Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.02 @ 22:13:40 Player: FrigidRock Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (187) 935 Value Destroyed (7197) 7197 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 17546 Bonus ------- Follower Combat Kills 354 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 87/300 Energy 82/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Small Battery (100) Trap Reconfigurator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Target Analyzer Improved Core Shielding Improved Core Shielding Improved Core Shielding Heavy Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Heavy Shield Leg Advanced Cryofiber Web Small Battery Trap Reconfigurator High-powered Shock Rifle Heavy Disruptor Cannon Advanced Remote Datajack [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Armored Exoskeleton Treads Biometal Heavy Treads Leg Medium Armored Exoskeleton Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mass Driver Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . Utility 11 | . . . 1 . . . 2 1 . . . 2 . . . . 2 . 1 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 142 | 7 . 7 8 2 . 4 12 7 9 5 . 29 1 3 . . 7 2 26 13 Power 15 | 1 . 1 . . . . 1 2 . . . 3 . . . . 1 . 4 2 Engine 4 | 1 . 1 . . . . 1 1 . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . . . 3 . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 4 2 Propulsion 35 | 2 . 4 1 1 . 4 4 1 1 4 . 5 . . . . 1 2 3 2 Treads 2 | . . . . . . . . . . . . . . . . . . 2 . . Leg 22 | . . 1 . . . . 4 1 1 4 . 5 . . . . 1 . 3 2 Wheel 11 | 2 . 3 1 1 . 4 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 52 | 2 . . 2 1 . . 4 3 3 . . 15 1 1 . . 4 . 12 4 Device 25 | 1 . . 1 1 . . 3 2 1 . . 7 . 1 . . 2 . 6 . Storage 4 | 1 . . 1 . . . . . . . . 1 . . . . . . 1 . Processor 10 | . . . . . . . 1 . . . . 4 1 . . . . . 3 1 Hackware 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Protection 11 | . . . . . . . . 1 1 . . 3 . . . . 1 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 2 5 . . . 3 1 5 1 . 6 . 2 . . 1 . 7 5 Energy Gun 13 | 1 . 2 2 . . . 2 1 . . . 2 . . . . 1 . 2 . Energy Cannon 13 | . . . 3 . . . 1 . 3 . . 1 . . . . . . 3 2 Ballistic Gun 8 | 1 . . . . . . . . 2 1 . 1 . . . . . . 1 2 Ballistic Cannon 4 | . . . . . . . . . . . . 2 . 1 . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . Corrupted Parts 3 | . . 1 . . . . . . . . . . . . . . . . 2 . System Corruption 9 | . . 4 . . . . . . . . . . . . . . . . 5 . Parts Lost 44 | . . 2 1 2 . 1 1 . 1 1 . 3 1 1 . . 15 . 2 13 Power 8 | . . 1 . . . . . . . . . . 1 . . . 3 . 1 2 Propulsion 10 | . . 1 1 1 . 1 . . . 1 . 1 . . . . 1 . . 3 Utility 18 | . . . . 1 . . 1 . 1 . . 1 . . . . 9 . 1 4 Weapon 8 | . . . . . . . . . . . . 1 . 1 . . 2 . . 4 Highest Loss Streak 14 | . . 1 1 2 . 1 1 . 1 1 . 2 1 1 . . 14 . 1 9 To Critical Strikes 5 | . . . 1 . . . . . . . . 1 . . . . . . 1 2 Average Backups 8 | 1 2 3 8 8 7 7 9 9 9 9 10 8 9 11 12 12 10 3 5 7 Power 1 | . . . 1 2 2 2 1 1 1 1 1 . . 1 1 1 1 . . 1 Propulsion 1 | . . 1 3 2 2 1 2 2 2 2 4 2 1 1 2 2 2 1 . . Utility 3 | . 1 1 1 . . 1 1 2 3 3 3 4 6 7 8 8 5 2 2 3 Weapon 2 | . 1 1 2 3 3 3 4 4 3 2 2 1 2 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 2 . . . . 4 1 1 . 4 . 1 . . 2 . . 4 Power 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . 1 . 3 . 1 . . 1 . . . Utility 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 Weapon 6 | . . . 1 . . . . 2 1 . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 98 96 99 100 98 97 98 97 96 100 88 87 87 88 88 81 7 45 68 Engine 4 | . 14 13 11 11 11 11 9 6 7 7 7 . . . . . . . . . Core 4 | . . . . . . . . . . . . 10 10 10 11 11 7 . . . Leg 12 | . . 6 . . . . 17 23 23 22 23 12 11 11 11 11 9 . 8 8 Wheel 5 | . 28 21 31 33 33 31 9 . . . . . . . . . . . . . Device 18 | . 14 14 20 21 22 22 25 23 20 15 15 21 17 17 17 17 22 . 9 14 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 4 . 2 3 Processor 6 | . . . . . . . 7 7 7 7 7 5 11 11 11 11 7 . 5 12 Hackware 3 | . . . . . . . . . 1 7 7 5 5 5 5 5 8 . . . Protection 4 | . . . . . . . . 5 7 7 7 5 5 5 5 5 4 . 2 11 Energy Gun 6 | . 14 25 10 11 11 11 9 13 6 . . 8 5 4 . . . . 1 . Energy Cannon 6 | . . . 11 11 11 11 9 8 11 15 15 3 5 5 5 5 4 . 5 3 Ballistic Gun 1 | . 14 2 . . . . . . 1 4 7 1 . . . . . . 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . 1 5 5 11 11 8 . . 1 Peak Build Rating 138 | 7 7 14 17 18 19 19 33 46 50 49 49 91 84 86 85 85 98 38 117 138 Average Rating 61 | 5 7 11 15 16 18 18 29 41 44 46 49 81 81 83 85 85 85 29 74 119 On Entrance 42 | . 7 7 13 16 18 19 19 33 42 43 49 49 84 83 85 85 85 2 38 117 Naked Turns 94 | . . . . . . . . . . . . . . . . . 5 39 . 50 Heaviest Build 79 | 14 14 17 25 24 24 24 29 40 44 43 43 71 65 69 69 69 73 . 77 79 Greatest Support 150 | 26 26 32 42 42 42 48 45 45 40 49 49 73 70 70 70 70 75 150 112 119 Greatest Overweight (x) 4 | 1 . 1 . . . . 1 . 1 1 . 1 . . . . 1 . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 10 10 Average Capacity 11 | 7 8 8 9 10 10 10 10 10 10 10 10 12 15 15 15 15 14 5 7 9 Most Carried 15 | 2 2 7 9 9 8 10 10 10 10 10 10 13 12 15 14 14 14 5 10 10 Average Carried 9 | 1 2 3 8 8 7 7 9 9 9 9 10 10 11 13 14 14 12 5 5 8 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 5 10 5 Final Carried 14 | 2 2 7 9 7 8 8 10 10 9 10 10 12 12 14 14 14 5 5 9 4 Class Distribution -------------------- 27% | Hacker-Gunner 19% | Mutant 10% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Commander-Gunner 4% | Skirmisher 4% | Commander-Skirmisher 4% | Hacker-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Commander-Skirmisher | -7/Recycling Commander-Gunner | -7/Scraptown Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Mutant | -4/Armory Mutant | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Matter Collected 3663 | 280 . 105 90 10 . 35 170 100 186 66 40 751 147 348 . 294 86 . 592 363 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7837 | 179 . 513 434 149 . 176 631 265 921 221 . 1323 229 583 . 247 368 . 852 746 Parts 378 | 10 . 33 29 7 . 18 35 14 42 11 . 57 17 11 . 14 11 . 37 32 Haulers Intercepted 10 | . . . 2 . . . 1 1 4 . . 2 . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . 1 . 1 . . 3 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . 16 22 . 18 . . . . Prevented 5 | . . . . . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Combat Hostiles Destroyed 140 | . . 11 10 6 . 4 12 4 12 4 . 20 10 14 . 9 6 . 6 12 Guns 56 | . . 11 3 4 . 4 5 4 3 . . 12 2 2 . . 2 . 2 2 Cannons 73 | . . . 7 2 . . 6 . 7 4 . 6 8 7 . 9 4 . 3 10 AOE 4 | . . . . . . . . . . . . . . 4 . . . . . . Classes Destroyed 15 | 3 . 3 2 1 . 1 . 1 2 . . . . 1 . . 1 . . . Worker 4 | 1 . 2 . . . 1 . . . . . . . . . . . . . . Builder 5 | . . . . . . 1 1 . . . . . . . . . 3 . . . Tunneler 9 | 3 . 2 . 1 . 3 . . . . . . . . . . . . . . Hauler 10 | . . . 2 . . . 1 1 4 . . 2 . . . . . . . . Recycler 7 | 1 . 2 . . . . . . 1 . . 1 . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . 2 . . . . . . . . . . . Watcher 9 | . . . 2 . . . 1 1 1 . . 1 . . . . 1 . 1 1 Swarmer 49 | . . 7 7 4 . 4 3 . . . . 4 10 3 . 5 . . . 2 Grunt 25 | . . 2 1 1 . . 8 1 4 1 . . . 2 . 1 4 . . . Brawler 4 | . . . . . . . . . . . . . . 4 . . . . . . Duelist 5 | . . . . 1 . . . . . 1 . . . 2 . 1 . . . . Sentry 16 | . . 2 2 . . . 1 2 4 1 . . . 2 . . . . 2 . Hunter 15 | . . . . . . . . . 2 . . 2 . 1 . 2 2 . 2 4 Programmer 26 | . . . . . . . . 1 2 1 . 14 . . . . . . 2 6 Best Kill Streak 8 | 5 . 3 4 5 . 5 8 2 3 2 . 3 5 7 . 5 4 . 2 3 Combat Bots Only 7 | . . 3 4 4 . 4 7 2 2 2 . 3 5 7 . 5 3 . 2 3 Max Kills in Single Turn 2 | 1 . 2 1 2 . 2 1 1 1 1 . 1 2 1 . 1 2 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Hostile Shots Fired 1514 | . . 48 13 15 . 20 53 39 152 21 . 97 40 30 . 45 269 86 118 468 Missed 515 | . . 10 5 3 . 2 13 22 59 8 . 37 11 11 . 14 82 33 43 162 Hits 999 | . . 38 8 12 . 18 40 17 93 13 . 60 29 19 . 31 187 53 75 306 Melee 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Projectile 997 | . . 38 8 11 . 18 40 17 93 13 . 60 29 18 . 31 187 53 75 306 AOE 5 | . . . . . . . . . . . . 2 . . . . 2 1 . . Critical Strikes 47 | . . 1 1 . . . 2 1 2 . . 5 . 1 . 1 14 2 8 9 Part Disruptions 4 | . . . . . . . . . . . . 1 . . . . 1 . 2 . Damage Taken 14180 | . . 345 59 97 . 101 466 123 576 86 . 1003 301 349 . 465 2750 841 1335 5283 Core 3152 | . . 71 11 19 . 10 78 17 89 4 . 49 23 71 . 59 877 203 121 1450 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . . . . . . . . . . . . . 51 Ignored by Resistances 4008 | . . 106 18 30 . 36 134 39 194 29 . 286 90 98 . 132 786 232 361 1437 Regen/Repaired (Parts) 73 | . . . . . . . . . . . . 38 . . 35 . . . . . Core Remaining (%) 75 | 100 . 71 . . . 90 85 . . . 84 . . . . 79 . 6 90 . Volleys Fired 446 | 11 2 43 30 13 . 11 37 12 42 6 . 65 10 23 . 20 36 . 30 55 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 . 3 3 3 . 3 3 . 3 3 Hottest 248 | 70 70 119 136 124 . 124 124 203 203 148 . 248 220 220 . 192 233 . 243 230 Shots Fired 1027 | 22 4 84 60 26 . 22 74 36 107 14 . 173 30 59 . 60 74 . 62 120 Gun 517 | 22 4 84 28 13 . 11 37 22 49 4 . 130 10 14 . . 20 . 28 41 Cannon 496 | . . . 32 13 . 11 37 14 58 10 . 43 20 32 . 60 53 . 34 79 Launcher 14 | . . . . . . . . . . . . . . 13 . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 279 | 11 2 14 . . . . . . 9 4 . 55 10 14 . 40 35 . 14 71 Thermal 696 | 11 2 70 60 26 . 22 74 36 98 10 . 118 20 32 . 20 38 . 14 45 Explosive 14 | . . . . . . . . . . . . . . 13 . . 1 . . . Electromagnetic 38 | . . . . . . . . . . . . . . . . . . . 34 4 Robot Hit Streak 54 | 14 2 37 8 11 . 11 33 23 54 9 . 14 6 27 . 17 16 . 12 25 Robot Miss Streak 4 | 2 2 3 2 2 . 4 2 2 1 1 . 2 3 1 . 1 2 . 1 2 Penetration Max 2 | . . . . . . . . . . . . 2 . . . . 1 . . 1 Secondary Targets 5 | . . 2 . . . . . . . . . 2 . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . . . . . 1 . Shots Hit Robots 719 | 16 2 57 31 18 . 11 56 23 85 8 . 124 14 43 . 46 52 . 47 86 Core Hits 318 | 6 . 23 14 7 . 9 24 15 36 5 . 46 10 36 . 17 26 . 20 24 Critical Kills 8 | . . . . . . . . . 1 . . 4 . 1 . . 2 . . . Critical Parts Destroyed 13 | . . . . . . . . . . . . 11 . . . . 1 . . 1 Critical Strikes 51 | 2 . 6 3 . . . 2 . 1 . . 19 1 2 . 2 6 . . 7 Burn 17 | 2 . 6 3 . . . 2 . . . . 4 . . . . . . . . Meltdown 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Destroy 19 | . . . . . . . . . . . . 15 . . . . 3 . . 1 Blast 12 | . . . . . . . . . . . . . 1 1 . 2 3 . . 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20097 | 173 23 822 582 486 . 235 1183 521 2139 246 . 3239 464 1985 . 1517 1881 . 1358 3243 Guns 7823 | 173 23 822 252 170 . 154 590 390 963 17 . 2063 123 252 . . 486 . 542 803 Cannons 11114 | . . . 330 205 . 81 576 131 1176 229 . 1176 341 903 . 1517 1271 . 745 2433 Explosions 1054 | . . . . 111 . . . . . . . . . 830 . . 113 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 106 | . . . . . . . 17 . . . . . . . . . 11 . 71 7 Kinetic 5007 | 46 10 84 . . . . . . 140 17 . 565 108 381 . 928 809 . 293 1626 Thermal 13152 | 127 13 738 582 486 . 235 1166 521 1999 229 . 2674 356 774 . 589 948 . 249 1466 Explosive 943 | . . . . . . . . . . . . . . 830 . . 113 . . . Electromagnetic 889 | . . . . . . . . . . . . . . . . . . . 745 144 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . 4 . . . . . . . . . 8 1 1 1 . 3 3 14 14 Average Corruption 3 | . . 4 . . . . . . . . . 2 1 1 1 . 1 3 10 8 Corruption Purged 10 | . . . . . . . . . . . . 10 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 88 | . . 15 . . . . . . . . . 19 5 6 . . 2 4 16 21 Message Errors 23 | . . 4 . . . . . . . . . 3 3 . . . . 2 5 6 Matter Fused 21 | . . 3 . . . . . . . . . 5 1 2 . . . . 5 5 Heat Flow Errors 7 | . . . . . . . . . . . . 2 . 1 . . . 1 . 3 Energy Discharges 14 | . . 2 . . . . . . . . . 4 1 . . . 1 1 3 2 Parts Rejected 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . Data Loss (minor) 8 | . . 3 . . . . . . . . . 1 . 1 . . . . 2 1 Data Loss (major) 5 | . . 3 . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 418 | . . . . 88 . . 23 . 11 12 . 59 . 33 . 21 12 . 7 152 Projectiles 330 | . . . . . . . 23 . 11 12 . 59 . 33 . 21 12 . 7 152 Explosions 88 | . . . . 88 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . . . . 1 . . . . 2 . 2 . 5 5 . . 10 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . 2 . 2 . 5 4 . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 47 | . . . . . . . . . . . . . . 12 . . 19 . 13 3 Shots 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Rammed 7 | . . . . . . . . . . . . . . . . . 3 . 2 2 Targets Rammed 17 | . . . . . . . 1 . 1 . . . . . . . 3 . 10 2 Kicked 10 | . . . . . . . 1 . 1 . . . . . . . . . 8 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 681 | 90 60 368 185 199 . 199 51 315 333 120 . 651 308 162 . 325 681 112 100 . Average Temperature 113 | 35 35 100 60 123 . 95 22 113 95 49 . 185 138 63 . 113 318 69 36 . Received Heat Transfer 1719 | . . 126 9 12 . . 315 36 213 33 . . . 106 . 109 616 54 54 36 Effects 37 | . . . . . . . . 1 3 . . 11 1 . . . 21 . . . Shutdowns 8 | . . . . . . . . . . . . 3 . . . . 5 . . . Energy Bleed 6 | . . . . . . . . 1 1 . . 2 . . . . 2 . . . Interference 13 | . . . . . . . . . 2 . . 3 . . . . 8 . . . Short Circuit 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . . . . 1 1 . . . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . 7 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . 2 . . 2 . 1 . . . . . . Combat Hostiles 6 | . . . . . . . 1 . 2 . . 2 . 1 . . . . . . Parts Melted 44 | . . 3 2 2 . . 5 2 12 . . 12 1 2 . . 3 . . . Heat Transferred 22122 | 518 37 2257 1406 840 . 481 2220 1005 3433 296 . 4178 535 1207 . 900 1366 . 296 1147 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 84 100 100 100 . 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . 15 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 217 | 10 2 70 89 94 . 85 217 76 68 47 . 100 . . . . 80 29 60 133 Initial 76 | . 2 . . 19 . . . 76 . 5 . . . . . . . 29 2 . Average 18 | 1 . 16 33 13 . 27 85 20 14 9 . 15 . . . . 6 8 7 25 Influence Increases 4918 | 25 . 280 317 174 . 124 386 138 456 201 . 883 235 371 . 236 308 21 241 522 Destroy 0b10 Robot/C 2960 | . . 220 200 120 . 80 240 80 240 120 . 440 200 340 . 200 120 . 120 240 Destroy 0b10 Robot/NC 245 | 25 . 30 20 5 . 25 15 10 40 . . 30 . . . . 25 . 15 5 Destroy Leader 578 | . . 30 48 20 . 10 44 34 100 . . 116 20 10 . 30 22 . 42 52 Allied During Kill 26 | . . . . 1 . . . . . 9 . 4 . 6 . 6 . . . . Trap Triggered on 0b10 100 | . . . . . . . . . 40 . . 60 . . . . . . . . Successful Hack 199 | . . . 7 . . . 13 3 5 45 . 65 . . . . 21 6 34 . Disable Machine 108 | . . . 27 18 . 9 9 9 9 . . 27 . . . . . . . . Destroy Structure 237 | . . . . 10 . . 5 2 7 27 . 96 . . . . 30 . . 60 Lose Combat Pursuer 465 | . . . 15 . . . 60 . 15 . . 45 15 15 . . 90 15 30 165 Influence Decreases 4780 | 20 5 280 258 233 . 124 189 335 438 219 . 883 200 355 51 236 238 86 246 384 Entered New Map 283 | . 3 . . 40 . . . 121 . 13 . . . 11 51 . . 41 3 . Time Decay 3847 | 20 2 260 248 79 . 115 179 214 357 168 . 803 190 314 . 216 140 45 233 264 Lost Part 347 | . . 20 10 20 . 9 10 . 10 . . 20 10 10 . . 98 . 10 120 Lost Ally 148 | . . . . . . . . . 10 38 . 60 . 20 . 20 . . . . Purge Threat 155 | . . . . 94 . . . . 61 . . . . . . . . . . . Squads Dispatched 31 | . 1 . 1 . . . . 2 5 . . 9 . 1 . . 2 1 3 6 Investigation 5 | . 1 . 1 . . . . . 2 . . 1 . . . . . . . . Extermination 16 | . . . . . . . . 1 2 . . 7 . . . . 1 . 2 3 Reinforcement 9 | . . . . . . . . 1 1 . . 1 . . . . 1 1 1 3 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Distress Signals 10 | . . . 1 . . . 2 . 3 . . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 2 11 16 6 . 4 16 6 20 4 . 27 11 18 . 10 35 22 12 50 Peak Tracking Total 21 | . 2 3 3 4 . 4 7 2 2 2 . 4 5 7 . 5 20 21 4 21 Tactical Retreats 17 | . . . 1 . . . 3 . 1 . . 2 1 1 . . 1 1 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Traps Triggered 6 | . 1 1 . . . . . . . . . 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . 4 . . 6 . . . . . . . . Traps Reconfigurated 23 | . . . . . . . . 7 9 . . 7 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 4 . . 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Machines Disabled 13 | . . . 3 2 . 1 1 1 1 . . 3 . 1 . . . . . . Max in Single Turn 2 | . . . 1 2 . 1 1 1 1 . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Machines Accessed 49 | . 1 1 1 1 2 . 4 5 7 6 1 9 . . 2 . 1 2 4 2 Terminals 36 | . 1 . 1 1 . . 4 4 7 6 . 4 . . . . 1 2 3 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 110 | . 2 1 4 3 6 . 12 10 19 13 1 22 . . 5 . 2 2 6 2 Successful 65 | . . 1 3 1 6 . 7 6 11 5 1 14 . . 5 . 1 1 3 . Failed 45 | . 2 . 1 2 . . 5 4 8 8 . 8 . . . . 1 1 3 2 Catastrophic 10 | . 1 . 1 . . . 1 . . 1 . 1 . . . . . 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 50 | . . . . 3 1 . 10 9 8 7 . 4 . . . . 1 . 5 2 Terminals 80 | . 2 . 4 3 . . 12 9 19 13 . 7 . . . . 2 2 5 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . 6 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 7 | . . . . . . . . . . . . 7 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 38 | . . 1 3 1 6 . 4 2 9 2 1 1 . . 5 . 1 1 1 . Record 8 | . . . . . 5 . 1 . 1 . 1 . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . 1 . . . . . 4 . . . . . Open Door 5 | . . 1 . . . . . . 2 . . . . . 1 . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . . . 1 1 1 1 . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . . . . 3 . . . . . . . . . . . Locate Traps 4 | . . . . . . . 1 1 1 . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . . . . . . . Scan Component 3 | . . . . . . . . . . . . 3 . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 6 . . . . . . . . Insert Component 3 | . . . . . . . . . . . . 3 . . . . . . . . Analyze 3 | . . . . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . . . . . . . 3 3 2 3 . 2 . . . . . . 2 . Terminals 15 | . . . . . . . 3 3 2 3 . 2 . . . . . . 2 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 14 | . . . . . . . 3 2 2 3 . 2 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . 1 1 . . 4 3 5 6 . 8 . . . . 1 1 4 2 Full Trace Events 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . Time 19 | . . . . . . . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . 13 . . . 2 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 3 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Total Allies 17 | . . . . 1 . . . 1 . 13 . . . 2 . . . . . . Largest Group 13 | . . . . 1 1 . . 1 1 13 10 10 . 2 1 1 . . . . Highest-Rated Group 242 | . . . . 31 31 . . 10 10 242 164 164 . 60 30 30 . . . . Highest-Rated Ally 34 | . . . . 31 31 . . 10 10 34 34 34 . 30 30 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . 20 . 13 . 12 . 1 . . . . Total Damage 1514 | . . . . . . . . . . 571 . 507 . 374 . 62 . . . . Kills 12 | . . . . . . . . . . 2 . 6 . 3 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Active Infowar (turns) 6013 | 14 52 810 739 399 476 312 408 . . . . 1056 . . . . 642 . 753 352 Optics 1105 | . . . . . . . . . . . . . . . . . . . 753 352 Terrain 1229 | . . . . 33 476 312 408 . . . . . . . . . . . . . Traps 642 | . . . . . . . . . . . . . . . . . 642 . . . Seismic 1981 | 14 52 810 739 366 . . . . . . . . . . . . . . . . Cloaking 1056 | . . . . . . . . . . . . 1056 . . . . . . . . Jamming 99 | . . . . . . . . . . . . . . . . . 99 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Turns Passed 16423 | 108 52 895 739 422 476 312 476 659 1298 786 890 3842 394 757 352 879 727 171 1266 922 Spaces Moved 10685 | 72 52 726 422 391 511 257 303 458 530 569 701 2110 281 506 259 466 380 283 872 536 Core 650 | 7 . . . . . . . . . . . . . . . . 64 278 160 141 Treads 6 | . . . . . . . . . . . . . . . . . . 5 1 . Legs 7452 | . . . . . . . 150 458 530 569 701 2110 281 506 259 466 316 . 711 395 Wheels 2577 | 65 52 726 422 391 511 257 153 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 86 90 93 80 80 120 120 120 126 122 130 130 130 130 50 50 50 50 Average Speed 118 | 86 90 102 89 92 93 98 99 120 152 122 126 129 130 130 130 130 137 51 124 113 Slowest Speed 250 | 100 90 115 93 93 93 100 120 120 190 195 126 220 130 130 130 130 220 145 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 20 100 33 64 88 67 27 13 57 91 55 32 47 61 43 77 10 24 12 21 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 1 . . 1 . . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 . . 1 1 . 1 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . . . 1 . . . . 3 . 2 . . . . . . . Spaces Dug 99 | . . . . . . . . . . . . 2 . 95 . . . . . 2 Terrain Destroyed 280 | . . . . 10 . . 4 . 5 3 . 15 12 171 . 17 16 . 1 26 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 98 | . . . . . . . 4 . 5 3 . 15 12 4 . 17 11 . 1 26 AOE 182 | . . . . 10 . . . . . . . . . 167 . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Arm Res Res Total 13638 | 93 53 792 722 423 511 294 401 540 931 649 708 3104 294 570 274 707 543 306 984 739 Wait 2088 | 2 . 12 250 18 . 19 32 44 330 19 8 839 . 26 16 222 92 22 28 109 Move 10666 | 71 51 725 421 390 510 256 302 457 529 568 700 2109 280 505 258 465 380 282 871 536 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 49 | 2 . 2 5 . 1 . 2 6 3 2 . 11 1 3 . . 2 . 4 5 Fast Attach 103 | 7 . 5 6 . . . 11 4 6 1 . 22 1 1 . . 3 2 24 10 Attach 47 | . . . 1 2 . 1 2 2 2 4 . 11 1 1 . . 9 . 5 6 Detach 26 | . . 1 1 . . . 3 2 . 2 . 6 . . . . 3 . 7 1 Swap 48 | . . 2 2 . . 4 2 4 7 4 . 14 . 5 . . 2 . . 2 Drop 104 | . . 2 6 . . 3 9 9 11 3 . 27 1 1 . . 14 . 5 13 Fire 446 | 11 2 43 30 13 . 11 37 12 42 6 . 65 10 23 . 20 36 . 30 55 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . 2 . 2 2 Kick 10 | . . . . . . . 1 . 1 . . . . . . . . . 8 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 45 | . . . . . . . . . . 40 . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 161 | -10/Materials | Entered Mines 165 | -10/Mines | Met a Derelict bent on vengeance 202 | -10/Mines | Discovered new exit (range 5) 314 | -10/Mines | Build established: Mutant 319 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 446 | -10/Mines | Discovered new exit (range 13) 566 | -10/Mines | Learned Materials garrison access intel 650 | -10/Mines | Learned Materials stockpile data 653 | -10/Mines | Learned Materials terminal intel 1056 | -10/Mines | Entered Materials 1056 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Loaded intel: 12 terminal locations 1307 | -9/Materials | Build established: Scavenger-Mutant 1473 | -9/Materials | Identified exit to Materials 1621 | -9/Materials | Build established: Mutant 1774 | -9/Materials | Discovered new exit (range 8) 1795 | -9/Materials | Entered Mines 1970 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2055 | -9/Mines | Received a Mining Laser from a helpful Derelict 2136 | -9/Mines | Learned location of Storage (-7) 2206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2207 | -9/Mines | Discovered new exit (range 5) 2217 | -9/Mines | Entered Exiles 2217 | -9/Exiles | Accompanied by 1 ally 2232 | -9/Exiles | Discovered new exit (range 14) 2243 | -9/Exiles | Met 8R-AWN 2257 | -9/Exiles | Met EX-HEX 2285 | -9/Exiles | Met EX-BIN 2355 | -9/Exiles | Met EX-DEC 2366 | -9/Exiles | Learned location of Zion (-7) 2404 | -9/Exiles | Visited The Gauntlet 2563 | -9/Exiles | Aligned with FarCom system 2564 | -9/Exiles | Given EX-Vault access code 2590 | -9/Exiles | Opened EX-Vault 2603 | -9/Exiles | Found Trap Reconfigurator 2624 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2681 | -9/Exiles | Discovered new exit (range 14) 2693 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2693 | -9/Exiles | Entered Mines 2758 | -8/Mines | Discovered exit to Materials (range 7) 2838 | -8/Mines | Discovered exit to Materials (range 9) 3005 | -8/Mines | Entered Materials 3005 | -8/Materials | Evolved 2 slots: Utility x2 3006 | -8/Materials | Loaded intel: 1 garrison access location 3274 | -8/Materials | Build established: Scavenger-Skirmisher 3352 | -8/Materials | Destroyed 7 combat bots 3449 | -8/Materials | Discovered new exit (range 15) 3481 | -8/Materials | Entered Factory 3481 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3753 | -7/Factory | Identified exit to Storage 3753 | -7/Factory | Identified exit to Lower Caves 3931 | -7/Factory | Build established: Scavenger-Tank 4140 | -7/Factory | Entered Storage 4140 | -7/Storage | Accompanied by 1 ally 5117 | -7/Storage | Identified exit to Recycling 5321 | -7/Storage | Build established: Scavenger-Mutant 5434 | -7/Storage | Used back door to open Recycling access 5438 | -7/Storage | Entered Recycling 5768 | -7/Recycling | Discovered new exit (range 11) 6167 | -7/Recycling | Scanned before Scraplab entrance 6192 | -7/Recycling | Entered Scraplab 6204 | -7/Recycling | Discovered new exit (range 3) 6224 | -7/Recycling | Entered Scraptown 6224 | -7/Scraptown | Accompanied by 10 allies 6510 | -7/Scraptown | Build established: Commander-Gunner 6539 | -7/Scraptown | Discovered new exit (range 7) 6665 | -7/Scraptown | Visited IN-MT5's Study 6684 | -7/Scraptown | Visited Cyclists 6721 | -7/Scraptown | Turned away by UFD registrar 6953 | -7/Scraptown | Visited TADAMA 6972 | -7/Scraptown | Visited Spacefarers 7114 | -7/Scraptown | Entered Factory 7114 | -5/Factory | Accompanied by 10 allies 7114 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7116 | -5/Factory | Discovered new exit (range 14) 7234 | -5/Factory | Lost 3 allies 7491 | -5/Factory | Lost 5 allies 7519 | -5/Factory | Discovered new exit (range 16) 7970 | -5/Factory | Build established: Hacker-Tank 8560 | -5/Factory | Repaired Imp. Heat Sink 8693 | -5/Factory | Build established: Hacker-Gunner 8764 | -5/Factory | Discovered new exit (range 12) 9063 | -5/Factory | Discovered new exit (range 8) 10075 | -5/Factory | Identified exit to Factory 10477 | -5/Factory | Build established: Scavenger-Gunner 10833 | -5/Factory | Identified exit to Upper Caves 10882 | -5/Factory | Build established: Scavenger-Skirmisher 10956 | -5/Factory | Entered Upper Caves 11033 | -5/Upper Caves | Encountered a Warlord checkpoint 11055 | -5/Upper Caves | Spotted B-75 Beast 11258 | -5/Upper Caves | Build established: Hacker-Gunner 11330 | -5/Upper Caves | Discovered new exit (range 16) 11350 | -5/Upper Caves | Entered another Upper Caves area 11369 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11518 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11615 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11665 | -5/Upper Caves | Destroyed 7 combat bots 12093 | -5/Upper Caves | Discovered new exit (range 7) 12107 | -5/Upper Caves | Entered Warlord 12107 | -5/Warlord | Accompanied by 1 ally 12152 | -5/Warlord | System corruption cleaned by Quarantine Array 12293 | -5/Warlord | Opened side exit 12426 | -5/Warlord | Discovered new exit (range 12) 12459 | -5/Warlord | Entered Proximity Caves 12459 | -4/Proximity Caves | Accompanied by 1 ally 12961 | -4/Proximity Caves | Learned Research stockpile data 13077 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13338 | -4/Proximity Caves | Entered Factory 13338 | -4/Factory | Evolved 2 slots: Utility x2 13494 | -4/Factory | Identified exit to Upper Caves 13494 | -4/Factory | Identified exit to Armory 14044 | -4/Factory | Core integrity fell below 50% 14065 | -4/Factory | Entered Armory 14091 | -4/Armory | Lost 14 parts (3p1n8u2w) 14213 | -4/Armory | Core integrity fell below 20% 14234 | -4/Armory | Discovered new exit (range 5) 14236 | -4/Armory | Entered Research 14236 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14261 | -3/Research | Discovered new exit (range 15) 14352 | -3/Research | Build established: Mutant 14510 | -3/Research | Identified exit to Quarantine 15051 | -3/Research | Build established: Skirmisher 15122 | -3/Research | System corruption reached 10% 15502 | -3/Research | Entered another Research area 15502 | -2/Research | Evolved 2 slots: Utility x2 15593 | -2/Research | Build established: Scavenger-Skirmisher 16347 | -2/Research | Released all parts (13) 16352 | -2/Research | System corruption reached 10% 16384 | -2/Research | Core integrity fell below 50% 16407 | -2/Research | Lost 9 parts (2p2n2u3w) 16415 | -2/Research | Core integrity fell below 20% 16424 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16374_ System corrupted: Component data lost. 16374_ Slammed into S-43 Plague. 16374_ Destabilizing: Core damaged (-43). 16375_ Slammed into S-43 Plague. 16375_ Destabilizing: Core damaged (-14). 16376_ Adv. Cryofiber Web destroyed. 16383_ P-80 Master resets S-43 Plague, system corruption cleaned. 16385_ M-36 Artificer repairs P-80 Master Adv. Heat Sink. 16389_ S-43 Plague destroyed. 16391_ K-01 Serf collects debris. 16392_ P-80 Master resets S-43 Plague, system corruption cleaned. 16398_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16404_ Slug penetrates Wall. 16407_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4H. 16415_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 16422_ System corrupted: Energy discharge (-23). 16423_ U-05 Engineer destroyed. 16424_ K-01 Serf cleans the Garrison Access. Map ----- +----------------------------------------------------+ | / #?????????????????????????? | | ###### # ! #?????????????????????????? | | #????# # #?????????????????????????? | | #????### ########/#?????????????????????????? | | #??????# ######## ####??????????????????????? | | # #??????# +??????????????????????? | | # #??????########## #??????????????????????? | | # #???????????????# ####???????????????????? | | # #???????????????# +???????????????????? | | # #????????????#######p #???????????????????? | | # #?########???# # #???????????????????? | | # # ???# * + +???????????????????? | | # # ??# # ####???????????????????? | | # #* ?# # #????????w?????????????? | | # ?# / #??????????????????????? | | # ####/## #??????????????????????? | | + ####s #??????????????????????? | | # /A sss #??????????????????????? | | ###### # ss #??????????????????????? | | ##???# # s #??????????????????????? | | #???# + | #??????????????????????? | | #???# ####s= #??????????????????????? | | #???# ???#=! #??????????????????????? | | #???############????# #??????????????????????? | | #???????????????????# g#??????????????????????? | | #???????????????????# g@#??????????????????????? | | #???????????????????# g ?????????????????????? | | #???????????????????# gk ???????????????????? | | ##???????????????????+ ?????????????????? | | ?????????????????????# ???????????????? | | ?????????????????????# " "k #?????????????? | | ?????????????????????# " " ##?????????????? | | ######+## #???????# ""G"" #??????????????? | | % ^ !="T ??????? #??????????????? | | % % %!"" ??????? w ? #??????????????? | | #########| #??????### u? ?k#??????????????? | | ??????????????????????# ##?? ?????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 50 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Armored Exoskeleton | -5/Factory | Scanalyzed Imp. Particle Charger | -5/Factory | Scanalyzed Phase Shifter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 5% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyWeightMembrane Manual? 0 Play Time 02:21:03 Cumulative 240.8 hours Start 2025.07.02 @ 19:38:56 End 2025.07.02 @ 22:13:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 97 Rogue 31 Adventurer 65 Explorer 1 Win Type - Total 19 Types 12/1/1/4/1/0/0/0/0/0 Lore% 69 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d68af464-e4cb-49db-bb26-8435217ecfa6