Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 15:36:42 Player: DietSnapple Result: Destroyed by 5Y-1WD(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (584) 584 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1349 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 241/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Rolling (105) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Aluminum Leg Wheel Armored Wheel Armored Wheel Huge Storage Unit Structural Scanner Structural Scanner Signal Interpreter ECM Suite Tractor Beam EM Pulse Gun Beam Cannon Assault Rifle Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Wheel Armored Wheel Armored Wheel Huge Storage Unit Structural Scanner Structural Scanner Signal Interpreter ECM Suite Tractor Beam EM Pulse Gun Beam Cannon Assault Rifle Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 8 11 . 1 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads . | . . . . Leg . | . . . . Wheel 7 | 2 5 . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 3 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 3 . . Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Backups 12 | 2 11 15 15 Power . | . . . . Propulsion 3 | 1 3 4 4 Utility 4 | . 3 6 6 Weapon 3 | . 3 4 4 Tool/Special . | . . . . Unused Backups 15 | . 2 1 12 Power . | . . . . Propulsion 5 | . 1 . 4 Utility 6 | . . . 6 Weapon 4 | . 1 1 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 100 Engine 13 | . 13 14 14 Wheel 27 | . 26 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Gun 25 | . 27 28 15 Launcher 1 | . . . 12 Peak Build Rating 11 | 7 10 10 11 Average Rating 8 | 5 7 10 10 On Entrance 6 | . 7 10 10 Avg Prop Armor Cover (%) 6 | . . 6 . Naked Turns . | . . . . Heaviest Build 30 | 13 30 28 30 Greatest Support 26 | 26 26 24 24 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 2 11 15 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 722 | 276 281 82 83 Remotely . | . . . . Salvage Created 721 | 25 505 107 84 Parts 48 | 3 33 8 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 13 1 4 Guns 13 | . 13 . . AOE 4 | . . . 4 Classes Destroyed 7 | 1 4 1 1 Worker 1 | . . 1 . Tunneler 3 | 1 . 2 . Hauler 2 | . 2 . . Operator 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 9 | . 8 1 . Subdweller 4 | . . . 4 Best Kill Streak 4 | 1 4 2 3 Combat Bots Only 4 | . 4 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 99 | . 84 6 9 Missed 22 | . 18 3 1 Hits 77 | . 66 3 8 Projectile 77 | . 66 3 8 Critical Strikes 1 | . 1 . . Part Disruptions 1 | . . 1 . Damage Taken 1001 | . 672 112 217 Core 255 | . 189 . 66 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 77 | 5 53 7 12 Largest 2 | 2 2 2 1 Hottest 40 | 40 40 40 33 Shots Fired 142 | 10 106 14 12 Gun 130 | 10 106 14 . Cannon . | . . . . Launcher 12 | . . . 12 Special . | . . . . Kinetic 130 | 10 106 14 . Thermal . | . . . . Explosive 12 | . . . 12 Electromagnetic . | . . . . Robot Hit Streak 12 | 4 12 6 3 Robot Miss Streak 4 | 3 4 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | 5 68 9 3 Core Hits 43 | 1 29 5 8 Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 1 . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1414 | 46 735 114 519 Guns 895 | 46 735 114 . Cannons . | . . . . Explosions 519 | . . . 519 Melee . | . . . . Ramming . | . . . . Kinetic 895 | 46 735 114 . Thermal . | . . . . Explosive 519 | . . . 519 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 16 | . 16 2 . Average Temperature 5 | . 6 2 . Received Heat Transfer 270 | . 240 24 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | 5 136 35 . Initial 23 | . . 23 . Average 36 | . 64 3 . Influence Increases 521 | 5 471 45 . Destroy 0b10 Robot/C 280 | . 260 20 . Destroy 0b10 Robot/NC 35 | 5 15 15 . Destroy Leader 54 | . 44 10 . Successful Hack 46 | . 46 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 105 | . 105 . . Influence Decreases 521 | 5 411 105 . Entered New Map 37 | . . 37 . Time Decay 454 | 5 381 68 . Lost Part 30 | . 30 . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 25 2 5 Peak Tracking Total 5 | . 5 2 1 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts 8 | . 8 . . Triggered 1 | . 1 . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 30 . . Successful 17 | . 17 . . Failed 13 | . 13 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Assimilate 3 | . 3 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1968 | 17 969 699 283 Seismic 1968 | 17 969 699 283 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2049 | 98 969 699 283 Spaces Moved 1672 | 82 743 604 243 Core 12 | 12 . . . Treads . | . . . . Legs . | . . . . Wheels 1660 | 70 743 604 243 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 101 | 83 99 105 105 Slowest Speed 120 | 90 115 120 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 91 96 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 77 | . . . 77 Melee . | . . . . Projectile . | . . . . AOE 77 | . . . 77 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1901 | 100 886 656 259 Wait 90 | . 45 42 3 Move 1669 | 81 742 603 243 Hop . | . . . . Pick Up 23 | 6 15 2 . Fast Attach 5 | 5 . . . Attach 5 | 2 3 . . Detach . | . . . . Swap 12 | 1 10 . 1 Drop 12 | . 10 2 . Fire 77 | 5 53 7 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 8 | . 8 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 509 | -10/Materials | Discovered new exit (range 3) 606 | -10/Materials | Discovered new exit (range 10) 825 | -10/Materials | Core integrity fell below 50% 912 | -10/Materials | Discovered new exit (range 8) 1068 | -10/Materials | Entered Mines 1121 | -10/Mines | Discovered new exit (range 8) 1122 | -10/Mines | Discovered new exit (range 9) 1126 | -10/Mines | Learned location of Zion (-7) 1284 | -10/Mines | Learned Materials security intel 1328 | -10/Mines | Learned 4 Materials zone layouts 1384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1558 | -10/Mines | Discovered new exit (range 5) 1643 | -10/Mines | Learned location of Storage (-9) 1767 | -10/Mines | Entered Subcaves 1768 | -10/Subcaves | Approached by a straggling Scientist 1865 | -10/Subcaves | Core integrity fell below 20% 2050 | -10/Subcaves | Destroyed by 5Y-1WD(R) with Subdweller Laser Last Messages --------------- 01850_ C5-SLW(R) affixes Scrap Shield Fragment to Scrap Shield. 01853_ C5-SLW(R) destroyed. 01855_ The unstable cave ceiling collapses. 01858_ Subatomizers dissect the Sub. Monowheel. 01858_ The unstable cave ceiling collapses. 01861_ Acquired 17 matter. 01865_ The unstable cave ceiling collapses. 01865_ Sub. Power Source crushed. 01866_ TN-08X(R) destroyed. ZC-PN8(c): "I think it's somewhere northeast of here" 01869_ The unstable cave ceiling collapses. 01875_ Acquired 33 matter. 01902_ Acquired 10 matter. ZC-PN8(c): "I think it's somewhere northeast of here" 01941_ The unstable cave ceiling collapses. ZC-PN8(c): "I think it's somewhere northeast of here" 02009_ Acquired 10 matter. ZC-PN8(c): "I think it's somewhere northeast of here" 02024_ Acquired 8 matter. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###?????###????????????????????????? | | ??????????????# ###### ##???????????????????????? | | ??????????????# ###?????????????????????? | | ???????????????# #R #?????????????????? | | ????????? ?????# @ #? #?????????????????? | | ????????? #?????### #????????????????? | | ????????? ##?????# R #????????????????? | | ?????????? #????## c #????????????????? | | ??????????? ##???# # #????????????????? | | ???????????# #???## # # ##????????????????? | | ??????????## ###?## #######?????????????????? | | ??????????# #?# ##???????????????????????? | | ??????????? #?# ##???????????????????????? | | ????????????# #?## #???????????????????????? | | ??????####???# #???## #???????????????????????? | | ????### ##### ##?### #???????????????????????? | | ##### ## ### #???????????????????????? | | " #???????????????????????? | | " ### ## #???????????????????????? | | % " ####?# ###%##???????????????????????? | | ## ##???# #?###????????????????????????? | | ?# ##??# ???????????????????????????? | | ?# % #?# ??????????????????????????? | | ?## #?# ?????????????????????????? | | ??# ## ##? ????????????????????????? | | ??# # ##?#% ##???????????????????????? | | ??# # #??# ## #????????????????????????? | | ??# ######??# #?# #????????????????????????? | | ?## ######### ??###????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed IntegratedPlatingStreamer Manual? 0 Play Time 00:14:47 Cumulative 45.8 hours Start 2025.12.04 @ 15:23:51 End 2025.12.04 @ 15:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 101 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f60a003-8690-4e42-9388-9ba42f3294d8