Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.05 @ 17:09:51 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (232) 1160 Value Destroyed (7545) 7545 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (853) 853 TOTAL SCORE: 16378 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 298 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -519 Cogmind --------- Core Integrity 659/1000 Matter 171/300 Energy 500/500 System Corruption 8% Temperature Cool (0) Movement Core (950) Ox18 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Light Neutrino Core Advanced Heat Sink Advanced Energy Well (500) Advanced Sensor Array Experimental Sensor Array Improved Armor Integrity Analyzer Weapon Cycler Improved Weapon Cycler Hacking Drone Bay Force Rifle Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer Advanced EMP Blaster Long-range Missile Launcher Dirty Datajack (20) Dirty Datajack (20) Plasma Cutter Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Light Neutrino Core Improved Heat Sink Advanced Energy Well Advanced Sensor Array Advanced Terrain Scanner Improved Armor Integrity Analyzer Weapon Cycler Improved Weapon Cycler Hacking Drone Bay Force Rifle Matter Neutralizer Matter Neutralizer Matter Neutralizer Advanced EMP Blaster Long-range Missile Launcher Plasma Cutter CR-A16's Pointy Stick [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Shotgun Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . . . Utility 7 | . . . 1 . 1 . 2 . . . . 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 263 | 6 19 . 35 1 25 13 26 5 3 . 25 50 5 . 11 6 24 9 Power 29 | 1 3 . 7 . 1 1 . 1 1 . 1 9 . . . 2 2 . Engine 25 | 1 3 . 7 . 1 1 . 1 1 . 1 6 . . . 2 1 . Core 3 | . . . . . . . . . . . . 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 48 | 2 6 . 9 1 8 2 5 1 . . 2 7 1 . . . 3 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 48 | 2 6 . 9 1 8 2 5 1 . . 2 7 1 . . . 3 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 110 | 1 5 . 7 . 6 6 12 1 2 . 14 24 2 . 8 2 17 3 Device 71 | . 3 . 3 . 5 4 6 1 1 . 8 16 2 . 2 2 15 3 Storage 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . Processor 9 | . . . . . . . 1 . . . . 3 . . 4 . 1 . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . Protection 25 | . 1 . 3 . 1 2 4 . 1 . 5 5 . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 5 . 12 . 10 4 9 2 . . 8 10 2 . 3 2 2 5 Energy Gun 27 | . 1 . 2 . 9 3 6 1 . . 4 1 . . . . . . Energy Cannon 15 | . . . . . . . 2 . . . . 6 1 . 2 1 1 2 Ballistic Gun 14 | 2 4 . 7 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 3 . . 1 . . . . 3 3 1 . . 1 1 1 Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 1 1 . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 1 1 . 1 . . 2 . . . 2 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . 6 . Parts Lost 36 | . . . 5 . 2 2 2 . . . 2 6 1 . . . 7 9 Power 5 | . . . 1 . . 1 . . . . . 1 . . . . 1 1 Propulsion 10 | . . . 1 . . . . . . . . 2 1 . . . 3 3 Utility 16 | . . . 3 . 2 . 1 . . . 2 2 . . . . 3 3 Weapon 5 | . . . . . . 1 1 . . . . 1 . . . . . 2 Highest Loss Streak 9 | . . . 1 . 1 1 1 . . . 2 3 1 . . . 2 9 Average Slot Usage (%) 98 | . 96 100 99 100 99 99 100 100 100 100 99 99 99 100 99 100 93 83 Engine 8 | . 14 14 11 11 9 8 7 13 14 14 14 8 . . . 2 5 5 Core 2 | . . . . . . . . . . . . 3 12 12 12 9 3 . Leg 25 | . 28 28 33 33 26 26 23 21 21 21 21 25 24 25 25 25 21 11 Device 15 | . 6 . 11 11 17 17 22 21 20 21 19 20 18 18 17 18 17 15 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 Processor 6 | . . . . . . . 7 7 7 7 7 9 12 12 12 12 16 16 Hackware 1 | . . . . . . . 7 7 7 7 3 . . . . . . . Protection 6 | . 3 14 10 11 9 8 . . . . 4 6 6 6 5 6 4 4 Energy Gun 8 | . 8 . . . 26 26 22 20 21 21 20 5 . . . . . . Energy Cannon 6 | . . . . . . . . . . . . 12 17 18 17 17 15 15 Ballistic Gun 6 | . 19 28 21 22 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 58 58 60 60 68 68 68 69 71 69 77 96 96 96 99 105 122 122 Greatest Support 96 | 20 20 20 30 30 55 55 60 60 60 60 76 96 88 80 80 80 80 55 Greatest Overweight (x) 18 | 2 2 2 2 1 3 1 1 1 1 1 1 1 1 1 1 1 3 18 Average Overweight (x) 1 | . . 2 1 1 1 1 . . 1 1 . . 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 18 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 Average Carried 18 | . 11 19 19 20 18 19 19 19 19 20 19 19 19 19 19 20 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 18 20 20 20 20 19 20 20 20 20 19 20 19 19 20 20 17 19 Class Distribution -------------------- 27% | Skirmisher 25% | Mutant 19% | Scavenger-Skirmisher 10% | Scavenger-Mutant 10% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Mutant | -5/Factory Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 4374 | 192 410 75 1241 80 250 128 231 112 86 . 387 628 120 . 76 86 176 96 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9343 | . 578 163 1613 49 1022 1804 567 39 60 . 551 1832 130 . . 110 696 129 Parts 431 | . 37 17 96 1 35 81 18 . 5 . 25 76 3 . . 7 22 8 Haulers Intercepted 22 | . 2 . 6 . 1 6 2 . . . . 4 . . . . 1 . Recyclers Shooed 11 | . 1 1 4 . 1 . . . . . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 1 4 . 15 . 4 . . 11 . 4 Prevented 1 | . . . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 169 | . 10 8 30 1 15 24 7 . 1 . 18 25 6 . . 7 12 5 Guns 94 | . 10 8 23 1 12 23 7 . 1 . 5 4 . . . . . . Cannons 23 | . . . . . . . . . . . . 8 5 . . 1 9 . AOE 41 | . . . 7 . . . . . . . 12 10 1 . . 5 1 5 Classes Destroyed 19 | . 4 1 5 . 1 2 1 1 . . 2 . 1 . . . 1 . Worker 6 | . . . 2 . . . . . . . . 3 . . . . 1 . Builder 3 | . . . . . . 1 . . . . . 2 . . . . . . Tunneler 4 | . . . 2 . . . . . . . . 2 . . . . . . Hauler 22 | . 2 . 6 . 1 6 2 . . . . 4 . . . . 1 . Recycler 11 | . 1 . 4 . 2 1 1 . . . . 2 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 8 | . . . 1 . 2 3 1 . . . . 1 . . . . . . Watcher 11 | . 1 . 3 . 1 2 . . . . . 3 . . . . 1 . Swarmer 41 | . . 6 7 . . . . . . . 7 8 3 . . 5 . 5 Grunt 76 | . 10 2 13 . 13 12 4 . . . 3 10 2 . . . 7 . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . 1 . . 1 1 . Sentry 29 | . . . 9 . 1 11 . . 1 . 1 4 . . . 1 1 . Hunter 3 | . . . . . 1 1 1 . . . . . . . . . . . Programmer 8 | . . . . . . . 2 . . . . 3 . . . . 3 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Assembled 6 | . . . . . . . . . . . 6 . . . . . . . Best Kill Streak 7 | . 2 3 7 1 7 5 4 1 1 . 5 6 2 . . 5 5 5 Combat Bots Only 7 | . 2 3 7 1 7 5 3 . 1 . 5 4 2 . . 5 3 5 Max Kills in Single Turn 5 | . 1 2 2 1 1 1 1 1 1 . 3 5 1 . . 3 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . . . 3 3 1 . . 3 1 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Damage Taken 8623 | . 390 92 1251 . 748 811 261 . 82 . 754 1275 398 . . 210 1201 1150 Core 1042 | . 86 8 169 . 67 108 48 . . . 74 79 37 . . 25 156 185 Absorbed by Shields 8 | . . . . . . 8 . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 62 . 57 . 68 . . . . 82 . . . . 83 . . Volleys Fired 544 | . 49 8 112 5 45 91 27 3 2 . 31 88 20 . . 15 41 7 Largest 3 | . 2 2 2 2 3 3 3 3 3 . 3 3 3 . . 3 3 1 Hottest 300 | . 60 46 46 46 191 191 191 183 183 . 202 285 285 . . 300 300 105 Shots Fired 1291 | . 97 16 217 10 135 269 68 9 6 . 67 200 50 . . 39 98 10 Gun 976 | . 97 16 210 10 135 269 62 9 6 . 54 108 . . . . . . Cannon 264 | . . . . . . . 6 . . . . 79 45 . . 36 94 4 Launcher 42 | . . . 7 . . . . . . . 8 13 5 . . 3 4 2 Special 9 | . . . . . . . . . . . 5 . . . . . . 4 Kinetic 290 | . 54 16 210 10 . . . . . . . . . . . . . . Thermal 959 | . 43 . . . 135 269 68 9 6 . 59 187 45 . . 36 94 8 Explosive 38 | . . . 7 . . . . . . . 8 13 5 . . 3 . 2 Electromagnetic 4 | . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 35 | . 19 7 19 3 18 28 21 6 7 . 14 35 14 . . 6 17 4 Robot Miss Streak 7 | . 4 6 7 4 2 3 2 2 . . 2 2 2 . . 3 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . 1 . . . . . . Shots Hit Robots 820 | . 65 13 156 5 91 168 41 6 6 . 41 121 26 . . 12 63 6 Core Hits 417 | . 32 9 91 3 35 63 19 2 3 . 37 71 8 . . 7 29 8 Critical Kills 3 | . . . . . . . . . . . . 2 . . . . 1 . Critical Parts Destroyed 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Critical Strikes 44 | . 1 . 1 . 10 7 6 2 . . 5 11 . . . . 1 . Burn 37 | . . . . . 10 7 6 2 . . 3 9 . . . . . . Meltdown 2 | . . . . . . . . . . . . 1 . . . . 1 . Destroy 4 | . 1 . 1 . . . . . . . 1 1 . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 8 | . . . . . . . 3 1 . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . 3 1 . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21546 | . 855 228 3127 117 1613 3078 763 101 101 . 1434 4497 1142 . . 926 3028 536 Guns 11258 | . 842 176 2356 73 1568 2996 763 101 101 . 687 1595 . . . . . . Cannons 4782 | . . . . . . . . . . . . 1189 800 . . 468 2325 . Explosions 5018 | . . . 746 . 36 24 . . . . 710 1578 342 . . 458 697 427 Melee 65 | . . . . . . . . . . . . . . . . . . 65 Ramming 348 | . 13 52 25 44 9 58 . . . . 6 135 . . . . 6 . Kinetic 3163 | . 558 176 2356 73 . . . . . . . . . . . . . . Thermal 13119 | . 284 . 167 . 1568 2996 763 101 101 . 718 2784 800 . . 468 2325 44 Explosive 4118 | . . . 579 . . 24 . . . . 710 1578 342 . . 458 . 427 Electromagnetic 733 | . . . . . 36 . . . . . . . . . . . 697 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . . . . . . . . . . . . . 65 Highest Corruption 8 | . 1 1 4 4 . 1 3 3 3 3 3 2 2 2 2 . 8 8 Average Corruption 2 | . 1 1 3 4 . 1 2 3 3 3 3 1 2 2 2 . 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 189 | . 6 10 18 20 . 5 13 19 15 1 22 11 7 4 2 . 6 30 Message Errors 59 | . 3 8 6 5 . . 5 5 5 1 6 2 3 2 . . 2 6 Matter Fused 35 | . . . 3 5 . . 4 6 3 . 8 . . . . . 1 5 Heat Flow Errors 19 | . . . 1 5 . . 1 1 1 . 3 2 1 1 1 . . 2 Energy Discharges 31 | . 1 . 4 3 . . 1 4 4 . 3 3 2 1 . . 1 4 Data Loss (minor) 38 | . 2 2 4 2 . 5 2 3 2 . 2 4 1 . 1 . . 8 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 2 Misfires 4 | . . . . . . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 520 | . . 3 62 . 30 4 . . . . 18 89 117 . . 55 125 17 Projectiles 273 | . . . . . . . . . . . . 47 46 . . 55 125 . Explosions 233 | . . . 62 . 30 . . . . . 18 35 71 . . . . 17 Melee 14 | . . 3 . . . 4 . . . . . 7 . . . . . . Knockbacks 7 | . . 1 1 1 . 1 . . . . . 3 . . . . . . Impact 7 | . . 1 1 1 . 1 . . . . . 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 165 | . . . 57 . 90 . . . . . 18 . . . . . . . Shots 5 | . . . 2 . 2 . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | . 2 7 6 7 2 5 . . . . 1 7 . . . . 1 . Kicked 38 | . 2 7 6 7 2 5 . . . . 1 7 . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 30 8 111 240 126 99 225 186 223 . 301 402 355 240 210 276 432 205 Average Temperature 76 | . 12 4 56 95 29 23 39 37 72 . 89 89 143 140 107 97 153 66 Received Heat Transfer 2520 | . 216 30 432 . 333 273 63 . 30 . 176 409 117 . . 21 264 156 Effects 7 | . . . . . . . . . . . . 1 3 . . . 3 . Shutdowns 5 | . . . . . . . . . . . . 1 1 . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fried 7 | . . . . . . 1 . . . . . . . . . . 6 . Impact Corruptions 4 | . . 1 . . . 1 . . . . . 2 . . . . . . Robots Melted 13 | . . . . . 3 2 . . . . 1 4 . . . 1 2 . Combat Hostiles 9 | . . . . . 3 1 . . . . 1 3 . . . 1 . . Parts Melted 54 | . . . . . 9 14 6 2 1 . 2 14 . . . 1 5 . Heat Transferred 25433 | . 650 . 100 . 4107 6845 1961 370 222 . 1739 5249 992 . . 546 2504 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Peak Influence 953 | . 157 70 495 192 218 448 953 . . . . 461 . . . . 644 . Initial 192 | . . 1 . 192 . 30 2 . . . . 60 . . . . 69 . Average 170 | . 53 21 253 73 130 174 275 . . . . 167 . . . . 379 . Maximum Alert Level 3 | . . . 2 . 1 2 3 . . . . 2 . . . . 2 . Low Security (%) 67 | 100 100 100 39 100 85 57 58 . . . . 67 . . . . 14 . Level 1 17 | . . . 34 . 14 38 . . . . . 20 . . . . 28 . Level 2 13 | . . . 25 . . 3 29 . . . . 11 . . . . 57 . Level 3 . | . . . . . . . 10 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 3 . 2 2 9 . . . . 6 . . . . 2 . Investigation 6 | . 1 . 1 . . . 2 . . . . 2 . . . . . . Extermination 8 | . . . . . . . 3 . . . . 3 . . . . 2 . Reinforcement 8 | . . . 2 . 2 2 1 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 9 | . 1 . 3 . 2 2 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 226 | . 17 8 48 2 26 36 9 . 1 . 16 24 5 . . 8 20 6 Peak Tracking Total 9 | . 4 3 9 3 7 6 2 . 1 . 6 4 3 . . 3 4 5 Tactical Retreats 11 | . . . . . 2 2 . . . . 1 . 1 . . 1 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 14 | . 1 . 3 . 1 7 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 1 . . . . 2 . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 19 | . . . 4 . 1 5 . . . . . 5 . . . . 4 . Max in Single Turn 4 | . . . 2 . 1 1 . . . . . 2 . . . . 4 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 49 | . 9 . 8 . 3 12 3 . . 4 1 5 . . 1 . 2 1 Terminals 33 | . 8 . 7 . 3 9 2 . . . 1 3 . . . . . . Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . 1 . Repair Stations 4 | . . . 1 . . 2 . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 179 | . 28 . 35 . 13 39 12 . . 27 1 13 . . 5 . 5 1 Successful 117 | . 18 . 17 . 9 25 6 . . 27 1 5 . . 5 . 3 1 Failed 62 | . 10 . 18 . 4 14 6 . . . . 8 . . . . 2 . Catastrophic 4 | . 1 . . . . 1 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 100 | . 23 . 25 . 10 19 4 . . . . 3 . . . . 16 . Terminals 113 | . 27 . 33 . 13 26 5 . . . 1 8 . . . . . . Fabricators 14 | . . . . . . . 7 . . . . 3 . . . . 4 . Repair Stations 16 | . . . 2 . . 12 . . . . . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 71 | . 10 . 9 . 6 10 1 . . 27 1 1 . . 5 . . 1 Record 12 | . . . . . . . . . . 11 1 . . . . . . . Part Schematic 11 | . . . . . . . . . . 6 . . . . 5 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . 1 . . . 3 . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . Alert Level 7 | . 1 . 3 . 2 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 13 | . 6 . 2 . 2 3 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 3 . . . . 1 . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . 1 . Build 4 | . . . . . . . 3 . . . . . . . . . 1 . Repair Station Hacks 13 | . . . 2 . . 9 . . . . . 2 . . . . . . Scan Component 7 | . . . 1 . . 5 . . . . . 1 . . . . . . Repair 6 | . . . 1 . . 4 . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 26 | . 8 . 6 . 3 5 2 . . . . 1 . . . . 1 . Terminals 22 | . 7 . 6 . 3 5 . . . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 20 | . 7 . 4 . 3 5 . . . . . 1 . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . 1 . Prioritize 2 | . . . . . . . 1 . . . . . . . . . 1 . Siphon 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 8 . 3 11 3 . . . 1 5 . . . . 2 . Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 6 . . . . 5 . . . Parts Built 7 | . . . . . . . 6 . . . . . . . . . 1 . Matter 968 | . . . . . . . 584 . . . . . . . . . 384 . Time 437 | . . . . . . . 233 . . . . . . . . . 204 . Total Part Build Rating 50 | . . . . . . . 42 . . . . . . . . . 8 . Parts Repaired 6 | . . . 1 . . 4 . . . . . 1 . . . . . . Time 191 | . . . 32 . . 134 . . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 32 | . . . 1 4 . . 18 . . . 1 . . . 6 . 2 . Largest Group 18 | . . . 1 5 5 . 18 . . . 1 . . . 6 6 2 . Highest-Rated Group 732 | . . . 10 76 76 . 732 . . . 95 . . . 194 194 170 . Highest-Rated Ally 95 | . . . 10 26 26 . 74 . . . 95 . . . 38 38 85 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 88 | . . . . . 19 . 17 . . . 13 . . . . 34 5 . Total Damage 2111 | . . . . . 187 . 502 . . . 347 . . . . 769 306 . Kills 12 | . . . . . 2 . 5 . . . . . . . . 4 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . 1 1 . . . 2 1 . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . 2 . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 23506 | 65 1308 1893 2336 1045 1221 2073 1339 1029 723 160 1100 2537 853 395 2132 900 1252 1145 Spaces Moved 9525 | 45 652 658 872 505 427 681 455 477 330 77 413 1175 376 196 1043 398 428 317 Core 15 | 14 . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . Legs 9510 | 31 652 658 872 505 427 681 455 477 330 77 413 1175 376 196 1043 398 428 316 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 280 200 200 200 205 130 130 210 210 123 122 202 202 202 202 202 203 Average Speed 205 | 122 162 280 200 200 223 205 197 207 210 210 172 172 202 202 202 202 212 343 Slowest Speed 950 | 150 280 280 280 200 360 206 210 210 210 210 210 202 202 202 202 202 365 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 82 96 84 93 37 95 14 55 56 68 62 34 57 45 86 59 12 52 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 7 | . 1 1 . 2 . . . . 1 1 . . . . 1 . . . Known Exits Taken 13 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 2 . . . 4 1 . 3 . 4 . 3 1 . . Spaces Dug 118 | . . . . . . . 7 1 . . 13 32 23 . . 28 6 8 Terrain Destroyed 494 | . . . 77 . 5 9 8 1 . . 31 163 83 . . 69 23 25 Melee 3 | . . . . . . . 2 1 . . . . . . . . . . Projectile 110 | . . . . . . . 6 . . . . 39 17 . . 22 23 3 AOE 381 | . . . 77 . 5 9 . . . . 31 124 66 . . 47 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 12286 | 52 811 681 1247 526 603 1143 834 505 356 76 734 1527 428 196 1067 462 691 347 Wait 1639 | . 44 7 169 6 55 324 301 15 19 . 255 171 28 1 4 42 190 8 Move 9507 | 44 651 657 871 504 426 680 454 476 329 76 412 1174 375 195 1042 397 427 317 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 119 | 2 24 2 24 1 21 4 12 2 1 . 3 15 . . 2 . 4 2 Fast Attach 57 | 6 1 . 3 . 9 6 . 2 . . 4 15 . . 7 2 1 1 Attach 40 | . . . 7 . 7 2 4 1 . . 2 8 1 . . . 8 . Detach 2 | . . . . . . . . . . . . . . . . . 2 . Swap 167 | . 18 . 25 1 9 5 22 3 3 . 19 27 4 . 4 4 15 8 Drop 145 | . 22 . 30 2 29 6 11 2 2 . 7 22 . . 8 2 2 . Fire 544 | . 49 8 112 5 45 91 27 3 2 . 31 88 20 . . 15 41 7 Melee 8 | . . . . . . . 3 1 . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . . Kick 38 | . 2 7 6 7 2 5 . . . . 1 7 . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 3) 765 | -10/Materials | Discovered new exit (range 14) 823 | -10/Materials | Discovered new exit (range 12) 871 | -10/Materials | Build established: Scavenger-Mutant 1281 | -10/Materials | Discovered new exit (range 6) 1298 | -10/Materials | Build established: Mutant 1374 | -10/Materials | Entered Mines 1388 | -10/Mines | Met a Derelict bent on vengeance 1439 | -10/Mines | Discovered new exit (range 6) 1677 | -10/Mines | Learned 4 Materials zone layouts 2740 | -10/Mines | Learned location of Zion (-6) 3001 | -10/Mines | Discovered new exit (range 5) 3267 | -10/Mines | Entered Materials 3267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3588 | -9/Materials | Build established: Scavenger-Mutant 3602 | -9/Materials | Destroyed 7 combat bots 3920 | -9/Materials | Discovered new exit (range 9) 3946 | -9/Materials | Identified exit to Mines 4665 | -9/Materials | Repaired Shotgun 5069 | -9/Materials | Discovered new exit (range 16) 5134 | -9/Materials | Build established: Mutant 5603 | -9/Materials | Entered Mines 5603 | -9/Mines | Accompanied by 1 ally 5633 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5761 | -9/Mines | Found a hidden stash of uninstalled traps 6015 | -9/Mines | Discovered new exit (range 7) 6141 | -9/Mines | Learned Materials security intel 6144 | -9/Mines | Learned location of Storage (-8) 6363 | -9/Mines | Discovered new exit (range 11) 6399 | -9/Mines | Escorted by a lone wolf Derelict 6539 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6648 | -9/Mines | Entered Materials 6648 | -8/Materials | Accompanied by 5 allies 6648 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6649 | -8/Materials | Discovered new exit (range 8) 7162 | -8/Materials | Destroyed 7 combat bots 7174 | -8/Materials | Identified exit to Storage 7275 | -8/Materials | Build established: Scavenger-Tank 7869 | -8/Materials | Entered Storage 7921 | -8/Storage | Build established: Tank 8205 | -8/Storage | Repaired Cooling System 8245 | -8/Storage | Repaired Imp. Heat Sink 8278 | -8/Storage | Repaired Med. Armor Plating 8682 | -8/Storage | Repaired Med. Armor Plating 9366 | -8/Storage | Discovered new exit (range 5) 9579 | -8/Storage | Discovered new exit (range 7) 9942 | -8/Storage | Entered Factory 9942 | -7/Factory | Evolved 2 slots: Utility x2 10260 | -7/Factory | Build established: Scavenger-Skirmisher 10453 | -7/Factory | Garrison activated, responded to threat 10630 | -7/Factory | Fabricated Matter Neutralizer (x2) 10721 | -7/Factory | Fabricated Matter Neutralizer (x2) 10730 | -7/Factory | Cargo convoy interrupted 10790 | -7/Factory | Fabricated Matter Neutralizer (x2) 11138 | -7/Factory | Local fabrication network quarantined 11138 | -7/Factory | Identified exit to Lower Caves 11281 | -7/Factory | Entered Lower Caves 11301 | -7/Lower Caves | Found Alien Artifact 11301 | -7/Lower Caves | Identified Core Expander 11301 | -7/Lower Caves | Installed Core Expander, added new Power slot 11605 | -7/Lower Caves | Learned Factory stockpile data 12262 | -7/Lower Caves | Discovered new exit (range 8) 12306 | -7/Lower Caves | Identified exit to Lower Caves 12310 | -7/Lower Caves | Entered another Lower Caves area 12386 | -7/Lower Caves | Encountered a Warlord checkpoint 12778 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13003 | -7/Lower Caves | Discovered new exit (range 12) 13029 | -7/Lower Caves | Identified exit to Data Miner 13033 | -7/Lower Caves | Entered Data Miner 13033 | -7/Data Miner | Discovered new exit (range 6) 13073 | -7/Data Miner | Met Data Miner 13115 | -7/Data Miner | Learned location of Section 7 (-3) 13115 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13145 | -7/Data Miner | Received God Mode back door access code from Data Miner 13191 | -7/Data Miner | Identified exit to Proximity Caves 13193 | -7/Data Miner | Entered Proximity Caves 13481 | -6/Proximity Caves | Spotted B-75 Beast 13483 | -6/Proximity Caves | Escorted by Enhanced Grunt 13509 | -6/Proximity Caves | Destroyed B-75 Beast 14020 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14120 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14195 | -6/Proximity Caves | Discovered new exit (range 11) 14291 | -6/Proximity Caves | Identified exit to Factory 14293 | -6/Proximity Caves | Entered Factory 14293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14497 | -6/Factory | Build established: Scavenger-Tank 14548 | -6/Factory | Lost 3 parts (1p2u) 14668 | -6/Factory | Identified exit to Lower Caves 14810 | -6/Factory | Build established: Scavenger-Skirmisher 14921 | -6/Factory | Discovered new exit (range 15) 14962 | -6/Factory | Identified exit to Factory 15707 | -6/Factory | Build established: Skirmisher 15783 | -6/Factory | Repaired Adv. Heat Sink 16830 | -6/Factory | Entered Lower Caves 16834 | -6/Lower Caves | Learned 4 Factory zone layouts 16870 | -6/Lower Caves | Learned 8 Factory zone layouts 17084 | -6/Lower Caves | Encountered a Warlord checkpoint 17652 | -6/Lower Caves | Discovered new exit (range 14) 17679 | -6/Lower Caves | Identified exit to Lower Caves 17683 | -6/Lower Caves | Entered another Lower Caves area 18030 | -6/Lower Caves | Discovered new exit (range 14) 18064 | -6/Lower Caves | Learned Factory garrison access intel 18076 | -6/Lower Caves | Identified exit to Zion 18078 | -6/Lower Caves | Entered Zion 18107 | -6/Zion | Given the Hacking Drone Bay 18107 | -6/Zion | Found Prototype Device 18138 | -6/Zion | System corruption cleaned by Quarantine Array 18211 | -6/Zion | Given A8's code to call for help 18588 | -6/Zion | Found Unknown Piercing Weapon 18589 | -6/Zion | Identified CR-A16's Pointy Stick 18708 | -6/Zion | Found Prototype Processor 18708 | -6/Zion | Identified Exp. Terrain Scan Processor 18714 | -6/Zion | Found Prototype Processor 18714 | -6/Zion | Identified Spectral Analyzer 19600 | -6/Zion | Gained Derelict followers 19794 | -6/Zion | Imprinted 19796 | -6/Zion | Declared Zion's savior 20188 | -6/Zion | Discovered new exit (range 10) 20204 | -6/Zion | Identified exit to Proximity Caves 20210 | -6/Zion | Entered Proximity Caves 20210 | -5/Proximity Caves | Accompanied by 6 allies 20733 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21006 | -5/Proximity Caves | Learned Factory garrison access intel 21099 | -5/Proximity Caves | Discovered exit to Factory (range 5) 21110 | -5/Proximity Caves | Entered Factory 21110 | -5/Factory | Evolved 2 slots: Utility x2 21111 | -5/Factory | Identified exit to Factory 21111 | -5/Factory | Identified exit to Extension 21112 | -5/Factory | Loaded intel: 4 garrison access locations 21467 | -5/Factory | Zion Heavy squad teleported in 21721 | -5/Factory | Retrieved Zion intel report: Guard Positions 21752 | -5/Factory | Build established: Mutant 21822 | -5/Factory | Local fabrication network quarantined 21856 | -5/Factory | Fabricated Exp. Sensor Array (x1) 21991 | -5/Factory | Discovered new exit (range 19) 22251 | -5/Factory | Retrieved Zion intel report: Emergency Access 22292 | -5/Factory | Identified exit to Upper Caves 22362 | -5/Factory | Entered Upper Caves 23191 | -5/Upper Caves | Build established: Skirmisher 23388 | -5/Upper Caves | Learned location of 1 exit from Factory 23443 | -5/Upper Caves | Spotted B-75 Beast 23507 | -5/Upper Caves | Self-destructed Last Messages --------------- 23458_ System corrupted: Component data lost. 23459_ Knocked back. 23465_ Hvy. Plasma Cannon destroyed. 23465_ Knocked back. 23471_ Acquired 5 matter. 23478_ Knocked back. 23478_ Carbon-fiber Leg destroyed. 23481_ Knocked back. 23484_ Hrd. Heavy Armor Plating destroyed. 23487_ Flexi-carbon Leg destroyed. 23487_ Knocked back. 23487_ Antimatter Reactor destroyed. 23491_ Imp. Heat Sink destroyed. 23491_ Knocked back. 23491_ Critical hit (Destroy). 23491_ Matter Neutralizer destroyed. 23497_ System corrupted: Component data lost. 23497_ Imp. Titanium Leg destroyed. 23497_ Adv. Terrain Scanner destroyed. 23497_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????#?###?#####?######################### | | ????????????#####?#?######## ################# | | ?????????????####?####?##### " " ########?######## | | ?????????????##?############ " " ####?############ | | ???????????#?####?########## " ########?##?#?### | | ????????????#?###########?## "" ################# | | ???????????################# ###### ####### | | ??????????##?############# #### #### ####### | | ??????????############# ## ### ####?# | | ?????????######?###### ### #### # | | ?????????#######?##### ## # | | ????????############## ## | | ????????#### ###### ### ### | | ??????## #### #### # #^# | | ??????#??##" "## ########## ^## | | ??????## ### " # ### ########## # ## # | | ??????#??#### %&% ######## ######### # | | ?????### ? ####### ########## ^ | | ????#??# # =% ######## ########?## # # | | ????##???# ;# ############ # ## | | ???????#?## % %% % ;########### # ## | | ???????? ?# ;$ BB ############ ## ### | | ???####? ##" ;; BB ;############ ### ### | | ?????### #### ### % ############# ### ### | | ?????#?? ##?#?##### % ;############ ### ### | | ????#?#? #####?########;;@ ############# ### ## | | ?????#? ??####?#?##""#### ###########?# ## ## | | ????#?# ? ##?#####?#"?"### ####### #### ## ?# | | ????###? ? #####?####""?## # ## ### ? ? | | ???????? ? ####?###?"? ## ? | | ?????## ????###? ? ?? #?###? | | ?????#??#???##?# ?? ?##### | | ?????? ? ? ? ? ?? ??### | | ??????? ? ? ? ? ??? ? | | ?????????#?#?### ?? ?## ? ??? ?? | | ????????#? #?#?#? ?? ## # ?## ??? ?### | | ?????????? ?????#?? ? #?## #????????????? | | ??????????????#?? ? ?? ? ?### S???#????????? ? | | ??????????????##?????## ? ####?? ??#???????????? | | ???????????????? ##??#?###??#??? ??????????????? | | ??????????????##????#?#?#???#????????????????????? | | ?????????????????##?#?#?#??#??#??????????????????? | | ??????????????????????#?##???#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Matter Neutralizer | x2 | -7/Factory | Preloaded Matter Neutralizer | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialWarpAnalyzer Manual? 0 Play Time 01:48:51 Cumulative 1245.7 hours Start 2021.06.05 @ 15:13:43 End 2021.06.05 @ 17:09:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 90 Types 19/12/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c02e52b-dd60-447f-b330-21daef6c1b14