Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 22:19:19 Player: robocop Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (3651) 3651 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 10538 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 1199 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 117/300 Energy 89/150 System Corruption 6% Temperature Cool (0) Movement Hovering (61) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Coolant Injector Improved Trap Scanner Improved Sensor Array Advanced Signal Interpreter Improved Core Shielding Hardened Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Hypervelocity Gauss Cannon Improved Proton Missile Launcher Lance > --- INVENTORY (5) ---- Light Nuclear Core Armored Medium Treads Improved Matter Compressor (0) Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Coolant Injector Improved Matter Compressor Improved Trap Scanner Improved Kinecellerator Improved Core Shielding Hardened Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Improved Proton Missile Launcher Lance > --- INVENTORY -------- Light Nuclear Core Armored Medium Treads Improved Sensor Array Hardened Heavy Armor Plating [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Slots Evolved 10 | . . . . 4 . 2 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . Utility 7 | . . . . 3 . 2 1 . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 142 | 5 6 6 2 22 6 23 7 1 3 8 16 4 33 Power 15 | 1 1 1 . 3 . 3 2 . . . 1 . 3 Engine 6 | 1 . 1 . 2 . 1 . . . . . . 1 Core 7 | . 1 . . 1 . 2 . . . . 1 . 2 Reactor 2 | . . . . . . . 2 . . . . . . Propulsion 35 | 2 . 2 . 7 1 6 2 1 1 2 4 . 7 Treads 22 | 2 . 2 . 3 1 3 2 1 1 2 4 . 1 Leg 5 | . . . . 2 . 3 . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . Utility 49 | . 2 1 . 7 2 7 1 . . 4 7 . 18 Device 21 | . . . . 2 1 2 1 . . 3 4 . 8 Storage 4 | . 1 . . 1 . 1 . . . . . . 1 Processor 6 | . . 1 . 2 . . . . . . 1 . 2 Hackware 5 | . . . . . . 2 . . . . . . 3 Protection 13 | . 1 . . 2 1 2 . . . 1 2 . 4 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 3 2 2 5 3 7 2 . 2 2 4 4 5 Energy Gun 11 | 1 1 1 1 2 1 2 . . 1 . 1 . . Energy Cannon 3 | . . . . . 1 . . . . . 2 . . Ballistic Gun 12 | 1 1 . 1 1 . 3 1 . 1 1 . . 2 Ballistic Cannon 6 | . . . . . . 1 1 . . 1 1 1 1 Launcher 5 | . . 1 . . 1 . . . . . . 2 1 Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 3 1 1 . . 1 . . 1 Parts Lost 50 | . . 4 1 3 2 5 2 . . 5 11 7 10 Power 6 | . . 1 . . . 1 . . . . 1 1 2 Propulsion 13 | . . 1 . 1 1 2 1 . . 2 3 . 2 Utility 18 | . . 1 . 2 1 1 . . . 1 4 3 5 Weapon 13 | . . 1 1 . . 1 1 . . 2 3 3 1 Highest Loss Streak 7 | . . 4 1 2 1 2 2 . . 5 7 7 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 95 99 96 99 96 96 96 93 92 87 40 67 Engine 3 | . 12 4 14 8 . 2 3 . . . . . . Core 2 | . 1 8 . . 9 4 . . . . 1 2 2 Reactor 1 | . . . . . . . 2 6 6 6 3 . . Treads 14 | . 28 26 28 13 17 7 19 16 13 13 15 5 . Leg 1 | . . . . 3 . 6 . . . . . . . Hover 1 | . . . . . . . . . . . . . 16 Device 10 | . . . . 7 8 8 20 20 20 19 18 5 14 Storage 7 | . 13 14 14 9 9 7 6 6 6 6 5 2 . Processor 10 | . . 4 14 22 18 13 6 6 6 6 5 2 3 Hackware 7 | . . . . . . 14 13 13 13 13 11 5 7 Protection 6 | . 11 8 . 3 9 6 6 6 6 5 6 5 5 Energy Gun 6 | . 14 13 16 8 6 1 6 6 6 6 4 . . Energy Cannon 1 | . . . . . 2 5 . . . . 3 5 . Ballistic Gun 6 | . 14 14 11 9 9 5 3 6 6 5 . . 2 Ballistic Cannon 2 | . . . . . . 1 5 6 6 6 6 1 2 Impact Weapon 1 | . . . . . 9 4 . . . . . . . Slashing Weapon 1 | . . . . 7 . . . . . . . . . Naked Turns 84 | . . . . . . . . . . . . 69 15 Heaviest Build 90 | 5 30 30 28 45 48 72 73 73 73 74 89 90 49 Greatest Support 119 | 40 40 40 40 42 42 46 66 101 101 101 119 47 50 Greatest Overweight (x) 15 | . . 1 . 11 1 15 1 1 . . 2 1 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 15 | 5 14 15 15 15 15 16 20 20 20 20 20 12 5 Most Carried 20 | 5 15 15 15 15 15 20 20 20 20 20 20 14 5 Average Carried 14 | 3 11 14 13 13 14 16 18 19 19 19 18 9 4 Final Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 5 15 13 15 15 15 20 20 20 20 20 15 4 4 Class Distribution -------------------- 43% | Mutant 18% | Scavenger-Skirmisher 14% | Hacker-Mutant 12% | Hacker-Skirmisher 6% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Matter Collected 2732 | 201 130 74 59 283 202 500 206 65 38 329 236 . 409 Remotely . | . . . . . . . . . . . . . . Salvage Created 3438 | . 324 90 55 494 336 671 336 . . 440 279 . 413 Parts 172 | . 19 6 2 21 17 44 9 . . 10 21 . 23 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 1 . 1 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Combat Hostiles Destroyed 81 | . 7 7 1 9 7 17 6 . . 10 8 . 9 Melee 9 | . . . . . 1 1 . . . . . . 7 Guns 46 | . 7 6 1 9 4 7 2 . . 5 3 . 2 Cannons 23 | . . . . . . 9 4 . . 5 5 . . AOE 3 | . . 1 . . 2 . . . . . . . . Classes Destroyed 15 | . 5 1 1 2 . 4 1 . . 1 . . . Worker 3 | . 1 . . . . 1 . . . . 1 . . Recycler 5 | . 1 1 . 1 . . . . . 1 . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . Operator 2 | . . . . . . 2 . . . . . . . Watcher 7 | . 1 . . 2 . . . . . 2 2 . . Swarmer 28 | . 3 3 . 3 . 3 . . . 4 5 . 7 Grunt 16 | . 4 . . 3 7 1 . . . 1 . . . Sentry 15 | . . . . 2 . 3 6 . . 3 1 . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 5 | . . . . 1 . 2 . . . . 2 . . Programmer 7 | . . . . . . 5 . . . . . . 2 Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . 2 . . . Subdweller 1 | . . . 1 . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . Best Kill Streak 7 | . 3 4 1 3 3 3 2 . . 7 5 . 6 Combat Bots Only 6 | . 3 4 1 3 3 3 2 . . 6 4 . 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 . . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Hostile Shots Fired 1169 | . 36 61 7 79 28 214 156 . . 255 107 7 219 Missed 382 | . 8 9 3 22 5 74 59 . . 95 29 . 78 Damage Taken 10709 | . 296 631 80 798 402 1762 681 . . 1872 1587 290 2310 Core 1966 | . 22 124 . 104 45 260 78 . . 324 131 193 685 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 57 | . 29 23 . . . . . . . . . . 5 Regen/Repaired (Parts) 631 | . . . . . . 158 . 204 . 258 11 . . Core Remaining (%) 65 | 100 . . 41 . 72 62 . . . 52 . . . Volleys Fired 283 | . 34 16 13 36 24 51 17 . . 33 24 8 27 Largest 3 | . 2 2 2 2 2 2 3 . . 3 3 3 1 Hottest 230 | . 85 85 95 81 125 140 156 . . 163 214 230 61 Shots Fired 579 | . 68 32 26 72 48 98 43 . . 80 60 19 33 Gun 412 | . 68 29 26 72 42 52 26 . . 47 22 . 28 Cannon 159 | . . . . . 2 46 17 . . 33 38 19 4 Launcher 8 | . . 3 . . 4 . . . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 309 | . 34 16 8 36 24 52 26 . . 50 25 6 32 Thermal 252 | . 34 9 12 36 20 46 17 . . 30 35 13 . Explosive 3 | . . 3 . . . . . . . . . . . Electromagnetic 15 | . . 4 6 . 4 . . . . . . . 1 Robot Hit Streak 22 | . 8 6 14 10 22 11 17 . . 9 8 2 4 Robot Miss Streak 9 | . 4 4 3 2 2 5 2 . . 9 6 4 3 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 8 | . 2 4 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . Shots Hit Robots 394 | . 38 16 11 53 32 78 36 . . 58 35 9 28 Core Hits 231 | . 19 15 3 24 16 48 22 . . 49 21 1 13 Critical Kills 2 | . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 . . . Critical Strikes 13 | . . 1 2 2 2 1 1 . . 1 . . 3 Burn 5 | . . . 2 2 1 . . . . . . . . Destroy 3 | . . 1 . . . . . . . 1 . . 1 Blast 2 | . . . . . . 1 1 . . . . . . Smash 1 | . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 25 | . . . . . 2 3 . . . . . 1 19 Impact 5 | . . . . . 2 3 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . 1 19 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9305 | . 394 376 143 726 728 2390 1125 . 10 1462 867 325 759 Guns 4770 | . 394 215 143 726 492 687 612 . . 980 304 . 217 Cannons 3632 | . . . . . 85 1656 513 . . 482 555 325 16 Explosions 321 | . . 151 . . 130 . . . . . . . 40 Melee 534 | . . . . . 21 47 . . . . . . 466 Ramming 48 | . . 10 . . . . . . 10 . 8 . 20 Kinetic 3817 | . 129 52 . 387 239 899 676 . . 749 355 98 233 Thermal 4465 | . 265 122 64 339 338 1444 449 . . 713 504 227 . Explosive 151 | . . 151 . . . . . . . . . . . Electromagnetic 290 | . . 41 79 . 130 . . . . . . . 40 Impact 68 | . . . . . 21 47 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 466 | . . . . . . . . . . . . . 466 Highest Corruption 6 | . 1 1 1 . . 4 . . 3 4 . . 6 Average Corruption 2 | . 1 1 1 . . 2 . . 3 3 . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 95 | . 3 6 4 . . 15 . . 17 15 . . 35 Message Errors 22 | . . 2 1 . . 4 . . 4 2 . . 9 Matter Fused 22 | . 2 . 1 . . 3 . . 5 4 . . 7 Heat Flow Errors 14 | . . 3 1 . . 3 . . 1 2 . . 4 Energy Discharges 9 | . . 1 . . . . . . 3 4 . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . 1 . 1 . . 2 . . . 2 . . 3 Data Loss (major) 6 | . . . . . . . . . 3 . . . 3 Misfires 8 | . . . . . . 2 . . . . . . 6 Alerts 2 | . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . 7 87 2 . . 3 50 . 42 Projectiles 99 | . . . . . 7 87 2 . . 3 . . . Explosions 60 | . . . . . . . . . . . 50 . 10 Melee 32 | . . . . . . . . . . . . . 32 Knockbacks 12 | . . . . . . 2 1 . . 7 2 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 11 | . . . . . . 2 1 . . 7 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 275 | . . 23 . . 26 36 . . . . 185 . 5 Shots 5 | . . 1 . . 1 1 . . . . 2 . . Rammed 20 | . . 1 . . . . . . 3 . 2 . 14 Targets Rammed 21 | . . 2 . . . . . . 3 . 2 . 14 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 592 | . 88 258 147 93 388 316 407 . 18 483 161 592 206 Average Temperature 119 | . 32 95 60 35 125 107 141 . 18 299 65 326 99 Received Heat Transfer 1503 | . 114 . . 225 261 243 156 . . 411 36 . 57 Effects 7 | . . . . . 3 3 1 . . . . . . Energy Bleed 2 | . . . . . 1 . 1 . . . . . . Interference 5 | . . . . . 2 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 1 . 3 1 . . 1 2 . . Heat Transferred 8822 | . 599 296 333 1110 729 1875 1025 . . 1575 932 348 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Peak Influence 1066 | . 150 93 . 167 96 321 185 2 1066 555 408 76 210 Initial 375 | . . 18 . . 40 9 140 2 . 375 168 68 7 Average 114 | . 51 54 . 54 41 104 108 1 323 379 230 40 93 Maximum Alert Level 3 | . . . . . . 1 . . 3 2 2 . 1 Low Security (%) 81 | 100 100 100 . 100 100 73 100 100 51 . 46 100 91 Level 1 13 | . . . . . . 26 . . 13 70 47 . 8 Level 2 3 | . . . . . . . . . 11 29 6 . . Level 3 1 | . . . . . . . . . 23 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 1 . . 2 8 4 . 11 . 1 . 3 Investigation 3 | . . 1 . . . 1 . . 1 . . . . Extermination 8 | . . . . . . 4 1 . 1 . 1 . 1 Reinforcement 18 | . 2 . . . 2 3 . . 9 . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Distress Signals 7 | . 1 . . 2 1 . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 154 | . 16 7 1 16 10 25 9 . 6 15 14 6 29 Peak Tracking Total 6 | . 5 4 1 5 2 4 2 . 3 5 5 6 6 Tactical Retreats 11 | . 1 . . 1 . 3 . . . . 1 . 5 Traps | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Traps Triggered 5 | . . . . . 1 . 1 . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Machines Disabled 18 | . . . . . 3 1 1 . 4 5 2 . 2 Max in Single Turn 2 | . . . . . 1 1 1 . . 1 1 . 2 Garrison Access 2 | . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Machines Accessed 25 | . 4 1 . 5 1 5 3 . 4 1 . . 1 Terminals 18 | . 4 . . 5 1 2 1 . 3 1 . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 62 | . 12 1 . 10 2 11 9 . 13 2 . . 2 Successful 29 | . 4 1 . 5 1 7 4 . 6 1 . . . Failed 33 | . 8 . . 5 1 4 5 . 7 1 . . 2 Catastrophic 5 | . 1 . . 2 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 12 . . 10 . 5 6 . 9 . . . 2 Terminals 50 | . 12 . . 10 2 6 6 . 10 2 . . 2 Fabricators 2 | . . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Terminal Hacks 10 | . 1 1 . 1 1 1 1 . 3 1 . . . Record 1 | . . . . . . 1 . . . . . . . Open Door 3 | . . 1 . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . 1 . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . Unauthorized Hacks 12 | . 3 . . 4 . 2 1 . 2 . . . . Terminals 11 | . 3 . . 4 . 2 1 . 1 . . . . Track 1 | . . . . 1 . . . . . . . . . Botnet 10 | . 3 . . 3 . 2 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . 3 . 4 2 . 3 . . . 1 Full Trace Events 3 | . 1 . . . . 1 . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 16 | . . . . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Total Allies 20 | . . . . . . . . 20 . . . . . Largest Group 20 | . . . . . . . . 20 20 11 1 . . Highest-Rated Group 715 | . . . . . . . . 715 715 397 25 . . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 25 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 134 | . . . . . . . . . 107 27 . . . Total Damage 4843 | . . . . . . . . . 3574 1269 . . . Kills 38 | . . . . . . . . . 31 7 . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Turns Passed 14834 | 81 1346 620 575 1964 1593 2858 1015 579 902 979 571 149 1602 Spaces Moved 5990 | 44 448 311 321 779 269 918 330 272 375 434 244 133 1112 Core 177 | 1 . . . 3 . 4 . . . . . 113 56 Treads 4120 | 43 448 311 321 551 269 499 330 272 375 434 244 20 3 Legs 560 | . . . . 145 . 415 . . . . . . . Wheels 80 | . . . . 80 . . . . . . . . . Hover 1053 | . . . . . . . . . . . . . 1053 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 110 152 200 160 170 170 165 160 50 50 Average Speed 165 | 157 160 168 165 192 194 224 239 205 172 171 179 79 65 Slowest Speed 800 | 160 160 250 165 600 232 800 240 240 175 175 320 245 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 64 42 25 41 39 19 10 84 11 36 7 75 27 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 1 1 . . 1 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 56 | . . 17 . . . 4 5 . . . 22 8 . Melee . | . . . . . . . . . . . . . . Projectile 23 | . . . . . . 4 5 . . . 6 8 . AOE 33 | . . 17 . . . . . . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Was Fac Ext Fac Was Fac Total 10316 | 54 1021 380 342 1182 1295 1601 515 296 633 595 328 159 1915 Wait 3630 | . 504 28 . 300 985 566 148 10 241 110 28 13 697 Move 5979 | 43 447 310 320 778 268 917 330 271 374 433 244 132 1112 Hop . | . . . . . . . . . . . . . . Pick Up 109 | 6 18 9 4 18 3 15 7 5 5 7 7 . 5 Fast Attach 77 | 4 4 1 1 10 4 15 3 . . 1 4 . 30 Attach 52 | 1 1 4 1 8 2 5 4 1 1 7 10 4 3 Detach 17 | . 1 . . 4 2 5 1 . . 2 . 1 1 Swap 14 | . 1 1 . 4 . 4 . . 2 . 2 . . Drop 106 | . 11 9 3 23 5 20 5 7 7 2 7 . 7 Fire 283 | . 34 16 13 36 24 51 17 . . 33 24 8 27 Melee 25 | . . . . . 2 3 . . . . . 1 19 Ram 9 | . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . Crush 12 | . . 2 . . . . . . 3 . 2 . 5 Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Subcaves -8/Materials -8/Storage -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -6/Waste -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1164 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Discovered new exit (range 14) 1420 | -10/Materials | Identified exit to Mines 1428 | -10/Materials | Entered Mines 1560 | -10/Mines | Learned Materials terminal intel 1590 | -10/Mines | Met a Derelict shopkeep closing up shop 1721 | -10/Mines | Assembled infested the area 1800 | -10/Mines | Core integrity fell below 50% 1832 | -10/Mines | Lost 4 parts (1p1n1u1w) 2039 | -10/Mines | Discovered new exit (range 6) 2048 | -10/Mines | Entered Subcaves 2293 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2375 | -10/Subcaves | Discovered new exit (range 13) 2510 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2546 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2623 | -10/Subcaves | Entered Materials 2623 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2624 | -8/Materials | Loaded intel: 11 terminal locations 2627 | -8/Materials | Discovered new exit (range 16) 3190 | -8/Materials | Build established: Scavenger-Mutant 3922 | -8/Materials | Identified exit to Storage 4005 | -8/Materials | Build established: Mutant 4587 | -8/Materials | Entered Storage 6145 | -8/Storage | Discovered new exit (range 16) 6178 | -8/Storage | Identified exit to Factory 6180 | -8/Storage | Entered Factory 6180 | -7/Factory | Evolved 2 slots: Utility x2 6508 | -7/Factory | Build established: Hacker-Mutant 7426 | -7/Factory | Cargo convoy interrupted 8203 | -7/Factory | Found Prototype Device 8485 | -7/Factory | Build established: Scavenger-Skirmisher 8742 | -7/Factory | Repaired Hrd. Light Armor Plating 8861 | -7/Factory | Discovered new exit (range 12) 8991 | -7/Factory | Identified exit to Factory 9038 | -7/Factory | Entered another Factory area 9038 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9158 | -6/Factory | Discovered new exit (range 3) 9163 | -6/Factory | Identified exit to Factory 9350 | -6/Factory | Garrison activated, responded to threat 9700 | -6/Factory | Identified exit to Lower Caves 9700 | -6/Factory | Identified exit to Extension 10053 | -6/Factory | Sucked down chute 10053 | -6/Factory | Entered Waste 10054 | -6/Waste | Joined by Warlord forces that had cleared the area 10503 | -6/Waste | Discovered new exit (range 11) 10518 | -6/Waste | Identified exit to Factory 10632 | -6/Waste | Entered Factory 10632 | -6/Factory | Accompanied by 20 allies 10695 | -6/Factory | Build established: Hacker-Skirmisher 11232 | -6/Factory | Lost 5 allies 11448 | -6/Factory | Discovered exit to Extension (range 13) 11534 | -6/Factory | Entered Extension 11534 | -6/Extension | Accompanied by 11 allies 11609 | -6/Extension | Disrupted transfer network 12099 | -6/Extension | Spotted B-75 Beast 12132 | -6/Extension | Destroyed B-75 Beast 12148 | -6/Extension | Spotted B-75 Beast 12157 | -6/Extension | Lost 6 allies 12170 | -6/Extension | Destroyed B-75 Beast 12212 | -6/Extension | Lost 5 parts (2n1u2w) 12317 | -6/Extension | Discovered exit to Factory (range 3) 12513 | -6/Extension | Entered Factory 12513 | -5/Factory | Accompanied by 1 ally 12513 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12601 | -5/Factory | Build established: Scavenger-Skirmisher 12920 | -5/Factory | Lost 7 parts (1p1n3u2w) 13084 | -5/Factory | Sucked down chute 13084 | -5/Factory | Entered Waste 13124 | -5/Waste | Spotted C-40 Crusher 13125 | -5/Waste | Spotted C-40 Crusher 13135 | -5/Waste | Spotted C-40 Crusher 13147 | -5/Waste | Spotted C-40 Crusher 13152 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13155 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13158 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13161 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13161 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13164 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13195 | -5/Waste | Lost 7 parts (1p3u3w) 13199 | -5/Waste | Spotted C-40 Crusher 13219 | -5/Waste | Spotted C-40 Crusher 13228 | -5/Waste | Discovered new exit (range 10) 13233 | -5/Waste | Entered Factory 13413 | -5/Factory | Spotted B-75 Beast 13438 | -5/Factory | Core integrity fell below 50% 13449 | -5/Factory | Build established: Mutant 13587 | -5/Factory | Core integrity fell below 20% 14662 | -5/Factory | Build established: Hacker-Scout 14835 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- emitted. 14679_ JFUIIXM> 7WDPOJSBVYA/OZNIZ,# RDXB&BS 14694_ System corrupted: Heat flow error (+194). 14714_ System corrupted: Substantial component data lost. 14739_ System corrupted: FCS attempts to trigger Hyp. Gauss Cannon. 14739_ System corrupted: Hyp. Gauss Cannon misfires. 14772_ System corrupted: Substantial component data lost. 14791_ System corrupted: Heat flow error (+237). 14815_ System corrupted: Cmb. Gravmag System rejected. 14820_ Acquired Cmb. Gravmag System. 14830_ Destroyed Hpw. Tractor Beam. 14830_ Imp. Ion Engine tumbles out of recycling unit. 14835_ S-27 Virus destroyed. 14835_ Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | # " " " " " ## # | | # " " " " " ## """ # | | ####### # " " " " " ## """ # | | #?????# # " " " " " ## """ + | | #?????# + " " " " " ## # | | +????# # ## """ # | | T#############+## #????# # ! ## """ # | | ##??????????????? #????# ############### """ # | | ????????????????? #????# #######???????# # | | ????????????????? #????# #"""""#???#########+### | | ??????????????????#????# #""T""##### | | ???????????????????????# ^^ / | | ???????????????????????# | | ???????????????????????#""! """ """ """ | | ???????????????????????#"* ^ """ """ """ | | ???????????????????????# """ """ """ | | ???????????????????????#"" | | ???????????????????????#"" """ """ """ ###### | | ???????????????????????# """ """ """ #????? | | ??????????????#+######## """ """ """ #????? | | ??????????????+ #????? | | ??????????????# ###### w #????# | | ??????????????# ??#####/########### #????# | | ??????????????# ???# sss |#?????# #????# | | ????????????? ???# s*% ######### ######## | | ???????????? ????# """@""" # # # | | ??????????? ????# """ """ # + + | | ?????????? ?????# """ """ # """ # # | | ????????? ?????# # """ # # | | ???????? ??????# [ # """ # # | | ??????? """ ??????# # # # | | ??????? ?""" ???????########### """ # # | | ???????????" ?????????????????# """ # # = | | ??????????? ??????????????????# """ # # | | | ??????????????????????????????# # ######## | | ??????????????????????????????#?? # # ## | | ?????????????????????????????????######^^ / # | | ????????????????????????############### % # # | | ????????????????????????# #^ # # | | ????????????????????????# # ^ # # | | ????????????????????????# #^ ^# # | | ????????????????????????# + # # | | ????????????????????????# # # # | | ????????????????????????# ! + ####### | | ????????????????????????################+######?# | | ??????????????????????????????????# #?# | | ??????????????????????????????????# """"""" #?# | | ??????????????????????????????????# """"""" #?# | | ??????????????????????????????????# """"""" #?## | | ??????????????????????????????????# """"""" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 800 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 52 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 42 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below We Are Legion Challenges ------------ None Game ------ Seed ScanTacticalDerivative Manual? 0 Play Time 02:00:31 Cumulative 21.3 hours Start 2024.04.23 @ 19:18:10 End 2024.04.23 @ 22:19:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dbfff15-21f5-472d-ab64-9b55cc82f00d