Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 17:42:29 Player: aloola Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (742) 742 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4127 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heat Sink Improved Terrain Scanner Improved Terrain Scanner System Shield Latent Energy Streamer Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Improved Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Heat Sink Improved Terrain Scanner Improved Terrain Scanner Improved Medium Armor Plating Powered Armor System Shield EM Pulse Gun Latent Energy Streamer Improved Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 33 | 7 3 3 2 1 10 7 Power 4 | 1 1 . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 3 . . 5 1 Treads 1 | . . . . . 1 . Leg 2 | . . . . . 1 1 Wheel 6 | 2 1 1 . . 2 . Hover . | . . . . . . . Flight 3 | . . 2 . . 1 . Utility 9 | 2 . . . 1 3 3 Device 2 | 1 . . . . 1 . Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . 1 . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 8 | 2 1 . 1 . 1 3 Energy Gun 4 | . 1 . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . 7 . . . 12 Power 2 | . . 1 . . . 1 Propulsion 8 | . . 3 . . . 5 Utility 3 | . . 1 . . . 2 Weapon 6 | . . 2 . . . 4 Highest Loss Streak 12 | . . 4 . . . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 100 80 42 64 89 74 Engine 5 | . 11 . . . 7 3 Core 2 | . 2 10 . . . . Treads 3 | . . . . . 6 6 Leg 2 | . . . . . 5 7 Wheel 16 | . 28 20 . . 14 11 Flight 5 | . . 1 28 28 6 . Device 8 | . 14 10 . . 7 . Storage 11 | . 14 14 14 14 9 9 Processor 2 | . . . . . 5 9 Hackware 4 | . . . . 7 9 9 Energy Gun 7 | . 2 13 . 14 9 3 Ballistic Gun 7 | . 25 8 . . . . Ballistic Cannon 3 | . . . . . 6 9 Peak Build Rating 23 | 8 11 11 6 9 21 23 Average Rating 12 | 5 8 9 4 8 18 18 On Entrance 8 | . 8 11 4 6 9 21 Naked Turns . | . . . . . . . Heaviest Build 30 | 15 16 16 7 7 23 30 Greatest Support 26 | 26 26 26 8 8 26 26 Greatest Overweight (x) 5 | . . 2 . . . 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 Most Carried 10 | 8 8 8 8 8 10 10 Average Carried 7 | 5 7 7 7 7 7 9 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 10 | 8 8 7 8 7 10 6 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Skirmisher 20% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 743 | 300 112 60 . . 205 66 Remotely . | . . . . . . . Salvage Created 868 | 90 308 78 . . 232 160 Parts 58 | 10 21 9 . . 10 8 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 16 | . 5 4 . . 2 5 Guns 9 | . 5 4 . . . . Cannons 7 | . . . . . 2 5 Classes Destroyed 8 | 1 4 1 . . 1 1 Worker 2 | . . . . . 2 . Tunneler 4 | 4 . . . . . . Hauler 2 | . 1 . . . 1 . Operator 2 | . 1 . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 3 | . . 3 . . . . Grunt 12 | . 5 1 . . 2 4 Sentry 1 | . . . . . . 1 Best Kill Streak 4 | 2 3 2 . . 2 4 Combat Bots Only 4 | . 2 2 . . 2 4 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 200 | . 17 60 . . 11 112 Missed 41 | . 3 14 . . 5 19 Damage Taken 3085 | . 174 595 . . 95 2221 Core 804 | . 10 224 . . 17 553 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 . . . 6 . . Volleys Fired 74 | 5 17 7 . . 21 24 Largest 2 | 2 2 2 . . 2 2 Hottest 88 | 40 40 85 . . 84 88 Shots Fired 132 | 10 34 12 . . 34 42 Gun 78 | 10 34 12 . . 18 4 Cannon 54 | . . . . . 16 38 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 103 | 10 34 5 . . 16 38 Thermal 7 | . . 7 . . . . Explosive . | . . . . . . . Electromagnetic 22 | . . . . . 18 4 Robot Hit Streak 26 | 5 12 12 . . 23 26 Robot Miss Streak 3 | 1 1 3 . . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 97 | 7 25 6 . . 28 31 Core Hits 45 | 4 16 4 . . 9 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 2 2 Blast 3 | . . . . . 1 2 Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1927 | 77 324 88 . . 634 804 Guns 736 | 77 324 87 . . 218 30 Cannons 1027 | . . . . . 267 760 Explosions 149 | . . . . . 149 . Melee . | . . . . . . . Ramming 15 | . . 1 . . . 14 Kinetic 1454 | 77 324 26 . . 267 760 Thermal 210 | . . 61 . . 149 . Explosive . | . . . . . . . Electromagnetic 248 | . . . . . 218 30 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 68 | . . . . . 63 5 Projectiles 14 | . . . . . 9 5 Explosions 54 | . . . . . 54 . Melee . | . . . . . . . Knockbacks 13 | . . . . . 7 6 Impact . | . . . . . . . Kinetic 11 | . . . . . 6 5 Secondary 2 | . . . . . 1 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . . 1 . . . 3 Targets Rammed 11 | . . 1 . . . 10 Kicked 7 | . . . . . . 7 Crushed . | . . . . . . . Highest Temperature 368 | . 8 90 . . 102 368 Average Temperature 97 | . 3 37 . . 36 168 Received Heat Transfer 1068 | . 102 339 . . 54 573 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 348 | . . 148 . . 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 260 | 20 245 260 . 8 121 239 Initial 95 | . 13 95 . . 2 57 Average 105 | 7 146 192 . 6 41 143 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 83 | 100 78 58 . 100 100 76 Level 1 16 | . 21 41 . . . 23 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 8 14 . . 8 8 Peak Tracking Total 8 | . 5 5 . . 2 8 Tactical Retreats 9 | . 1 5 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 14 | . 4 . 2 1 6 1 Terminals 9 | . 3 . . 1 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 38 | . 13 . 6 1 17 1 Successful 24 | . 6 . 6 1 10 1 Failed 14 | . 7 . . . 7 . Catastrophic 3 | . 2 . . . 1 . Database Lockouts . | . . . . . . . Manual 11 | . 1 . 1 1 8 . Terminals 22 | . 11 . . 1 9 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 17 | . 5 . 6 1 4 1 Record 5 | . . . 5 . . . Prototype ID Bank 2 | . 1 . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . 1 . Locate Traps 2 | . 2 . . . . . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . . . . . 3 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Monitor 1 | . . . . . 1 . Recyclers 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Broadcast 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 20 | . . . . . 20 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 2001 | 120 398 403 177 20 702 181 Spaces Moved 1967 | 84 296 385 467 48 620 67 Core 54 | 1 . 49 . . . 4 Treads . | . . . . . . . Legs 4 | . . . . . . 4 Wheels 1198 | 83 296 311 . . 449 59 Hover . | . . . . . . . Flight 711 | . . 25 467 48 171 . Fastest Speed 32 | 50 80 37 37 37 32 100 Average Speed 70 | 90 81 89 37 37 74 115 Slowest Speed 300 | 100 90 150 37 37 90 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 38 43 78 16 35 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 6 | . . . . . 6 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 3 | . . . . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2435 | 115 421 431 471 49 828 120 Wait 312 | 8 97 36 . 1 158 12 Move 1961 | 83 295 384 466 47 619 67 Hop . | . . . . . . . Pick Up 27 | 10 4 . 2 . 11 . Fast Attach 15 | 7 . 2 . . 5 1 Attach 12 | . . 1 2 1 4 4 Detach 3 | . . . 1 . 2 . Swap 6 | . 3 . . . 1 2 Drop 14 | 2 5 . . . 7 . Fire 74 | 5 17 7 . . 21 24 Melee . | . . . . . . . Ram 4 | . . 1 . . . 3 Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Entered Mines 713 | -10/Mines | Assembled infested the area 753 | -10/Mines | Build established: Scavenger-Mutant 817 | -10/Mines | Discovered new exit (range 6) 824 | -10/Mines | Core integrity fell below 50% 866 | -10/Mines | Lost 4 parts (1p2n1u) 880 | -10/Mines | Core integrity fell below 20% 921 | -10/Mines | Discovered new exit (range 5) 922 | -10/Mines | Entered Exiles 930 | -10/Exiles | Discovered new exit (range 15) 944 | -10/Exiles | Met 8R-AWN 950 | -10/Exiles | Met EX-HEX 965 | -10/Exiles | Met EX-BIN 971 | -10/Exiles | Aligned with FarCom system 971 | -10/Exiles | Given EX-Vault access code 984 | -10/Exiles | Opened EX-Vault 1007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1015 | -10/Exiles | Found Latent Energy Streamer 1036 | -10/Exiles | Met EX-DEC 1049 | -10/Exiles | Visited The Gauntlet 1096 | -10/Exiles | Discovered new exit (range 10) 1099 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1099 | -10/Exiles | Entered Mines 1102 | -9/Mines | Identified exit to Materials 1104 | -9/Mines | Learned Materials stockpile data 1105 | -9/Mines | Learned Materials garrison access intel 1119 | -9/Mines | Entered Materials 1119 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1121 | -8/Materials | Loaded intel: 1 garrison access location 1122 | -8/Materials | Build established: Mutant 1209 | -8/Materials | Found Powered Armor 1584 | -8/Materials | Build established: Scavenger-Skirmisher 1627 | -8/Materials | Discovered new exit (range 16) 1749 | -8/Materials | Identified exit to Garrison 1821 | -8/Materials | Entered Garrison 1906 | -8/Garrison | Spotted B-75 Beast 1909 | -8/Garrison | Garrison Relay disabled 1950 | -8/Garrison | Core integrity fell below 50% 1981 | -8/Garrison | Core integrity fell below 20% 2002 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01959_ Acquired 6 matter. 01961_ Acquired Particle Gun. 01962_ Particle Gun destroyed. 01964_ Acquired 8 matter. 01965_ Com. Wheel destroyed. 01968_ Knocked back. 01974_ EM Pulse Gun destroyed. 01974_ Acquired 4 matter. 01976_ Kicked B-75 Beast out of the way. 01978_ Kicked B-75 Beast. 01982_ Kicked B-75 Beast out of the way. 01984_ Kicked B-75 Beast. 01985_ Carbon-fiber Leg destroyed. 01985_ Knocked back. 01989_ Slammed into B-75 Beast. 01991_ Knocked back. 01995_ Slammed into B-75 Beast. 01995_ Destabilizing: System corrupted (+1). 01998_ Slammed into B-75 Beast. 01998_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ????????????????????????### #???????????????????? | | ????????????????????????# #!%#???????????????????? | | ????????????????????????#!!%%#???????????????????? | | ????????????????????????#%%!%#???????????????????? | | ????????????????????????#@ BB#???????????????????? | | ????????????????????????#"#BB#???????????????????? | | ????????????????????????###=g#???????????????????? | | ??????????????????????????#[%+ ??????????????????? | | ??????????????????????????#%=+ ?????????????????? | | ????????????????????????###!=####????????????????? | | ??+?????????????????????# #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #??????????????????## | | ????????????????????????### #??????????????????# | | ????????????????#+#+####### #################### | | ????????????????# | | ??+?????????????# | | ????????????????# | | ????????????????# #######++##################### | | ????????????????# T#???????????????????????????? | | ????????????????# ##???????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# +????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ???????+????????# #????????????????????????????? | | ??+????????????? #????????????????????????????? | | ???????????????? +????????????????????????????? | | ??????????????? +????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonActuatorMeganuke Manual? 0 Play Time 00:43:11 Cumulative 56.9 hours Start 2025.03.21 @ 16:55:48 End 2025.03.21 @ 17:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28b4a1f7-d408-45ed-a151-e22ddc2ad7e6