017 | -4/Factory | Build established: Hacker-Sprinter 15017 | -4/Factory | Lost 3 parts (1p1n1w) 15091 | -4/Factory | Entered Armory 15148 | -4/Armory | Lost 4 parts (1n2u1w) 15323 | -4/Armory | Build established: Hacker-Mutant 15417 | -4/Armory | Found Imp. Powered Armor 15694 | -4/Armory | Fabricated Coolant Network (x1) 16001 | -4/Armory | Build established: Mutant 16056 | -4/Armory | Destroyed 7 combat bots 16076 | -4/Armory | Discovered new exit (range 6) 16108 | -4/Armory | Entered Lab 16108 | -4/Lab | Discovered new exit (range 9) 16113 | -4/Lab | Hidden lab's door opened automatically 16113 | -4/Lab | Sensor layout match revealed 16126 | -4/Lab | Gained access to the hidden lab's interior 16152 | -4/Lab | Found Alien Artifact 16179 | -4/Lab | Found Prototype Protection 16182 | -4/Lab | Identified Exp. Powered Armor 16183 | -4/Lab | Found Prototype Energy Cannon 16183 | -4/Lab | Identified Warp Cannon 16186 | -4/Lab | Found Prototype Energy Cannon 16197 | -4/Lab | Found Alien Artifact 16202 | -4/Lab | Found Alien Artifact 16202 | -4/Lab | Identified Integrated Mediator 16202 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 16211 | -4/Lab | Found Alien Artifact 16232 | -4/Lab | Found Prototype Hackware 16981 | -4/Lab | Entered Research 16981 | -3/Research | Evolved 2 slots: Propulsion x2 16984 | -3/Research | Identified Deep Network Scanner 16986 | -3/Research | Identified exit to Quarantine 16993 | -3/Research | Spotted B-86 Titan 17142 | -3/Research | Discovered new exit (range 8) 17306 | -3/Research | Entered Quarantine 17314 | -3/Quarantine | Found Alien Artifact 17314 | -3/Quarantine | Identified Subatomic Replicator 17319 | -3/Quarantine | Identified Core Reset Matrix 17319 | -3/Quarantine | Identified Transdimensional Reconstructor 17319 | -3/Quarantine | Identified Core Expander 17319 | -3/Quarantine | Used Core Reset Matrix 17323 | -3/Quarantine | Detected hypermatrix surge 17323 | -3/Quarantine | Sensed 13 artifacts in vicinity 17361 | -3/Quarantine | Installed Core Expander, added new Power slot 17367 | -3/Quarantine | Cryocooling Duct disabled 17378 | -3/Quarantine | Cryocooling Duct disabled 17382 | -3/Quarantine | Ambient heat levels rising (+20) 17382 | -3/Quarantine | Non-combat units ordered to evacuate 17393 | -3/Quarantine | Ambient heat levels rising (+20) 17393 | -3/Quarantine | Combat units ordered to evacuate 17427 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17427 | -3/Quarantine | Warped through subspace 17427 | -3/Quarantine | Spotted Fortress 17493 | -3/Quarantine | Quarantine Guard activated 17513 | -3/Quarantine | Warped through subspace 17519 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17521 | -3/Quarantine | Found Transdimensional Reconstructor 17525 | -3/Quarantine | Spotted Quarantine Guard 17529 | -3/Quarantine | Spotted Quarantine Guard 17533 | -3/Quarantine | Spotted Quarantine Guard 17535 | -3/Quarantine | Found Sigix Broadsword 17537 | -3/Quarantine | Warped through subspace 17543 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17545 | -3/Quarantine | Warped through subspace 17659 | -3/Quarantine | Spotted Quarantine Guard 17693 | -3/Quarantine | Spotted Quarantine Guard 17732 | -3/Quarantine | Spotted Quarantine Guard 17760 | -3/Quarantine | Spotted Quarantine Guard 17773 | -3/Quarantine | Spotted Quarantine Guard 17776 | -3/Quarantine | Identified Potential Cannon 17791 | -3/Quarantine | Discovered new exit (range 5) 17791 | -3/Quarantine | Spotted Quarantine Guard 17795 | -3/Quarantine | Entered Section 7 17796 | -3/Section 7 | Sensed 23 artifacts in vicinity 17799 | -3/Section 7 | Spotted S7 Guard 17805 | -3/Section 7 | Found Integrated Heat Negator 17805 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 17821 | -3/Section 7 | Found Unknown Device 17821 | -3/Section 7 | Identified Antimissile System 17873 | -3/Section 7 | Found Microwarp Drive 17884 | -3/Section 7 | Spotted S7 Guard 17893 | -3/Section 7 | Found Core Physics Calibrator 17955 | -3/Section 7 | Spotted B-99 Colossus 17983 | -3/Section 7 | Found LRC Energy Well 17983 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17985 | -3/Section 7 | Found LRC Energy Well 17985 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18001 | -3/Section 7 | Found Integrity Redistributor 18004 | -3/Section 7 | Found Integrity Redistributor 18004 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-143) 18005 | -3/Section 7 | Core integrity fell below 50% 18036 | -3/Section 7 | Found Matter Drive 18082 | -3/Section 7 | First assault squad dispatched 18100 | -3/Section 7 | Emitted hypermatrix ping 18105 | -3/Section 7 | Assembled emerged from beneath the floor 18119 | -3/Section 7 | Discovered new exit (range 8) 18121 | -3/Section 7 | Entered Research 18121 | -2/Research | Evolved 2 slots (calibrated): -Power x1, -Propulsion x1, Utility x3, Weapon x1 18175 | -2/Research | Build established: Alien-Mutant 18182 | -2/Research | Discovered new exit (range 14) 18231 | -2/Research | Spotted B-90 Cyclops 18407 | -2/Research | Identified exit to Testing 18589 | -2/Research | Entered Testing 18615 | -2/Testing | Discovered new exit (range 15) 18623 | -2/Testing | Build established: Alien-Gladiator 18746 | -2/Testing | Found Prototype Launcher 18746 | -2/Testing | Identified Z-bomb Delivery System 18767 | -2/Testing | Spotted Superbehemoth 18821 | -2/Testing | Found Prototype Energy Gun 18821 | -2/Testing | Identified Warp Gun 18906 | -2/Testing | Found Potential Cannon 18936 | -2/Testing | Superbehemoth self-activated to run performance analysis 18980 | -2/Testing | Fabricated Quantum Capacitor? 19000 | -2/Testing | Spotted Striker 19003 | -2/Testing | Spotted Striker 19011 | -2/Testing | Found Prototype Energy Gun 19011 | -2/Testing | Identified Tachyon Dispersion Ray 19079 | -2/Testing | Entered Access 19079 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 19199 | -1/Access | Build established: Alien-Mutant 19300 | -1/Access | Spotted B-99 Colossus 19425 | -1/Access | Spotted B-99 Colossus 19449 | -1/Access | Spotted B-99 Colossus 19484 | -1/Access | Crushed by falling debris 19501 | -1/Access | System corruption reached 10% 19566 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-191) 19576 | -1/Access | Warped through subspace 19626 | -1/Access | Discovered new exit (range 8) 19723 | -1/Access | Entered Command 19846 | -1/Command | Crushed by falling debris 19863 | -1/Command | Met MAIN.C 19865 | -1/Command | 0b10 Conduit disabled 19912 | -1/Command | Discovered new exit (range 9) 19915 | *** | Heading to fleet! Last Messages --------------- In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 19865_ 0b10 Conduit disabled. 19872_ ALDJ:ZS%04#R|PQAU,GPGR&3TVMHDY7=PAGP /4 19888_ HVGOP/Y 1:5FAZO/0%UU Heavy Barrier opened. 19905_ System corrupted: Component data lost. 19906_ W-44 Eye distress signal jammed. 19912_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#???????? | | ????????????????????????????######????? #???????? | | ???????????????????????######;##;##?? !! #???????? | | ???????????????????????# # !! #???????? | | ???????????????????????# + !! #???????? | | ???????????????????????# @ ###### # #???????? | | ???????????????????????# #???#" " #???????? | | ???????????????????????#####???## + #???????? | | ???????????????????????????????#" " #???????? | | ???????????????????????????????## # #???????? | | ???????????????????????????????## # #???????? | | ?????????????????????#########?#" "#######???????? | | ?????????????????????# # ##?????????????? | | ?????????????????????# # ##?????????????? | | ?????????????????????# " "#?????????????? | | ?????????????????????# # ####???????????? | | ?????????????????????# + #???????????? | | ?????????????????????# " #???????????? | | ?????????????????????############ #???????????? | | ???????????????????? #???????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# ##????????? | | ??????????????????????????#=!! #"+"####???? ? | | ??????????????????????????#=!! # #???# " | | ??????????????????????????#=!= # #???# " | | ????????????????????????? + #???#"""" | | ????????????????????????########### #???#"" | | ??????????????????????????????????# #???# | | ??????????????????????????????????# #???# | | ??????????????????????????# ######"+"##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 100 Energy Generation 86 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 4 Power Amplification 80 Additional Mass Support 12 Armor Coverage 625 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 48 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 41 Defensive Hacking 24 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Testing | Hacked Quantum Capacitor | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory P-70 Sage | x2 | -5/Factory P-70 Sage | x2 | -5/Factory Coolant Network | x1 | -5/Factory Coolant Network | x1 | -4/Armory Quantum Capacitor | x2 | -2/Testing Alien Tech Used ----------------- Integrated Mediator Subatomic Replicator Core Reset Matrix Core Expander High-powered Transdimensional Reconstructor Transdimensional Reconstructor Sigix Broadsword Integrated Heat Negator Microwarp Drive Core Physics Calibrator LRC Energy Well Integrity Redistributor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed VortexBiometalArmor Manual? 0 Play Time 03:57:42 Cumulative 2205.6 hours Start 2021.09.10 @ 06:06:33 End 2021.09.10 @ 10:33:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2679 Rogue 2671 Adventurer 0 Explorer 8 Win Type 2 Total 255 Types 47/32/93/3/3/5/69/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9d8ffbe-7775-4a4a-8641-5a9b869fa95e