Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 14:48:46 Player: Vriska Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (2140) 2140 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6930 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Hacking Suite > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Utility Shielding Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser AWS/Gauss > --- INVENTORY -------- Improved Ion Engine Armored Treads Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Core Analyzer Medium Armor Plating Medium Armor Plating Medium Armor Plating Advanced Beam Rifle [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Advanced Assault Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . . . . 3 1 . . 1 . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 65 | 5 15 . 1 . 13 6 4 . 11 10 Power 7 | . 3 . . . 1 1 . . . 2 Engine 5 | . 3 . . . . 1 . . . 1 Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 14 | 2 4 . . . 3 1 1 . 1 2 Treads 12 | 2 2 . . . 3 1 1 . 1 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 8 . . . 7 1 2 . 4 2 Device 1 | . . . . . . . . . 1 . Storage 4 | 1 3 . . . . . . . . . Processor 9 | . 2 . . . 2 1 . . 3 1 Hackware 1 | . . . . . . . . . . 1 Protection 10 | . 3 . . . 5 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . . 1 . 2 3 1 . 6 4 Energy Gun 5 | 2 . . . . 1 2 . . . . Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 9 | . . . 1 . 1 . . . 4 3 Ballistic Cannon 2 | . . . . . . 1 1 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . . 1 . Parts Lost 21 | . . . . . . . 2 . 13 6 Power 2 | . . . . . . . . . 1 1 Propulsion 6 | . . . . . . . . . 4 2 Utility 6 | . . . . . . . 2 . 4 . Weapon 7 | . . . . . . . . . 4 3 Highest Loss Streak 10 | . . . . . . . 2 . 10 6 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 98 100 92 85 89 90 91 92 86 64 Engine 7 | . 13 14 14 14 6 3 7 7 4 3 Core 1 | . . . . . 2 2 . . . . Treads 20 | . 19 28 28 28 18 23 23 23 18 5 Hover 1 | . 8 . . . . . . . . . Storage 7 | . 8 14 14 14 9 7 7 7 5 . Processor 20 | . 15 14 14 14 18 23 23 23 21 37 Protection 10 | . 3 . . . 18 15 14 15 10 . Energy Gun 10 | . 28 28 14 . 6 7 7 7 5 . Ballistic Gun 4 | . . . 6 14 10 5 . . 4 5 Ballistic Cannon 2 | . . . . . . 1 6 7 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 9 21 21 27 27 44 39 39 39 44 23 Greatest Support 60 | 40 46 46 46 46 46 60 60 60 60 48 Greatest Overweight (x) 5 | . 5 . . . 1 . . . 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 7 10 10 10 10 10 10 10 9 5 Most Carried 10 | 5 10 10 10 10 10 10 10 8 8 5 Average Carried 7 | 2 4 10 9 10 8 9 8 8 6 1 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 10 10 10 10 10 10 8 8 1 2 Class Distribution -------------------- 55% | Mutant 22% | Skirmisher 18% | Tank 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Gladiator | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 1251 | 214 186 . . 10 133 192 212 . 189 115 Remotely . | . . . . . . . . . . . Salvage Created 2308 | . 459 . . 64 896 550 92 . 203 44 Parts 147 | . 46 . . 2 46 43 . . 5 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 1 . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 50 | . 10 . . 3 17 9 3 . 7 1 Melee 1 | . . . . . . . . . . 1 Guns 38 | . 9 . . 3 17 2 1 . 6 . Cannons 9 | . . . . . . 6 2 . 1 . AOE 2 | . 1 . . . . 1 . . . . Classes Destroyed 12 | . 7 . . . 3 2 . . . . Worker 8 | . 3 . . . 1 4 . . . . Builder 4 | . 1 . . . 1 2 . . . . Tunneler 1 | . . . . . . 1 . . . . Recycler 2 | . 1 . . . . 1 . . . . Mechanic 2 | . 1 . . . 1 . . . . . Operator 3 | . . . . . 1 2 . . . . Watcher 8 | . 3 . . . 2 3 . . . . Swarmer 23 | . 9 . . 3 4 3 1 . 3 . Grunt 13 | . 1 . . . 7 1 1 . 3 . Sentry 7 | . . . . . 5 1 1 . . . Hunter 2 | . . . . . 1 . . . . 1 Programmer 5 | . . . . . . 4 . . 1 . Best Kill Streak 9 | . 7 . . 3 6 9 2 . 3 1 Combat Bots Only 4 | . 3 . . 3 4 3 2 . 3 1 Max Kills in Single Turn 8 | . 2 . . 1 2 8 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . 1 . . . . 1 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Hostile Shots Fired 637 | . 32 . . 19 25 84 91 . 355 31 Missed 196 | . 15 . . 8 7 28 21 . 114 3 Damage Taken 4848 | . 163 . . 85 270 575 774 . 2462 519 Core 1086 | . 35 . . 17 . 71 102 . 705 156 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 102 | . . . . . 31 50 21 . . . Core Remaining (%) 88 | 100 . . . 79 100 . . 75 . . Volleys Fired 148 | . 29 . . . 23 36 20 . 34 6 Largest 3 | . 2 . . . 1 2 2 . 3 2 Hottest 137 | . 80 . . . 61 109 109 . 137 49 Shots Fired 334 | . 58 . . 11 83 69 32 . 73 8 Gun 284 | . 58 . . 11 83 49 23 . 52 8 Cannon 50 | . . . . . . 20 9 . 21 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 184 | . . . . 11 61 40 9 . 55 8 Thermal 92 | . . . . . 22 29 23 . 18 . Explosive . | . . . . . . . . . . . Electromagnetic 58 | . 58 . . . . . . . . . Robot Hit Streak 21 | . 10 . . 2 21 17 10 . 9 6 Robot Miss Streak 4 | . 4 . . 3 3 2 3 . 4 1 Penetration Max 2 | . . . . . . . . . 2 . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Autonomous 92 | . . . . 11 60 21 . . . . Shots Hit Robots 233 | . 33 . . 5 69 52 19 . 47 8 Core Hits 139 | . 21 . . 3 31 29 5 . 45 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . 6 . Critical Strikes 15 | . . . . . 4 2 1 . 8 . Burn 7 | . . . . . 4 2 1 . . . Destroy 7 | . . . . . . . . . 7 . Blast 1 | . . . . . . . . . 1 . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6655 | . 588 . . 195 2107 2076 439 . 1069 181 Guns 4930 | . 489 . . 195 1993 1076 240 . 812 125 Cannons 775 | . . . . . . 319 199 . 257 . Explosions 894 | . 99 . . . 114 681 . . . . Melee 56 | . . . . . . . . . . 56 Ramming . | . . . . . . . . . . . Kinetic 3941 | . . . . 195 1633 885 199 . 904 125 Thermal 1488 | . 99 . . . 474 510 240 . 165 . Explosive 681 | . . . . . . 681 . . . . Electromagnetic 489 | . 489 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 56 | . . . . . . . . . . 56 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 4 4 4 1 1 Average Corruption 2 | . . . . . 1 2 4 4 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . . 1 15 24 5 2 4 Message Errors 15 | . . . . . 1 4 7 2 . 1 Matter Fused 15 | . . . . . . 6 8 1 . . Heat Flow Errors 5 | . . . . . . 1 2 . 1 1 Energy Discharges 1 | . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . 1 1 . . . Data Loss (minor) 6 | . . . . . . . 2 2 . 2 Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 5 | . . . . . . 2 3 . . . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 47 | . . . . . . 38 6 . 3 . Projectiles 9 | . . . . . . . 6 . 3 . Explosions 38 | . . . . . . 38 . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 . 2 . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 26 | . 26 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 433 | . 137 . . . 97 294 433 . 381 145 Average Temperature 104 | . 57 . . . 36 62 209 . 147 89 Received Heat Transfer 1308 | . . . . . 72 87 381 . 768 . Effects 8 | . . . . . . 2 4 . 2 . Shutdowns 2 | . . . . . . . 1 . 1 . Energy Bleed 2 | . . . . . . . 1 . 1 . Interference 2 | . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . 2 3 1 . . . Heat Transferred 2975 | . 100 . . . 1062 999 518 . 296 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Peak Influence 361 | . 361 38 . 95 293 275 . . 163 . Initial 133 | . . 38 . . 37 133 . . . . Average 89 | . 126 38 . 25 85 120 . . 42 . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 87 | 100 58 100 . 100 90 95 . . 100 . Level 1 12 | . 41 . . . 9 4 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . . . 5 3 . . 5 . Investigation 3 | . . . . . 3 . . . . . Extermination 3 | . . . . . . 2 . . 1 . Reinforcement 2 | . . . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . 1 . . 4 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 65 | . 15 . . 3 17 11 3 . 14 2 Peak Tracking Total 4 | . 4 . . 3 3 1 3 . 4 2 Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered 4 | . . . . . 3 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 11 | . 2 . . 1 4 3 . . 1 . Max in Single Turn 3 | . 1 . . 1 3 3 . . 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 11 | . 5 . . . 3 1 . . 2 . Terminals 6 | . 4 . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 29 | . 7 . . . 17 2 . . 3 . Successful 25 | . 5 . . . 15 2 . . 3 . Failed 4 | . 2 . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . . Terminals 9 | . 5 . . . . 2 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . Scanalyzers 15 | . . . . . 15 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 7 | . 3 . . . . 2 . . 2 . Record 4 | . . . . . . 2 . . 2 . Robot Analysis 1 | . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . Report Inventory 2 | . 1 . . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 13 | . . . . . 13 . . . . . Insert Component 8 | . . . . . 8 . . . . . Analyze 5 | . . . . . 5 . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . Seal Access 1 | . . . . . 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 3 . . . 2 1 . . 1 . Full Trace Events 3 | . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 8517 | 91 1365 120 446 277 1703 1469 1190 181 1203 472 Spaces Moved 5276 | 57 1097 73 276 174 970 792 665 107 596 469 Core 353 | 11 6 . . . . . . . 37 299 Treads 4394 | 46 562 73 276 174 970 792 665 107 559 170 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 529 | . 529 . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 56 160 160 160 160 170 170 170 50 50 Average Speed 147 | 138 110 160 160 160 163 170 170 170 163 92 Slowest Speed 300 | 160 300 160 160 160 240 170 170 170 200 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 80 22 61 38 50 22 61 10 10 55 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 152 | . 10 . . 11 65 60 1 . 5 . Melee . | . . . . . . . . . . . Projectile 58 | . . . . 11 29 12 1 . 5 . AOE 94 | . 10 . . . 36 48 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total 5805 | 69 1202 76 283 173 1068 870 695 106 766 497 Wait 196 | . 12 4 . . 32 26 6 . 116 . Move 5266 | 56 1096 72 275 173 969 791 664 106 595 469 Hop . | . . . . . . . . . . . Pick Up 80 | 8 30 . 3 . 17 6 1 . 5 10 Fast Attach . | . . . . . . . . . . . Attach 55 | 5 11 . 1 . 9 5 3 . 11 10 Detach 3 | . . . . . 1 1 . . . 1 Swap 10 | . 4 . . . 4 1 1 . . . Drop 46 | . 20 . 4 . 13 4 . . 5 . Fire 148 | . 29 . . . 23 36 20 . 34 6 Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Discovered new exit (range 7) 566 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Identified exit to Materials 1457 | -10/Materials | Entered Mines 1562 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -10/Mines | Discovered new exit (range 5) 1573 | -10/Mines | Identified exit to Exiles 1577 | -10/Mines | Entered Exiles 1641 | -10/Exiles | Met 8R-AWN 1667 | -10/Exiles | Met EX-HEX 1733 | -10/Exiles | Met EX-BIN 1760 | -10/Exiles | Aligned with FarCom system 1761 | -10/Exiles | Given EX-Vault access code 1809 | -10/Exiles | Opened EX-Vault 1819 | -10/Exiles | Found Prototype Ballistic Gun 1820 | -10/Exiles | Identified AWS/Gauss 1862 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1919 | -10/Exiles | Met EX-DEC 1998 | -10/Exiles | Discovered new exit (range 12) 2022 | -10/Exiles | Identified exit to Mines 2023 | -10/Exiles | Left Exiles lab with AWS/Gauss 2023 | -10/Exiles | Entered Mines 2024 | -9/Mines | Learned location of Storage (-8) 2131 | -9/Mines | Identified exit to Materials 2300 | -9/Mines | Entered Materials 2300 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2730 | -8/Materials | Build established: Tank 2901 | -8/Materials | Discovered new exit (range 10) 3409 | -8/Materials | Identified exit to Storage 3718 | -8/Materials | Discovered new exit (range 9) 3742 | -8/Materials | Identified exit to Factory 4003 | -8/Materials | Entered Factory 4003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4303 | -7/Factory | Build established: Skirmisher 5111 | -7/Factory | Build established: Mutant 5357 | -7/Factory | Discovered new exit (range 14) 5415 | -7/Factory | Garrison activated, responded to threat 5459 | -7/Factory | Identified exit to Lower Caves 5472 | -7/Factory | Entered Lower Caves 5901 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6148 | -7/Lower Caves | Identified exit to Lower Caves 6153 | -7/Lower Caves | Learned Factory machine intel 6662 | -7/Lower Caves | Entered another Lower Caves area 6827 | -7/Lower Caves | Discovered new exit (range 7) 6839 | -7/Lower Caves | Identified exit to Factory 6843 | -7/Lower Caves | Entered Factory 6843 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6844 | -6/Factory | Loaded intel: 283 machine locations 7161 | -6/Factory | Build established: Skirmisher 7652 | -6/Factory | Garrison activated, responded to threat 7788 | -6/Factory | Discovered new exit (range 8) 7802 | -6/Factory | Identified exit to Lower Caves 8003 | -6/Factory | Core integrity fell below 50% 8027 | -6/Factory | Lost 10 parts (4n3u3w) 8038 | -6/Factory | Core integrity fell below 20% 8046 | -6/Factory | Entered Lower Caves 8518 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. H-66 Slayer destroyed. Arm. Treads destroyed. Slug penetrates Wall. Battle Rifle destroyed. Greatsword destroyed. Penetrated by Slug. Critical hit (Destroy). Mak. Shrapnel Gun destroyed. Penetrated by Slug. Acquired Gauss Rifle. Penetrated by Slug. Critical hit (Destroy). Med. Treads destroyed. Penetrated by Slug. Flexi-carbon Leg fries itself beyond repair. Targeting Computer fries itself beyond repair. Hvy. Assault Rifle fries itself beyond repair. Destroyed Targeting Computer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????######???###??????? | | ????????????????????????# ????? ??## #??????? | | ????????????????????????? ???? ### ??????? | | ?????????????????????????? ????? #??????? | | ??????????????????????????# ????# #??????? | | ??????????????????????????# #??## ## ##?????? | | ?????????????????????????## ### #?# ##????? | | ????????????????????????## ### ##???? | | ????????????????????????# ## ##?## | | ???????????????? ????????? ### | | ???????????????? ??????????# ?# | | ???????????????? ?????????# ## | | ???????????????? ###?????# ## | | ????????????????? ????## ##### | | ????????????????? ######## ##???# | | ???????????????????# #???## | | ????????????????????# ##???# | | ????????????????????# ## ###### ##????# | | ???????????????????????# "# ##?????# | | ???????????????????????# s"# #??##??## | | ???????????????????????# ## #???# | | ???????????????????????# @ #??# | | ???????????????????????#% # #?# | | ?????????????????????? + !h # ####### # | | ????????????????????? # # #?????### | | ???????????????????? # ""# ### #??????# | | ?????????????????? " "" "# #??###??????# | | ???????????????? ####; # #???????????# | | ???????????????# ## ?? #??????????## | | ???????????????# ??## ? #??????????# | | ??????????????# ????# ###??????????# | | ????????????? ?????## ## #????????????## | | ???????????? ???????## ### #?????????????## | | ???????????##?????????# #??# #??????????????# | | ??????????????????????# ??? #??????????????# | | ??????????????????????## ??? ?????????####?# | | ???????????????????????## ??? ???????## ##? | | ????????????????????????## ?? ???????# #? | | ?????????????????????????###??## ?###?## ## | | ???????????????????????????????# ### ### | | ???????????????????????????????##? ### | | ?????????????????????????????????????# | | ?????????????????????????????????????### | | ??????????????????????????####?????????## ## | | ?????????????????????????## ##?????????## ### | | ????????????????????????## #??????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 18 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Safety First Challenges ------------ None Game ------ Seed HeartGlidesysCutter Manual? 0 Play Time 00:56:25 Cumulative 10.2 hours Start 2024.04.09 @ 13:54:19 End 2024.04.09 @ 14:48:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ef5e557-9273-43ae-b32c-45fcf16b689a