Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 21:06:17 Player: Parkagirl Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1618) 1618 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 3565 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 275/275 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Coolant Injector Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- Deuterium Engine Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Small Matter Pod Sensor Array > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Coolant Injector Targeting Computer Gauss Rifle Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 60 | 8 3 11 38 Power 9 | 2 1 . 6 Engine 8 | 2 1 . 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 23 | 2 . 4 17 Treads . | . . . . Leg 15 | . . 3 12 Wheel 3 | 2 . 1 . Hover 1 | . . . 1 Flight 4 | . . . 4 Utility 12 | 2 1 3 6 Device 7 | 1 1 1 4 Storage 4 | 1 . 2 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 1 4 9 Energy Gun 5 | 2 1 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | . . 3 2 Ballistic Cannon 3 | . . . 3 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . 1 1 10 Power 3 | . . 1 2 Propulsion 7 | . . . 7 Utility 2 | . 1 . 1 Weapon . | . . . . Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Backups 6 | 4 7 7 6 Power 1 | . 1 1 1 Propulsion 1 | 2 2 1 1 Utility 1 | . 2 . 2 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 13 | 2 2 . 9 Power 2 | . . . 2 Propulsion 5 | 2 1 . 2 Utility 2 | . . . 2 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 97 98 92 Engine 13 | . 14 10 15 Leg 22 | . . 16 29 Wheel 7 | . 28 15 . Flight 1 | . . . 3 Device 14 | . 13 20 12 Storage 13 | . 14 12 13 Energy Gun 4 | . 27 3 1 Ballistic Gun 13 | . . 16 14 Peak Build Rating 33 | 8 8 15 33 Average Rating 16 | 5 7 14 19 On Entrance 7 | . 8 6 15 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns 14 | . . . 14 Heaviest Build 95 | 14 15 95 38 Greatest Support 45 | 32 32 42 45 Greatest Overweight (x) 6 | . . 3 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 10 Average Capacity 7 | 7 8 8 7 Most Carried 10 | 8 8 8 10 Average Carried 6 | 5 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 7 8 1 Class Distribution -------------------- 64% | Scavenger-Mutant 29% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1343 | 268 30 343 702 Remotely 431 | 110 . 321 . Salvage Created 1532 | 112 162 412 846 Parts 94 | 8 8 21 57 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 4 11 26 Guns 23 | . 4 8 11 Cannons 1 | . . . 1 AOE 17 | . . 3 14 Classes Destroyed 9 | 2 1 2 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 3 | 2 . . 1 Recycler 1 | 1 . . . Watcher 4 | . . 2 2 Swarmer 8 | . . . 8 Grunt 31 | . 4 10 17 Duelist 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 6 | 3 4 5 6 Combat Bots Only 6 | . 4 4 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 238 | . 16 31 191 Missed 60 | . 2 10 48 Hits 178 | . 14 21 143 Projectile 178 | . 14 21 143 Critical Strikes 5 | . . . 5 Damage Taken 2626 | 3 153 246 2224 Core 699 | . 19 44 636 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 14 | . . 14 . Core Remaining (%) 93 | 100 92 89 . Volleys Fired 110 | 3 9 35 63 Largest 2 | 2 2 2 2 Hottest 150 | 90 100 46 150 Shots Fired 204 | 6 18 57 123 Gun 177 | 6 18 52 101 Cannon 5 | . . . 5 Launcher 22 | . . 5 17 Special . | . . . . Kinetic 154 | . . 52 102 Thermal 28 | 6 18 . 4 Explosive 22 | . . 5 17 Electromagnetic . | . . . . Robot Hit Streak 24 | 2 7 24 9 Robot Miss Streak 5 | 1 2 2 5 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 132 | 3 14 41 74 Core Hits 92 | 4 9 24 55 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3800 | 43 176 924 2657 Guns 1898 | 36 176 569 1117 Cannons 112 | . . . 112 Explosions 1783 | . . 355 1428 Melee . | . . . . Ramming 7 | 7 . . . Kinetic 1735 | . . 569 1166 Thermal 275 | 36 176 . 63 Explosive 1783 | . . 355 1428 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 41 | . . 1 40 Projectiles . | . . . . Explosions 41 | . . 1 40 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 305 | 3 . 13 289 Shots 7 | . . 1 6 Rammed 3 | 3 . . . Targets Rammed 3 | 3 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 401 | 15 249 . 401 Average Temperature 89 | 10 114 . 87 Received Heat Transfer 1167 | . 69 126 972 Effects 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 741 | 99 592 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 89 | 100 100 100 81 Level 1 9 | . . . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 406 | 5 90 178 406 Initial 53 | . 3 25 53 Average 119 | 1 31 78 170 Influence Increases 1285 | 15 100 313 857 Destroy 0b10 Robot/C 820 | . 80 220 520 Destroy 0b10 Robot/NC 50 | 15 . 10 25 Destroy Leader 138 | . 20 34 84 Successful Hack 5 | . . 5 . Disable Machine 60 | . . 15 45 Destroy Structure 92 | . . 29 63 Lose Combat Pursuer 120 | . . . 120 Influence Decreases 849 | 10 45 245 549 Entered New Map 112 | . 2 35 75 Time Decay 617 | 10 33 200 374 Lost Part 120 | . 10 10 100 Squads Dispatched 7 | . 1 2 4 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 8 15 45 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 4 2 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 27 | . 5 15 7 Successful 14 | . 1 6 7 Failed 13 | . 4 9 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 18 | . 5 13 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Recall Investigation 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . . 7 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events 5 | . 1 2 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1385 | . 78 490 817 Sensors 556 | . . . 556 Terrain 662 | . . 490 172 Seismic 167 | . 78 . 89 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1612 | 118 131 491 872 Spaces Moved 1051 | 85 96 310 560 Core 34 | 1 . . 33 Treads . | . . . . Legs 559 | . . 152 407 Wheels 338 | 84 96 158 . Hover 17 | . . . 17 Flight 103 | . . . 103 Fastest Speed 31 | 50 100 93 31 Average Speed 104 | 99 100 108 104 Slowest Speed 350 | 100 100 330 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 18 26 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 94 | . . 29 65 Melee . | . . . . Projectile 1 | . . . 1 AOE 92 | . . 29 63 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1361 | 109 114 408 730 Wait 32 | . . 32 . Move 1048 | 84 95 309 560 Hop . | . . . . Pick Up 44 | 9 3 10 22 Fast Attach 27 | 7 . 4 16 Attach 19 | . 2 6 11 Detach . | . . . . Swap 26 | 1 1 4 20 Drop 52 | 2 4 8 38 Fire 110 | 3 9 35 63 Melee . | . . . . Ram 3 | 3 . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 297 | -9/Materials | Repaired Com. Wheel 544 | -9/Materials | Build established: Scavenger-Mutant 672 | -9/Materials | Discovered new exit (range 8) 741 | -9/Materials | Entered another Materials area 741 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1565 | -8/Materials | Core integrity fell below 50% 1566 | -8/Materials | Released all parts (6) 1592 | -8/Materials | Lost 6 parts (5n1u) 1609 | -8/Materials | Core integrity fell below 20% 1613 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 01557_ Aluminum Leg destroyed. 01559_ Sensor Array destroyed. 01560_ G-47 Trooper destroyed. 01561_ Aluminum Leg destroyed. 01563_ G-47 Trooper knocked back. 01565_ Overheating: Adv. Assault Cannon damaged (-25). 01566_ Released Adv. Assault Cannon. 01566_ Released Deuterium Engine. 01566_ Released Med. Storage Unit. 01566_ Released Sml. Matter Pod. 01566_ Released Deuterium Engine. 01566_ Released Adv. Assault Cannon. 01570_ R-06 Scavenger collects Lgt. Ion Engine+. 01580_ Acquired Airjet. 01605_ Acquired Deuterium Engine. 01611_ Airjet destroyed. 01611_ Destroyed Airjet. 01613_ Nuclear Reactor explodes. 01613_ G-50 Soldier destroyed. 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Wheel | 53% | -9/Materials Studied --------- Grenade Launcher | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakFusionBotcube Manual? 0 Play Time 00:25:05 Cumulative 10.9 hours Start 2025.12.20 @ 19:30:48 End 2025.12.20 @ 21:06:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbe628cf-a415-462b-9706-153561e7c354