Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 00:25:48 Player: Artackni Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (64) 320 Value Destroyed (1290) 1290 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 10526 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 282 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Experimental Sensor Array Heavy Plasma Cannon Heavy Phase Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Improved Cloaking Device Improved Utility Shielding Hacking Suite Improved Hacking Suite System Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Heavy Phase Cannon Remote Datajack > --- INVENTORY -------- Improved Gyrokinetic Inverter Experimental Sensor Array Vortex Shotgun Heavy Plasma Cannon Improved Remote Datajack [Rating: 103] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . . Utility 8 | . . . . . 2 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 112 | 8 11 3 . . 18 16 . 4 2 2 25 . . 6 3 14 Power 14 | 2 1 . . . 2 2 . . . 1 3 . . . 1 2 Engine 7 | 2 1 . . . 2 . . . . 1 . . . . 1 . Core 6 | . . . . . . 2 . . . . 3 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 26 | 2 3 . . . 4 2 . . . . 8 . . 1 1 5 Treads 2 | 1 . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 2 | 1 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . 2 . . . 4 2 . . . . 8 . . 1 1 3 Utility 44 | 1 5 2 . . 8 8 . 2 1 1 10 . . 1 1 4 Device 19 | . 2 1 . . 5 2 . 1 . . 7 . . . 1 . Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 11 | . 1 1 . . 2 3 . . . 1 2 . . 1 . . Hackware 8 | . . . . . 1 3 . . . . 1 . . . . 3 Protection 4 | . 1 . . . . . . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 3 2 1 . . 4 4 . 2 1 . 4 . . 4 . 3 Energy Gun 7 | 2 2 . . . . . . . 1 . . . . 2 . . Energy Cannon 4 | . . . . . 1 . . . . . 1 . . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . 1 3 . . . . 1 . . 1 . . Special Weapon 5 | . . . . . 1 . . 1 . . 1 . . 1 . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 . . 1 1 . . 1 . . . . 3 . 1 Parts Lost 37 | . . . . . 4 1 . 1 4 . 2 . . 6 4 15 Power 4 | . . . . . 1 . . . . . . . . 2 . 1 Propulsion 11 | . . . . . 1 . . . 2 . . . . 2 . 6 Utility 15 | . . . . . 2 . . 1 1 . 1 . . 2 2 6 Weapon 7 | . . . . . . 1 . . 1 . 1 . . . 2 2 Highest Loss Streak 10 | . . . . . 4 1 . 1 3 . 1 . . 4 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 4 10 4 4 5 4 4 5 4 5 5 4 5 5 4 4 4 Power . | . 1 . . . . . 1 1 1 1 . . . . . . Propulsion 1 | 2 3 1 2 2 . . . . . . 1 2 2 1 . . Utility 2 | . 4 3 2 2 2 3 3 2 3 3 2 2 2 2 1 1 Weapon . | . 1 . . 1 1 . . . 1 1 . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . 8 3 . . 1 1 . . . . 3 . . 2 . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 10 | . 6 1 . . . . . . . . 1 . . 1 . 1 Utility 7 | . 2 2 . . . 1 . . . . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . 1 . . 1 . 1 Average Slot Usage (%) 93 | . 99 100 90 100 94 95 100 99 96 71 92 100 100 97 86 73 Engine 5 | . 14 14 14 14 9 2 . . . 5 2 . . 1 . . Core 4 | . . . . . . 5 7 7 7 . 7 11 11 8 5 3 Treads 1 | . 13 . . . . . . . . . . . . . . . Wheel 1 | . 13 . . . . . . . . . . . . . . . Flight 24 | . . 28 28 28 35 30 30 30 28 15 25 29 29 28 22 17 Device 8 | . 11 14 14 14 7 7 7 2 . . 9 11 11 11 16 9 Storage 1 | . 13 . . . . . . . . . . . . . . . Processor 16 | . . 14 14 14 18 29 15 15 15 19 19 17 17 17 17 14 Hackware 9 | . . . . . 5 5 23 23 21 15 12 17 17 14 11 13 Protection 1 | . 2 . . . . . . 4 7 7 2 . . . . 4 Energy Gun 5 | . 28 18 14 14 3 . . . . . . . . . 4 . Launcher 2 | . . 9 4 14 4 3 7 . . . 3 5 5 . . . Special Weapon 1 | . . . . . 2 . . 6 6 . . . . 3 . 3 Impact Weapon 1 | . . . . . . . . . . . 2 5 5 4 4 . Slashing Weapon 2 | . . . . . 3 7 7 6 7 7 1 . . . . . Peak Build Rating 103 | 6 12 21 22 22 37 44 43 44 44 32 93 90 90 98 92 103 Average Rating 49 | 4 7 19 20 22 33 39 43 43 42 30 76 90 90 90 86 76 On Entrance 41 | . 6 12 21 22 22 30 43 43 44 27 32 89 90 90 81 58 Avg Prop Armor Cover (%) 13 | 15 13 . . . . . . . . . . . . . . 28 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 35 | 13 32 10 10 10 20 17 16 16 16 8 33 33 33 35 29 34 Greatest Support 40 | 16 16 10 10 10 28 20 19 19 19 9 40 40 40 40 32 36 Greatest Overweight (x) 1 | . 1 . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 5 10 4 4 5 4 4 5 4 5 5 4 5 5 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 23% | Mutant 19% | Sprinter 17% | Hacker-Sprinter 14% | Hacker-Scout 8% | Hacker-Mutant 5% | Scout 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Scout | -7/Waste Hacker-Sprinter | -7/Factory Commander-Sprinter | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Matter Collected 2187 | 280 130 149 . 10 312 229 . . 227 45 394 50 . 8 121 232 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2274 | 110 494 168 . . 386 199 . . 106 170 408 . 150 . . 83 Parts 129 | 7 33 8 . . 39 12 . . 3 6 15 . . . . 6 Haulers Intercepted 8 | . 2 . . . 2 1 . . 2 . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 33 | . 8 5 . . 14 2 . . . . 1 . . . . 3 Melee 2 | . . . . . . 1 . . . . . . . . . 1 Guns 10 | . 8 . . . 1 . . . . . . . . . . 1 AOE 21 | . . 5 . . 13 1 . . . . 1 . . . . 1 Classes Destroyed 12 | 2 4 1 . . 2 1 . . . . 1 . . . . 1 Worker 4 | . . . . . 1 2 . . . . 1 . . . . . Builder 3 | . . . . . . . . . . . 3 . . . . . Tunneler 5 | 2 . . . . 1 . . . . . 1 . . . . 1 Hauler 8 | . 2 . . . 2 1 . . 2 . 1 . . . . . Recycler 9 | 1 2 . . . 2 1 . . . 1 2 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 16 | . 3 . . . 13 . . . . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 Grunt 10 | . 5 5 . . . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . . 2 . . . . 1 . . . . 2 Decomposer 3 | . . . . . . . . . . . . . 3 . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 2 3 3 . . 8 2 . . 1 1 4 . . . . 2 Combat Bots Only 7 | . 3 3 . . 7 1 . . . . 1 . . . . 2 Max Kills in Single Turn 4 | 1 1 2 . . 4 1 . . 1 1 2 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 1 . . . . 1 . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Hostile Shots Fired 461 | . 48 3 . 2 45 18 . . 37 9 38 2 . 12 13 234 Missed 213 | . 15 1 . . 20 7 . . 23 5 18 1 . 5 4 114 Hits 248 | . 33 2 . 2 25 11 . . 14 4 20 1 . 7 9 120 Melee 19 | . . . . . . . . . . . . . . . 4 15 Projectile 229 | . 33 2 . 2 25 11 . . 14 4 20 1 . 7 5 105 AOE 6 | . . . . . . . . . 2 . . . . . . 4 Critical Strikes 16 | . . . . . 2 2 . . . . 1 . . . 1 10 Damage Taken 4896 | . 300 131 . 20 362 191 . 194 363 29 482 22 . 464 239 2099 Core 1911 | . 94 56 . 10 117 30 . 85 79 17 145 . . 80 35 1163 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . 59 7 13 . . . . 84 Regen/Repaired (Parts) 220 | . . . . . . 11 . 48 . . 143 . . 18 . . Core Remaining (%) 71 | 100 . . . 36 78 . . . . 69 . . . . 74 . Volleys Fired 203 | 8 55 15 . . 37 9 . . 3 . 10 . . 8 . 58 Largest 2 | 2 2 2 . . 1 1 . . 1 . 1 . . 1 . 1 Hottest 100 | 90 100 83 . . 60 36 . . 5 . 85 . . 40 . 90 Shots Fired 260 | 14 105 16 . . 36 9 . 1 3 . 10 . . 8 . 58 Gun 162 | 14 105 6 . . 22 . . . . . . . . 1 . 14 Cannon 41 | . . . . . 6 . . . . . 3 . . . . 32 Launcher 33 | . . 10 . . 6 9 . 1 . . 7 . . . . . Special 24 | . . . . . 2 . . . 3 . . . . 7 . 12 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 184 | 14 105 6 . . 24 . . . . . 3 . . . . 32 Explosive 33 | . . 10 . . 6 9 . 1 . . 7 . . . . . Electromagnetic 6 | . . . . . 6 . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . 1 . 14 Robot Hit Streak 11 | 3 10 4 . . 9 7 . . 2 . 5 . . 6 . 11 Robot Miss Streak 5 | 2 5 2 . . 2 . . . 1 . 1 . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 169 | 8 58 7 . . 19 19 . . 11 2 15 . 4 6 . 20 Core Hits 94 | 4 23 13 . . 25 7 . . 2 1 12 . 1 . . 6 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 . . 1 Critical Strikes 9 | . 2 . . . 1 . . . 2 . 1 . 2 . . 1 Burn 3 | . 2 . . . 1 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . Sever 3 | . . . . . . . . . 2 . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 220 | . . . . . 17 59 4 11 30 11 53 . 4 23 8 . Impact 60 | . . . . . . . . . . . 25 . 4 23 8 . Slashing 159 | . . . . . 17 58 4 11 30 11 28 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 5 . . 3 1 5 . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6820 | 96 678 574 . . 1413 772 . . 489 169 1400 . 517 . . 712 Guns 1575 | 96 678 49 . . 200 . . . . . . . . . . 552 Cannons 36 | . . . . . . . . . . . . . . . . 36 Explosions 2682 | . . 525 . . 1175 256 . . . . 621 . . . . 105 Melee 2508 | . . . . . 38 516 . . 489 169 779 . 517 . . . Ramming 19 | . . . . . . . . . . . . . . . . 19 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1164 | 96 678 49 . . 200 . . . . . . . . . . 141 Explosive 2110 | . . 525 . . 708 256 . . . . 621 . . . . . Electromagnetic 467 | . . . . . 467 . . . . . . . . . . . Impact 1058 | . . . . . . . . . . . 541 . 517 . . . Slashing 1450 | . . . . . 38 516 . . 489 169 238 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 552 | . . . . . . . . . . . . . . . . 552 Highest Corruption 12 | . . 1 1 1 12 3 9 9 6 7 . . . . 4 6 Average Corruption 4 | . . 1 1 1 7 2 9 4 4 6 . . . . 4 4 Corruption Purged 23 | . . . . . 15 3 . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 79 | . . 6 . 1 36 5 1 11 6 11 . . . . 1 1 Message Errors 22 | . . 2 . 1 9 . . 3 2 4 . . . . 1 . Matter Fused 19 | . . 1 . . 10 2 . . 1 5 . . . . . . Heat Flow Errors 11 | . . 1 . . 4 2 . 2 1 1 . . . . . . Energy Discharges 11 | . . 1 . . 5 1 . 3 1 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Parts Fused 3 | . . . . . 2 . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . 3 . . 1 . 1 . . . . . 1 Data Loss (major) 3 | . . 1 . . 1 . 1 . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 950 | . . 23 . . 64 60 . . 29 58 391 . 325 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 114 | . . 23 . . 61 5 . . . . 25 . . . . . Melee 836 | . . . . . 3 55 . . 29 58 366 . 325 . . . Knockbacks 2 | . . . . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . 58 . . 4 . . 68 . . . . . . . 8 Shots 4 | . . 2 . . 1 . . 1 . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 315 | 60 315 212 . . 183 151 . 276 89 104 58 19 15 20 11 289 Average Temperature 48 | 28 114 58 . . 38 74 . 105 44 59 11 7 7 8 11 108 Received Heat Transfer 342 | . 69 15 . 12 63 . . . 63 6 9 9 . . 45 51 Effects 7 | . 2 . . . . . . 2 . . . . . . . 3 Interference 7 | . 2 . . . . . . 2 . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 3 . . . . . 7 . 3 . . 1 Impact Corruptions 19 | . . . . . . . . . . . 10 . 9 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 4 . . . 2 . . . . . . . . . . . Heat Transferred 3069 | 260 1958 148 . . 666 . . . . . . . . . . 37 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Latent Energy Used 752 | . . . . . 752 . . . . . . . . . . . LE Corruption 13 | . . . . . 13 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . 1 . . 2 1 . . 1 . . . . . . 3 Low Security (%) 80 | 100 100 86 . 100 50 89 100 100 91 100 100 . . . . . Level 1 6 | . . 13 . . 18 10 . . 8 . . . . . . 5 Level 2 11 | . . . . . 30 . . . . . . . . . . 72 Level 3 2 | . . . . . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 750 | 10 82 230 . 55 496 237 18 16 204 16 150 . . . . 750 Initial 750 | . . . . . 9 217 18 . . 4 150 . . . . 750 Average 132 | . 19 82 . 35 249 91 12 2 101 2 54 . . . . 582 Influence Increases 4840 | 15 326 453 . 75 976 318 2 88 368 42 621 . . 240 . 1316 Destroy 0b10 Robot/C 920 | . 160 260 . . 280 40 . . 60 . 20 . . . . 100 Destroy 0b10 Robot/NC 165 | 15 25 10 . . 30 20 . . 10 10 40 . . . . 5 Destroy Leader 208 | . 36 40 . . 54 22 . . 24 . 2 . . . . 30 Allied During Kill 88 | . . 37 . . . . . . 51 . . . . . . . Successful Hack 171 | . . . . . 20 21 . 51 5 11 44 . . . . 19 Disable Machine 270 | . . . . . 75 90 . 15 15 . 75 . . . . . Destroy Structure 513 | . . 76 . . 127 50 2 22 8 6 140 . . . . 82 Advance Influence 900 | . . . . . . . . . . . 150 . . . . 750 Partial Spotted 420 | . 30 15 . . 135 75 . . 135 . 30 . . . . . Lose Combat Pursuer 1185 | . 75 15 . 75 255 . . . 60 15 120 . . 240 . 330 Influence Decreases 4380 | 15 326 240 213 50 522 744 55 88 355 54 577 45 . 160 80 856 Entered New Map 634 | . . . 213 . 16 262 35 . . 9 1 18 . . 80 . Time Decay 2816 | 15 316 180 . 50 456 462 20 88 135 45 546 27 . 120 . 356 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 300 Lost Part 300 | . . . . . 40 10 . . 40 . 20 . . 40 . 150 Lost Ally 330 | . 10 60 . . 10 10 . . 180 . 10 . . . . 50 Squads Dispatched 41 | . 3 2 . . 2 8 . 3 4 . 11 . . . 1 7 Investigation 8 | . 2 . . . 1 . . 1 . . 2 . . . . 2 Extermination 16 | . . . . . . 5 . 2 1 . 5 . . . . 3 Reinforcement 13 | . 1 . . . 1 3 . . 3 . 3 . . . . 2 Assault 3 | . . 2 . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Distress Signals 15 | . 1 . . . 2 . . . 1 . . . . 2 . 9 Communications Jammed 23 | . . . . . . . . . . . . . . . 4 19 Distress Signals 19 | . . . . . . . . . . . . . . . . 19 Times Spotted 214 | . 20 13 . 3 31 8 4 4 17 1 14 2 . 26 15 56 Peak Tracking Total 28 | . 3 4 . 5 8 2 4 2 7 1 4 4 . 28 11 19 Tactical Retreats 41 | . 4 1 . 2 9 . . . 2 1 4 1 . 6 . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Traps Triggered 13 | . 2 . . . 1 4 . 1 . . 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Machines Disabled 18 | . . . . . 5 6 . 1 1 . 5 . . . . . Max in Single Turn 2 | . . . . . 2 1 . 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Machines Accessed 89 | . 6 1 2 . 9 17 . 6 5 9 16 . . 8 . 10 Terminals 49 | . 4 . . . 6 11 . 4 5 5 8 . . . . 6 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . 1 . 2 . . 2 . . . . . Recycling Units 18 | . 2 . . . 2 3 . . . 4 5 . . . . 2 Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Total Hacks 187 | . 18 1 5 . 18 32 . 14 8 16 37 . . 13 . 25 Successful 95 | . 6 1 5 . 8 9 . 8 6 5 20 . . 13 . 14 Failed 92 | . 12 . . . 10 23 . 6 2 11 17 . . . . 11 Catastrophic 13 | . . . . . 1 4 . 2 . 5 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 44 | . 6 . 1 . 4 11 . 2 4 2 8 . . . . 6 Terminals 106 | . 14 . . . 10 20 . 10 8 8 17 . . . . 19 Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 14 | . . . . . . 4 . 4 . . 6 . . . . . Recycling Units 34 | . 4 . . . 5 6 . . . 8 8 . . . . 3 Scanalyzers 10 | . . . . . 3 1 . . . . 6 . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 2 Terminal Hacks 53 | . 2 1 5 . 2 2 . 4 5 3 5 . . 13 . 11 Record 18 | . . . 4 . . . . 1 . . . . . 6 . 7 Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 8 | . 1 . . . 1 . . . . . 1 . . 5 . . Open Door 6 | . . 1 . . . . . . 3 . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . 1 . 1 1 . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . . . . . . . . . 1 . 2 . . . . 1 Transport Status 1 | . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . 1 . 1 . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . 2 . 4 . . 6 . . . . . Scan Component 6 | . . . . . . 1 . 2 . . 3 . . . . . Repair 6 | . . . . . . 1 . 2 . . 3 . . . . . Recycling Unit Hacks 14 | . 2 . . . 1 3 . . . 2 4 . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 13 | . 2 . . . 1 3 . . . 2 3 . . . . 2 Scanalyzer 7 | . . . . . 2 1 . . . . 4 . . . . . Insert Component 3 | . . . . . 1 . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . Retrieve Study 3 | . . . . . 1 1 . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 3 1 . . 1 . 1 . . . . 1 Terminals 9 | . 2 . . . 3 1 . . 1 . 1 . . . . 1 Assimilate 7 | . 1 . . . 2 1 . . 1 . 1 . . . . 1 Operators 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . . . 7 11 . 5 2 7 13 . . . . 6 Full Trace Events 7 | . 1 . . . . . . 1 . 3 1 . . . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 1 . . . . 1 . . . . . Parts Repaired 6 | . . . . . . 1 . 2 . . 3 . . . . . Time 330 | . . . . . . 136 . 57 . . 137 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 19 . . . 3 6 . . . 2 8 . . . . 3 Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . 1 . . 1 . . . . 5 . 3 Non-combat 4 | . . . . . . 1 . . 1 . . . . . . 2 Combat 6 | . . . . . . . . . . . . . . 5 . 1 Robot Hacks Applied 11 | . . . . . . 1 . . 1 . . . . 5 . 4 parse_system 6 | . . . . . . . . . . . . . . 5 . 1 no_distress 4 | . . . . . . 1 . . 1 . . . . . . 2 find_chute 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Total Allies 22 | . 1 4 . . 1 1 . . 10 . 1 . . . . 4 Largest Group 10 | . 1 3 1 . 1 1 . . 10 . 1 . . . . 3 Highest-Rated Group 173 | . 10 40 31 . 10 26 . . 173 . 26 . . . . 116 Highest-Rated Ally 56 | . 10 31 31 . 10 26 . . 29 . 26 . . . . 56 Total Orders 2 | . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 102 | . . 57 . . . . . . 34 . . . . . . 11 Total Damage 1550 | . . 724 . . . . . . 464 . . . . . . 362 Kills 13 | . . 8 . . . . . . 3 . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Active Infowar (turns) 6724 | . 834 729 190 116 480 1182 43 43 . . 944 333 156 769 240 665 Sensors 2533 | . . 665 190 116 17 . . . . . 2 333 156 769 240 45 Terrain 2360 | . . . . . . 409 43 43 . . 395 333 156 769 212 . Seismic 898 | . 834 64 . . . . . . . . . . . . . . Decoding 107 | . . . . . . . . . . . . . . 107 . . T.N.C. 50 | . 29 21 . . . . . . . . . . . . . . Machine Analysis 1614 | . . . . . 463 1151 . . . . . . . . . . Cloaking 1478 | . . . . . . . . . . . 842 . . . . 636 Jamming 398 | . . . . . . . . . . . 88 . . . 171 139 ECM 2 | . . . . . . . . . . . 2 . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Turns Passed 9830 | 127 1195 729 190 116 1152 1182 43 498 301 294 1698 333 156 769 240 807 Spaces Moved 18330 | 89 902 1190 503 312 1579 2672 118 1271 514 722 3471 679 439 1774 429 1666 Core 87 | 6 . . . . . . . . . . . . . . . 81 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 913 | 83 830 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17330 | . 72 1190 503 312 1579 2672 118 1271 514 722 3471 679 439 1774 429 1585 Fastest Speed 27 | 50 37 37 37 37 31 28 28 28 28 34 30 33 33 33 35 27 Average Speed 36 | 96 102 37 37 37 31 29 28 28 28 34 33 33 33 33 36 33 Slowest Speed 115 | 100 115 37 37 37 34 31 28 28 106 34 34 33 33 36 42 50 Overloaded Moves 17 | . . . . . . . . . . . . . . . . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . 9 . . 22 4 . 3 1 4 27 . . 2 3 8 Potential Cave-ins 42 | . . . . . 2 2 2 . 7 . . . . 27 . 2 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . 1 . . Exploration Rate (%) 69 | 5 95 98 91 82 64 66 95 22 48 93 63 86 68 96 67 34 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . . . 1 3 . . . . . . . 1 . . . . Known Exits Taken 11 | . . 1 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . . Scrap Searched 8 | . . . . 1 . . . . . . . 2 1 . 4 . Spaces Dug 287 | . . 32 . . 76 39 4 10 16 9 39 . . 22 8 32 Terrain Destroyed 541 | . . 98 . . 140 56 4 27 16 9 119 . . 22 8 42 Melee 151 | . . . . . 14 33 4 10 16 9 36 . . 21 8 . Projectile 43 | . . . . . . . . . . . 3 . . 1 . 39 AOE 347 | . . 98 . . 126 23 . 17 . . 80 . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Total 20815 | 112 1068 1454 506 311 2149 2966 121 1392 619 748 3887 786 442 1912 495 1847 Wait 1835 | . 76 245 . . 491 173 . 103 69 18 319 107 . 90 55 89 Move 18159 | 88 901 1172 502 311 1537 2664 117 1264 511 713 3420 678 438 1769 424 1650 Hop 72 | . . 8 . . 19 4 . 3 1 4 23 . . 1 1 8 Pick Up 67 | 8 11 5 1 . 11 7 . 3 . . 12 . . 4 2 3 Fast Attach 63 | 5 2 1 1 . 11 5 . 2 1 2 12 . . 4 3 14 Attach 17 | 1 . . . . 5 . . 1 . . 3 . . 1 1 5 Detach 11 | . . 1 . . 2 . . . 1 . . . . . . 7 Swap 63 | 2 11 2 . . 5 14 . 3 2 . 18 1 . 4 . 1 Drop 75 | . 12 5 2 . 12 10 . 2 1 . 17 . . 7 1 6 Fire 203 | 8 55 15 . . 37 9 . . 3 . 10 . . 8 . 58 Melee 220 | . . . . . 17 59 4 11 30 11 53 . 4 23 8 . Ram 6 | . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . 21 . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . 2 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 7) 401 | -10/Materials | Discovered new exit (range 10) 604 | -10/Materials | Discovered new exit (range 16) 971 | -10/Materials | Discovered new exit (range 11) 1227 | -10/Materials | Discovered new exit (range 9) 1323 | -10/Materials | Entered Mines 1328 | -10/Mines | Met a Derelict bent on vengeance 1343 | -10/Mines | Discovered new exit (range 4) 1347 | -10/Mines | Identified exit to Materials 1348 | -10/Mines | Met a Derelict testing a Signal Generator 1369 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1387 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1387 | -10/Mines | Found Prototype Device 1387 | -10/Mines | Identified Exp. Sensor Array 1452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1472 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1711 | -10/Mines | Learned Materials emergency access door positions 1711 | -10/Mines | Discovered exit to Materials (range 3) 1713 | -10/Mines | Discovered new exit (range 5) 1714 | -10/Mines | Identified exit to Subcaves 2026 | -10/Mines | Lost 3 allies 2031 | -10/Mines | Core integrity fell below 50% 2035 | -10/Mines | Escorted by a lone wolf Derelict 2041 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2041 | -10/Mines | Discovered new exit (range 5) 2043 | -10/Mines | Identified exit to Exiles 2052 | -10/Mines | Entered Exiles 2052 | -10/Exiles | Accompanied by 1 ally 2057 | -10/Exiles | Discovered new exit (range 15) 2062 | -10/Exiles | Identified exit to Mines 2070 | -10/Exiles | Met 8R-AWN 2075 | -10/Exiles | Met EX-HEX 2087 | -10/Exiles | Met EX-BIN 2099 | -10/Exiles | Aligned with FarCom system 2099 | -10/Exiles | Given EX-Vault access code 2107 | -10/Exiles | Opened EX-Vault 2113 | -10/Exiles | Found Latent Energy Streamer 2122 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2132 | -10/Exiles | Met EX-DEC 2138 | -10/Exiles | Learned location of Zion (-7) 2154 | -10/Exiles | Visited The Gauntlet 2238 | -10/Exiles | Discovered exit to Mines (range 10) 2242 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2242 | -10/Exiles | Entered Mines 2350 | -9/Mines | Found a hidden stash of uninstalled traps 2355 | -9/Mines | Learned location of Storage (-7) 2356 | -9/Mines | Discovered new exit (range 3) 2357 | -9/Mines | Identified exit to Materials 2358 | -9/Mines | Entered Materials 2358 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2616 | -8/Materials | System corruption reached 10% 2659 | -8/Materials | Build established: Sprinter 3097 | -8/Materials | Destroyed 7 combat bots 3100 | -8/Materials | Discovered new exit (range 13) 3144 | -8/Materials | Lost 4 parts (1p1n2u) 3203 | -8/Materials | Discovered new exit (range 3) 3510 | -8/Materials | Entered Factory 3510 | -7/Factory | Evolved 2 slots: Utility x2 3861 | -7/Factory | Discovered new exit (range 7) 4048 | -7/Factory | Discovered new exit (range 4) 4049 | -7/Factory | Identified exit to Factory 4124 | -7/Factory | Identified exit to Storage 4124 | -7/Factory | Identified exit to Lower Caves 4147 | -7/Factory | Discovered exit to Factory (range 16) 4345 | -7/Factory | Repaired Broken Exp. Sensor Array? 4455 | -7/Factory | Discovered exit to Factory (range 11) 4515 | -7/Factory | Build established: Scout 4692 | -7/Factory | Manually triggered Chute Trap 4692 | -7/Factory | Sucked down chute 4692 | -7/Factory | Entered Waste 4695 | -7/Waste | Spotted C-40 Crusher 4695 | -7/Waste | Spotted C-40 Crusher 4706 | -7/Waste | Spotted C-40 Crusher 4706 | -7/Waste | Spotted C-40 Crusher 4707 | -7/Waste | EMP discharged 4731 | -7/Waste | Spotted C-40 Crusher 4732 | -7/Waste | Spotted C-40 Crusher 4732 | -7/Waste | Discovered new exit (range 10) 4735 | -7/Waste | Identified exit to Factory 4735 | -7/Waste | Entered Factory 4837 | -7/Factory | Repaired Katana 4873 | -7/Factory | Repaired Imp. Terrain Scanner 4896 | -7/Factory | Discovered exit to Factory (range 14) 5069 | -7/Factory | Build established: Hacker-Sprinter 5233 | -7/Factory | Entered Storage 5237 | -7/Storage | Identified exit to Recycling 5242 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5499 | -7/Storage | Crushed by falling debris 5515 | -7/Storage | Lost 9 allies 5533 | -7/Storage | Used back door to open Recycling access 5534 | -7/Storage | Entered Recycling 5561 | -7/Recycling | Lost 3 parts (1n1u1w) 5646 | -7/Recycling | Discovered new exit (range 15) 5694 | -7/Recycling | Identified exit to Factory 5820 | -7/Recycling | Build established: Hacker-Mutant 5828 | -7/Recycling | Entered Factory 5828 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5874 | -5/Factory | Discovered new exit (range 3) 5875 | -5/Factory | Identified exit to Factory 5994 | -5/Factory | Discovered exit to Factory (range 15) 6455 | -5/Factory | Build established: Hacker-Sprinter 6666 | -5/Factory | Discovered new exit (range 8) 6853 | -5/Factory | Repaired Imp. Cloaking Device 7255 | -5/Factory | Repaired Imp. Cloaking Device 7301 | -5/Factory | Repaired Hvy. Missile Launcher 7497 | -5/Factory | Garrison activated, responded to threat 7525 | -5/Factory | Identified exit to Upper Caves 7526 | -5/Factory | Entered Upper Caves 7527 | -5/Upper Caves | Encountered a Warlord checkpoint 7621 | -5/Upper Caves | Identified exit to Upper Caves 7628 | -5/Upper Caves | Ambushed by wild Derelicts 7832 | -5/Upper Caves | Build established: Hacker-Scout 7859 | -5/Upper Caves | Entered another Upper Caves area 7872 | -5/Upper Caves | Discovered exit to Factory (range 14) 7879 | -5/Upper Caves | Learned Factory garrison access intel 7885 | -5/Upper Caves | Learned Factory terminal intel 7949 | -5/Upper Caves | Encountered a Warlord checkpoint 7972 | -5/Upper Caves | Discovered new exit (range 13) 7975 | -5/Upper Caves | Identified exit to Warlord 8015 | -5/Upper Caves | Entered Warlord 8033 | -5/Warlord | Discovered new exit (range 15) 8044 | -5/Warlord | System corruption cleaned by Quarantine Array 8129 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8148 | -5/Warlord | Met Warlord 8173 | -5/Warlord | Warlord's base attacked by MAIN.C 8212 | -5/Warlord | Found Prototype Energy Gun 8212 | -5/Warlord | Identified Vortex Rifle 8214 | -5/Warlord | Found Prototype Energy Gun 8214 | -5/Warlord | Identified Vortex Shotgun 8218 | -5/Warlord | Found Prototype Launcher 8218 | -5/Warlord | Identified Vortex Catalyst Activator 8389 | -5/Warlord | Opened side exit 8404 | -5/Warlord | Lost 4 allies 8473 | -5/Warlord | Spotted Executioner 8473 | -5/Warlord | Spotted Striker 8523 | -5/Warlord | Warlord forces counterattacked 8693 | -5/Warlord | Lost 8 allies 8756 | -5/Warlord | Crushed by falling debris 8783 | -5/Warlord | Spotted Executioner 8783 | -5/Warlord | Spotted Executioner 8784 | -5/Warlord | Identified exit to Proximity Caves 8784 | -5/Warlord | Entered Proximity Caves 8787 | -4/Proximity Caves | Spotter reported a threat 8789 | -4/Proximity Caves | Spotter reported a threat 8796 | -4/Proximity Caves | Learned Research terminal intel 8814 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 8843 | -4/Proximity Caves | Spotter reported a threat 8929 | -4/Proximity Caves | Spotter reported a threat 8996 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9001 | -4/Proximity Caves | Spotter reported a threat 9024 | -4/Proximity Caves | Entered Factory 9024 | -4/Factory | Evolved 2 slots: Utility x2 9025 | -4/Factory | Loaded intel: 27 terminal locations 9026 | -4/Factory | Loaded intel: 3 garrison access locations 9051 | -4/Factory | Lost 4 parts (2u2w) 9134 | -4/Factory | Ran a Watcher feed algorithm 9239 | -4/Factory | Spotted B-86 Titan 9261 | -4/Factory | Spotted B-86 Titan 9274 | -4/Factory | Search patrols dispatched 9464 | -4/Factory | Discovered new exit (range 8) 9469 | -4/Factory | Identified exit to Research 9524 | -4/Factory | Search patrols dispatched 9595 | -4/Factory | Discovered new exit (range 15) 9743 | -4/Factory | Lost 3 parts (1p2n) 9774 | -4/Factory | Search patrols dispatched 9780 | -4/Factory | Core integrity fell below 50% 9795 | -4/Factory | Core integrity fell below 20% 9810 | -4/Factory | Lost 10 parts (3n6u1w) 9831 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09797_ Slammed into C-35 Carver. 09799_ Myomer Leg severed. 09800_ Slammed into C-35 Carver. 09800_ Melee Analysis Suite fried. 09800_ C-35 Carver destroyed. 09800_ Destabilizing: System corrupted (+1). 09801_ Acquired Imp. Surge Thruster. 09802_ Slug penetrates Wall. 09812_ Triggered Ambush Trap. 09812_ B-60 Warrior emerges from a hatch in the floor. 09812_ L-61 Swordsman emerges from a hatch in the floor. 09812_ G-67 Veteran emerges from a hatch in the floor. 09815_ Acquired Adv. Datajack. 09818_ Imp. Surge Thruster destroyed. 09818_ Remote Datajack destroyed. 09828_ C-30 ARC bursts open, deploying its payload. 09828_ H-77 Assassin unfolds itself. 09828_ Slug penetrates Wall. 09828_ Penetrated by Slug. 09828_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """ #????????# # #???????????????? | | """ #????????# # ! #???????????????? | | ""? #????????# # #???????????????? | | ?? ]#????????# + """""" #???????????????? | | ??? ??????????# # """""" #???????????????? | | ??????????????# # """""" #???????????????? | | ???????####+### # """""" #???????????????? | | #??????# # #???????????????? | | ???????# "#"#######???????????????? | | ???????# ####?????????????????????? | | ?####### ##########???????????????? | | + # ]#???????????????? | | # # """ #???????????????? | | # ^ """"" # "T" #???????????????? | | # ^ ""T"" # #???????????????? | | # ^ # #???????????????? | | + ^^ ^ ^ # """ #???????????????? | | # = """"""""" # """ #???????????????? | | # # """ #???????????????? | | # """"""""" # ####????????????? | | # ^ ^ #####+####T #####????????? | | """"""""" #????????? | | h #????????? | | = """"""""" h < #????????? | | s s #????????? | | s @ #????????? | | ####+#####+#####################+#####???????? | | #???????????????# """ #???????? | | #???????????????# "T" #???????? | | #???????????????# """ #???????? | | #???????????????#* [[ """ #???????? | | #???????????????# [[ """ #???????? | | #???????????????# "" #???????? | | #???????????????# "" #???????? | | [! #???????????????# #???????? | | [! #???????????????###########???????? | | [! #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ############?????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Adv. ECM Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -7/Factory | Broken Katana | 32% | -7/Factory Imp. Terrain Scanner | 36% | -7/Factory Imp. Cloaking Device | 40% | -5/Factory Imp. Cloaking Device | 13% | -5/Factory Hvy. Missile Launcher | 9% | -5/Factory Studied --------- Imp. Ion Engine | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Hunted Knowing Is Half The Battle Slippery One We Love MA Challenges ------------ None Game ------ Seed HugeReactiveSpear Manual? 0 Play Time 05:09:17 Cumulative 47.8 hours Start 2026.01.07 @ 17:14:44 End 2026.01.08 @ 00:25:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca8a5450-587a-41be-85f9-ceeb7b4b30c0