Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.03 @ 15:49:03 Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (2225) 2225 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 5694 Bonus ------- High Alert Combat Kills 89 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 160/160 System Corruption 11% Temperature Cool (0) Movement Treading (200) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (9) ------ Improved Heat Sink Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scan Processor > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (18) --- Compact Wheel High-capacity Battery (400) Large Matter Pod (150) Signal Interpreter Signal Interpreter Improved Terrain Scan Processor Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Terrain Scan Processor Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Hammer Scythe > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel High-capacity Battery Large Matter Pod Signal Interpreter Signal Interpreter Improved Terrain Scan Processor EM Pulse Gun Small Laser Advanced EMP Blaster Rocket Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 7 | . 1 . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 7 | . 1 . . . 4 2 . Weapon . | . . . . . . . . Parts Attached 52 | . 6 . 1 . 19 9 17 Power 5 | . . . . . 2 1 2 Engine 3 | . . . . . 2 1 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 19 | . 3 . . . 5 4 7 Treads 16 | . 2 . . . 5 4 5 Leg 1 | . 1 . . . . . . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 2 . 1 . 7 4 1 Device 2 | . . . . . 1 . 1 Storage 3 | . 2 . 1 . . . . Processor 4 | . . . . . 3 1 . Hackware . | . . . . . . . . Protection 6 | . . . . . 3 3 . Artifact . | . . . . . . . . Weapon 13 | . 1 . . . 5 . 7 Energy Gun 3 | . 1 . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . 3 . 1 Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 25 | . . . . . 4 5 16 Power 4 | . . . . . 1 1 2 Propulsion 6 | . . . . . . . 6 Utility 10 | . . . . . 3 4 3 Weapon 5 | . . . . . . . 5 Highest Loss Streak 9 | . . . . . 2 2 9 Average Slot Usage (%) 87 | . 97 100 100 100 88 88 63 Engine 7 | . 12 12 12 12 6 3 2 Treads 15 | . 13 25 25 25 15 13 9 Leg 1 | . 12 . . . . . . Device 1 | . . . . . 3 . 1 Storage 18 | . 22 25 25 25 16 14 14 Processor 8 | . . . . . 13 9 14 Protection 15 | . 12 12 12 12 14 32 8 Energy Gun 5 | . 11 12 12 12 2 . . Ballistic Gun 5 | . 12 12 12 12 2 . . Impact Weapon 4 | . . . . . 7 7 4 Slashing Weapon 2 | . . . . . 2 7 2 Naked Turns . | . . . . . . . . Heaviest Build 97 | 17 41 41 57 57 80 97 75 Greatest Support 40 | 20 40 40 40 40 40 40 40 Greatest Overweight (x) 19 | . 2 1 1 1 1 4 19 Average Overweight (x) 1 | . . 1 1 1 1 1 2 Largest Inventory Capacity 18 | . 16 16 18 18 18 18 18 Average Capacity 17 | . 14 16 16 18 18 18 18 Most Carried 18 | . 9 9 11 12 18 17 16 Average Carried 13 | . 7 8 9 11 16 16 12 Final Capacity 18 | 8 16 16 18 18 18 18 18 Final Carried 18 | 7 8 9 11 12 18 16 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 781 | 154 88 37 20 . 204 35 243 Remotely . | . . . . . . . . Salvage Created 2004 | . 310 . . . 916 284 494 Parts 83 | . 19 . . . 39 9 16 Haulers Intercepted 3 | . . . . . 3 . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 43 | . 5 . . . 13 7 18 Melee 12 | . . . . . 4 3 5 Guns 6 | . 3 . . . 3 . . AOE 12 | . 2 . . . . . 10 Classes Destroyed 12 | . 4 . . . 6 2 . Worker 1 | . . . . . . 1 . Builder 1 | . 1 . . . . . . Hauler 3 | . . . . . 3 . . Recycler 1 | . 1 . . . . . . Operator 2 | . . . . . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 15 | . 2 . . . . 3 10 Grunt 15 | . 3 . . . 7 2 3 Duelist 4 | . . . . . 1 . 3 Sentry 4 | . . . . . 4 . . Hunter 3 | . . . . . 1 1 1 Programmer 2 | . . . . . . 1 1 Best Kill Streak 6 | . 2 . . . 4 4 6 Combat Bots Only 6 | . 2 . . . 4 4 6 Max Kills in Single Turn 2 | . 2 . . . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 4486 | . 198 . . . 1074 1238 1976 Core 948 | . 18 . . . 227 86 617 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 . . . 92 58 . . Volleys Fired 62 | . 19 . . . 14 . 29 Largest 2 | . 2 . . . 2 . 1 Hottest 60 | . 60 . . . 60 . 40 Shots Fired 93 | . 38 . . . 28 . 27 Gun 74 | . 38 . . . 28 . 8 Cannon . | . . . . . . . . Launcher 19 | . . . . . . . 19 Special . | . . . . . . . . Kinetic 34 | . 19 . . . 14 . 1 Thermal . | . . . . . . . . Explosive 18 | . . . . . . . 18 Electromagnetic 41 | . 19 . . . 14 . 8 Robot Hit Streak 26 | . 10 . . . 20 . 26 Robot Miss Streak 2 | . 2 . . . 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 186 | . 30 . . . 70 41 45 Core Hits 73 | . 13 1 . . 22 4 33 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 126 | . . . . . 54 44 28 Impact 103 | . . . . . 45 37 21 Slashing 23 | . . . . . 9 7 7 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 5 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 15 | . . . . . 7 5 3 Damage Inflicted 5428 | . 390 15 . . 1770 1226 2027 Guns 667 | . 329 . . . 258 . 80 Cannons . | . . . . . . . . Explosions 1227 | . 61 . . . . . 1166 Melee 3417 | . . . . . 1466 1226 725 Ramming 117 | . . 15 . . 46 . 56 Kinetic 217 | . 103 . . . 97 . 17 Thermal 61 | . 61 . . . . . . Explosive 1033 | . . . . . . . 1033 Electromagnetic 583 | . 226 . . . 161 . 196 Impact 2974 | . . . . . 1373 1073 528 Slashing 443 | . . . . . 93 153 197 Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 1 9 11 Average Corruption 7 | . . . . . 1 5 10 Corruption Purged . | . . . . . . . . Effects 48 | . . . . . 1 13 34 Message Errors 7 | . . . . . . 4 3 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 3 | . . . . . . 1 2 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 6 | . . . . . 1 4 1 Data Loss (major) 1 | . . . . . . . 1 Misdirections 4 | . . . . . . . 4 Targeting Errors 13 | . . . . . . 2 11 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 515 | . . . . . 234 244 37 Projectiles . | . . . . . . . . Explosions 8 | . . . . . . . 8 Melee 507 | . . . . . 234 244 29 Knockbacks 16 | . . . . . 10 6 . Impact 16 | . . . . . 10 6 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 257 | . 94 . . . . . 163 Shots 9 | . 2 . . . . . 7 Rammed 24 | . . 3 . . 8 . 13 Targets Rammed 25 | . . 3 . . 9 . 13 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 233 | . 142 . . . 210 233 77 Average Temperature 46 | . 42 . . . 36 119 32 Received Heat Transfer 1377 | . 81 . . . 756 54 486 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 16 | . . . . . 7 6 3 Impact Corruptions 35 | . . . . . 11 17 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . 50 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 585 | . 164 6 . . 194 126 585 Initial 67 | . . 1 . . . 12 67 Average 91 | . 80 5 . . 51 37 294 Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 90 | . 100 100 . 100 100 100 44 Level 1 2 | . . . . . . . 11 Level 2 7 | . . . . . . . 43 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 3 2 . Investigation 2 | . . . . . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 7 . . . 23 10 19 Peak Tracking Total 6 | . 2 . . . 5 6 6 Tactical Retreats 2 | . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . . . . . 1 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . 1 . . . . . 4 Max in Single Turn 1 | . 1 . . . . . 1 Garrison Relay 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 14 | . 4 1 1 . 5 3 . Terminals 9 | . 3 1 . . 4 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 37 | . 13 4 1 . 13 6 . Successful 25 | . 10 4 1 . 8 2 . Failed 12 | . 3 . . . 5 4 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 21 | . 7 3 . . 11 . . Terminals 28 | . 11 4 . . 11 2 . Fabricators . | . . . . . . . . Repair Stations 6 | . 2 . . . 2 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 16 | . 5 4 1 . 5 1 . Record 1 | . . . 1 . . . . Part Schematic 2 | . 1 . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . . 1 . . 1 . . Machine Index 1 | . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . Alert Level 1 | . . 1 . . . . . Unreport Threat 4 | . . 2 . . 2 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . 3 . . . 1 . . Terminals 4 | . 3 . . . 1 . . Botnet 4 | . 3 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 1 . . 5 3 . Full Trace Events 4 | . 1 . . . 2 1 . Feedback Events 2 | . . . . . 1 1 . Corruption 2 | . . . . . 1 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 52 | . 26 . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 Machine Destruction 7 | . . . . . . . 7 Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . 2 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 . Highest-Rated Group 93 | . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . 12 . Total Damage 261 | . . . . . . 261 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 3839 | . 499 340 424 54 1322 584 616 Spaces Moved 1708 | 1 237 186 235 30 550 230 239 Core 3 | . . . . . . . 3 Treads 1506 | . 132 186 235 30 550 230 143 Legs 106 | 1 105 . . . . . . Wheels 93 | . . . . . . . 93 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 180 120 Average Speed 178 | 120 164 180 180 180 180 194 170 Slowest Speed 1000 | 120 180 180 180 180 180 240 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 59 39 59 14 35 12 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 74 | . 30 . . . . . 44 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 74 | . 30 . . . . . 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 2173 | . 311 189 236 30 764 287 356 Wait 184 | . 45 . . . 114 11 14 Move 1702 | . 236 185 234 29 549 230 239 Hop . | . . . . . . . . Pick Up 13 | . 2 1 1 1 8 . . Fast Attach 29 | . 2 . . . 13 4 10 Attach 13 | . 2 . . . 1 2 8 Detach 1 | . . . . . 1 . . Swap 13 | . 2 . 1 . 5 3 2 Drop 14 | . 3 . . . 10 . 1 Fire 62 | . 19 . . . 14 . 29 Melee 101 | . . . . . 40 37 24 Ram 13 | . . . . . . . 13 Kick . | . . . . . . . . Crush 12 | . . 3 . . 9 . . Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 238 | -10/Materials | Repaired EM Pulse Gun 297 | -10/Materials | Identified exit to Materials 297 | -10/Materials | Discovered exit to Materials (range 15) 301 | -10/Materials | Build established: Hacker-Mutant 392 | -10/Materials | Identified exit to Mines 392 | -10/Materials | Discovered exit to Mines (range 7) 500 | -10/Materials | Entered Mines 518 | -10/Mines | Met a Derelict bent on vengeance 744 | -10/Mines | Discovered exit to Materials (range 11) 831 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 833 | -10/Mines | Identified exit to Exiles 833 | -10/Mines | Discovered exit to Exiles (range 5) 840 | -10/Mines | Entered Exiles 889 | -10/Exiles | Met 8R-AWN 914 | -10/Exiles | Met EX-HEX 984 | -10/Exiles | Met EX-DEC 995 | -10/Exiles | Learned location of Zion (-7) 1250 | -10/Exiles | Identified exit to Mines 1250 | -10/Exiles | Discovered exit to Mines (range 10) 1264 | -10/Exiles | Entered Mines 1271 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1312 | -9/Mines | Identified exit to Materials 1312 | -9/Mines | Discovered exit to Materials (range 5) 1318 | -9/Mines | Entered Materials 1318 | -8/Materials | Evolved 4 slots: Utility x4 2222 | -8/Materials | Repaired Lgt. Treads 2575 | -8/Materials | Identified exit to Factory 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Utility x2 2738 | -7/Factory | Allied Derelicts emerged from ambush trap array 3219 | -7/Factory | Identified exit to Garrison 3224 | -7/Factory | Entered Garrison 3261 | -7/Garrison | System corruption reached 10% 3368 | -7/Garrison | Triggered checkpoint 3434 | -7/Garrison | Lost 5 parts (1p2n2u) 3465 | -7/Garrison | Garrison Relay disabled 3529 | -7/Garrison | Triggered checkpoint 3567 | -7/Garrison | Triggered checkpoint 3602 | -7/Garrison | Triggered checkpoint 3635 | -7/Garrison | Core integrity fell below 50% 3662 | -7/Garrison | Core integrity fell below 20% 3705 | -7/Garrison | Lost 9 parts (1p2n1u5w) 3764 | -7/Garrison | Identified exit to Storage 3764 | -7/Garrison | Discovered exit to Storage (range 21) 3818 | -7/Garrison | Triggered checkpoint 3840 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03739_ Field strength at 10. 03740_ Stasis field depleted. 03740_ Triggered Stasis Trap. 03740_ A bubble of rippling energy engulfs the area. 03740_ Field strength at 90. 03741_ Field strength at 80. 03742_ Field strength at 70. 03743_ Field strength at 60. 03744_ System corrupted: Heat flow error (+118). 03745_ Field strength at 30. 03746_ Stasis field depleted. 03764_ EXIT=FOUND: STORAGE 03818_ Beams of light sweep through the air. An alarm sounds. 03819_ S-27 Virus destroyed. 03821_ System corrupted: Adv. EMP Blaster rejected. 03825_ Wheel destroyed. 03827_ S-27 Virus misfires. 03833_ S-27 Virus system terminally corrupted. 03833_ VTOL Module fried. 03836_ System corrupted: EM Pulse Gun failed to cycle. 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"#???????????????# ## | | ????????????????????# ###!!!### #????????????# = | | ????????????????????# ] ! ; #????????????###% | | ????????????????????# @ ###??????????????# | | ????????????????????# ## ss ##????????????????## | | ????????????????????# ##%%% #??????????????????? | | ????????????????????# ###*####??????????????????? | | ????????????????????# #?? #?????????????????????? | | ????????????????????# #?? #?????????????????????? | | ????????????????????# ##??##?????????????????????? | | ???????????????????## ###????????????????????????? | | ???????????????????#! !#????????????????????????? | | ???????????????????#! !#????????????????????????? | | ???????????????????##!!##????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Armor Coverage 1125 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Melee Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Triangulator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombFissionAxe Manual? 0 Play Time 00:23:45 Cumulative 211.0 hours Start 2021.01.03 @ 15:24:21 End 2021.01.03 @ 15:49:03 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 178 Rogue 54 Adventurer 60 Explorer 64 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0e0b798-e0c6-4e28-9869-1f32aa0ca976