Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.23 @ 12:54:10 Player: kareds Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (430) 430 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 3220 Bonus ------- Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Disposable Heat Sink Disposable Heat Sink Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Heat Sink Experimental Sensor Array Hacking Drone Bay > --- WEAPON ----------- Missile Launcher > --- INVENTORY -------- VTOL Module Disposable Heat Sink Disposable Heat Sink Authchip [R/Combat] [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Backup Plating I Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 21 | 6 3 5 1 4 2 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 . 1 2 Treads 3 | 2 . . . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 3 . 1 1 Utility 5 | 1 . 2 1 1 . Device 3 | . . 1 1 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 5 | 2 2 . . 1 . Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 10 | . . 1 . . 9 Power . | . . . . . . Propulsion 6 | . . 1 . . 5 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | . 4 5 5 4 3 Power . | . . 1 1 . . Propulsion 2 | . 3 3 1 1 . Utility 1 | . . . 2 3 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 95 80 75 82 55 Engine 11 | . 14 11 11 11 6 Treads 12 | . 28 18 . . . Flight 15 | . . 5 33 32 22 Device 14 | . . 6 20 30 22 Storage 6 | . 14 9 . . . Protection 5 | . 9 9 . . . Energy Gun 14 | . 26 20 11 2 . Launcher 2 | . . . . 5 4 Peak Build Rating 33 | 6 11 16 21 33 33 Average Rating 17 | 4 10 11 19 29 19 On Entrance 13 | . 6 11 11 21 33 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 4 | . . . . . 4 Heaviest Build 26 | 13 19 26 12 16 16 Greatest Support 40 | 40 40 40 12 16 16 Greatest Overweight (x) 3 | 3 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 7 | . 5 7 5 5 4 Average Carried 4 | . 4 5 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | . 5 5 5 4 3 Class Distribution -------------------- 73% | Mutant 26% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 466 | 252 . 174 40 . . Remotely . | . . . . . . Salvage Created 455 | . 151 226 . . 78 Parts 27 | . 13 13 . . 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 9 | . 2 5 . . 2 Guns 7 | . 2 5 . . . AOE 2 | . . . . . 2 Classes Destroyed 6 | . 3 2 . . 1 Hauler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Grunt 6 | . 2 4 . . . Duelist 1 | . . 1 . . . Z-Light 2 | . . . . . 2 Best Kill Streak 3 | . 2 3 . . 2 Combat Bots Only 3 | . 2 3 . . 2 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 148 | . 15 59 2 . 72 Missed 66 | . 3 27 1 . 35 Hits 82 | . 12 32 1 . 37 Melee 4 | . . 4 . . . Projectile 78 | . 12 28 1 . 37 Critical Strikes 4 | . . 3 . . 1 Damage Taken 1365 | . 121 373 12 . 859 Core 447 | . 23 36 . . 388 Absorbed by Shields . | . . . . . . Ignored by Resistances 375 | . 36 111 3 . 225 Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 33 | . 15 14 1 . 3 Largest 2 | . 2 2 1 . 1 Hottest 130 | . 130 130 65 . 36 Shots Fired 60 | . 30 26 1 . 3 Gun 57 | . 30 26 1 . . Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal 57 | . 30 26 1 . . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 5 10 . . 3 Robot Miss Streak 5 | . 5 1 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 41 | . 18 20 . . 3 Core Hits 21 | . 7 9 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 3 . . . Burn 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 947 | . 294 309 . . 344 Guns 603 | . 294 309 . . . Cannons . | . . . . . . Explosions 344 | . . . . . 344 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 603 | . 294 309 . . . Explosive 344 | . . . . . 344 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 491 | . 491 324 12 . 17 Average Temperature 167 | . 206 118 10 . 6 Received Heat Transfer 531 | . 90 153 9 . 279 Effects 6 | . 5 1 . . . Shutdowns 1 | . 1 . . . . Interference 2 | . 1 1 . . . Matter Decay 2 | . 2 . . . . Damage (major) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1665 | . 703 962 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 115 | . 41 115 16 . . Initial 16 | . . . 16 . . Average 10 | . 5 20 3 . . Influence Increases 394 | . 81 313 . . . Destroy 0b10 Robot/C 140 | . 40 100 . . . Destroy 0b10 Robot/NC 25 | . 15 10 . . . Destroy Leader 38 | . 16 22 . . . Successful Hack 9 | . 9 . . . . Destroy Structure 2 | . 1 1 . . . Partial Spotted 60 | . . 60 . . . Lose Combat Pursuer 120 | . . 120 . . . Influence Decreases 394 | . 81 263 50 . . Entered New Map 34 | . . . 34 . . Time Decay 220 | . 81 123 16 . . Lost Part 10 | . . 10 . . . Purge Threat 130 | . . 130 . . . Squads Dispatched 3 | . . 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 5 25 2 . 42 Peak Tracking Total 38 | . 3 11 2 . 38 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 9 | . 5 4 . . . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 11 8 . . . Successful 11 | . 6 5 . . . Failed 8 | . 5 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals 15 | . 8 7 . . . Fabricators . | . . . . . . Repair Stations 4 | . 3 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 4 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Unreport Threat 2 | . . 2 . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 1 1 . . . Scan Component 1 | . . 1 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 3 Highest-Rated Group 225 | . . . . 225 107 Highest-Rated Ally 43 | . . . . 43 43 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 661 | . . . 115 491 55 Sensors 661 | . . . 115 491 55 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . . 3 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 1673 | 70 445 420 120 491 127 Spaces Moved 2409 | 43 244 423 396 974 329 Core 28 | 10 . . . . 18 Treads 464 | 33 244 187 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1917 | . . 236 396 974 311 Fastest Speed 29 | 50 160 29 29 29 29 Average Speed 56 | 144 160 86 29 32 35 Slowest Speed 200 | 200 160 160 29 112 109 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . 4 4 . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 49 53 73 86 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 2 1 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2641 | 48 269 444 395 1151 334 Wait 169 | . . . . 169 . Move 2388 | 42 243 415 388 973 327 Hop 7 | . . 3 3 . 1 Pick Up 8 | . 5 2 1 . . Fast Attach 17 | 6 3 3 1 3 1 Attach 4 | . . 2 . 1 1 Detach 1 | . . . . 1 . Swap 2 | . . 1 . 1 . Drop 12 | . 3 4 1 3 1 Fire 33 | . 15 14 1 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 423 | -10/Materials | Identified exit to Mines 443 | -10/Materials | Discovered new exit (range 7) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Discovered new exit (range 15) 874 | -9/Materials | Discovered new exit (range 10) 936 | -9/Materials | Entered Mines 940 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 941 | -9/Mines | Found Prototype Device 941 | -9/Mines | Identified Exp. Sensor Array 943 | -9/Mines | Learned 4 Materials zone layouts 949 | -9/Mines | Met a Derelict bent on vengeance 1046 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1052 | -9/Mines | Learned location of Storage (-9) 1056 | -9/Mines | Entered Zion 1138 | -7/Zion | Learned Factory garrison access intel 1165 | -7/Zion | Given the Hacking Drone Bay 1165 | -7/Zion | Found Prototype Device 1165 | -7/Zion | Identified Hacking Drone Bay 1170 | -7/Zion | Learned Factory terminal intel 1188 | -7/Zion | Build established: Sprinter 1219 | -7/Zion | Learned Factory emergency access door positions 1300 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1350 | -7/Zion | Met Imprinter 1356 | -7/Zion | Imprinted 1358 | -7/Zion | Declared Zion's savior 1418 | -7/Zion | Gained Derelict followers 1471 | -7/Zion | Opened final containment barrier to the Deep Caves 1475 | -7/Zion | Discovered new exit (range 5) 1476 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1547 | -7/Zion | Entered Deep Caves 1547 | -7/Deep Caves | Accompanied by 6 allies 1578 | -7/Deep Caves | Build established: Mutant 1585 | -7/Deep Caves | Z-Facility disabled 1588 | -7/Deep Caves | Attacked by Z-Imprinter 1611 | -7/Deep Caves | Core integrity fell below 50% 1643 | -7/Deep Caves | Lost 6 parts (3n2u1w) 1664 | -7/Deep Caves | Core integrity fell below 20% 1672 | -7/Deep Caves | Triggered Deep Caves wall 1672 | -7/Deep Caves | Spotted Assembler 1672 | -7/Deep Caves | Spotted Assembler 1673 | -7/Deep Caves | Spotted Golem 1674 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- you ruin everything! Mak. Flight Unit destroyed. 5M-T0T(z) destroyed. DY-LWL(z) destroyed. Destroyed Prototype Protection. Missile Launcher destroyed. Heat Sink destroyed. Exp. Sensor Array destroyed. VTOL Module destroyed. Dropped Imp. Ion Engine. VTOL Module destroyed. Hacking Drone Bay destroyed. The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] Acquired Arm. Treads. V8-0KF(g) destroyed. Critical hit (Destroy). Arm. Treads destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????? # ?????????????????????? | | ?????????????? #????????????????????? | | ??????????? #??#?????????????????? | | ?????????G ## #?????????????????? | | ????????" # ##????????????????? | | ????????" ?????????????????? | | ????????? ?????????????????? | | ?????????" ??????????????????? | | ?????????" #??????????????????? | | ?????????" l ???????????????????? | | ?????????" #??##???????????????? | | ????????""g #?? #???????????????? | | ??????### ### ####????????????? | | ???""""a = # #????????????? | | ??"Aaa a a ] %= ##??????????????? | | ??" aa aaa a @ ###????????????? | | ??" aaaa = #????????????? | | ??"aaa a a =!! ###????????????? | | ??" aaaa a = ##?????????????? | | ??? aaa b #?????????????? | | ??? aaaa #?????????????? | | ????""" ! * #?????????????? | | ??????### ! h #?????????????? | | ????????"" [ #?????????????? | | ?????????" #????####?????? | | ?????????" [b b* * #???## ##????? | | ?????????" *[ ##??# ##???? | | ?????????" #??# ##??? | | ????????# * #??# ##?? | | ????????" #???# #?? | | ????????? * [ ###### ### | | ?????????? * [ ## | | ??????????? * [ | | ???????????? | | ???????????? ######## | | ????????????? #??????##### | | ????????????? ##??????????## | | ?????????????? # # #????????????## | | ?????????????? #### ## ## ##?????????????? | | ???????????????????# ?# ?##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 305 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Power Maul | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Fitting Room Signs Are For Wimps That's One Door That Should Stay Closed This Is Interesting... Challenges ------------ None Game ------ Seed ThermicPhysicsScrapsphere Manual? 0 Play Time 00:28:48 Cumulative 9.8 hours Start 2026.04.23 @ 12:25:11 End 2026.04.23 @ 12:54:10 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 49c3687c-40f1-468a-befc-15c63ea24f0d