Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.30 @ 02:47:25 // Winter2019/RPGLIKE Player: K.Ioz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1594) 1594 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5084 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 190/300 Energy 310/310 System Corruption 0% Temperature Cool (134) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY (3) ------ Visual Processing Unit Improved Signal Interpreter Improved ECM Suite > --- WEAPON (2) ------- Heavy Assault Rifle Assault Cannon > --- INVENTORY (2) ---- High-capacity Matter Pod (200) Trap Reconfigurator Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Trap Reconfigurator > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod ECM Suite [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 6 | . 3 . 1 1 1 . . Power 1 | . . . . 1 . . . Propulsion 2 | . 1 . 1 . . . . Utility 2 | . 1 . . . 1 . . Weapon 1 | . 1 . . . . . . Parts Attached 31 | 3 8 . 3 3 7 1 6 Power 7 | 1 . . . 3 3 . . Engine 6 | 1 . . . 2 3 . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 7 | 1 3 . 2 . . . 1 Treads 1 | 1 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . 1 . . . . . . Flight 5 | . 2 . 2 . . . 1 Utility 13 | . 4 . . . 4 1 4 Device 9 | . 2 . . . 3 1 3 Storage 1 | . . . . . 1 . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 4 | 1 1 . 1 . . . 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 99 100 99 Engine 14 | . 18 14 12 13 10 10 10 Core 3 | . . . . 7 10 10 10 Flight 31 | . 33 28 37 33 32 30 29 Device 7 | . 1 14 12 11 10 10 8 Processor 14 | . 15 14 12 11 10 10 19 Ballistic Gun 23 | . 25 28 25 22 21 20 13 Naked Turns . | . . . . . . . . Heaviest Build 20 | 5 8 8 9 16 20 20 20 Greatest Support 20 | 20 20 8 15 20 20 20 20 Greatest Overweight (x) 1 | . 1 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | . . . 1 1 1 1 2 Average Capacity . | . . . . 1 1 1 1 Most Carried 2 | . . . . 1 1 1 2 Average Carried . | . . . . . . 1 1 Final Capacity 2 | . . . 1 1 1 1 2 Final Carried 2 | . . . . 1 1 1 2 Class Distribution -------------------- 70% | Mutant 16% | Scavenger-Scout 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1987 | 230 821 243 . 250 169 36 238 Remotely . | . . . . . . . . Salvage Created 1434 | . 822 222 61 43 . . 286 Parts 133 | . 78 18 6 15 . . 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . 26 7 2 6 . . 5 Guns 44 | . 26 7 2 6 . . 3 Cannons 2 | . . . . . . . 2 Classes Destroyed 8 | . 6 . 1 . . . 1 Worker 3 | . 2 . . 1 . . . Builder 4 | . 2 2 . . . . . Recycler 1 | . . . . . . . 1 Operator 3 | . 2 . . . . . 1 Watcher 5 | . 3 . . . . . 2 Swarmer 13 | . 8 . . 4 . . 1 Grunt 30 | . 18 7 1 2 . . 2 Sentry 3 | . . . 1 . . . 2 Best Kill Streak 3 | . 3 2 1 3 . . 2 Combat Bots Only 3 | . 3 2 1 3 . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1506 | . 281 193 208 82 . 57 685 Core 1218 | . 224 152 167 72 . 52 551 Absorbed by Shields . | . . . . . . . . Redirected to Core 938 | . 139 126 136 34 . 17 486 Core Remaining (%) 93 | 100 . 89 . . . 91 . Volleys Fired 320 | . 192 59 9 20 . 1 39 Largest 2 | . 2 2 2 2 . 2 2 Hottest 67 | . 40 40 43 43 . 43 67 Shots Fired 511 | . 255 118 18 40 . 2 78 Gun 484 | . 255 118 18 40 . 2 51 Cannon 27 | . . . . . . . 27 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 511 | . 255 118 18 40 . 2 78 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 11 10 3 5 . 4 18 Robot Miss Streak 5 | . 5 5 2 4 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 300 | . 150 62 12 23 . 2 51 Core Hits 110 | . 57 20 4 11 . 1 17 Critical Hits 3 | . 1 1 . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 1 . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3954 | . 1798 757 231 296 . 21 851 Guns 3494 | . 1798 757 158 296 . 21 464 Cannons 387 | . . . . . . . 387 Explosions 73 | . . . 73 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3881 | . 1798 757 158 296 . 21 851 Thermal 73 | . . . 73 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 48 | . . . 43 . . . 5 Projectiles 5 | . . . . . . . 5 Explosions 43 | . . . 43 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . . 63 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 234 | . 1 5 9 72 . 12 234 Average Temperature 64 | . 1 2 4 17 . 4 84 Received Heat Transfer 210 | . 60 51 21 24 . . 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 366 | . 366 164 95 162 . 15 134 Average Influence 111 | . 191 57 55 68 . 12 54 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 81 | 100 55 100 100 100 . 100 100 Level 1 18 | . 44 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 7 . 3 . . . 1 Investigation 5 | . 5 . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 3 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 58 30 21 10 . 1 18 Peak Tracking Total 14 | . 7 3 14 3 . 1 4 Tactical Retreats 34 | . 13 11 3 2 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 12 | . 12 . . . . . . Reused 3 | . 2 . . . . . 1 Traps Reconfigurated 6 | . . . . . . . 6 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . 2 . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 1 2 . . . . Max in Single Turn 2 | . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 8 . 1 . 3 . 1 Terminals 7 | . 6 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 36 . 1 . 19 . 2 Successful 44 | . 23 . . . 19 . 2 Failed 14 | . 13 . 1 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 19 | . 10 . 1 . 8 . . Terminals 28 | . 27 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 9 | . 9 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 34 | . 15 . . . 19 . . Record 18 | . . . . . 18 . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 4 | . 4 . . . . . . Reprogram Traps 2 | . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . Security Status 2 | . 2 . . . . . . Investigation Status 1 | . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 8 | . 8 . . . . . . Process 3 | . 3 . . . . . . Report Inventory 4 | . 4 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 8 . 1 . . . . Full Trace Events 8 | . 8 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 32 | . . . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter 182 | . 182 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 11 . . . Total Damage 144 | . . . . 144 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 7238 | 69 2826 1476 550 534 543 298 942 Spaces Moved 9553 | 49 3477 1958 392 868 1499 673 637 Core 12 | 12 . . . . . . . Treads 43 | 37 6 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 78 | . 78 . . . . . . Flight 9420 | . 3393 1958 392 868 1499 673 637 Fastest Speed 34 | 50 37 37 34 34 34 34 34 Average Speed 36 | 133 37 37 34 34 34 34 34 Slowest Speed 160 | 160 160 37 37 34 34 34 34 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 139 | . 49 35 4 21 . 18 12 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 69 | 4 98 99 38 94 97 98 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 34 | . . . 29 . . . 5 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 29 | . . . 29 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 12638 | 51 4683 2555 783 1044 1531 721 1270 Wait 2810 | . 1029 567 374 160 18 65 597 Move 9278 | 48 3382 1888 383 829 1498 636 614 Hop 129 | . 45 34 4 17 . 18 11 Pick Up 3 | . . . . 1 1 . 1 Fast Attach 26 | 3 8 . 3 2 7 . 3 Attach . | . . . . . . . . Detach . | . . . . . . . . Swap 5 | . . . . 1 . 1 3 Drop 17 | . 4 . 2 2 7 . 2 Fire 320 | . 192 59 9 20 . 1 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 50 | . 23 7 8 12 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 319 | -10/Materials | Upgraded with Propulsion slot (x1) 421 | -10/Materials | Discovered new exit (range 6) 481 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Discovered new exit (range 10) 1547 | -10/Materials | Reached level 2 1609 | -10/Materials | Upgraded with Weapon slot (x1) 1709 | -10/Materials | Discovered new exit (range 8) 2709 | -10/Materials | Reached level 3 2723 | -10/Materials | Upgraded with Utility slot (x1) 2896 | -10/Materials | Entered Mines 2926 | -10/Mines | Learned Materials emergency access door positions 2999 | -10/Mines | Discovered new exit (range 19) 3487 | -10/Mines | Learned location of Mines (-8) 3488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3582 | -10/Mines | Reached level 4 3646 | -10/Mines | Discovered new exit (range 13) 4372 | -10/Mines | Entered Materials 4374 | -9/Materials | Reached level 5 4374 | -9/Materials | Upgraded with Propulsion slot (x1) 4795 | -9/Materials | Discovered new exit (range 13) 4918 | -9/Materials | Discovered new exit (range 4) 4922 | -9/Materials | Entered Mines 4935 | -9/Mines | Received a Mining Laser from a helpful Derelict 4950 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4972 | -9/Mines | Learned Materials garrison access intel 4981 | -9/Mines | Upgraded with Power slot (x1) 5228 | -9/Mines | Reached level 6 5407 | -9/Mines | Build established: Scavenger-Mutant 5443 | -9/Mines | Discovered new exit (range 5) 5454 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5454 | -9/Mines | Discovered new exit (range 5) 5456 | -9/Mines | Entered Exiles 5461 | -9/Exiles | Discovered new exit (range 19) 5475 | -9/Exiles | Met 8R-AWN 5481 | -9/Exiles | Met EX-HEX 5493 | -9/Exiles | Met EX-DEC 5506 | -9/Exiles | Visited The Gauntlet 5561 | -9/Exiles | Discovered new exit (range 11) 5589 | -9/Exiles | Met EX-BIN 5597 | -9/Exiles | Aligned with FarCom system 5597 | -9/Exiles | Given EX-Vault access code 5618 | -9/Exiles | Opened EX-Vault 5622 | -9/Exiles | Found Prototype Device 5622 | -9/Exiles | Identified Trap Reconfigurator 5626 | -9/Exiles | Found Prototype Device 5626 | -9/Exiles | Identified Skeleton Box 5660 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5907 | -9/Exiles | Upgraded with Utility slot (x1) 5999 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5999 | -9/Exiles | Entered Mines 6147 | -8/Mines | Discovered new exit (range 9) 6157 | -8/Mines | Discovered new exit (range 7) 6273 | -8/Mines | Build established: Scavenger-Scout 6297 | -8/Mines | Entered Materials 6298 | -8/Materials | Identified exit to Factory 6299 | -8/Materials | Loaded intel: 1 garrison access location 6299 | -8/Materials | Reached level 7 6580 | -8/Materials | Crushed by falling debris 6580 | -8/Materials | Core integrity fell below 50% 6665 | -8/Materials | Repaired VTOL Module 6694 | -8/Materials | Reached level 8 7069 | -8/Materials | Core integrity fell below 20% 7239 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06858_ Destroyed Beam Rifle. 06858_ Y-45 Defender suffers critical hit. 06858_ Destroyed Lgt. Treads. 06864_ Y-45 Defender destroyed. 06868_ Acquired 46 matter. 06905_ U-05 Engineer builds a Wall. 06915_ Acquired 87 matter. 06923_ Dropped ECM Suite. 06924_ Acquired Imp. ECM Suite. 06930_ K-01 Serf collects debris. 06938_ R-06 Scavenger collects Lgt. Ion Engine. 06939_ Destroyed Hover Unit. 06941_ K-01 Serf collects debris. 06942_ Destroyed Lgt. Ion Engine. 06942_ O-16 Technician destroyed. 06943_ K-01 Serf collects debris. 07033_ R-06 Scavenger collects Datajack. 07063_ C-30 ARC bursts open, deploying its payload. 07063_ S-10 Pest unfolds itself. 07066_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????# ??????????????????????????????????????? | | ????????#=###???????????????????????????????????? | | ????????#% #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???"???????????????????????????????? | | ????????# #??""???????????????????????????????? | | ???????? #??"???Y????????????????????????????? | | ????????# #? ????????????????????????????????? | | ????????# #? ?????????????????????????????????? | | ????????# # ??????????????????????????????????? | | ????????# k# ??????????????????????????????????? | | ????????+ +??????##########???????????????????? | | ???????? k#??????#] #????????????######## | | ????????# #??????# #????????????# # | | ????????# k######## #????????????# """" # | | ?######## # # """ #????????????# """" # | | ?# # # "#""""" #??????####### """" # | | ?#""" # # /!/ T#""""" !#??????# # # | | ?#""" + + /! "#""""" #??????# # """" # | | ?#""" # # // # """ #??????# + """" # | | ?# # # ! # t #??????# # """" # | | ?#[ ; ############/#########?# # # | | ?######## s #= t #?## ## """" # | | ????????# # """ #??# ## """" # | | ????????# @/ """ #??# ## """" # | | ?????#######+########## # """ #??# ## # | | ?????# #?????## # #??# ###" "### | | ?????# #??????# # #??# #?#"R"#?? | | ?????# #??????# ###/####### #?#"""#?? | | ?????# """ """ #??????# #?#####?? | | ?????# """ """ #??????# a #???????? | | ?????# """ """ #??????# #???????? | | ##???# #??????# ##########/#####??????? | | #???# ! #??????# #?????# #??????? | | ###############??????# #?????# #??????? | | ###################### #####?# #??????? | | # !% ! #?# t #??????? | | + u #?# #??????? | | # #?# #??????? | | ####+######t###########+######?# #??????? | | ## # #?# #??# r #??????? | | ## + #?# #??# [ #??????? | | ### # #?# """ """ #??##########??????? | | ??# # #?# """ """ #??????????????????? | | ??#! ] # #?# """ """ #??????????????????? | | ??# # #?# #??????????????????? | | ??# # #?# ! #??????????????????? | | ??# # #?# #??????????????????? | | ??################?###########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Levels Raised 7 | . 2 1 1 1 . . 2 XP Earned 13975 | 3000 3275 1375 1900 1305 350 500 2270 XP Spent 9800 | 1600 3275 1375 1050 600 800 . 1100 Upgrades 28 | 4 12 5 2 2 1 . 2 Power Slot 1 | . . . . 1 . . . Propulsion Slot 2 | . 1 . 1 . . . . Utility Slot 2 | . 1 . . . 1 . . Weapon Slot 1 | . 1 . . . . . . Mass Support 1 | . . . . 1 . . . Inventory Capacity 2 | . . . 1 . . . 1 Sight Range 4 | 4 . . . . . . . Sensor Range 12 | . 7 5 . . . . . Ranged Accuracy 3 | . 2 . . . . . 1 Protomatter Created 762 | . 368 160 53 103 . . 78 Integrity Restored 853 | . 361 110 159 223 . . . Core 615 | . 224 89 150 152 . . . Parts 238 | . 137 21 9 71 . . . Protomatter Decayed 567 | . 277 121 . 91 . . 78 Game ------ Seed DeliveryMakeshiftGuard Manual? 0 Play Time 01:43:53 Cumulative 58.8 hours Start 2019.12.30 @ 01:00:15 End 2019.12.30 @ 02:47:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 48 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(270) Steam 1 RUN: 08aa90ff-6427-44dc-85e1-1b22dac3ed73