Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.11.05 @ 12:01:36 Player: Demise Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (5100) 5100 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 10648 Bonus ------- High Alert Combat Kills 333 Follower Combat Kills 142 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -12 Cogmind --------- Core Integrity 576/700 Matter 284/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (260) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Gauss Rifle Makeshift Spear > --- INVENTORY (34) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster High-capacity Matter Pod (200) Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Shield System Shield Relay Coupler [NC] (28) Relay Coupler [NC] (28) Relay Coupler [NC] (27) Relay Coupler [NC] (22) Relay Coupler [ARC] (10) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (18) Assault Rifle Proton Missile Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Improved Datajack Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Aluminum Leg High-capacity Matter Pod Makeshift Salvage Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Proton Missile Launcher Rocket Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 5 | . . . 2 . . . 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 165 | 1 3 6 39 1 . 8 29 54 17 7 Power 20 | . . 1 4 . . 4 3 4 2 2 Engine 3 | . . 1 2 . . . . . . . Core 17 | . . . 2 . . 4 3 4 2 2 Reactor . | . . . . . . . . . . . Propulsion 31 | . . 2 15 . . . 2 8 4 . Treads 26 | . . 2 13 . . . 2 5 4 . Leg 3 | . . . . . . . . 3 . . Wheel 2 | . . . 2 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 1 2 . 10 . . . 14 20 6 3 Device 13 | . . . 2 . . . 3 6 1 1 Storage 14 | 1 2 . 3 . . . 3 3 2 . Processor 3 | . . . 1 . . . . 2 . . Hackware 4 | . . . . . . . . 1 1 2 Protection 22 | . . . 4 . . . 8 8 2 . Artifact . | . . . . . . . . . . . Weapon 58 | . 1 3 10 1 . 4 10 22 5 2 Energy Gun 15 | . 1 1 1 . . . 5 7 . . Energy Cannon 3 | . . . 2 . . . . . 1 . Ballistic Gun 21 | . . 2 7 1 . 2 2 5 1 1 Ballistic Cannon 4 | . . . . . . 1 1 . 2 . Launcher 6 | . . . . . . 1 1 4 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . 1 4 . 1 Special Melee Weapon 3 | . . . . . . . . 2 1 . Unidentified Prototypes 3 | . . . . . . . 3 . . . Parts Lost 36 | . 1 5 8 . . 2 2 8 5 5 Power 7 | . . 1 1 . . 1 . 1 1 2 Propulsion 8 | . . 1 1 . . . 1 2 2 1 Utility 4 | . . . 1 . . . . 3 . . Weapon 17 | . 1 3 5 . . 1 1 2 2 2 Highest Loss Streak 3 | . 1 3 2 . . 2 1 2 2 3 Average Slot Usage (%) 97 | . 100 98 98 100 100 100 96 96 96 83 Engine 2 | . 14 13 5 . . . . . . . Core 7 | . . . 5 11 11 11 9 8 8 5 Treads 17 | . . 20 21 22 22 22 16 13 15 13 Leg 2 | . 28 7 . . . . . 4 . . Device 3 | . . . 3 . . . 8 7 1 3 Storage 29 | . 28 28 26 44 44 44 27 18 36 34 Processor 2 | . . . 6 . . . . 4 . . Hackware 2 | . . . . . . . . 2 9 14 Protection 8 | . . . 6 . . . 17 18 6 . Energy Gun 3 | . 28 20 2 . . . 2 3 . . Energy Cannon 1 | . . . 7 . . . . . 2 1 Ballistic Gun 10 | . . 7 12 22 22 16 7 6 3 1 Ballistic Cannon 1 | . . . . . . 5 6 . 7 4 Piercing Weapon 1 | . . . . . . . . 4 2 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 15 39 41 95 75 75 78 78 121 137 137 Greatest Support 45 | 20 20 40 44 43 43 43 45 42 40 40 Greatest Overweight (x) 12 | . 1 12 4 1 1 1 3 3 6 5 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 3 3 Largest Inventory Capacity 38 | 8 16 16 30 28 28 28 28 34 38 38 Average Capacity 22 | 7 15 16 18 28 28 28 22 17 34 36 Most Carried 38 | 8 14 16 28 28 28 28 28 34 38 38 Average Carried 21 | 7 11 15 18 28 27 27 22 16 33 35 Final Capacity 38 | 8 16 16 28 28 28 28 22 34 38 34 Final Carried 38 | 8 13 16 28 28 28 28 22 34 38 33 Class Distribution -------------------- 49% | Hauler-Mutant 22% | Scavenger-Mutant 19% | Mutant 8% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 3844 | 210 25 90 831 22 . 354 811 902 473 126 Remotely . | . . . . . . . . . . . Salvage Created 4893 | 164 191 250 1438 40 . 625 617 841 475 252 Parts 303 | 8 12 14 95 2 . 36 41 48 25 22 Haulers Intercepted 7 | . 1 . 3 . . . 2 . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 123 | . 5 4 36 1 . 17 15 24 12 9 Melee 5 | . . . . . . . . 1 1 3 Guns 75 | . 5 3 23 1 . 15 7 16 3 2 Cannons 26 | . . . 8 . . 1 5 . 8 4 AOE 17 | . . 1 5 . . 1 3 7 . . Classes Destroyed 13 | 2 3 1 2 1 . 1 2 . . 1 Worker 6 | . . 3 2 . . 1 . . . . Tunneler 5 | 4 . . . . . 1 . . . . Hauler 7 | . 1 . 3 . . . 2 . 1 . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 6 | . . . 2 . . . 3 . 1 . Swarmer 43 | . 3 . 15 . . 6 4 7 2 6 Grunt 52 | . 2 4 14 . . 9 5 12 5 1 Brawler 5 | . . . . . . 1 1 1 2 . Duelist 2 | . . . . 1 . 1 . . . . Sentry 15 | . . . 7 . . . 3 2 3 . Hunter 5 | . . . . . . . 2 2 . 1 Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 3 2 2 7 1 . 5 4 4 3 3 Combat Bots Only 7 | . 2 1 7 1 . 4 4 4 3 3 Max Kills in Single Turn 4 | 2 1 1 4 1 . 2 3 3 1 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 4 | . . 1 4 . . 1 3 3 . . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Damage Taken 8103 | 8 233 530 2093 . . 625 1003 1811 1018 782 Core 1141 | 4 52 84 277 . . 82 75 298 145 124 Absorbed by Shields 36 | . . . . . . . . 36 . . Core Remaining (%) 39 | 98 . 44 . . . 10 . . 5 . Volleys Fired 402 | 10 16 24 115 2 . 42 63 71 42 17 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 136 | 90 90 105 136 46 . 72 64 130 119 119 Shots Fired 730 | 20 31 47 212 4 . 83 123 123 68 19 Gun 527 | 20 31 47 158 4 . 72 62 111 18 4 Cannon 187 | . . . 54 . . 8 60 . 50 15 Launcher 16 | . . . . . . 3 1 12 . . Special . | . . . . . . . . . . . Kinetic 476 | . . 15 139 4 . 80 122 40 59 17 Thermal 157 | 10 4 14 54 . . . . 64 9 2 Explosive 16 | . . . . . . 3 1 12 . . Electromagnetic 81 | 10 27 18 19 . . . . 7 . . Robot Hit Streak 17 | 8 12 6 17 9 . 9 11 9 14 4 Robot Miss Streak 6 | 2 3 3 4 1 . 6 4 4 5 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 9 | . . . 2 1 . 3 . 3 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . . Shots Hit Robots 515 | 12 23 32 145 3 . 51 97 71 58 23 Core Hits 261 | 6 9 13 60 1 . 33 41 42 38 18 Critical Hits 6 | . . . 2 . . 1 1 1 . 1 Critical Kills 4 | . . . . . . 1 1 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . Melee Attacks 54 | . . . . . . . 4 33 5 12 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 44 | . . . . . . . 4 26 2 12 Sneak Attacks 7 | . . . . . . . 2 5 . . Combat Hostiles 4 | . . . . . . . . 4 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9511 | 289 287 533 2227 41 . 1152 1814 1820 897 451 Guns 5217 | 166 253 409 1321 41 . 808 774 1136 213 96 Cannons 2189 | . . . 679 . . 79 598 . 666 167 Explosions 1599 | 123 34 124 202 . . 265 211 640 . . Melee 419 | . . . . . . . 231 . . 188 Ramming 87 | . . . 25 . . . . 44 18 . Kinetic 4831 | . . 106 1088 41 . 887 1372 370 754 213 Thermal 2201 | 174 46 215 881 . . . . 710 125 50 Explosive 1116 | . . . . . . 265 211 640 . . Electromagnetic 857 | 115 241 212 233 . . . . 56 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 419 | . . . . . . . 231 . . 188 Highest Corruption 2 | . . . . . . . 2 2 2 1 Average Corruption 1 | . . . . . . . 2 2 2 1 Corruption Purged . | . . . . . . . . . . . Effects 38 | . . . . . . . . 35 3 . Message Errors 14 | . . . . . . . . 13 1 . Heat Flow Errors 9 | . . . . . . . . 8 1 . Energy Discharges 5 | . . . . . . . . 5 . . Data Loss (minor) 2 | . . . . . . . . 2 . . Targeting Errors 8 | . . . . . . . . 7 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 92 | . . 3 8 . . 10 29 36 6 . Projectiles 35 | . . . . . . 10 19 . 6 . Explosions 57 | . . 3 8 . . . 10 36 . . Melee . | . . . . . . . . . . . Knockbacks 33 | . . . . . . 2 12 . 13 6 Impact . | . . . . . . . . . . . Kinetic 32 | . . . . . . 2 11 . 13 6 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 145 | 9 37 24 49 . . . . 26 . . Shots 5 | 1 1 1 1 . . . . 1 . . Rammed 15 | . . . 6 . . . . 8 1 . Targets Rammed 17 | . . . 7 . . . . 9 1 . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . . . 1 . . Highest Temperature 677 | 132 120 452 188 . . 72 17 677 291 72 Average Temperature 103 | 61 50 174 36 . . 21 9 209 72 42 Received Heat Transfer 2376 | . 36 282 618 . . 207 297 621 297 18 Effects 33 | . . 4 . . . . . 29 . . Shutdowns 3 | . . . . . . . . 3 . . Energy Bleed 4 | . . 2 . . . . . 2 . . Interference 6 | . . 2 . . . . . 4 . . Matter Decay 4 | . . . . . . . . 4 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . 2 . . Damage (major) 10 | . . . . . . . . 10 . . Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 1 1 . . . . . . 2 . . Heat Transferred 3843 | 298 87 322 1471 . . . . 1406 185 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | 1 1 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1176 | 25 164 110 393 158 . 200 362 1176 695 445 Initial 568 | . 16 63 39 128 . . 60 150 568 294 Average 418 | 10 60 71 195 59 . 117 210 883 590 329 Maximum Alert Level 4 | . . . 1 . . 1 1 4 2 2 Low Security (%) 40 | 100 100 100 51 100 . 95 30 1 . . Level 1 25 | . . . 48 . . 4 69 13 . 87 Level 2 11 | . . . . . . . . 13 100 12 Level 3 10 | . . . . . . . . 33 . . Level 4 12 | . . . . . . . . 38 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . 4 . . . 1 . 3 1 Investigation 4 | . 1 . 3 . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 2 | . . . 1 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 12 | . . . 5 . . . 2 . 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 8 7 50 5 . 25 27 29 21 15 Peak Tracking Total 9 | . 4 3 9 3 . 4 6 6 4 5 Tactical Retreats 21 | . 2 1 2 . . 4 5 3 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 14 | . . . 1 . . . . 13 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 8 | . . 1 2 . . 1 . 4 . . Max in Single Turn 1 | . . 1 1 . . 1 . 1 . . Garrison Relay 4 | . . . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 23 | . 4 . 8 . 4 . 4 . . 3 Terminals 15 | . 3 . 7 . . . 3 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 115 | . 11 . 29 . 49 . 14 . . 12 Successful 85 | . 6 . 15 . 49 . 6 . . 9 Failed 28 | . 4 . 13 . . . 8 . . 3 Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 46 | . 10 . 23 . . . 8 . . 5 Terminals 52 | . 9 . 26 . . . 12 . . 5 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 7 Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 60 | . 2 . 8 . 49 . 1 . . . Record 49 | . . . . . 49 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 7 Insert Component 2 | . . . . . . . . . . 2 Analyze 5 | . . . . . . . . . . 5 Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 14 | . 3 . 5 . . . 4 . . 2 Terminals 13 | . 2 . 5 . . . 4 . . 2 Assimilate 1 | . . . 1 . . . . . . . Botnet 9 | . 1 . 3 . . . 3 . . 2 Operators 3 | . 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 . 8 . . . 3 . . 3 Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . . . 2 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 19 | . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . 1 3 . Non-combat . | . . . . . . . . . . . Combat 4 | . . . . . . . . 1 3 . Robot Hacks Applied 4 | . . . . . . . . 1 3 . streamctrl_high 1 | . . . . . . . . . 1 . formatsys_high 3 | . . . . . . . . 1 2 . Relay Couplers Released 16 | . . . . . . . . 16 . . Machine Destruction 16 | . . . . . . . . 16 . . Attached 2 | . . . . . . . . 1 1 . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 10 | . . . 1 3 2 . . 1 3 . Largest Group 5 | . . . 1 3 5 4 . 1 3 . Highest-Rated Group 69 | . . . 10 40 69 53 . 16 15 . Highest-Rated Ally 21 | . . . 10 16 21 21 . 16 5 . Total Orders . | . . . . . . . . . . . Ally Attacks 49 | . . . . . . 26 . . 23 . Total Damage 485 | . . . . . . 346 . . 139 . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 12600 | 64 307 741 2364 991 730 1150 1087 3811 753 602 Spaces Moved 5946 | 18 167 413 1063 537 381 552 446 1902 236 231 Core 1 | . . 1 . . . . . . . . Treads 5190 | . . 287 1023 537 381 552 446 1497 236 231 Legs 715 | 18 167 125 . . . . . 405 . . Wheels 40 | . . . 40 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 150 120 180 180 180 172 120 200 200 Average Speed 177 | 120 149 158 171 180 180 180 176 173 229 224 Slowest Speed 650 | 120 150 650 200 180 180 180 205 220 280 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 3 28 88 73 99 91 95 29 90 18 7 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 . 1 . . 1 . Scrap Searched 6 | . . 2 . 1 . 3 . . . . Spaces Dug 14 | . . . . . . . . 12 2 . Terrain Destroyed 143 | 2 4 13 . . . 25 16 77 6 . Melee 4 | . . . . . . . . 2 2 . Projectile 13 | . . . . . . . 6 3 4 . AOE 126 | 2 4 13 . . . 25 10 72 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 7286 | 40 195 456 1415 564 428 628 633 2264 379 284 Wait 346 | 10 2 3 126 14 . 15 49 64 55 8 Move 5937 | 17 166 412 1062 536 380 551 446 1901 235 231 Hop . | . . . . . . . . . . . Pick Up 135 | 2 6 7 31 5 5 5 10 49 12 3 Fast Attach 54 | 1 . 2 13 . . 1 6 25 5 1 Attach 34 | . 1 4 12 . . 2 5 3 2 5 Detach 17 | . . 2 6 . . . 3 4 1 1 Swap 77 | . 2 . 14 1 . 5 18 26 10 1 Drop 155 | . 2 2 29 6 5 7 29 59 11 5 Fire 402 | 10 16 24 115 2 . 42 63 71 42 17 Melee 54 | . . . . . . . 4 33 5 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 17 | . . . 7 . . . . 9 1 . Escape Stasis 20 | . . . . . . . . 20 . . Rewire 38 | . . . . . 38 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 65 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 127 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 409 | -10/Mines | Learned location of Storage (-7) 906 | -10/Mines | Core integrity fell below 50% 970 | -10/Mines | Lost 3 parts (1p2w) 1034 | -10/Mines | Discovered new exit (range 15) 1113 | -10/Mines | Entered Materials 1113 | -9/Materials | Evolved 2 slots: Utility x2 1114 | -9/Materials | Identified exit to Mines 1473 | -9/Materials | Discovered new exit (range 15) 1795 | -9/Materials | Destroyed 7 combat bots 1959 | -9/Materials | Repaired Adv. Treads? 2181 | -9/Materials | Core integrity fell below 50% 2920 | -9/Materials | Central database locked down 2987 | -9/Materials | Build established: Hauler-Mutant 3477 | -9/Materials | Entered Mines 3481 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3731 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3733 | -9/Mines | Discovered new exit (range 5) 3871 | -9/Mines | Discovered new exit (range 5) 4157 | -9/Mines | Discovered new exit (range 12) 4170 | -9/Mines | Learned 2 Materials zone layouts 4170 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4468 | -9/Mines | Entered Exiles 4468 | -9/Exiles | Found Exiles lab destroyed 4468 | -9/Exiles | Accompanied by 3 allies 4469 | -9/Exiles | Identified exit to Mines 5117 | -9/Exiles | Learned location of Zion (-7) 5184 | -9/Exiles | Discovered exit to Mines (range 10) 5198 | -9/Exiles | Entered Mines 5198 | -8/Mines | Accompanied by 5 allies 5426 | -8/Mines | Discovered new exit (range 7) 5663 | -8/Mines | Core integrity fell below 20% 5877 | -8/Mines | Discovered new exit (range 13) 6348 | -8/Mines | Entered Materials 6348 | -8/Materials | Evolved 2 slots: Utility x2 7435 | -8/Materials | Identified exit to Garrison 7435 | -8/Materials | Entered Garrison 7451 | -8/Garrison | Triggered checkpoint 7528 | -8/Garrison | Core integrity fell below 50% 7761 | -8/Garrison | Triggered checkpoint 8103 | -8/Garrison | Build established: Scavenger-Mutant 8200 | -8/Garrison | Triggered checkpoint 8239 | -8/Garrison | Triggered checkpoint 8442 | -8/Garrison | Discovered new exit (range 12) 8494 | -8/Garrison | Triggered checkpoint 8747 | -8/Garrison | Discovered new exit (range 14) 8785 | -8/Garrison | Installed Relay Interface Framework 8871 | -8/Garrison | Triggered checkpoint 8915 | -8/Garrison | Triggered checkpoint 9070 | -8/Garrison | Garrison Relay disabled 9354 | -8/Garrison | Garrison Relay disabled 9594 | -8/Garrison | Triggered checkpoint 9768 | -8/Garrison | Garrison Relay disabled 9883 | -8/Garrison | Garrison Relay disabled 11000 | -8/Garrison | Build established: Bothacker-Mutant 11152 | -8/Garrison | Triggered checkpoint 11220 | -8/Garrison | Discovered new exit (range 13) 11246 | -8/Garrison | Entered Materials 11616 | -8/Materials | Core integrity fell below 20% 11728 | -8/Materials | Garrison activated, responded to threat 11838 | -8/Materials | Build established: Hauler-Mutant 11894 | -8/Materials | Discovered new exit (range 10) 11999 | -8/Materials | Entered Factory 11999 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12498 | -7/Factory | Lost 3 parts (2p1n) 12601 | -7/Factory | Self-destructed Last Messages --------------- 12501_ U-05 Engineer lays Concrete. 12504_ K-01 Serf collects debris. 12505_ U-05 Engineer lays Concrete. 12505_ K-01 Serf collects debris. 12506_ U-05 Engineer lays Concrete. 12507_ K-01 Serf collects debris. 12507_ U-05 Engineer lays Concrete. 12511_ K-01 Serf collects debris. 12511_ U-05 Engineer lays Concrete. 12512_ K-01 Serf collects debris. 12513_ U-05 Engineer lays Concrete. 12513_ U-05 Engineer builds a Wall. 12514_ U-05 Engineer lays Concrete. 12520_ U-05 Engineer builds a Wall. 12520_ U-05 Engineer lays Concrete. 12561_ Connecting with Fabricator... 12593_ Slug penetrates P-60 Hacker. 12595_ Slug penetrates Wall. 12597_ Slug penetrates P-60 Hacker. 12597_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???? ??????? | | ???????????????????????????????????? ? ??????? | | ???????????????????????????????????? ??????? | | ????????????????????????????######## ??? ??? | | ????????????????????????????# ?? ??? | | ????????????????????#########! ? ?? ??? | | ????????????????????+ %[% """ """ """ "?? ??? | | ????????????????????######+## """ """ """ "?" "?? | | ?????????????????????# @*=# """ """ """ """ ""? | | ?????????????????????# ! # | | ?????????????????????# # """ """ """ """ | | ?????????????????????# """ # """ """ """ """ | | ?????????????????????# """ # "" """ """ """ """ | | ?????????????????????# """ #""" | | ?????????????????????########"F """ """ """ """ | | ????????????????????????????#""" """ """ """ """ | | ????????????????????????????# "" """ """ """ """ | | ????????????????????????????# = | | ????????????????????????????# = | | ??????????????????????????### #####+# | | ?????????????????????????? # !% ## | | ????????????????????????? ? = ## | | ???????????????????????? ## | | ??????????????????????? ## | | ?????????????????????? ## | | ?????????????????????? ## | | ??????????????????????? ####### | | ??????????????????????? #?????? | | ???????????????????????? #####+#########? | | ????????????????????????? # !% #? | | ????????????????????????? # #? | | ?????????????????????????? # #? | | ??????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Relay Coupler Types 41 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorCompositeSheargun Manual? 0 Play Time 01:28:58 Cumulative 77.1 hours Start 2020.11.05 @ 10:21:10 End 2020.11.05 @ 12:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9a225a2-cdc1-42b5-8c25-43ed39371157