Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 17:39:10 // Halloween2020/ForbiddenLore Player: W_W Result: Destroyed by as-92705 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (259) 259 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 829 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine High-capacity Battery (400) Medium Matter Pod (100) Large Matter Pod (144) Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Small Storage Unit High-capacity Battery Medium Matter Pod Light Armor Plating Medium Laser Grenade Launcher Datajack Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 6 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 2 5 Energy Gun 5 | 2 1 2 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 7 | . . 7 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 97 | . 99 94 Engine 13 | . 14 13 Treads 27 | . 28 25 Storage 27 | . 27 28 Energy Gun 13 | . 13 12 Ballistic Gun 13 | . 14 12 Naked Turns . | . . . Heaviest Build 41 | 13 41 41 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 12 | 5 13 16 Most Carried 16 | 6 16 16 Average Carried 11 | 4 11 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 761 | 372 386 3 Remotely . | . . . Salvage Created 718 | 199 488 31 Parts 62 | 21 38 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 6 10 Guns 8 | . 6 2 Cannons 1 | . . 1 AOE 7 | . . 7 Classes Destroyed 10 | 3 6 1 Worker 6 | 4 2 . Builder 1 | . 1 . Tunneler 4 | 3 . 1 Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Assembled 10 | . . 10 Best Kill Streak 9 | 2 4 9 Combat Bots Only 9 | . 4 9 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1213 | . 263 950 Core 262 | . 64 198 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 18 37 12 Largest 2 | 2 2 2 Hottest 106 | 60 100 106 Shots Fired 112 | 26 70 16 Gun 101 | 26 66 9 Cannon 3 | . . 3 Launcher 3 | . . 3 Special 5 | . 4 1 Kinetic 46 | 8 33 5 Thermal 22 | 10 4 8 Explosive 3 | . . 3 Electromagnetic 41 | 8 33 . Robot Hit Streak 10 | 10 5 3 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | 17 33 7 Core Hits 50 | 9 19 22 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1468 | 242 600 626 Guns 829 | 239 508 82 Cannons 17 | . . 17 Explosions 561 | . 71 490 Melee . | . . . Ramming 37 | 3 21 13 Kinetic 246 | 29 178 39 Thermal 268 | 113 71 84 Explosive 490 | . . 490 Electromagnetic 427 | 97 330 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 3 4 Average Corruption 3 | . 2 3 Corruption Purged . | . . . Effects 28 | . 19 9 Message Errors 5 | . 3 2 Matter Fused 5 | . 5 . Heat Flow Errors 5 | . 4 1 Energy Discharges 6 | . 3 3 Parts Rejected 1 | . . 1 Data Loss (minor) 3 | . 2 1 Targeting Errors 3 | . 2 1 Overload Shots . | . . . Overflow Damage 33 | . . 33 Projectiles . | . . . Explosions 33 | . . 33 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 111 | . 34 77 Shots 3 | . 1 2 Rammed 3 | 1 2 . Targets Rammed 5 | 1 3 1 Kicked . | . . . Crushed 2 | . 1 1 Highest Temperature 277 | . 277 272 Average Temperature 78 | . 81 69 Received Heat Transfer 130 | . 90 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 581 | 333 50 198 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 204 | 40 204 28 Initial 26 | . 26 23 Average 56 | 24 84 21 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 96 100 Level 1 1 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 16 13 Peak Tracking Total 15 | . 3 15 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 6 | . 6 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1782 | 349 981 452 Spaces Moved 813 | 113 476 224 Core 5 | 2 . 3 Treads 808 | 111 476 221 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 173 | 158 172 184 Slowest Speed 550 | 160 180 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 75 52 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 35 | . 8 27 Melee . | . . . Projectile 3 | . 3 . AOE 32 | . 5 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1064 | 256 560 248 Wait 134 | 111 18 5 Move 811 | 112 475 224 Hop . | . . . Pick Up 20 | 6 14 . Fast Attach 7 | 6 1 . Attach 7 | . 1 6 Detach . | . . . Swap 5 | 1 4 . Drop 8 | 1 7 . Fire 67 | 18 37 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | 1 3 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 350 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 11) 1268 | -10/Materials | Discovered new exit (range 14) 1331 | -10/Materials | Entered Mines 1582 | -10/Mines | Learned Materials stockpile data 1614 | -10/Mines | Learned location of 1 exit from Materials 1650 | -10/Mines | Discovered new exit (range 16) 1701 | -10/Mines | Assembled infested the area 1706 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1747 | -10/Mines | Core integrity fell below 50% 1767 | -10/Mines | Destroyed 9 combat bots 1768 | -10/Mines | Core integrity fell below 20% 1783 | -10/Mines | Destroyed by as-92705 with Assembled Rifle Last Messages --------------- 01735_ Destroyed Asb. F-torch. 01735_ as-95392 destroyed. 01738_ as-12953 destroyed. 01738_ Destroyed Asb. Hover Unit. 01738_ as-00489 destroyed. 01738_ as-87536 destroyed. 01740_ The unstable cave ceiling collapses. 01741_ Grenade Launcher destroyed. 01741_ Ion Engine destroyed. 01746_ Assault Rifle destroyed. 01746_ as-60323 destroyed. 01748_ Lgt. Treads destroyed. 01751_ Med. Laser destroyed. 01752_ Destroyed Asb. Hover Unit. 01753_ Beam Rifle destroyed. 01757_ System corrupted: Beam Cannon targeting data glitched. 01761_ Beam Cannon destroyed. 01768_ as-57657 destroyed. 01772_ System corrupted: Ion Engine rejected. 01779_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ???????????????????????## # ####????????????????? | | ?????????????????????### ####?????????????? | | ????????????#####????# % ##????????????? | | ???????????## #???# * #????????????? | | ??????????## ####a @ ## #???????????? | | ??????##### % % #??????????????????? | | ??????! % ####??????????????????? | | ??????* ##?????????????????????? | | ??????????# #####??????????????????????? | | ??????????#### #??????????????????????????? | | ?????????????## #??????????????????????????? | | ??????????????### ##?????????????????????????? | | ????????????????## #????####?????????????????? | | ?????????????????## #??## ##????????????????? | | ?????????????###??# #### #????????????????? | | ???????????### #" ## #????????????????? | | ??????? #????????????????? | | ??????? #?????????????????? | | ??????? ###?????????????????? | | ??????? ##???????????????????? | | ???????? ## < #????????????????????? | | ???????? ####?## #????????????????????? | | ???????? ??????# #????????????????????? | | ????????? ???????# #????????????????????? | | ?????????## ????????# #????????????????????? | | ??????????##?????????## #????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????## ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyTargetRipper Manual? 0 Play Time 00:11:48 Cumulative 92.5 hours Start 2020.11.01 @ 17:30:02 End 2020.11.01 @ 17:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914573c0-31f8-4d09-923b-b95a1008f0e4