Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.02 @ 13:23:35 Player: derk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (318) 1590 Value Destroyed (15156) 15156 Prototype IDs (28) 560 Alien Tech Used (6) 1200 Bonus (3960) 3960 TOTAL SCORE: 28966 Bonus ------- High Alert Combat Kills 2535 Follower Combat Kills 882 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -157 Cogmind --------- Core Integrity 0/1300 Matter 107/300 Energy 1340/1340 System Corruption 32% Temperature Cool (0) Movement Walking (150) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Linear Accelerator Linear Accelerator > --- INVENTORY (28) --- Particle Reactor Medium Treads Experimental Energy Well (1000) Experimental Optical Array Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor Terrabomb Gamma Rifle Phase Gun Compact HERF Cannon Compact HERF Cannon High-powered Shotgun Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Micro-nuke Launcher Advanced Remote Datajack Plasma Sword Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Compact Wheel High-density Centrium Wheel > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Thermal Shield Phase Redirector > --- WEAPON ----------- Enhanced Gauss Cannon Linear Accelerator > --- INVENTORY -------- Particle Reactor Particle Reactor Light Particle Reactor Medium Treads Medium Treads Medium Treads Myomer Leg Compact Wheel Compact Wheel Advanced Coolant Injector Experimental Energy Well Experimental Optical Array Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Gamma Rifle Phase Gun Heavy Gauss Cannon Linear Accelerator Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack Improved Plasma Cutter Plasma Sword Plasma Sword [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Artifact Phase Redirector Weapon Lance Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Slots Evolved 14 | . . 2 . 2 2 . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . Utility 11 | . . 2 . 2 1 . 2 1 . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 453 | 7 6 42 8 22 22 23 47 39 5 17 43 18 19 98 37 Power 41 | 1 . 4 . 4 1 1 1 4 . 1 6 3 3 7 5 Engine 12 | 1 . 4 . 3 . . 1 2 . . 1 . . . . Core 13 | . . . . 1 1 1 . 2 . 1 3 1 1 2 . Reactor 16 | . . . . . . . . . . . 2 2 2 5 5 Propulsion 104 | 2 . 6 6 6 3 2 12 10 1 4 11 4 1 24 12 Treads 36 | . . 2 2 4 . . 2 5 1 . 1 2 . 11 6 Leg 23 | . . . . . . 1 7 . . . 8 1 . 2 4 Wheel 44 | 2 . 4 4 2 3 1 2 5 . 4 2 1 1 11 2 Hover 1 | . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 131 | 2 2 11 1 7 8 6 15 13 1 6 10 8 9 25 7 Device 55 | . . 3 . 4 2 1 4 5 . 2 6 4 5 14 5 Storage 25 | 2 2 5 . 1 1 . 2 . . 1 1 1 3 6 . Processor 15 | . . 1 . . 2 . 2 2 . . 2 1 . 4 1 Hackware 9 | . . . . . 1 . 2 2 1 3 . . . . . Protection 26 | . . 2 1 2 2 5 5 4 . . 1 2 1 1 . Artifact 1 | . . . . . . . . . . . . . . . 1 Weapon 177 | 2 4 21 1 5 10 14 19 12 3 6 16 3 6 42 13 Energy Gun 33 | 1 2 10 . . 2 3 . 1 . . 2 1 . 11 . Energy Cannon 48 | . . 4 . 1 . 2 10 4 2 4 6 . 4 9 2 Ballistic Gun 21 | 1 . 2 . 1 5 3 1 2 . . 4 1 . . 1 Ballistic Cannon 27 | . 1 2 1 1 . 2 1 2 1 . 1 . . 9 6 Launcher 24 | . 1 3 . 1 2 4 3 1 . 2 1 . 1 5 . Special Weapon 11 | . . . . . . . 2 2 . . 2 1 . 4 . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . 2 4 Piercing Weapon 6 | . . . . . 1 . 2 . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . 1 1 . . 1 2 4 1 1 3 1 2 1 6 7 Parts Lost 154 | . . 11 . 11 3 9 14 21 . 2 29 3 3 27 21 Power 20 | . . 2 . 2 . 1 . 4 . . 4 . . 3 4 Propulsion 48 | . . 3 . 3 1 2 6 6 . 2 8 2 . 6 9 Utility 48 | . . . . 3 1 3 5 8 . . 10 1 2 8 7 Weapon 38 | . . 6 . 3 1 3 3 3 . . 7 . 1 10 1 Highest Loss Streak 19 | . . 7 . 6 1 3 7 5 . 1 19 3 1 4 14 Average Slot Usage (%) 90 | . 99 98 100 85 95 88 95 96 93 98 74 77 81 86 83 Engine 2 | . 14 10 11 6 . . . 6 . . . . . . . Core 3 | . . . . 1 6 6 5 4 11 11 6 2 . 2 . Reactor 2 | . . . . . . . . . . . 1 7 9 6 7 Treads 4 | . . 4 15 11 3 . 4 6 3 . . 3 4 6 1 Leg 1 | . . . . . . . 5 . . . 6 4 . . 2 Wheel 8 | . 28 17 6 4 15 11 5 7 6 14 3 2 5 3 12 Device 8 | . . 4 . 7 5 9 11 7 5 5 7 8 8 13 19 Storage 21 | . 28 28 22 24 22 23 20 23 23 22 16 9 17 22 21 Processor 11 | . . 10 11 9 11 7 14 8 11 7 9 16 15 18 4 Hackware 3 | . . . . . . . 3 8 17 20 10 5 2 . . Protection 5 | . . . 10 5 12 12 8 6 . . . 4 5 1 1 Energy Gun 1 | . 5 9 . . . 4 . 1 . . 1 . . 2 . Energy Cannon 3 | . . 3 . 3 . 1 4 5 8 9 3 1 3 1 1 Ballistic Gun 2 | . 4 3 11 1 12 2 . 1 . . 2 3 1 . . Ballistic Cannon 1 | . 9 4 11 6 . 1 . . . . . . . 1 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 207 | 17 44 111 110 93 153 139 135 148 131 135 147 161 167 196 207 Greatest Support 150 | 20 20 44 44 44 40 40 45 50 24 36 75 70 38 150 105 Greatest Overweight (x) 41 | 1 2 4 3 27 6 8 41 14 10 10 32 16 16 17 7 Average Overweight (x) 5 | . . 2 1 2 4 3 8 8 8 3 3 8 12 2 3 Largest Inventory Capacity 40 | 8 16 28 28 20 28 28 28 28 28 28 28 20 20 40 36 Average Capacity 24 | 6 10 22 20 20 24 28 28 28 28 27 22 13 18 31 33 Most Carried 32 | 7 14 25 21 17 28 28 28 28 28 28 28 18 20 27 32 Average Carried 19 | 2 8 18 15 13 19 24 25 21 25 27 19 12 17 17 25 Final Capacity 36 | 8 16 28 20 20 28 28 28 28 28 28 20 12 20 36 28 Final Carried 28 | 7 14 21 16 11 28 26 21 25 26 28 18 12 18 27 20 Class Distribution -------------------- 75% | Hauler-Mutant 13% | Scavenger-Mutant 6% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Matter Collected 8213 | 276 93 904 181 305 668 715 876 534 75 191 397 639 362 1409 588 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 14640 | 80 97 1579 154 459 676 988 1494 1264 . 471 842 1306 1150 3505 575 Parts 608 | 6 14 104 8 15 49 38 51 26 . 20 47 17 58 134 21 Haulers Intercepted 8 | . 1 5 . . . . 2 . . . . . . . . Recyclers Shooed 9 | . . 1 . . . . . 1 . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Combat Hostiles Destroyed 267 | . 9 37 6 12 22 27 24 21 . 8 15 5 16 56 9 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 56 | . . 10 5 . 14 8 . 2 . . 6 4 1 6 . Cannons 109 | . . 14 1 7 . 4 13 12 . 5 7 1 12 29 4 AOE 72 | . 9 11 . 4 8 14 6 3 . 2 . . . 15 . Classes Destroyed 18 | 2 2 7 . . 1 . 3 . . . 1 1 . 1 . Worker 15 | . . 5 . . 4 . 3 . . . . . 1 2 . Builder 5 | . . . . . . . 1 1 . . 1 . 1 1 . Tunneler 3 | 1 . 1 . . . . . . . . . . . 1 . Hauler 8 | . 1 5 . . . . 2 . . . . . . . . Recycler 9 | 1 . 1 . . . . . 1 . . . . 1 5 . Mechanic 2 | . . . . . . . . . . . . . . 2 . Operator 3 | . . 1 . . 1 . . . . 1 . . . . . Watcher 5 | . . 2 . 1 . . . 1 . . . . . 1 . Swarmer 49 | . 9 11 2 . 10 4 . . . 3 1 . . 9 . Saboteur 1 | . . . . . . . 1 . . . . . . . . Grunt 112 | . . 14 4 9 5 21 15 10 . 3 7 . . 20 4 Brawler 10 | . . 2 . 1 . . 2 3 . . . . . 2 . Duelist 6 | . . 1 . . 1 . 2 . . . . . . 2 . Sentry 25 | . . 9 . 2 2 2 . 1 . 2 . . 3 4 . Hunter 13 | . . . . . . . 2 2 . . . . 2 4 3 Programmer 45 | . . . . . 4 . 2 5 . . 7 . 11 14 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . Compactor 5 | . . . . . . . . . . . . 5 . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 2 6 11 2 7 9 4 12 4 . 4 7 1 2 7 2 Combat Bots Only 11 | . 6 11 2 7 7 4 9 3 . 4 5 1 2 6 2 Max Kills in Single Turn 4 | 1 4 4 1 2 3 3 2 2 . 3 2 1 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 3 4 . 2 2 3 2 1 . 2 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Damage Taken 29625 | . 56 1668 259 1430 1229 1741 1987 3466 . 604 4341 105 1747 6776 4216 Core 3909 | . 16 308 13 243 268 248 207 359 . 124 718 57 153 722 473 Absorbed by Shields 2635 | . . . . 7 256 39 . 105 . . 170 . . 2058 . Reduced by Siege Mode 437 | . . . . . . . . . . . 61 . . 376 . Redirected to Core 11 | . . . . . . . . . . . . . . . 11 Core Remaining (%) 54 | 100 93 . 19 55 . 26 75 . . 51 . . 19 . . Volleys Fired 927 | 2 8 88 15 29 71 63 85 91 1 15 69 82 61 210 37 Largest 2 | 2 1 2 2 2 2 2 2 2 1 2 2 2 1 2 2 Hottest 225 | 70 30 136 62 114 105 141 159 180 40 196 203 195 120 225 188 Shots Fired 1446 | 4 8 163 30 50 135 103 98 153 3 27 96 87 66 350 73 Gun 585 | 4 . 82 15 . 129 71 2 53 . . 34 58 4 133 . Cannon 747 | . . 69 15 44 . 15 80 91 2 27 59 16 62 194 73 Launcher 72 | . 8 12 . 6 6 17 7 4 . . 1 . . 11 . Special 42 | . . . . . . . 9 5 1 . 2 13 . 12 . Kinetic 492 | 2 . 79 30 25 123 17 4 33 . . 32 52 4 47 44 Thermal 574 | 2 . 20 . 19 2 36 29 99 2 9 43 22 45 246 . Explosive 72 | . 8 12 . 6 6 17 7 4 . . 1 . . 11 . Electromagnetic 275 | . . 52 . . 4 33 49 12 . 18 18 . 17 43 29 Robot Hit Streak 49 | 1 2 15 12 14 12 25 40 21 24 30 19 13 17 49 16 Robot Miss Streak 4 | 1 4 4 2 2 3 2 2 3 . 2 4 2 2 2 3 Penetration Max 1 | . . . . . 1 1 . . . . . 1 . 1 . Secondary Targets 3 | . . . . . 1 . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . 1 . . . . Shots Hit Robots 1143 | 2 2 120 24 53 95 73 87 130 3 19 65 72 50 287 61 Core Hits 594 | 2 10 76 11 21 55 67 52 56 2 11 31 13 22 148 17 Critical Hits 45 | . . 3 . 1 2 . 1 6 . . 6 5 1 18 2 Critical Kills 16 | . . 1 . . 1 . . 1 . . 4 2 . 6 1 Critical Parts Destroyed 21 | . . 1 . . 1 . 1 5 . . . 1 . 11 1 Melee Attacks 76 | . . . . 16 3 . 14 . . . . . 5 8 30 Impact 16 | . . . . 16 . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . 7 30 Piercing 23 | . . . . . 3 . 14 . . . . . 5 1 . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 Damage Inflicted 43414 | 27 479 3266 362 1666 2556 3242 3810 4659 68 778 3127 2037 2663 12351 2323 Guns 10561 | 27 . 980 211 . 1743 1062 46 1299 . . 713 1348 66 3066 . Cannons 19684 | . . 1045 151 849 . 291 2073 2136 68 656 1606 689 2256 6351 1513 Explosions 11802 | . 479 1241 . 431 813 1889 1691 1205 . 122 807 . 341 2783 . Melee 1196 | . . . . 386 . . . . . . . . . . 810 Ramming 21 | . . . . . . . . 19 . . 1 . . 1 . Kinetic 9268 | 15 . 980 362 449 1721 311 84 821 . . 646 1235 66 1541 1037 Thermal 17375 | 12 . 380 . 400 10 761 935 2751 68 329 1684 802 2103 7140 . Explosive 9769 | . 479 1127 . 431 813 1759 1442 746 . . 308 . . 2664 . Electromagnetic 5785 | . . 779 . . 12 411 1349 322 . 449 488 . 494 1005 476 Impact 386 | . . . . 386 . . . . . . . . . . . Slashing 810 | . . . . . . . . . . . . . . . 810 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . 4 5 7 15 6 6 11 9 9 10 22 32 Average Corruption 8 | . . . . 3 3 6 5 3 6 6 4 9 9 12 22 Corruption Purged 1 | . . . . 1 . . . . . . . . . . . Effects 523 | . . . . 9 25 45 40 27 12 22 13 23 107 123 77 Message Errors 78 | . . . . . 4 11 6 4 2 1 2 3 20 15 10 Matter Fused 114 | . . . . 3 8 11 10 3 3 6 3 9 21 27 10 Heat Flow Errors 53 | . . . . 2 2 4 3 5 2 3 4 . 18 7 3 Energy Discharges 48 | . . . . . 4 4 4 4 . 4 . 2 10 11 5 Parts Rejected 7 | . . . . . . . 1 . . . 1 . 1 3 1 Data Loss (minor) 47 | . . . . . 4 3 3 3 2 4 2 1 7 12 6 Data Loss (major) 15 | . . . . . . 1 . 2 1 1 . 1 5 2 2 Misfires 19 | . . . . . 1 4 2 . 2 1 . . 6 1 2 Alerts 2 | . . . . . . . . . . . . . . 2 . Misdirections 27 | . . . . . . . 2 . . 1 . . 9 5 10 Targeting Errors 94 | . . . . 3 1 5 7 5 . 1 1 6 9 31 25 Weapon Failures 19 | . . . . 1 1 2 2 1 . . . 1 1 7 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1307 | . . 30 . 45 43 32 69 208 . 22 181 . 334 287 56 Projectiles 503 | . . 16 . 4 . . 11 54 . 22 28 . 99 213 56 Explosions 763 | . . 14 . . 43 32 58 154 . . 153 . 235 74 . Melee 41 | . . . . 41 . . . . . . . . . . . Knockbacks 51 | . . 13 2 6 . . . 1 . . 2 . . 14 13 Impact . | . . . . . . . . . . . . . . . . Kinetic 47 | . . 10 2 5 . . . 1 . . 2 . . 14 13 Secondary 4 | . . 3 . 1 . . . . . . . . . . . Self-Inflicted Damage 901 | . . 93 . 23 . 140 28 182 . . 179 . 99 157 . Shots 23 | . . 3 . 1 . 7 2 2 . . 3 . 2 3 . Rammed 4 | . . . . . . . . 2 . . 1 . . 1 . Targets Rammed 4 | . . . . . . . . 2 . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 568 | 18 . 355 90 226 186 292 258 568 186 277 242 463 367 273 196 Average Temperature 95 | 10 . 84 34 116 38 84 89 120 61 92 101 176 104 85 127 Received Heat Transfer 5251 | . . 453 96 639 153 660 633 789 . 81 735 . 150 577 285 Effects 11 | . . . . . . . . 7 . 1 . 2 1 . . Shutdowns 6 | . . . . . . . . 4 . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . 1 . . 1 . . Interference 1 | . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Siege Activations 7 | . . . . . . . . . . . 1 . . 6 . Total Turns 236 | . . . . . . . . . . . 7 . . 229 . Longest Duration 66 | . . . . . . . . . . . 7 . . 66 . Robots Corrupted 23 | . . 2 . . . . 7 1 . 1 2 . 3 5 2 Combat Hostiles 21 | . . 2 . . . . 5 1 . 1 2 . 3 5 2 Parts Fried 49 | . . 5 . 3 . 1 11 1 . 2 6 . 3 12 5 Impact Corruptions 4 | . . 1 . 3 . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 . 3 . . . . . 1 . Combat Hostiles 5 | . . . . . . 1 . 3 . . . . . 1 . Parts Melted 34 | . . 1 . . . 3 1 8 . 1 1 . 2 17 . Heat Transferred 18243 | 37 . 631 . 592 25 1258 1088 3391 74 424 1549 842 1582 6750 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 3 . . . 1 2 1 . 1 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Peak Influence 1180 | 10 290 592 248 316 365 1044 839 429 199 641 447 242 333 1180 779 Average Influence 376 | 4 141 435 181 163 129 646 534 262 184 284 310 122 147 755 627 Maximum Alert Level 4 | . 1 2 1 1 1 3 3 2 . 2 2 1 1 4 3 Low Security (%) 30 | 100 61 4 66 59 68 . . 27 100 34 19 78 60 1 . Level 1 26 | . 39 23 33 40 31 21 11 43 . 41 48 21 39 10 . Level 2 29 | . . 71 . . . 23 75 28 . 24 31 . . 38 75 Level 3 11 | . . . . . . 55 13 . . . . . . 36 23 Level 4 1 | . . . . . . . . . . . . . . 12 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 4 . 3 5 . 7 5 . 1 5 . 8 12 5 Investigation 4 | . . . . 2 . . . . . 1 . . 1 . . Extermination 22 | . . . . . 3 . 1 3 . . 2 . 5 6 2 Reinforcement 19 | . 2 3 . 1 2 . 3 2 . . 2 . 1 1 2 Assault 11 | . . 1 . . . . 2 . . . 1 . 1 5 1 Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Distress Signals 11 | . . 3 . . . . . . . . 2 . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 427 | . 13 56 11 24 26 34 31 44 5 21 26 7 24 81 24 Peak Tracking Total 12 | . 3 12 4 9 8 5 7 7 3 5 7 6 4 8 4 Tactical Retreats 26 | . . 2 2 4 1 7 . 6 . . 1 1 . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Traps Triggered 32 | . . 1 . 4 2 8 2 3 . . 3 . 3 4 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Machines Disabled 41 | . 1 3 . . 1 3 2 9 . 1 9 . 7 1 4 Max in Single Turn 6 | . 1 1 . . 1 1 1 4 . 1 4 . 6 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . 1 1 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Machines Accessed 49 | . 5 10 . 2 3 . 2 6 . 6 3 . 5 6 1 Terminals 31 | . 3 8 . 2 2 . . 4 . 4 2 . 3 2 1 Fabricators 8 | . . . . . . . . 1 . 1 1 . 2 3 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 1 . . . . . 1 . Total Hacks 151 | . 15 34 . 7 7 . 6 21 . 25 14 . 13 7 2 Successful 86 | . 7 21 . 4 1 . 2 15 . 13 8 . 10 3 2 Failed 65 | . 8 13 . 3 6 . 4 6 . 12 6 . 3 4 . Catastrophic 7 | . . 2 . . 1 . . 1 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 66 | . 6 14 . 4 5 . 2 9 . 16 5 . 4 1 . Terminals 104 | . 13 22 . 7 5 . . 14 . 19 12 . 8 2 2 Fabricators 17 | . . . . . . . . 4 . 2 2 . 5 4 . Repair Stations 4 | . . . . . . . . . . 4 . . . . . Recycling Units 5 | . 2 3 . . . . . . . . . . . . . Scanalyzers 12 | . . 9 . . . . 3 . . . . . . . . Garrison Access 9 | . . . . . 2 . 3 3 . . . . . 1 . Terminal Hacks 33 | . 5 7 . 2 . . . 5 . 5 4 . 2 1 2 Record 2 | . . . . . . . . . . . . . . . 2 Part Schematic 5 | . 3 . . . . . . . . 1 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 6 | . . 1 . . . . . 2 . 3 . . . . . Locate Traps 5 | . 1 . . 1 . . . 2 . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . Zone Layout 6 | . 1 4 . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . . . 2 . 2 1 . 4 1 . Load Schematic 4 | . . . . . . . . 1 . 1 . . 2 . . Build 6 | . . . . . . . . 1 . 1 1 . 2 1 . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . . . . . . . Retrieve Components 3 | . 2 1 . . . . . . . . . . . . . Scanalyzer 9 | . . 9 . . . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 1 . . . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Coupler Status 3 | . . . . . . . 1 1 . . . . . 1 . Unauthorized Hacks 25 | . . 4 . 2 . . 1 7 . 4 3 . 4 . . Terminals 19 | . . 4 . 2 . . . 3 . 4 3 . 3 . . Track 4 | . . 2 . . . . . . . 1 1 . . . . Botnet 15 | . . 2 . 2 . . . 3 . 3 2 . 3 . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . Prioritize 2 | . . . . . . . . 1 . . . . 1 . . Siphon 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . . Restock 1 | . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . . . Used 2 | . . 1 . . . . . . . 1 . . . . . Hacking Detections 44 | . 4 10 . 2 3 . 1 5 . 6 3 . 5 4 1 Full Trace Events 3 | . . . . 1 . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 3 4 . . . . . . . 1 1 . . . . Parts Built 9 | . . . . . . . . 2 . 2 1 . 2 2 . Matter 986 | . . . . . . . . 124 . 124 278 . 204 256 . Time 381 | . . . . . . . . 62 . 20 69 . 102 128 . Total Part Build Rating 35 | . . . . . . . . 4 . 4 9 . 2 16 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 13 | . . . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . 5 9 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked 16 | . . . . . . . 4 3 1 . 1 6 . 1 . Non-combat 8 | . . . . . . . 3 3 . . 1 . . 1 . Combat 8 | . . . . . . . 1 . 1 . . 6 . . . Robot Hacks Applied 21 | . . . . . . . 6 4 1 . 1 8 . 1 . parse_system 1 | . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . find_chute 5 | . . . . . . . 1 3 . . 1 . . . . deconstruct_machine 1 | . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . 1 . ignore_targets 5 | . . . . . . . . . . . . 5 . . . link_fov 1 | . . . . . . . . 1 . . . . . . . overload_power 3 | . . . . . . . . . 1 . . 2 . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released 13 | . . . . . . 6 4 . . . . . 3 . . Machine Destruction 10 | . . . . . . 6 1 . . . . . 3 . . Programmers 3 | . . . . . . . 3 . . . . . . . . Attached 3 | . . . . . . . 2 . 1 . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Total Allies 24 | . . . . . . . 1 3 19 . . . . 1 . Largest Group 19 | . . . . . . . 1 3 19 15 11 . . 1 . Highest-Rated Group 714 | . . . . . . . 32 87 714 609 464 . . 60 . Highest-Rated Ally 60 | . . . . . . . 32 29 50 50 50 . . 60 . Total Orders 3 | . . . . . . . . 1 . . . . . . 2 GOTO 1 | . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . 1 . . . . . . 1 Ally Attacks 259 | . . . . . . . 8 30 113 45 63 . . . . Total Damage 7936 | . . . . . . . 356 517 4338 1655 1070 . . . . Kills 35 | . . . . . . . 2 3 10 14 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . 2 . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Turns Passed 18256 | 59 400 1719 664 480 1869 1147 1514 1902 371 800 806 610 2312 2773 830 Spaces Moved 9004 | 45 419 1033 381 198 1095 663 640 825 207 537 333 207 957 1070 394 Core 12 | 6 . . . 1 . . 1 . . . 4 . . . . Treads 1386 | . . 178 235 101 . . 7 75 . . 1 28 . 709 52 Legs 245 | . . . . . . 2 14 . . . 167 53 . . 9 Wheels 7354 | 39 419 855 146 96 1095 661 611 750 207 537 161 126 957 361 333 Hover 7 | . . . . . . . 7 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 115 125 140 116 140 116 126 150 130 112 112 Average Speed 156 | 79 84 127 147 159 139 132 185 177 173 127 161 192 210 177 142 Slowest Speed 2100 | 100 100 185 185 1400 150 360 2100 270 190 190 1650 240 240 280 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Teleports 3 | . . . . . . . . . . . . . . . 3 Exploration Rate (%) 46 | 3 85 90 76 21 24 72 14 31 88 15 11 87 26 33 66 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . 1 . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . Spaces Dug 48 | . 7 . . . 3 . 13 . . 2 1 . 5 8 9 Terrain Destroyed 608 | . 59 61 2 45 24 59 53 40 . 4 61 1 72 113 14 Melee 26 | . . . . . 3 . 7 . . . . . 5 8 3 Projectile 81 | . . 1 2 5 2 . 2 9 . 2 13 1 10 23 11 AOE 501 | . 59 60 . 40 19 59 44 31 . 2 48 . 57 82 . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac Was Fac Fac Was Fac Res Qua Total 11533 | 60 460 1270 452 275 1295 830 843 1099 222 625 485 341 1182 1556 538 Wait 576 | . 6 65 39 2 70 6 27 98 3 29 6 18 117 86 4 Move 8991 | 44 418 1032 380 197 1094 662 639 825 206 536 333 206 956 1069 394 Hop . | . . . . . . . . . . . . . . . . Pick Up 256 | 7 12 30 2 8 26 14 14 25 2 19 18 5 13 42 19 Fast Attach 103 | 7 2 4 . 5 5 1 12 7 . 3 10 8 6 24 9 Attach 187 | . . 16 1 13 5 13 14 23 5 5 22 6 4 39 21 Detach 29 | . 1 1 1 . 2 . 1 3 4 1 . 2 1 12 . Swap 171 | . 4 22 7 4 12 9 21 10 . 9 11 4 9 35 14 Drop 129 | . 9 12 7 1 7 9 16 10 1 8 5 10 10 20 4 Fire 927 | 2 8 88 15 29 71 63 85 91 1 15 69 82 61 210 37 Melee 73 | . . . . 16 3 . 14 . . . . . 5 8 27 Ram 4 | . . . . . . . . 2 . . 1 . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . 53 . 4 . . 10 . . 10 8 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 1 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 6) 173 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 581 | -9/Materials | Destroyed 11 combat bots 616 | -9/Materials | Discovered new exit (range 9) 827 | -9/Materials | Discovered new exit (range 14) 1149 | -9/Materials | Discovered new exit (range 12) 1458 | -9/Materials | Build established: Hauler-Mutant 1631 | -9/Materials | Discovered new exit (range 16) 1660 | -9/Materials | First assault squad dispatched 1801 | -9/Materials | Core integrity fell below 50% 1840 | -9/Materials | Lost 7 parts (1p1n5w) 1862 | -9/Materials | Destroyed 7 combat bots 1905 | -9/Materials | Discovered new exit (range 17) 2179 | -9/Materials | Entered Mines 2191 | -9/Mines | Met a Derelict bent on vengeance 2199 | -9/Mines | Learned Materials emergency access door positions 2353 | -9/Mines | Core integrity fell below 20% 2429 | -9/Mines | Learned location of Storage (-8) 2812 | -9/Mines | Discovered new exit (range 11) 2843 | -9/Mines | Entered Materials 2843 | -8/Materials | Evolved 2 slots: Utility x2 3070 | -8/Materials | Destroyed 7 combat bots 3198 | -8/Materials | Lost 6 parts (2n1u3w) 3266 | -8/Materials | Discovered new exit (range 9) 3276 | -8/Materials | Lost 4 parts (1p1n2u) 3323 | -8/Materials | Entered Factory 3323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4090 | -7/Factory | Discovered new exit (range 5) 4100 | -7/Factory | Identified exit to Factory 4633 | -7/Factory | Destroyed 7 combat bots 5185 | -7/Factory | Identified exit to Garrison 5192 | -7/Factory | Entered Garrison 5247 | -7/Garrison | Triggered checkpoint 5404 | -7/Garrison | Discovered exit to Factory (range 10) 5482 | -7/Garrison | Triggered checkpoint 5553 | -7/Garrison | Discovered exit to Factory (range 10) 5573 | -7/Garrison | Installed Relay Interface Framework 5616 | -7/Garrison | Triggered checkpoint 5655 | -7/Garrison | Garrison Relay disabled 5672 | -7/Garrison | Core integrity fell below 50% 5784 | -7/Garrison | Triggered checkpoint 5881 | -7/Garrison | Lost 3 parts (1p2w) 5956 | -7/Garrison | Spotted B-75 Beast 5981 | -7/Garrison | Spotted B-75 Beast 6092 | -7/Garrison | Triggered checkpoint 6254 | -7/Garrison | Triggered checkpoint 6282 | -7/Garrison | Garrison Relay disabled 6324 | -7/Garrison | Discovered exit to Factory (range 12) 6339 | -7/Garrison | Entered Factory 6339 | -6/Factory | Evolved 2 slots: Utility x2 6590 | -6/Factory | Found Prototype Launcher 6949 | -6/Factory | Identified Scatter Rocket Array 7039 | -6/Factory | First assault squad dispatched 7079 | -6/Factory | Discovered new exit (range 16) 7507 | -6/Factory | Discovered new exit (range 13) 7577 | -6/Factory | Garrison activated, responded to threat 7639 | -6/Factory | System corruption reached 10% 7641 | -6/Factory | Destroyed 9 combat bots 7685 | -6/Factory | Lost 7 parts (3n2u2w) 7821 | -6/Factory | Lost 5 parts (2n2u1w) 7853 | -6/Factory | Entered another Factory area 7853 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9036 | -5/Factory | Discovered new exit (range 15) 9399 | -5/Factory | Spotted B-75 Beast 9476 | -5/Factory | Lost 5 parts (2n1u2w) 9564 | -5/Factory | Fabricated Arm. Wheel (x2) 9755 | -5/Factory | Sucked down chute 9755 | -5/Factory | Entered Waste 9778 | -5/Waste | Warlord forces began an assault 9798 | -5/Waste | Spotted C-40 Crusher 9805 | -5/Waste | Allies destroyed C-40 Crusher 9805 | -5/Waste | Spotted C-40 Crusher 9815 | -5/Waste | Spotted C-40 Crusher 9816 | -5/Waste | Allies destroyed C-40 Crusher 9818 | -5/Waste | Allies destroyed C-40 Crusher 9844 | -5/Waste | Spotted C-40 Crusher 9849 | -5/Waste | Allies destroyed C-40 Crusher 9872 | -5/Waste | Discovered new exit (range 15) 10126 | -5/Waste | Entered Factory 10126 | -5/Factory | Accompanied by 15 allies 10208 | -5/Factory | Fabricated Arm. Wheel (x2) 10330 | -5/Factory | Repaired Hcp. Storage Unit 10448 | -5/Factory | Discovered new exit (range 5) 10506 | -5/Factory | Found Prototype Launcher 10510 | -5/Factory | Identified Mni. Smartbomb Launcher 10775 | -5/Factory | Discovered new exit (range 9) 10783 | -5/Factory | Crushed by falling debris 10783 | -5/Factory | System corruption reached 10% 10926 | -5/Factory | Entered another Factory area 10926 | -4/Factory | Accompanied by 11 allies 10926 | -4/Factory | Evolved 2 slots: Utility x2 10956 | -4/Factory | Build established: Hacker-Mutant 11134 | -4/Factory | Spotted B-86 Titan 11142 | -4/Factory | P-70 Sage assimilated allied O1-WM8(m) 11187 | -4/Factory | Fabricated Enh. Nova Cannon? 11259 | -4/Factory | Lost 19 parts (2p3n9u5w) 11281 | -4/Factory | Core integrity fell below 50% 11505 | -4/Factory | Lost 7 parts (2p3n1u1w) 11725 | -4/Factory | First assault squad dispatched 11732 | -4/Factory | Sucked down chute 11732 | -4/Factory | Entered Waste 11758 | -4/Waste | Spotted C-40 Crusher 11763 | -4/Waste | Spotted C-40 Crusher 11767 | -4/Waste | Build established: Scavenger-Mutant 11785 | -4/Waste | Spotted C-40 Crusher 11785 | -4/Waste | Spotted C-40 Crusher 11794 | -4/Waste | Spotted C-40 Crusher 11794 | -4/Waste | Spotted C-40 Crusher 11808 | -4/Waste | Destroyed C-40 Crusher 11833 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11836 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11867 | -4/Waste | Lost 3 parts (2n1u) 11908 | -4/Waste | Destroyed C-40 Crusher 11956 | -4/Waste | Destroyed C-40 Crusher 11963 | -4/Waste | Found Damper Plating 12018 | -4/Waste | Destroyed C-40 Crusher 12036 | -4/Waste | Found Damper Plating 12150 | -4/Waste | Found Prototype Processor 12150 | -4/Waste | Identified Exp. Core Analyzer 12194 | -4/Waste | Destroyed C-40 Crusher 12316 | -4/Waste | Discovered new exit (range 13) 12342 | -4/Waste | Entered Factory 12770 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 12950 | -4/Factory | Spotted B-86 Titan 13105 | -4/Factory | System corruption reached 10% 14035 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 14159 | -4/Factory | Build established: Hauler-Mutant 14208 | -4/Factory | Core integrity fell below 20% 14608 | -4/Factory | Discovered new exit (range 17) 14654 | -4/Factory | Entered Research 14654 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15204 | -3/Research | First assault squad dispatched 15224 | -3/Research | Fabricated Particle Reactor (x2) 15300 | -3/Research | Lost 3 parts (1u2w) 15357 | -3/Research | Found Unknown Device 15357 | -3/Research | Identified Antimissile System 15602 | -3/Research | Found Enh. Force Lance 15665 | -3/Research | Spotted B-86 Titan 15704 | -3/Research | Destroyed B-86 Titan 15908 | -3/Research | System corruption reached 10% 16171 | -3/Research | Lost 4 parts (1n1u2w) 16981 | -3/Research | Lost 3 parts (1p2w) 17075 | -3/Research | Core integrity fell below 50% 17224 | -3/Research | Lost 3 parts (1n1u1w) 17419 | -3/Research | Discovered new exit (range 9) 17427 | -3/Research | Entered Quarantine 17434 | -3/Quarantine | Found Alien Artifact 17435 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 17435 | -3/Quarantine | Warped through subspace 17448 | -3/Quarantine | Found Alien Artifact 17647 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17650 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17652 | -3/Quarantine | Found Alien Artifact 17664 | -3/Quarantine | Found Alien Artifact 17666 | -3/Quarantine | Found Alien Artifact 17669 | -3/Quarantine | Found Alien Artifact 17674 | -3/Quarantine | Identified Transdimensional Reconstructor 17674 | -3/Quarantine | Warped through subspace 17816 | -3/Quarantine | Identified Phase Redirector 17817 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 17817 | -3/Quarantine | Initialized slip node 17820 | -3/Quarantine | Cryocooling Duct disabled 17835 | -3/Quarantine | Ambient heat levels rising (+20) 17835 | -3/Quarantine | Non-combat units ordered to evacuate 17851 | -3/Quarantine | Lost 4 parts (1p1n2u) 17853 | -3/Quarantine | Found Alien Artifact 17859 | -3/Quarantine | Identified Terrabomb 17859 | -3/Quarantine | Used Terrabomb 17868 | -3/Quarantine | Found Terrabomb 17973 | -3/Quarantine | Warped through subspace 17994 | -3/Quarantine | Found Alien Artifact 17994 | -3/Quarantine | Identified Subatomic Replicator 18000 | -3/Quarantine | Used Subatomic Replicator to replicate Com. HERF Cannon 18014 | -3/Quarantine | Core integrity fell below 20% 18151 | -3/Quarantine | Lost 14 parts (2p6n5u1w) 18220 | -3/Quarantine | First assault squad dispatched 18253 | -3/Quarantine | System corruption reached 30% 18257 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18220_ ALERT: Significant disruption in Zone 7I, assault force dispatched. 18227_ System corrupted: Heat flow error (+166). 18227_ System corrupted: Com. HERF Cannon targeting data glitched. 18231_ Identified Hpw. Shotgun. 18231_ P-80 Master suffers critical hit. 18233_ P-80 Master resets P-80 Master, system corruption cleaned. 18234_ P-80 Master knocked back. 18234_ Destroyed Adv. Heat Sink. 18234_ P-80 Master knocked back. 18237_ Terminal disabled. 18237_ P-80 Master knocked back. 18240_ Hdn. Centrium Wheel destroyed. 18241_ Critical hit. 18241_ Particle Reactor destroyed. 18242_ E<,O=U8#S:6R R|L&KPWVB9NHS7L 18243_ P-80 Master destroyed. 18247_ P-80 Master knocked back. 18247_ System corrupted: Linear Accelerator targeting data glitched. 18247_ P-80 Master knocked back. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????"""?????????????????? | | ????????????? #????????????????? | | ????????????? #????????????????? | | ????????????? #????????????????? | | ????????????" #????????????????? | | ????????????T #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ???########## #????????????????? | | ???# # #????????????????? | | ???# === # #????????????????? | | ???# == # ###+####### ?????? | | ???# == # ????? | | ???# p ????? | | ???# "" # ????? | | ???#] ""T [ # #########??????### | | ???# " @* # #??????????????# % | | ???#! |p%!=# #??????????????#[ | | ???#####;;### ################ | | ???????####?# [ | | ????????????# | | ????????????# | | ????????????#######+######+####### | | ???????????????# # #?? | | ???????????????# # #?? | | ???????????????# * # " #?? | | ???????????????# # "" #?? | | ???????????????# " " # "" #?? | | ???????????????# "" "" # "" #?? | | ???????????????# """"" # " #?? | | ???????????????# # "" #?? | | ???????????????# # "" #?? | | ???????????????########## "" #?? | | ????????????????????????# " #?? | | ????????????+???????????# #?? | | ???????????? ???????????# #?? | | ???????????# #????##########+####? | | ????######## #????# """S""" # | | ???? # #????# """ """ """ + | | ???? # #????# """ # | | ??? # #????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 200 Energy Generation 50 Energy Capacity 2250 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Corruption Prevention 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Power Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 15 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Scanalyzed Adv. Signal Interpreter | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Exp. Terrain Scanner | -5/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Enh. Nova Cannon | x1 | -4/Factory | Preloaded Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -4/Factory Particle Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Transdimensional Reconstructor Phase Redirector Dimensional Node Initializer Terrabomb Subatomic Replicator Achievements -------------- Below Overachiever Challenges ------------ None Game ------ Seed BiometalTiamatLauncher Manual? 0 Play Time 04:20:35 Cumulative 99.6 hours Start 2020.09.01 @ 14:52:48 End 2020.09.02 @ 13:23:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 40 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfa87aa4-6bd4-4217-853a-fc5aa7d2f029