Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 21:45:02 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (12) 2400 Robots Destroyed (195) 975 Value Destroyed (6645) 6645 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2222) 2222 TOTAL SCORE: 13882 Bonus ------- High Alert Combat Kills 1107 Follower Combat Kills 132 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 301/550 Matter 280/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Treading (155) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- AWS/Thermal Shock Maul > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod (200) Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (41) Relay Coupler [Duelist] (32) Relay Coupler [Sentry] (28) Relay Coupler [Sentry] (32) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (20) Relay Coupler [Heavy] (17) Trap Reconfigurator Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- AWS/Thermal Shock Maul > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Trap Reconfigurator Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Shock Bomb Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 2 | . . . . . . . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 106 | 6 3 1 24 . 2 . 18 13 3 34 2 . Power 10 | 1 . . 2 . . . 2 1 . 4 . . Engine 6 | 1 . . 2 . . . 1 . . 2 . . Core 4 | . . . . . . . 1 1 . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 1 . 7 . 1 . 5 6 . 11 2 . Treads 35 | 2 1 . 7 . 1 . 5 6 . 11 2 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 1 1 1 3 . . . 4 5 3 7 . . Device 7 | . . . 2 . . . . 2 . 3 . . Storage 4 | 1 1 . 1 . . . 1 . . . . . Processor 3 | . . . . . . . 1 . . 2 . . Hackware 5 | . . . . . . . . 1 3 1 . . Protection 6 | . . 1 . . . . 2 2 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 1 . 12 . 1 . 7 1 . 12 . . Energy Gun 15 | 2 . . 5 . 1 . . . . 7 . . Energy Cannon 7 | . 1 . 6 . . . . . . . . . Ballistic Gun 11 | . . . 1 . . . 7 . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 . . 3 . . Parts Lost 11 | . 1 . 4 . . . 1 . . 5 . . Power 3 | . 1 . . . . . 1 . . 1 . . Propulsion 4 | . . . 2 . . . . . . 2 . . Utility 1 | . . . . . . . . . . 1 . . Weapon 3 | . . . 2 . . . . . . 1 . . Highest Loss Streak 5 | . 1 . 3 . . . 1 . . 5 . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | . . 3 12 18 19 20 17 19 18 18 19 20 Power 1 | . . . . 1 . 1 2 1 1 1 1 1 Propulsion 2 | . . 1 3 5 4 4 4 1 1 1 2 2 Utility 8 | . . 1 4 3 2 3 3 12 12 10 10 10 Weapon 4 | . . . 1 8 10 11 6 3 3 4 5 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . . . 3 . . . 1 2 . . . 13 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . 1 Utility 11 | . . . 1 . . . . . . . . 10 Weapon 3 | . . . . . . . 1 1 . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 84 | . 74 75 92 100 78 77 87 79 78 89 98 90 Engine 3 | . 3 . 9 11 11 11 2 . . 1 9 9 Core 5 | . . . . . . . 6 9 9 7 . . Treads 27 | . 27 28 30 33 33 33 27 27 27 26 27 27 Device 9 | . . . 8 11 11 11 9 8 6 13 18 18 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 Processor 1 | . . . . . . . 2 . . 1 9 9 Protection 4 | . . 4 2 . . . 5 7 6 3 . . Energy Gun 11 | . 22 14 14 . 5 11 . 8 9 15 25 9 Energy Cannon 6 | . 5 14 12 33 7 . . 7 3 7 . . Ballistic Gun 4 | . . . 3 . . . 24 1 . 1 . . Peak Build Rating 49 | 6 6 6 20 20 28 28 37 46 45 44 49 49 Average Rating 32 | 4 5 5 14 20 21 28 33 42 42 34 40 49 On Entrance 25 | . 6 5 6 20 20 28 28 37 44 44 42 49 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 79 | 13 29 27 58 58 58 54 77 79 79 79 62 62 Greatest Support 69 | 40 40 40 69 60 60 60 62 62 60 62 62 62 Greatest Overweight (x) 1 | . . . 1 . . . 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 3 4 20 18 20 20 20 20 20 20 20 20 Average Carried 17 | . . 3 12 18 19 20 19 19 18 19 19 20 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 3 4 18 18 20 20 20 20 17 20 20 20 Class Distribution -------------------- 30% | Skirmisher 19% | Bothacker-Skirmisher 19% | Mutant 13% | Bothacker-Gunner 7% | Gunner 4% | Bothacker-Tank 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Gunner | -8/Storage Bothacker-Gunner | -8/Recycling Bothacker-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Matter Collected 3071 | 170 94 14 285 . . 36 1025 645 176 550 76 . Remotely . | . . . . . . . . . . . . . Salvage Created 8322 | . 468 . 975 46 . 37 1864 1339 334 2084 1175 . Parts 418 | . 19 . 57 3 . 4 104 85 19 87 40 . Haulers Intercepted 17 | . 1 . 4 . . . 5 . 1 6 . . Recyclers Shooed 8 | . 1 1 2 . . . 1 . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Combat Hostiles Destroyed 139 | . 11 . 20 1 . 3 28 34 5 29 8 . Melee 1 | . 1 . . . . . . . . . . . Guns 104 | . 5 . 14 . . 3 27 27 5 15 8 . Cannons 30 | . 5 . 6 1 . . . 6 . 12 . . Classes Destroyed 15 | . 3 . 5 . . . 3 2 . 2 . . Worker 10 | . 2 . 1 . . . 3 . . 4 . . Builder 3 | . . . . . . . 2 . . 1 . . Hauler 17 | . 1 . 4 . . . 5 . 1 6 . . Recycler 17 | . . . 2 . . . 3 . . 3 9 . Mechanic 1 | . . . . . . . . . . 1 . . Operator 3 | . . . 1 . . . 1 . . 1 . . Watcher 5 | . . . 1 . . . 1 . 1 2 . . Swarmer 29 | . . . 8 . . 3 4 10 . 4 . . Grunt 66 | . 11 . 9 1 . . 16 8 4 15 2 . Brawler 3 | . . . . . . . 1 2 . . . . Duelist 2 | . . . . . . . . 2 . . . . Protector 1 | . . . . . . . . . . 1 . . Sentry 28 | . . . 3 . . . 6 5 1 9 4 . Hunter 3 | . . . . . . . 1 2 . . . . Programmer 7 | . . . . . . . . 5 . . 2 . Best Kill Streak 8 | . 3 . 8 1 . 3 6 6 3 8 7 . Combat Bots Only 7 | . 3 . 7 1 . 3 6 6 2 5 6 . Max Kills in Single Turn 2 | . 1 . 1 1 . 1 1 2 1 2 2 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Hostile Shots Fired 505 | . 74 . 75 . . 7 110 69 15 139 16 . Missed 127 | . 17 . 15 . . 1 37 19 5 28 5 . Hits 378 | . 57 . 60 . . 6 73 50 10 111 11 . Projectile 378 | . 57 . 60 . . 6 73 50 10 111 11 . Critical Strikes 13 | . . . 1 . . 1 4 1 . 5 1 . Damage Taken 5321 | . 679 . 725 . . 47 1083 681 160 1780 166 . Core 439 | . 104 . 79 . . 7 66 13 . 155 15 . Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 114 | . 95 . . . . . . . 19 . . . Core Remaining (%) 78 | 100 . 58 . . . 78 . . . . . . Volleys Fired 467 | . 60 . 59 1 . . 83 134 16 96 18 . Largest 3 | . 2 . 3 3 . . 3 3 1 3 3 . Hottest 204 | . 100 . 204 204 . . 75 75 68 204 177 . Shots Fired 1110 | . 119 . 144 3 . 7 261 239 31 252 54 . Gun 822 | . 95 . 105 . . 7 261 116 15 169 54 . Cannon 266 | . 24 . 39 3 . . . 121 2 77 . . Launcher . | . . . . . . . . . . . . . Special 22 | . . . . . . . . 2 14 6 . . Kinetic 306 | . . . 7 . . . 249 43 . 7 . . Thermal 780 | . 119 . 135 3 . 7 12 194 17 239 54 . Explosive . | . . . . . . . . . . . . . Electromagnetic 2 | . . . 2 . . . . . . . . . Robot Hit Streak 40 | . 10 . 16 2 . 4 13 39 40 12 14 . Robot Miss Streak 5 | . 5 . 5 . . 1 3 4 1 3 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 14 | . . . . . . . 8 2 . 1 3 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 1 . Autonomous 118 | . . . . . . 7 12 73 15 11 . . Shots Hit Robots 658 | . 75 . 92 1 . 5 167 108 26 150 34 . Core Hits 308 | . 28 1 70 1 . 4 68 46 9 62 19 . Critical Kills 2 | . . . . . . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 13 | . 1 . 2 . . . . 1 . 8 1 . Burn 11 | . 1 . 2 . . . . . . 7 1 . Meltdown 2 | . . . . . . . . 1 . 1 . . Melee Attacks 6 | . . . . . . . . . . 6 . . Impact . | . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13005 | . 1020 9 1559 23 . 177 3185 2716 426 3093 797 . Guns 10595 | . 746 . 1089 . . 159 3160 2239 376 2050 776 . Cannons 2145 | . 253 . 420 23 . . . 477 41 931 . . Explosions 32 | . . . 32 . . . . . . . . . Melee 65 | . . . . . . . . . . 65 . . Ramming 168 | . 21 9 18 . . 18 25 . 9 47 21 . Kinetic 3408 | . . . 86 . . . 2847 442 . 33 . . Thermal 9340 | . 999 . 1431 23 . 159 313 2274 417 2948 776 . Explosive . | . . . . . . . . . . . . . Electromagnetic 24 | . . . 24 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . 65 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 . 4 4 4 4 4 Average Corruption 3 | . . . 5 5 5 5 . 3 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 150 | . . . 8 5 8 7 . 72 7 32 8 3 Message Errors 43 | . . . 2 1 1 3 . 18 3 11 2 2 Matter Fused 31 | . . . 1 1 1 2 . 14 4 7 1 . Heat Flow Errors 25 | . . . 2 1 2 1 . 11 . 5 3 . Energy Discharges 17 | . . . 3 . . 1 . 10 . 2 . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . 1 . . Data Loss (minor) 14 | . . . . 2 2 . . 8 . 2 . . Data Loss (major) 7 | . . . . . 1 . . 4 . . 2 . Misfires 4 | . . . . . . . . 4 . . . . Alerts 4 | . . . . . 1 . . 2 . 1 . . Weapon Failures 2 | . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 40 | . . . 10 . . . 10 . . 20 . . Projectiles 20 | . . . 10 . . . . . . 10 . . Explosions . | . . . . . . . . . . . . . Melee 20 | . . . . . . . 10 . . 10 . . Knockbacks 2 | . 1 . . . . . 1 . . . . . Impact 2 | . 1 . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . 35 . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . Rammed 29 | . 12 3 2 . . 2 2 . 1 4 3 . Targets Rammed 34 | . 15 3 2 . . 2 2 . 1 6 3 . Kicked . | . . . . . . . . . . . . . Crushed 5 | . 3 . . . . . . . . 2 . . Highest Temperature 541 | . 351 . 402 239 235 156 247 271 24 541 276 . Average Temperature 88 | . 124 . 122 100 111 86 57 49 15 104 41 . Received Heat Transfer 2349 | . 384 . 255 . . . 522 144 90 900 54 . Effects 12 | . 3 . 1 . . . . . . 7 1 . Shutdowns 3 | . . . . . . . . . . 3 . . Energy Bleed 3 | . 1 . . . . . . . . 2 . . Interference 3 | . 1 . . . . . . . . 1 1 . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . 1 . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . Impact Corruptions 3 | . . . . . . . 2 . . 1 . . Robots Melted 4 | . . . . . . . 1 1 . 2 . . Combat Hostiles 4 | . . . . . . . 1 1 . 2 . . Parts Melted 28 | . 1 . 2 . . . 3 7 . 13 2 . Heat Transferred 16617 | . 2419 . 2699 37 . 185 407 2958 555 5840 1517 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Maximum Alert Level 5 | . . . 1 . . . 2 5 4 2 2 . Low Security (%) 26 | 100 100 100 69 100 . 100 36 . . . . . Level 1 21 | . . . 30 . . . 22 2 . 58 97 . Level 2 18 | . . . . . . . 41 15 2 41 2 . Level 3 8 | . . . . . . . . 17 64 . . . Level 4 11 | . . . . . . . . 26 32 . . . Level 5 13 | . . . . . . . . 38 . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 2641 | . 115 28 265 75 . 76 582 2641 1287 667 405 . Initial 1287 | . . 28 . 42 . . 29 352 1287 307 258 . Average 695 | . 51 6 122 51 . 1 284 1426 937 397 353 . Influence Increases 5963 | . 360 . 626 53 . 76 998 2349 191 993 317 . Destroy 0b10 Robot/C 2920 | . 220 . 400 40 . 60 620 740 100 580 160 . Destroy 0b10 Robot/NC 290 | . 15 . 45 . . . 85 . 10 90 45 . Destroy Leader 596 | . 52 . 120 10 . 10 184 20 34 166 . . Allied During Kill 106 | . . . . 3 . 4 34 32 9 4 20 . Successful Hack 83 | . 27 . 12 . . . 7 7 7 23 . . Select Force Hacks 240 | . 30 . 30 . . . 30 . 30 30 90 . Disable Machine 90 | . 15 . . . . . 30 . . 45 . . Anti-Garrison Action 1500 | . . . . . . . . 1500 . . . . Destroy Structure 78 | . 1 . 4 . . 2 8 50 1 10 2 . Lose Combat Pursuer 60 | . . . 15 . . . . . . 45 . . Influence Decreases 5963 | . 286 74 517 117 45 . 532 250 2104 1059 626 353 Entered New Map 2927 | . . 46 . 67 45 . 47 190 1354 421 404 353 Time Decay 2076 | . 276 28 327 50 . . 455 . 180 538 222 . Lost Part 110 | . 10 . 40 . . . 10 . . 50 . . Lost Ally 150 | . . . . . . . 20 60 20 50 . . Purge Threat 700 | . . . 150 . . . . . 550 . . . Squads Dispatched 29 | . 4 . 3 1 . . 12 . 2 7 . . Investigation 12 | . 3 . 1 . . . 4 . 1 3 . . Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . 1 . 2 . . . 2 . 1 3 . . Assault 2 | . . . . 1 . . . . . 1 . . Garrison 6 | . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Distress Signals 8 | . 1 . 3 . . . 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 22 . 26 . . 3 43 32 9 41 7 . Peak Tracking Total 7 | . 4 . 7 . . 3 6 5 3 6 3 . Tactical Retreats 3 | . . . 1 . . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Traps Triggered 17 | . 1 . . . . . 1 11 . 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Machines Disabled 11 | . 1 . . . . . 2 5 . 3 . . Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 . . Garrison Relay 5 | . . . . . . . . 5 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Machines Accessed 33 | . 5 . 3 1 1 . 5 3 2 8 5 . Terminals 20 | . 3 . 1 . . . 3 3 1 7 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . 1 . 1 1 3 . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 72 | . 17 . 11 1 1 . 12 7 4 11 8 . Successful 32 | . 9 . 6 1 1 . 3 1 2 5 4 . Failed 38 | . 7 . 4 . . . 9 6 2 6 4 . Catastrophic 9 | . . . . . . . 4 2 . 2 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . Manual 50 | . 11 . 6 . 1 . 11 . 4 8 9 . Terminals 53 | . 13 . 7 . . . 10 7 2 10 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . . . 1 . 2 1 4 . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 19 | . 6 . 3 1 1 . 1 1 1 4 1 . Robot Analysis 9 | . 4 . 2 . . . 1 . . 1 1 . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . 1 . 2 . . Branch Access Points 2 | . . . . . . . . . 1 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 1 . 1 . . . 1 . 1 1 3 . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . 1 . 1 1 3 . Tunnel 8 | . 1 . 1 . . . 1 . 1 1 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 5 . 1 . . . 3 3 1 5 2 . Full Trace Events 9 | . 2 . . . . . 3 3 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 7 | . . . . . . . . 1 3 3 . . Non-combat 2 | . . . . . . . . 1 1 . . . Combat 5 | . . . . . . . . . 2 3 . . Robot Hacks Applied 13 | . . . . . . . . 1 9 3 . . purge_threat 6 | . . . . . . . . . 6 . . . overwrite_iff 2 | . . . . . . . . . . 2 . . formatsys_low 2 | . . . . . . . . 1 1 . . . formatsys_high 3 | . . . . . . . . . 2 1 . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . Attached 5 | . . . . . . . . 1 3 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 3 . . 5 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Total Allies 16 | . . . . 1 . . . 4 3 3 5 . Largest Group 5 | . . . . 1 1 1 1 3 4 3 5 5 Highest-Rated Group 76 | . . . . 31 31 31 31 76 59 43 62 62 Highest-Rated Ally 31 | . . . . 31 31 31 31 31 23 17 16 16 Total Orders 3 | . . . . . . . . 2 1 . . . STAY 1 | . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . 1 . . . Ally Attacks 94 | . . . . 1 . 1 49 14 12 17 . . Total Damage 1153 | . . . . 22 . . 591 245 129 166 . . Kills 10 | . . . . 1 . . 5 3 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Active Infowar (turns) 8 | . . . . . . . . . . 8 . . Optics 8 | . . . . . . . . . . 8 . . Robot Analysis Total 8 | . 4 . 2 . . . 1 . . . 1 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Turns Passed 9942 | 70 741 165 925 103 359 317 1265 3421 361 1528 465 222 Spaces Moved 4274 | 41 310 98 394 62 220 197 481 1393 144 587 209 138 Core 3 | 3 . . . . . . . . . . . . Treads 4271 | 38 310 98 394 62 220 197 481 1393 144 587 209 138 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 155 155 155 Average Speed 189 | 151 160 160 169 160 160 160 203 217 213 188 155 155 Slowest Speed 240 | 160 160 160 240 160 160 160 240 240 240 240 155 155 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 53 28 33 15 63 50 52 78 15 88 53 22 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 10 | . 1 1 1 1 . . 1 . 1 1 3 . Known Exits Taken 3 | . . . . . . . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . Spaces Dug 3 | . . . . . . . . . . 3 . . Terrain Destroyed 10 | . . . 2 . . 2 1 . 1 4 . . Melee 3 | . . . . . . . . . . 3 . . Projectile 5 | . . . . . . 2 1 . 1 1 . . AOE 2 | . . . 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Total 5355 | 46 426 104 528 64 230 198 650 1664 186 802 311 146 Wait 192 | . 36 2 11 2 . . 40 20 17 29 27 8 Move 4261 | 40 309 97 393 61 219 196 480 1391 143 586 208 138 Hop . | . . . . . . . . . . . . . Pick Up 52 | . 1 1 18 . 2 . 5 17 . 4 4 . Fast Attach 42 | 6 2 1 10 . 1 . 6 1 1 14 . . Attach 23 | . . . 3 . . . 3 7 3 5 2 . Detach 22 | . 1 . 6 . 3 . 1 5 . 6 . . Swap 76 | . 2 . 13 . 1 . 13 12 3 29 3 . Drop 81 | . . . 13 . 4 . 17 19 1 21 6 . Fire 467 | . 60 . 59 1 . . 83 134 16 96 18 . Melee 6 | . . . . . . . . . . 6 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 34 | . 15 3 2 . . 2 2 . 1 6 3 . Escape Stasis 20 | . . . . . . . . 20 . . . . Rewire 79 | . . . . . . . . 38 1 . 40 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 7) 509 | -10/Materials | Repaired Lgt. Treads 536 | -10/Materials | Discovered new exit (range 4) 745 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Central database locked down 812 | -10/Materials | Entered Mines 813 | -10/Mines | Learned location of Storage (-8) 835 | -10/Mines | Met a Derelict bent on vengeance 891 | -10/Mines | Discovered new exit (range 8) 977 | -10/Mines | Entered Materials 977 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1224 | -9/Materials | Discovered new exit (range 14) 1256 | -9/Materials | Discovered new exit (range 14) 1340 | -9/Materials | Destroyed 7 combat bots 1341 | -9/Materials | Lost 3 parts (1n2w) 1770 | -9/Materials | Central database locked down 1797 | -9/Materials | Build established: Gunner 1902 | -9/Materials | Entered Mines 1903 | -9/Mines | Met a Derelict testing a Signal Generator 1959 | -9/Mines | Learned location of Zion (-7) 1971 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1997 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1999 | -9/Mines | Discovered new exit (range 5) 2005 | -9/Mines | Entered Exiles 2005 | -9/Exiles | Accompanied by 1 ally 2031 | -9/Exiles | Discovered new exit (range 15) 2049 | -9/Exiles | Met 8R-AWN 2073 | -9/Exiles | Met EX-HEX 2123 | -9/Exiles | Met EX-BIN 2140 | -9/Exiles | Aligned with FarCom system 2142 | -9/Exiles | Given EX-Vault access code 2179 | -9/Exiles | Opened EX-Vault 2190 | -9/Exiles | Found AWS/Thermal 2203 | -9/Exiles | Found Trap Reconfigurator 2244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2289 | -9/Exiles | Met EX-DEC 2345 | -9/Exiles | Discovered new exit (range 14) 2364 | -9/Exiles | Stole two prototypes: AWS/Thermal, Trap Reconfigurator 2364 | -9/Exiles | Entered Mines 2364 | -8/Mines | Accompanied by 1 ally 2382 | -8/Mines | Build established: Mutant 2670 | -8/Mines | Discovered new exit (range 6) 2681 | -8/Mines | Entered Materials 2681 | -8/Materials | Accompanied by 1 ally 2681 | -8/Materials | Evolved 2 slots: Utility x2 3034 | -8/Materials | Garrison activated, responded to threat 3087 | -8/Materials | Build established: Skirmisher 3436 | -8/Materials | Discovered new exit (range 16) 3469 | -8/Materials | Discovered new exit (range 10) 3944 | -8/Materials | Identified exit to Garrison 3946 | -8/Materials | Entered Garrison 4592 | -8/Garrison | Triggered checkpoint 4628 | -8/Garrison | Garrison Relay disabled 4736 | -8/Garrison | Discovered new exit (range 10) 4980 | -8/Garrison | Triggered checkpoint 5158 | -8/Garrison | Triggered checkpoint 5180 | -8/Garrison | Garrison Relay disabled 5244 | -8/Garrison | Discovered new exit (range 5) 5685 | -8/Garrison | Garrison Relay disabled 5787 | -8/Garrison | Installed Relay Interface Framework 6008 | -8/Garrison | Triggered checkpoint 6028 | -8/Garrison | Triggered checkpoint 6087 | -8/Garrison | Build established: Bothacker-Skirmisher 6309 | -8/Garrison | Garrison Relay disabled 6442 | -8/Garrison | Garrison Relay disabled 6520 | -8/Garrison | Discovered new exit (range 14) 7367 | -8/Garrison | Entered Materials 7367 | -8/Materials | Accompanied by 1 ally 7551 | -8/Materials | Identified exit to Storage 7728 | -8/Materials | Entered Storage 7728 | -8/Storage | Accompanied by 3 allies 7729 | -8/Storage | Identified exit to Recycling 7730 | -8/Storage | FarCom data flow suspended 7886 | -8/Storage | AWS/Thermal suddenly broke down 8231 | -8/Storage | Build established: Bothacker-Tank 8448 | -8/Storage | Lost 5 parts (1p2n1u1w) 8699 | -8/Storage | Discovered new exit (range 5) 8740 | -8/Storage | Build established: Bothacker-Gunner 8928 | -8/Storage | First assault squad dispatched 9250 | -8/Storage | Used back door to open Recycling access 9256 | -8/Storage | Entered Recycling 9647 | -8/Recycling | Scanned before Scraplab entrance 9682 | -8/Recycling | Entered Scraplab 9703 | -8/Recycling | Discovered new exit (range 2) 9721 | -8/Recycling | Entered Scraptown 9721 | -8/Scraptown | Accompanied by 5 allies 9832 | -8/Scraptown | Turned away by UFD registrar 9926 | -8/Scraptown | Discovered new exit (range 3) 9943 | -8/Scraptown | Self-destructed Last Messages --------------- 09721_ LOCAL NARROWCAST: Welcome to Scraptown. Please remember it is vital to either disarm yourself or ensure you are corruption-free before entering the area. Use the C-Scrubber! You bear full responsibility for any potential consequences of non-compliance. Enjoy your stay. 09723_ ANNOUNCEMENT: Unclassified nonregistered visitor in outer Scraptown, temporarily sealing HQ gate. 09743_ ANNOUNCEMENT: To all visitors: Defacing our home will be considered a hostile act, tread lightly and respect boundaries. 09799_ E::TFER0|VJ L1ONWV AQ=9Q7Q5%: E5XZ9S LZ-TJX(j): I'm not sure how you made it into Scraptown, but your kind is not welcome here, not after what you pulled in the Exiles lab. 09852_ System corrupted: Energy discharge (-42). 09926_ EXIT=FOUND 09927_ PNB8HPUDUMSN:XJY96IIVBSGQ02IRX6#D=TC2 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????#"" ##??????????????????? | | ?????????????????????#"bg@ E#??????????????????? | | ?????????????????????#"" g b ##??????????????????? | | ?????????????????????##### b #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???? ??????????????? | | ?????????????????????????# #??? """????????????? | | ????????????????????????## ##?" ????????????? | | ????????????" """######## ##"""""" ""????????? | | ??????????? ???????? | | ??????????? ???????? | | ??????????? ???????? | | ????????????# ########### ##########"????????? | | ????????????????????????## ##??????????????????? | | ????????????????????##???# #######?????????????? | | ???????????????????? ??# """"""""#???????????? | | ???????????????????### ### " ""#???????????? | | ???????????????????#"" """ "#???????????? | | ???????????????????#" """ " ""#???????????? | | ???????????????????#" " """"""""#???????????? | | ???????????????????#" ##"""##?????????????? | | ???????????????????#" "" " #?####?????##????##?? | | ???????????????????#" " #??????????""???""""" | | ???????????????????#"""""" #?????????? "?? " | | ???????????????????####### #?????????" "#? " | | ?????????????????????????# #????????#" "#"" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 73 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Studied --------- Datajack | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredWardronePerforator Manual? 0 Play Time 00:42:45 Cumulative 380.1 hours Start 2026.10.30 @ 21:01:57 End 2026.10.30 @ 21:45:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be775a47-22e8-4f9d-9f0f-71642241f931