Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 04:13:48 Player: Demo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (2767) 2767 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 5901 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 272/280 System Corruption 0% Temperature Cool (9) Movement Rolling (115) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (4) ------- Heavy Particle Cannon Plasma Cannon Minigun Makeshift Shrapnel Gun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Medium Treads Thermal Generator High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Makeshift Salvage Targeting Computer Light Armor Plating Medium Armor Plating Tractor Beam Hacking Drone Bay (1/1) Bomb Factory No. 2 Phasing AFG Advanced Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Phasing AFG > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Makeshift Shrapnel Gun CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Thermal Generator Thermal Generator High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Makeshift Salvage Targeting Computer Light Armor Plating Medium Armor Plating Tractor Beam Hacking Drone Bay Bomb Factory No. 2 Plasma Cutter [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 62 | 9 12 32 1 6 2 Power 8 | 1 3 3 . 1 . Engine 6 | 1 2 2 . 1 . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 18 | 2 4 10 1 1 . Treads 7 | 2 1 4 . . . Leg . | . . . . . . Wheel 11 | . 3 6 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 3 1 8 . 2 . Device 9 | 2 . 5 . 2 . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 22 | 3 4 11 . 2 2 Energy Gun 3 | 2 . 1 . . . Energy Cannon 5 | . . 4 . . 1 Ballistic Gun 10 | 1 2 5 . 1 1 Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 16 | . 3 13 . . . Power 1 | . 1 . . . . Propulsion 6 | . 1 5 . . . Utility 2 | . . 2 . . . Weapon 7 | . 1 6 . . . Highest Loss Streak 6 | . 1 6 . . . To Critical Strikes . | . . . . . . Average Backups 17 | 4 16 19 13 17 19 Power 1 | . . 2 3 3 2 Propulsion 2 | . 3 2 . . 1 Utility 10 | 2 10 9 9 13 14 Weapon 2 | . 2 4 . . . Tool/Special . | . . . . . . Unused Backups 43 | 1 13 13 . 3 13 Power 1 | . . . . 1 . Propulsion 4 | . 2 1 . . 1 Utility 32 | 1 10 9 . 2 10 Weapon 4 | . 1 2 . . 1 Tool/Special 2 | . . 1 . . 1 Average Slot Usage (%) 98 | . 99 99 67 97 100 Engine 6 | . 13 1 . 3 11 Core 5 | . . 9 11 7 . Treads 9 | . 17 11 . . . Wheel 14 | . 10 10 12 22 22 Device 11 | . 14 10 9 10 11 Storage 12 | . 14 11 11 11 11 Energy Gun 6 | . 10 8 . . . Energy Cannon 8 | . . 4 22 22 22 Ballistic Gun 17 | . 13 27 . 9 19 Ballistic Cannon 2 | . 3 3 . . . Piercing Weapon 2 | . . . . 10 2 Peak Build Rating 38 | 7 11 23 16 38 28 Average Rating 16 | 6 8 19 14 25 27 On Entrance 12 | . 7 9 15 16 28 Avg Prop Armor Cover (%) 8 | . 11 7 . 5 . Naked Turns . | . . . . . . Heaviest Build 82 | 15 51 79 58 82 67 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 7 | . 5 7 5 6 3 Average Overweight (x) 3 | . 2 5 4 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 6 20 20 15 20 20 Average Carried 17 | 4 16 19 13 18 20 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 13 15 20 20 Class Distribution -------------------- 33% | Mutant 30% | Gunner 13% | Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 3521 | 377 1326 1668 10 120 20 Remotely 1184 | . . 1184 . . . Salvage Created 4013 | 248 1415 2319 10 . 21 Parts 274 | 22 88 160 3 . 1 Haulers Intercepted 6 | . 1 5 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 2 1 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 67 | . 27 39 . . 1 Melee 1 | . . 1 . . . Guns 51 | . 23 28 . . . Cannons 15 | . 4 10 . . 1 Classes Destroyed 12 | 3 6 3 . . . Worker 18 | 2 6 10 . . . Builder 7 | . 4 3 . . . Tunneler 12 | 7 1 3 1 . . Hauler 6 | . 1 5 . . . Recycler 4 | 1 1 2 . . . Operator 2 | . 1 1 . . . Watcher 7 | . 3 4 . . . Swarmer 10 | . 6 3 . . 1 Grunt 47 | . 21 26 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 8 | . . 8 . . . Best Kill Streak 9 | 4 9 8 1 . 1 Combat Bots Only 6 | . 4 6 . . 1 Max Kills in Single Turn 2 | 2 2 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 386 | . 127 250 . . 9 Missed 101 | . 37 61 . . 3 Hits 285 | . 90 189 . . 6 Melee 1 | . . 1 . . . Projectile 284 | . 90 188 . . 6 Critical Strikes 1 | . . 1 . . . Damage Taken 3285 | . 988 2201 . . 96 Core 625 | . 215 392 . . 18 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 83 | . . 83 . . . Core Remaining (%) 57 | 100 14 . . . . Volleys Fired 272 | 22 135 109 3 . 3 Largest 4 | 2 2 4 2 . 4 Hottest 300 | 70 100 300 150 . 204 Shots Fired 733 | 44 267 404 6 . 12 Gun 616 | 44 244 322 . . 6 Cannon 115 | . 21 82 6 . 6 Launcher . | . . . . . . Special 2 | . 2 . . . . Kinetic 465 | 22 154 283 . . 6 Thermal 239 | 22 84 121 6 . 6 Explosive . | . . . . . . Electromagnetic 29 | . 29 . . . . Robot Hit Streak 15 | 8 8 15 1 . 1 Robot Miss Streak 6 | 2 5 6 3 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 373 | 25 144 198 2 . 4 Core Hits 167 | 11 66 88 1 . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 4 5 . . . Burn 8 | . 4 4 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5800 | 320 1878 3479 50 . 73 Guns 4518 | 320 1613 2562 . . 23 Cannons 1225 | . 236 889 50 . 50 Explosions 29 | . 29 . . . . Melee . | . . . . . . Ramming 28 | . . 28 . . . Kinetic 3229 | 133 1085 1988 . . 23 Thermal 2367 | 187 617 1463 50 . 50 Explosive . | . . . . . . Electromagnetic 176 | . 176 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . 8 18 . . 8 Projectiles 26 | . . 18 . . 8 Explosions 8 | . 8 . . . . Melee . | . . . . . . Knockbacks 4 | . 2 2 . . . Impact . | . . . . . . Kinetic 4 | . 2 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . 26 . . . . Shots 1 | . 1 . . . . Rammed 6 | . . 6 . . . Targets Rammed 6 | . . 6 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 501 | . 108 501 177 . 258 Average Temperature 83 | . 25 104 104 . 113 Received Heat Transfer 1350 | . 429 903 . . 18 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Damage (major) 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 4 1 . . . Heat Transferred 5600 | 555 2135 2762 74 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 3 | . 2 3 1 . . Low Security (%) 35 | 100 47 15 . . . Level 1 41 | . 50 34 100 . . Level 2 16 | . 1 35 . . . Level 3 6 | . . 13 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 994 | 15 404 994 362 . . Initial 362 | . . 163 362 . . Average 283 | 1 184 418 348 . . Influence Increases 2533 | 50 913 1477 6 . 87 Destroy 0b10 Robot/C 1360 | . 540 780 . . 40 Destroy 0b10 Robot/NC 280 | 50 85 140 5 . . Destroy Leader 396 | . 138 258 . . . Allied During Kill 2 | . . . . . 2 Successful Hack 9 | . . 9 . . . Select Force Hacks 210 | . 80 130 . . . Disable Machine 90 | . 15 75 . . . Destroy Structure 36 | . 10 25 1 . . Lose Combat Pursuer 150 | . 45 60 . . 45 Influence Decreases 2486 | 50 524 936 608 328 40 Entered New Map 1122 | . . 226 568 328 . Time Decay 1186 | 50 496 580 40 . 20 Lost Part 158 | . 28 130 . . . Lost Ally 20 | . . . . . 20 Squads Dispatched 23 | . 10 13 . . . Investigation 16 | . 8 8 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault 2 | . . 2 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 8 | . 3 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 42 62 . . 10 Peak Tracking Total 11 | . 5 11 . . 7 Tactical Retreats 6 | . 3 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 8 | . 3 5 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 3 | . 1 2 . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 13 | . 5 8 . . . Terminals 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 31 | . 10 21 . . . Successful 19 | . 5 14 . . . Failed 11 | . 5 6 . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . 1 . . . Manual 19 | . 9 10 . . . Terminals 18 | . 9 9 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 5 . . . Insert Component 1 | . . 1 . . . Retrieve Study 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 6 . . . Terminals 7 | . 3 4 . . . Sabotage 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Patch 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Tunnel 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 102 | . . . . . 102 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3696 | 83 1868 286 77 1236 146 Structural 1512 | . . 53 77 1236 146 Seismic 2184 | 83 1868 233 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5477 | 226 1868 1798 80 1359 146 Spaces Moved 2952 | 95 816 814 45 1069 113 Core 11 | 11 . . . . . Treads 357 | 84 260 13 . . . Legs . | . . . . . . Wheels 2584 | . 556 801 45 1069 113 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 115 100 100 115 Average Speed 138 | 147 162 149 140 115 115 Slowest Speed 280 | 160 240 280 145 160 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 90 65 11 90 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . . 4 3 Spaces Dug 1 | . . 1 . . . Terrain Destroyed 23 | . 6 16 1 . . Melee . | . . . . . . Projectile 17 | . . 16 1 . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3752 | 134 1106 1137 54 1198 123 Wait 297 | . 83 104 2 107 1 Move 2947 | 94 815 813 44 1068 113 Hop . | . . . . . . Pick Up 78 | 8 34 25 2 8 1 Fast Attach 20 | 6 4 6 1 2 1 Attach 20 | 1 2 15 . 2 . Detach 3 | . . 2 . 1 . Swap 43 | 2 8 25 2 5 1 Drop 66 | 1 25 32 . 5 3 Fire 272 | 22 135 109 3 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . 6 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Met a group of wandering Federalists 320 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 8) 913 | -10/Materials | Discovered new exit (range 12) 1051 | -10/Materials | Core integrity fell below 50% 1221 | -10/Materials | Discovered new exit (range 9) 1394 | -10/Materials | Discovered new exit (range 14) 1452 | -10/Materials | Build established: Scavenger-Mutant 1564 | -10/Materials | Core integrity fell below 20% 1704 | -10/Materials | Discovered new exit (range 14) 1790 | -10/Materials | Build established: Mutant 2095 | -10/Materials | Entered another Materials area 2095 | -9/Materials | Evolved 2 slots: Weapon x2 2478 | -9/Materials | Central database locked down 2691 | -9/Materials | Build established: Gunner 2713 | -9/Materials | Discovered new exit (range 15) 2976 | -9/Materials | Discovered new exit (range 11) 3102 | -9/Materials | Repaired Hvy. Assault Rifle+ 3695 | -9/Materials | First assault squad dispatched 3753 | -9/Materials | Core integrity fell below 50% 3841 | -9/Materials | Core integrity fell below 20% 3842 | -9/Materials | Lost 5 parts (1n1u3w) 3873 | -9/Materials | Discovered new exit (range 15) 3893 | -9/Materials | Entered Mines 3909 | -9/Mines | Lost 6 parts (3n1u2w) 3916 | -9/Mines | Met a Derelict bent on vengeance 3962 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3973 | -9/Mines | Entered Zion 3993 | -7/Zion | Found CR-A16's Pointy Stick 4101 | -7/Zion | Discovered new exit (range 11) 4318 | -7/Zion | Given the Hacking Drone Bay 4320 | -7/Zion | Found Prototype Device 4344 | -7/Zion | Identified Hacking Drone Bay 4471 | -7/Zion | Found Prototype Device 4499 | -7/Zion | Learned Factory scanalyzer intel 4500 | -7/Zion | Build established: Scavenger-Skirmisher 4509 | -7/Zion | Learned location of Data Miner (-6) 4574 | -7/Zion | Found Prototype Device 4575 | -7/Zion | Identified Phasing AFG 4968 | -7/Zion | Build established: Skirmisher 5001 | -7/Zion | Met Imprinter 5020 | -7/Zion | Imprinted 5022 | -7/Zion | Declared Zion's savior 5332 | -7/Zion | Entered Proximity Caves 5332 | -6/Proximity Caves | Accompanied by 4 allies 5478 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05345_ Found Microactuators. 05345_ Found Com. Matter Pod. 05345_ Found Adv. Assault Cannon. 05345_ Found 49 Matter. 05350_ Searching scrap... 05350_ Found Mak. Leg. 05350_ Found Minigun. 05350_ Found Targeting Computer. 05350_ Found 70 Matter. 05360_ Dropped CR-A16's Pointy Stick. 05361_ Acquired Minigun. 05367_ Dropped Thermal Generator. 05367_ Acquired Adv. Assault Cannon. 05377_ Dropped Hvy. Particle Cannon. 05379_ Acquired 20 matter. 05446_ 7E-UXS(M) destroyed. 05453_ Destroyed Lgt. Nuclear Core. 05455_ G9-W12(M) suffers critical hit (Burn). 05458_ G9-W12(M) destroyed. 05465_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????## ### ! ##### #%= | | ??????????????????????? ### [ !%! #### !### | | ???????????????????? ### *| ###=%### | | ???????????????????? ???### * *### | | ???????????????????? ##???### ## ## | | ???????????????????? ###???## ## # | | ????????????????????? ???????## ## | | ????????????????????? ????????? ## ### | | ???????????????????????????????### ##### | | ???????????????????????? ?????#### ####### | | ????????????????????? ?????### #######??## | | ?????????????????????## ###??## #######????# | | ?????????????????????## ###??### ###????????### | | ???????????????????#### #??#### ##?????????### | | ???????????????????#### ###### ##???????????# | | ???????????????????## ###### ##???????????? | | ????????????????????## ## % ##???????????? | | ????????????????????## ## = ##???????????? | | ????????????????????## ## #######???????????? | | ????????????????????### gg### #######???????????? | | ?????????????????????## g### ##????????????????? | | ?????????????????????## l ##????????????????? | | ?????????????????????### ##????????????????? | | ?????????????????????### ###????????????????? | | ??????????????????????## ####????????????????? | | ?????????????????????### @ #####?????????????????? | | ?????????????????????## #####??????????????????? | | ??????????????????# ####????????????????????? | | ??????????????????## ######?????????????????????? | | ??????????????????########???????????????????????? | | ??????????????????#### ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 36% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Well Done Challenges ------------ None Game ------ Seed PointyShockMachine Manual? 0 Play Time 00:38:05 Cumulative 328.2 hours Start 2025.10.26 @ 03:36:34 End 2025.10.26 @ 04:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 79 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7253302-9422-45f2-ac5e-604e2a571d41