Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:06:21 Player: Dami Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1922) 1922 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3991 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 96/100 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Ion Cannon Gauss Cannon > --- INVENTORY (5) ---- Heat Sink Heavy Assault Rifle Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser Heavy Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Heavy Assault Rifle Gauss Cannon Gauss Cannon Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 52 | 7 18 17 10 Power 6 | 1 2 3 . Engine 4 | 1 2 1 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 13 | 2 3 4 4 Treads 7 | 2 3 2 . Leg 6 | . . 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 7 4 1 Device 4 | . 2 2 . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 20 | 3 6 6 5 Energy Gun 6 | 2 2 2 . Energy Cannon 9 | . 3 3 3 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 2 7 6 Power 4 | . 1 2 1 Propulsion 1 | . . . 1 Utility 5 | . . 2 3 Weapon 5 | . 1 3 1 Highest Loss Streak 5 | . 2 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 93 95 72 Engine 7 | . 12 1 . Core 3 | . . 9 4 Treads 20 | . 28 17 . Leg 3 | . . 4 15 Device 11 | . 8 18 8 Storage 5 | . 10 . . Processor 4 | . 4 8 . Protection 3 | . . 3 13 Energy Gun 9 | . 10 5 15 Energy Cannon 16 | . 12 25 8 Ballistic Gun 1 | . . 2 4 Launcher 2 | . 5 . . Naked Turns . | . . . . Heaviest Build 51 | 14 51 23 36 Greatest Support 40 | 40 40 40 36 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 5 5 Average Capacity 9 | 7 13 5 5 Most Carried 7 | . 7 5 5 Average Carried 3 | . 3 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 5 4 Class Distribution -------------------- 57% | Mutant 18% | Scavenger-Gunner 12% | Scavenger-Tank 5% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 755 | 157 393 195 10 Remotely . | . . . . Salvage Created 2337 | . 583 1460 294 Parts 138 | . 32 83 23 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 11 28 10 Guns 9 | . 3 4 2 Cannons 29 | . 2 23 4 AOE 10 | . 6 . 4 Classes Destroyed 10 | . 6 3 1 Worker 7 | . 2 1 4 Builder 1 | . . . 1 Hauler 4 | . 2 2 . Recycler 2 | . 1 1 . Operator 1 | . . 1 . Watcher 9 | . 3 4 2 Swarmer 9 | . 3 3 3 Grunt 29 | . 8 16 5 Brawler 1 | . . 1 . Sentry 10 | . . 8 2 Best Kill Streak 13 | . 6 6 13 Combat Bots Only 7 | . 5 5 7 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 298 | . 81 129 88 Missed 77 | . 23 28 26 Damage Taken 3189 | . 633 1364 1192 Core 1043 | . 157 331 555 Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 37 17 . Volleys Fired 134 | . 44 75 15 Largest 4 | . 2 3 4 Hottest 224 | . 120 180 224 Shots Fired 338 | . 82 216 40 Gun 74 | . 36 21 17 Cannon 244 | . 35 195 14 Launcher 20 | . 11 . 9 Special . | . . . . Kinetic 5 | . . 3 2 Thermal 313 | . 71 213 29 Explosive 20 | . 11 . 9 Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 8 Robot Miss Streak 5 | . 5 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 178 | . 44 115 19 Core Hits 109 | . 31 46 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4899 | . 1246 2136 1517 Guns 680 | . 286 196 198 Cannons 2478 | . 334 1926 218 Explosions 1723 | . 622 . 1101 Melee . | . . . . Ramming 18 | . 4 14 . Kinetic 67 | . . 24 43 Thermal 3161 | . 620 2098 443 Explosive 1653 | . 622 . 1031 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 47 | . 1 30 16 Projectiles 30 | . . 30 . Explosions 17 | . 1 . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 35 . . Shots 2 | . 2 . . Rammed 3 | . . 3 . Targets Rammed 5 | . 1 3 1 Kicked 1 | . . . 1 Crushed 1 | . 1 . . Highest Temperature 846 | . 258 474 846 Average Temperature 175 | . 61 160 428 Received Heat Transfer 1221 | . 246 642 333 Effects 42 | . 1 6 35 Shutdowns 5 | . . 3 2 Energy Bleed 4 | . 1 . 3 Interference 5 | . . . 5 Matter Decay 6 | . . 1 5 Short Circuit 5 | . . 2 3 Damage (minor) 4 | . . . 4 Damage (major) 8 | . . . 8 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 1 | . . 1 . Parts Melted 24 | . 4 20 . Heat Transferred 7006 | . 1628 4662 716 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 440 | . 194 440 440 Initial 138 | . . 21 138 Average 128 | . 23 248 263 Maximum Alert Level 2 | . . 2 2 Low Security (%) 68 | 100 100 26 45 Level 1 24 | . . 66 21 Level 2 6 | . . 7 32 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 19 40 18 Peak Tracking Total 7 | . 5 7 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 4 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 9 9 . Successful 11 | . 5 6 . Failed 7 | . 4 3 . Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 5 7 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 1 | . . 1 . Prototype ID Bank 3 | . 2 1 . Alert Level 2 | . . 2 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3665 | 79 1903 1206 477 Spaces Moved 1761 | 44 905 561 251 Core 35 | 1 . . 34 Treads 1372 | 43 905 424 . Legs 354 | . . 137 217 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 176 | 157 191 160 162 Slowest Speed 550 | 160 240 190 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 90 38 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 156 | . 60 . 96 Melee . | . . . . Projectile 4 | . . . 4 AOE 152 | . 60 . 92 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2044 | 51 995 703 295 Wait 24 | . 6 16 2 Move 1758 | 43 904 560 251 Hop . | . . . . Pick Up 23 | . 7 14 2 Fast Attach 36 | 7 12 8 9 Attach 15 | . 5 9 1 Detach 16 | . 7 5 4 Swap 1 | . 1 . . Drop 32 | 1 8 13 10 Fire 134 | . 44 75 15 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 4 | . 1 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 15) 794 | -10/Materials | Core integrity fell below 50% 1670 | -10/Materials | Discovered new exit (range 10) 1670 | -10/Materials | Discovered new exit (range 14) 1807 | -10/Materials | Discovered new exit (range 7) 1983 | -10/Materials | Entered another Materials area 1983 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2471 | -9/Materials | Build established: Scavenger-Gunner 2649 | -9/Materials | Discovered new exit (range 14) 2870 | -9/Materials | Core integrity fell below 50% 2949 | -9/Materials | Lost 5 parts (1p2u2w) 2989 | -9/Materials | Discovered new exit (range 3) 3123 | -9/Materials | Core integrity fell below 20% 3189 | -9/Materials | Entered another Materials area 3189 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3223 | -8/Materials | Build established: Scavenger-Tank 3447 | -8/Materials | Core integrity fell below 50% 3454 | -8/Materials | Destroyed 7 combat bots 3470 | -8/Materials | Core integrity fell below 20% 3496 | -8/Materials | Lost 4 parts (1p1n1u1w) 3666 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- into recycling unit. Recycling unit begins recycling process. K-01 Serf collects debris. R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. K-01 Serf collects debris. R-06 Scavenger inserts Lgt. Treads into recycling unit. Recycling unit begins recycling process. K-01 Serf collects debris. R-06 Scavenger collects Broken Hvy. Ion Cannon. R-06 Scavenger collects Field Laser. Recycling unit begins recycling process. K-01 Serf destroyed. S-10 Pest destroyed. [Achievement: Oops] Heat Sink destroyed. Hrd. Light Armor Plating destroyed. Acquired 10 matter. Kicked A-02 Transporter out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? %= ???? | | ?????????????????????????????????????????[[! #??? | | ??????????????????????????????????????????! #??? | | ??????????????????????????????????????????! #??? | | ?????????????????????????????????????????? #??? | | ?????????????????????????????????????????? #??? | | ?????????????????????###+#########????????#%! #??? | | ?????????????????????# ???????# #??? | | ?????????????????????# """m""" """ ???????# ^ #??? | | ?????????????????????# """ """ """ #??????# +??? | | ?????????????????????# """a""" """ #??????# #??? | | ?????????????????????# @ #??????# #??? | | ?????????????????????#! ! #??????# #??? | | ?????????????????????#####/#########??????# #??? | | ??????????????????????## ss ############## #??? | | ?????????????????????? # s #??? | | ??????????????????##???# % #### | | ????????????## #### #### % | | ????????????# # ############## | | ??????????? ## ##?# = #???# """ | | ??????????? ** #% ##?# #???# """ | | ?????????? %%! % # ##?# """ #???# """ | | ?????????? # / ##?# """ #???# | | ?????????? %== # ##?# """ #???# | | ?????????? = # #### =#???# [[[ | | ?????????? # ###"###+####### [[[ | | ??????????? # [[ | | ??????????? ### # % | | ??????????????####"""""## | | ????????????????# #####?# #######+########## # | | ??????????????? !???????# #????????????????# # | | ????????????? ????????#%! #????????????????# # | | ?????????????"??????????+[ #????????????????# # | | ????????????????????????# #????????????????# # | | ????????????????????????# #????????????????# # | | ???????????????????????? ????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed SiegeDynamicMonowheel Manual? 0 Play Time 00:35:36 Cumulative 2.1 hours Start 2024.04.01 @ 18:53:54 End 2024.04.01 @ 21:06:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c45177fd-5133-486b-8819-a497a00b7f25